diff --git a/game-server/app/servers/chat/remote/chatRemote.ts b/game-server/app/servers/chat/remote/chatRemote.ts index 85d5a9850..fb624700c 100644 --- a/game-server/app/servers/chat/remote/chatRemote.ts +++ b/game-server/app/servers/chat/remote/chatRemote.ts @@ -11,6 +11,7 @@ import { GeneralRankParam } from '../../../domain/rank'; import { getAllGuildActivityStatus } from '../../../services/guildActivityService'; import { MailParam } from '../../../domain/roleField/mail'; import { RankFirstType } from '../../../db/RankFirst'; +import { LotType } from '../../../db/Lot'; export default function (app: Application) { new HandlerService(app, {}); @@ -252,4 +253,26 @@ export class ChatRemote { channel.pushMessage('onPushCurrentTime', resResult(STATUS.SUCCESS, { time })); return { result: true, serverId }; } + + /** + * @description 实时推送军团拍卖出价 + * @param guildCode + */ + public async sendGuildAuction(guildCode: string, lot: LotType) { + let roomId = groupRoomId(CHANNEL_PREFIX.GUILD_AUCTION, guildCode); + let channel = this.channelService.getChannel(roomId, false); + if(!channel) return false; + + channel.pushMessage('onAuctionOver', resResult(STATUS.SUCCESS, { lot })); + return true; + } + + public async sendWorldAuction(serverId: number, lot: LotType) { + let roomId = groupRoomId(CHANNEL_PREFIX.WORLD_AUCTION, serverId); + let channel = this.channelService.getChannel(roomId, false); + if(!channel) return false; + + channel.pushMessage('onAuctionOver', resResult(STATUS.SUCCESS, { lot })); + return true; + } } diff --git a/game-server/app/servers/connector/handler/entryHandler.ts b/game-server/app/servers/connector/handler/entryHandler.ts index d6eaedd64..e9d131b04 100644 --- a/game-server/app/servers/connector/handler/entryHandler.ts +++ b/game-server/app/servers/connector/handler/entryHandler.ts @@ -15,7 +15,7 @@ import { SkinModel } from '../../../db/Skin'; import { nowSeconds, getZeroPoint } from '../../../pubUtils/timeUtil'; import { rmRoleFromQueue, roleLeave, getRoleOnlineInfo, roleLogin } from '../../../services/redisService'; -import { addRoleToGuildChannel, addRoleToSysChannel, addRoleToWorldChannel, leaveGuildChannel, leaveSysChannel, leaveWorldChannel, recentGuildMsgs, recentPrivateChatInfos, recentSysMsgs, recentWorldMsgs } from '../../../services/chatService'; +import { addRoleToGuildChannel, addRoleToSysChannel, addRoleToWorldChannel, leaveGuildAuctionChannel, leaveGuildChannel, leaveSysChannel, leaveWorldAuctionChannel, leaveWorldChannel, recentGuildMsgs, recentPrivateChatInfos, recentSysMsgs, recentWorldMsgs } from '../../../services/chatService'; import { reportOneOnline, savePlayTime } from '../../../services/authenticateService'; import { Rank } from '../../../services/rankService'; import { checkTaskWithRole, } from '../../../services/taskService'; @@ -205,6 +205,8 @@ export class EntryHandler { await leaveSysChannel(roleId, sid, serverId); await leaveWorldChannel(roleId, sid, serverId); await leaveGuildChannel(roleId, sid, guildCode); + await leaveGuildAuctionChannel(roleId, sid, guildCode); + await leaveWorldAuctionChannel(roleId, sid, serverId); RoleModel.updateRoleInfo(roleId, { quitTime: nowSeconds() }); if(teamCode) { // 如果有寻宝中的队伍,那么等于战败 setComBtlOnUserLeave(roleId, teamCode) diff --git a/game-server/app/servers/guild/handler/auctionHandler.ts b/game-server/app/servers/guild/handler/auctionHandler.ts index c9517bb51..845f47671 100644 --- a/game-server/app/servers/guild/handler/auctionHandler.ts +++ b/game-server/app/servers/guild/handler/auctionHandler.ts @@ -1,10 +1,10 @@ import { DividendModel } from './../../../db/Dividend'; import { Application, BackendSession, ChannelService, HandlerService, pinus, } from "pinus"; -import { AUCTION_STAGE, DEBUG_MAGIC_WORD, STATUS, CURRENCY_BY_TYPE, CURRENCY_TYPE, DATA_NAME, LOT_STATUS, CHANNEL_PREFIX } from "../../../consts"; +import { AUCTION_STAGE, DEBUG_MAGIC_WORD, STATUS, CURRENCY_BY_TYPE, CURRENCY_TYPE, DATA_NAME, LOT_STATUS, CHANNEL_PREFIX, MAIL_TYPE } from "../../../consts"; import { LotModel } from "../../../db/Lot"; import { ItemReward } from "../../../domain/dbGeneral"; import { resResult } from "../../../pubUtils/util"; -import { auctionStage, calculateDividend, genAuction, sendUngotDividend, startGuildAuction, startWorldAuction, stopAuction, todayGuildBegin, getBasePrice, debugAuctionLots, officialAuctionLots, auctionBidStatus, getMaxPrice, guildBidStatus, getAuction } from "../../../services/auctionService"; +import { auctionStage, calculateDividend, genAuction, sendUngotDividend, startGuildAuction, startWorldAuction, stopAuction, todayGuildBegin, getBasePrice, debugAuctionLots, officialAuctionLots, auctionBidStatus, getMaxPrice, guildBidStatus, getAuction, pushAuctionOver } from "../../../services/auctionService"; import { addItems, handleCost } from '../../../services/rewardService'; import { getSimpleRoleInfo } from '../../../services/roleService'; import { getRoleOnlineInfo } from '../../../services/redisService'; @@ -17,7 +17,10 @@ import { UserGuildModel } from '../../../db/UserGuild'; import { UserGuildApplyModel } from '../../../db/UserGuildApply'; import * as dicParam from '../../../pubUtils/dicParam'; import { getAuctionRewardByPoolId } from '../../../pubUtils/data'; -import { channelServer, groupRoomId } from '../../../services/chatService'; +import { addRoleToGuildAuctionChannel, addRoleToWorldAuctionChannel, channelServer, groupRoomId, leaveGuildAuctionChannel } from '../../../services/chatService'; +import { RewardInter } from '../../../pubUtils/interface'; +import { sendMailByContent } from '../../../services/mailService'; +import { getGoldObject } from '../../../pubUtils/itemUtils'; export default function (app: Application) { new HandlerService(app, {}); @@ -34,16 +37,37 @@ export class AuctionHandler { const { magicWord } = msg; const guildCode = session.get('guildCode'); - // if (!guildCode) return resResult(STATUS.GUILD_NOT_FOUND); + const serverId = session.get('serverId'); + const roleId = session.get('roleId'); + const sid = session.get('sid'); + + if(guildCode) { + await addRoleToGuildAuctionChannel(roleId, sid, guildCode); + } + await addRoleToWorldAuctionChannel(roleId, sid, serverId); + let result = await getAuction(guildCode, session, magicWord); return resResult(STATUS.SUCCESS, result); } + async leaveAuction(msg: {}, session: BackendSession) { + + const guildCode = session.get('guildCode'); + const serverId = session.get('serverId'); + const roleId = session.get('roleId'); + const sid = session.get('sid'); + + if(guildCode) { + await leaveGuildAuctionChannel(roleId, sid, guildCode); + } + await leaveGuildAuctionChannel(roleId, sid, serverId); + return resResult(STATUS.SUCCESS); + } + async offer(msg: { code: string, max: boolean }, session: BackendSession) { const { code, max } = msg; const roleId = session.get('roleId'); - const roleName = session.get('roleName'); const sid = session.get('sid'); const serverId = session.get('serverId'); const guildCode = session.get('guildCode'); @@ -83,20 +107,16 @@ export class AuctionHandler { } if (curBuyer) { - const { roleName: buyerName } = await getSimpleRoleInfo(curBuyer); - const { isOnline, sid: buyerSid } = await getRoleOnlineInfo(curBuyer); - await addItems(curBuyer, buyerName, buyerSid, [{ id: CURRENCY_BY_TYPE.get(CURRENCY_TYPE.GOLD), count: curPrice }]); - if (isOnline) { - this.channelService.pushMessageByUids('onAuctionOver', resResult(STATUS.SUCCESS, { code }), [{ uid: curBuyer, sid: buyerSid }]); - } + await sendMailByContent(MAIL_TYPE.AUCTION_OVER, curBuyer, { goods: [getGoldObject(curPrice)] }); } if (maxFlag) { newPrice = maxPrice; - await addItems(roleId, roleName, sid, [{ id: gid, count }]); + await sendMailByContent(MAIL_TYPE.AUTION_REWARD, roleId, { goods: [{ id: gid, count }] }); } bidRoles.push({ roleId, price: newPrice, time: new Date() }); const newLot = await LotModel.updateLot({ code, curBuyer: roleId, curPrice: newPrice, bidRoles, status: max ? LOT_STATUS.MAX : (maxFlag ? LOT_STATUS.SOLD : LOT_STATUS.ING), watchingRoles: Array.from(new Set([...watchingRoles, roleId])) }); + await pushAuctionOver(newLot); // 推送竞价超过标志 res.releaseCallback(); const incPrice = newPrice - (curBuyer ? curPrice : 0); diff --git a/game-server/app/services/auctionService.ts b/game-server/app/services/auctionService.ts index 8c7dc1904..75bf07b9f 100644 --- a/game-server/app/services/auctionService.ts +++ b/game-server/app/services/auctionService.ts @@ -12,7 +12,7 @@ import { participants } from './guildActivityService'; import { Member } from '../domain/battleField/guildActivity'; import * as dicParam from '../pubUtils/dicParam'; import { RewardInter } from '../pubUtils/interface'; -import { pushCurrentTime } from './chatService'; +import { getGuildAuctionChannelSid, getWorldAuctionChannelSid, pushCurrentTime } from './chatService'; // ! 获取底价,假数据 export function getBasePrice(gid: number, count: number) { @@ -385,7 +385,7 @@ export async function sendUngotDividend(debug = false) { for (let [roleId, count] of rewards) { // TODO: 邮件类型修改 - await sendMailByContent(MAIL_TYPE.GUILD_BOSS_REWARD, roleId, { + await sendMailByContent(MAIL_TYPE.GUILD_DIVIDEND, roleId, { params: [JSON.stringify(count)], goods: [{ id: CURRENCY_BY_TYPE.get(CURRENCY_TYPE.GOLD), count }] }); @@ -414,4 +414,14 @@ export async function getAuction(guildCode: string, session: FrontendOrBackendSe dividends = await DividendModel.findGuildDividendsByBegin(guildCode, begin); } return { lots, dividends }; +} + +export async function pushAuctionOver(lot: LotType) { + if(lot.auctionStage == AUCTION_STAGE.GUILD) { + let chatSid = await getGuildAuctionChannelSid(lot.guildCode); + pinus.app.rpc.chat.chatRemote.sendGuildAuction.toServer(chatSid, lot.guildCode, lot); + } else if (lot.auctionStage == AUCTION_STAGE.WORLD) { + let chatSid = await getWorldAuctionChannelSid(lot.serverId); + pinus.app.rpc.chat.chatRemote.sendWorldAuction.toServer(chatSid, lot.serverId, lot); + } } \ No newline at end of file diff --git a/game-server/app/services/chatChannelService.ts b/game-server/app/services/chatChannelService.ts index 0aba3243a..b31098551 100644 --- a/game-server/app/services/chatChannelService.ts +++ b/game-server/app/services/chatChannelService.ts @@ -46,6 +46,16 @@ export async function addRoleToCityChannel(roleId: string, sid: string, cityId: await addRoleToChannel(roomId, roleId, sid); } +export async function addRoleToGuildAuctionChannel(roleId: string, sid: string, guildCode: string) { + const roomId = groupRoomId(CHANNEL_PREFIX.GUILD_AUCTION, guildCode); + await addRoleToChannel(roomId, roleId, sid); +} + +export async function addRoleToWorldAuctionChannel(roleId: string, sid: string, serverId: number) { + const roomId = groupRoomId(CHANNEL_PREFIX.GUILD_AUCTION, serverId); + await addRoleToChannel(roomId, roleId, sid); +} + async function leaveChannel(roomId: string, roleId: string, sid: string) { const channelSid = await channelServer(roomId); await pinus.app.rpc.chat.chatRemote.leaveChannel.toServer(channelSid, roomId, roleId, sid); @@ -66,6 +76,15 @@ export async function leaveCityChannel(roleId: string, sid: string, cityId: numb await leaveChannel(roomId, roleId, sid); } +export async function leaveGuildAuctionChannel(roleId: string, sid: string, guildCode: string) { + const roomId = groupRoomId(CHANNEL_PREFIX.CITY, guildCode); + await leaveChannel(roomId, roleId, sid); +} + +export async function leaveWorldAuctionChannel(roleId: string, sid: string, serverId: number) { + const roomId = groupRoomId(CHANNEL_PREFIX.CITY, serverId); + await leaveChannel(roomId, roleId, sid); +} export async function leaveGuildChannel(roleId: string, sid: string, guildCode: string) { if (!guildCode) return; @@ -89,4 +108,16 @@ export async function getCityChannelSid(cityId: number) { const roomId = groupRoomId(CHANNEL_PREFIX.CITY, cityId); const channelSid = await channelServer(roomId); return channelSid; +} + +export async function getGuildAuctionChannelSid(guildCpde: string) { + const roomId = groupRoomId(CHANNEL_PREFIX.GUILD_AUCTION, guildCpde); + const channelSid = await channelServer(roomId); + return channelSid; +} + +export async function getWorldAuctionChannelSid(serverId: number) { + const roomId = groupRoomId(CHANNEL_PREFIX.CITY, serverId); + const channelSid = await channelServer(roomId); + return channelSid; } \ No newline at end of file diff --git a/shared/consts/constModules/chatConst.ts b/shared/consts/constModules/chatConst.ts index d601f2074..12fcf19a5 100644 --- a/shared/consts/constModules/chatConst.ts +++ b/shared/consts/constModules/chatConst.ts @@ -19,6 +19,8 @@ export const CHANNEL_PREFIX = { GUILD: 'guild', TEAM: 'com_btl_team', CITY: 'city', // 军团活动,诸侯混战,按城池分channel + GUILD_AUCTION: 'g_auction', // 军团拍卖 + WORLD_AUCTION: 'w_auction', // 军团拍卖 } export const CHANNEL_TYPE = new Map([ diff --git a/shared/consts/constModules/mailConst.ts b/shared/consts/constModules/mailConst.ts index 99f19e6c4..55a62090f 100644 --- a/shared/consts/constModules/mailConst.ts +++ b/shared/consts/constModules/mailConst.ts @@ -33,11 +33,12 @@ export enum MAIL_TYPE { PVP_RESULT = 12, PVP_RANK_REWARD = 13, GUILD_ACTIVITY_REWARD = 14, - GUILD_DIVIDEND = 15, // 拍卖行分红 - MONTHLY_REWARD = 16, // 月卡奖品 - AUTION_REWARD = 17, // 拍卖行忘领取奖励 - EQUIP_OVER = 18, // 拍卖行忘领取奖励 + AUCTION_OVER = 15, // 拍卖出价被超过 + AUTION_REWARD = 16, // 成功拍取 + GUILD_DIVIDEND = 17, // 忘记领取分红 + EQUIP_OVER = 18, // 装备超数量 TOWER_TASK_REWARD = 19, // 镇念塔派遣过期奖励 + MONTHLY_REWARD = 20, // 月卡奖品 }; export const SEND_NAME = '系统'; \ No newline at end of file diff --git a/shared/db/UserGuild.ts b/shared/db/UserGuild.ts index c40bce645..bd03fb06c 100644 --- a/shared/db/UserGuild.ts +++ b/shared/db/UserGuild.ts @@ -130,12 +130,12 @@ export default class UserGuild extends BaseModel { public static async createUserGuild(guildCode: string, role: RoleType, isLeader: boolean) { const lastGuild = await UserGuildModel.findMyLastGuild(role.roleId); - let { receiveBoxs = [], donateCnt = 0, receivedActive = [], encourageCnt = 0, bossChallengeCnt = 0, receivedWishPool = [] } = lastGuild||{}; + let { receiveBoxs = [], donateCnt = 0, receivedActive = [], encourageCnt = 0, bossChallengeCnt = 0, receivedWishPool = [], refTimeDaily, refBossTime } = lastGuild||{}; const doc = new UserGuildModel(); let job = isLeader? GUILD_JOB.DAJIANGJUN: GUILD_JOB.SHIBING; let auth = isLeader? GUILD_AUTH.LEADER: GUILD_AUTH.MEMBER; - const update = Object.assign(doc.toJSON(), { guildCode, roleId: role.roleId, role: role._id, job, auth, receiveBoxs, donateCnt, receivedActive, encourageCnt, bossChallengeCnt, receivedWishPool }); + const update = Object.assign(doc.toJSON(), { guildCode, roleId: role.roleId, role: role._id, job, auth, receiveBoxs, donateCnt, receivedActive, encourageCnt, bossChallengeCnt, receivedWishPool, refTimeDaily, refBossTime }); delete update._id; const result: UserGuildType = await UserGuildModel.findOneAndUpdate({ roleId: role.roleId, guildCode, status: USER_GUILD_STATUS.ON }, update, { upsert: true, new: true }) .select('activeDaily activeRecord activeWeekly activeUpdateTime job auth receivedActive guildCode')