聊天:添加返回
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@@ -21,7 +21,7 @@ import { setAp } from '../../../services/actionPointService';
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import { roleLevelup } from '../../../services/normalBattleService';
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import { addUserToChannel } from '../../../services/roleService';
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import { ChannelUser } from '../../../domain/ChannelUser';
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import { pushComBtlTeamMsg, pushFriendTeamInviteMsg, pushNormalEquipMsg, pushTeamInviteMsg } from '../../../services/chatService';
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import { pushComBtlTeamMsg, pushFriendTeamInviteMsg, pushNormalItemMsg, pushTeamInviteMsg } from '../../../services/chatService';
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import { EXTERIOR } from '../../../pubUtils/dicParam';
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import { getTodayZeroDate } from '../../../pubUtils/timeUtil';
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import { FriendParams } from '../../../domain/roleField/friend';
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@@ -776,7 +776,7 @@ export class ComBattleHandler {
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const goods = await addItems(roleId, roleName, sid, reward);
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if (dicCompose.targetQuality >= QUALITY_TYPE.ORANGE) {
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const { name } = getGoodById(target);
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pushNormalEquipMsg(roleId, roleName, serverId, MSG_SOURCE.ORANGE_BLUEPRT_COMPOSE, target, name);
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pushNormalItemMsg(roleId, roleName, serverId, MSG_SOURCE.ORANGE_BLUEPRT_COMPOSE, target, name);
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}
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return resResult(STATUS.SUCCESS, { goods, costGold: 0 });
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