diff --git a/game-server/app/servers/guild/handler/guildTrainHandler.ts b/game-server/app/servers/guild/handler/guildTrainHandler.ts index 089b4588a..a1de7375e 100644 --- a/game-server/app/servers/guild/handler/guildTrainHandler.ts +++ b/game-server/app/servers/guild/handler/guildTrainHandler.ts @@ -121,7 +121,7 @@ export class GuildTrainHandler { return resResult(STATUS.WRONG_PARMS); let trainInstance = findWhere(guildTrain.trainInstances, { hid }); if (!trainInstance) - return resResult(STATUS.WRONG_PARMS); + return resResult(STATUS.GUILD_TRAIN_LEVEL_IS_COMPLETE); if (trainInstance.progress >= instance.progress) { return resResult(STATUS.GUILD_TRAIN_IS_COMPLETE); } @@ -187,7 +187,7 @@ export class GuildTrainHandler { let trainInstance = findWhere(guildTrain.trainInstances, { hid }); if (!trainInstance) { res.releaseCallback();//解锁 - return resResult(STATUS.WRONG_PARMS); + return resResult(STATUS.GUILD_TRAIN_LEVEL_IS_COMPLETE); } let { trainInstances, soloRewardRatio } = getArmyTrainJuDian(trainId); @@ -309,7 +309,7 @@ export class GuildTrainHandler { let trainInstance = findWhere(guildTrain.trainInstances, { hid }); if (!trainInstance) { res.releaseCallback();//解锁 - return resResult(STATUS.WRONG_PARMS); + return resResult(STATUS.GUILD_TRAIN_LEVEL_IS_COMPLETE); } let { trainInstances } = getArmyTrainJuDian(trainId);