军团活动:修改debug接口
This commit is contained in:
@@ -31,12 +31,14 @@ Filter.prototype.before = async function (routeRecord: RouteRecord, msg: any, se
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}
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}
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let hasBlockWords = false;
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let hasBlockWords = false;
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if(routeRecord.route == 'guild.guildHandler.createGuild') {
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if(pinus.app.get('env') == 'production') {
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hasBlockWords = await checkFilterWords(msg.name);
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if(routeRecord.route == 'guild.guildHandler.createGuild') {
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} else if (routeRecord.route == 'role.roleHandler.initRole') {
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hasBlockWords = await checkFilterWords(msg.name);
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hasBlockWords = await checkFilterWords(msg.roleName);
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} else if (routeRecord.route == 'role.roleHandler.initRole') {
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} else if (routeRecord.route == 'role.roleHandler.rename') {
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hasBlockWords = await checkFilterWords(msg.roleName);
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hasBlockWords = await checkFilterWords(msg.roleName);
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} else if (routeRecord.route == 'role.roleHandler.rename') {
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hasBlockWords = await checkFilterWords(msg.roleName);
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}
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}
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}
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if(hasBlockWords) return next(new Error(), resResult(STATUS.BLOCK_WORDS));
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if(hasBlockWords) return next(new Error(), resResult(STATUS.BLOCK_WORDS));
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@@ -318,6 +318,7 @@ export class GateActivityHandler {
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for (let server of guildServers) {
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for (let server of guildServers) {
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pinus.app.rpc.guild.guildActivityRemote.updateGuildActivityData.toServer(server.id, aid, true);
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pinus.app.rpc.guild.guildActivityRemote.updateGuildActivityData.toServer(server.id, aid, true);
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}
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}
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await GuildActivityRecordModel.updateTodayInfo({ status: 2 });
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return resResult(STATUS.SUCCESS);
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return resResult(STATUS.SUCCESS);
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}
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}
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@@ -106,9 +106,9 @@ export class RaceActivityHandler {
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let statusResult = getGuildActivityStatus(this.aid);
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let statusResult = getGuildActivityStatus(this.aid);
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if (!statusResult) return resResult(STATUS.DIC_DATA_NOT_FOUND);
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if (!statusResult) return resResult(STATUS.DIC_DATA_NOT_FOUND);
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if (statusResult.status != GUILD_ACTIVITY_STATUS.START) {
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// if (statusResult.status != GUILD_ACTIVITY_STATUS.START) {
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return resResult(STATUS.GUILD_ACTIVITY_NOT_OPEN);
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// return resResult(STATUS.GUILD_ACTIVITY_NOT_OPEN);
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}
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// }
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let obj = getRaceActivityObj();
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let obj = getRaceActivityObj();
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let woodenHorse = await obj.getWoodenHorse(guildCode, serverId);
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let woodenHorse = await obj.getWoodenHorse(guildCode, serverId);
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@@ -170,9 +170,9 @@ export class RaceActivityHandler {
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let myGuildActivityRec = await UserGuildActivityRecModel.updateInfo(code, { isSuccess, isCompleted: true });
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let myGuildActivityRec = await UserGuildActivityRecModel.updateInfo(code, { isSuccess, isCompleted: true });
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if (!guildActivityRec || !myGuildActivityRec) return resResult(STATUS.INTERNAL_ERR);
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if (!guildActivityRec || !myGuildActivityRec) return resResult(STATUS.INTERNAL_ERR);
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let hasShow = !!guildActivityRec.hasShow;
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let hasShow = !!myGuildActivityRec.hasShow;
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if(!hasShow) {
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if(!hasShow) {
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await GuildActivityRecordModel.updateInfo(guildCode, { hasShow: true });
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await UserGuildActivityRecModel.updateInfo(guildCode, { hasShow: true });
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}
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}
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// 返回当前军团总军功
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// 返回当前军团总军功
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@@ -557,14 +557,14 @@ export class RoleHandler {
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let roleId = session.get('roleId');
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let roleId = session.get('roleId');
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let role = await RoleModel.findByRoleId(roleId);
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let role = await RoleModel.findByRoleId(roleId);
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if(!role) return resResult(STATUS.ROLE_NOT_FOUND);
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if(!role) return resResult(STATUS.ROLE_NOT_FOUND);
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if(role?.hasInit) {
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if(role.hasInit) {
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let userInfo = role.userInfo;
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let userInfo = role.userInfo;
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let newRoleId = genCode(10);
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let newRoleId = genCode(10);
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const seqId = await Counter.getNewCounter(COUNTER.ROLE) || -1;
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const seqId = await Counter.getNewCounter(COUNTER.ROLE) || -1;
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await RoleModel.findOneAndUpdate({ roleId }, { $set: { 'userInfo.uid': 0, roleName: 'deletedRole' } });
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await RoleModel.findOneAndUpdate({ roleId }, { $set: { 'userInfo.uid': 0, roleName: 'deletedRole' } });
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role = await RoleModel.createRole(userInfo.uid, role.serverId, { roleId: newRoleId, code: role.code, roleName: newRoleId, seqId, lv: DEFAULT_LV, exp: (getExpByLv(DEFAULT_LV - 1) || { sum: 0 }).sum || 0 });
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role = await RoleModel.createRole(userInfo.uid, role.serverId, { roleId: newRoleId, code: role.code, roleName: newRoleId, seqId, lv: DEFAULT_LV, exp: (getExpByLv(DEFAULT_LV - 1) || { sum: 0 }).sum || 0 });
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session.set('roleId', role.roleId);
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session.set('roleId', newRoleId);
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session.push('roleId', () => {});
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session.push('roleId', () => {});
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}
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}
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@@ -583,4 +583,17 @@ export class RoleHandler {
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return resResult(STATUS.SUCCESS, { lv: role.lv });
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return resResult(STATUS.SUCCESS, { lv: role.lv });
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}
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}
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public async debugSetRole(msg: { magicWord: string, params: RoleUpdate }, session: BackendSession) {
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let roleId: string = session.get('roleId');
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let { magicWord, params } = msg;
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if (magicWord !== DEBUG_MAGIC_WORD) {
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return resResult(STATUS.TOKEN_ERR);
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}
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let role = await RoleModel.updateRoleInfo(roleId, params);
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return resResult(STATUS.SUCCESS, { role });
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}
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}
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}
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@@ -227,9 +227,6 @@ module.exports = {
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{ 'id': 'connector-server-1', 'port': 4050, 'clientHost': 'zyz_monitor.trgame.cn', 'host': '127.0.0.1', 'clientPort': 3050, 'frontend': true },
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{ 'id': 'connector-server-1', 'port': 4050, 'clientHost': 'zyz_monitor.trgame.cn', 'host': '127.0.0.1', 'clientPort': 3050, 'frontend': true },
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{ 'id': 'connector-server-2', 'port': 4051, 'clientHost': 'zyz_monitor.trgame.cn', 'host': '127.0.0.1', 'clientPort': 3051, 'frontend': true },
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{ 'id': 'connector-server-2', 'port': 4051, 'clientHost': 'zyz_monitor.trgame.cn', 'host': '127.0.0.1', 'clientPort': 3051, 'frontend': true },
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{ 'id': 'connector-server-3', 'port': 4052, 'clientHost': 'zyz_monitor.trgame.cn', 'host': '127.0.0.1', 'clientPort': 3052, 'frontend': true },
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{ 'id': 'connector-server-3', 'port': 4052, 'clientHost': 'zyz_monitor.trgame.cn', 'host': '127.0.0.1', 'clientPort': 3052, 'frontend': true },
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{ 'id': 'connector-server-4', 'port': 4053, 'clientHost': 'zyz_monitor.trgame.cn', 'host': '127.0.0.1', 'clientPort': 3053, 'frontend': true },
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{ 'id': 'connector-server-5', 'port': 4054, 'clientHost': 'zyz_monitor.trgame.cn', 'host': '127.0.0.1', 'clientPort': 3054, 'frontend': true }
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],
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],
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'chat': [
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'chat': [
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{ 'id': 'chat-server-1', 'host': '127.0.0.1', 'port': 6050 },
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{ 'id': 'chat-server-1', 'host': '127.0.0.1', 'port': 6050 },
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@@ -237,7 +234,7 @@ module.exports = {
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'role': [
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'role': [
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{ 'id': 'role-server-1', 'host': '127.0.0.1', 'port': 6053 },
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{ 'id': 'role-server-1', 'host': '127.0.0.1', 'port': 6053 },
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{ 'id': 'role-server-2', 'host': '127.0.0.1', 'port': 6061 },
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{ 'id': 'role-server-2', 'host': '127.0.0.1', 'port': 6061 },
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{ 'id': 'role-server-3', 'host': '127.0.0.1', 'port': 6062 }
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{ 'id': 'role-server-3', 'host': '127.0.0.1', 'port': 6062 },
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],
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],
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'battle': [
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'battle': [
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{ 'id': 'battle-server-1', 'host': '127.0.0.1', 'port': 6054 }
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{ 'id': 'battle-server-1', 'host': '127.0.0.1', 'port': 6054 }
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@@ -18,6 +18,9 @@ export default class GuildActivityRecord extends BaseModel {
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@prop({ required: true })
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@prop({ required: true })
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serverId: number; // 分服
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serverId: number; // 分服
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@prop({ required: true, default: 1 })
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status: number; // 分服
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@prop({ required: true })
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@prop({ required: true })
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aid: number; // 军团活动id
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aid: number; // 军团活动id
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@@ -60,9 +63,6 @@ export default class GuildActivityRecord extends BaseModel {
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@prop({ required: true, type: () => Event, _id: false })
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@prop({ required: true, type: () => Event, _id: false })
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events: Event[]; // 粮草先行木马
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events: Event[]; // 粮草先行木马
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@prop({ required: true, default: false })
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hasShow: boolean; // 是否胜利
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// 每天一条记录
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// 每天一条记录
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public static async getRecord(guildCode: string, serverId: number, aid: number, events?: Event[]) {
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public static async getRecord(guildCode: string, serverId: number, aid: number, events?: Event[]) {
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let today = getZeroPointD();
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let today = getZeroPointD();
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@@ -71,7 +71,7 @@ export default class GuildActivityRecord extends BaseModel {
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let update = Object.assign(docs, { code, guildCode, serverId, aid, createdAt: new Date() });
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let update = Object.assign(docs, { code, guildCode, serverId, aid, createdAt: new Date() });
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if(events) update = Object.assign(update, { events });
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if(events) update = Object.assign(update, { events });
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let rec: GuildActivityRecordType = await GuildActivityRecordModel.findOneAndUpdate(
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let rec: GuildActivityRecordType = await GuildActivityRecordModel.findOneAndUpdate(
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{ guildCode, createdAt: { $gte: today }},
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{ guildCode, createdAt: { $gte: today }, status: 1},
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{ $setOnInsert: update },
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{ $setOnInsert: update },
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{new: true, upsert: true}).lean();
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{new: true, upsert: true}).lean();
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return rec;
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return rec;
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@@ -86,6 +86,14 @@ export default class GuildActivityRecord extends BaseModel {
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return rec;
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return rec;
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}
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}
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public static async updateTodayInfo(update: GuildActivityRecordUpdateParam) {
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let today = getZeroPointD();
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let rec = await GuildActivityRecordModel.updateMany(
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{ createdAt: { $gte: today } },
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{ $set: update }, { new: true }).lean();
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return rec;
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}
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public static async pushEvent(guildCode: string, event: Event) {
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public static async pushEvent(guildCode: string, event: Event) {
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let today = getZeroPointD();
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let today = getZeroPointD();
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@@ -86,6 +86,8 @@ export default class UserGuildActivityRec extends BaseModel {
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@prop({ required: true, default: 0 })
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@prop({ required: true, default: 0 })
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cityId: number; // 挑战城池
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cityId: number; // 挑战城池
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@prop({ required: true, default: false })
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hasShow: boolean; // 是否显示了胜利
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// 每天一条记录
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// 每天一条记录
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public static async getRecord(roleId: string, roleName: string, guildCode: string, serverId: number, sourceCode: string, aid: number) {
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public static async getRecord(roleId: string, roleName: string, guildCode: string, serverId: number, sourceCode: string, aid: number) {
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