🐞 fix(battle): 优化武将擂台战报查询
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@@ -4,6 +4,7 @@ import { isArray, pick } from 'underscore';
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import { gameData } from '../../../pubUtils/data';
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import { STATUS } from '../../../consts/statusCode';
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import { arrToMap, resResult } from '../../../pubUtils/util';
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import { getTimeFunM } from '../../../pubUtils/timeUtil';
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import { LadderMatchModel, LadderUpdateInter } from '../../../db/LadderMatch';
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import { battleEndWhenChange, checkRank, generateInitRecInfo, generateOppPlayers, getBuyCntCost, getLadderData, getLadderEnemies, getLadderOppDetailData, getLadderOppStatus, getNumberArr, ladderBattleEndReward, refreshLadderDaily, refreshLadderEnemies, sendLadderDailyReward, uniqueArr } from '../../../services/ladderService';
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import { LadderDataReturn, LadderDefense, LadderDefenseHero, LadderOppDetailReturn, LadderOppLineupReturn, LadderOppPlayerHeroInfo, LadderOppPlayerReturn } from '../../../domain/battleField/ladder';
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@@ -356,10 +357,7 @@ export class LadderHandler {
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// 12. 获取战报信息(2天内)
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async getRec(msg: {}, session: BackendSession) {
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let roleId = session.get('roleId');
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let endTime = new Date().getTime();
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const dayMs = 1000 * 60 * 60 * 24;
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let startTime = endTime - dayMs * 2;
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let list = await LadderMatchRecModel.findRecByTimeRange(roleId, startTime, endTime);
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let list = await LadderMatchRecModel.findRecentRec(roleId, <number>getTimeFunM().getBeforeDay(2));
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return resResult(STATUS.SUCCESS, {
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list: list.map(rec => {
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const { roleId1, battleCode, hasRpl } = rec;
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