数数:埋点

This commit is contained in:
luying
2021-12-14 18:04:00 +08:00
parent b6501ee4a2
commit dd7cf449d6
23 changed files with 357 additions and 72 deletions
@@ -561,6 +561,7 @@ export class ComBattleHandler {
let roleId = session.get('roleId');
let roleName = session.get('roleName');
let sid = session.get('sid');
let ip = session.get('ip');
let { teamCode } = msg;
let team = await ComBattleTeamModel.getTeamByCode(teamCode);
@@ -578,7 +579,7 @@ export class ComBattleHandler {
if (!warInfo) return resResult(STATUS.BATTLE_MISS_INFO);
let role = await RoleModel.findByRoleId(roleId, 'lv');
let apJson = await setAp(roleId, role.lv, -1 * warInfo.cost, sid); // 扣除体力
let apJson = await setAp(roleId, ip, role.lv, -1 * warInfo.cost, sid, ITEM_CHANGE_REASON.COM_BATTLE_END); // 扣除体力
if(!apJson) {
return resResult(STATUS.BATTLE_ACTION_POINT_LACK);
}
@@ -592,7 +593,7 @@ export class ComBattleHandler {
// }
await ComBattleTeamModel.updateRewardSt(teamCode, roleId, true);
const goods = await addItems(roleId, roleName, sid, roleSt.fixReward, ITEM_CHANGE_REASON.COM_BATTLE_REWARD);
const goods = await addItems(roleId, roleName, sid, roleSt.fixReward, ITEM_CHANGE_REASON.COM_BATTLE_END);
let actordata = await roleLevelup(KING_EXP_RATIO_TYPE.BATTLE, roleId, warInfo.kingExp, session);// 主公升级经验
// 任务
await checkTaskWithGoods(roleId, sid, TASK_TYPE.COM_BATTLE_DROP, goods);
@@ -122,13 +122,14 @@ export class ExpeditionBattleHandler {
const { expeditionCode, expeditionId, battleId, heroes: seqIds = [] } = msg;
let roleId = session.get('roleId');
let roleName = session.get('roleName');
let ip = session.get('ip');
let warInfo = gameData.war.get(battleId);
if (!warInfo) {
return resResult(STATUS.BATTLE_MISS_INFO);
}
let role = await RoleModel.findByRoleId(roleId, 'lv');
let apJson = await getAp(roleId, role.lv);
let apJson = await getAp(roleId, ip, role.lv);
let { ap } = apJson;
if (ap < warInfo.cost) {
return resResult(STATUS.BATTLE_ACTION_POINT_LACK);
@@ -185,7 +186,7 @@ export class ExpeditionBattleHandler {
let roleName = session.get('roleName');
const serverId = session.get('serverId');
let sid = session.get('sid');
let ip = session.get('ip');
let warInfo = gameData.war.get(battleId);
if (!warInfo) {
@@ -207,7 +208,7 @@ export class ExpeditionBattleHandler {
}
let role = await RoleModel.findByRoleId(roleId, 'lv');
let apJson = await setAp(roleId, role.lv, isSuccess?-1 * warInfo.cost: 0, sid); // 扣除体力
let apJson = await setAp(roleId, ip, role.lv, isSuccess?-1 * warInfo.cost: 0, sid, ITEM_CHANGE_REASON.EXPEDITION_BATTLE_END); // 扣除体力
if (!apJson) {
return resResult(STATUS.BATTLE_ACTION_POINT_LACK);
}
@@ -1,7 +1,7 @@
import { Application, BackendSession, HandlerService, } from 'pinus';
import { BattleRecordModel } from '../../../db/BattleRecord';
import { BattleSweepRecordModel } from '../../../db/BattleSweepRecord';
import { genCode } from '../../../pubUtils/util';
import { genCode, getReasonByWarType } from '../../../pubUtils/util';
import { WAR_TYPE, EVENT_STATUS, FUNC_OPT_TYPE, MSG_SOURCE, REDIS_KEY, TASK_TYPE, KING_EXP_RATIO_TYPE } from '../../../consts';
import { checkDaily, checkDailyAndIncrease } from '../../../services/dailyBattleService';
import { checkTowerWar, towerBattleEnd } from '../../../services/battleService';
@@ -39,12 +39,13 @@ export class NormalBattleHandler {
const { battleId, heroes: seqIds = [] } = msg;
let roleId = session.get('roleId');
let roleName = session.get('roleName');
let ip = session.get('ip');
let warInfo = gameData.war.get(battleId);
if (!warInfo) {
return resResult(STATUS.BATTLE_MISS_INFO);
}
let role = await RoleModel.findByRoleId(roleId, 'lv');
let apJson = await getAp(roleId, role.lv);
let apJson = await getAp(roleId, ip, role.lv);
let { ap } = apJson;
if (ap < warInfo.cost) {
return resResult(STATUS.BATTLE_ACTION_POINT_LACK);
@@ -128,7 +129,7 @@ export class NormalBattleHandler {
let roleId = session.get('roleId');
let roleName = session.get('roleName');
let sid = session.get('sid');
let ip = session.get('ip');
let serverId = session.get('serverId');
let skipReward = false;//是否跳过奖励结算
@@ -156,7 +157,7 @@ export class NormalBattleHandler {
}
let role = await RoleModel.findByRoleId(roleId, 'lv');
let apJson = await setAp(roleId, role.lv, isSuccess? -1 * warInfo.cost: 0, sid); // 扣除体力
let apJson = await setAp(roleId, ip, role.lv, isSuccess? -1 * warInfo.cost: 0, sid, getReasonByWarType(warInfo.warType)); // 扣除体力
if (!apJson) {
return resResult(STATUS.BATTLE_ACTION_POINT_LACK);
}
@@ -281,6 +282,7 @@ export class NormalBattleHandler {
let roleName = session.get('roleName');
let sid = session.get('sid');
let serverId = session.get('serverId');
let ip = session.get('ip');
let warInfo = gameData.war.get(battleId);
if (!warInfo) {
@@ -295,7 +297,7 @@ export class NormalBattleHandler {
// 扣体力
let role = await RoleModel.findByRoleId(roleId, 'lv');
let apJson = await setAp(roleId, role.lv, -1 * warInfo.cost * count, sid); // 扣除体力
let apJson = await setAp(roleId, ip, role.lv, -1 * warInfo.cost * count, sid, getReasonByWarType(warInfo.warType)); // 扣除体力
if (!apJson) {
return resResult(STATUS.BATTLE_ACTION_POINT_LACK);
}
@@ -7,7 +7,7 @@ import { Application, HandlerService, pinus, } from 'pinus';
import { FrontendSession } from 'pinus';
import { HeroModel } from './../../../db/Hero';
import { genCode, generateStr, resResult } from '../../../pubUtils/util';
import { COM_BTL_QUALITY, HERO_SELECT, DEBUG_MAGIC_WORD, REDIS_KEY, TASK_TYPE, ENTERY_ROLE_PICK, COUNTER, DEFAULT_LV } from '../../../consts';
import { COM_BTL_QUALITY, HERO_SELECT, DEBUG_MAGIC_WORD, REDIS_KEY, TASK_TYPE, ENTERY_ROLE_PICK, COUNTER, DEFAULT_LV, TA_USERSET_TYPE } from '../../../consts';
import { getAp } from '../../../services/actionPointService';
import { ItemModel } from '../../../db/Item';
import { SkinModel } from '../../../db/Skin';
@@ -24,6 +24,7 @@ import { pick } from 'lodash';
import { setComBtlOnUserLeave } from '../../../services/comBattleService';
import Counter from '../../../db/Counter';
import { getExpByLv } from '../../../pubUtils/data';
import { reportTAUserSet } from '../../../services/sdkService';
export default function (app: Application) {
new HandlerService(app, {});
@@ -98,7 +99,8 @@ export class EntryHandler {
role['equips'] = equips;
role['consumeGoods'] = items;
role['skins'] = skins;
let apJson = await getAp(role.roleId, role.lv);
let ip = session.remoteAddress.ip.replace('::ffff:', '');
let apJson = await getAp(role.roleId, ip, role.lv);
role['apJson'] = apJson;
if (!role.showLineup) role.showLineup = role.topLineup.map(cur => cur.hid);
@@ -120,17 +122,21 @@ export class EntryHandler {
async addSession(role: RoleType, session: FrontendSession) {
const self = this;
let ip = session.remoteAddress.ip.replace('::ffff:', '');
await session.abind(role.roleId);
session.set('userid', role.userInfo.uid);
session.set('uid', role.roleId);
session.set('roleId', role.roleId);
let updatedMailAt = role.updatedMailAt ? role.updatedMailAt : 0;
session.set('updatedMailAt', updatedMailAt);
session.set('loginTime', role.loginTime);
session.set('roleName', role.roleName);
session.set('eventStatus', role.eventStatus);
session.set('sid', self.app.get('serverId'));
session.set('serverId', role.serverId);
session.set('guildCode', role.guildCode);
session.set('ip', ip);
session.push('userid', () => { });
session.push('sid', () => { });
session.push('roleId', () => { });
@@ -138,7 +144,9 @@ export class EntryHandler {
session.push('eventStatus', () => { });
session.push('serverId', () => { });
session.push('updatedMailAt', () => { });
session.push('loginTime', () => { });
session.push('guildCode', () => { });
session.push('ip', () => { });
// console.log(role.guildCode)
// session.push('rid', function (err) {
// if (err) {
@@ -191,6 +199,7 @@ export class EntryHandler {
let roleId = session.get('roleId');
let sid = session.get('sid');
let serverId = session.get('serverId');
let loginTime = session.get('loginTime');
const guildCode = session.get('guildCode');
const teamCode: string = session.get('teamCode');
roleLeave(roleId).then(function (roleInfo) {
@@ -198,6 +207,7 @@ export class EntryHandler {
savePlayTime(roleInfo.userCode);
}
});
reportTAUserSet(TA_USERSET_TYPE.ADD, roleId, nowSeconds() - loginTime);
rmRoleFromQueue(roleId, sid, COM_BTL_QUALITY, null); // 删除redis中寻宝的匹配记录
let channelService = this.app.get('channelService');
let channel = channelService.getChannel(roleId, true);
@@ -1,6 +1,6 @@
import { DividendModel } from './../../../db/Dividend';
import { Application, BackendSession, ChannelService, HandlerService, pinus, } from "pinus";
import { AUCTION_STAGE, DEBUG_MAGIC_WORD, STATUS, CURRENCY_BY_TYPE, CURRENCY_TYPE, DATA_NAME, LOT_STATUS, CHANNEL_PREFIX, MAIL_TYPE, ITEM_CHANGE_REASON } from "../../../consts";
import { AUCTION_STAGE, DEBUG_MAGIC_WORD, STATUS, CURRENCY_BY_TYPE, CURRENCY_TYPE, DATA_NAME, LOT_STATUS, CHANNEL_PREFIX, MAIL_TYPE, ITEM_CHANGE_REASON, TA_EVENT } from "../../../consts";
import { LotModel } from "../../../db/Lot";
import { ItemReward } from "../../../domain/dbGeneral";
import { genCode, resResult } from "../../../pubUtils/util";
@@ -16,11 +16,12 @@ import { unlockTrain } from '../../../services/guildTrainService';
import { UserGuildModel } from '../../../db/UserGuild';
import { UserGuildApplyModel } from '../../../db/UserGuildApply';
import * as dicParam from '../../../pubUtils/dicParam';
import { getAuctionRewardByPoolId } from '../../../pubUtils/data';
import { gameData, getAuctionRewardByPoolId } from '../../../pubUtils/data';
import { addRoleToGuildAuctionChannel, addRoleToWorldAuctionChannel, channelServer, groupRoomId, leaveGuildAuctionChannel } from '../../../services/chatService';
import { RewardInter } from '../../../pubUtils/interface';
import { sendMailByContent } from '../../../services/mailService';
import { getGoldObject } from '../../../pubUtils/itemUtils';
import { reportTAEvent } from '../../../services/sdkService';
export default function (app: Application) {
new HandlerService(app, {});
@@ -53,6 +54,7 @@ export class AuctionHandler {
const sid = session.get('sid');
const serverId = session.get('serverId');
const guildCode = session.get('guildCode');
const ip = session.get('ip');
let res: any = await lockData(serverId, DATA_NAME.AUCTION_LOT, code);// 加锁
try {
@@ -95,6 +97,8 @@ export class AuctionHandler {
if (maxFlag) {
newPrice = maxPrice;
await sendMailByContent(MAIL_TYPE.AUTION_REWARD, roleId, { goods: [{ id: gid, count }] });
let dicGoods = gameData.goods.get(gid);
reportTAEvent(roleId, TA_EVENT.AUCTION_ITEM_GET, { item_name: dicGoods?.name, item_count: count, deel_price: newPrice }, ip);
}
bidRoles.push({ roleId, price: newPrice, time: new Date() });
const newLot = await LotModel.updateLot({ code, curBuyer: roleId, curPrice: newPrice, bidRoles, status: max ? LOT_STATUS.MAX : (maxFlag ? LOT_STATUS.SOLD : LOT_STATUS.ING), watchingRoles: Array.from(new Set([...watchingRoles, roleId])) });
@@ -1,6 +1,6 @@
import { Application, BackendSession, ChannelService, HandlerService, } from 'pinus';
import { resResult, getRandEelm, shouldRefresh, sortArrRandom } from '../../../pubUtils/util';
import { STATUS, GUILD_OPERATE, GUILD_AUTH, GUILD_JOB, GUILD_APPLY_TYPE, GUILD_STRUCTURE, GUILD_REC_TYPE, GUILD_STRUCTURE_NAME, MAIL_TYPE, REDIS_KEY, GUILD_SELECT, USER_GUILD_SELECT, TASK_TYPE, DEBUG_MAGIC_WORD, CHANNEL_PREFIX, MSG_TYPE, MSG_SOURCE, ITEM_CHANGE_REASON } from '../../../consts';
import { STATUS, GUILD_OPERATE, GUILD_AUTH, GUILD_JOB, GUILD_APPLY_TYPE, GUILD_STRUCTURE, GUILD_REC_TYPE, GUILD_STRUCTURE_NAME, MAIL_TYPE, REDIS_KEY, GUILD_SELECT, USER_GUILD_SELECT, TASK_TYPE, DEBUG_MAGIC_WORD, CHANNEL_PREFIX, MSG_TYPE, MSG_SOURCE, ITEM_CHANGE_REASON, TA_EVENT, GUILD_DISMISS_WAY, GUILD_MASTER_CHANGE_WAY } from '../../../consts';
import { UserGuildModel, UserGuildType } from '../../../db/UserGuild';
import { checkAuth, joinGuild, getGuildWithRefActive, getUserGuildWithRefActive, addActive, settleGuildWeekly, getMyGuildInfo, refreshUserGuild, setUserGuildSession } from '../../../services/guildService';
import { GuildModel, GuildType, GuildUpdateParam } from '../../../db/Guild';
@@ -26,6 +26,7 @@ import { Rank } from '../../../services/rankService';
import { checkTask } from '../../../services/taskService';
import { guildInter } from '../../../pubUtils/interface';
import * as dicParam from '../../../pubUtils/dicParam';
import { reportTAEvent } from '../../../services/sdkService';
export default function (app: Application) {
@@ -181,6 +182,7 @@ export class GuildHandler {
const sid = session.get('sid');
const roleName = session.get('roleName');
const serverId = session.get('serverId');
const ip = session.get('ip');
const { roleId: memberRoleId, auth, myUserGuild, hisUserGuild } = msg;
const { guildCode: code } = myUserGuild;
@@ -240,6 +242,8 @@ export class GuildHandler {
this.app.rpc.chat.guildRemote.changeLeader.toServer(chatSid, code, guild.managerCnt, role, roleId);
this.app.rpc.chat.guildRemote.addRec.toServer(chatSid, rec);
await sendMailByContent(MAIL_TYPE.GUILD_BE_SET_LEADER, memberRoleId, { sendName: roleName, params: [guild.name] });
reportTAEvent(roleId, TA_EVENT.GUILD_MASTER_CHANGE, { way: GUILD_MASTER_CHANGE_WAY, change_id_after: memberRoleId }, ip);
} else {
this.app.rpc.chat.guildRemote.updateInfo.toServer(chatSid, code, { managerCnt: guild.managerCnt });
await sendMailByContent(MAIL_TYPE.GUILD_BE_SET_MEMBER, memberRoleId, { sendName: roleName, params: [guild.name] });
@@ -548,6 +552,8 @@ export class GuildHandler {
const serverId = session.get('serverId');
const sid = session.get('sid');
const roleId = session.get('roleId');
const ip = session.get('ip');
const { code } = msg;
const guild = await GuildModel.dismiss(code, serverId);
@@ -569,6 +575,7 @@ export class GuildHandler {
await r.removeFromRank({ guildCode: code });
let r2 = new Rank(REDIS_KEY.GUILD_LV_RANK, { serverId });
await r2.removeFromRank({ guildCode: code });
reportTAEvent(roleId, TA_EVENT.GUILD_DISMISS, { name: guild.name, way: GUILD_DISMISS_WAY.GAME }, ip);
return resResult(STATUS.SUCCESS, { code, status: guild.status });
}
@@ -580,6 +587,7 @@ export class GuildHandler {
const roleName = session.get('roleName');
const serverId = session.get('serverId');
const sid = session.get('sid');
const ip = session.get('ip');
const { code } = msg;
const userGuild = await UserGuildModel.quit(code, roleId);
@@ -602,6 +610,7 @@ export class GuildHandler {
this.app.rpc.chat.guildRemote.memberQuit.toServer(chatSid, code, roleId, guild, sid);
setUserGuildSession(session, null);
reportTAEvent(roleId, TA_EVENT.GUILD_QUIT, { name: guild.name }, ip);
return resResult(STATUS.SUCCESS, { hasGuild: role.hasGuild });
}
@@ -638,6 +647,7 @@ export class GuildHandler {
await this.app.rpc.connector.connectorRemote.setOtherUserGuildSession.toServer(sid,[{ roleId: memberRoleId, userGuild }]);
await sendMailByContent(MAIL_TYPE.GUILD_BE_KICK, memberRoleId, { sendName: roleName, params: [guild.name] });
reportTAEvent(memberRoleId, TA_EVENT.GUILD_QUIT, { name: guild.name });
return resResult(STATUS.SUCCESS, { memberCnt: guild.memberCnt });
}
@@ -649,6 +659,7 @@ export class GuildHandler {
const roleName = session.get('roleName');
const sid = session.get('sid');
const serverId = session.get('serverId');
const ip = session.get('ip');
const { code, roleId: leaderRoleId } = msg;
// 离线72小时
@@ -702,6 +713,7 @@ export class GuildHandler {
await sendMailByContent(MAIL_TYPE.GUILD_BE_SET_LEADER, topUser.roleId, { sendName: roleName, params: [guild.name] });
await updateUserInfo(REDIS_KEY.GUILD_INFO, code, [{ field: 'leader', value: new GuildLeader(topUser) }]);
reportTAEvent(roleId, TA_EVENT.GUILD_MASTER_CHANGE, { way: GUILD_MASTER_CHANGE_WAY.IMPEACH, change_id_after: topUser.roleId }, ip)
let isOnline = await isRoleOnline(topUser.roleId);
const leader = { ...topUser, ce: topUser.ce, isOnline }
@@ -1,6 +1,6 @@
import { Application, BackendSession, HandlerService, } from 'pinus';
import { genCode, resResult } from '../../../pubUtils/util';
import { ACTIVITY_TYPE, DEBUG_MAGIC_WORD, ORDER_STATE, PAY_TYPE, STATUS, TASK_TYPE } from '../../../consts';
import { ACTIVITY_TYPE, DEBUG_MAGIC_WORD, ORDER_STATE, PAY_TYPE, STATUS, TASK_TYPE, TA_EVENT } from '../../../consts';
import { dicRMB } from '../../../pubUtils/dictionary/DicRMB';
import { UserOrderModel } from '../../../db/UserOrder';
import _ = require('underscore');
@@ -12,6 +12,7 @@ import { addRechargeMoney } from '../../../services/activity/rechargeMoneyServic
import { addVipRechargeMoney } from '../../../services/activity/vipRechargeMoneyService';
import { checkActivityTask } from '../../../services/taskService';
import { getActivityById } from '../../../services/activity/activityService';
import { reportTAEvent } from '../../../services/sdkService';
export default function (app: Application) {
new HandlerService(app, {});
@@ -34,6 +35,7 @@ export class orderHandler {
const { productID, payType, activityId, paramStr } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const ip = session.get('ip');
//如果有特殊情况,activityId可为0
if (!productID || !_.isString(productID) || !payType || !_.isNumber(payType)) {
@@ -99,6 +101,9 @@ export class orderHandler {
return resResult(STATUS.NO_PAY_TYPE);
}
await UserOrderModel.applyOrder(serverId, roleId, productID, localOrderID, orderID, price, payType, activityId, paramStr, message);
reportTAEvent(roleId, TA_EVENT.RECHARGE, {
pay_id: localOrderID, chargeId: productID, pay_name: message, pay_amount: price, pay_channel: payType
}, ip)
return resResult(STATUS.SUCCESS, { orderInfo: sdkOrderInfo, productInfo, localOrderID });
}
@@ -65,7 +65,7 @@ export class ItemHandler {
let { id, count } = msg;
const roleId = session.get('roleId');
const sid = session.get('sid');
const ip = session.get('ip');
if (count > 0) {
let dicGoods = gameData.goods.get(id);
@@ -79,13 +79,13 @@ export class ItemHandler {
}
let role = await RoleModel.findByRoleId(roleId, 'lv');
let { isOver } = await getAp(roleId, role.lv);
let { isOver } = await getAp(roleId, ip, role.lv);
if (isOver) return resResult(STATUS.AP_IS_FULL);
let consumeResult = await handleCost(roleId, sid, [{ id: id, count: count }], ITEM_CHANGE_REASON.USE_MEAT);
if (!consumeResult) return resResult(STATUS.BATTLE_CONSUMES_NOT_ENOUGH);
let apJson = await setAp(roleId, role.lv, dicGoods.value * count, sid);
let apJson = await setAp(roleId, ip, role.lv, dicGoods.value * count, sid, ITEM_CHANGE_REASON.USE_MEAT);
return resResult(STATUS.SUCCESS, {
apJson
@@ -102,6 +102,7 @@ export class ItemHandler {
const roleId: string = session.get('roleId');
const roleName: string = session.get('roleName');
const sid: string = session.get('sid');
const ip: string = session.get('ip');
if (count <= 0) return resResult(STATUS.WRONG_PARMS);
@@ -116,7 +117,7 @@ export class ItemHandler {
}
let role = await RoleModel.findByRoleId(roleId, 'lv');
let { buyTimes = 0 } = await getAp(roleId, role.lv);
let { buyTimes = 0 } = await getAp(roleId, ip, role.lv);
if (buyTimes + count > gameData.apMaxBuyTimes.max) return resResult(STATUS.AP_BUY_TIMES_LACK);
let cost: RewardInter[] = [];
@@ -129,7 +130,7 @@ export class ItemHandler {
if (!consumeResult) return resResult(STATUS.BATTLE_CONSUMES_NOT_ENOUGH);
let goods = await addItems(roleId, roleName, sid, [{ id, count }], ITEM_CHANGE_REASON.BUY_MEAT);
let apJson = await setApBuyTimes(roleId, role.lv, sid, count);
let apJson = await setApBuyTimes(roleId, ip, role.lv, sid, count);
return resResult(STATUS.SUCCESS, {
goods, apJson
@@ -179,10 +180,10 @@ export class ItemHandler {
const roleId = session.get('roleId');
const sid = session.get('sid');
const ip = session.get('ip');
let role = await RoleModel.findByRoleId(roleId, 'lv');
let apJson = await setAp(roleId, role.lv, msg.ap, sid);
let apJson = await setAp(roleId, ip, role.lv, msg.ap, sid, ITEM_CHANGE_REASON.DEBUG);
if (!apJson) return resResult(STATUS.BATTLE_ACTION_POINT_LACK)
return resResult(STATUS.SUCCESS, { apJson });
}
@@ -193,9 +194,10 @@ export class ItemHandler {
return resResult(STATUS.TOKEN_ERR);
}
let roleId = session.get('roleId');
let ip = session.get('ip');
let role = await RoleModel.findByRoleId(roleId, 'lv');
let apJson = await getAp(roleId, role.lv);
let apJson = await getAp(roleId, ip, role.lv);
return resResult(STATUS.SUCCESS, { apJson });
}
@@ -205,9 +207,10 @@ export class ItemHandler {
return resResult(STATUS.TOKEN_ERR);
}
let roleId = session.get('roleId');
let ip = session.get('ip');
let role = await RoleModel.findByRoleId(roleId, 'lv');
await ActionPointModel.resetBuyTimes(roleId);
let apJson = await getAp(roleId, role.lv);
let apJson = await getAp(roleId, ip, role.lv);
return resResult(STATUS.SUCCESS, { apJson });
}
}
@@ -601,6 +601,7 @@ export class RoleHandler {
public async test(msg: { magicWord: string }, session: BackendSession) {
let roleId: string = session.get('roleId');
let serverId: string = session.get('serverId');
let { magicWord } = msg;
if (magicWord !== DEBUG_MAGIC_WORD) {
@@ -609,7 +610,7 @@ export class RoleHandler {
let role = await RoleModel.findByRoleId(roleId);
let user = await UserModel.findUserByUid(role.userInfo.uid);
reportTAEvent(user.userCode, role.serverId, 'test', user.ip);
reportTAEvent(roleId, 'test', { serverId }, user.ip);
return resResult(STATUS.SUCCESS);
+18 -9
View File
@@ -3,7 +3,7 @@
*/
import { ActionPointModel, ActionPointType } from '../db/ActionPoint';
import { TASK_TYPE, STATUS } from '../consts';
import { TASK_TYPE, STATUS, TA_EVENT, ITEM_CHANGE_REASON } from '../consts';
import { checkActivityTask, checkTask } from './taskService';
import { getDicApByLv } from '../pubUtils/data';
import { pinus } from 'pinus';
@@ -11,24 +11,26 @@ import { resResult, shouldRefresh } from '../pubUtils/util';
import { RoleModel } from '../db/Role';
import { pick } from 'underscore';
import { AP } from '../pubUtils/dicParam';
import { reportTAEvent } from './sdkService';
/**
* 获取当前体力
* @param roleId 玩家id
* @param lv 玩家等级
*/
export async function getAp(roleId: string, lv: number, fromGetAp = false) {
export async function getAp(roleId: string, ip: string, lv: number, fromGetAp = false) {
let dataAp = await ActionPointModel.getAp(roleId);
return getApWithDataAp(lv, dataAp, fromGetAp);
return getApWithDataAp(roleId, ip, lv, dataAp, fromGetAp);
}
function getApWithDataAp(lv: number, dataAp: ActionPointType, fromGetAp = false) {
function getApWithDataAp(roleId: string, ip: string, lv: number, dataAp: ActionPointType, fromGetAp = false) {
const now = Date.now();
const dicAp = getDicApByLv(lv);
const maxAp = dicAp.maxAp; // 最大体力值
const per = AP.PERAPRESTORETIME * 1000; // 恢复时间(ms)
let { ap, refTime, buyRefTime = 0, buyTimes = 0 } = dataAp;
let oldAp = ap;
if(shouldRefresh(new Date(buyRefTime), new Date())) {
buyTimes = 0;
@@ -52,6 +54,10 @@ function getApWithDataAp(lv: number, dataAp: ActionPointType, fromGetAp = false)
result = { ap, maxAp, refTime, apRemainTime, apMaxRemainTime, isOver: false, buyTimes, buyRefTime };
}
}
if(result.ap > oldAp) {
reportTAEvent(roleId, TA_EVENT.AP_GET, { change_count: oldAp - result.ap, change_after: result.ap, change_reason: ITEM_CHANGE_REASON.AP_RECOVERY })
}
return fromGetAp?result: pick(result, ['ap', 'maxAp', 'apRemainTime', 'apMaxRemainTime', 'buyTimes']);
}
@@ -62,10 +68,10 @@ function getApWithDataAp(lv: number, dataAp: ActionPointType, fromGetAp = false)
* @param changeAp 体力变化,正是加,负是减
* @param sid
*/
export async function setAp(roleId: string, lv: number, changeAp: number, sid: string) {
export async function setAp(roleId: string, ip: string, lv: number, changeAp: number, sid: string, reason: ITEM_CHANGE_REASON) {
const now = Date.now();
const dicAp = getDicApByLv(lv);
let ApResult = await getAp(roleId, lv, true);
let ApResult = await getAp(roleId, ip, lv, true);
let { ap, maxAp, refTime, apRemainTime, apMaxRemainTime, isOver, buyTimes } = ApResult; // 更新ap
ap += changeAp;
if (ap >= maxAp) { // 溢出
@@ -85,8 +91,11 @@ export async function setAp(roleId: string, lv: number, changeAp: number, sid: s
await checkTask(roleId, sid, TASK_TYPE.BATTLE_COST_AP, -1 * changeAp, true, {});
let { serverId } = await RoleModel.findByRoleId(roleId);
await checkActivityTask(serverId, sid, roleId, TASK_TYPE.BATTLE_COST_AP, -1 * changeAp,);
reportTAEvent(roleId, TA_EVENT.AP_CONSUME, { change_count: -1 * changeAp, change_after: ap, change_reason: reason }, ip)
} else {
reportTAEvent(roleId, TA_EVENT.AP_GET, { change_count: changeAp, change_after: ap, change_reason: reason }, ip)
}
let apJson = await getApWithDataAp(lv, dataAp);
let apJson = await getApWithDataAp(roleId, ip, lv, dataAp);
if (changeAp != 0) {
let uids = [{ uid: roleId, sid }];
@@ -96,10 +105,10 @@ export async function setAp(roleId: string, lv: number, changeAp: number, sid: s
return apJson
}
export async function setApBuyTimes(roleId: string, lv: number, sid: string, incTimes: number) {
export async function setApBuyTimes(roleId: string, ip: string, lv: number, sid: string, incTimes: number) {
if(incTimes <= 0) return false;
let ApResult = await getAp(roleId, lv, true);
let ApResult = await getAp(roleId, ip, lv, true);
let { ap, maxAp, refTime, apRemainTime, apMaxRemainTime, buyTimes, buyRefTime } = ApResult; // 更新ap
if(shouldRefresh(new Date(buyRefTime), new Date())) {
+9 -3
View File
@@ -1,5 +1,5 @@
import { DividendModel } from './../db/Dividend';
import { LOT_CODE_LEN, AUCTION_STAGE, AUCTION_TIME, DIVIDEND_CODE_LEN, DIVIDEND_STATUS, LOT_STATUS, MAIL_TYPE, CURRENCY_BY_TYPE, CURRENCY_TYPE, DIVIDENDMAXRATIO, DIVIDENDPOSITIONMAXRATIO, ROLE_RECEIVE_STATUS, AUCTION_BID_STATUS, DEBUG_MAGIC_WORD, AUCTION_SOURCE } from './../consts';
import { LOT_CODE_LEN, AUCTION_STAGE, AUCTION_TIME, DIVIDEND_CODE_LEN, DIVIDEND_STATUS, LOT_STATUS, MAIL_TYPE, CURRENCY_BY_TYPE, CURRENCY_TYPE, DIVIDENDMAXRATIO, DIVIDENDPOSITIONMAXRATIO, ROLE_RECEIVE_STATUS, AUCTION_BID_STATUS, DEBUG_MAGIC_WORD, AUCTION_SOURCE, TA_EVENT, getAuctionSourceTypeName } from './../consts';
import { DividendRec, ItemReward } from "../domain/dbGeneral";
import { genCode, getRandSingleEelm } from '../pubUtils/util';
import { LotModel, LotParam, LotType } from '../db/Lot';
@@ -13,6 +13,7 @@ import { Member } from '../domain/battleField/guildActivity';
import * as dicParam from '../pubUtils/dicParam';
import { RewardInter } from '../pubUtils/interface';
import { getGuildAuctionChannelSid, getGuildChannelSid, getWorldAuctionChannelSid, pushCurrentTime } from './chatService';
import { reportTAEvent } from './sdkService';
// ! 获取底价,假数据
export function getBasePrice(gid: number, count: number) {
@@ -298,15 +299,19 @@ export async function startGuildAuction() {
}
export async function sendLotsRewardToMlail(lots: LotType[]) {
let lotByRole = new Map<string, RewardInter[]>();
let lotByRole = new Map<string, (RewardInter&{price: number})[]>();
for(let lot of lots) {
if(!lotByRole.has(lot.curBuyer)) {
lotByRole.set(lot.curBuyer, []);
}
lotByRole.get(lot.curBuyer).push({ id: lot.gid, count: lot.count });
lotByRole.get(lot.curBuyer).push({ id: lot.gid, count: lot.count, price: lot.curPrice });
}
for(let [roleId, goods ] of lotByRole) {
await sendMailByContent(MAIL_TYPE.AUTION_REWARD, roleId, { goods });
for(let { id, count, price } of goods) {
let dicGoods = gameData.goods.get(id);
reportTAEvent(roleId, TA_EVENT.AUCTION_ITEM_GET, { item_name: dicGoods?.name, item_count: count, deel_price: price });
}
}
}
@@ -411,6 +416,7 @@ export async function sendUngotDividend(debug = false) {
if (dividendRec.status === ROLE_RECEIVE_STATUS.YES) continue;
const sum = rewards.get(dividendRec.roleId) || 0;
rewards.set(dividendRec.roleId, sum + dividendRec.total);
reportTAEvent(dividendRec.roleId, TA_EVENT.AUCTION_DIVIDEND, { type: getAuctionSourceTypeName(dividend.sourceType), count: dividendRec.total })
}
}
@@ -4,7 +4,7 @@ import Role, { RoleModel, RoleType } from '../db/Role'
import { getLvByExp, getExpByLv, gameData, getDicApByLv } from '../pubUtils/data';
import { updateUserInfo } from './redisService';
// import { switchOnFunc } from './funcSwitchService';
import { FUNC_OPT_TYPE, TASK_TYPE, WAR_TYPE, STATUS, KING_EXP_RATIO_TYPE } from '../consts';
import { FUNC_OPT_TYPE, TASK_TYPE, WAR_TYPE, STATUS, KING_EXP_RATIO_TYPE, ITEM_CHANGE_REASON } from '../consts';
import { BackendSession, pinus } from 'pinus';
import { REDIS_KEY } from '../consts';
import { Rank } from './rankService';
@@ -20,6 +20,7 @@ import { uniq } from 'underscore';
export async function roleLevelup(type: KING_EXP_RATIO_TYPE, roleId: string, kingExp: number = 0, session: BackendSession) {
const serverId = session.get('serverId');
const sid = session.get('sid');
const ip = session.get('ip');
let role = await RoleModel.findByRoleId(roleId);
let { lv = 1, exp = 0 } = role;
@@ -67,7 +68,7 @@ export async function roleLevelup(type: KING_EXP_RATIO_TYPE, roleId: string, kin
});
if(i != lv) { // 升级加体力
let dicAp = getDicApByLv(i);
await setAp(roleId, i, dicAp.restoreAp, sid);
await setAp(roleId, ip, i, dicAp.restoreAp, sid, ITEM_CHANGE_REASON.LV_UP);
}
}
// 推送
+7 -1
View File
@@ -1,5 +1,5 @@
import { UserOrderModel, UserOrderModelType } from '../db/UserOrder';
import { ACTIVITY_TYPE, ORDER_STATE, STATUS, TASK_TYPE } from '../consts';
import { ACTIVITY_TYPE, ORDER_STATE, STATUS, TASK_TYPE, TA_EVENT, TA_USERSET_TYPE } from '../consts';
import { dicRMB } from '../pubUtils/dictionary/DicRMB';
import { makeYuanbaoShopReward } from './activity/yuanbaoService';
import { RoleModel } from '../db/Role';
@@ -26,6 +26,7 @@ import { checkActivityTask } from './taskService';
import { checkOrderALI } from './pay/aliPay';
import { getRoleOnlineInfo } from './redisService';
import { PayCallback37Data } from '../domain/sdk';
import { reportTAEvent, reportTAUserSet } from './sdkService';
/**
@@ -158,6 +159,7 @@ export async function settleOrder(order: UserOrderModelType, serverId: number, s
let result = await makeOrder(order, sid);
if (result.code !== 0) {//结算失败
console.log(`支付失败..... ${JSON.stringify(result)}`)
reportTAEvent(order.roleId, TA_EVENT.RECHARGE_FAIL, { pay_id: order.localOrderID, charge_id: order.productID, pay_name: order.message, pay_amount: order.price, pay_channel: order.payType })
return resResult(result);
}
//推送
@@ -175,6 +177,10 @@ export async function settleOrder(order: UserOrderModelType, serverId: number, s
await addVipRechargeMoney(order.roleId, serverId, order.price);
//成长任务
await checkActivityTask(serverId, sid, order.roleId, TASK_TYPE.ACTIVITY_RMB, order.price, { activityId: order.activityId })
reportTAEvent(order.roleId, TA_EVENT.RECHARGE_SUCCESS, { pay_id: order.localOrderID, charge_id: order.productID, pay_name: order.message, pay_amount: order.price, pay_channel: order.payType })
reportTAUserSet(TA_USERSET_TYPE.SET_ONCE, order.roleId, { first_pay_time: new Date() });
reportTAUserSet(TA_USERSET_TYPE.SET, order.roleId, { last_pay_time: new Date() });
reportTAUserSet(TA_USERSET_TYPE.ADD, order.roleId, { total_revenue: order.price });
return result.data;
}
+10 -4
View File
@@ -2,7 +2,7 @@
import { PvpDefenseModel, PvpDefenseType, pvpUpdateInter } from '../db/PvpDefense';
import { Defense, Attack, LineupCe, OppPlayer, HeroScore, HeroReward, OppPlayerReturn, AttackHero, DefenseHero } from '../domain/battleField/pvp';
import { RoleType, CeAttrDataRole } from '../db/Role';
import { PVP_HERO_POS, REDIS_KEY, PVP_CONST, COUNTER, TASK_TYPE, MAIL_TYPE } from '../consts';
import { PVP_HERO_POS, REDIS_KEY, PVP_CONST, COUNTER, TASK_TYPE, MAIL_TYPE, TA_EVENT } from '../consts';
import { dicPvpOpponent, DicPvpOpponent } from "../pubUtils/dictionary/DicPvpOpponent";
import { getRandSingleIndex, genCode, shouldRefresh, getChineseName, makeRobotId, robotIdComBack, getRandSingleEelm } from '../pubUtils/util';
import { pvpEndParamInter, RewardInter } from '../pubUtils/interface';
@@ -25,6 +25,7 @@ import { PvpSeasonResultModel, PvpSeasonResultType } from '../db/PvpSeasonResult
import { checkTask } from '../services/taskService';
import { sendMailByContent } from './mailService';
import { RoleRankInfo } from '../domain/rank';
import { reportTAEvent } from './sdkService';
/**
* 返回对手三人信息
@@ -330,7 +331,8 @@ export async function sendLastSeasonRewardIfNotSent(pvpDefense: PvpDefenseType)
let seasonNum: number = pinus.app.get('pvpSeasonNum');
if(pvpDefense.seasonNum < seasonNum) {
let oldPvpCongig = await PVPConfigModel.findPVPConfig(pvpDefense.seasonNum);
pvpDefense = await sendPVPRewardToUser(pvpDefense, pvpDefense.seasonNum, oldPvpCongig.seasonEndTime);
let result = await sendPVPRewardToUser(pvpDefense, pvpDefense.seasonNum, oldPvpCongig.seasonEndTime);
pvpDefense = result.pvpDefense;
}
return pvpDefense;
}
@@ -530,7 +532,8 @@ export async function generPVPOppRecInfo(isSuccess: boolean, curOpp: OppPlayer,
for(let { rank, roleId } of allRank) {
console.log('******** pvpSeasonEnd: ', rank, roleId);
let pvpDefense = await PvpDefenseModel.findByRoleId(roleId);
await sendPVPRewardToUser(pvpDefense, pvpConfig.seasonNum, pvpConfig.seasonEndTime);
let { pvpSeasonResult } = await sendPVPRewardToUser(pvpDefense, pvpConfig.seasonNum, pvpConfig.seasonEndTime);
reportTAEvent(roleId, TA_EVENT.PVP_SEASON_END, { top_rank: rank, hero_score: pvpSeasonResult.heroScores })
}
await PVPConfigModel.setReward(pvpConfig.seasonNum);
}
@@ -557,7 +560,10 @@ export async function sendPVPRewardToUser(pvpDefense: PvpDefenseType, seasonNum:
goods: heroGoods, notPush
});
return await resetPvpScores(pvpDefense, seasonNum + 1, pvpSeasonResult);
return {
pvpSeasonResult,
pvpDefense: await resetPvpScores(pvpDefense, seasonNum + 1, pvpSeasonResult)
}
}
async function resetPvpScores(pvpDefense: PvpDefenseType, seasonNum: number, pvpSeasonResult: PvpSeasonResultType) {
+31 -2
View File
@@ -1,4 +1,4 @@
import { ITID, CONSUME_TYPE, ITEM_TABLE, REDIS_KEY, TASK_TYPE, CURRENCY, CURRENCY_TYPE, MAIL_TYPE, HANDLE_REWARD_TYPE, HERO_SYSTEM_TYPE, CURRENCY_BY_TYPE, ITEM_CHANGE_REASON } from './../consts';
import { ITID, CONSUME_TYPE, ITEM_TABLE, REDIS_KEY, TASK_TYPE, CURRENCY, CURRENCY_TYPE, MAIL_TYPE, HANDLE_REWARD_TYPE, HERO_SYSTEM_TYPE, CURRENCY_BY_TYPE, ITEM_CHANGE_REASON, TA_USERSET_TYPE, TA_EVENT } from './../consts';
import { EquipModel, EquipType } from './../db/Equip';
import { getRandSingleEelm, resResult } from '../pubUtils/util';
import { RoleModel, RoleType } from '../db/Role';
@@ -25,6 +25,7 @@ import { CreateHeroes } from '../pubUtils/roleUtil';
import { SkinUpdate } from '../db/Skin';
import { getInitHeroById } from './roleService';
import { getActivities } from './activity/activityService';
import { reportTAEvent, reportTAUserSet } from './sdkService';
export class CheckMeterial {
private roleId: string;
@@ -150,11 +151,22 @@ export async function handleCost(roleId: string, sid: string, goods: Array<ItemI
//消耗玩家货币
if (gold.length > 0 || coin.length > 0) {
let costGold = gold.reduce((pre, cur) => pre + cur.count, 0);
let costCoin = coin.reduce((pre, cur) => pre + cur, 0);
role = await RoleModel.decreaseGoldAndCoin(roleId, gold, costCoin);
pinus.app.get('channelService').pushMessageByUids('onPlayerDataChange', resResult(STATUS.SUCCESS, {
gold: role.gold, coin: role.coin, totalCost: role.totalCost
}), uids);
if(costGold > 0) {
reportTAEvent(roleId, TA_EVENT.ITEM_CONSUME, getGoldEventProperties(costGold, role.gold, reason));
reportTAUserSet(TA_USERSET_TYPE.SET, roleId, { current_gold: role.gold });
}
if(costCoin > 0) {
reportTAEvent(roleId, TA_EVENT.ITEM_CONSUME, getCoinEventProperties(costCoin, role.coin, reason));
reportTAUserSet(TA_USERSET_TYPE.SET, roleId, { current_coin: role.coin });
}
}
return true;
@@ -214,8 +226,9 @@ export async function addItems(roleId: string, roleName: string, sid: string, go
// 3. 货币推送
if(gold.length > 0 || coin.length > 0 || ap > 0) {
let { ap: addAp } = await setAp(roleId, role.lv, ap, sid);
let { ap: addAp } = await setAp(roleId, null, role.lv, ap, sid, reason);
let incCoin = coin.reduce((pre, cur) => pre + cur, 0);
let incGold = gold.reduce((pre, cur) => pre + cur.count, 0);
role = await RoleModel.increaseGoldAndCoin(roleId, gold, incCoin);
pinus.app.get('channelService').pushMessageByUids('onPlayerDataChange', resResult(STATUS.SUCCESS, {
gold: role.gold, coin: role.coin, ap: addAp
@@ -224,11 +237,15 @@ export async function addItems(roleId: string, roleName: string, sid: string, go
gold.forEach(({ count }) => {
showItems.push(getGoldObject(count));
});
reportTAEvent(roleId, TA_EVENT.ITEM_GET, getGoldEventProperties(incGold, role.gold, reason));
reportTAUserSet(TA_USERSET_TYPE.SET, roleId, { current_gold: role.gold });
}
if(coin.length > 0) {
coin.forEach(count => {
showItems.push(getCoinObject(count));
});
reportTAEvent(roleId, TA_EVENT.ITEM_GET, getCoinEventProperties(incCoin, role.coin, reason));
reportTAUserSet(TA_USERSET_TYPE.SET, roleId, { current_coin: role.coin });
}
if(ap > 0) {
showItems.push(getApObject(ap));
@@ -280,6 +297,18 @@ export async function addItems(roleId: string, roleName: string, sid: string, go
return showItems;
}
function getGoldEventProperties(inc: number, count: number, reason: ITEM_CHANGE_REASON) {
let id = CURRENCY_BY_TYPE.get(CURRENCY_TYPE.GOLD);
let dicGoods = gameData.goods.get(id);
return { item_id: id, item_name: dicGoods.name, item_itid: dicGoods.itid, change_count: inc, change_after: count, change_reason: reason }
}
function getCoinEventProperties(inc: number, count: number, reason: ITEM_CHANGE_REASON) {
let id = CURRENCY_BY_TYPE.get(CURRENCY_TYPE.COIN);
let dicGoods = gameData.goods.get(id);
return { item_id: id, item_name: dicGoods.name, item_itid: dicGoods.itid, change_count: inc, change_after: count, change_reason: reason }
}
export function combineItems(items: { id?: number, count?: number }[]) {
let result: { id: number, count: number }[] = [];
for(let { id, count = 1 } of items) {
+42 -14
View File
@@ -5,7 +5,7 @@ import { Chat37Params, CheckGuild37Params, CheckName37Params, GetWordParam } fro
import { sendMailByContent, sendMailToGuildByContent } from './mailService';
import { getGoldObject } from '../pubUtils/itemUtils';
import { NAMEPLATE } from '../pubUtils/dicParam';
import { CHANNEL_PREFIX, FILENAME, getSdkChannelId, MAIL_TYPE, REDIS_KEY, SDK_37_ADDR, SDK_37_CONST, SDK_TA_CONST, STATUS, THINKING_DATA_MODE, THINKING_DATA_MODE_LIST } from "../consts";
import { CHANNEL_PREFIX, FILENAME, getSdkChannelId, MAIL_TYPE, REDIS_KEY, SDK_37_ADDR, SDK_37_CONST, SDK_TA_CONST, STATUS, TA_USERSET_TYPE, THINKING_DATA_MODE, THINKING_DATA_MODE_LIST } from "../consts";
import { UserModel } from "../db/User";
import { request37CheckChat, request37GetWord, request37Post } from "../pubUtils/httpUtil";
import { GuildModel } from "../db/Guild";
@@ -167,22 +167,21 @@ export function connectThinkingData(app: Application) {
pm2: true
});
}
ta.setDynamicSuperProperties(() => {
return {
env: app.get('env'),
server: app.getServerId(),
mode: THINKING_DATA_MODE
};
});
// ta.setDynamicSuperProperties(() => {
// return {
// env: app.get('env'),
// server: app.getServerId(),
// mode: THINKING_DATA_MODE
// };
// });
app.set('ta', ta);
}
export function reportTAEvent(userCode: string, serverId: number, eventName: string, ip: string) {
console.log(userCode, serverId)
export function reportTAEvent(roleId: string, eventName: string, properties: any, ip?: string) {
let ta = pinus.app.get('ta');
let event = {
// 账号 ID (可选)
accountId: `${userCode}`,
accountId: `${roleId}`,
// 访客 ID (可选),账号 ID 和访客 ID 不可以都为空
distinctId: "",
// 事件名称 (必填)
@@ -192,9 +191,7 @@ export function reportTAEvent(userCode: string, serverId: number, eventName: st
// 事件 IP (可选) 当传入 IP 地址时,后台可以解析所在地
ip: ip,
// 事件属性 (可选)
properties: {
serverId
},
properties,
callback(err) {
console.log('*****测试接入事件', err)
}
@@ -203,6 +200,37 @@ export function reportTAEvent(userCode: string, serverId: number, eventName: st
ta.track(event);
}
export function reportTAUserSet(type: TA_USERSET_TYPE, roleId: string, properties: any) {
let ta = pinus.app.get('ta');
let userData = {
// 账号 ID (可选)
accountId: `${roleId}`,
// 访客 ID (可选),账号 ID 和访客 ID 不可以都为空
distinctId: "",
// 用户属性
properties,
// 出错时回调 (可选)
callback(e) {
if (e) {
console.log(e);
}
}
};
if(type == TA_USERSET_TYPE.SET) {
ta.userSet(userData);
} else if (type == TA_USERSET_TYPE.SET_ONCE) {
ta.userSetOnce(userData);
} else if (type == TA_USERSET_TYPE.ADD) {
ta.userAdd(userData);
}
}
export function taflush() {
let ta = pinus.app.get('ta');
ta.flush();
ta.close();
}
export async function fetch37Words() {
let params = new GetWordParam();
let result = await request37GetWord(SDK_37_ADDR.GET_WORD, params, SDK_37_CONST.CHAT_KEY);