数数:埋点

This commit is contained in:
luying
2021-12-14 18:04:00 +08:00
parent b6501ee4a2
commit dd7cf449d6
23 changed files with 357 additions and 72 deletions

View File

@@ -1,6 +1,6 @@
import { DividendModel } from './../../../db/Dividend';
import { Application, BackendSession, ChannelService, HandlerService, pinus, } from "pinus";
import { AUCTION_STAGE, DEBUG_MAGIC_WORD, STATUS, CURRENCY_BY_TYPE, CURRENCY_TYPE, DATA_NAME, LOT_STATUS, CHANNEL_PREFIX, MAIL_TYPE, ITEM_CHANGE_REASON } from "../../../consts";
import { AUCTION_STAGE, DEBUG_MAGIC_WORD, STATUS, CURRENCY_BY_TYPE, CURRENCY_TYPE, DATA_NAME, LOT_STATUS, CHANNEL_PREFIX, MAIL_TYPE, ITEM_CHANGE_REASON, TA_EVENT } from "../../../consts";
import { LotModel } from "../../../db/Lot";
import { ItemReward } from "../../../domain/dbGeneral";
import { genCode, resResult } from "../../../pubUtils/util";
@@ -16,11 +16,12 @@ import { unlockTrain } from '../../../services/guildTrainService';
import { UserGuildModel } from '../../../db/UserGuild';
import { UserGuildApplyModel } from '../../../db/UserGuildApply';
import * as dicParam from '../../../pubUtils/dicParam';
import { getAuctionRewardByPoolId } from '../../../pubUtils/data';
import { gameData, getAuctionRewardByPoolId } from '../../../pubUtils/data';
import { addRoleToGuildAuctionChannel, addRoleToWorldAuctionChannel, channelServer, groupRoomId, leaveGuildAuctionChannel } from '../../../services/chatService';
import { RewardInter } from '../../../pubUtils/interface';
import { sendMailByContent } from '../../../services/mailService';
import { getGoldObject } from '../../../pubUtils/itemUtils';
import { reportTAEvent } from '../../../services/sdkService';
export default function (app: Application) {
new HandlerService(app, {});
@@ -53,6 +54,7 @@ export class AuctionHandler {
const sid = session.get('sid');
const serverId = session.get('serverId');
const guildCode = session.get('guildCode');
const ip = session.get('ip');
let res: any = await lockData(serverId, DATA_NAME.AUCTION_LOT, code);// 加锁
try {
@@ -95,6 +97,8 @@ export class AuctionHandler {
if (maxFlag) {
newPrice = maxPrice;
await sendMailByContent(MAIL_TYPE.AUTION_REWARD, roleId, { goods: [{ id: gid, count }] });
let dicGoods = gameData.goods.get(gid);
reportTAEvent(roleId, TA_EVENT.AUCTION_ITEM_GET, { item_name: dicGoods?.name, item_count: count, deel_price: newPrice }, ip);
}
bidRoles.push({ roleId, price: newPrice, time: new Date() });
const newLot = await LotModel.updateLot({ code, curBuyer: roleId, curPrice: newPrice, bidRoles, status: max ? LOT_STATUS.MAX : (maxFlag ? LOT_STATUS.SOLD : LOT_STATUS.ING), watchingRoles: Array.from(new Set([...watchingRoles, roleId])) });