pvp: 更改pvpdefense结构
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@@ -8,7 +8,6 @@ import { STATUS } from '../consts/statusCode';
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import { resResult, reduceCe } from '../pubUtils/util';
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import { calPlayerCeAndSave as pubCalPlayerCeAndSave, reCalAllHeroCe } from '../pubUtils/playerCe';
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import { HeroType, HeroUpdate } from '../db/Hero';
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import { defaultHeroes } from './pvpService';
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import { RoleUpdate, RoleType } from '../db/Role';
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import { Rank } from './rankService';
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@@ -39,7 +38,6 @@ export async function pushCalPlayerCe(roleId: string, sid: string, calResult: ca
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//下发战力
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let uids = [{ uid: roleId, sid }];
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pinus.app.get('channelService').pushMessageByUids('onPlayerCeUpdate', resResult(STATUS.SUCCESS, { ce: reduceCe(role.ce) , heros: pushHeros, topLineupCe: reduceCe(topLineupCe) }), uids);
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defaultHeroes(role);
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if(guild) {
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await updateUserInfo(REDIS_KEY.GUILD_INFO, guild.code, [{ field: 'guildCe', value: guild.guildCe }]);
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}
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