pvp: 更改pvpdefense结构
This commit is contained in:
@@ -1,64 +1,10 @@
|
||||
import BaseModel from './BaseModel';
|
||||
import { index, getModelForClass, prop, DocumentType, Ref, mongoose } from '@typegoose/typegoose';
|
||||
import Hero, { } from './Hero';
|
||||
import Role, { } from './Role';
|
||||
import { PVP_PLAYER_POS, PVP_HERO_POS } from '../consts';
|
||||
import PvpHistoryOpp from './PvpHistoryOpp';
|
||||
import { reduceCe } from '../pubUtils/util';
|
||||
|
||||
export class Heroes {
|
||||
@prop({ required: true })
|
||||
actorId: number; // 武将id
|
||||
@prop({ ref: 'Hero', type: mongoose.Schema.Types.ObjectId })
|
||||
hero: Ref<Hero>;
|
||||
@prop({ required: true })
|
||||
ce: number; // 战斗力
|
||||
@prop({ required: true })
|
||||
dataId: number;
|
||||
@prop({ required: true })
|
||||
order: number;
|
||||
}
|
||||
|
||||
// 初始化
|
||||
function getInitialOppPlayers() {
|
||||
let players = new Array<OppPlayers>();
|
||||
for(let i = PVP_PLAYER_POS.START; i <= PVP_PLAYER_POS.END; i++) {
|
||||
let p = new OppPlayers();
|
||||
p.pos = i;
|
||||
players.push(p);
|
||||
}
|
||||
return players;
|
||||
}
|
||||
|
||||
// 初始化
|
||||
function getInitialOppHeros() {
|
||||
let heros = new Array<Heroes>();
|
||||
for(let i = PVP_HERO_POS.START; i <= PVP_HERO_POS.END; i++) {
|
||||
let p = new Heroes();
|
||||
p.dataId = i;
|
||||
p.order = i;
|
||||
heros.push(p);
|
||||
}
|
||||
return heros;
|
||||
}
|
||||
|
||||
export class OppPlayers {
|
||||
@prop({ required: true })
|
||||
roleId: string;
|
||||
@prop({ ref: 'PvpHistoryOpp', type: mongoose.Schema.Types.ObjectId })
|
||||
oppDef: Ref<PvpHistoryOpp>;
|
||||
@prop({ required: true })
|
||||
pos: number;
|
||||
@prop({ required: true })
|
||||
isRobot: boolean;
|
||||
}
|
||||
|
||||
export class HeroScores {
|
||||
@prop({ required: true })
|
||||
hid: number;
|
||||
@prop({ required: true })
|
||||
score: number;
|
||||
}
|
||||
import { Defense, Attack, LineupCe, OppPlayer, HeroScore, } from '../domain/battleField/pvp';
|
||||
import { CounterModel } from './Counter';
|
||||
import { COUNTER } from '../consts';
|
||||
import { PVP } from '../pubUtils/dicParam';
|
||||
|
||||
@index({ roleId: 1 })
|
||||
export default class PvpDefense extends BaseModel {
|
||||
@@ -68,38 +14,43 @@ export default class PvpDefense extends BaseModel {
|
||||
roleName: string; // 角色名称
|
||||
@prop({ ref: 'Role', type: mongoose.Schema.Types.ObjectId })
|
||||
role: Ref<Role>;
|
||||
@prop({ required: true, type: Heroes, default: getInitialOppHeros(), _id: false })
|
||||
heroes: Array<Heroes>;
|
||||
@prop({ required: true, default: null, _id: false })
|
||||
defense: Defense;
|
||||
@prop({ required: true, default: null, _id: false })
|
||||
attack: Attack;
|
||||
@prop({ required: true, type: () => LineupCe, default: [], _id: false })
|
||||
lineupCe: LineupCe[];
|
||||
@prop({ required: true, type: () => OppPlayer, default: [], _id: false })
|
||||
oppPlayers: OppPlayer[];
|
||||
@prop({ required: true, type: () => HeroScore, default: [], _id: false })
|
||||
heroScores: HeroScore[];
|
||||
|
||||
@prop({ required: true, default: 0 })
|
||||
score: number;
|
||||
@prop({ required: true, default: 1 })
|
||||
pLv: number;
|
||||
@prop({ required: true, default: 0 })
|
||||
hisScore: number; //历史最高积分
|
||||
@prop({ required: true, default: 0 })
|
||||
winStreakNum: number; //连胜次数
|
||||
@prop({ required: true, default: 0, get: (val: number) => reduceCe(val), set: (val: number) => val })
|
||||
defCe: number; //防守ce
|
||||
@prop({ required: true, type: OppPlayers, default: getInitialOppPlayers(), _id: false })
|
||||
oppPlayers: Array<OppPlayers>;
|
||||
@prop({ required: true, type: HeroScores, default: [], _id: false })
|
||||
heroScores: Array<HeroScores>;
|
||||
@prop({ required: true, default: true })
|
||||
isDefaultHero: boolean;
|
||||
|
||||
@prop({ required: true, default: () => { return new Date() } })
|
||||
refDaily: Date; // 每日刷新,控制refOppCnt和setAttackCnt
|
||||
@prop({ required: true, default: 0 })
|
||||
refOppCnt: number; // 刷新对手总次数,消耗可根据消耗表算出
|
||||
@prop({ required: true, default: new Date() })
|
||||
refOppTime: Date; // 刷新对手时间
|
||||
@prop({ required: true, default: 0 })
|
||||
challengeCnt: number; // 可挑战次数
|
||||
setAttackCnt: number; // 设置挑战阵容次数
|
||||
|
||||
@prop({ required: true, default: 0 })
|
||||
challengeCnt: number; // 可挑战次数,每2小时回复一次
|
||||
@prop({ required: true, default: 0 })
|
||||
challengeRefTime: number; // 上一次刷新的时间
|
||||
|
||||
@prop({ required: true, type: Number, default: [] })
|
||||
receivedBox: Array<number>;
|
||||
@prop({ required: true, default: 0 })
|
||||
seasonNum: number;
|
||||
@prop({ required: true, default: true })
|
||||
isFirstEntry: boolean;
|
||||
|
||||
public static async findByRoleId(roleId: string, getters = false) {
|
||||
const result: PvpDefenseType = await PvpDefenseModel.findOne({ roleId }).lean({ getters});
|
||||
return result;
|
||||
@@ -114,18 +65,12 @@ export default class PvpDefense extends BaseModel {
|
||||
}
|
||||
|
||||
public static async createPvpDefense(params: pvpUpdateInter) {
|
||||
let seasonNum = await CounterModel.getCounter(COUNTER.PVP_SEASON_NUM);
|
||||
const doc = new PvpDefenseModel();
|
||||
const update = Object.assign(doc.toJSON(), params);
|
||||
const defense: PvpDefenseType = await PvpDefenseModel.findOneAndUpdate({ roleId: params.roleId }, update, { upsert: true, new: true }).lean();
|
||||
return defense;
|
||||
|
||||
}
|
||||
|
||||
public static async createPvpDefenseAndPopulate(params: pvpUpdateInter) {
|
||||
const doc = new PvpDefenseModel();
|
||||
const update = Object.assign(doc.toJSON(), params);
|
||||
const update = Object.assign(doc.toJSON(), params, { seasonNum, challengeCnt: PVP.PVP_CHALLENGE_COUNTS });
|
||||
const defense: PvpDefenseType = await PvpDefenseModel.findOneAndUpdate({ roleId: params.roleId }, update, { upsert: true, new: true })
|
||||
.populate('oppPlayers.oppDef', 'oppRoleId pos roleName head frame spine heads frames spines rankLv pLv title lv defCe heroes')
|
||||
.populate('role')
|
||||
.lean();
|
||||
return defense;
|
||||
|
||||
@@ -163,15 +108,15 @@ export default class PvpDefense extends BaseModel {
|
||||
const result: PvpDefenseType = await PvpDefenseModel.findOne({ roleId })
|
||||
.populate('role', 'head frame spine topLineupCe roleId roleName lv globalCeAttr')
|
||||
.populate('heroes.hero')
|
||||
.populate('oppPlayers.oppDef', 'oppRoleId pos roleName head frame spine heads frames spines rankLv title lv pLv defCe heroes').lean({ getters: true, virtuals: true });
|
||||
.populate('oppPlayer.oppDef', 'oppRoleId pos roleName head frame spine heads frames spines rankLv title lv pLv defCe heroes').lean({ getters: true, virtuals: true });
|
||||
return result;
|
||||
}
|
||||
|
||||
public static async findByTeamLv(seasonNum: number, min: number, max: number) {
|
||||
const result: PvpDefenseType[] = await PvpDefenseModel.find({ seasonNum, pLv: { $gte: min, $lte: max } })
|
||||
const result: PvpDefenseType[] = await PvpDefenseModel.find({ seasonNum, 'defense.pLv': { $gte: min, $lte: max } })
|
||||
.populate('role', 'head frame spine heads frames spines topLineupCe roleId roleName lv globalCeAttr')
|
||||
.populate('heroes.hero')
|
||||
.populate('oppPlayers.oppDef', 'oppRoleId pos roleName head frame spine heads frames spines rankLv pLv title lv defCe heroes')
|
||||
.populate('oppPlayer.oppDef', 'oppRoleId pos roleName head frame spine heads frames spines rankLv pLv title lv defCe heroes')
|
||||
.lean({ getters: true, virtuals: true });
|
||||
return result;
|
||||
}
|
||||
@@ -180,7 +125,7 @@ export default class PvpDefense extends BaseModel {
|
||||
delete update._id;
|
||||
let result: PvpDefenseType = await PvpDefenseModel.findOneAndUpdate({roleId}, {$set:update}, {new: true})
|
||||
.populate('role', 'head frame spine heads frames spines topLineupCe roleId roleName lv')
|
||||
.populate('oppPlayers.oppDef', 'oppRoleId pos roleName head frame spine heads frames spines rankLv pLv title lv defCe heroes').lean({ getters: true, virtuals: true });
|
||||
.populate('oppPlayer.oppDef', 'oppRoleId pos roleName head frame spine heads frames spines rankLv pLv title lv defCe heroes').lean({ getters: true, virtuals: true });
|
||||
return result;
|
||||
}
|
||||
public static async updateInfo(roleId: string, update: pvpUpdateInter, lean = true) {
|
||||
@@ -201,6 +146,11 @@ export default class PvpDefense extends BaseModel {
|
||||
return ranks;
|
||||
}
|
||||
|
||||
public static async resetScores(roleId: string, newSeasonNum: number, newScore: number, newHeroScores: HeroScore[]) {
|
||||
let result: PvpDefenseType = await PvpDefenseModel.findOneAndUpdate({roleId}, {$set: { seasonNum: newSeasonNum, score: newScore, heroScores: newHeroScores, challengeCnt: PVP.PVP_CHALLENGE_COUNTS, challengeRefTime: 0, winStreakNum: 0 }}, {new: true}).lean();
|
||||
return result;
|
||||
}
|
||||
|
||||
public static async deleteHero(roleId: string, hid: number) {
|
||||
let result:PvpDefenseType = await PvpDefenseModel.findOneAndUpdate({roleId}, {$pull:{heroes: {actorId:hid}}}, {new: true}).lean();
|
||||
return result;
|
||||
|
||||
@@ -1,94 +1,54 @@
|
||||
import BaseModel from './BaseModel';
|
||||
import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
|
||||
class Reward {
|
||||
@prop({ required: true })
|
||||
id: number;
|
||||
@prop({ required: true })
|
||||
count: number;
|
||||
}
|
||||
import { Reward, HeroReward, HeroScore } from '../domain/battleField/pvp';
|
||||
|
||||
class HeroReward {
|
||||
@index({ roleId: 1, seasonNum: 1 })
|
||||
export default class PvpSeasonResult extends BaseModel {
|
||||
|
||||
@prop({ required: true })
|
||||
hid: number;
|
||||
@prop({ required: true })
|
||||
id: number;
|
||||
@prop({ required: true })
|
||||
count: number;
|
||||
}
|
||||
export class HeroScores {
|
||||
@prop({ required: true })
|
||||
hid: number;
|
||||
@prop({ required: true })
|
||||
score: number;
|
||||
@prop({ required: true })
|
||||
goodId: number;
|
||||
@prop({ required: true })
|
||||
count: number;
|
||||
}
|
||||
|
||||
export interface pvpUpdate {
|
||||
rankGoods?:Array<Reward>;
|
||||
oldSeasonData?: SeasonData;
|
||||
show?: boolean;
|
||||
heroGoods?:Array<HeroReward>;
|
||||
}
|
||||
|
||||
class SeasonData {
|
||||
@prop({ required: true })
|
||||
score: number;
|
||||
|
||||
@prop({ required: true })
|
||||
pLv: number;
|
||||
|
||||
@prop({ required: true, type:HeroScores, default:[] })
|
||||
heroScores: HeroScores[];
|
||||
roleId: string;
|
||||
|
||||
@prop({ required: true })
|
||||
seasonNum: number;
|
||||
|
||||
@prop({ required: true })
|
||||
challengeCnt: number;
|
||||
|
||||
@prop({ required: true })
|
||||
challengeRefTime: number;
|
||||
|
||||
|
||||
@prop({ required: true })
|
||||
seasonEndTime: number;
|
||||
|
||||
@prop({ required: true })
|
||||
score: number;
|
||||
|
||||
@prop({ required: true, type: () => HeroScore, default:[] })
|
||||
heroScores: HeroScore[];
|
||||
|
||||
@prop({ required: true })
|
||||
rankLv: number;
|
||||
|
||||
@prop({ required: true })
|
||||
refOppCnt:number;
|
||||
}
|
||||
|
||||
@index({ roleId: 1 })
|
||||
export default class PvpSeasonResult extends BaseModel {
|
||||
@prop({ required: true })
|
||||
roleId: string;
|
||||
|
||||
@prop({ required: true, type: SeasonData, _id: false})
|
||||
oldSeasonData: SeasonData;
|
||||
|
||||
@prop({ required: true, default: true })
|
||||
show: boolean;
|
||||
|
||||
@prop({ required: true, type: HeroReward, default: [], _id: false})
|
||||
heroGoods: Array<HeroReward>;
|
||||
@prop({ required: true, type: () => HeroReward, default: [], _id: false})
|
||||
heroGoods: HeroReward[];
|
||||
|
||||
@prop({ required: true, type: Reward, default: [], _id: false})
|
||||
rankGoods: Array<Reward>;
|
||||
rankGoods: Reward[];
|
||||
|
||||
public static async updatePvpSeasonResult(roleId: string, update: pvpUpdate , lean = true) {
|
||||
let result: PvpSeasonResultType = await PvpSeasonResultModel.findOneAndUpdate({roleId}, {$set: update}, {upsert: true, new: true}).lean(lean);
|
||||
@prop({ required: true })
|
||||
newScore: number;
|
||||
|
||||
@prop({ required: true, type: () => HeroScore, default:[] })
|
||||
newHeroScores: HeroScore[];
|
||||
|
||||
public static async updatePvpSeasonResult(roleId: string, seasonNum: number, update: PvpSeasonResultUpdate , lean = true) {
|
||||
let result: PvpSeasonResultType = await PvpSeasonResultModel.findOneAndUpdate({roleId, seasonNum}, {$set: update}, {upsert: true, new: true}).lean(lean);
|
||||
return result;
|
||||
}
|
||||
public static async getPvpSeasonResult(roleId: string, lean = true) {
|
||||
let result: PvpSeasonResultType = await PvpSeasonResultModel.findOne({roleId}).lean(lean);
|
||||
public static async getPvpSeasonResult(roleId: string, seasonNum: number, lean = true) {
|
||||
let result: PvpSeasonResultType = await PvpSeasonResultModel.findOne({ roleId, seasonNum }).lean(lean);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
export const PvpSeasonResultModel = getModelForClass(PvpSeasonResult);
|
||||
|
||||
export interface PvpSeasonResultType extends Pick<DocumentType<PvpSeasonResult>, keyof PvpSeasonResult> { };
|
||||
export interface PvpSeasonResultType extends Pick<DocumentType<PvpSeasonResult>, keyof PvpSeasonResult> { };
|
||||
export type PvpSeasonResultUpdate = Partial<PvpSeasonResultType>;
|
||||
@@ -732,6 +732,14 @@ export default class Role extends BaseModel {
|
||||
const role: RoleType = await RoleModel.findOneAndUpdate({ roleId }, { $addToSet: { guide: { $each: ids } } }, { new: true }).lean();
|
||||
return role;
|
||||
}
|
||||
|
||||
// 用于远征匹配
|
||||
public static async findByCeScale(min: number, max: number) {
|
||||
const result: RoleType[] = await RoleModel.find({ topLineupCe: { $lte: max, $gte: min } })
|
||||
.populate('topLineup.hero')
|
||||
.sort({ updatedAt: -1 }).limit(100).lean({ getters: true, virtuals: true });
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
export const RoleModel = getModelForClass(Role);
|
||||
|
||||
@@ -6,17 +6,23 @@ import { COUNTER } from '../consts';
|
||||
@index({ id: 1 })
|
||||
@index({ seasonNum: 1 })
|
||||
export default class PVPConfig extends BaseModel {
|
||||
@prop({ required: true, default: 1 })
|
||||
id: number;
|
||||
@prop({ required: true })
|
||||
warId: number; // 地图
|
||||
|
||||
@prop({ required: true, default: 1 })
|
||||
seasonNum: number; // 赛季
|
||||
@prop({ required: true })
|
||||
seasonEndTime: number; //赛季结束的时间
|
||||
@prop({ required: false })
|
||||
settleGuildWeeklyTime: number;
|
||||
|
||||
@prop({ required: true })
|
||||
seasonStartTime: number; // 赛季开始时间
|
||||
|
||||
@prop({ required: true })
|
||||
seasonRewardTime: number; // 结算奖励时间
|
||||
|
||||
@prop({ required: true })
|
||||
seasonEndTime: number; // 赛季结束的时间
|
||||
|
||||
@prop({ required: true })
|
||||
hasSettleReward: boolean; // 赛季结束的时间
|
||||
|
||||
|
||||
public static async findCurPVPConfig() {
|
||||
let seasonNum = await CounterModel.getCounter(COUNTER.PVP_SEASON_NUM);
|
||||
const result: PVPConfigType = await PVPConfigModel.findOne({ seasonNum }).lean(true);
|
||||
@@ -28,13 +34,19 @@ export default class PVPConfig extends BaseModel {
|
||||
return result;
|
||||
}
|
||||
|
||||
public static async createPVPConfig(seasonNum: number, seasonEndTime: number, warId: number) {
|
||||
const result: PVPConfigType = await PVPConfigModel.findOneAndUpdate({ seasonNum }, { warId, seasonEndTime }, { upsert: true, new: true }).lean(true);
|
||||
public static async createPVPConfig(seasonNum: number, seasonStartTime: number, seasonRewardTime: number, seasonEndTime: number) {
|
||||
const result: PVPConfigType = await PVPConfigModel.findOneAndUpdate({ seasonNum }, { seasonStartTime, seasonRewardTime, seasonEndTime, hasSettleReward: false }, { upsert: true, new: true }).lean(true);
|
||||
return result;
|
||||
}
|
||||
|
||||
public static async updatePVPConfig(seasonNum: number, update: { warId?: number, settleGuildWeeklyTime?: number }) {
|
||||
const result: PVPConfigType = await PVPConfigModel.findOneAndUpdate({ seasonNum }, update, { new: true }).lean(true);
|
||||
public static async setReward(seasonNum: number) {
|
||||
const result: PVPConfigType = await PVPConfigModel.findOneAndUpdate({ seasonNum }, { hasSettleReward: true }, { new: true }).lean(true);
|
||||
return result;
|
||||
}
|
||||
|
||||
public static async setCurPvpConfig(update: PVPConfigUpdate) {
|
||||
let seasonNum = await CounterModel.getCounter(COUNTER.PVP_SEASON_NUM);
|
||||
const result: PVPConfigType = await PVPConfigModel.findOneAndUpdate({ seasonNum }, update).lean(true);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -43,4 +55,5 @@ export const PVPConfigModel = getModelForClass(PVPConfig);
|
||||
|
||||
export interface PVPConfigType extends Pick<DocumentType<PVPConfig>, keyof PVPConfig> {
|
||||
id: number;
|
||||
};
|
||||
};
|
||||
export type PVPConfigUpdate = Partial<PVPConfigType>; // 将所有字段变成可选项
|
||||
|
||||
214
shared/domain/battleField/pvp.ts
Normal file
214
shared/domain/battleField/pvp.ts
Normal file
@@ -0,0 +1,214 @@
|
||||
import { prop, Ref, mongoose } from '@typegoose/typegoose';
|
||||
import Hero, { } from '../../db/Hero';
|
||||
import { PvpDefenseType } from '../../db/PvpDefense';
|
||||
import PvpHistoryOpp from '../../db/PvpHistoryOpp';
|
||||
import { PvpSeasonResultType } from '../../db/PvpSeasonResult';
|
||||
import { RewardInter } from '../../pubUtils/interface';
|
||||
|
||||
|
||||
// 防守阵容武将
|
||||
export class DefenseHero {
|
||||
@prop({ required: true })
|
||||
actorId: number; // 武将id
|
||||
@prop({ required: true })
|
||||
ai: number; // ai逻辑,1-进攻型 2-防守型
|
||||
@prop({ required: true })
|
||||
dataId: number;
|
||||
@prop({ required: true })
|
||||
order: number;
|
||||
@prop({ ref: 'Hero', type: mongoose.Schema.Types.ObjectId })
|
||||
hero: Ref<Hero>;
|
||||
}
|
||||
|
||||
// 防守阵容
|
||||
export class Defense {
|
||||
@prop({ required: true })
|
||||
warId: number;
|
||||
@prop({ required: true })
|
||||
buff: number;
|
||||
@prop({ required: true, type: DefenseHero, _id: false })
|
||||
heroes: DefenseHero[];
|
||||
@prop({ required: true })
|
||||
score: number; // 防守阵容的总军功
|
||||
@prop({ required: true })
|
||||
pLv: number; // 防守阵容的等级
|
||||
}
|
||||
|
||||
// 挑战阵容武将
|
||||
export class AttackHero {
|
||||
@prop({ required: true })
|
||||
actorId: number; // 武将id
|
||||
@prop({ required: true })
|
||||
order: number;
|
||||
}
|
||||
|
||||
// 挑战阵容
|
||||
export class Attack {
|
||||
@prop({ required: true, type: AttackHero, _id: false })
|
||||
heroes: AttackHero[];
|
||||
@prop({ required: true })
|
||||
score: number; // 防守阵容的总军功
|
||||
@prop({ required: true })
|
||||
pLv: number; // 防守阵容的等级
|
||||
}
|
||||
|
||||
// 两个阵容中的武将的分别的战力
|
||||
export class LineupCe {
|
||||
@prop({ required: true })
|
||||
hid: number; // 武将id
|
||||
@prop({ required: true })
|
||||
ce: number; // 战力
|
||||
}
|
||||
|
||||
export class OppPlayer {
|
||||
@prop({ required: true })
|
||||
roleId: string;
|
||||
@prop({ ref: 'PvpHistoryOpp', type: mongoose.Schema.Types.ObjectId })
|
||||
oppDef: Ref<PvpHistoryOpp>;
|
||||
@prop({ required: true })
|
||||
pos: number;
|
||||
@prop({ required: true })
|
||||
isRobot: boolean;
|
||||
}
|
||||
|
||||
export class HeroScore {
|
||||
@prop({ required: true })
|
||||
hid: number;
|
||||
@prop({ required: true })
|
||||
score: number;
|
||||
}
|
||||
|
||||
export class Reward {
|
||||
@prop({ required: true })
|
||||
id: number;
|
||||
@prop({ required: true })
|
||||
count: number;
|
||||
}
|
||||
|
||||
export class HeroReward {
|
||||
@prop({ required: true })
|
||||
hid: number;
|
||||
@prop({ required: true })
|
||||
id: number;
|
||||
@prop({ required: true })
|
||||
count: number;
|
||||
}
|
||||
|
||||
export class OppPlayerReturn {
|
||||
pos: number;
|
||||
roleId: string;
|
||||
roleName: string;
|
||||
head: number;
|
||||
frame: number;
|
||||
spine: number;
|
||||
lv: number;
|
||||
pLv: number;
|
||||
defCe: number;
|
||||
rankLv: number;
|
||||
addScore: number;
|
||||
plusScore: number;
|
||||
}
|
||||
|
||||
// 防守阵容武将
|
||||
export class DefenseHeroReturn {
|
||||
actorId: number; // 武将id
|
||||
ai: number; // ai逻辑,1-进攻型 2-防守型
|
||||
dataId: number;
|
||||
order: number;
|
||||
}
|
||||
|
||||
export class DefenseLineupReturn {
|
||||
warId: number;
|
||||
buff: number;
|
||||
heroes: DefenseHeroReturn[];
|
||||
score: number;
|
||||
pLv: number;
|
||||
ce: number;
|
||||
}
|
||||
|
||||
export class AttackLineupReturn {
|
||||
warId: number;
|
||||
buff: number;
|
||||
heroes: AttackHero[];
|
||||
score: number;
|
||||
pLv: number;
|
||||
ce: number;
|
||||
}
|
||||
|
||||
export class heroScoreReturn extends HeroScore {
|
||||
isDefense: boolean;
|
||||
}
|
||||
|
||||
export class SeasonDataReturn {
|
||||
score: number;
|
||||
heroScores: HeroScore[];
|
||||
seasonNum: number;
|
||||
seasonEndTime: number;
|
||||
rankLv: number;
|
||||
|
||||
constructor(pvpSeasonResult: PvpSeasonResultType) {
|
||||
this.score = pvpSeasonResult.score;
|
||||
this.heroScores = pvpSeasonResult.heroScores;
|
||||
this.seasonNum = pvpSeasonResult.seasonNum;
|
||||
this.seasonEndTime = pvpSeasonResult.seasonEndTime;
|
||||
this.rankLv = pvpSeasonResult.rankLv;
|
||||
}
|
||||
}
|
||||
|
||||
export class PvpSeasonResultRecord {
|
||||
oldSeasonData: SeasonDataReturn;
|
||||
heroGoods: HeroReward[];
|
||||
rankGoods: RewardInter[];
|
||||
constructor(pvpSeasonResult: PvpSeasonResultType) {
|
||||
this.oldSeasonData = new SeasonDataReturn(pvpSeasonResult);
|
||||
this.heroGoods = pvpSeasonResult.heroGoods;
|
||||
this.rankGoods = pvpSeasonResult.rankGoods;
|
||||
}
|
||||
}
|
||||
|
||||
export class PvpDataReturn {
|
||||
seasonNum: number;
|
||||
seasonEndTime: number;
|
||||
myRank: number = 0;
|
||||
oppPlayers: OppPlayerReturn[] = [];
|
||||
defense: DefenseLineupReturn = null;
|
||||
attack: AttackLineupReturn = null;
|
||||
score: number = 0;
|
||||
winStreakNum: number = 0;
|
||||
refOppCnt: number;
|
||||
setAttackCnt: number;
|
||||
challengeCnt: number;
|
||||
challengeRefTime: number;
|
||||
receiveBox: number[] = [];
|
||||
hisScore: number = 0;
|
||||
heroScores: heroScoreReturn[] = [];
|
||||
isFirstEntry: boolean = false;
|
||||
resultRecord: PvpSeasonResultRecord;
|
||||
|
||||
constructor(pvpDefense: PvpDefenseType) {
|
||||
this.score = pvpDefense.score;
|
||||
this.winStreakNum = pvpDefense.winStreakNum;
|
||||
this.receiveBox = pvpDefense.receivedBox;
|
||||
this.hisScore = pvpDefense.hisScore;
|
||||
// this.oppPlayers
|
||||
// this.heroScores
|
||||
|
||||
}
|
||||
|
||||
setOppPlayers(oppPlayers: OppPlayerReturn[]) {
|
||||
this.oppPlayers = oppPlayers;
|
||||
}
|
||||
|
||||
setMyRank(rankLv: number) {
|
||||
this.myRank = rankLv;
|
||||
}
|
||||
|
||||
setPvpConfig(seasonNum: number, seasonEndTime: number) {
|
||||
this.seasonNum = seasonNum;
|
||||
this.seasonEndTime = seasonEndTime;
|
||||
}
|
||||
|
||||
setPvpSeasonResult(pvpSeasonResult: PvpSeasonResultType) {
|
||||
this.resultRecord = new PvpSeasonResultRecord(pvpSeasonResult);
|
||||
}
|
||||
}
|
||||
@@ -41,8 +41,8 @@ export class PvpHeroInfo {
|
||||
this.quality = hero.quality;
|
||||
}
|
||||
|
||||
setRobotInfo(warjson: DicWarJson, lv: number, initialStar: number, quality: number) {
|
||||
this.actorId = warjson.actorId;
|
||||
setRobotInfo(warjson: DicWarJson, actorId: number, lv: number, initialStar: number, quality: number) {
|
||||
this.actorId = actorId;
|
||||
this.skinId = warjson.actorId;
|
||||
this.actorName = warjson.actorName;
|
||||
this.star = initialStar;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { HeroScores } from "../../db/PvpHistoryOpp";
|
||||
import { HeroScore } from "../../domain/battleField/pvp";
|
||||
|
||||
export class TaskParam {
|
||||
star?: number;
|
||||
@@ -17,7 +17,7 @@ export class TaskParam {
|
||||
dailyType?: number;
|
||||
point?: number;
|
||||
gid?: number;
|
||||
heroScores?: HeroScores[];
|
||||
heroScores?: HeroScore[];
|
||||
rankLv?: number;
|
||||
title?: number;
|
||||
job?: number;
|
||||
|
||||
@@ -38,7 +38,6 @@ import { dicHeroScroll, preHeroScroll, loadHeroScroll } from './dictionary/DicHe
|
||||
import { dicPvpOpponent, loadPvpOpponent } from './dictionary/DicPvpOpponent';
|
||||
import { dicPvpTeamLevel, loadPvpTeamLevel } from './dictionary/DicPvpTeamLevel';
|
||||
import { dicPvpRefreshConsume, maxPvpRefreshCnt, loadPvpRefreshConsume } from './dictionary/DicPvpRefreshConsume';
|
||||
import { dicGkPvp, dicGkPvps, loadGkPvp } from './dictionary/DicGkPvp';
|
||||
import { dicHeroRewads, loadPvpHeroReward } from './dictionary/DicPvpHeroReward';
|
||||
import { dicRankRewads, dicRankMax, loadPvpRankReward } from './dictionary/DicPvpRankReward';
|
||||
import { dicPvpBoxs, loadPvpBox } from './dictionary/DicPvpBox';
|
||||
@@ -153,8 +152,6 @@ export const gameData = {
|
||||
pvpWar: dicWarPvp,
|
||||
pvpRefreshConsume: dicPvpRefreshConsume,
|
||||
maxPvpRefreshCnt: maxPvpRefreshCnt,
|
||||
pvpGk: dicGkPvp,
|
||||
pvpGks: dicGkPvps,
|
||||
pvpHeroRewards: dicHeroRewads,
|
||||
pvpRankRewards: dicRankRewads,
|
||||
pvpBoxs: dicPvpBoxs,
|
||||
@@ -450,21 +447,22 @@ export function getPLvByScore(score: number) {
|
||||
return lv;
|
||||
}
|
||||
|
||||
export function getPvpGkByWarId(warId: number) {
|
||||
return gameData.pvpGk.get(warId);
|
||||
export function getPvpHeroRewardsByScore(score: number) {
|
||||
for (let item of gameData.pvpHeroRewards) {
|
||||
if ((item.max >= score || item.max == -1) && score >= item.min) {
|
||||
return item;
|
||||
}
|
||||
}
|
||||
return null
|
||||
}
|
||||
|
||||
export function getPvpGkWarIds() {
|
||||
let warIds = gameData.pvpGks;
|
||||
return warIds;
|
||||
}
|
||||
|
||||
export function getPvpHeroRewards() {
|
||||
return gameData.pvpHeroRewards;
|
||||
}
|
||||
|
||||
export function getPvpRankRewards() {
|
||||
return gameData.pvpRankRewards;
|
||||
export function getPvpRankRewardsByRank(rankLv: number) {
|
||||
for (let item of gameData.pvpRankRewards) {
|
||||
if ((item.max >= rankLv || item.max == -1) && rankLv >= item.min) {
|
||||
return item;
|
||||
}
|
||||
}
|
||||
return gameData.pvpRankMax.max;
|
||||
}
|
||||
|
||||
export function getPvpBoxs() {
|
||||
@@ -876,7 +874,6 @@ function loadDatas() {
|
||||
loadPvpOpponent();
|
||||
loadPvpTeamLevel();
|
||||
loadPvpRefreshConsume();
|
||||
loadGkPvp();
|
||||
loadPvpHeroReward();
|
||||
loadPvpRankReward();
|
||||
loadPvpBox();
|
||||
|
||||
@@ -1,23 +0,0 @@
|
||||
import { readFileAndParse } from '../util'
|
||||
import { FILENAME } from '../../consts'
|
||||
|
||||
export interface DicGkPvp {
|
||||
readonly war_id: number;
|
||||
readonly dispatchJsonId: number;
|
||||
readonly bg_img_id: number;
|
||||
readonly warType: number;
|
||||
}
|
||||
|
||||
export const dicGkPvp = new Map<number, DicGkPvp>();
|
||||
export const dicGkPvps = new Array<number>();
|
||||
export function loadGkPvp() {
|
||||
dicGkPvp.clear();
|
||||
dicGkPvps.splice(0, dicGkPvps.length);
|
||||
let arr = readFileAndParse(FILENAME.DIC_GK_PVP);
|
||||
|
||||
arr.forEach(o => {
|
||||
dicGkPvp.set(o.war_id, o);
|
||||
dicGkPvps.push(o.war_id);
|
||||
});
|
||||
arr = undefined;
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
// 关卡表
|
||||
import {decodeArrayListStr, readWarJsonFileAndParse} from '../util'
|
||||
import {decodeArrayListStr, parseNumberList, readWarJsonFileAndParse} from '../util'
|
||||
|
||||
export interface DicWarJson {
|
||||
|
||||
@@ -47,6 +47,8 @@ export interface DicWarJson {
|
||||
readonly callSkillData: string;
|
||||
// 敌军数量
|
||||
readonly enemyCount: number;
|
||||
// pvp中随机敌军
|
||||
readonly randomEnemy: number[];
|
||||
}
|
||||
|
||||
export const dicWarJson = new Map<number, Array<DicWarJson>>();
|
||||
@@ -63,6 +65,7 @@ export function loadWarJson() {
|
||||
if(o.relation == 2) enemyCount++;
|
||||
});
|
||||
arr.forEach(o => {
|
||||
o.randomEnemy = parseNumberList(o.randomEnemy);
|
||||
o.enemyCount = enemyCount;
|
||||
warjson.push(o);
|
||||
});
|
||||
|
||||
@@ -29,20 +29,6 @@ export interface SclResultInter {
|
||||
position: SclPosInter[]
|
||||
}
|
||||
|
||||
// pvp对手返回
|
||||
export interface oppPlayersInter {
|
||||
pos: number; // 对手位置
|
||||
roleId: string; // 对手玩家id
|
||||
roleName: string; // 对手玩家名
|
||||
head: number; // 头像
|
||||
frame: number; // 相框
|
||||
spine: number; // 形象
|
||||
pLv: number; // 对手队伍等级
|
||||
defCe: number; // 防守阵容战力
|
||||
addScore: number; // 战胜后可获军功
|
||||
plusScore: number; // 连胜加成军功
|
||||
rankLv: number;
|
||||
}
|
||||
|
||||
export interface pvpEndParamInter {
|
||||
hid: number;
|
||||
|
||||
44
shared/resource/jsons/dic_zyz_pvp_difficultRatio.json
Normal file
44
shared/resource/jsons/dic_zyz_pvp_difficultRatio.json
Normal file
@@ -0,0 +1,44 @@
|
||||
[
|
||||
{
|
||||
"id": 1,
|
||||
"teamLineupMin": 0,
|
||||
"teamLineupMax": 500,
|
||||
"value": 10000,
|
||||
"enemyLv": 10
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"teamLineupMin": 501,
|
||||
"teamLineupMax": 1020,
|
||||
"value": 15000,
|
||||
"enemyLv": 15
|
||||
},
|
||||
{
|
||||
"id": 3,
|
||||
"teamLineupMin": 1021,
|
||||
"teamLineupMax": 1560,
|
||||
"value": 20000,
|
||||
"enemyLv": 20
|
||||
},
|
||||
{
|
||||
"id": 4,
|
||||
"teamLineupMin": 1561,
|
||||
"teamLineupMax": 2120,
|
||||
"value": 25000,
|
||||
"enemyLv": 25
|
||||
},
|
||||
{
|
||||
"id": 5,
|
||||
"teamLineupMin": 2121,
|
||||
"teamLineupMax": 2700,
|
||||
"value": 30000,
|
||||
"enemyLv": 30
|
||||
},
|
||||
{
|
||||
"id": 6,
|
||||
"teamLineupMin": 2701,
|
||||
"teamLineupMax": 3000,
|
||||
"value": 35000,
|
||||
"enemyLv": 35
|
||||
}
|
||||
]
|
||||
@@ -17,7 +17,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4501,
|
||||
@@ -37,7 +38,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4501,
|
||||
@@ -57,7 +59,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4501,
|
||||
@@ -77,7 +80,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4501,
|
||||
@@ -97,7 +101,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4501,
|
||||
@@ -117,7 +122,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4501,
|
||||
@@ -137,7 +143,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4501,
|
||||
@@ -157,7 +164,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4501,
|
||||
@@ -177,12 +185,13 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4501,
|
||||
"actorName": "曹操",
|
||||
"actorId": 301,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2001,
|
||||
"relation": 2,
|
||||
"outIndex": 0,
|
||||
@@ -193,16 +202,17 @@
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "1&3000|2&600|4&250|5&250|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0",
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "301&306&307"
|
||||
},
|
||||
{
|
||||
"warId": 4501,
|
||||
"actorName": "郭嘉",
|
||||
"actorId": 305,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2002,
|
||||
"relation": 2,
|
||||
"outIndex": 1,
|
||||
@@ -213,16 +223,17 @@
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "1&5000|2&400|4&600|5&600|9&0|10&10000|11&30000|12&10000|13&0|14&20000|18&0",
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "305&312"
|
||||
},
|
||||
{
|
||||
"warId": 4501,
|
||||
"actorName": "张飞",
|
||||
"actorId": 317,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2003,
|
||||
"relation": 2,
|
||||
"outIndex": 2,
|
||||
@@ -233,16 +244,17 @@
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "1&2500|2&700|4&200|5&200|9&0|10&20000|11&10000|12&0|13&10000|14&0|18&0",
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "317&314&318&320&321"
|
||||
},
|
||||
{
|
||||
"warId": 4501,
|
||||
"actorName": "黄忠",
|
||||
"actorId": 321,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2004,
|
||||
"relation": 2,
|
||||
"outIndex": 3,
|
||||
@@ -253,16 +265,17 @@
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "1&4000|2&500|4&300|5&300|9&10000|10&0|11&0|12&0|13&5000|14&0|18&0",
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "321&333&334&335"
|
||||
},
|
||||
{
|
||||
"warId": 4501,
|
||||
"actorName": "华佗",
|
||||
"actorId": 346,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2005,
|
||||
"relation": 2,
|
||||
"outIndex": 4,
|
||||
@@ -273,11 +286,12 @@
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "1&3500|2&500|4&400|5&400|9&0|10&0|11&0|12&0|13&0|14&10000|18&0",
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "346&"
|
||||
},
|
||||
{
|
||||
"warId": 4501,
|
||||
@@ -297,7 +311,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4501,
|
||||
@@ -317,7 +332,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4501,
|
||||
@@ -337,7 +353,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "340&341&342"
|
||||
},
|
||||
{
|
||||
"warId": 4501,
|
||||
@@ -357,6 +374,7 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
}
|
||||
]
|
||||
@@ -7,9 +7,9 @@
|
||||
"relation": 0,
|
||||
"outIndex": 0,
|
||||
"dirction": 2,
|
||||
"x": 6,
|
||||
"y": 8,
|
||||
"var": 0,
|
||||
"x": 4,
|
||||
"y": 6,
|
||||
"var": 501,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
@@ -17,7 +17,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4502,
|
||||
@@ -27,9 +28,9 @@
|
||||
"relation": 0,
|
||||
"outIndex": 1,
|
||||
"dirction": 2,
|
||||
"x": 7,
|
||||
"y": 8,
|
||||
"var": 1,
|
||||
"x": 5,
|
||||
"y": 6,
|
||||
"var": 502,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
@@ -37,7 +38,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4502,
|
||||
@@ -47,9 +49,9 @@
|
||||
"relation": 0,
|
||||
"outIndex": 2,
|
||||
"dirction": 2,
|
||||
"x": 7,
|
||||
"y": 7,
|
||||
"var": 2,
|
||||
"x": 5,
|
||||
"y": 5,
|
||||
"var": 503,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
@@ -57,7 +59,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4502,
|
||||
@@ -67,9 +70,9 @@
|
||||
"relation": 0,
|
||||
"outIndex": 3,
|
||||
"dirction": 2,
|
||||
"x": 6,
|
||||
"y": 6,
|
||||
"var": 3,
|
||||
"x": 4,
|
||||
"y": 4,
|
||||
"var": 504,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
@@ -77,7 +80,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4502,
|
||||
@@ -87,9 +91,9 @@
|
||||
"relation": 0,
|
||||
"outIndex": 4,
|
||||
"dirction": 2,
|
||||
"x": 7,
|
||||
"y": 6,
|
||||
"var": 4,
|
||||
"x": 5,
|
||||
"y": 4,
|
||||
"var": 505,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
@@ -97,7 +101,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4502,
|
||||
@@ -107,9 +112,9 @@
|
||||
"relation": 0,
|
||||
"outIndex": 5,
|
||||
"dirction": 2,
|
||||
"x": 5,
|
||||
"y": 8,
|
||||
"var": 5,
|
||||
"x": 3,
|
||||
"y": 6,
|
||||
"var": 506,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
@@ -117,7 +122,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4502,
|
||||
@@ -127,9 +133,9 @@
|
||||
"relation": 0,
|
||||
"outIndex": 6,
|
||||
"dirction": 2,
|
||||
"x": 5,
|
||||
"y": 7,
|
||||
"var": 6,
|
||||
"x": 3,
|
||||
"y": 5,
|
||||
"var": 507,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
@@ -137,7 +143,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4502,
|
||||
@@ -147,9 +154,9 @@
|
||||
"relation": 0,
|
||||
"outIndex": 7,
|
||||
"dirction": 2,
|
||||
"x": 6,
|
||||
"y": 7,
|
||||
"var": 7,
|
||||
"x": 4,
|
||||
"y": 5,
|
||||
"var": 508,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
@@ -157,7 +164,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4502,
|
||||
@@ -167,9 +175,9 @@
|
||||
"relation": 0,
|
||||
"outIndex": 8,
|
||||
"dirction": 2,
|
||||
"x": 5,
|
||||
"y": 6,
|
||||
"var": 8,
|
||||
"x": 3,
|
||||
"y": 4,
|
||||
"var": 509,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
@@ -177,107 +185,113 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4502,
|
||||
"actorName": "曹操",
|
||||
"actorId": 301,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2001,
|
||||
"relation": 2,
|
||||
"outIndex": 0,
|
||||
"dirction": 1,
|
||||
"x": 13,
|
||||
"y": 8,
|
||||
"var": 2001,
|
||||
"x": 12,
|
||||
"y": 6,
|
||||
"var": 1501,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "1&3000|2&600|4&250|5&250|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0",
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4502,
|
||||
"actorName": "郭嘉",
|
||||
"actorId": 305,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2002,
|
||||
"relation": 2,
|
||||
"outIndex": 1,
|
||||
"dirction": 1,
|
||||
"x": 14,
|
||||
"y": 8,
|
||||
"var": 2002,
|
||||
"x": 13,
|
||||
"y": 6,
|
||||
"var": 1502,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "1&5000|2&400|4&600|5&600|9&0|10&10000|11&30000|12&10000|13&0|14&20000|18&0",
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "305&312"
|
||||
},
|
||||
{
|
||||
"warId": 4502,
|
||||
"actorName": "张飞",
|
||||
"actorId": 317,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2003,
|
||||
"relation": 2,
|
||||
"outIndex": 2,
|
||||
"dirction": 1,
|
||||
"x": 13,
|
||||
"y": 7,
|
||||
"var": 2003,
|
||||
"y": 5,
|
||||
"var": 1503,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "1&2500|2&700|4&200|5&200|9&0|10&20000|11&10000|12&0|13&10000|14&0|18&0",
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "317&314&318&320&321"
|
||||
},
|
||||
{
|
||||
"warId": 4502,
|
||||
"actorName": "黄忠",
|
||||
"actorId": 321,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2004,
|
||||
"relation": 2,
|
||||
"outIndex": 3,
|
||||
"dirction": 1,
|
||||
"x": 12,
|
||||
"y": 6,
|
||||
"var": 2004,
|
||||
"x": 11,
|
||||
"y": 4,
|
||||
"var": 1504,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "1&4000|2&500|4&300|5&300|9&10000|10&0|11&0|12&0|13&5000|14&0|18&0",
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "321&333&334&335"
|
||||
},
|
||||
{
|
||||
"warId": 4502,
|
||||
"actorName": "华佗",
|
||||
"actorId": 346,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2005,
|
||||
"relation": 2,
|
||||
"outIndex": 4,
|
||||
"dirction": 1,
|
||||
"x": 13,
|
||||
"y": 6,
|
||||
"var": 2005,
|
||||
"x": 12,
|
||||
"y": 4,
|
||||
"var": 1505,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "1&3500|2&500|4&400|5&400|9&0|10&0|11&0|12&0|13&0|14&10000|18&0",
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4502,
|
||||
@@ -287,9 +301,9 @@
|
||||
"relation": 2,
|
||||
"outIndex": 5,
|
||||
"dirction": 1,
|
||||
"x": 12,
|
||||
"y": 8,
|
||||
"var": 2006,
|
||||
"x": 13,
|
||||
"y": 4,
|
||||
"var": 1506,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
@@ -297,7 +311,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "321&333&334&335"
|
||||
},
|
||||
{
|
||||
"warId": 4502,
|
||||
@@ -307,9 +322,9 @@
|
||||
"relation": 2,
|
||||
"outIndex": 6,
|
||||
"dirction": 1,
|
||||
"x": 12,
|
||||
"y": 7,
|
||||
"var": 2007,
|
||||
"x": 11,
|
||||
"y": 6,
|
||||
"var": 1507,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
@@ -317,7 +332,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4502,
|
||||
@@ -327,9 +343,9 @@
|
||||
"relation": 2,
|
||||
"outIndex": 7,
|
||||
"dirction": 1,
|
||||
"x": 14,
|
||||
"y": 7,
|
||||
"var": 2008,
|
||||
"x": 11,
|
||||
"y": 5,
|
||||
"var": 1508,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
@@ -337,7 +353,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "340&341&342"
|
||||
},
|
||||
{
|
||||
"warId": 4502,
|
||||
@@ -347,9 +364,9 @@
|
||||
"relation": 2,
|
||||
"outIndex": 8,
|
||||
"dirction": 1,
|
||||
"x": 14,
|
||||
"y": 6,
|
||||
"var": 2009,
|
||||
"x": 12,
|
||||
"y": 5,
|
||||
"var": 1509,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
@@ -357,6 +374,7 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "301&306&307"
|
||||
}
|
||||
]
|
||||
@@ -7,8 +7,8 @@
|
||||
"relation": 0,
|
||||
"outIndex": 0,
|
||||
"dirction": 2,
|
||||
"x": 2,
|
||||
"y": 6,
|
||||
"x": 6,
|
||||
"y": 8,
|
||||
"var": 0,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -17,7 +17,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4503,
|
||||
@@ -27,8 +28,8 @@
|
||||
"relation": 0,
|
||||
"outIndex": 1,
|
||||
"dirction": 2,
|
||||
"x": 3,
|
||||
"y": 6,
|
||||
"x": 7,
|
||||
"y": 8,
|
||||
"var": 1,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -37,7 +38,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4503,
|
||||
@@ -47,8 +49,8 @@
|
||||
"relation": 0,
|
||||
"outIndex": 2,
|
||||
"dirction": 2,
|
||||
"x": 4,
|
||||
"y": 6,
|
||||
"x": 7,
|
||||
"y": 7,
|
||||
"var": 2,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -57,7 +59,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4503,
|
||||
@@ -67,8 +70,8 @@
|
||||
"relation": 0,
|
||||
"outIndex": 3,
|
||||
"dirction": 2,
|
||||
"x": 2,
|
||||
"y": 5,
|
||||
"x": 6,
|
||||
"y": 6,
|
||||
"var": 3,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -77,7 +80,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4503,
|
||||
@@ -87,8 +91,8 @@
|
||||
"relation": 0,
|
||||
"outIndex": 4,
|
||||
"dirction": 2,
|
||||
"x": 3,
|
||||
"y": 5,
|
||||
"x": 7,
|
||||
"y": 6,
|
||||
"var": 4,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -97,7 +101,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4503,
|
||||
@@ -107,8 +112,8 @@
|
||||
"relation": 0,
|
||||
"outIndex": 5,
|
||||
"dirction": 2,
|
||||
"x": 4,
|
||||
"y": 5,
|
||||
"x": 5,
|
||||
"y": 8,
|
||||
"var": 5,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -117,7 +122,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4503,
|
||||
@@ -127,8 +133,8 @@
|
||||
"relation": 0,
|
||||
"outIndex": 6,
|
||||
"dirction": 2,
|
||||
"x": 2,
|
||||
"y": 4,
|
||||
"x": 5,
|
||||
"y": 7,
|
||||
"var": 6,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -137,7 +143,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4503,
|
||||
@@ -147,8 +154,8 @@
|
||||
"relation": 0,
|
||||
"outIndex": 7,
|
||||
"dirction": 2,
|
||||
"x": 3,
|
||||
"y": 4,
|
||||
"x": 6,
|
||||
"y": 7,
|
||||
"var": 7,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -157,7 +164,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4503,
|
||||
@@ -167,8 +175,8 @@
|
||||
"relation": 0,
|
||||
"outIndex": 8,
|
||||
"dirction": 2,
|
||||
"x": 4,
|
||||
"y": 4,
|
||||
"x": 5,
|
||||
"y": 6,
|
||||
"var": 8,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -177,107 +185,113 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4503,
|
||||
"actorName": "曹操",
|
||||
"actorId": 301,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2001,
|
||||
"relation": 2,
|
||||
"outIndex": 0,
|
||||
"dirction": 1,
|
||||
"x": 11,
|
||||
"y": 6,
|
||||
"x": 13,
|
||||
"y": 8,
|
||||
"var": 2001,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "1&3000|2&600|4&250|5&250|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0",
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "301&306&307"
|
||||
},
|
||||
{
|
||||
"warId": 4503,
|
||||
"actorName": "郭嘉",
|
||||
"actorId": 305,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2002,
|
||||
"relation": 2,
|
||||
"outIndex": 1,
|
||||
"dirction": 1,
|
||||
"x": 12,
|
||||
"y": 6,
|
||||
"x": 14,
|
||||
"y": 8,
|
||||
"var": 2002,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "1&5000|2&400|4&600|5&600|9&0|10&10000|11&30000|12&10000|13&0|14&20000|18&0",
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "305&312"
|
||||
},
|
||||
{
|
||||
"warId": 4503,
|
||||
"actorName": "张飞",
|
||||
"actorId": 317,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2003,
|
||||
"relation": 2,
|
||||
"outIndex": 2,
|
||||
"dirction": 1,
|
||||
"x": 13,
|
||||
"y": 6,
|
||||
"y": 7,
|
||||
"var": 2003,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "1&2500|2&700|4&200|5&200|9&0|10&20000|11&10000|12&0|13&10000|14&0|18&0",
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "317&314&318&320&321"
|
||||
},
|
||||
{
|
||||
"warId": 4503,
|
||||
"actorName": "黄忠",
|
||||
"actorId": 321,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2004,
|
||||
"relation": 2,
|
||||
"outIndex": 3,
|
||||
"dirction": 1,
|
||||
"x": 11,
|
||||
"y": 5,
|
||||
"x": 12,
|
||||
"y": 6,
|
||||
"var": 2004,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "1&4000|2&500|4&300|5&300|9&10000|10&0|11&0|12&0|13&5000|14&0|18&0",
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "321&333&334&335"
|
||||
},
|
||||
{
|
||||
"warId": 4503,
|
||||
"actorName": "华佗",
|
||||
"actorId": 346,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2005,
|
||||
"relation": 2,
|
||||
"outIndex": 4,
|
||||
"dirction": 1,
|
||||
"x": 12,
|
||||
"y": 5,
|
||||
"x": 13,
|
||||
"y": 6,
|
||||
"var": 2005,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "1&3500|2&500|4&400|5&400|9&0|10&0|11&0|12&0|13&0|14&10000|18&0",
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "346&"
|
||||
},
|
||||
{
|
||||
"warId": 4503,
|
||||
@@ -287,8 +301,8 @@
|
||||
"relation": 2,
|
||||
"outIndex": 5,
|
||||
"dirction": 1,
|
||||
"x": 13,
|
||||
"y": 5,
|
||||
"x": 12,
|
||||
"y": 8,
|
||||
"var": 2006,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -297,7 +311,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4503,
|
||||
@@ -307,8 +322,8 @@
|
||||
"relation": 2,
|
||||
"outIndex": 6,
|
||||
"dirction": 1,
|
||||
"x": 11,
|
||||
"y": 4,
|
||||
"x": 12,
|
||||
"y": 7,
|
||||
"var": 2007,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -317,7 +332,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4503,
|
||||
@@ -327,8 +343,8 @@
|
||||
"relation": 2,
|
||||
"outIndex": 7,
|
||||
"dirction": 1,
|
||||
"x": 12,
|
||||
"y": 4,
|
||||
"x": 14,
|
||||
"y": 7,
|
||||
"var": 2008,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -337,7 +353,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "340&341&342"
|
||||
},
|
||||
{
|
||||
"warId": 4503,
|
||||
@@ -347,8 +364,8 @@
|
||||
"relation": 2,
|
||||
"outIndex": 8,
|
||||
"dirction": 1,
|
||||
"x": 13,
|
||||
"y": 4,
|
||||
"x": 14,
|
||||
"y": 6,
|
||||
"var": 2009,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -357,6 +374,7 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
}
|
||||
]
|
||||
@@ -7,8 +7,8 @@
|
||||
"relation": 0,
|
||||
"outIndex": 0,
|
||||
"dirction": 2,
|
||||
"x": 4,
|
||||
"y": 7,
|
||||
"x": 6,
|
||||
"y": 8,
|
||||
"var": 0,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -17,7 +17,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4504,
|
||||
@@ -27,8 +28,8 @@
|
||||
"relation": 0,
|
||||
"outIndex": 1,
|
||||
"dirction": 2,
|
||||
"x": 5,
|
||||
"y": 7,
|
||||
"x": 7,
|
||||
"y": 8,
|
||||
"var": 1,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -37,7 +38,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4504,
|
||||
@@ -47,8 +49,8 @@
|
||||
"relation": 0,
|
||||
"outIndex": 2,
|
||||
"dirction": 2,
|
||||
"x": 5,
|
||||
"y": 6,
|
||||
"x": 7,
|
||||
"y": 7,
|
||||
"var": 2,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -57,7 +59,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4504,
|
||||
@@ -67,8 +70,8 @@
|
||||
"relation": 0,
|
||||
"outIndex": 3,
|
||||
"dirction": 2,
|
||||
"x": 4,
|
||||
"y": 5,
|
||||
"x": 6,
|
||||
"y": 6,
|
||||
"var": 3,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -77,7 +80,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4504,
|
||||
@@ -87,8 +91,8 @@
|
||||
"relation": 0,
|
||||
"outIndex": 4,
|
||||
"dirction": 2,
|
||||
"x": 5,
|
||||
"y": 5,
|
||||
"x": 7,
|
||||
"y": 6,
|
||||
"var": 4,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -97,7 +101,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4504,
|
||||
@@ -107,8 +112,8 @@
|
||||
"relation": 0,
|
||||
"outIndex": 5,
|
||||
"dirction": 2,
|
||||
"x": 3,
|
||||
"y": 6,
|
||||
"x": 5,
|
||||
"y": 8,
|
||||
"var": 5,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -117,7 +122,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4504,
|
||||
@@ -127,8 +133,8 @@
|
||||
"relation": 0,
|
||||
"outIndex": 6,
|
||||
"dirction": 2,
|
||||
"x": 4,
|
||||
"y": 6,
|
||||
"x": 5,
|
||||
"y": 7,
|
||||
"var": 6,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -137,7 +143,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4504,
|
||||
@@ -147,7 +154,7 @@
|
||||
"relation": 0,
|
||||
"outIndex": 7,
|
||||
"dirction": 2,
|
||||
"x": 3,
|
||||
"x": 6,
|
||||
"y": 7,
|
||||
"var": 7,
|
||||
"lv": 0,
|
||||
@@ -157,7 +164,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4504,
|
||||
@@ -167,8 +175,8 @@
|
||||
"relation": 0,
|
||||
"outIndex": 8,
|
||||
"dirction": 2,
|
||||
"x": 3,
|
||||
"y": 5,
|
||||
"x": 5,
|
||||
"y": 6,
|
||||
"var": 8,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -177,107 +185,113 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4504,
|
||||
"actorName": "曹操",
|
||||
"actorId": 301,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2001,
|
||||
"relation": 2,
|
||||
"outIndex": 0,
|
||||
"dirction": 1,
|
||||
"x": 13,
|
||||
"y": 7,
|
||||
"y": 8,
|
||||
"var": 2001,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "1&3000|2&600|4&250|5&250|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0",
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4504,
|
||||
"actorName": "郭嘉",
|
||||
"actorId": 305,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2002,
|
||||
"relation": 2,
|
||||
"outIndex": 1,
|
||||
"dirction": 1,
|
||||
"x": 14,
|
||||
"y": 7,
|
||||
"y": 8,
|
||||
"var": 2002,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "1&5000|2&400|4&600|5&600|9&0|10&10000|11&30000|12&10000|13&0|14&20000|18&0",
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "305&312"
|
||||
},
|
||||
{
|
||||
"warId": 4504,
|
||||
"actorName": "张飞",
|
||||
"actorId": 317,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2003,
|
||||
"relation": 2,
|
||||
"outIndex": 2,
|
||||
"dirction": 1,
|
||||
"x": 14,
|
||||
"y": 6,
|
||||
"x": 13,
|
||||
"y": 7,
|
||||
"var": 2003,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "1&2500|2&700|4&200|5&200|9&0|10&20000|11&10000|12&0|13&10000|14&0|18&0",
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "317&314&318&320&321"
|
||||
},
|
||||
{
|
||||
"warId": 4504,
|
||||
"actorName": "黄忠",
|
||||
"actorId": 321,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2004,
|
||||
"relation": 2,
|
||||
"outIndex": 3,
|
||||
"dirction": 1,
|
||||
"x": 13,
|
||||
"y": 5,
|
||||
"x": 12,
|
||||
"y": 6,
|
||||
"var": 2004,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "1&4000|2&500|4&300|5&300|9&10000|10&0|11&0|12&0|13&5000|14&0|18&0",
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "321&333&334&335"
|
||||
},
|
||||
{
|
||||
"warId": 4504,
|
||||
"actorName": "华佗",
|
||||
"actorId": 346,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2005,
|
||||
"relation": 2,
|
||||
"outIndex": 4,
|
||||
"dirction": 1,
|
||||
"x": 12,
|
||||
"y": 5,
|
||||
"x": 13,
|
||||
"y": 6,
|
||||
"var": 2005,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "1&3500|2&500|4&400|5&400|9&0|10&0|11&0|12&0|13&0|14&10000|18&0",
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4504,
|
||||
@@ -288,7 +302,7 @@
|
||||
"outIndex": 5,
|
||||
"dirction": 1,
|
||||
"x": 12,
|
||||
"y": 7,
|
||||
"y": 8,
|
||||
"var": 2006,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -297,7 +311,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "321&333&334&335"
|
||||
},
|
||||
{
|
||||
"warId": 4504,
|
||||
@@ -308,7 +323,7 @@
|
||||
"outIndex": 6,
|
||||
"dirction": 1,
|
||||
"x": 12,
|
||||
"y": 6,
|
||||
"y": 7,
|
||||
"var": 2007,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -317,7 +332,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4504,
|
||||
@@ -327,8 +343,8 @@
|
||||
"relation": 2,
|
||||
"outIndex": 7,
|
||||
"dirction": 1,
|
||||
"x": 13,
|
||||
"y": 6,
|
||||
"x": 14,
|
||||
"y": 7,
|
||||
"var": 2008,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -337,7 +353,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "340&341&342"
|
||||
},
|
||||
{
|
||||
"warId": 4504,
|
||||
@@ -348,7 +365,7 @@
|
||||
"outIndex": 8,
|
||||
"dirction": 1,
|
||||
"x": 14,
|
||||
"y": 5,
|
||||
"y": 6,
|
||||
"var": 2009,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -357,6 +374,7 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "301&306&307"
|
||||
}
|
||||
]
|
||||
@@ -7,7 +7,7 @@
|
||||
"relation": 0,
|
||||
"outIndex": 0,
|
||||
"dirction": 2,
|
||||
"x": 3,
|
||||
"x": 2,
|
||||
"y": 6,
|
||||
"var": 0,
|
||||
"lv": 0,
|
||||
@@ -17,7 +17,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
@@ -27,7 +28,7 @@
|
||||
"relation": 0,
|
||||
"outIndex": 1,
|
||||
"dirction": 2,
|
||||
"x": 4,
|
||||
"x": 3,
|
||||
"y": 6,
|
||||
"var": 1,
|
||||
"lv": 0,
|
||||
@@ -37,7 +38,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
@@ -48,7 +50,7 @@
|
||||
"outIndex": 2,
|
||||
"dirction": 2,
|
||||
"x": 4,
|
||||
"y": 5,
|
||||
"y": 6,
|
||||
"var": 2,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -57,7 +59,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
@@ -67,8 +70,8 @@
|
||||
"relation": 0,
|
||||
"outIndex": 3,
|
||||
"dirction": 2,
|
||||
"x": 3,
|
||||
"y": 4,
|
||||
"x": 2,
|
||||
"y": 5,
|
||||
"var": 3,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -77,7 +80,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
@@ -87,8 +91,8 @@
|
||||
"relation": 0,
|
||||
"outIndex": 4,
|
||||
"dirction": 2,
|
||||
"x": 4,
|
||||
"y": 4,
|
||||
"x": 3,
|
||||
"y": 5,
|
||||
"var": 4,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -97,7 +101,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
@@ -107,8 +112,8 @@
|
||||
"relation": 0,
|
||||
"outIndex": 5,
|
||||
"dirction": 2,
|
||||
"x": 2,
|
||||
"y": 6,
|
||||
"x": 4,
|
||||
"y": 5,
|
||||
"var": 5,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -117,7 +122,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
@@ -128,7 +134,7 @@
|
||||
"outIndex": 6,
|
||||
"dirction": 2,
|
||||
"x": 2,
|
||||
"y": 5,
|
||||
"y": 4,
|
||||
"var": 6,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -137,7 +143,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
@@ -148,7 +155,7 @@
|
||||
"outIndex": 7,
|
||||
"dirction": 2,
|
||||
"x": 3,
|
||||
"y": 5,
|
||||
"y": 4,
|
||||
"var": 7,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -157,7 +164,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
@@ -167,7 +175,7 @@
|
||||
"relation": 0,
|
||||
"outIndex": 8,
|
||||
"dirction": 2,
|
||||
"x": 2,
|
||||
"x": 4,
|
||||
"y": 4,
|
||||
"var": 8,
|
||||
"lv": 0,
|
||||
@@ -177,107 +185,113 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"actorName": "曹操",
|
||||
"actorId": 301,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2001,
|
||||
"relation": 2,
|
||||
"outIndex": 0,
|
||||
"dirction": 1,
|
||||
"x": 14,
|
||||
"x": 11,
|
||||
"y": 6,
|
||||
"var": 2001,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "1&3000|2&600|4&250|5&250|9&0|10&25000|11&20000|12&0|13&10000|14&10000|18&0",
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "301&306&307"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"actorName": "郭嘉",
|
||||
"actorId": 305,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2002,
|
||||
"relation": 2,
|
||||
"outIndex": 1,
|
||||
"dirction": 1,
|
||||
"x": 15,
|
||||
"x": 12,
|
||||
"y": 6,
|
||||
"var": 2002,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "1&5000|2&400|4&600|5&600|9&0|10&10000|11&30000|12&10000|13&0|14&20000|18&0",
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "305&312"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"actorName": "张飞",
|
||||
"actorId": 317,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2003,
|
||||
"relation": 2,
|
||||
"outIndex": 2,
|
||||
"dirction": 1,
|
||||
"x": 15,
|
||||
"y": 5,
|
||||
"x": 13,
|
||||
"y": 6,
|
||||
"var": 2003,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "1&2500|2&700|4&200|5&200|9&0|10&20000|11&10000|12&0|13&10000|14&0|18&0",
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "317&314&318&320&321"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"actorName": "黄忠",
|
||||
"actorId": 321,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2004,
|
||||
"relation": 2,
|
||||
"outIndex": 3,
|
||||
"dirction": 1,
|
||||
"x": 14,
|
||||
"y": 4,
|
||||
"x": 11,
|
||||
"y": 5,
|
||||
"var": 2004,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "1&4000|2&500|4&300|5&300|9&10000|10&0|11&0|12&0|13&5000|14&0|18&0",
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "321&333&334&335"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
"actorName": "华佗",
|
||||
"actorId": 346,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2005,
|
||||
"relation": 2,
|
||||
"outIndex": 4,
|
||||
"dirction": 1,
|
||||
"x": 15,
|
||||
"y": 4,
|
||||
"x": 12,
|
||||
"y": 5,
|
||||
"var": 2005,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "1&3500|2&500|4&400|5&400|9&0|10&0|11&0|12&0|13&0|14&10000|18&0",
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "346&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
@@ -288,7 +302,7 @@
|
||||
"outIndex": 5,
|
||||
"dirction": 1,
|
||||
"x": 13,
|
||||
"y": 6,
|
||||
"y": 5,
|
||||
"var": 2006,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -297,7 +311,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
@@ -307,8 +322,8 @@
|
||||
"relation": 2,
|
||||
"outIndex": 6,
|
||||
"dirction": 1,
|
||||
"x": 13,
|
||||
"y": 5,
|
||||
"x": 11,
|
||||
"y": 4,
|
||||
"var": 2007,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -317,7 +332,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
@@ -327,8 +343,8 @@
|
||||
"relation": 2,
|
||||
"outIndex": 7,
|
||||
"dirction": 1,
|
||||
"x": 14,
|
||||
"y": 5,
|
||||
"x": 12,
|
||||
"y": 4,
|
||||
"var": 2008,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
@@ -337,7 +353,8 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "340&341&342"
|
||||
},
|
||||
{
|
||||
"warId": 4505,
|
||||
@@ -357,6 +374,7 @@
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
}
|
||||
]
|
||||
380
shared/resource/warJsons/4506.json
Normal file
380
shared/resource/warJsons/4506.json
Normal file
@@ -0,0 +1,380 @@
|
||||
[
|
||||
{
|
||||
"warId": 4506,
|
||||
"actorName": "我军",
|
||||
"actorId": 0,
|
||||
"dataId": 0,
|
||||
"relation": 0,
|
||||
"outIndex": 0,
|
||||
"dirction": 2,
|
||||
"x": 2,
|
||||
"y": 6,
|
||||
"var": 0,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4506,
|
||||
"actorName": "我军",
|
||||
"actorId": 0,
|
||||
"dataId": 0,
|
||||
"relation": 0,
|
||||
"outIndex": 1,
|
||||
"dirction": 2,
|
||||
"x": 3,
|
||||
"y": 6,
|
||||
"var": 1,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4506,
|
||||
"actorName": "我军",
|
||||
"actorId": 0,
|
||||
"dataId": 0,
|
||||
"relation": 0,
|
||||
"outIndex": 2,
|
||||
"dirction": 2,
|
||||
"x": 4,
|
||||
"y": 6,
|
||||
"var": 2,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4506,
|
||||
"actorName": "我军",
|
||||
"actorId": 0,
|
||||
"dataId": 0,
|
||||
"relation": 0,
|
||||
"outIndex": 3,
|
||||
"dirction": 2,
|
||||
"x": 2,
|
||||
"y": 5,
|
||||
"var": 3,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4506,
|
||||
"actorName": "我军",
|
||||
"actorId": 0,
|
||||
"dataId": 0,
|
||||
"relation": 0,
|
||||
"outIndex": 4,
|
||||
"dirction": 2,
|
||||
"x": 3,
|
||||
"y": 5,
|
||||
"var": 4,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4506,
|
||||
"actorName": "我军",
|
||||
"actorId": 0,
|
||||
"dataId": 0,
|
||||
"relation": 0,
|
||||
"outIndex": 5,
|
||||
"dirction": 2,
|
||||
"x": 4,
|
||||
"y": 5,
|
||||
"var": 5,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4506,
|
||||
"actorName": "我军",
|
||||
"actorId": 0,
|
||||
"dataId": 0,
|
||||
"relation": 0,
|
||||
"outIndex": 6,
|
||||
"dirction": 2,
|
||||
"x": 2,
|
||||
"y": 4,
|
||||
"var": 6,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4506,
|
||||
"actorName": "我军",
|
||||
"actorId": 0,
|
||||
"dataId": 0,
|
||||
"relation": 0,
|
||||
"outIndex": 7,
|
||||
"dirction": 2,
|
||||
"x": 3,
|
||||
"y": 4,
|
||||
"var": 7,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4506,
|
||||
"actorName": "我军",
|
||||
"actorId": 0,
|
||||
"dataId": 0,
|
||||
"relation": 0,
|
||||
"outIndex": 8,
|
||||
"dirction": 2,
|
||||
"x": 4,
|
||||
"y": 4,
|
||||
"var": 8,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2001,
|
||||
"relation": 2,
|
||||
"outIndex": 0,
|
||||
"dirction": 1,
|
||||
"x": 11,
|
||||
"y": 6,
|
||||
"var": 2001,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2002,
|
||||
"relation": 2,
|
||||
"outIndex": 1,
|
||||
"dirction": 1,
|
||||
"x": 12,
|
||||
"y": 6,
|
||||
"var": 2002,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0,
|
||||
"randomEnemy": "305&312"
|
||||
},
|
||||
{
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2003,
|
||||
"relation": 2,
|
||||
"outIndex": 2,
|
||||
"dirction": 1,
|
||||
"x": 13,
|
||||
"y": 6,
|
||||
"var": 2003,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0,
|
||||
"randomEnemy": "317&314&318&320&321"
|
||||
},
|
||||
{
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2004,
|
||||
"relation": 2,
|
||||
"outIndex": 3,
|
||||
"dirction": 1,
|
||||
"x": 11,
|
||||
"y": 5,
|
||||
"var": 2004,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0,
|
||||
"randomEnemy": "321&333&334&335"
|
||||
},
|
||||
{
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2005,
|
||||
"relation": 2,
|
||||
"outIndex": 4,
|
||||
"dirction": 1,
|
||||
"x": 12,
|
||||
"y": 5,
|
||||
"var": 2005,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2006,
|
||||
"relation": 2,
|
||||
"outIndex": 5,
|
||||
"dirction": 1,
|
||||
"x": 13,
|
||||
"y": 5,
|
||||
"var": 2006,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0,
|
||||
"randomEnemy": "321&333&334&335"
|
||||
},
|
||||
{
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2007,
|
||||
"relation": 2,
|
||||
"outIndex": 6,
|
||||
"dirction": 1,
|
||||
"x": 11,
|
||||
"y": 4,
|
||||
"var": 2007,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0,
|
||||
"randomEnemy": "&"
|
||||
},
|
||||
{
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2008,
|
||||
"relation": 2,
|
||||
"outIndex": 7,
|
||||
"dirction": 1,
|
||||
"x": 12,
|
||||
"y": 4,
|
||||
"var": 2008,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0,
|
||||
"randomEnemy": "340&341&342"
|
||||
},
|
||||
{
|
||||
"warId": 4506,
|
||||
"actorName": "敌军",
|
||||
"actorId": 0,
|
||||
"dataId": 2009,
|
||||
"relation": 2,
|
||||
"outIndex": 8,
|
||||
"dirction": 1,
|
||||
"x": 13,
|
||||
"y": 4,
|
||||
"var": 2009,
|
||||
"lv": 0,
|
||||
"hide": 0,
|
||||
"initial_ai": 1,
|
||||
"attribute": "&",
|
||||
"skill": 0,
|
||||
"seid": "&",
|
||||
"star": 0,
|
||||
"spine": 0,
|
||||
"randomEnemy": "301&306&307"
|
||||
}
|
||||
]
|
||||
Reference in New Issue
Block a user