战力:修复更新为0bug
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@@ -85,11 +85,12 @@ export async function reCalAllHeroCe(type: number, roleId: string, update: RoleU
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}
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let { topLineup, topLineupCe } = await calculatetopLineup(role); // 计算更新最强五人战力
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update.attr = roleAttrs;
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update.ce = roleCe;
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update.topLineup = topLineup;
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update.topLineupCe = topLineupCe;
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if(allIncCe != 0) {
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update.attr = roleAttrs;
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update.ce = roleCe;
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update.topLineup = topLineup;
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update.topLineupCe = topLineupCe;
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}
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role = await RoleModel.updateRoleInfo(roleId, update);
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let guild = await GuildModel.updateCe(roleId, allIncCe); // 公会更新战力
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