diff --git a/game-server/app/servers/battle/handler/dailyBattleHandler.ts b/game-server/app/servers/battle/handler/dailyBattleHandler.ts index 29040d590..58ca4d0c2 100644 --- a/game-server/app/servers/battle/handler/dailyBattleHandler.ts +++ b/game-server/app/servers/battle/handler/dailyBattleHandler.ts @@ -7,6 +7,7 @@ import { getDailyNum, getDailyBattleList, getDailyBuyCountCost } from '../../../ import { handleCost } from '../../../services/rewardService'; import { getGoldObject } from '../../../pubUtils/itemUtils'; import { gameData } from '../../../pubUtils/data'; +import { DEBUG_MAGIC_WORD } from '../../../consts'; export default function(app: Application) { return new DailyBattleHandler(app); @@ -60,4 +61,14 @@ export class DailyBattleHandler { let checkDailyResult = await getDailyNum(newDailyRecord, timesPerDay, timesCanBuy); return resResult(STATUS.SUCCESS, { type, ...checkDailyResult, buyCost}); } + + async debugResetNum(msg: { magicWord: string, type: number }, session: BackendSession) { + const { magicWord, type } = msg; + if (magicWord !== DEBUG_MAGIC_WORD) { + return resResult(STATUS.TOKEN_ERR); + } + let roleId = session.get('roleId'); + await DailyRecordModel.increseBuyCount(roleId, type, 1); + return resResult(STATUS.SUCCESS); + } } \ No newline at end of file diff --git a/game-server/app/servers/battle/handler/dungeonBattleHandler.ts b/game-server/app/servers/battle/handler/dungeonBattleHandler.ts index 7aac94c7a..8fa35c8f6 100644 --- a/game-server/app/servers/battle/handler/dungeonBattleHandler.ts +++ b/game-server/app/servers/battle/handler/dungeonBattleHandler.ts @@ -8,6 +8,7 @@ import { getDungeonData, getDungeonBuyCountCost } from '../../../services/dungeo import * as dicParam from '../../../pubUtils/dicParam'; import { DungeonFirstModel } from '../../../db/DungeonFirst'; import { DungeonResultParam } from '../../../domain/battleField/dungeon'; +import { DEBUG_MAGIC_WORD } from '../../../consts'; export default function(app: Application) { return new DungeonBattleHandler(app); @@ -77,4 +78,14 @@ export class DungeonBattleHandler { }); return resResult(STATUS.SUCCESS, { infos: result }); } + + async debugResetRefTime(msg: { magicWord: string }, session: BackendSession) { + const { magicWord } = msg; + if (magicWord !== DEBUG_MAGIC_WORD) { + return resResult(STATUS.TOKEN_ERR); + } + let roleId = session.get('roleId'); + await RoleModel.updateRoleInfo(roleId, { dungeonRefTime: new Date(Date.now() - 86400000) }); + return resResult(STATUS.SUCCESS); + } } \ No newline at end of file diff --git a/game-server/app/servers/battle/handler/eventBattleHandler.ts b/game-server/app/servers/battle/handler/eventBattleHandler.ts index ecb37ab4e..7b6f43c4d 100644 --- a/game-server/app/servers/battle/handler/eventBattleHandler.ts +++ b/game-server/app/servers/battle/handler/eventBattleHandler.ts @@ -1,8 +1,8 @@ import { Application, BackendSession, HandlerService, } from 'pinus'; import { EventRecordModel } from '../../../db/EventRecord'; import { RoleModel } from '../../../db/Role'; -import { EVENT_STATUS, EVENT_RECORD_STATUS, EVENT_ANSWER_STATUS, TASK_TYPE } from '../../../consts'; -import { checkEventStatus, getEventSuccessStatus, getEvent, checkQuiz, startEvent } from '../../../services/eventSercive'; +import { EVENT_STATUS, EVENT_RECORD_STATUS, EVENT_ANSWER_STATUS, TASK_TYPE, DEBUG_MAGIC_WORD } from '../../../consts'; +import { checkEventStatus, getEventSuccessStatus, getEvent, checkQuiz, startEvent, refreshEvent, getEventTime } from '../../../services/eventSercive'; import { addItems } from '../../../services/rewardService'; import { STATUS } from '../../../consts/statusCode'; import { resResult } from '../../../pubUtils/util'; @@ -137,4 +137,17 @@ export class EventBattleHandler { goods }); } + + async debugRefEvent(msg: { magicWord: string }, session: BackendSession) { + const { magicWord } = msg; + if (magicWord !== DEBUG_MAGIC_WORD) { + return resResult(STATUS.TOKEN_ERR); + } + let roleId = session.get('roleId'); + let roleName = session.get('roleName'); + let now = new Date(); + let curTime = getEventTime(now); // 这次的时间节点 0-12:前一天的18 12-18:12 18-24: 18 + let result = await refreshEvent(3, roleId, roleName, curTime, []) + return resResult(STATUS.SUCCESS, { list: result }); + } } \ No newline at end of file diff --git a/game-server/app/servers/battle/handler/expeditionBattleHandler.ts b/game-server/app/servers/battle/handler/expeditionBattleHandler.ts index 46f98dbfb..7fc1e1bd5 100644 --- a/game-server/app/servers/battle/handler/expeditionBattleHandler.ts +++ b/game-server/app/servers/battle/handler/expeditionBattleHandler.ts @@ -6,7 +6,7 @@ import { ExpeditionPointModel } from '../../../db/ExpeditionPoint'; import { RoleModel } from '../../../db/Role'; import { calculateSumCE, genCode } from '../../../pubUtils/util'; import { getPointRewardStatus, getResetRemainCnt, findOrCreateEnemies, getExpeditionStatus } from '../../../services/expeditionService'; -import { EXPEDITION_WAR_RECORD_STATUS, KING_EXP_RATIO_TYPE, LINEUP_NUM, TASK_TYPE } from '../../../consts'; +import { DEBUG_MAGIC_WORD, EXPEDITION_WAR_RECORD_STATUS, KING_EXP_RATIO_TYPE, LINEUP_NUM, TASK_TYPE } from '../../../consts'; import { WarReward } from '../../../services/warRewardService'; import { addItems } from '../../../services/rewardService'; import { getAp, setAp } from '../../../services/actionPointService'; @@ -313,4 +313,13 @@ export class ExpeditionBattleHandler { }) } + async debugResetResetNum(msg: { magicWord: string }, session: BackendSession) { + const { magicWord } = msg; + if (magicWord !== DEBUG_MAGIC_WORD) { + return resResult(STATUS.TOKEN_ERR); + } + let roleId = session.get('roleId'); + await RoleModel.updateRoleInfo(roleId, { expeditionResetCnt: 0 }); + return resResult(STATUS.SUCCESS); + } } diff --git a/game-server/test/CheckPatten.ts b/game-server/test/CheckPatten.ts index 0589d1098..3d2424c35 100644 --- a/game-server/test/CheckPatten.ts +++ b/game-server/test/CheckPatten.ts @@ -22,7 +22,7 @@ export function checkDisplayItems(items) { export function checkBattleGoods(items) { expect(items).to.be.an('array'); items.forEach(item => { - expect(item.dropType).to.be.a('number'); + if(item.dropType) expect(item.dropType).to.be.a('number'); if(item.seqId) expect(item.seqId).to.be.a('number'); expect(item.id).to.be.a('number'); expect(item.count).to.be.a('number'); @@ -106,7 +106,7 @@ export function checkTimeStamp(time, len, canBeZero) { } } -export function checkWarJson(heroes) { +export function checkWarJson(heroes, cb?) { expect(heroes).to.be.an('array'); heroes.forEach(hero => { expect(hero.actorId).to.be.a('number'); @@ -127,5 +127,6 @@ export function checkWarJson(heroes) { expect(hero.skill).to.be.a('string'); expect(hero.seid).to.be.a('string'); expect(hero.spine).to.be.a('string'); + if(cb) cb(hero); }) } \ No newline at end of file diff --git a/game-server/test/battle.test.ts b/game-server/test/battle.test.ts index c63c56d4e..dd10b3a72 100644 --- a/game-server/test/battle.test.ts +++ b/game-server/test/battle.test.ts @@ -8,6 +8,7 @@ import { DEBUG_MAGIC_WORD } from '../app/consts'; import { getRandSingleEelm } from '../app/pubUtils/util'; const NORMAIL_BATTLEID = 101; +const DUNGEON_BATTLEID = 5001; describe('战斗测试', function () { let pinusClient: PinusWSClient; @@ -74,107 +75,499 @@ describe('战斗测试', function () { }); }); - /* - it('保存R剧本', function (done) { + it.skip('保存R剧本', function (done) { done(); }); - it('根据战场获取R剧本', function (done) { + it.skip('根据战场获取R剧本', function (done) { done(); }); - it('发送剧情弹幕', function (done) { - done(); - }); - - it('获取剧情弹幕', function (done) { + it.skip('发送剧情弹幕', function (done) { done(); }); + let dailyList; + let battleId; it('获取每日关卡列表', function (done) { - done(); + pinusClient.request('battle.dailyBattleHandler.getData', {}, (res) => { + checkSuccessResponse(res); + expect(res.data.list).to.be.an('array'); + res.data.list.forEach(data => { + expect(data.type).to.be.a('number'); + expect(data.count).to.be.a('number'); + expect(data.buyCount).to.be.a('number'); + expect(data.wars).to.be.an('array'); + data.wars.forEach(war => { + expect(war.battleId).to.be.a('number'); + expect(war.cost).to.be.a('number'); + expect(war.star).to.be.a('number'); + expect(war.status).to.be.a('number'); + }); + }); + dailyList = res.data.list; + done(); + }); }); - it('购买每日次数', function (done) { + it.skip('购买每日次数', function (done) { done(); }); it('每日关卡开始战斗', function (done) { - done(); - }); - - it('每日关卡开始战斗', function (done) { - done(); + let type; + for(let data of dailyList) { + for(let war of data.wars) { + if(war.status == 1) { + type = data.type; + battleId = war.battleId; + break; + } + } + } + pinusClient.request('battle.dailyBattleHandler.debugResetNum', { magicWord: DEBUG_MAGIC_WORD, type }, (res) => { + checkSuccessResponse(res, false); + checkBattle(pinusClient, paramHeroes, battleId, 'daily', data => { + battleCode = data.battleCode; + done(); + }) + }); }); it('每日关卡结束战斗', function (done) { - done(); + battleEnd(pinusClient, paramHeroes, battleId, battleCode, 'daily', data => { + done(); + }); }); + let event; it('获取奇遇事件', function (done) { - done(); + pinusClient.request('battle.eventBattleHandler.getEvents', {}, (res) => { + checkSuccessResponse(res); + checkEvents(res.data.list, events => { + let eventOn = events.filter(cur => cur.status != 3 && cur.status != 4 ); + if(eventOn.length <= 0) { + pinusClient.request('battle.eventBattleHandler.debugRefEvent', { magicWord: DEBUG_MAGIC_WORD }, (res) => { + checkSuccessResponse(res); + checkEvents(res.data.list, events => { + let eventOn = events.filter(cur => cur.status != 3 && cur.status != 4 ); + expect(eventOn.length).not.equal(0); + event = getRandSingleEelm(eventOn); + done() + }); + }); + } else { + event = getRandSingleEelm(eventOn); + done(); + } + }); + }); }); + function checkEvents(events, cb) { + expect(events).to.be.an('array'); + events.forEach(event => { + expect(event.eventCode).to.be.a('string'); + expect(event.battleId).to.be.a('number'); + expect(event.eventId).to.be.a('number'); + expect(event.quality).to.be.a('number'); + if(event.question) { + expect(event.question).to.be.an('array'); + event.question.forEach(question => { + expect(question.id).to.be.a('number'); + expect(question.question).to.be.a('string'); + expect(question.answer).to.be.an('array'); + question.answer.forEach(answer => { + expect(answer).to.be.a('string'); + }) + }) + } + expect(event.point).to.be.a('number'); + expect(event.status).to.be.a('number'); + expect(event.type).to.be.a('number'); + }); + cb(events); + } + it('奇遇事件回答问题', function (done) { - done(); + let { eventId, eventCode, question: questions, status } = event; + if(event.type == 2 && status == 0) { + checkAnswer(0); + function checkAnswer(index) { + if(index == questions.length) { + done(); + } else { + let question = questions[index]; + pinusClient.request('battle.eventBattleHandler.checkAnswer', { eventId, eventCode, questionId: question.id, answer: Math.floor(Math.random() * 3) }, (res) => { + checkSuccessResponse(res); + expect(res.data.eventCode).to.be.a('string'); + expect(res.data.eventId).to.be.a('number'); + expect(res.data.questionId).to.be.a('number'); + expect(res.data.isCorrect).to.be.a('boolean'); + expect(res.data.answerNo).to.be.a('number'); + checkAnswer(index + 1) + }); + } + } + } else { + done(); + } }); it('奇遇关卡开始战斗', function (done) { - done(); + let { battleId, status } = event; + if(event.type == 3 && status == 0) { + checkBattle(pinusClient, paramHeroes, battleId, 'event', data => { + battleCode = data.battleCode; + done(); + }); + } else { + done(); + } }); it('奇遇关卡结束战斗', function (done) { - done(); + let { battleId, status } = event; + if(event.type == 3 && status == 0) { + battleEnd(pinusClient, paramHeroes, battleId, battleCode, 'event', data => { + done(); + }); + } else { + done(); + } }); it('奇遇事件领取奖励', function (done) { - done(); + let { eventId, eventCode, status } = event; + if(status == 0|| status == 1||status == 2) { + pinusClient.request('battle.eventBattleHandler.receiveEventReward', { eventId, eventCode }, (res) => { + checkSuccessResponse(res); + expect(res.data.isSuccess).to.be.a('boolean'); + expect(res.data.eventCode).to.equal(eventCode); + expect(res.data.eventId).to.equal(eventId); + expect(res.data.status).to.be.a('number'); + checkDisplayItems(res.data.goods); + done(); + }); + } else { + done(); + } }); + let expeditionWarRecord; + let expeditionCode; it('获取远征关卡状态', function (done) { - done(); + pinusClient.request('battle.expeditionBattleHandler.getStatus', {}, (res) => { + checkSuccessResponse(res); + expect(res.data.expeditionCode).to.be.a('string'); + expeditionCode = res.data.expeditionCode; + expect(res.data.curLv).to.be.a('number'); + checkExpeditionWarRecord(res.data.expeditionWarRecord); + checkPointRewards(res.data.pointRewards); + expect(res.data.heroes).to.be.an('array'); + res.data.heroes.forEach(hero => { + expect(hero.dataId).to.be.a('number'); + expect(hero.hp).to.be.a('number'); + expect(hero.ap).to.be.a('number'); + }); + expect(res.data.resetCnt).to.be.a('number'); + done(); + }); }); it('重置远征关卡', function (done) { - done(); + pinusClient.request('battle.expeditionBattleHandler.debugResetResetNum', { magicWord: DEBUG_MAGIC_WORD }, (res) => { + checkSuccessResponse(res, false); + pinusClient.request('battle.expeditionBattleHandler.resetStatus', {}, (res) => { + expect(res.data.expeditionCode).to.be.a('string'); + expeditionCode = res.data.expeditionCode; + expect(res.data.curLv).to.be.a('number'); + checkExpeditionWarRecord(res.data.expeditionWarRecord); + expect(res.data.heroes).to.be.an('array'); + expect(res.data.resetCnt).to.be.a('number'); + done(); + }); + }); }); it('远征获取敌军数据', function (done) { - done(); + let { expeditionId, battleId } = expeditionWarRecord; + pinusClient.request('battle.expeditionBattleHandler.getEnemies', { expeditionCode, expeditionId }, (res) => { + checkSuccessResponse(res, false); + expect(res.data.expeditionCode).to.equal(expeditionCode); + expect(res.data.expeditionId).to.equal(expeditionId); + expect(res.data.battleId).to.equal(battleId); + expect(res.data.mapseid).to.be.a('number'); + expect(res.data.battleStatus).to.equal(0); + expect(res.data.enemyFrom).to.be.a('number'); + checkWarJson(res.data.enemies, hero => { + expect(hero.cur).to.be.an('object'); + expect(hero.cur.hp).to.be.a('number'); + expect(hero.cur.ap).to.be.a('number'); + }); + expect(res.data.curCe).to.be.a('number'); + expect(res.data.nextCe).to.be.a('number'); + done(); + }); }); it('远征关卡开始战斗', function (done) { - done(); + let { expeditionId, battleId } = expeditionWarRecord; + pinusClient.request('battle.expeditionBattleHandler.checkBattle', { expeditionCode, expeditionId, battleId, heroes: paramHeroes }, (res) => { + checkSuccessResponse(res, false); + expect(res.data.expeditionCode).to.equal(expeditionCode); + expect(res.data.expeditionId).to.equal(expeditionId); + expect(res.data.battleId).to.equal(battleId); + expect(res.data.battleCode).to.be.a('string'); + battleCode = res.data.battleCode; + expect(res.data.battleStatus).to.equal(0); + done(); + }); }); it('远征关卡结束战斗', function (done) { + let { expeditionId, battleId } = expeditionWarRecord; + let heroes = paramHeroes.map(hero => { return { dataId: hero, hp: 100, ap: 100 }}) + pinusClient.request('battle.expeditionBattleHandler.battleEnd', { + expeditionCode, expeditionId, battleId, battleCode, heroes, enemies: [], star: 3 + }, (res) => { + checkSuccessResponse(res); + expect(res.data.expeditionCode).to.equal(expeditionCode); + expect(res.data.expeditionId).to.equal(expeditionId); + expect(res.data.battleId).to.equal(battleId); + expect(res.data.battleCode).to.equal(battleCode); + expect(res.data.expeditionPoint).to.be.a('number'); + checkBattleGoods(res.data.battleGoods); + checkActorData(res.data.actordata); + expect(res.data.lv).to.be.a('number'); + expect(res.data.exp).to.be.a('number'); + expect(res.data.kingExp).to.be.a('number'); + done(); + }); + }); + + it.skip('领取远征宝箱', function (done) { done(); }); - it('领取远征宝箱', function (done) { - done(); - }); + function checkExpeditionWarRecord(expeditionWarRecords) { + expect(expeditionWarRecords).to.be.an('array'); + expeditionWarRecords.forEach(record => { + expect(record.expeditionId).to.be.a('number'); + expect(record.battleCode).to.be.a('string'); + expect(record.battleId).to.be.a('number'); + expect(record.battleStatus).to.be.a('number'); + expect(record.ce).to.be.a('number'); + }) + for(let record of expeditionWarRecords) { + if(record.battleStatus == 0) { + expeditionWarRecord = record; + break; + } + } + } + + function checkPointRewards(pointRewards) { + expect(pointRewards).to.be.an('object'); + expect(pointRewards.expeditionPoint).to.be.a('number'); + expect(pointRewards.rewards).to.be.an('array'); + pointRewards.rewards.forEach(reward => { + expect(reward.point).to.be.a('number'); + expect(reward.received).to.be.a('boolean'); + }) + } it('获取秘境数据', function (done) { + pinusClient.request('battle.dungeonBattleHandler.getData', {}, (res) => { + checkSuccessResponse(res); + expect(res.data.nextCostGold).to.be.a('number'); + expect(res.data.battleCount).to.be.a('number'); + expect(res.data.dungeonHeroes).to.be.an('array'); + res.data.dungeonHeroes.forEach(data => { + expect(data.heroes).to.be.an('array'); + data.heroes.forEach(hero => { + expect(hero).to.be.a('number'); + }); + expect(data.battleId).to.be.a('number'); + }); + done(); + }); + }); + + it.skip('购买秘境挑战次数', function (done) { done(); }); - it('购买秘境挑战次数', function (done) { - done(); + it.skip('秘境关卡挑战开始', function (done) { + pinusClient.request('battle.dungeonBattleHandler.debugResetRefTime', { magicWord: DEBUG_MAGIC_WORD }, (res) => { + checkSuccessResponse(res, false); + checkBattle(pinusClient, [], DUNGEON_BATTLEID, 'dungeon', data => { + battleCode = data.battleCode; + done(); + }); + + }); + }); - it('秘境关卡挑战开始', function (done) { - done(); - }); - - it('秘境关卡挑战结束', function (done) { - done(); + it.skip('秘境关卡挑战结束', function (done) { + battleEnd(pinusClient, [], DUNGEON_BATTLEID, battleCode, 'dungeon', () => { + done(); + }) + }); it('获取秘境首通信息', function (done) { + pinusClient.request('battle.dungeonBattleHandler.getFirstInfo', { movePoint: 27 }, (res) => { + checkSuccessResponse(res); + expect(res.data.infos).to.be.an('array'); + res.data.infos.forEach(info => { + expect(info.warId).to.be.a('number'); + checkTimeStamp(info.time, 10, true); + expect(info.userInfo).of.be.an('object'); + expect(info.userInfo.roleId).to.be.a('string'); + expect(info.userInfo.roleName).to.be.a('string'); + expect(info.userInfo.head).to.be.a('number'); + expect(info.userInfo.frame).to.be.a('number'); + expect(info.userInfo.spine).to.be.a('number'); + expect(info.userInfo.lv).to.be.a('number'); + expect(info.userInfo.title).to.be.a('number'); + expect(info.userInfo.guildName).to.be.a('string'); + expect(info.userInfo.ce).to.be.a('number'); + expect(info.lineup).to.be.an('array'); + info.lineup.forEach(hero => { + expect(hero.hid).to.be.a('number'); + expect(hero.star).to.be.a('number'); + expect(hero.colorStar).to.be.a('number'); + expect(hero.lv).to.be.a('number'); + expect(hero.quality).to.be.a('number'); + expect(hero.job).to.be.a('number'); + }) + }); + done(); + }); + }); + + let progress; + let towerLv; + it('获取天梯初始数据', function (done) { + pinusClient.request('battle.towerBattleHandler.getStatus', {}, (res) => { + checkSuccessResponse(res); + expect(res.data.canHungUp).to.be.a('boolean'); + expect(res.data.hungUpEnableLv).to.be.a('number'); + expect(res.data.canSendTask).to.be.a('boolean'); + expect(res.data.curLv).to.be.a('number'); + towerLv = res.data.curLv; + expect(res.data.progress).to.be.an('array'); + res.data.progress.forEach(data => { + expect(data.warId).to.be.a('number'); + expect(data.status).to.be.a('boolean'); + }); + progress = res.data.progress; + expect(res.data.usedHeroes).to.be.an('array'); + res.data.usedHeroes.forEach(hero => { + expect(hero).to.be.a('number'); + }) + done(); + }); + }); + + it('重置天梯当前层的挑战记录', function (done) { + pinusClient.request('battle.towerBattleHandler.resetLv', { towerLv }, (res) => { + checkSuccessResponse(res); + expect(res.data.roleId).to.be.a('string'); + expect(res.data.lv).to.be.a('number'); + expect(res.data.heroes).to.be.an('array'); + res.data.heroes.forEach(hero => { + expect(hero).to.be.a('number'); + }) + expect(res.data.warStatus).to.be.an('array'); + res.data.warStatus.forEach(war => { + expect(war.warId).to.be.a('number'); + expect(war.status).to.be.a('boolean'); + }); + progress = res.data.warStatus; + expect(res.data.speedUpCnt).to.be.a('number'); + expect(res.data.speedUpTime).to.be.a('number'); + expect(res.data.passed).to.be.a('boolean'); + done(); + }); + }); + + it('天梯关卡开始挑战', function (done) { + let war = progress.find(cur => !cur.status); + battleId = war.warId; + checkBattle(pinusClient, [], battleId, 'tower', data => { + battleCode = data.battleCode; + done(); + }); + }); + + it('天梯关卡结束挑战', function (done) { + battleEnd(pinusClient, [], battleId, battleCode, 'tower', () => { + done(); + }) + }); + + it('查询当前挂机收益', function (done) { + pinusClient.request('battle.towerBattleHandler.checkHangUpRewards', {}, (res) => { + checkSuccessResponse(res); + expect(res.data.startTime).to.be.a('string'); + expect(res.data.hangUpPassTime).to.be.a('number'); + checkDisplayItems(res.data.rewards); + expect(res.data.hangUpSpdUpCnt).to.be.a('number'); + expect(res.data.nextCostGold).to.be.a('number'); + done(); + }); + }); + + it.skip('领取挂机收益', function (done) { + done(); + }); + + it.skip('挂机加速', function (done) { + done(); + }); + + it('获取天梯派遣任务', function (done) { + pinusClient.request('battle.towerBattleHandler.getTasks', {}, (res) => { + checkSuccessResponse(res); + checkTowerTasks(res.data.curTasks); + + expect(res.data.refRemainTime).to.be.a('number'); + expect(res.data.nextCostGold).to.be.a('number'); + done(); + }); + }); + + function checkTowerTasks(tasks) { + expect(tasks).to.be.an('array'); + tasks.forEach(task => { + expect(task.batchCode).to.be.an('string'); + expect(task.status).to.be.a('number'); + expect(task.taskId).to.be.a('number'); + expect(task.taskCode).to.be.a('string'); + if(task.status == 2) expect(task.completeTime).to.be.a('string'); + expect(task.heroes).to.be.an('array'); + task.heroes.forEach(hero => { + expect(hero.seqId).to.be.a('number'); + expect(hero.hid).to.be.a('number'); + expect(hero.skinId).to.be.a('number'); + }) + }) + } + + it.skip('天梯刷新任务', function (done) { + done(); + }); + + it.skip('天梯派遣某个武将到某个任务', function (done) { + done(); + }); + + it.skip('领取奖励', function (done) { done(); }); - */ }); function getParamHeroes(roleInfo) { @@ -194,11 +587,21 @@ function checkBattle(pinusClient, heroes, battleId, type, cb) { expect(res.data.status).to.equal(0); if(type == 'daily') { - + expect(res.data.dailyNum).to.be.an('object'); + expect(res.data.dailyNum.type).to.be.a('number'); + expect(res.data.dailyNum.count).to.be.a('number'); + expect(res.data.dailyNum.buyCount).to.be.a('number'); } else if (type == 'tower') { - + expect(res.data.towerData.heroes).to.be.an('array'); + res.data.towerData.heroes.forEach(hero => { + expect(hero).to.be.a('number'); + }) + expect(res.data.towerData.warStatus).to.be.an('object'); + expect(res.data.towerData.warStatus.warId).to.be.a('number'); + expect(res.data.towerData.warStatus.status).to.be.a('boolean'); } else if (type == 'dungeon') { - + expect(res.data.battleCount).to.be.a('number'); + expect(res.data.buyCount).to.be.a('number'); } cb(res.data, heroes); }); @@ -226,11 +629,20 @@ function battleEnd(pinusClient, heroes, battleId, battleCode, type, cb) { expect(res.data.kingExp).to.be.a('number'); checkActorData(res.data.actordata); if(type == 'daily') { - + expect(res.data.dailyNum).to.be.an('object'); + expect(res.data.dailyNum.type).to.be.a('number'); + expect(res.data.dailyNum.count).to.be.a('number'); + expect(res.data.dailyNum.buyCount).to.be.a('number'); + expect(res.data.dailyNum.war).to.be.an('object'); + expect(res.data.dailyNum.war.battleId).to.be.a('number'); + expect(res.data.dailyNum.war.cost).to.be.a('number'); + expect(res.data.dailyNum.war.star).to.be.a('number'); + expect(res.data.dailyNum.war.status).to.be.a('number'); } else if (type == 'tower') { } else if (type == 'dungeon') { - + expect(res.data.battleCount).to.be.a('number'); + expect(res.data.buyCount).to.be.a('number'); } cb(res.data); diff --git a/game-server/test/equip.test.ts b/game-server/test/equip.test.ts new file mode 100644 index 000000000..a6d72fb89 --- /dev/null +++ b/game-server/test/equip.test.ts @@ -0,0 +1,118 @@ +import { Client } from './Client'; +import 'mocha'; +import { PinusWSClient } from 'pinus-robot-plugin'; +import { expect } from 'chai'; +import { addItemsIfNotEnough, checkDisplayItems, checkSuccessResponse, checkTimeStamp, checkWarJson } from './CheckPatten'; +import { PVP } from '../app/pubUtils/dicParam'; +import { DEBUG_MAGIC_WORD } from '../app/consts'; +import { getRandSingleEelm } from '../app/pubUtils/util'; +/* +describe('装备养成测试', function () { + let pinusClient: PinusWSClient; + let roleInfo; + + before(function (done) { + const c = new Client(); + const timer = setInterval(() => { + if (c.client) { + pinusClient = c.client; + roleInfo = c.roleInfo; + clearInterval(timer); + done(); + } + }, 500); + }); + + after(function (done) { + pinusClient.disconnect(); + // disconnect 后等待 500ms,供服务器清理环境、退出频道等 + setTimeout(() => { + done(); + }, 500); + }); + + it('合成装备', function (done) { + done(); + }); + + it('分解装备', function (done) { + done(); + }); + + it('分解装备碎片', function (done) { + done(); + }); + + it('穿戴或卸载装备', function (done) { + done(); + }); + + it('一键穿戴装备', function (done) { + done(); + }); + + it('装备栏强化', function (done) { + done(); + }); + + it('装备栏一键强化到指定等级', function (done) { + done(); + }); + + it('装备栏精炼', function (done) { + done(); + }); + + it('装备洗炼锁定', function (done) { + done(); + }); + + it('装备洗炼', function (done) { + done(); + }); + + it('装备洗炼预览', function (done) { + done(); + }); + + it('放弃这条洗练', function (done) { + done(); + }); + + it('装备打孔', function (done) { + done(); + }); + + it('装备镶嵌', function (done) { + done(); + }); + + it('宝石合成', function (done) { + done(); + }); + + it('宝石卸下', function (done) { + done(); + }); + + it('宝石购买并合成', function (done) { + done(); + }); + + it('宝石升级下一级或并穿戴', function (done) { + done(); + }); + + it('藏宝图合成', function (done) { + done(); + }); + + it('淬火一次', function (done) { + done(); + }); + + it('淬火一品', function (done) { + done(); + }); +}); +*/ \ No newline at end of file diff --git a/game-server/test/guild.test.ts b/game-server/test/guild.test.ts index 116fd27c9..c260674a6 100644 --- a/game-server/test/guild.test.ts +++ b/game-server/test/guild.test.ts @@ -289,7 +289,7 @@ describe('军团测试', function() { it('获取练兵场信息', function (done) { pinusClient.request('guild.guildTrainHandler.getTrainInstance', {}, (res) => { checkSuccessResponse(res); - checkGuildTrain(res.data.guildTrain); + checkGuildTrain(res.data.guildTrain, 'main'); checkTrainCount(res.data) expect(res.data.buyTrainCount).to.be.a('number'); expect(res.data.trainLv).to.be.a('number'); @@ -304,12 +304,12 @@ describe('军团测试', function() { expect(reward).to.be.a('number'); }) } - function checkGuildTrain(guildTrain) { + function checkGuildTrain(guildTrain, from) { expect(guildTrain.trainId).to.be.a('number'); trainId = guildTrain.trainId; expect(guildTrain.isComplete).to.be.a('boolean'); checkTrainInstances(guildTrain.trainInstances); - if(guildTrain.reports) checkTrainReports(guildTrain.reports) + if(guildTrain.reports) checkTrainReports(guildTrain.reports, from) if(guildTrain.trainBoxs) checkTrainBoxs(guildTrain.trainBoxs); } @@ -324,16 +324,20 @@ describe('军团测试', function() { trainInstances = data; } - function checkTrainReports(reports) { + function checkTrainReports(reports, from) { expect(reports).to.be.an('array'); reports.forEach(report => { - expect(report.roleId).to.be.a('string'); + expect(report.roleName).to.be.a('string'); expect(report.trainId).to.be.a('number'); expect(report.hid).to.be.a('number'); expect(report.score).to.be.a('number'); - expect(report.time).to.be.a('number'); - expect(report.isSuccessed).to.be.a('boolean'); expect(report.type).to.be.a('number'); + expect(report.time).to.be.a('number'); + if(from == 'battleEnd') { + expect(report.isSuccessed).to.be.a('boolean'); + } else if (from == 'getreport') { + expect(report.difficulty).to.be.a('number'); + } }); } @@ -382,19 +386,39 @@ describe('军团测试', function() { pinusClient.request('guild.guildTrainHandler.trainBattleEnd', { battleCode, isSuccess: true }, (res) => { checkSuccessResponse(res); checkDisplayItems(res.data.battleGoods); - checkGuildTrain(res.data.guildTrain); + checkGuildTrain(res.data.guildTrain, 'battleEnd'); done(); }); }); it('获得练兵场战报', function (done) { - done(); + pinusClient.request('guild.guildTrainHandler.getTrainReports', {}, (res) => { + checkSuccessResponse(res); + checkTrainReports(res.data.reports, 'getreport'); + done(); + }); }); it('获得炼器堂', function (done) { - done(); + pinusClient.request('guild.guildRefineHandler.getRefine', {}, (res) => { + checkSuccessResponse(res); + checkScienceTrees(res.data.scienceTrees); + done(); + }); }); + function checkScienceTrees(scienceTrees) { + expect(scienceTrees).to.be.an('array'); + scienceTrees.forEach(scienceTree => { + expect(scienceTree.assistRoleIds).to.be.an('array'); + scienceTree.assistRoleIds.forEach(roleId => { + expect(roleId).to.be.a('string'); + }) + expect(scienceTree.id).to.be.a('number'); + checkTimeStamp(scienceTree.endTime, 10, true); + }) + } + it.skip('点亮研发', function (done) { done(); }); @@ -404,9 +428,36 @@ describe('军团测试', function() { }); it('获得许愿池数据', function (done) { - done(); + pinusClient.request('guild.wishPoolHandler.getWishPool', {}, (res) => { + checkSuccessResponse(res); + expect(res.data.list).to.be.an('array'); + res.data.list.forEach(pool => { + expect(pool.type).to.be.a('number'); + expect(pool.goodId).to.be.a('number'); + expect(pool.count).to.be.a('number'); + expect(pool.receiveCnt).to.be.a('number'); + expect(pool.drawCnt).to.be.a('number'); + expect(pool.id).to.be.a('string'); + expect(pool.roleId).to.be.a('number'); + }); + expect(res.data.wishDntCnt).to.be.a('number'); + checkWishGoods(res.data.wishGoods); + done(); + }); }); + function checkWishGoods(wishGoods) { + expect(wishGoods).to.be.an('array'); + wishGoods.forEach(good => { + expect(good.type).to.be.a('number'); + expect(good.goodId).to.be.a('number'); + expect(good.count).to.be.a('number'); + expect(good.receiveCnt).to.be.a('number'); + expect(good.drawCnt).to.be.a('number'); + expect(good.id).to.be.a('string'); + }) + } + it.skip('许愿', function (done) { done(); }); diff --git a/game-server/test/guildactivity.test.ts b/game-server/test/guildactivity.test.ts index 1a262519e..f91e74473 100644 --- a/game-server/test/guildactivity.test.ts +++ b/game-server/test/guildactivity.test.ts @@ -442,7 +442,7 @@ describe('粮草先行测试', function () { pinusClient.on('onRaceHorseUpdate', (res) => { checkSuccessResponse(res); checkTimeStamp(res.data.timestamp, 13, false); - checkWoodenHorse(res.data.woodenHorseList); + checkWoodenHorses(res.data.woodenHorseList); checkGuildRanks(res.data.guildRank, aid); checkGuildRank(res.data.myGuildRank, aid); checkEvents(res.data.memberRank); @@ -454,9 +454,12 @@ describe('粮草先行测试', function () { function debugStart(pinusClient, aid, cb) { checkEventActivityStatus(pinusClient); + let week = aid == 1? 3: (aid == 2? 2: 1); - pinusClient.request('guild.gateActivityHandler.debugStartActivity', { aid }, (res) => { - cb(); + pinusClient.request('guild.gateActivityHandler.debugSetDay', { week }, (res) => { + pinusClient.request('guild.gateActivityHandler.debugStartActivity', { aid }, (res) => { + cb(); + }); }); } diff --git a/game-server/test/hero.test.ts b/game-server/test/hero.test.ts new file mode 100644 index 000000000..d2cf2639d --- /dev/null +++ b/game-server/test/hero.test.ts @@ -0,0 +1,80 @@ +import { Client } from './Client'; +import 'mocha'; +import { PinusWSClient } from 'pinus-robot-plugin'; +import { expect } from 'chai'; +import { addItemsIfNotEnough, checkDisplayItems, checkSuccessResponse, checkTimeStamp, checkWarJson } from './CheckPatten'; +import { PVP } from '../app/pubUtils/dicParam'; +import { DEBUG_MAGIC_WORD } from '../app/consts'; +import { getRandSingleEelm } from '../app/pubUtils/util'; + +/* +describe('武将养成测试', function () { + let pinusClient: PinusWSClient; + let roleInfo; + + before(function (done) { + const c = new Client(); + const timer = setInterval(() => { + if (c.client) { + pinusClient = c.client; + roleInfo = c.roleInfo; + clearInterval(timer); + done(); + } + }, 500); + }); + + after(function (done) { + pinusClient.disconnect(); + // disconnect 后等待 500ms,供服务器清理环境、退出频道等 + setTimeout(() => { + done(); + }, 500); + }); + + it('武将合成', function (done) { + done(); + }); + + it('武将升级', function (done) { + done(); + }); + + it('武将升星', function (done) { + done(); + }); + + it('武将觉醒', function (done) { + done(); + }); + + it('武将升品', function (done) { + done(); + }); + + it('武将训练', function (done) { + done(); + }); + + it('武将进阶', function (done) { + done(); + }); + + it('武将羁绊(激活+升级)', function (done) { + done(); + }); + + it('武将增加好感', function (done) { + done(); + }); + + it('穿戴时装', function (done) { + done(); + }); + + it('穿戴时装', function (done) { + done(); + }); + +}); +*/ \ No newline at end of file diff --git a/game-server/test/role.test.ts b/game-server/test/role.test.ts new file mode 100644 index 000000000..29ffa0ad0 --- /dev/null +++ b/game-server/test/role.test.ts @@ -0,0 +1,91 @@ +import { Client } from './Client'; +import 'mocha'; +import { PinusWSClient } from 'pinus-robot-plugin'; +import { expect } from 'chai'; +import { addItemsIfNotEnough, checkDisplayItems, checkSuccessResponse, checkTimeStamp, checkWarJson } from './CheckPatten'; +import { PVP } from '../app/pubUtils/dicParam'; +import { DEBUG_MAGIC_WORD } from '../app/consts'; +import { getRandSingleEelm } from '../app/pubUtils/util'; + +/* +describe('全局养成测试', function () { + let pinusClient: PinusWSClient; + let roleInfo; + + before(function (done) { + const c = new Client(); + const timer = setInterval(() => { + if (c.client) { + pinusClient = c.client; + roleInfo = c.roleInfo; + clearInterval(timer); + done(); + } + }, 500); + }); + + after(function (done) { + pinusClient.disconnect(); + // disconnect 后等待 500ms,供服务器清理环境、退出频道等 + setTimeout(() => { + done(); + }, 500); + }); + + it('爵位升级', function (done) { + done(); + }); + + it('获得百家学宫', function (done) { + done(); + }); + + it('百家学宫摆放/替换/卸下武将', function (done) { + done(); + }); + + it('百家学宫解锁位置', function (done) { + done(); + }); + + it('获得名将谱激活状态', function (done) { + done(); + }); + + it('激活/升级名将谱', function (done) { + done(); + }); + + it('神像强化', function (done) { + done(); + }); + + it('神像进阶', function (done) { + done(); + }); + + it('神像强化', function (done) { + done(); + }); + + it('保存展示阵容', function (done) { + done(); + }); + + it('更换头像', function (done) { + done(); + }); + + it('更换相框', function (done) { + done(); + }); + + it('更换形象', function (done) { + done(); + }); + + it('重命名', function (done) { + done(); + }); +}); +*/ \ No newline at end of file