diff --git a/shared/resource/jsons/dic_rougeChallenge.json b/shared/resource/jsons/dic_rougeChallenge.json index f43039627..9de68b376 100644 --- a/shared/resource/jsons/dic_rougeChallenge.json +++ b/shared/resource/jsons/dic_rougeChallenge.json @@ -1251,7 +1251,7 @@ "id": 157, "challengeId": 10090101, "effectId": "10090101&", - "content": "接下来任意1场战斗,每场战斗只能上阵4名学员", + "content": "接下来任意1场战斗,每场战斗只能上阵5名学员", "condition": 1, "reward": "31002&100" }, @@ -1259,7 +1259,7 @@ "id": 158, "challengeId": 10090102, "effectId": "10090102&", - "content": "接下来任意2场战斗,每场战斗只能上阵4名学员", + "content": "接下来任意2场战斗,每场战斗只能上阵5名学员", "condition": 2, "reward": "31002&100" } diff --git a/shared/resource/jsons/dic_rougeEffect.json b/shared/resource/jsons/dic_rougeEffect.json index 2eea6793f..e5ba03d04 100644 --- a/shared/resource/jsons/dic_rougeEffect.json +++ b/shared/resource/jsons/dic_rougeEffect.json @@ -1095,15 +1095,15 @@ "id": 157, "effectId": 10090101, "effectType": 1009, - "content": "接下来任意1场战斗,每场战斗上阵不超出4名学员", - "effectParam": "1&4" + "content": "接下来任意1场战斗,每场战斗上阵不超出5名学员", + "effectParam": "1&5" }, { "id": 158, "effectId": 10090102, "effectType": 1009, - "content": "接下来任意2场战斗,每场战斗上阵不超出4名学员", - "effectParam": "2&4" + "content": "接下来任意2场战斗,每场战斗上阵不超出5名学员", + "effectParam": "2&5" }, { "id": 159, @@ -1592,8 +1592,8 @@ "id": 228, "effectId": 20210902, "effectType": 2021, - "content": "拥有该圣物时,全员吸血+30", - "effectParam": "16&30000" + "content": "拥有该圣物时,全员吸血+10", + "effectParam": "16&10000" }, { "id": 229, diff --git a/shared/resource/jsons/dic_rougeHolyCard.json b/shared/resource/jsons/dic_rougeHolyCard.json index 9bd0a76f1..0c058dccc 100644 --- a/shared/resource/jsons/dic_rougeHolyCard.json +++ b/shared/resource/jsons/dic_rougeHolyCard.json @@ -832,7 +832,7 @@ "imageName": "baowu16", "seid": 0, "effectId": "20210902&", - "content": "拥有该圣物时,全员吸血+30", + "content": "拥有该圣物时,全员吸血+10", "useCount": 999, "label": 3, "collectReward": "31002&50", diff --git a/shared/resource/jsons/dic_rougeType_grade.json b/shared/resource/jsons/dic_rougeType_grade.json index da2bce1a8..c8ee4453e 100644 --- a/shared/resource/jsons/dic_rougeType_grade.json +++ b/shared/resource/jsons/dic_rougeType_grade.json @@ -40,7 +40,7 @@ "type": 3, "gradeIndex": 1, "name": "儒家学派", - "lvLimit": 65, + "lvLimit": 60, "limitId": 2, "buyRewardPlan": 0, "layerCount": 15, @@ -58,7 +58,7 @@ "type": 3, "gradeIndex": 2, "name": "儒家学派", - "lvLimit": 70, + "lvLimit": 65, "limitId": 3, "buyRewardPlan": 0, "layerCount": 15, @@ -76,7 +76,7 @@ "type": 3, "gradeIndex": 3, "name": "儒家学派", - "lvLimit": 75, + "lvLimit": 70, "limitId": 4, "buyRewardPlan": 0, "layerCount": 15, @@ -94,7 +94,7 @@ "type": 3, "gradeIndex": 4, "name": "儒家学派", - "lvLimit": 80, + "lvLimit": 75, "limitId": 5, "buyRewardPlan": 0, "layerCount": 15, @@ -112,7 +112,7 @@ "type": 3, "gradeIndex": 5, "name": "儒家学派", - "lvLimit": 85, + "lvLimit": 80, "limitId": 6, "buyRewardPlan": 0, "layerCount": 20, @@ -130,7 +130,7 @@ "type": 4, "gradeIndex": 1, "name": "道家学派", - "lvLimit": 65, + "lvLimit": 60, "limitId": 3, "buyRewardPlan": 0, "layerCount": 15, @@ -148,7 +148,7 @@ "type": 4, "gradeIndex": 2, "name": "道家学派", - "lvLimit": 70, + "lvLimit": 65, "limitId": 8, "buyRewardPlan": 0, "layerCount": 15, @@ -166,7 +166,7 @@ "type": 4, "gradeIndex": 3, "name": "道家学派", - "lvLimit": 75, + "lvLimit": 70, "limitId": 9, "buyRewardPlan": 0, "layerCount": 15, @@ -184,7 +184,7 @@ "type": 4, "gradeIndex": 4, "name": "道家学派", - "lvLimit": 80, + "lvLimit": 75, "limitId": 10, "buyRewardPlan": 0, "layerCount": 15, @@ -202,7 +202,7 @@ "type": 4, "gradeIndex": 5, "name": "道家学派", - "lvLimit": 85, + "lvLimit": 80, "limitId": 11, "buyRewardPlan": 0, "layerCount": 20, @@ -220,7 +220,7 @@ "type": 5, "gradeIndex": 1, "name": "墨家学派", - "lvLimit": 65, + "lvLimit": 60, "limitId": 8, "buyRewardPlan": 0, "layerCount": 15, @@ -238,7 +238,7 @@ "type": 5, "gradeIndex": 2, "name": "墨家学派", - "lvLimit": 70, + "lvLimit": 65, "limitId": 13, "buyRewardPlan": 0, "layerCount": 15, @@ -256,7 +256,7 @@ "type": 5, "gradeIndex": 3, "name": "墨家学派", - "lvLimit": 75, + "lvLimit": 70, "limitId": 14, "buyRewardPlan": 0, "layerCount": 15, @@ -274,7 +274,7 @@ "type": 5, "gradeIndex": 4, "name": "墨家学派", - "lvLimit": 80, + "lvLimit": 75, "limitId": 15, "buyRewardPlan": 0, "layerCount": 15, @@ -292,7 +292,7 @@ "type": 5, "gradeIndex": 5, "name": "墨家学派", - "lvLimit": 85, + "lvLimit": 80, "limitId": 16, "buyRewardPlan": 0, "layerCount": 20, @@ -310,7 +310,7 @@ "type": 6, "gradeIndex": 1, "name": "法家学派", - "lvLimit": 65, + "lvLimit": 60, "limitId": 13, "buyRewardPlan": 0, "layerCount": 15, @@ -328,7 +328,7 @@ "type": 6, "gradeIndex": 2, "name": "法家学派", - "lvLimit": 70, + "lvLimit": 65, "limitId": 18, "buyRewardPlan": 0, "layerCount": 15, @@ -346,7 +346,7 @@ "type": 6, "gradeIndex": 3, "name": "法家学派", - "lvLimit": 75, + "lvLimit": 70, "limitId": 19, "buyRewardPlan": 0, "layerCount": 15, @@ -364,7 +364,7 @@ "type": 6, "gradeIndex": 4, "name": "法家学派", - "lvLimit": 80, + "lvLimit": 75, "limitId": 20, "buyRewardPlan": 0, "layerCount": 15, @@ -382,7 +382,7 @@ "type": 6, "gradeIndex": 5, "name": "法家学派", - "lvLimit": 85, + "lvLimit": 80, "limitId": 21, "buyRewardPlan": 0, "layerCount": 20, @@ -400,7 +400,7 @@ "type": 7, "gradeIndex": 1, "name": "医家学派", - "lvLimit": 65, + "lvLimit": 60, "limitId": 18, "buyRewardPlan": 0, "layerCount": 15, @@ -418,7 +418,7 @@ "type": 7, "gradeIndex": 2, "name": "医家学派", - "lvLimit": 70, + "lvLimit": 65, "limitId": 23, "buyRewardPlan": 0, "layerCount": 15, @@ -436,7 +436,7 @@ "type": 7, "gradeIndex": 3, "name": "医家学派", - "lvLimit": 75, + "lvLimit": 70, "limitId": 24, "buyRewardPlan": 0, "layerCount": 15, @@ -454,7 +454,7 @@ "type": 7, "gradeIndex": 4, "name": "医家学派", - "lvLimit": 80, + "lvLimit": 75, "limitId": 25, "buyRewardPlan": 0, "layerCount": 15, @@ -472,7 +472,7 @@ "type": 7, "gradeIndex": 5, "name": "医家学派", - "lvLimit": 85, + "lvLimit": 80, "limitId": 26, "buyRewardPlan": 0, "layerCount": 20, @@ -490,7 +490,7 @@ "type": 8, "gradeIndex": 1, "name": "兵家学派", - "lvLimit": 65, + "lvLimit": 60, "limitId": 23, "buyRewardPlan": 0, "layerCount": 15, @@ -508,7 +508,7 @@ "type": 8, "gradeIndex": 2, "name": "兵家学派", - "lvLimit": 70, + "lvLimit": 65, "limitId": 28, "buyRewardPlan": 0, "layerCount": 15, @@ -526,7 +526,7 @@ "type": 8, "gradeIndex": 3, "name": "兵家学派", - "lvLimit": 75, + "lvLimit": 70, "limitId": 29, "buyRewardPlan": 0, "layerCount": 15, @@ -544,7 +544,7 @@ "type": 8, "gradeIndex": 4, "name": "兵家学派", - "lvLimit": 80, + "lvLimit": 75, "limitId": 30, "buyRewardPlan": 0, "layerCount": 15, @@ -562,7 +562,7 @@ "type": 8, "gradeIndex": 5, "name": "兵家学派", - "lvLimit": 85, + "lvLimit": 80, "limitId": 31, "buyRewardPlan": 0, "layerCount": 20, @@ -580,7 +580,7 @@ "type": 9, "gradeIndex": 1, "name": "阴阳学派", - "lvLimit": 65, + "lvLimit": 60, "limitId": 28, "buyRewardPlan": 0, "layerCount": 15, @@ -598,7 +598,7 @@ "type": 9, "gradeIndex": 2, "name": "阴阳学派", - "lvLimit": 70, + "lvLimit": 65, "limitId": 33, "buyRewardPlan": 0, "layerCount": 15, @@ -616,7 +616,7 @@ "type": 9, "gradeIndex": 3, "name": "阴阳学派", - "lvLimit": 75, + "lvLimit": 70, "limitId": 34, "buyRewardPlan": 0, "layerCount": 15, @@ -634,7 +634,7 @@ "type": 9, "gradeIndex": 4, "name": "阴阳学派", - "lvLimit": 80, + "lvLimit": 75, "limitId": 35, "buyRewardPlan": 0, "layerCount": 15, @@ -652,7 +652,7 @@ "type": 9, "gradeIndex": 5, "name": "阴阳学派", - "lvLimit": 85, + "lvLimit": 80, "limitId": 36, "buyRewardPlan": 0, "layerCount": 20, @@ -670,7 +670,7 @@ "type": 10, "gradeIndex": 1, "name": "纵横学派", - "lvLimit": 65, + "lvLimit": 60, "limitId": 33, "buyRewardPlan": 0, "layerCount": 15, @@ -688,7 +688,7 @@ "type": 10, "gradeIndex": 2, "name": "纵横学派", - "lvLimit": 70, + "lvLimit": 65, "limitId": 38, "buyRewardPlan": 0, "layerCount": 15, @@ -706,7 +706,7 @@ "type": 10, "gradeIndex": 3, "name": "纵横学派", - "lvLimit": 75, + "lvLimit": 70, "limitId": 39, "buyRewardPlan": 0, "layerCount": 15, @@ -724,7 +724,7 @@ "type": 10, "gradeIndex": 4, "name": "纵横学派", - "lvLimit": 80, + "lvLimit": 75, "limitId": 40, "buyRewardPlan": 0, "layerCount": 15, @@ -742,7 +742,7 @@ "type": 10, "gradeIndex": 5, "name": "纵横学派", - "lvLimit": 85, + "lvLimit": 80, "limitId": 41, "buyRewardPlan": 0, "layerCount": 20, diff --git a/shared/resource/jsons/dic_zyz_achievement.json b/shared/resource/jsons/dic_zyz_achievement.json index a94c4eba3..c0793b149 100644 --- a/shared/resource/jsons/dic_zyz_achievement.json +++ b/shared/resource/jsons/dic_zyz_achievement.json @@ -9287,11 +9287,11 @@ "subTab": 5, "subTabName": "圣物收集", "taskType": 147, - "taskParam": "91&", + "taskParam": "67&", "achieveType": 1, "achieveTaskName": "万宝全齐", "taskInfo": "圣物全收集", - "condition": 91, + "condition": 67, "taskReward": "31002&200", "point": 25 }, @@ -9447,11 +9447,11 @@ "subTab": 7, "subTabName": "法阵", "taskType": 149, - "taskParam": "45&", + "taskParam": "36&", "achieveType": 1, "achieveTaskName": "法阵大师", "taskInfo": "学宫法阵全开启", - "condition": 45, + "condition": 36, "taskReward": "31002&200", "point": 25 }, diff --git a/shared/resource/jsons/dic_zyz_authorsBook.json b/shared/resource/jsons/dic_zyz_authorsBook.json index efc7e0ea7..49af5cda4 100644 --- a/shared/resource/jsons/dic_zyz_authorsBook.json +++ b/shared/resource/jsons/dic_zyz_authorsBook.json @@ -20,7 +20,7 @@ "name": "鹰扬六合", "image": 3, "isOpen": 1, - "limit": "2&1&1000", + "limit": "2&1&1086", "pointArr": "17&18&19&20&21&22&23&24" }, { diff --git a/shared/resource/jsons/dic_zyz_gk_friendBattle.json b/shared/resource/jsons/dic_zyz_gk_friendBattle.json index 2b7238303..8fe0884a8 100644 --- a/shared/resource/jsons/dic_zyz_gk_friendBattle.json +++ b/shared/resource/jsons/dic_zyz_gk_friendBattle.json @@ -5,7 +5,7 @@ "bg_img": 9968, "mapid": 9968, "warType": 26, - "gk_name": "好友切磋", + "gk_name": "好友&比武", "value": 3000000, "secondAttrLevel": 2, "level": 0, diff --git a/shared/resource/jsons/dic_zyz_hero.json b/shared/resource/jsons/dic_zyz_hero.json index 78518d422..ddf60ab0a 100644 --- a/shared/resource/jsons/dic_zyz_hero.json +++ b/shared/resource/jsons/dic_zyz_hero.json @@ -248,7 +248,7 @@ "recommendId": "601&602&603", "aiPlan": 1, "aiParam": "&", - "heroChainId": "&", + "heroChainId": 6, "heroTitle": "zi_lssn" }, { @@ -2984,7 +2984,7 @@ { "heroId": 307, "spineName": "dianwei", - "rSpineName": "LH_pangde", + "rSpineName": "LH_dianwei", "name": "典韦", "actorId": 307, "face_id": "dianwei", @@ -3068,7 +3068,7 @@ { "heroId": 310, "spineName": "xuhuang", - "rSpineName": "LH_lidian", + "rSpineName": "LH_xuhuang", "name": "徐晃", "actorId": 310, "face_id": "xuhuang", @@ -3152,7 +3152,7 @@ { "heroId": 312, "spineName": "lidian", - "rSpineName": "LH_jiaxu", + "rSpineName": "LH_lidian", "name": "李典", "actorId": 312, "face_id": "lidian", @@ -3194,7 +3194,7 @@ { "heroId": 313, "spineName": "caiyan", - "rSpineName": "LH_yuejin", + "rSpineName": "LH_caiyan", "name": "蔡琰", "actorId": 313, "face_id": "caiyan", @@ -3236,7 +3236,7 @@ { "heroId": 314, "spineName": "jiaxu", - "rSpineName": "LH_zhangfei", + "rSpineName": "LH_jiaxu", "name": "贾诩", "actorId": 314, "face_id": "jiaxu", @@ -4034,7 +4034,7 @@ { "heroId": 333, "spineName": "sunce", - "rSpineName": "LH_sunshangxiang", + "rSpineName": "LH_sunce", "name": "孙策", "actorId": 333, "face_id": "sunce", @@ -4076,7 +4076,7 @@ { "heroId": 334, "spineName": "zhouyu", - "rSpineName": "LH_xiaoqiao", + "rSpineName": "LH_zhouyu", "name": "周瑜", "actorId": 334, "face_id": "zhouyu", @@ -4160,7 +4160,7 @@ { "heroId": 336, "spineName": "sunquan", - "rSpineName": "LH_lvbu", + "rSpineName": "LH_sunquan", "name": "孙权", "actorId": 336, "face_id": "sunquan", @@ -4202,7 +4202,7 @@ { "heroId": 337, "spineName": "ganning", - "rSpineName": "LH_zhangren", + "rSpineName": "LH_ganning", "name": "甘宁", "actorId": 337, "face_id": "ganning", @@ -4244,7 +4244,7 @@ { "heroId": 338, "spineName": "sunshangxiang", - "rSpineName": "LH_huatuo", + "rSpineName": "LH_sunshangxiang", "name": "孙尚香", "actorId": 338, "face_id": "sunshangxiang", @@ -4496,7 +4496,7 @@ { "heroId": 344, "spineName": "lvbu", - "rSpineName": "LH_xiahouqingyi", + "rSpineName": "LH_lvbu", "name": "吕布", "actorId": 344, "face_id": "lvbu", @@ -4538,7 +4538,7 @@ { "heroId": 345, "spineName": "zhangren", - "rSpineName": "LH_wenchou", + "rSpineName": "LH_zhangren", "name": "张任", "actorId": 345, "face_id": "zhangren", @@ -4580,7 +4580,7 @@ { "heroId": 346, "spineName": "huatuo", - "rSpineName": "LH_yanliang", + "rSpineName": "LH_huatuo", "name": "华佗", "actorId": 346, "face_id": "huatuo", @@ -30661,14 +30661,14 @@ }, { "heroId": 41252, - "spineName": "pangwu_hongfengjueyan", - "rSpineName": "LH_pangwu_hongfengjueyan", + "spineName": "pangwu_hongfengcanren", + "rSpineName": "LH_pangwu_hongfengcanren", "name": "庞舞", "actorId": 52, "face_id": "pw_hongfengjueyan", "urType": 0, "quality": 2, - "initialStars": 3, + "initialStars": 2, "pieceCount": 40, "camp": 4, "area": 0, diff --git a/shared/resource/jsons/dic_zyz_heroChain.json b/shared/resource/jsons/dic_zyz_heroChain.json new file mode 100644 index 000000000..4b97fbe07 --- /dev/null +++ b/shared/resource/jsons/dic_zyz_heroChain.json @@ -0,0 +1,1423 @@ +[ + { + "id": 1, + "heroId": 1, + "heroName": "曹操", + "chainSeId": 101611, + "typeParam": "1&5" + }, + { + "id": 2, + "heroId": 2, + "heroName": "夏侯惇", + "chainSeId": 201611, + "typeParam": "1&4" + }, + { + "id": 3, + "heroId": 3, + "heroName": "张辽", + "chainSeId": 301611, + "typeParam": "1&5" + }, + { + "id": 4, + "heroId": 4, + "heroName": "夏侯渊", + "chainSeId": 401611, + "typeParam": "1&2" + }, + { + "id": 5, + "heroId": 5, + "heroName": "郭嘉", + "chainSeId": 501611, + "typeParam": "2&1|2&1|2&1" + }, + { + "id": 6, + "heroId": 7, + "heroName": "典韦", + "chainSeId": 701611, + "typeParam": "1&3" + }, + { + "id": 7, + "heroId": 8, + "heroName": "庞德", + "chainSeId": 801611, + "typeParam": "1&7" + }, + { + "id": 8, + "heroId": 10, + "heroName": "徐晃", + "chainSeId": 1001611, + "typeParam": "1&3" + }, + { + "id": 9, + "heroId": 11, + "heroName": "曹仁", + "chainSeId": 1101611, + "typeParam": "1&1" + }, + { + "id": 10, + "heroId": 12, + "heroName": "李典", + "chainSeId": 1201611, + "typeParam": "1&2" + }, + { + "id": 11, + "heroId": 13, + "heroName": "蔡琰", + "chainSeId": 1301611, + "typeParam": "5&2|5&2" + }, + { + "id": 12, + "heroId": 14, + "heroName": "贾诩", + "chainSeId": 1401611, + "typeParam": "1&51" + }, + { + "id": 13, + "heroId": 16, + "heroName": "乐进", + "chainSeId": 1601611, + "typeParam": "1&10" + }, + { + "id": 14, + "heroId": 17, + "heroName": "张飞", + "chainSeId": 1701611, + "typeParam": "1&18" + }, + { + "id": 15, + "heroId": 18, + "heroName": "关羽", + "chainSeId": 1801611, + "typeParam": "1&17" + }, + { + "id": 16, + "heroId": 19, + "heroName": "赵云", + "chainSeId": 1901611, + "typeParam": "3&5|3&7" + }, + { + "id": 17, + "heroId": 20, + "heroName": "刘备", + "chainSeId": 2001611, + "typeParam": "1&17|1&18" + }, + { + "id": 18, + "heroId": 21, + "heroName": "黄忠", + "chainSeId": 2101611, + 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"heroName": "庞舞", + "chainSeId": 5201611, + "typeParam": "1&56" + } +] \ No newline at end of file diff --git a/shared/resource/jsons/dic_zyz_se.json b/shared/resource/jsons/dic_zyz_se.json index 65309cb8c..210de158a 100644 --- a/shared/resource/jsons/dic_zyz_se.json +++ b/shared/resource/jsons/dic_zyz_se.json @@ -242,7 +242,7 @@ { "id": 11, "name": "中毒", - "info": "物攻强度和策攻强度-5\n行动结束时,损失施加者攻击10%的生命值", + "info": "物攻强度和策攻强度-5\r\n行动结束时,损失施加者攻击10%的生命值", "img": 1, "isShow": 0, "condition": "1&", @@ -290,7 +290,7 @@ { "id": 13, "name": "流血", - "info": "行动结束时,损失施加者攻击25%的生命值\n受到主动技能治疗后,若生命值为满值,则自动清除", + "info": "行动结束时,损失施加者攻击25%的生命值\r\n受到主动技能治疗后,若生命值为满值,则自动清除", "img": 1, "isShow": 0, "condition": "1&", @@ -1679,6 +1679,126 @@ "rangeUi": 0, "passiveType": 0 }, + { + "id": 601, + "name": "士气如虹", + "info": "行动结束时,获得1000怒气", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 220, + "gainvalue": "29&1000&1000", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 602, + "name": "士气高昂", + "info": "行动结束时,获得200怒气", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 220, + "gainvalue": "29&200&200", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 603, + "name": "士气低落", + "info": "行动结束时,减少100怒气", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 220, + "gainvalue": "29&-100&250", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 604, + "name": "筋疲力竭", + "info": "行动结束时,减少500怒气", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 220, + "gainvalue": "29&-500&250", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 605, + "name": "油尽灯枯", + "info": "行动结束时,减少1000怒气", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 220, + "gainvalue": "29&-1000&250", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, { "id": 801, "name": "移动+1", @@ -4202,7 +4322,7 @@ { "id": 3000, "name": 0, - "info": "物攻强度和策攻强度+50\n行动开始时,获得1000点怒气", + "info": "物攻强度和策攻强度+50\r\n行动开始时,获得1000点怒气", "img": 1, "isShow": 0, "condition": "&", @@ -5018,7 +5138,7 @@ { "id": 60551, "name": "旱魃之力", - "info": "主动攻击时,对目标所在地形施加状态%d60552%d\n攻击时,对处于%d60552%d地形的敌军造成1.5倍的策略伤害", + "info": "主动攻击时,对目标所在地形施加状态%d60552%d\r\n攻击时,对处于%d60552%d地形的敌军造成1.5倍的伤害", "img": "jingmanwushihuo_beidong1_chiyouzhili", "isShow": 1, "condition": "&", @@ -6218,7 +6338,7 @@ { "id": 60850, "name": "汉室国祚", - "info": "物攻强度和策攻强度+20\n行动结束时,恢复20%生命值", + "info": "物攻强度和策攻强度+20\r\n行动结束时,恢复20%生命值", "img": "fangyu_2", "isShow": 1, "condition": "&", @@ -7034,7 +7154,7 @@ { "id": 612011, "name": "驱寒", - "info": "篝火带来温暖\n使友军免疫%d61101%d\n友军在范围内行动结束,清除4层%d61101%d\n有%d61101%d的友军,在范围内行动结束时,恢复5%的最大生命值", + "info": "篝火带来温暖\r\n使友军免疫%d61101%d\r\n友军在范围内行动结束,清除4层%d61101%d\r\n有%d61101%d的友军,在范围内行动结束时,恢复5%的最大生命值", "img": "huanjing_gouhuo", "isShow": 1, "condition": "&", @@ -7082,7 +7202,7 @@ { "id": 612013, "name": "驱寒", - "info": "篝火带来温暖\n使友军免疫%d61101%d\n友军在范围内行动结束,清除4层%d61101%d\n有%d61101%d的友军,在范围内行动结束时,恢复5%的最大生命值", + "info": "篝火带来温暖\r\n使友军免疫%d61101%d\r\n友军在范围内行动结束,清除4层%d61101%d\r\n有%d61101%d的友军,在范围内行动结束时,恢复5%的最大生命值", "img": "huanjing_gouhuo", "isShow": 1, "condition": "&", @@ -7226,7 +7346,7 @@ { "id": 614011, "name": "寒狼诅咒", - "info": "每回合开始时对周围散发寒霜\n对范围内敌军施加3层%d61101%d\n若%d61101%d达到10层,转化为%d61103%d", + "info": "每回合开始时对周围散发寒霜\r\n对范围内敌军施加3层%d61101%d\r\n若%d61101%d达到10层,转化为%d61103%d", "img": "dixing_beidong1_fujiyaohai", "isShow": 1, "condition": "318&1&61103", @@ -7250,7 +7370,7 @@ { "id": 614012, "name": "寒狼诅咒", - "info": "每回合开始时对周围散发寒霜\n对范围内敌军施加3层%d61101%d\n若%d61101%d达到10层,转化为%d61103%d", + "info": "每回合开始时对周围散发寒霜\r\n对范围内敌军施加3层%d61101%d\r\n若%d61101%d达到10层,转化为%d61103%d", "img": "dixing_beidong1_fujiyaohai", "isShow": 1, "condition": "318&1&61103", @@ -7322,7 +7442,7 @@ { "id": 61001, "name": "远射箭塔", - "info": "防守方弓箭手普通攻击范围为全场\n释放普攻时与目标之间每间隔1格,物攻强度-5,最多-70", + "info": "防守方弓箭手普通攻击范围为全场\r\n释放普攻时与目标之间每间隔1格,物攻强度-5,最多-70", "img": "dixing_beidong1_houyisheri", "isShow": 1, "condition": "504&2&1&100|606&1&4", @@ -7946,7 +8066,7 @@ { "id": 101321, "name": "机变无方2", - "info": "释放怒气技时,我方魏国武将获得%d101311%d\n自身拥有护盾状态时,策攻抗性+15", + "info": "释放怒气技时,我方魏国武将获得%d101311%d\r\n自身拥有护盾状态时,策攻抗性+15", "img": "caocao_beidong1_jibianwufang", "isShow": 1, "condition": "&", @@ -8018,7 +8138,7 @@ { "id": 101331, "name": "机变无方3", - "info": "释放怒气技时,我方武将获得%d101311%d\n自身拥有护盾状态时,策攻抗性+30", + "info": "释放怒气技时,我方武将获得%d101311%d\r\n自身拥有护盾状态时,策攻抗性+30", "img": "caocao_beidong1_jibianwufang", "isShow": 1, "condition": "&", @@ -8090,7 +8210,7 @@ { "id": 101411, "name": "固若金汤1", - "info": "物攻抗性+20、策攻抗性+20\n格挡+10", + "info": "物攻抗性+20、策攻抗性+20\r\n格挡+10", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -8114,7 +8234,7 @@ { "id": 101421, "name": "固若金汤2", - "info": "物攻抗性+40、策攻抗性+40\n格挡+20", + "info": "物攻抗性+40、策攻抗性+40\r\n格挡+20", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -8162,7 +8282,7 @@ { "id": 101611, "name": "魏武之强", - "info": "%d2%d\n我方武将物攻抗性和策攻抗性+10\n我方武将在拥有护盾类状态时,物攻抗性和策攻抗性+20", + "info": "%d2%d\r\n我方武将物攻抗性和策攻抗性+10\r\n我方武将在拥有护盾类状态时,物攻抗性和策攻抗性+20", "img": "caocao_jiban_weiwuzhiqiang", "isShow": 1, "condition": "&", @@ -8231,6 +8351,222 @@ "rangeUi": 0, "passiveType": 0 }, + { + "id": 102311, + "name": "真·机变无方1", + "info": "释放怒气技时,自身获得%d102311%d", + "img": "caocao_beidong1_jibianwufang", + "isShow": 1, + "condition": "602&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "102311&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "caocao_jibianwufang", + "passivespineName": "passive3", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 102312, + "name": "魏武庇佑2效果", + "info": "可抵挡自身40%生命值的伤害", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 308, + "gainvalue": "6&40", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 102321, + "name": "真·机变无方2", + "info": "释放怒气技时,我方魏国武将获得%d102311%d\r\n自身拥有护盾状态时,策攻抗性+15", + "img": "caocao_beidong1_jibianwufang", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 999, + "gainvalue": "102322&102323", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 102322, + "name": 0, + "info": "自身拥有护盾状态时,策攻抗性+15", + "img": 1, + "isShow": 0, + "condition": "305&1&6", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "22&15&15", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 102323, + "name": 0, + "info": "释放怒气技时,我方魏国武将获得%d102311%d", + "img": 0, + "isShow": 1, + "condition": "602&1", + "aim": 0, + "percent": 100, + "node": 9, + "type": 107, + "gainvalue": "999&1&102311&112&1&0", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "caocao_jibianwufang", + "passivespineName": "passive3", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 102331, + "name": "真·机变无方3", + "info": "释放怒气技时,我方武将获得%d102311%d\r\n自身拥有护盾状态时,策攻抗性+30", + "img": "caocao_beidong1_jibianwufang", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 999, + "gainvalue": "102332&102333", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 102332, + "name": 0, + "info": "自身拥有护盾状态时,策攻抗性+30", + "img": 1, + "isShow": 0, + "condition": "305&1&6", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "22&30&30", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 102333, + "name": 0, + "info": "释放怒气技时,我方武将获得%d102311%d", + "img": 0, + "isShow": 1, + "condition": "602&1", + "aim": 0, + "percent": 100, + "node": 9, + "type": 107, + "gainvalue": "999&1&102311", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "caocao_jibianwufang", + "passivespineName": "passive3", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 102511, + "name": "真·望梅止渴", + "info": "当自身任意护盾被击破时,自身获得300点怒气", + "img": "caocao_beidong3_wangmeizhike", + "isShow": 1, + "condition": "314&|605&2", + "aim": 0, + "percent": 100, + "node": 14, + "type": 220, + "gainvalue": "29&300&20000", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "caocao_wangmeizhike", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, { "id": 201111, "name": "拨矢啖睛1", @@ -8426,7 +8762,7 @@ { "id": 201331, "name": "反戈一击3", - "info": "受到物理攻击时反弹+30%\n反弹+20%", + "info": "受到物理攻击时反弹+30%\r\n反弹+20%", "img": "xiahoudun_beidong1_fangeyiji", "isShow": 1, "condition": "&", @@ -8474,7 +8810,7 @@ { "id": 201411, "name": "固若金汤1", - "info": "物攻抗性+20、策攻抗性+20\n格挡+10", + "info": "物攻抗性+20、策攻抗性+20\r\n格挡+10", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -8498,7 +8834,7 @@ { "id": 201421, "name": "固若金汤2", - "info": "物攻抗性+40、策攻抗性+40\n格挡+20", + "info": "物攻抗性+40、策攻抗性+40\r\n格挡+20", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -8690,7 +9026,7 @@ { "id": 301321, "name": "贪狼之势2", - "info": "本回合移动至少3格,主动攻击时物攻强度+20\n本回合移动至少5格,[风影突袭]额外造成50%的物理伤害", + "info": "本回合移动至少3格,主动攻击时物攻强度+20\r\n本回合移动至少5格,[风影突袭]额外造成50%的物理伤害", "img": "zhangliao_beidong1_tanlangzhishi", "isShow": 1, "condition": "&", @@ -8738,7 +9074,7 @@ { "id": 301331, "name": "贪狼之势3", - "info": "本回合移动至少3格,主动攻击时物攻强度+20\n本回合移动至少5格,[风影突袭]额外造成100%的物理伤害", + "info": "本回合移动至少3格,主动攻击时物攻强度+20\r\n本回合移动至少5格,[风影突袭]额外造成100%的物理伤害", "img": "zhangliao_beidong1_tanlangzhishi", "isShow": 1, "condition": "&", @@ -8810,7 +9146,7 @@ { "id": 301421, "name": "冲锋陷阵2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "qibing_beidong2_chongfengxianzhen", "isShow": 1, "condition": "&", @@ -8906,7 +9242,7 @@ { "id": 302321, "name": "真·贪狼之势2", - "info": "本回合移动至少3格,主动攻击时物攻强度+30\n本回合移动至少5格,[风影突袭]额外造成50%的物理伤害", + "info": "本回合移动至少3格,主动攻击时物攻强度+30\r\n本回合移动至少5格,[风影突袭]额外造成50%的物理伤害", "img": "zhangliao_beidong1_tanlangzhishi", "isShow": 1, "condition": "&", @@ -8978,7 +9314,7 @@ { "id": 302331, "name": "真·贪狼之势3", - "info": "本回合移动至少3格,主动攻击时物攻强度+40\n本回合移动至少5格,[风影突袭]额外造成100%的物理伤害", + "info": "本回合移动至少3格,主动攻击时物攻强度+40\r\n本回合移动至少5格,[风影突袭]额外造成100%的物理伤害", "img": "zhangliao_beidong1_tanlangzhishi", "isShow": 1, "condition": "&", @@ -9050,7 +9386,7 @@ { "id": 302611, "name": "真·威震逍遥", - "info": "战斗开始时,对自身造成当前生命值与护盾值总值95%的伤害,作为护盾存入%d301211%d\n自身生命值每降低10%,自身物攻强度+10,最多+50", + "info": "战斗开始时,对自身造成当前生命值与护盾值总值95%的伤害,作为护盾存入%d301211%d\r\n自身生命值每降低10%,自身物攻强度+10,最多+50", "img": "zhangliao_jiban_weizhenxiaoyao", "isShow": 1, "condition": "&", @@ -9194,7 +9530,7 @@ { "id": 401311, "name": "飞骑弓射1", - "info": "移动力+1\n自身生命值低于30%时,破格+20\n自身生命值低于30%时,主动攻击施加随机控制状态", + "info": "移动力+1\r\n自身生命值低于30%时,破格+20\r\n自身生命值低于30%时,主动攻击施加随机控制状态", "img": "xiahouyuan_beidong1_feijigongshe", "isShow": 1, "condition": "&", @@ -9290,7 +9626,7 @@ { "id": 401321, "name": "飞骑弓射2", - "info": "移动力+1\n自身生命值低于30%时,物攻强度+20、破格+20\n自身生命值低于30%时,主动攻击施加随机控制状态", + "info": "移动力+1\r\n自身生命值低于30%时,物攻强度+20、破格+20\r\n自身生命值低于30%时,主动攻击施加随机控制状态", "img": "xiahouyuan_beidong1_feijigongshe", "isShow": 1, "condition": "&", @@ -9338,7 +9674,7 @@ { "id": 401331, "name": "飞骑弓射3", - "info": "移动力+1\n自身生命值低于30%时,物攻强度+40、破格+20\n自身生命值低于30%时,主动攻击施加随机控制状态", + "info": "移动力+1\r\n自身生命值低于30%时,物攻强度+40、破格+20\r\n自身生命值低于30%时,主动攻击施加随机控制状态", "img": "xiahouyuan_beidong1_feijigongshe", "isShow": 1, "condition": "&", @@ -9410,7 +9746,7 @@ { "id": 401421, "name": "强弓劲弩2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "gongbing_beidong2_qianggongjingnu", "isShow": 1, "condition": "&", @@ -9746,7 +10082,7 @@ { "id": 501321, "name": "逆命风流2", - "info": "主动攻击时施加%d51%d\n自身生命值低于30%时,策攻强度+20", + "info": "主动攻击时施加%d51%d\r\n自身生命值低于30%时,策攻强度+20", "img": "guojia_beidong1_nimingfengliu", "isShow": 1, "condition": "&", @@ -9794,7 +10130,7 @@ { "id": 501331, "name": "逆命风流3", - "info": "主动攻击时施加%d51%d\n自身生命值低于30%时,策攻强度+20\n攻击%d51%d的目标时,策攻强度+20", + "info": "主动攻击时施加%d51%d\r\n自身生命值低于30%时,策攻强度+20\r\n攻击%d51%d的目标时,策攻强度+20", "img": "guojia_beidong1_nimingfengliu", "isShow": 1, "condition": "&", @@ -9866,7 +10202,7 @@ { "id": 501421, "name": "运筹帷幄2", - "info": "策攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "策攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "ceshi_beidong2_yunchouweiwo", "isShow": 1, "condition": "&", @@ -9890,7 +10226,7 @@ { "id": 501511, "name": "出奇制胜", - "info": "战斗开始时,对我方攻击最高的武将造成当前生命值与护盾值总值95%的伤害,作为护盾存入%d501111%d\n释放怒气技后,对生命值低于30%的友军施加%d1004%d", + "info": "战斗开始时,对我方攻击最高的武将造成当前生命值与护盾值总值95%的伤害,作为护盾存入%d501111%d\r\n释放怒气技后,对生命值低于30%的友军施加%d1004%d", "img": "guojia_beidong3_chuqizhisheng", "isShow": 1, "condition": "&", @@ -10034,7 +10370,7 @@ { "id": 501611, "name": "计定辽东", - "info": "%d1%d\n我方武将,生命值每损失10%,物攻强度和策攻强度+10", + "info": "%d1%d\r\n我方武将,生命值每损失10%,物攻强度和策攻强度+10", "img": "guojia_jiban_jidingliaodong", "isShow": 1, "condition": "200&1&10", @@ -10058,7 +10394,7 @@ { "id": 502111, "name": "真·十胜天机1", - "info": "若指定友军的生命值大于最大生命值的30%,则对其造成当前生命值与护盾值总值95%的伤害,作为护盾存入%d501111%d\n若指定友军的生命值小于等于30%,则将其最大生命值的30%作为护盾存入%d502014%d", + "info": "若指定友军的生命值大于最大生命值的30%,则对其造成当前生命值与护盾值总值95%的伤害,作为护盾存入%d501111%d\r\n若指定友军的生命值小于等于30%,则将其最大生命值的30%作为护盾存入%d502014%d", "img": 1, "isShow": 0, "condition": "&", @@ -10178,7 +10514,7 @@ { "id": 502121, "name": "真·十胜天机2", - "info": "若范围内友军的生命值大于最大生命值的30%,则对其造成当前生命值与护盾值总值95%的伤害,作为护盾存入%d501111%d\n若范围内友军的生命值小于等于30%,则将其最大生命值的30%作为护盾存入%d502014%d", + "info": "若范围内友军的生命值大于最大生命值的30%,则对其造成当前生命值与护盾值总值95%的伤害,作为护盾存入%d501111%d\r\n若范围内友军的生命值小于等于30%,则将其最大生命值的30%作为护盾存入%d502014%d", "img": 1, "isShow": 0, "condition": "&", @@ -10298,7 +10634,7 @@ { "id": 502321, "name": "真·逆命风流2", - "info": "主动攻击时施加%d51%d\n自身生命值低于30%时,策攻强度+20", + "info": "主动攻击时施加%d51%d\r\n自身生命值低于30%时,策攻强度+20", "img": "guojia_beidong1_nimingfengliu", "isShow": 1, "condition": "&", @@ -10346,7 +10682,7 @@ { "id": 502331, "name": "真·逆命风流3", - "info": "主动攻击时施加%d51%d\n自身生命值低于30%时,策攻强度+20\n策攻强度+20,暴击伤害+50%", + "info": "主动攻击时施加%d51%d\r\n自身生命值低于30%时,策攻强度+20\r\n策攻强度+20,暴击伤害+50%", "img": "guojia_beidong1_nimingfengliu", "isShow": 1, "condition": "&", @@ -10401,8 +10737,8 @@ "aim": 0, "percent": 100, "node": 9, - "type": 107, - "gainvalue": "2012&1&601011&106&1", + "type": 108, + "gainvalue": "1&2013&1&601011&106&1", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -10426,7 +10762,7 @@ "percent": 100, "node": 16, "type": 308, - "gainvalue": "5&100", + "gainvalue": "3&100", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -10441,8 +10777,8 @@ }, { "id": 601111, - "name": 0, - "info": "对指定友军施加%d601111%d和%d601121%d", + "name": "殊颜入梦1", + "info": "对指定友军施加%d601111%d", "img": 1, "isShow": 0, "condition": "&", @@ -10450,7 +10786,7 @@ "percent": 100, "node": 7, "type": 100, - "gainvalue": "601111&601121", + "gainvalue": "601111&", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -10466,15 +10802,15 @@ { "id": 601112, "name": 0, - "info": "怒气技消耗-500", + "info": "对场上生命值和护盾值之和最低的3名友军施加%d601121%d", "img": 1, "isShow": 0, "condition": "&", - "aim": 0, + "aim": 1, "percent": 100, - "node": 16, - "type": 209, - "gainvalue": "500&", + "node": 7, + "type": 108, + "gainvalue": "1&999&1&601121&116&3", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -10490,7 +10826,31 @@ { "id": 601113, "name": 0, - "info": "176%攻击的护盾", + "info": "怒气技消耗-500", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 209, + "gainvalue": "-500&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 601114, + "name": 0, + "info": "100%攻击的护盾", "img": 1, "isShow": 0, "condition": "&", @@ -10498,7 +10858,55 @@ "percent": 100, "node": 16, "type": 308, - "gainvalue": "5&176", + "gainvalue": "3&100", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 601115, + "name": 0, + "info": "释放怒气后移除状态", + "img": 1, + "isShow": 0, + "condition": "602&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 115, + "gainvalue": "601111&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 601116, + "name": 0, + "info": "自动战斗时,优先对攻击最高的友军释放", + "img": 0, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 9, + "type": 906, + "gainvalue": "2061&1&104&2&1", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -10513,8 +10921,8 @@ }, { "id": 601121, - "name": 0, - "info": "对指定友军施加%d601112%d和%d601122%d", + "name": "殊颜入梦2", + "info": "对指定友军施加%d601112%d", "img": 1, "isShow": 0, "condition": "&", @@ -10522,7 +10930,7 @@ "percent": 100, "node": 7, "type": 100, - "gainvalue": "601111&601121", + "gainvalue": "601112&", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -10538,15 +10946,15 @@ { "id": 601122, "name": 0, - "info": "怒气技消耗-1000", + "info": "对场上生命值和护盾值之和最低的3名友军施加%d601122%d", "img": 1, "isShow": 0, "condition": "&", - "aim": 0, + "aim": 1, "percent": 100, - "node": 16, - "type": 209, - "gainvalue": "1000&", + "node": 7, + "type": 108, + "gainvalue": "1&999&1&601122&116&3", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -10562,7 +10970,31 @@ { "id": 601123, "name": 0, - "info": "220%攻击的护盾", + "info": "怒气技消耗-1000", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 209, + "gainvalue": "-1000&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 601124, + "name": 0, + "info": "120%攻击的护盾", "img": 1, "isShow": 0, "condition": "&", @@ -10570,7 +11002,55 @@ "percent": 100, "node": 16, "type": 308, - "gainvalue": "5&220", + "gainvalue": "3&120", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 601125, + "name": 0, + "info": "释放怒气后移除状态", + "img": 1, + "isShow": 0, + "condition": "602&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 115, + "gainvalue": "601112&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 601126, + "name": 0, + "info": "自动战斗时,优先对攻击最高的友军释放", + "img": 0, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 9, + "type": 906, + "gainvalue": "2061&1&104&2&1", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -10585,8 +11065,8 @@ }, { "id": 601211, - "name": 0, - "info": "对范围内友军施加%d601211%d\n使范围内友军获得100点怒气值", + "name": "神辉四照1", + "info": "对范围内友军施加%d601211%d\r\n使范围内友军获得200点怒气值", "img": 1, "isShow": 0, "condition": "&", @@ -10634,7 +11114,7 @@ { "id": 601213, "name": 0, - "info": "使范围内友军获得100点怒气值", + "info": "使范围内友军获得200点怒气值", "img": 1, "isShow": 0, "condition": "&", @@ -10642,7 +11122,7 @@ "percent": 100, "node": 7, "type": 220, - "gainvalue": "29&100&100", + "gainvalue": "29&200&200", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -10658,7 +11138,7 @@ { "id": 601214, "name": 0, - "info": "80%护盾", + "info": "160%护盾", "img": 1, "isShow": 0, "condition": "&", @@ -10666,7 +11146,7 @@ "percent": 100, "node": 16, "type": 308, - "gainvalue": "5&80", + "gainvalue": "3&160", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -10681,8 +11161,8 @@ }, { "id": 601221, - "name": 0, - "info": "对范围内友军施加%d601212%d\n使范围内友军获得200点怒气值", + "name": "神辉四照2", + "info": "对范围内友军施加%d601212%d\r\n使范围内友军获得400点怒气值", "img": 1, "isShow": 0, "condition": "&", @@ -10730,7 +11210,7 @@ { "id": 601223, "name": 0, - "info": "使范围内友军获得200点怒气值", + "info": "使范围内友军获得400点怒气值", "img": 1, "isShow": 0, "condition": "&", @@ -10738,7 +11218,7 @@ "percent": 100, "node": 7, "type": 220, - "gainvalue": "29&200&200", + "gainvalue": "29&400&400", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -10754,7 +11234,7 @@ { "id": 601224, "name": 0, - "info": "100%护盾", + "info": "200%护盾", "img": 1, "isShow": 0, "condition": "&", @@ -10762,7 +11242,7 @@ "percent": 100, "node": 16, "type": 308, - "gainvalue": "5&100", + "gainvalue": "3&200", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -10786,7 +11266,7 @@ "percent": 100, "node": 16, "type": 209, - "gainvalue": "10&", + "gainvalue": "-10&", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -10801,9 +11281,9 @@ }, { "id": 601311, - "name": 0, + "name": "神光离合1", "info": "释放技能时,每影响一名友军,获得1层%d601311%d", - "img": "zhenfu_beidong1", + "img": "zhenfu_beidong1_shenguanglihe", "isShow": 1, "condition": "602&1&2", "aim": 0, @@ -10818,16 +11298,16 @@ "rangeSeid": "&", "haloGroup": 0, "haloLevel": 0, - "seidNameImage": "zhenfu_beidong1", + "seidNameImage": "zhenfu_shenguanglihe", "passivespineName": "&", "rangeUi": 0, "passiveType": 0 }, { "id": 601321, - "name": 0, - "info": "释放技能时,每影响一名友军,获得1层%d601311%d\n回合开始时,自身获得2层%d601311%d", - "img": "zhenfu_beidong1", + "name": "神光离合2", + "info": "释放技能时,每影响一名友军,获得1层%d601311%d\r\n回合开始时,自身获得2层%d601311%d", + "img": "zhenfu_beidong1_shenguanglihe", "isShow": 1, "condition": "&", "aim": 0, @@ -10866,16 +11346,16 @@ "rangeSeid": "&", "haloGroup": 0, "haloLevel": 0, - "seidNameImage": "zhenfu_beidong1", + "seidNameImage": "zhenfu_shenguanglihe", "passivespineName": "&", "rangeUi": 0, "passiveType": 0 }, { "id": 601331, - "name": 0, - "info": "释放技能时,每影响一名友军,获得1层%d601311%d\n回合开始时,自身获得2层%d601311%d\n自身护盾被击破时,获得2层%d601311%d", - "img": "zhenfu_beidong1", + "name": "神光离合3", + "info": "释放技能时,每影响一名友军,获得1层%d601311%d\r\n回合开始时,自身获得2层%d601311%d\r\n自身护盾被敌军的攻击击破时,获得2层%d601311%d", + "img": "zhenfu_beidong1_shenguanglihe", "isShow": 1, "condition": "&", "aim": 0, @@ -10914,15 +11394,15 @@ "rangeSeid": "&", "haloGroup": 0, "haloLevel": 0, - "seidNameImage": "zhenfu_beidong1", + "seidNameImage": "zhenfu_shenguanglihe", "passivespineName": "&", "rangeUi": 0, "passiveType": 0 }, { "id": 601411, - "name": "救死扶伤1", - "info": "治疗效果+20%", + "name": "轻云蔽月1", + "info": "治疗效果+20%(自身普攻及技能施加的护盾值同样享受该效果)", "img": "yisheng_beidong2_jiusifushang", "isShow": 1, "condition": "&", @@ -10945,8 +11425,8 @@ }, { "id": 601421, - "name": "救死扶伤2", - "info": "治疗效果+20%\n物攻抗性+20、策攻抗性+20", + "name": "轻云蔽月2", + "info": "治疗效果+20%(自身普攻及技能施加的护盾值同样享受该效果)\r\n物攻抗性+20、策攻抗性+20", "img": "yisheng_beidong2_jiusifushang", "isShow": 1, "condition": "&", @@ -10969,9 +11449,9 @@ }, { "id": 601511, - "name": 0, + "name": "流风回雪", "info": "释放普攻时,普攻附加的治疗效果改为施加等值的护盾", - "img": "zhenfu_beidong3", + "img": "zhenfu_beidong3_liufenghuixue", "isShow": 1, "condition": "&", "aim": 0, @@ -10986,17 +11466,41 @@ "rangeSeid": "&", "haloGroup": 0, "haloLevel": 0, - "seidNameImage": "zhenfu_beidong3", + "seidNameImage": "zhenfu_liufenghuixue", "passivespineName": "&", "rangeUi": 0, "passiveType": 0 }, { "id": 601611, + "name": "洛水神女", + "info": "当我方武将护盾被敌军的攻击击破时,该武将获得100点怒气\r\n我方武将在受到敌方攻击后被施加控制类状态时,若该武将持有护盾类状态,则随机清除一个护盾状态,免疫该控制状态", + "img": "zhenfu_jiban_luoshuishennv", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 14, + "type": 999, + "gainvalue": "601612&601613", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 601612, "name": 0, "info": "当我方武将护盾被击破时,该武将获得100点怒气", - "img": "zhenfu_jiban", - "isShow": 1, + "img": 1, + "isShow": 0, "condition": "314&1&1&0", "aim": 0, "percent": 100, @@ -11007,14 +11511,350 @@ "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "2&999&0", + "rangeSeid": "1&999&0", "haloGroup": 601611, "haloLevel": 1, - "seidNameImage": "zhenfu_jiban", + "seidNameImage": "zhenfu_luoshuishennv", "passivespineName": "&", "rangeUi": 0, "passiveType": 1 }, + { + "id": 601613, + "name": 0, + "info": "开局给我方加虚梦", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 1, + "type": 108, + "gainvalue": "1&999&1&601611", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 601614, + "name": 0, + "info": "判断是否免疫成功", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 10, + "type": 700, + "gainvalue": "601615&0&601616&601617", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 601615, + "name": 0, + "info": "免疫控制状态", + "img": 1, + "isShow": 0, + "condition": "305&2&6|326&5", + "aim": 0, + "percent": 100, + "node": 10, + "type": 102, + "gainvalue": "5&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "zhenfu_luoshuishennv", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 601616, + "name": 0, + "info": "清除随机护盾", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 10, + "type": 101, + "gainvalue": "1&6", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 601617, + "name": 0, + "info": "移除免控状态", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 10, + "type": 908, + "gainvalue": "5&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 602111, + "name": "真·殊颜入梦1", + "info": "对指定友军施加%d601111%d和%d601121%d\r\n自身获得%d60%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "601111&601112&602112&601116", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 602112, + "name": 0, + "info": "自身获得%d60%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "60&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 602121, + "name": "真·殊颜入梦2", + "info": "对指定友军施加%d601112%d和%d601122%d\r\n自身获得%d60%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "601121&601122&602112&601126", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 602301, + "name": 0, + "info": "怒气技消耗-20", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 209, + "gainvalue": "-20&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 602311, + "name": "真·神光离合1", + "info": "释放技能时,每影响一名友军,获得1层%d602311%d", + "img": "zhenfu_beidong1_shenguanglihe", + "isShow": 1, + "condition": "602&1&2", + "aim": 0, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "602311&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "zhenfu_zhenshenguanglihe", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 602321, + "name": "真·神光离合2", + "info": "释放技能时,每影响一名友军,获得1层%d602311%d\r\n回合开始时,自身获得2层%d602311%d", + "img": "zhenfu_beidong1_shenguanglihe", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "602311&602322", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 602322, + "name": 0, + "info": "回合开始时,自身获得2层%d602311%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 116, + "gainvalue": "2&602311", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "zhenfu_zhenshenguanglihe", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 602331, + "name": "真·神光离合3", + "info": "释放技能时,每影响一名友军,获得1层%d602311%d\r\n回合开始时,自身获得2层%d602311%d\r\n自身护盾被击破时,获得2层%d602311%d", + "img": "zhenfu_beidong1_shenguanglihe", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "602311&602322&602332", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 602332, + "name": 0, + "info": "自身护盾被击破时,获得2层%d602311%d", + "img": 1, + "isShow": 0, + "condition": "314&1&1&0", + "aim": 0, + "percent": 100, + "node": 14, + "type": 116, + "gainvalue": "2&602311", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "zhenfu_zhenshenguanglihe", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, { "id": 700000, "name": "二连", @@ -11090,7 +11930,7 @@ { "id": 702131, "name": "真·双铁烈击1", - "info": "3段伤害\n每次攻击使下一次额外造成30%的物理伤害", + "info": "3段伤害\r\n每次攻击使下一次额外造成30%的物理伤害", "img": 1, "isShow": 0, "condition": "&", @@ -11162,7 +12002,7 @@ { "id": 702141, "name": "真·双铁烈击2", - "info": "3段伤害\n每次攻击使下一次额外造成60%的物理伤害", + "info": "3段伤害\r\n每次攻击使下一次额外造成60%的物理伤害", "img": 1, "isShow": 0, "condition": "&", @@ -11354,7 +12194,7 @@ { "id": 701321, "name": "古之恶来2", - "info": "受到主动攻击时,在战斗结束后,若生命值低于70%,获得%d701321%d\n%d701321%d状态下,暴击时获得%d701322%d", + "info": "受到主动攻击时,在战斗结束后,若生命值低于70%,获得%d701321%d\r\n%d701321%d状态下,暴击时获得%d701322%d", "img": "dianwei_beidong1_guzhielai", "isShow": 1, "condition": "203&2&3&70", @@ -11426,7 +12266,7 @@ { "id": 701331, "name": "古之恶来3", - "info": "战斗开始时,获得%d701331%d\n%d701331%d状态下,暴击时获得%d701322%d", + "info": "战斗开始时,获得%d701331%d\r\n%d701331%d状态下,暴击时获得%d701322%d", "img": "dianwei_beidong1_guzhielai", "isShow": 1, "condition": "&", @@ -11498,7 +12338,7 @@ { "id": 701421, "name": "江湖豪侠2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "youxia_beidong2_jianghuhaoxia", "isShow": 1, "condition": "&", @@ -11522,7 +12362,7 @@ { "id": 701511, "name": "恶来转世", - "info": "战斗开始时获得%d701511%d\n%d701511%d生效后,获得%d701512%d", + "info": "战斗开始时获得%d701511%d\r\n%d701511%d生效后,获得%d701512%d", "img": "dianwei_beidong3_elaizhuanshi", "isShow": 1, "condition": "&", @@ -11762,7 +12602,7 @@ { "id": 702321, "name": "真·古之恶来2", - "info": "受到主动攻击时,在战斗结束后,若生命值低于70%,获得%d702321%d\n%d702321%d状态下,暴击时获得%d702322%d", + "info": "受到主动攻击时,在战斗结束后,若生命值低于70%,获得%d702321%d\r\n%d702321%d状态下,暴击时获得%d702322%d", "img": "dianwei_beidong1_guzhielai", "isShow": 1, "condition": "203&2&3&70", @@ -11834,7 +12674,7 @@ { "id": 702331, "name": "真·古之恶来3", - "info": "战斗开始时,获得%d702331%d\n%d702331%d状态下,暴击时获得%d702322%d", + "info": "战斗开始时,获得%d702331%d\r\n%d702331%d状态下,暴击时获得%d702322%d", "img": "dianwei_beidong1_guzhielai", "isShow": 1, "condition": "&", @@ -12002,7 +12842,7 @@ { "id": 801321, "name": "逆流而上2", - "info": "格挡+10\n若战斗时发生格挡,在战斗结束后恢复自身3%的生命值", + "info": "格挡+10\r\n若战斗时发生格挡,在战斗结束后恢复自身3%的生命值", "img": "pangde_beidong1_niliuershang", "isShow": 1, "condition": "&", @@ -12050,7 +12890,7 @@ { "id": 801331, "name": "逆流而上3", - "info": "格挡+20\n若战斗时发生格挡,在战斗结束后恢复自身5%的生命值", + "info": "格挡+20\r\n若战斗时发生格挡,在战斗结束后恢复自身5%的生命值", "img": "pangde_beidong1_niliuershang", "isShow": 1, "condition": "&", @@ -12122,7 +12962,7 @@ { "id": 801411, "name": "固若金汤1", - "info": "物攻抗性+20、策攻抗性+20\n格挡+10", + "info": "物攻抗性+20、策攻抗性+20\r\n格挡+10", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -12146,7 +12986,7 @@ { "id": 801421, "name": "固若金汤2", - "info": "物攻抗性+40、策攻抗性+40\n格挡+20", + "info": "物攻抗性+40、策攻抗性+40\r\n格挡+20", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -12194,7 +13034,7 @@ { "id": 801611, "name": "抬棺死战", - "info": "%d2%d\n我方武将物攻抗性和策攻抗性+10\n我方魏国武将物攻抗性和策攻抗性+10", + "info": "%d2%d\r\n我方武将物攻抗性和策攻抗性+10\r\n我方魏国武将物攻抗性和策攻抗性+10", "img": "pangde_jiban_taiguansizhan", "isShow": 1, "condition": "&", @@ -12386,7 +13226,7 @@ { "id": 1001411, "name": "锋锐无当1", - "info": "物攻强度+20\n攻击时无视目标5%的物防", + "info": "物攻强度+20\r\n攻击时无视目标5%的物防", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -12458,7 +13298,7 @@ { "id": 1001421, "name": "锋锐无当2", - "info": "物攻强度+20\n攻击时无视目标10%的物防\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n攻击时无视目标10%的物防\r\n物攻抗性+20、策攻抗性+20", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -12482,7 +13322,7 @@ { "id": 1001422, "name": "锋锐无当2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": 1, "isShow": 0, "condition": "&", @@ -12650,7 +13490,7 @@ { "id": 1101321, "name": "猛虎下山2", - "info": "怒气技攻击时击退目标1格;\n若目标无法被击退,并对其造成额外25%的物理伤害", + "info": "怒气技攻击时击退目标1格;\r\n若目标无法被击退,并对其造成额外25%的物理伤害", "img": "caoren_beidong1_menghuxiashan", "isShow": 1, "condition": "&", @@ -12698,7 +13538,7 @@ { "id": 1101331, "name": "猛虎下山3", - "info": "怒气技攻击时击退目标1格;\n若目标无法被击退,并对其造成额外50%的物理伤害", + "info": "怒气技攻击时击退目标1格;\r\n若目标无法被击退,并对其造成额外50%的物理伤害", "img": "caoren_beidong1_menghuxiashan", "isShow": 1, "condition": "&", @@ -12770,7 +13610,7 @@ { "id": 1101421, "name": "冲锋陷阵2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "qibing_beidong2_chongfengxianzhen", "isShow": 1, "condition": "&", @@ -12914,7 +13754,7 @@ { "id": 1201321, "name": "长弓抛射2", - "info": "如果目标有减益状态,主动攻击和反击时额外施加1个减益状态\n目标每有1个减益状态,破格+10", + "info": "如果目标有减益状态,主动攻击和反击时额外施加1个减益状态\r\n目标每有1个减益状态,破格+10", "img": "lidian_beidong1_wenrutaishan", "isShow": 1, "condition": "&", @@ -12962,7 +13802,7 @@ { "id": 1201331, "name": "长弓抛射3", - "info": "如果目标有减益状态,主动攻击和反击时额外施加1个减益状态\n目标每有1个减益状态,破格+20", + "info": "如果目标有减益状态,主动攻击和反击时额外施加1个减益状态\r\n目标每有1个减益状态,破格+20", "img": "lidian_beidong1_wenrutaishan", "isShow": 1, "condition": "803&", @@ -13034,7 +13874,7 @@ { "id": 1201421, "name": "强弓劲弩2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "gongbing_beidong2_qianggongjingnu", "isShow": 1, "condition": "&", @@ -13130,7 +13970,7 @@ { "id": 1301321, "name": "杏林妙手2", - "info": "治疗效果+10%\n使用技能治疗生命值低于30%的友军时,治疗效果+10%", + "info": "治疗效果+10%\r\n使用技能治疗生命值低于30%的友军时,治疗效果+10%", "img": "caiyan_beidong1_xinlinmiaoshou", "isShow": 1, "condition": "&", @@ -13178,7 +14018,7 @@ { "id": 1301331, "name": "杏林妙手3", - "info": "治疗效果+10%\n使用技能治疗生命值低于30%的友军时,治疗效果+20%", + "info": "治疗效果+10%\r\n使用技能治疗生命值低于30%的友军时,治疗效果+20%", "img": "caiyan_beidong1_xinlinmiaoshou", "isShow": 1, "condition": "&", @@ -13250,7 +14090,7 @@ { "id": 1301421, "name": "救死扶伤2", - "info": "治疗效果+20%\n物攻抗性+20、策攻抗性+20", + "info": "治疗效果+20%\r\n物攻抗性+20、策攻抗性+20", "img": "yisheng_beidong2_jiusifushang", "isShow": 1, "condition": "&", @@ -13442,7 +14282,7 @@ { "id": 1401321, "name": "阴阳诡命2", - "info": "攻击%d11%d目标时,策攻强度+20\n受到%d11%d敌军攻击时,物攻抗性+20", + "info": "攻击%d11%d目标时,策攻强度+20\r\n受到%d11%d敌军攻击时,物攻抗性+20", "img": "jiaxu_beidong1_yinyangguiming", "isShow": 1, "condition": "&", @@ -13490,7 +14330,7 @@ { "id": 1401331, "name": "阴阳诡命3", - "info": "攻击%d11%d目标时,策攻强度+20\n受到%d11%d敌军攻击时,物攻抗性和策攻抗性+20", + "info": "攻击%d11%d目标时,策攻强度+20\r\n受到%d11%d敌军攻击时,物攻抗性和策攻抗性+20", "img": "jiaxu_beidong1_yinyangguiming", "isShow": 1, "condition": "&", @@ -13562,7 +14402,7 @@ { "id": 1401421, "name": "运筹帷幄2", - "info": "策攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "策攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "ceshi_beidong2_yunchouweiwo", "isShow": 1, "condition": "&", @@ -13730,7 +14570,7 @@ { "id": 1501111, "name": "怒目虎威1", - "info": "对自身造成生命和护盾总值50%的伤害,作为护盾值存入【虎卫】\n释放后,怒气技替换为【巨星天降】,且本回合可再次发动攻击", + "info": "对自身造成生命和护盾总值50%的伤害,作为护盾值存入【虎卫】\r\n释放后,怒气技替换为【巨星天降】,且本回合可再次发动攻击", "img": 1, "isShow": 0, "condition": "&", @@ -13874,7 +14714,7 @@ { "id": 1501121, "name": "怒目虎威2", - "info": "对自身造成生命和护盾总值90%的伤害,作为护盾值存入【虎卫】\n释放后,怒气技替换为【巨星天降】,且本回合可再次发动攻击", + "info": "对自身造成生命和护盾总值90%的伤害,作为护盾值存入【虎卫】\r\n释放后,怒气技替换为【巨星天降】,且本回合可再次发动攻击", "img": 1, "isShow": 0, "condition": "&", @@ -14018,7 +14858,7 @@ { "id": 1501131, "name": "巨星天降1", - "info": "对指定敌军造成140%的物理伤害\n释放后,怒气技替换为【怒目虎威】", + "info": "对指定敌军造成140%的物理伤害\r\n释放后,怒气技替换为【怒目虎威】", "img": 1, "isShow": 0, "condition": "&", @@ -14042,7 +14882,7 @@ { "id": 1501141, "name": "巨星天降2", - "info": "对指定敌军造成170%的物理伤害\n释放后,怒气技替换为【怒目虎威】", + "info": "对指定敌军造成170%的物理伤害\r\n释放后,怒气技替换为【怒目虎威】", "img": 1, "isShow": 0, "condition": "&", @@ -14066,7 +14906,7 @@ { "id": 1501211, "name": "重锤威击1", - "info": "对指定敌军造成120%的物理伤害\n施加%d811%d", + "info": "对指定敌军造成120%的物理伤害\r\n施加%d811%d", "img": 1, "isShow": 0, "condition": "&", @@ -14090,7 +14930,7 @@ { "id": 1501221, "name": "重锤威击2", - "info": "对指定敌军造成140%的物理伤害\n施加%d812%d", + "info": "对指定敌军造成140%的物理伤害\r\n施加%d812%d", "img": 1, "isShow": 0, "condition": "&", @@ -14138,7 +14978,7 @@ { "id": 1501321, "name": "虎视四方2", - "info": "释放【怒目虎威】时,获得%d1501311%d\n%d1501311%d状态下【巨星天降】额外造成150%的物理伤害", + "info": "释放【怒目虎威】时,获得%d1501311%d\r\n%d1501311%d状态下【巨星天降】额外造成150%的物理伤害", "img": "xuchu_beidong1_hushisifang", "isShow": 1, "condition": "&", @@ -14186,7 +15026,7 @@ { "id": 1501331, "name": "虎视四方3", - "info": "释放【怒目虎威】时,获得%d1501311%d\n%d1501311%d状态下【巨星天降】额外造成150%的物理伤害\n自身拥有2层%d1501311%d时,物攻强度+30,暴击伤害+50%", + "info": "释放【怒目虎威】时,获得%d1501311%d\r\n%d1501311%d状态下【巨星天降】额外造成150%的物理伤害\r\n自身拥有2层%d1501311%d时,物攻强度+30,暴击伤害+50%", "img": "xuchu_beidong1_hushisifang", "isShow": 1, "condition": "&", @@ -14258,7 +15098,7 @@ { "id": 1501421, "name": "江湖豪侠2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "youxia_beidong2_jianghuhaoxia", "isShow": 1, "condition": "&", @@ -14282,7 +15122,7 @@ { "id": 1501511, "name": "虎痴狂胆", - "info": "自身拥有护盾类状态时,暴击+40\n自身没有护盾类状态时,策攻抗性+20,抗暴+20", + "info": "自身拥有护盾类状态时,暴击+40\r\n自身没有护盾类状态时,策攻抗性+20,抗暴+20", "img": "xuchu_beidong3_huchikuangdan", "isShow": 1, "condition": "&", @@ -14450,7 +15290,7 @@ { "id": 1601321, "name": "不动如山2", - "info": "受到物理攻击时,格挡+10\n受到策略攻击时,反弹+10", + "info": "受到物理攻击时,格挡+10\r\n受到策略攻击时,反弹+10", "img": "yuejin_beidong1_budongrushan", "isShow": 1, "condition": "&", @@ -14498,7 +15338,7 @@ { "id": 1601331, "name": "不动如山3", - "info": "受到物理攻击时,格挡+10\n受到策略攻击时,反弹+20", + "info": "受到物理攻击时,格挡+10\r\n受到策略攻击时,反弹+20", "img": "yuejin_beidong1_budongrushan", "isShow": 1, "condition": "&", @@ -14546,7 +15386,7 @@ { "id": 1601411, "name": "固若金汤1", - "info": "物攻抗性+20、策攻抗性+20\n格挡+10", + "info": "物攻抗性+20、策攻抗性+20\r\n格挡+10", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -14570,7 +15410,7 @@ { "id": 1601421, "name": "固若金汤2", - "info": "物攻抗性+40、策攻抗性+40\n格挡+20", + "info": "物攻抗性+40、策攻抗性+40\r\n格挡+20", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -14618,7 +15458,7 @@ { "id": 1601611, "name": "临战先登", - "info": "%d2%d\n我方武将物攻抗性和策攻抗性+10", + "info": "%d2%d\r\n我方武将物攻抗性和策攻抗性+10", "img": "yuejin_jiban_linzhanxiandeng", "isShow": 1, "condition": "&", @@ -14906,7 +15746,7 @@ { "id": 1701411, "name": "锋锐无当1", - "info": "物攻强度+20\n攻击时无视目标5%的物防", + "info": "物攻强度+20\r\n攻击时无视目标5%的物防", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -14978,7 +15818,7 @@ { "id": 1701421, "name": "锋锐无当2", - "info": "物攻强度+20\n攻击时无视目标10%的物防\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n攻击时无视目标10%的物防\r\n物攻抗性+20、策攻抗性+20", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -15002,7 +15842,7 @@ { "id": 1701422, "name": "锋锐无当2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": 1, "isShow": 0, "condition": "&", @@ -15266,7 +16106,7 @@ { "id": 1801321, "name": "纵横华夏2", - "info": "本回合移动至少3格,在主动攻击后,获得2个随机增益状态\n自身每个增益状态使怒气技额外造成20%的物理伤害", + "info": "本回合移动至少3格,在主动攻击后,获得2个随机增益状态\r\n自身每个增益状态使怒气技额外造成20%的物理伤害", "img": "guanyu_beidong1_zonghenghuaxia", "isShow": 1, "condition": "&", @@ -15314,7 +16154,7 @@ { "id": 1801331, "name": "纵横华夏3", - "info": "本回合每移动1格,在主动攻击后,获得1个随机增益状态\n自身每个增益状态使怒气技额外造成20%的物理伤害\n自身拥有至少5个增益状态时,怒气技暴击伤害+50%", + "info": "本回合每移动1格,在主动攻击后,获得1个随机增益状态\r\n自身每个增益状态使怒气技额外造成20%的物理伤害\r\n自身拥有至少5个增益状态时,怒气技暴击伤害+50%", "img": "guanyu_beidong1_zonghenghuaxia", "isShow": 1, "condition": "&", @@ -15410,7 +16250,7 @@ { "id": 1801421, "name": "冲锋陷阵2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "qibing_beidong2_chongfengxianzhen", "isShow": 1, "condition": "&", @@ -15554,7 +16394,7 @@ { "id": 1802311, "name": "真·纵横华夏1", - "info": "本回合移动至少3格,在主动攻击时,获得2个随机增益状态\n回合开始时,获得1个随机增益状态", + "info": "本回合移动至少3格,在主动攻击后,获得2个随机增益状态\r\n回合开始时,获得1个随机增益状态", "img": "guanyu_beidong1_zonghenghuaxia", "isShow": 1, "condition": "&", @@ -15578,7 +16418,7 @@ { "id": 1802312, "name": 0, - "info": "本回合移动至少3格,在主动攻击时,获得2个随机增益状态", + "info": "本回合移动至少3格,在主动攻击后,获得2个随机增益状态", "img": 1, "isShow": 0, "condition": "709&2&1|602&0&1&2", @@ -15626,7 +16466,7 @@ { "id": 1802321, "name": "真·纵横华夏2", - "info": "本回合移动至少3格,在主动攻击时,获得2个随机增益状态\n自身每个增益状态使怒气技额外造成30%的物理伤害\n回合开始时,获得1个随机增益状态", + "info": "本回合移动至少3格,在主动攻击后,获得2个随机增益状态\r\n自身每个增益状态使怒气技额外造成30%的物理伤害\r\n回合开始时,获得1个随机增益状态", "img": "guanyu_beidong1_zonghenghuaxia", "isShow": 1, "condition": "&", @@ -15674,7 +16514,7 @@ { "id": 1802331, "name": "真·纵横华夏3", - "info": "本回合每移动1格,在主动攻击时,获得1个随机增益状态\n自身每个增益状态使怒气技额外造成30%的物理伤害\n自身拥有5个以上增益状态时,怒气技暴击伤害+50%\n回合开始时,获得1个随机增益状态", + "info": "本回合每移动1格,在主动攻击后,获得1个随机增益状态\r\n自身每个增益状态使怒气技额外造成30%的物理伤害\r\n自身拥有5个以上增益状态时,怒气技暴击伤害+50%\r\n回合开始时,获得1个随机增益状态", "img": "guanyu_beidong1_zonghenghuaxia", "isShow": 1, "condition": "&", @@ -15722,7 +16562,7 @@ { "id": 1802333, "name": 0, - "info": "本回合每移动1格,在主动攻击时,获得1个随机增益状态", + "info": "本回合每移动1格,在主动攻击后,获得1个随机增益状态", "img": 1, "isShow": 0, "condition": "703&|602&0&1&2", @@ -15746,7 +16586,7 @@ { "id": 1802511, "name": "真·插标卖首", - "info": "击杀敌军时,自身每拥有1个增益状态恢复25点怒气和2%的生命值,同时将自身拥有的增益状态持续回合+2\n回合开始时,获得2个随机增益状态", + "info": "击杀敌军时,自身每拥有1个增益状态恢复25点怒气和2%的生命值,同时将自身拥有的增益状态持续回合+2\r\n回合开始时,获得2个随机增益状态", "img": "guanyu_beidong3_chabiaomaishou", "isShow": 1, "condition": "&", @@ -16034,7 +16874,7 @@ { "id": 1901411, "name": "锋锐无当1", - "info": "物攻强度+20\n攻击时无视目标5%的物防", + "info": "物攻强度+20\r\n攻击时无视目标5%的物防", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -16106,7 +16946,7 @@ { "id": 1901421, "name": "锋锐无当2", - "info": "物攻强度+20\n攻击时无视目标10%的物防\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n攻击时无视目标10%的物防\r\n物攻抗性+20、策攻抗性+20", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -16130,7 +16970,7 @@ { "id": 1901422, "name": "锋锐无当2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": 1, "isShow": 0, "condition": "&", @@ -16226,7 +17066,7 @@ { "id": 1902311, "name": "真·智勇兼备1", - "info": "自身每个增益状态提高3点物攻强度,最高15\n回合开始时,获得1个随机增益状态", + "info": "自身每个增益状态提高3点物攻强度,最高15\r\n回合开始时,获得1个随机增益状态", "img": "zhaoyun_beidong1_zhiyongjianbei", "isShow": 1, "condition": "&", @@ -16298,7 +17138,7 @@ { "id": 1902321, "name": "真·智勇兼备2", - "info": "自身每个增益状态提高5点物攻强度,最高15\n回合开始时,获得1个随机增益状态", + "info": "自身每个增益状态提高5点物攻强度,最高15\r\n回合开始时,获得1个随机增益状态", "img": "zhaoyun_beidong1_zhiyongjianbei", "isShow": 1, "condition": "&", @@ -16370,7 +17210,7 @@ { "id": 1902331, "name": "真·智勇兼备3", - "info": "自身每个增益状态提高5点物攻强度,最高30\n回合开始时,获得2个随机增益状态", + "info": "自身每个增益状态提高5点物攻强度,最高30\r\n回合开始时,获得2个随机增益状态", "img": "zhaoyun_beidong1_zhiyongjianbei", "isShow": 1, "condition": "&", @@ -16442,7 +17282,7 @@ { "id": 1902511, "name": "真·龙胆翊军", - "info": "战场内友军每持有1个增益状态,赵云自身物攻抗性、策攻抗性+1,最多20\n战场内友军每持有1个增益状态,赵云攻击时无视敌军1%的物防,最多20%", + "info": "战场内友军每持有1个增益状态,赵云自身物攻抗性、策攻抗性+1,最多20\r\n战场内友军每持有1个增益状态,赵云攻击时无视敌军1%的物防,最多20%", "img": "zhaoyun_beidong3_longdanyijun", "isShow": 1, "condition": "&", @@ -16634,7 +17474,7 @@ { "id": 2001321, "name": "蜀汉之护2", - "info": "使用技能治疗时,若自身没有增益状态,则自身获得1个增益状态\n使用技能治疗时,自身每拥有1个增益状态,治疗效果+5%,最多25%", + "info": "使用技能治疗时,若自身没有增益状态,则自身获得1个增益状态\r\n使用技能治疗时,自身每拥有1个增益状态,治疗效果+5%,最多25%", "img": "liubei_beidong1_shuhanzhihu", "isShow": 1, "condition": "&", @@ -16682,7 +17522,7 @@ { "id": 2001331, "name": "蜀汉之护3", - "info": "使用技能治疗时,若自身没有增益状态,则自身获得1个增益状态\n使用技能治疗时,自身每拥有1个增益状态,治疗效果+10%,最多50%", + "info": "使用技能治疗时,若自身没有增益状态,则自身获得1个增益状态\r\n使用技能治疗时,自身每拥有1个增益状态,治疗效果+10%,最多50%", "img": "liubei_beidong1_shuhanzhihu", "isShow": 1, "condition": "&", @@ -16754,7 +17594,7 @@ { "id": 2001421, "name": "救死扶伤2", - "info": "治疗效果+20%\n物攻抗性+20、策攻抗性+20", + "info": "治疗效果+20%\r\n物攻抗性+20、策攻抗性+20", "img": "yisheng_beidong2_jiusifushang", "isShow": 1, "condition": "&", @@ -16778,7 +17618,7 @@ { "id": 2001511, "name": "惟贤惟德", - "info": "自身移动力+1\n范围内友军,回合开始时获得1个随机增益状态", + "info": "自身移动力+1\r\n范围内友军,回合开始时获得1个随机增益状态", "img": "liubei_beidong3_weixianweide", "isShow": 1, "condition": "&", @@ -16871,6 +17711,198 @@ "rangeUi": 0, "passiveType": 1 }, + { + "id": 2002311, + "name": "真·蜀汉之护1", + "info": "使用技能治疗时自身获得2个增益状态", + "img": "liubei_beidong1_shuhanzhihu", + "isShow": 1, + "condition": "602&1&2", + "aim": 0, + "percent": 100, + "node": 13, + "type": 104, + "gainvalue": "1&2", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "liubei_shuhanzhihu", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 2002321, + "name": "真·蜀汉之护2", + "info": "使用技能治疗时自身获得2个增益状态\r\n使用技能治疗时,自身每拥有1个增益状态,治疗效果+7%,最多35%", + "img": "liubei_beidong1_shuhanzhihu", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "2002311&2002322", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 2002322, + "name": 0, + "info": "使用技能治疗时,自身每拥有1个增益状态,治疗效果+7%,最多35%", + "img": 1, + "isShow": 0, + "condition": "304&1&1|602&1&2", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "23&7&35", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "liubei_shuhanzhihu", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 2002331, + "name": "真·蜀汉之护3", + "info": "使用技能治疗时自身获得2个增益状态\r\n使用技能治疗时,自身每拥有1个增益状态,治疗效果+13%,最多65%", + "img": "liubei_beidong1_shuhanzhihu", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "2002311&2002332", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 2002332, + "name": 0, + "info": "使用技能治疗时,自身每拥有1个增益状态,治疗效果+13%,最多65%", + "img": 1, + "isShow": 0, + "condition": "304&1&1|602&1&2", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "23&13&65", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "liubei_shuhanzhihu", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 2002511, + "name": "真·惟贤惟德", + "info": "自身移动力+1\r\n范围内友军,回合开始时获得2个随机增益状态", + "img": "liubei_beidong3_weixianweide", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 999, + "gainvalue": "2002512&2002513", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2025, + "passiveType": 0 + }, + { + "id": 2002512, + "name": 0, + "info": "自身移动力+1", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 410, + "gainvalue": "1&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 2002513, + "name": 0, + "info": "范围内友军,回合开始时获得2个随机增益状态", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 104, + "gainvalue": "1&2", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&0", + "haloGroup": 2001513, + "haloLevel": 1, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, { "id": 2101111, "name": "一箭穿心1", @@ -16994,7 +18026,7 @@ { "id": 2101321, "name": "百步穿杨2", - "info": "自身拥有增益状态时,破格+10\n自身每拥有1个增益状态,主动攻击时额外造成3%的物理伤害", + "info": "自身拥有增益状态时,破格+10\r\n自身每拥有1个增益状态,主动攻击时额外造成3%的物理伤害", "img": "huangzhong_beidong1_baibuchuanyang", "isShow": 1, "condition": "&", @@ -17042,7 +18074,7 @@ { "id": 2101331, "name": "百步穿杨3", - "info": "自身拥有增益状态时,破格+10\n自身每拥有1个增益状态,主动攻击时额外造成5%的物理伤害\n自身拥有至少3个增益状态时,暴击+10", + "info": "自身拥有增益状态时,破格+10\r\n自身每拥有1个增益状态,主动攻击时额外造成5%的物理伤害\r\n自身拥有至少3个增益状态时,暴击+10", "img": "huangzhong_beidong1_baibuchuanyang", "isShow": 1, "condition": "&", @@ -17138,7 +18170,7 @@ { "id": 2101421, "name": "强弓劲弩2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "gongbing_beidong2_qianggongjingnu", "isShow": 1, "condition": "&", @@ -17234,7 +18266,7 @@ { "id": 2101611, "name": "百发百中", - "info": "自身拥有的每个增益状态,为我方武将提供5点破格\n我方出战的弓兵必定破格", + "info": "自身拥有的每个增益状态,为我方武将提供5点破格\r\n我方出战的弓兵必定破格", "img": "huangzhong_jiban_baifabaizhong", "isShow": 1, "condition": "&", @@ -17522,7 +18554,7 @@ { "id": 2201321, "name": "晓贯百家2", - "info": "%d1%d为全体友军提高10点的物攻强度和策攻强度\n战场中有1个策士以外的职业提高10点物攻抗性\n战场中有2个策士以外的职业提高10点策攻抗性", + "info": "%d1%d为全体友军提高10点的物攻强度和策攻强度\r\n战场中有1个策士以外的职业提高10点物攻抗性\r\n战场中有2个策士以外的职业提高10点策攻抗性", "img": "zhugeliang_beidong1_guanxiaobaijia", "isShow": 1, "condition": "&", @@ -17642,7 +18674,7 @@ { "id": 2201331, "name": "晓贯百家3", - "info": "%d1%d为全体友军提高10点的物攻强度、策攻强度\n战场中有1个策士以外的职业提高10点物攻抗性\n战场中有2个策士以外的职业提高10点策攻抗性\n战场中有3个策士以外的职业提高10点暴击\n战场中有4个策士以外的职业提高10%暴击伤害", + "info": "%d1%d为全体友军提高10点的物攻强度、策攻强度\r\n战场中有1个策士以外的职业提高10点物攻抗性\r\n战场中有2个策士以外的职业提高10点策攻抗性\r\n战场中有3个策士以外的职业提高10点暴击\r\n战场中有4个策士以外的职业提高10%暴击伤害", "img": "zhugeliang_beidong1_guanxiaobaijia", "isShow": 1, "condition": "&", @@ -17786,7 +18818,7 @@ { "id": 2201421, "name": "运筹帷幄2", - "info": "策攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "策攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "ceshi_beidong2_yunchouweiwo", "isShow": 1, "condition": "&", @@ -18146,7 +19178,7 @@ { "id": 2202321, "name": "真·晓贯百家2", - "info": "%d1%d为全体友军提高10点的物攻强度、策攻强度、物攻抗性\n战场中有1个策士以外的职业提高10点策攻抗性", + "info": "%d1%d为全体友军提高10点的物攻强度、策攻强度、物攻抗性\r\n战场中有1个策士以外的职业提高10点策攻抗性", "img": "zhugeliang_beidong1_guanxiaobaijia", "isShow": 1, "condition": "&", @@ -18242,7 +19274,7 @@ { "id": 2202331, "name": "真·晓贯百家3", - "info": "%d1%d为全体友军提高10点的物攻强度、策攻强度、物攻抗性\n战场中有1个策士以外的职业提高10点策攻抗性\n战场中有2个策士以外的职业提高10点暴击\n战场中有3个策士以外的职业提高10%暴击伤害", + "info": "%d1%d为全体友军提高10点的物攻强度、策攻强度、物攻抗性\r\n战场中有1个策士以外的职业提高10点策攻抗性\r\n战场中有2个策士以外的职业提高10点暴击\r\n战场中有3个策士以外的职业提高10%暴击伤害", "img": "zhugeliang_beidong1_guanxiaobaijia", "isShow": 1, "condition": "&", @@ -18410,7 +19442,7 @@ { "id": 2301211, "name": 0, - "info": "自身获得1个随机增益状态", + "info": "自身获得2个随机增益状态", "img": 1, "isShow": 0, "condition": "&", @@ -18418,7 +19450,7 @@ "percent": 100, "node": 7, "type": 104, - "gainvalue": "1&1", + "gainvalue": "1&2", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -18434,7 +19466,7 @@ { "id": 2301221, "name": 0, - "info": "自身获得2个随机增益状态", + "info": "自身获得3个随机增益状态", "img": 1, "isShow": 0, "condition": "&", @@ -18442,7 +19474,7 @@ "percent": 100, "node": 7, "type": 104, - "gainvalue": "1&2", + "gainvalue": "1&3", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -18482,7 +19514,7 @@ { "id": 2301321, "name": "弯弓饮羽2", - "info": "自身每拥有1个增益状态,物攻强度+5\n回合开始时,自身每拥有300点怒气,获得1个随机增益状态", + "info": "自身每拥有1个增益状态,物攻强度+5\r\n回合开始时,自身每拥有300点怒气,获得1个随机增益状态", "img": "shamoke_beidong1_wangongyinyu", "isShow": 1, "condition": "&", @@ -18530,7 +19562,7 @@ { "id": 2301331, "name": "弯弓饮羽3", - "info": "自身每拥有1个增益状态,物攻强度+5\n回合开始时,自身每拥有300点怒气,获得1个随机增益状态\n自身拥有至少5个增益状态时,必定破格,暴击+30", + "info": "自身每拥有1个增益状态,物攻强度+5\r\n回合开始时,自身每拥有300点怒气,获得1个随机增益状态\r\n自身拥有至少5个增益状态时,必定破格,暴击+30", "img": "shamoke_beidong1_wangongyinyu", "isShow": 1, "condition": "&", @@ -18626,7 +19658,7 @@ { "id": 2301421, "name": "强弓劲弩2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "gongbing_beidong2_qianggongjingnu", "isShow": 1, "condition": "&", @@ -18653,7 +19685,7 @@ "info": "主动攻击时,自身每拥有1个增益状态,偷取目标25点怒气", "img": "shamoke_beidong3_diexueshigong", "isShow": 1, - "condition": "304&1&1", + "condition": "304&1&1|602&0&1&2", "aim": 1, "percent": 100, "node": 7, @@ -18687,7 +19719,7 @@ "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", + "rangeSeid": "1&999&0", "haloGroup": 0, "haloLevel": 0, "seidNameImage": "shamoke_wuximanwang", @@ -18890,7 +19922,7 @@ { "id": 2401221, "name": "饮血绞杀2", - "info": "若自身没有增益状态,自身获得2个随机增益状态\n若自身有3个以上的增益状态,所有增益状态的持续回合+1", + "info": "若自身没有增益状态,自身获得2个随机增益状态\r\n若自身有3个以上的增益状态,所有增益状态的持续回合+1", "img": 1, "isShow": 0, "condition": "&", @@ -18986,7 +20018,7 @@ { "id": 2401311, "name": "子午奇谋1", - "info": "每次攻击,自身获得1层%d2401311%d\n每有3层%d2401311%d,转化为%d2401312%d", + "info": "每次攻击,自身获得1层%d2401311%d\r\n每有3层%d2401311%d,转化为%d2401312%d", "img": "weiyan_beidong1_ziwuqimou", "isShow": 1, "condition": "&", @@ -19010,7 +20042,7 @@ { "id": 2401321, "name": "子午奇谋2", - "info": "每次攻击,自身获得1层%d2401311%d,暴击时额外获得1层%d2401311%d\n每有3层%d2401311%d,转化为%d2401312%d", + "info": "每次攻击,自身获得1层%d2401311%d,暴击时额外获得1层%d2401311%d\r\n每有3层%d2401311%d,转化为%d2401312%d", "img": "weiyan_beidong1_ziwuqimou", "isShow": 1, "condition": "&", @@ -19058,7 +20090,7 @@ { "id": 2401331, "name": "子午奇谋3", - "info": "每次攻击,自身获得1层%d2401311%d,暴击时额外获得2层%d2401311%d\n每有3层%d2401311%d,转化为%d2401312%d", + "info": "每次攻击,自身获得1层%d2401311%d,暴击时额外获得2层%d2401311%d\r\n每有3层%d2401311%d,转化为%d2401312%d", "img": "weiyan_beidong1_ziwuqimou", "isShow": 1, "condition": "&", @@ -19130,7 +20162,7 @@ { "id": 2401421, "name": "江湖豪侠2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "youxia_beidong2_jianghuhaoxia", "isShow": 1, "condition": "&", @@ -19154,7 +20186,7 @@ { "id": 2401511, "name": "快刀乱斩", - "info": "每回合开始时,怒气技段数随自身增益状态数量变化;基础为5段,每拥有1个增益状态多1段,最多增加5段\n每次攻击,自身获得25点怒气;暴击时额外获得25点怒气", + "info": "每回合开始时,怒气技段数随自身增益状态数量变化;基础为5段,每拥有1个增益状态多1段,最多增加5段\r\n每次攻击,自身获得25点怒气;暴击时额外获得25点怒气", "img": "weiyan_beidong3_kuaidaoluanzhan", "isShow": 1, "condition": "&", @@ -19658,7 +20690,7 @@ { "id": 2501411, "name": "锋锐无当1", - "info": "物攻强度+20\n攻击时无视目标5%的物防", + "info": "物攻强度+20\r\n攻击时无视目标5%的物防", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -19730,7 +20762,7 @@ { "id": 2501421, "name": "锋锐无当2", - "info": "物攻强度+20\n攻击时无视目标10%的物防\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n攻击时无视目标10%的物防\r\n物攻抗性+20、策攻抗性+20", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -19754,7 +20786,7 @@ { "id": 2501422, "name": "锋锐无当2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": 1, "isShow": 0, "condition": "&", @@ -19922,7 +20954,7 @@ { "id": 2601321, "name": "动如脱兔2", - "info": "受到主动攻击时,获得1个随机增益\n自身每拥有1个增益状态,物攻抗性+5", + "info": "受到主动攻击时,获得1个随机增益\r\n自身每拥有1个增益状态,物攻抗性+5", "img": "guanyinping_beidong1_dongrutuotu", "isShow": 1, "condition": "709&2&1|602&0&1&2", @@ -19970,7 +21002,7 @@ { "id": 2601331, "name": "动如脱兔3", - "info": "受到主动攻击时,获得1个随机增益\n自身每拥有1个增益状态,物攻抗性和策攻抗性+5", + "info": "受到主动攻击时,获得1个随机增益\r\n自身每拥有1个增益状态,物攻抗性和策攻抗性+5", "img": "guanyinping_beidong1_dongrutuotu", "isShow": 1, "condition": "709&2&1|602&0&1&2", @@ -20042,7 +21074,7 @@ { "id": 2601421, "name": "冲锋陷阵2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "qibing_beidong2_chongfengxianzhen", "isShow": 1, "condition": "&", @@ -20330,7 +21362,7 @@ { "id": 2701321, "name": "西凉巾帼2", - "info": "主动攻击敌军时,每段伤害获得1个随机增益\n自身每拥有1个增益状态,物攻强度+3,最多10", + "info": "主动攻击敌军时,每段伤害获得1个随机增益\r\n自身每拥有1个增益状态,物攻强度+3,最多10", "img": "mayunlu_beidong1_xiliangjinguo", "isShow": 1, "condition": "&", @@ -20378,7 +21410,7 @@ { "id": 2701331, "name": "西凉巾帼3", - "info": "主动攻击敌军时,每段伤害获得1个随机增益\n自身每拥有1个增益状态,物攻强度+5,最多20", + "info": "主动攻击敌军时,每段伤害获得1个随机增益\r\n自身每拥有1个增益状态,物攻强度+5,最多20", "img": "mayunlu_beidong1_xiliangjinguo", "isShow": 1, "condition": "&", @@ -20450,7 +21482,7 @@ { "id": 2701421, "name": "冲锋陷阵2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "qibing_beidong2_chongfengxianzhen", "isShow": 1, "condition": "&", @@ -20666,7 +21698,7 @@ { "id": 2801421, "name": "救死扶伤2", - "info": "治疗效果+20%\n物攻抗性+20、策攻抗性+20", + "info": "治疗效果+20%\r\n物攻抗性+20、策攻抗性+20", "img": "yisheng_beidong2_jiusifushang", "isShow": 1, "condition": "&", @@ -20690,7 +21722,7 @@ { "id": 2801511, "name": "青罗伞盖", - "info": "使用技能治疗时,对目标施加%d30%d\n若技能目标有%d30%d,施加1个随机增益状态", + "info": "使用技能治疗时,对目标施加%d30%d\r\n若技能目标有%d30%d,施加1个随机增益状态", "img": "maliang_beidong3_qingluosangai", "isShow": 1, "condition": "300&2&30|605&1|600&3", @@ -20786,7 +21818,7 @@ { "id": 2901111, "name": 0, - "info": "自身获得%d2901111%d和%d1103%d\n使3格范围内怒气值最高的2名敌军扣除100点怒气", + "info": "自身获得%d2901111%d和%d1103%d\r\n使3格范围内怒气值最高的2名敌军扣除100点怒气", "img": 1, "isShow": 0, "condition": "&", @@ -20882,7 +21914,7 @@ { "id": 2901115, "name": 0, - "info": "物攻抗性+30\n格挡+10", + "info": "物攻抗性+30\r\n格挡+10", "img": 1, "isShow": 0, "condition": "&", @@ -20906,7 +21938,7 @@ { "id": 2901121, "name": 0, - "info": "自身获得%d2901112%d和%d1104%d\n使3格范围内怒气值最高的2名敌军扣除200点怒气", + "info": "自身获得%d2901112%d和%d1104%d\r\n使3格范围内怒气值最高的2名敌军扣除200点怒气", "img": 1, "isShow": 0, "condition": "&", @@ -21002,7 +22034,7 @@ { "id": 2901125, "name": 0, - "info": "物攻抗性+50\n格挡+20", + "info": "物攻抗性+50\r\n格挡+20", "img": 1, "isShow": 0, "condition": "&", @@ -21098,7 +22130,7 @@ { "id": 2901321, "name": "玄星兵甲2", - "info": "战斗开始时,自身获得%d2901111%d\n格挡+30\n格挡时所受的伤害降低10%", + "info": "战斗开始时,自身获得%d2901111%d\r\n格挡+30\r\n格挡时所受的伤害降低10%", "img": "zhangxingcai_beidong1_xuanxingbingjia", "isShow": 1, "condition": "&", @@ -21170,7 +22202,7 @@ { "id": 2901331, "name": "玄星兵甲3", - "info": "战斗开始时,自身获得%d2901112%d\n格挡+30\n格挡时所受的伤害降低10%\n释放怒气技时,获得%d2901311%d", + "info": "战斗开始时,自身获得%d2901112%d\r\n格挡+30\r\n格挡时所受的伤害降低10%\r\n释放怒气技时,获得%d2901311%d", "img": "zhangxingcai_beidong1_xuanxingbingjia", "isShow": 1, "condition": "&", @@ -21266,7 +22298,7 @@ { "id": 2901411, "name": "固若金汤1", - "info": "物攻抗性+20、策攻抗性+20\n格挡+10", + "info": "物攻抗性+20、策攻抗性+20\r\n格挡+10", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -21290,7 +22322,7 @@ { "id": 2901421, "name": "固若金汤2", - "info": "物攻抗性+40、策攻抗性+40\n格挡+20", + "info": "物攻抗性+40、策攻抗性+40\r\n格挡+20", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -21314,7 +22346,7 @@ { "id": 2901511, "name": "斗转星移", - "info": "受到敌军主动攻击时,偷取其25点怒气\n自身每拥有100点怒气,反击伤害+5%", + "info": "受到敌军主动攻击时,偷取其25点怒气\r\n自身每拥有100点怒气,反击伤害+5%", "img": "zhangxingcai_beidong3_douzhuanxingyi", "isShow": 1, "condition": "&", @@ -21386,7 +22418,7 @@ { "id": 2901611, "name": "星光溢彩", - "info": "%d2%d\n我方武将物攻抗性、策攻抗性+30、格挡+20", + "info": "%d2%d\r\n我方武将物攻抗性、策攻抗性+30、格挡+20", "img": "zhangxingcai_jiban_xingguangyicai", "isShow": 1, "condition": "&", @@ -21410,7 +22442,7 @@ { "id": 2902111, "name": 0, - "info": "自身获得%d2901111%d和%d1103%d\n降低范围内敌军100点怒气\n每覆盖1名敌军,自身获得25点怒气", + "info": "自身获得%d2901111%d和%d1103%d\r\n降低范围内敌军100点怒气\r\n每覆盖1名敌军,自身获得25点怒气", "img": 1, "isShow": 0, "condition": "&", @@ -21458,7 +22490,7 @@ { "id": 2902121, "name": 0, - "info": "自身获得%d2901111%d和%d1104%d\n降低范围内敌军200点怒气\n每覆盖1名敌军,自身获得50点怒气", + "info": "自身获得%d2901111%d和%d1104%d\r\n降低范围内敌军200点怒气\r\n每覆盖1名敌军,自身获得50点怒气", "img": 1, "isShow": 0, "condition": "&", @@ -21506,7 +22538,7 @@ { "id": 2902511, "name": "真·斗转星移", - "info": "受到敌军主动攻击时,偷取其50点怒气\n自身每拥有100点怒气,反击伤害+5%\n回合开始时,自身每拥有100点怒气,恢复自身最大生命值1%的生命值", + "info": "受到敌军主动攻击时,偷取其50点怒气\r\n自身每拥有100点怒气,反击伤害+5%\r\n回合开始时,自身每拥有100点怒气,恢复自身最大生命值1%的生命值", "img": "zhangxingcai_beidong3_douzhuanxingyi", "isShow": 1, "condition": "&", @@ -21674,7 +22706,7 @@ { "id": 3001321, "name": "翎箭雕弓2", - "info": "主动攻击时,施加%d13%d\n攻击流血目标时,随机获得1个增益状态", + "info": "主动攻击时,施加%d13%d\r\n攻击流血目标时,随机获得1个增益状态", "img": "wangping_beidong1_lingjiandiaogong", "isShow": 1, "condition": "&", @@ -21722,7 +22754,7 @@ { "id": 3001331, "name": "翎箭雕弓3", - "info": "主动攻击时,施加%d13%d\n攻击流血目标时,随机获得1个增益状态\n自身每拥有1个增益状态,物攻强度+5,最多20", + "info": "主动攻击时,施加%d13%d\r\n攻击流血目标时,随机获得1个增益状态\r\n自身每拥有1个增益状态,物攻强度+5,最多20", "img": "wangping_beidong1_lingjiandiaogong", "isShow": 1, "condition": "&", @@ -21794,7 +22826,7 @@ { "id": 3001421, "name": "强弓劲弩2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "gongbing_beidong2_qianggongjingnu", "isShow": 1, "condition": "&", @@ -21890,7 +22922,7 @@ { "id": 3101321, "name": "图谋赞画2", - "info": "主动攻击时,自身获得1个随机增益状态\n使用技能攻击时,对敌军施加1个随机减益状态", + "info": "主动攻击时,自身获得1个随机增益状态\r\n使用技能攻击时,对敌军施加1个随机减益状态", "img": "sunqian_beidong1_tumouzanhua", "isShow": 1, "condition": "&", @@ -21938,7 +22970,7 @@ { "id": 3101331, "name": "图谋赞画3", - "info": "主动攻击时,自身获得1个随机增益状态\n使用技能攻击时,对敌军施加2个随机减益状态", + "info": "主动攻击时,自身获得1个随机增益状态\r\n使用技能攻击时,对敌军施加2个随机减益状态", "img": "sunqian_beidong1_tumouzanhua", "isShow": 1, "condition": "&", @@ -22010,7 +23042,7 @@ { "id": 3101421, "name": "运筹帷幄2", - "info": "策攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "策攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "ceshi_beidong2_yunchouweiwo", "isShow": 1, "condition": "&", @@ -22082,7 +23114,7 @@ { "id": 3201111, "name": "金汤盾阵1", - "info": "自身获得%d2003%d\n对范围内敌军施加%d2511%d\n对范围内敌军施加1层%d10%d", + "info": "自身获得%d2003%d\r\n对范围内敌军施加%d2511%d\r\n对范围内敌军施加1层%d10%d", "img": 1, "isShow": 0, "condition": "&", @@ -22178,7 +23210,7 @@ { "id": 3201121, "name": "金汤盾阵2", - "info": "自身获得%d2004%d\n对范围内敌军施加%d2512%d\n对范围内敌军施加3层%d10%d", + "info": "自身获得%d2004%d\r\n对范围内敌军施加%d2512%d\r\n对范围内敌军施加3层%d10%d", "img": 1, "isShow": 0, "condition": "&", @@ -22394,7 +23426,7 @@ { "id": 3201411, "name": "固若金汤1", - "info": "物攻抗性+20、策攻抗性+20\n格挡+10", + "info": "物攻抗性+20、策攻抗性+20\r\n格挡+10", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -22418,7 +23450,7 @@ { "id": 3201421, "name": "固若金汤2", - "info": "物攻抗性+40、策攻抗性+40\n格挡+20", + "info": "物攻抗性+40、策攻抗性+40\r\n格挡+20", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -22442,10 +23474,10 @@ { "id": 3201511, "name": "烈刃炎盾", - "info": "受到主动攻击、反击、连携攻击时,对攻击者施加3层%d10%d", + "info": "被主动攻击、反击、连携攻击造成伤害时,对攻击者施加3层%d10%d", "img": "zhoutai_beidong3_lierenyandun", "isShow": 1, - "condition": "605&2|602&0&1&2&3&7", + "condition": "605&2|602&0&1&2&3&4&7|604&0", "aim": 1, "percent": 100, "node": 8, @@ -22466,7 +23498,7 @@ { "id": 3201611, "name": "江东铁壁", - "info": "%d2%d\n我方武将物攻抗性和策攻抗性+10\n我方武将受到拥有%d10%d状态的敌军攻击时,物攻抗性和策攻抗性+20", + "info": "%d2%d\r\n我方武将物攻抗性和策攻抗性+10\r\n我方武将受到拥有%d10%d状态的敌军攻击时,物攻抗性和策攻抗性+20", "img": "zhoutai_jiban_jiangdongtiebi", "isShow": 1, "condition": "&", @@ -22730,7 +23762,7 @@ { "id": 3301421, "name": "冲锋陷阵2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "qibing_beidong2_chongfengxianzhen", "isShow": 1, "condition": "&", @@ -22994,7 +24026,7 @@ { "id": 3302311, "name": "真·所向披靡1", - "info": "本回合移动至少5格,普攻或回合技攻击时,使目标额外获得3层%d10%d\n反击时对目标施加1层%d10%d", + "info": "本回合移动至少5格,普攻或回合技攻击时,使目标额外获得3层%d10%d\r\n反击时对目标施加1层%d10%d", "img": "sunce_beidong1_suoxiangpimi", "isShow": 1, "condition": "&", @@ -23066,7 +24098,7 @@ { "id": 3302321, "name": "真·所向披靡2", - "info": "本回合移动至少3格,普攻或回合技攻击时,使目标额外获得3层%d10%d\n反击时对目标施加1层%d10%d", + "info": "本回合移动至少3格,普攻或回合技攻击时,使目标额外获得3层%d10%d\r\n反击时对目标施加1层%d10%d", "img": "sunce_beidong1_suoxiangpimi", "isShow": 1, "condition": "&", @@ -23138,7 +24170,7 @@ { "id": 3302331, "name": "真·所向披靡3", - "info": "本回合每移动1格,普攻或回合技攻击时,对目标施加1层%d10%d\n反击时对目标施加2层%d10%d", + "info": "本回合每移动1格,普攻或回合技攻击时,对目标施加1层%d10%d\r\n反击时对目标施加2层%d10%d", "img": "sunce_beidong1_suoxiangpimi", "isShow": 1, "condition": "&", @@ -23330,7 +24362,7 @@ { "id": 3401321, "name": "灰飞烟灭2", - "info": "攻击时,若目标没有%d10%d,施加3层%d10%d\n攻击时,目标每有1层%d10%d,额外施加1层%d10%d", + "info": "攻击时,若目标没有%d10%d,施加3层%d10%d\r\n攻击时,目标每有1层%d10%d,额外施加1层%d10%d", "img": "zhouyu_beidong1_huifeiyanmie", "isShow": 1, "condition": "&", @@ -23378,7 +24410,7 @@ { "id": 3401331, "name": "灰飞烟灭3", - "info": "攻击时,若目标没有%d10%d,施加3层%d10%d\n攻击时,目标每有1层%d10%d,额外施加1层%d10%d\n攻击有%d10%d的敌军时,策攻强度+20", + "info": "攻击时,若目标没有%d10%d,施加3层%d10%d\r\n攻击时,目标每有1层%d10%d,额外施加1层%d10%d\r\n攻击有%d10%d的敌军时,策攻强度+20", "img": "zhouyu_beidong1_huifeiyanmie", "isShow": 1, "condition": "&", @@ -23450,7 +24482,7 @@ { "id": 3401421, "name": "运筹帷幄2", - "info": "策攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "策攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "ceshi_beidong2_yunchouweiwo", "isShow": 1, "condition": "&", @@ -23546,7 +24578,7 @@ { "id": 3401611, "name": "火烧赤壁", - "info": "%d1%d我方武将攻击有%d10%d的敌军时,物攻强度和策攻强度+60\n我方武将攻击有至少3层%d10%d的敌军时,吸血+20%\n我方武将攻击有至少5层%d10%d的敌军时,暴击+30\n我方武将攻击有至少7层%d10%d的敌军时,暴击伤害+30%\n我方武将击杀有10层%d10%d的敌军时,额外获得200点怒气", + "info": "%d1%d我方武将攻击有%d10%d的敌军时,物攻强度和策攻强度+60\r\n我方武将攻击有至少3层%d10%d的敌军时,吸血+20%\r\n我方武将攻击有至少5层%d10%d的敌军时,暴击+30\r\n我方武将攻击有至少7层%d10%d的敌军时,暴击伤害+30%\r\n我方武将击杀有10层%d10%d的敌军时,额外获得200点怒气", "img": "zhouyu_jiban_huoshaochibi", "isShow": 1, "condition": "&", @@ -23690,7 +24722,7 @@ { "id": 3402111, "name": "真·焚尽天下1", - "info": "目标有%d10%d状态时,额外造成15%的策略伤害\n主目标每层%d10%d,额外造成5%的策略伤害", + "info": "目标有%d10%d状态时,额外造成15%的策略伤害\r\n主目标每层%d10%d,额外造成5%的策略伤害", "img": 1, "isShow": 0, "condition": "&", @@ -23762,7 +24794,7 @@ { "id": 3402121, "name": "真·焚尽天下2", - "info": "目标有%d10%d状态时,额外造成30%的策略伤害\n主目标每层%d10%d,额外造成10%的策略伤害", + "info": "目标有%d10%d状态时,额外造成30%的策略伤害\r\n主目标每层%d10%d,额外造成10%的策略伤害", "img": 1, "isShow": 0, "condition": "&", @@ -24122,7 +25154,7 @@ { "id": 3501321, "name": "入肉三分2", - "info": "战斗开始时,自身获得3层%d3501111%d\n主动攻击与【墨守无矩】生效时,施加等同于%d3501111%d层数的%d10%d", + "info": "战斗开始时,自身获得3层%d3501111%d\r\n主动攻击与【墨守无矩】生效时,施加等同于%d3501111%d层数的%d10%d", "img": "taishici_beidong1_rurousanfen", "isShow": 1, "condition": "&", @@ -24170,7 +25202,7 @@ { "id": 3501331, "name": "入肉三分3", - "info": "战斗开始时,自身获得3层%d3501111%d\n主动攻击与【墨守无矩】生效时,施加等同于%d3501111%d层数的%d10%d\n受到致命伤害时,自身每有1层%d3501111%d恢复5%的生命值,随后清除%d3501111%d并获得%d3501121%d", + "info": "战斗开始时,自身获得3层%d3501111%d\r\n主动攻击与【墨守无矩】生效时,施加等同于%d3501111%d层数的%d10%d\r\n受到致命伤害时,自身每有1层%d3501111%d恢复5%的生命值,随后清除%d3501111%d并获得%d3501121%d", "img": "taishici_beidong1_rurousanfen", "isShow": 1, "condition": "&", @@ -24266,7 +25298,7 @@ { "id": 3501421, "name": "江湖豪侠2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "youxia_beidong2_jianghuhaoxia", "isShow": 1, "condition": "&", @@ -24434,7 +25466,7 @@ { "id": 3502311, "name": "真·入肉三分1", - "info": "战斗开始时,自身获得3层%d3501111%d\n自身拥有%d3501111%d时,物攻强度+5", + "info": "战斗开始时,自身获得3层%d3501111%d\r\n自身拥有%d3501111%d时,物攻强度+5", "img": "taishici_beidong1_rurousanfen", "isShow": 1, "condition": "&", @@ -24506,7 +25538,7 @@ { "id": 3502321, "name": "真·入肉三分2", - "info": "战斗开始时,自身获得3层%d3501111%d\n主动攻击与【墨守无矩】生效时,施加等同于%d3501111%d层数的%d10%d\n自身拥有%d3501111%d时,物攻强度+10", + "info": "战斗开始时,自身获得3层%d3501111%d\r\n主动攻击与【墨守无矩】生效时,施加等同于%d3501111%d层数的%d10%d\r\n自身拥有%d3501111%d时,物攻强度+10", "img": "taishici_beidong1_rurousanfen", "isShow": 1, "condition": "&", @@ -24578,7 +25610,7 @@ { "id": 3502331, "name": "真·入肉三分3", - "info": "战斗开始时,自身获得3层%d3501111%d\n主动攻击与【墨守无矩】生效时,施加等同于%d3501111%d层数的%d10%d\n受到致命伤害时,自身每有1层%d3501111%d恢复5%的生命值,随后清除%d3501111%d并获得%d3501121%d\n自身拥有%d3501111%d时,物攻强度+20", + "info": "战斗开始时,自身获得3层%d3501111%d\r\n主动攻击与【墨守无矩】生效时,施加等同于%d3501111%d层数的%d10%d\r\n受到致命伤害时,自身每有1层%d3501111%d恢复5%的生命值,随后清除%d3501111%d并获得%d3501121%d\r\n自身拥有%d3501111%d时,物攻强度+20", "img": "taishici_beidong1_rurousanfen", "isShow": 1, "condition": "&", @@ -24866,7 +25898,7 @@ { "id": 3601321, "name": "坐断东南2", - "info": "使用怒气技时,获得%d3601311%d\n拥有护盾状态时,格挡+10", + "info": "使用怒气技时,获得%d3601311%d\r\n拥有护盾状态时,格挡+10", "img": "sunquan_beidong1_zuoduandongnan", "isShow": 1, "condition": "709&3&3", @@ -24914,7 +25946,7 @@ { "id": 3601331, "name": "坐断东南3", - "info": "使用怒气技时,获得%d3601311%d\n拥有护盾状态时,格挡+20", + "info": "使用怒气技时,获得%d3601311%d\r\n拥有护盾状态时,格挡+20", "img": "sunquan_beidong1_zuoduandongnan", "isShow": 1, "condition": "709&3&3", @@ -24962,7 +25994,7 @@ { "id": 3601411, "name": "固若金汤1", - "info": "物攻抗性+20、策攻抗性+20\n格挡+10", + "info": "物攻抗性+20、策攻抗性+20\r\n格挡+10", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -24986,7 +26018,7 @@ { "id": 3601421, "name": "固若金汤2", - "info": "物攻抗性+40、策攻抗性+40\n格挡+20", + "info": "物攻抗性+40、策攻抗性+40\r\n格挡+20", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -25034,7 +26066,7 @@ { "id": 3601611, "name": "固守江东", - "info": "%d2%d\n我方武将物攻抗性和策攻抗性+10\n我方吴国武将物攻抗性和策攻抗性+10", + "info": "%d2%d\r\n我方武将物攻抗性和策攻抗性+10\r\n我方吴国武将物攻抗性和策攻抗性+10", "img": "sunquan_jiban_gushoujiangdong", "isShow": 1, "condition": "&", @@ -25226,7 +26258,7 @@ { "id": 3701321, "name": "侵略如火2", - "info": "主动攻击时,若主目标有%d10%d,则对非主目标施加1层%d10%d\n主动攻击时,若主目标有%d10%d,则物攻强度+10", + "info": "主动攻击时,若主目标有%d10%d,则对非主目标施加1层%d10%d\r\n主动攻击时,若主目标有%d10%d,则物攻强度+10", "img": "ganning_beidong1_qinlveruhuo", "isShow": 1, "condition": "&", @@ -25274,7 +26306,7 @@ { "id": 3701331, "name": "侵略如火3", - "info": "主动攻击时,若主目标有%d10%d,则对非主目标施加1层%d10%d\n主动攻击时,若主目标有%d10%d,则物攻强度+10\n主动攻击时,若非主目标有%d10%d,则暴击+5", + "info": "主动攻击时,若主目标有%d10%d,则对非主目标施加1层%d10%d\r\n主动攻击时,若主目标有%d10%d,则物攻强度+10\r\n主动攻击时,若非主目标有%d10%d,则暴击+5", "img": "ganning_beidong1_qinlveruhuo", "isShow": 1, "condition": "&", @@ -25322,7 +26354,7 @@ { "id": 3701411, "name": "锋锐无当1", - "info": "物攻强度+20\n攻击时无视目标5%的物防", + "info": "物攻强度+20\r\n攻击时无视目标5%的物防", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -25394,7 +26426,7 @@ { "id": 3701421, "name": "锋锐无当2", - "info": "物攻强度+20\n攻击时无视目标10%的物防\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n攻击时无视目标10%的物防\r\n物攻抗性+20、策攻抗性+20", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -25418,7 +26450,7 @@ { "id": 3701422, "name": "锋锐无当2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": 1, "isShow": 0, "condition": "&", @@ -25466,7 +26498,7 @@ { "id": 3701511, "name": "折冲御侮", - "info": "生命值高于50%时,反击%d10%d敌军时,反击伤害+20%\n生命值低于50%时,反击%d10%d敌军时,吸血+10%", + "info": "生命值高于50%时,反击%d10%d敌军时,反击伤害+20%\r\n生命值低于50%时,反击%d10%d敌军时,吸血+10%", "img": "ganning_beidong3_zhechongyuwu", "isShow": 1, "condition": "203&1&1&50", @@ -25658,7 +26690,7 @@ { "id": 3801321, "name": "永劫同心2", - "info": "主动攻击及反击时,对目标施加%d3801211%d\n回合开始时,对场上所有带有%d3801211%d的敌军造成一次15%的物理伤害", + "info": "主动攻击及反击时,对目标施加%d3801211%d\r\n回合开始时,对场上所有带有%d3801211%d的敌军造成一次15%的物理伤害", "img": "sunshangxiang_beidong1_yongjietongxin", "isShow": 1, "condition": "&", @@ -25706,7 +26738,7 @@ { "id": 3801331, "name": "永劫同心3", - "info": "主动攻击及反击时,对目标施加%d3801211%d\n回合开始时,对场上所有带有%d3801211%d的敌军造成一次30%的物理伤害", + "info": "主动攻击及反击时,对目标施加%d3801211%d\r\n回合开始时,对场上所有带有%d3801211%d的敌军造成一次30%的物理伤害", "img": "sunshangxiang_beidong1_yongjietongxin", "isShow": 1, "condition": "804&2", @@ -25778,7 +26810,7 @@ { "id": 3801421, "name": "强弓劲弩2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "gongbing_beidong2_qianggongjingnu", "isShow": 1, "condition": "&", @@ -25802,7 +26834,7 @@ { "id": 3801511, "name": "蚀骨铭心", - "info": "战斗开始时,对7格范围内的随机2名敌军施加%d3801211%d\n我方女性武将主动攻击和反击时,对目标施加%d3801211%d", + "info": "战斗开始时,对7格范围内的随机2名敌军施加%d3801211%d\r\n我方女性武将主动攻击和反击时,对目标施加%d3801211%d", "img": "sunshangxiang_beidong3_shigumingxin", "isShow": 1, "condition": "&", @@ -25922,7 +26954,7 @@ { "id": 3802311, "name": "真·永劫同心1", - "info": "主动攻击及反击时,对目标施加%d3801211%d\n自身攻击具有%d3801211%d的目标时,物攻强度+5\n自身攻击拥有%d3801211%d的敌军时,有10%的概率施加【定身】", + "info": "主动攻击及反击时,对目标施加%d3801211%d\r\n自身攻击具有%d3801211%d的目标时,物攻强度+5\r\n自身攻击拥有%d3801211%d的敌军时,有10%的概率施加【定身】", "img": "sunshangxiang_beidong1_yongjietongxin", "isShow": 1, "condition": "&", @@ -26018,7 +27050,7 @@ { "id": 3802321, "name": "真·永劫同心2", - "info": "主动攻击及反击时,对目标施加%d3801211%d\n回合开始时,对场上所有带有%d3801211%d的敌军造成一次15%的物理伤害\n自身攻击具有%d3801211%d的目标时,物攻强度+15\n自身攻击拥有%d3801211%d的敌军时,有15%的概率施加%d26%d", + "info": "主动攻击及反击时,对目标施加%d3801211%d\r\n回合开始时,对场上所有带有%d3801211%d的敌军造成一次15%的物理伤害\r\n自身攻击具有%d3801211%d的目标时,物攻强度+15\r\n自身攻击拥有%d3801211%d的敌军时,有15%的概率施加%d26%d", "img": "sunshangxiang_beidong1_yongjietongxin", "isShow": 1, "condition": "&", @@ -26114,7 +27146,7 @@ { "id": 3802331, "name": "真·永劫同心3", - "info": "主动攻击及反击时,对目标施加%d3801211%d\n回合开始时,对场上所有带有%d3801211%d的敌军造成一次30%的物理伤害\n自身攻击具有%d3801211%d的目标时,物攻强度+30\n自身攻击拥有%d3801211%d的敌军时,有20%的概率施加%d26%d", + "info": "主动攻击及反击时,对目标施加%d3801211%d\r\n回合开始时,对场上所有带有%d3801211%d的敌军造成一次30%的物理伤害\r\n自身攻击具有%d3801211%d的目标时,物攻强度+30\r\n自身攻击拥有%d3801211%d的敌军时,有20%的概率施加%d26%d", "img": "sunshangxiang_beidong1_yongjietongxin", "isShow": 1, "condition": "804&2", @@ -26210,7 +27242,7 @@ { "id": 3802611, "name": "真·绝色枭姬", - "info": "%d1%d我方武将主动攻击和反击带有%d3801211%d的敌军时,物攻强度和策攻强度+80\n我方武将受到带有%d3801211%d攻击时,物攻抗性和策攻抗性+20", + "info": "%d1%d我方武将主动攻击和反击带有%d3801211%d的敌军时,物攻强度和策攻强度+80\r\n我方武将受到带有%d3801211%d攻击时,物攻抗性和策攻抗性+20", "img": "sunshangxiang_jiban_juesexiaoji", "isShow": 1, "condition": "&", @@ -26522,7 +27554,7 @@ { "id": 3901421, "name": "救死扶伤2", - "info": "治疗效果+20%\n物攻抗性+20、策攻抗性+20", + "info": "治疗效果+20%\r\n物攻抗性+20、策攻抗性+20", "img": "yisheng_beidong2_jiusifushang", "isShow": 1, "condition": "&", @@ -26714,7 +27746,7 @@ { "id": 4001111, "name": "花舞瞬闪1", - "info": "转移到自身2格范围内的指定位置\n施加【迅捷1】", + "info": "转移到自身2格范围内的指定位置\r\n施加【迅捷1】", "img": 1, "isShow": 0, "condition": "&", @@ -26786,7 +27818,7 @@ { "id": 4001121, "name": "花舞瞬闪2", - "info": "转移到自身2格范围内的指定位置\n施加【迅捷1】", + "info": "转移到自身2格范围内的指定位置\r\n施加【迅捷1】", "img": 1, "isShow": 0, "condition": "&", @@ -26954,7 +27986,7 @@ { "id": 4001311, "name": "花落归尘1", - "info": "使用技能治疗时\n治疗%d4001211%d目标时,治疗效果+10%", + "info": "使用技能治疗时\r\n治疗%d4001211%d目标时,治疗效果+10%", "img": "xiaoqiao_beidong1_hualuoguichen", "isShow": 1, "condition": "602&1&2|300&2&4001211", @@ -26978,7 +28010,7 @@ { "id": 4001321, "name": "花落归尘2", - "info": "使用技能治疗时\n治疗%d4001211%d目标时,治疗效果+10%\n若目标生命值低于30%,施加%d4001211%d", + "info": "使用技能治疗时\r\n治疗%d4001211%d目标时,治疗效果+10%\r\n若目标生命值低于30%,施加%d4001211%d", "img": "xiaoqiao_beidong1_hualuoguichen", "isShow": 1, "condition": "&", @@ -27026,7 +28058,7 @@ { "id": 4001331, "name": "花落归尘3", - "info": "使用技能治疗时\n治疗%d4001211%d目标时,治疗效果+20%\n若目标生命值低于30%,施加%d4001211%d", + "info": "使用技能治疗时\r\n治疗%d4001211%d目标时,治疗效果+20%\r\n若目标生命值低于30%,施加%d4001211%d", "img": "xiaoqiao_beidong1_hualuoguichen", "isShow": 1, "condition": "&", @@ -27098,7 +28130,7 @@ { "id": 4001421, "name": "救死扶伤2", - "info": "治疗效果+20%\n物攻抗性+20、策攻抗性+20", + "info": "治疗效果+20%\r\n物攻抗性+20、策攻抗性+20", "img": "yisheng_beidong2_jiusifushang", "isShow": 1, "condition": "&", @@ -27167,6 +28199,174 @@ "rangeUi": 0, "passiveType": 1 }, + { + "id": 4002111, + "name": "真·花舞瞬闪1", + "info": "转移到自身2格范围内的指定位置\r\n施加【迅捷1】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 9, + "type": 999, + "gainvalue": "4002112&4002113", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4002112, + "name": 0, + "info": "转移到自身2格范围内的指定位置", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 9, + "type": 414, + "gainvalue": "2012&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4002113, + "name": 0, + "info": "施加【迅捷1】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 9, + "type": 100, + "gainvalue": "801&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4002121, + "name": "真·花舞瞬闪2", + "info": "转移到自身2格范围内的指定位置\r\n施加【迅捷1】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 9, + "type": 999, + "gainvalue": "4002122&4002123", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4002122, + "name": 0, + "info": "转移到自身2格范围内的指定位置", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 9, + "type": 414, + "gainvalue": "2012&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4002123, + "name": 0, + "info": "施加【迅捷1】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 9, + "type": 100, + "gainvalue": "801&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4002511, + "name": "真·花海缤纷", + "info": "场上友军每有一个治疗状态,自身抗暴+5,格挡+3", + "img": "xiaoqiao_beidong3_huahaibinfen", + "isShow": 1, + "condition": "406&999&1&3", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "12&5&100&11&3&100", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, { "id": 4101111, "name": "落英柔鞭1", @@ -27218,7 +28418,7 @@ { "id": 4101211, "name": "乱花鞭影1", - "info": "清除目标2个随机增益状态\n若目标没有增益状态,额外造成30%的策略伤害", + "info": "清除目标2个随机增益状态\r\n若目标没有增益状态,额外造成30%的策略伤害", "img": 1, "isShow": 0, "condition": "&", @@ -27290,7 +28490,7 @@ { "id": 4101221, "name": "乱花鞭影2", - "info": "清除目标3个随机增益状态\n若目标没有增益状态,额外造成50%的策略伤害", + "info": "清除目标3个随机增益状态\r\n若目标没有增益状态,额外造成50%的策略伤害", "img": 1, "isShow": 0, "condition": "&", @@ -27386,7 +28586,7 @@ { "id": 4101321, "name": "烂漫天香2", - "info": "攻击时,目标每拥有1个护盾状态,策攻强度+5,最多15\n攻击时,目标每拥有1个增益状态,暴击+2,最多10", + "info": "攻击时,目标每拥有1个护盾状态,策攻强度+5,最多15\r\n攻击时,目标每拥有1个增益状态,暴击+2,最多10", "img": "daqiao_beidong1_lanmantianxiang", "isShow": 1, "condition": "&", @@ -27434,7 +28634,7 @@ { "id": 4101331, "name": "烂漫天香3", - "info": "攻击时,目标每拥有1个护盾状态,策攻强度+10,最多30\n攻击时,目标每拥有1个增益状态,暴击+4,最多20", + "info": "攻击时,目标每拥有1个护盾状态,策攻强度+10,最多30\r\n攻击时,目标每拥有1个增益状态,暴击+4,最多20", "img": "daqiao_beidong1_lanmantianxiang", "isShow": 1, "condition": "&", @@ -27530,7 +28730,7 @@ { "id": 4101421, "name": "运筹帷幄2", - "info": "策攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "策攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "ceshi_beidong2_yunchouweiwo", "isShow": 1, "condition": "&", @@ -28634,7 +29834,7 @@ { "id": 4102611, "name": "真·蝶舞飞花", - "info": "自身怒气技的攻击范围+2\n自身策攻强度+20", + "info": "自身怒气技的攻击范围+2\r\n自身策攻强度+20", "img": "daqiao_jiban_diewufeihua", "isShow": 1, "condition": "&", @@ -28946,7 +30146,7 @@ { "id": 4201311, "name": "流火凤轮1", - "info": "普通攻击射程+1\n普通攻击时,自身获得1层%d4200011%d,若目标与自身之间至少间隔2格,额外获得1层%d4200011%d", + "info": "普通攻击射程+1\r\n普通攻击时,自身获得1层%d4200011%d,若目标与自身之间至少间隔2格,额外获得1层%d4200011%d", "img": "bulianshi_beidong1_liuhuofenglun", "isShow": 1, "condition": "&", @@ -29042,7 +30242,7 @@ { "id": 4201321, "name": "流火凤轮2", - "info": "普通攻击射程+1\n普通攻击时,自身获得1层%d4200011%d,若目标与自身之间至少间隔2格,额外获得2层%d4200011%d", + "info": "普通攻击射程+1\r\n普通攻击时,自身获得1层%d4200011%d,若目标与自身之间至少间隔2格,额外获得2层%d4200011%d", "img": "bulianshi_beidong1_liuhuofenglun", "isShow": 1, "condition": "&", @@ -29090,7 +30290,7 @@ { "id": 4201331, "name": "流火凤轮3", - "info": "普通攻击射程+1\n普通攻击时,自身获得1层%d4200011%d,与目标之间每间隔1格,额外获得1层%d4200011%d", + "info": "普通攻击射程+1\r\n普通攻击时,自身获得1层%d4200011%d,与目标之间每间隔1格,额外获得1层%d4200011%d", "img": "bulianshi_beidong1_liuhuofenglun", "isShow": 1, "condition": "&", @@ -29162,7 +30362,7 @@ { "id": 4201421, "name": "强弓劲弩2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "gongbing_beidong2_qianggongjingnu", "isShow": 1, "condition": "&", @@ -29186,7 +30386,7 @@ { "id": 4201511, "name": "名门雅姿", - "info": "每层%d4200011%d提高自身物攻强度和物攻抗性+3\n击杀敌军时,敌军每拥有1层%d10%d,自身获得1层%d4200011%d", + "info": "每层%d4200011%d提高自身物攻强度和物攻抗性+3\r\n击杀敌军时,敌军每拥有1层%d10%d,自身获得1层%d4200011%d", "img": "bulianshi_beidong3_mingmenyazi", "isShow": 1, "condition": "&", @@ -29279,6 +30479,318 @@ "rangeUi": 0, "passiveType": 1 }, + { + "id": 4202311, + "name": "真·流火凤轮1", + "info": "普通攻击射程+1\r\n普通攻击时,自身获得2层%d4200011%d,若目标与自身之间至少间隔2格,额外获得1层%d4200011%d", + "img": "bulianshi_beidong1_liuhuofenglun", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "4202312&4202313&4202314", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4202312, + "name": 0, + "info": "普通攻击射程+1", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 602, + "gainvalue": "1&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4202313, + "name": 0, + "info": "普通攻击时,自身获得2层%d4200011%d", + "img": 1, + "isShow": 0, + "condition": "602&0", + "aim": 0, + "percent": 100, + "node": 7, + "type": 116, + "gainvalue": "2&4200011", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4202314, + "name": 0, + "info": "若目标与自身之间至少间隔2格,额外获得1层%d4200011%d", + "img": 1, + "isShow": 0, + "condition": "804&2|602&0", + "aim": 0, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "4200011&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4202321, + "name": "真·流火凤轮2", + "info": "普通攻击射程+1\r\n普通攻击和回合技攻击时,自身获得2层%d4200011%d,若目标与自身之间至少间隔2格,额外获得2层%d4200011%d", + "img": "bulianshi_beidong1_liuhuofenglun", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "4202312&4202323&4202322", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4202322, + "name": 0, + "info": "若目标距自身2格以上,额外获得2层%d4200011%d", + "img": 1, + "isShow": 0, + "condition": "804&2|602&0&2", + "aim": 0, + "percent": 100, + "node": 7, + "type": 116, + "gainvalue": "2&4200011", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4202323, + "name": 0, + "info": "普通攻击和回合技攻击时,自身获得2层%d4200011%d", + "img": 1, + "isShow": 0, + "condition": "602&0&2", + "aim": 0, + "percent": 100, + "node": 7, + "type": 116, + "gainvalue": "2&4200011", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4202331, + "name": "真·流火凤轮3", + "info": "普通攻击射程+1\r\n普通攻击和回合技攻击时,自身获得3层%d4200011%d,与目标之间每间隔1格,额外获得1层%d4200011%d", + "img": "bulianshi_beidong1_liuhuofenglun", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "4202312&4202333&4202332", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4202332, + "name": 0, + "info": "与目标之间每间隔1格,额外获得1层%d4200011%d", + "img": 1, + "isShow": 0, + "condition": "800&|602&0&2", + "aim": 0, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "4200011&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4202333, + "name": 0, + "info": "普通攻击和回合技攻击时,自身获得3层%d4200011%d", + "img": 1, + "isShow": 0, + "condition": "602&0&2", + "aim": 0, + "percent": 100, + "node": 7, + "type": 116, + "gainvalue": "3&4200011", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4202511, + "name": "真·名门雅姿", + "info": "每层%d4200011%d提高自身物攻强度和物攻抗性+3\r\n击杀敌军时,敌军每拥有1层%d10%d,自身获得1层%d4200011%d", + "img": "bulianshi_beidong3_mingmenyazi", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "4202512&4202513", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4202512, + "name": 0, + "info": "每层%d4200011%d提高自身物攻强度和物攻抗性+3", + "img": 1, + "isShow": 0, + "condition": "307&1&1&4200011", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&5&50&20&5&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4202513, + "name": 0, + "info": "击杀敌军时,敌军每拥有1层%d10%d,自身获得1层%d4200011%d", + "img": 1, + "isShow": 0, + "condition": "307&2&1&10", + "aim": 0, + "percent": 100, + "node": 11, + "type": 116, + "gainvalue": "1&4200011", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, { "id": 4301111, "name": 0, @@ -29330,7 +30842,7 @@ { "id": 4301121, "name": 0, - "info": "自身获得%d4301112%d\n若自身拥有3层%d4301112%d,释放怒气技时暴击+10", + "info": "自身获得%d4301112%d\r\n若自身拥有3层%d4301112%d,释放怒气技时暴击+10", "img": 1, "isShow": 0, "condition": "&", @@ -29474,7 +30986,7 @@ { "id": 4301321, "name": "荷檐吐奇2", - "info": "自身怒气获取效率+50%\n释放怒气技后,获得100点怒气", + "info": "自身怒气获取效率+50%\r\n释放怒气技后,获得100点怒气", "img": "lusu_beidong1_heyantuqi", "isShow": 1, "condition": "&", @@ -29522,7 +31034,7 @@ { "id": 4301331, "name": "荷檐吐奇3", - "info": "自身怒气获取效率+50%\n释放怒气技后,获得100点怒气\n行动结束时,每拥有100点怒气,恢复自身1%的生命值", + "info": "自身怒气获取效率+50%\r\n释放怒气技后,获得100点怒气\r\n行动结束时,每拥有100点怒气,恢复自身1%的生命值", "img": "lusu_beidong1_heyantuqi", "isShow": 1, "condition": "&", @@ -29594,7 +31106,7 @@ { "id": 4301421, "name": "运筹帷幄2", - "info": "策攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "策攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "ceshi_beidong2_yunchouweiwo", "isShow": 1, "condition": "&", @@ -29618,7 +31130,7 @@ { "id": 4301511, "name": "扶危济困", - "info": "战斗开始时,获得状态%d4301511%d\n%d4301511%d的不死效果触发时,若拥有至少500点怒气,则扣除500点怒气并获得%d4301512%d\n%d4301512%d的不死效果触发时,若拥有至少800点怒气,则扣除800点怒气并获得%d4301513%d\n%d4301513%d的不死效果触发时,若拥有至少1000点怒气,则扣除1000点怒气后保留该状态", + "info": "战斗开始时,获得状态%d4301511%d\r\n%d4301511%d的不死效果触发时,若拥有至少1000点怒气,则扣除1000点怒气并获得%d4301512%d", "img": "lusu_beidong3_fuweijikun", "isShow": 1, "condition": "&", @@ -29741,7 +31253,7 @@ "info": "若怒气足,则获得%d4301512%d", "img": 1, "isShow": 0, - "condition": "206&2&1&499", + "condition": "206&2&1&999", "aim": 0, "percent": 100, "node": 32, @@ -29765,12 +31277,12 @@ "info": "扣除500怒气", "img": 1, "isShow": 0, - "condition": "206&2&1&499", + "condition": "206&2&1&999", "aim": 0, "percent": 100, "node": 32, "type": 220, - "gainvalue": "29&-500&-500", + "gainvalue": "29&-1000&-1000", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -29789,7 +31301,7 @@ "info": "若不足,则移除%d4301511%d", "img": 1, "isShow": 0, - "condition": "206&2&3&500", + "condition": "206&2&3&1000", "aim": 0, "percent": 100, "node": 32, @@ -29818,7 +31330,7 @@ "percent": 100, "node": 32, "type": 702, - "gainvalue": "12&4301512&0&4301514&4301532&4301533&4301534", + "gainvalue": "12&4301512&0&4301514&4301532", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -29834,58 +31346,10 @@ { "id": 4301532, "name": 0, - "info": "若怒气足,则获得%d4301513%d", + "info": "移除%d4301512%d", "img": 1, "isShow": 0, - "condition": "206&2&1&799", - "aim": 0, - "percent": 100, - "node": 32, - "type": 100, - "gainvalue": "4301513&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "lusu_zhiqunxiangzeng", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 4301533, - "name": 0, - "info": "扣除800怒气", - "img": 1, - "isShow": 0, - "condition": "206&2&1&799", - "aim": 0, - "percent": 100, - "node": 32, - "type": 220, - "gainvalue": "29&-800&-800", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 4301534, - "name": 0, - "info": "若不足,则移除%d4301512%d", - "img": 1, - "isShow": 0, - "condition": "206&2&3&800", + "condition": "&", "aim": 0, "percent": 100, "node": 32, @@ -29903,82 +31367,10 @@ "rangeUi": 0, "passiveType": 0 }, - { - "id": 4301541, - "name": 0, - "info": "触发不死后,则进行怒气检测", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 32, - "type": 702, - "gainvalue": "12&4301512&0&4301514&4301542&4301543", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 4301542, - "name": 0, - "info": "扣除1000怒气", - "img": 1, - "isShow": 0, - "condition": "206&2&1&999", - "aim": 0, - "percent": 100, - "node": 32, - "type": 220, - "gainvalue": "29&-1000&-1000", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 4301543, - "name": 0, - "info": "若不足,则移除%d4301513%d", - "img": 1, - "isShow": 0, - "condition": "206&2&3&1000", - "aim": 0, - "percent": 100, - "node": 32, - "type": 115, - "gainvalue": "4301513&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, { "id": 4301611, "name": "连横缔盟", - "info": "%d1%d\n我方武将的物攻强度和策攻强度+100\n我方武将的物攻抗性和策攻抗性+40\n回合开始时,我方武将每拥有100点怒气,其自身获得1层%d4301611%d\n我方武将使用怒气技对敌军造成伤害后,对我方武将施加%d4301612%d", + "info": "%d1%d\r\n我方武将的物攻强度和策攻强度+100\r\n我方武将的物攻抗性和策攻抗性+40\r\n回合开始时,我方武将每拥有100点怒气,其自身获得1层%d4301611%d\r\n我方武将使用怒气技对敌军造成伤害后,对我方武将施加%d4301612%d", "img": "lusu_jiban_hezongdimeng", "isShow": 1, "condition": "&", @@ -30002,7 +31394,7 @@ { "id": 4301612, "name": 0, - "info": "我方武将的物攻强度和策攻强度+100\n我方武将的物攻抗性和策攻抗性+40", + "info": "我方武将的物攻强度和策攻强度+100\r\n我方武将的物攻抗性和策攻抗性+40", "img": 1, "isShow": 0, "condition": "&", @@ -30170,7 +31562,7 @@ { "id": 4302121, "name": 0, - "info": "自身获得%d4302112%d\n若自身拥有3层%d4301112%d,释放怒气技时必定暴击", + "info": "自身获得%d4302112%d\r\n若自身拥有3层%d4301112%d,释放怒气技时必定暴击", "img": 1, "isShow": 0, "condition": "&", @@ -30218,7 +31610,7 @@ { "id": 4302311, "name": "真·荷檐吐奇1", - "info": "自身怒气获取效率+50%\n自身击杀敌军时,使所有我方武将获得25点怒气", + "info": "自身怒气获取效率+50%\r\n自身击杀敌军时,使所有我方武将获得25点怒气", "img": "lusu_beidong1_heyantuqi", "isShow": 1, "condition": "&", @@ -30290,7 +31682,7 @@ { "id": 4302321, "name": "真·荷檐吐奇2", - "info": "自身怒气获取效率+50%\n释放怒气技后,获得100点怒气\n自身击杀敌军时,使所有我方武将获得50点怒气", + "info": "自身怒气获取效率+50%\r\n释放怒气技后,获得100点怒气\r\n自身击杀敌军时,使所有我方武将获得50点怒气", "img": "lusu_beidong1_heyantuqi", "isShow": 1, "condition": "&", @@ -30362,7 +31754,7 @@ { "id": 4302331, "name": "真·荷檐吐奇3", - "info": "自身怒气获取效率+50%\n释放怒气技后,获得100点怒气\n行动结束时,每拥有100点怒气,恢复自身1%的生命值\n自身击杀敌军时,使所有我方武将获得100点怒气", + "info": "自身怒气获取效率+50%\r\n释放怒气技后,获得100点怒气\r\n行动结束时,每拥有100点怒气,恢复自身1%的生命值\r\n自身击杀敌军时,使所有我方武将获得100点怒气", "img": "lusu_beidong1_heyantuqi", "isShow": 1, "condition": "&", @@ -30626,7 +32018,7 @@ { "id": 4401311, "name": "无双飞将1", - "info": "每次攻击敌军,自身获得1层%d4401311%d,最多20层\n自身免疫增益状态与减益状态", + "info": "每次攻击敌军,自身获得1层%d4401311%d,最多20层\r\n自身免疫增益状态与减益状态", "img": "lvbu_beidong1_wushuangfeijiang", "isShow": 0, "condition": "&", @@ -30722,7 +32114,7 @@ { "id": 4401321, "name": "无双飞将2", - "info": "每次攻击敌军,自身获得2层%d4401311%d,最多20层\n自身免疫增益状态与减益状态", + "info": "每次攻击敌军,自身获得2层%d4401311%d,最多20层\r\n自身免疫增益状态与减益状态", "img": "lvbu_beidong1_wushuangfeijiang", "isShow": 1, "condition": "&", @@ -30770,7 +32162,7 @@ { "id": 4401331, "name": "无双飞将3", - "info": "每次攻击敌军,自身获得2层%d4401311%d,最多20层\n击杀敌军时,自身获得1层%d4401321%d,最多5层\n自身免疫增益状态与减益状态", + "info": "每次攻击敌军,自身获得2层%d4401311%d,最多20层\r\n击杀敌军时,自身获得1层%d4401321%d,最多5层\r\n自身免疫增益状态与减益状态", "img": "lvbu_beidong1_wushuangfeijiang", "isShow": 1, "condition": "&", @@ -30842,7 +32234,7 @@ { "id": 4401411, "name": "锋锐无当1", - "info": "物攻强度+20\n攻击时无视目标5%的物防", + "info": "物攻强度+20\r\n攻击时无视目标5%的物防", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -30914,7 +32306,7 @@ { "id": 4401421, "name": "锋锐无当2", - "info": "物攻强度+20\n攻击时无视目标10%的物防\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n攻击时无视目标10%的物防\r\n物攻抗性+20、策攻抗性+20", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -30938,7 +32330,7 @@ { "id": 4401422, "name": "锋锐无当2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": 1, "isShow": 0, "condition": "&", @@ -31034,7 +32426,7 @@ { "id": 4402311, "name": "真·无双飞将1", - "info": "每次攻击敌军,自身获得1层%d4402311%d,最多30层\n自身免疫增益状态与减益状态", + "info": "每次攻击敌军,自身获得1层%d4402311%d,最多30层\r\n自身免疫增益状态与减益状态", "img": "lvbu_beidong1_wushuangfeijiang", "isShow": 0, "condition": "&", @@ -31130,7 +32522,7 @@ { "id": 4402321, "name": "真·无双飞将2", - "info": "每次攻击敌军,自身获得2层%d4402311%d,最多30层\n自身免疫增益状态与减益状态", + "info": "每次攻击敌军,自身获得2层%d4402311%d,最多30层\r\n自身免疫增益状态与减益状态", "img": "lvbu_beidong1_wushuangfeijiang", "isShow": 1, "condition": "&", @@ -31178,7 +32570,7 @@ { "id": 4402331, "name": "真·无双飞将3", - "info": "每次攻击敌军,自身获得2层%d4402311%d,最多30层\n击杀敌军时,自身获得1层%d4401321%d,最多5层\n自身免疫增益状态与减益状态", + "info": "每次攻击敌军,自身获得2层%d4402311%d,最多30层\r\n击杀敌军时,自身获得1层%d4401321%d,最多5层\r\n自身免疫增益状态与减益状态", "img": "lvbu_beidong1_wushuangfeijiang", "isShow": 1, "condition": "&", @@ -31250,7 +32642,7 @@ { "id": 4402511, "name": "真·冲冠一怒", - "info": "受到攻击时,怒气+50\n自身每有1层%d4402311%d,额外获得5点怒气", + "info": "受到攻击时,怒气+50\r\n自身每有1层%d4402311%d,额外获得5点怒气", "img": "lvbu_beidong3_chongguanyinu", "isShow": 1, "condition": "&", @@ -31610,7 +33002,7 @@ { "id": 4501311, "name": "千鸟万化1", - "info": "若本回合没有主动攻击,行动结束时,火凤附体\n攻击时,若与目标中间有障碍,冰凰附体", + "info": "若本回合没有主动攻击,行动结束时,火凤附体\r\n攻击时,若与目标中间有障碍,冰凰附体", "img": "zhangren_beidong1_qianniaowanhua", "isShow": 1, "condition": "&", @@ -31802,7 +33194,7 @@ { "id": 4501321, "name": "千鸟万化2", - "info": "若本回合没有主动攻击,行动结束时,火凤附体\n攻击时,若与目标中间有障碍,冰凰附体\n攻击时,若与目标中间没有障碍,雷鸟附体", + "info": "若本回合没有主动攻击,行动结束时,火凤附体\r\n攻击时,若与目标中间有障碍,冰凰附体\r\n攻击时,若与目标中间没有障碍,雷鸟附体", "img": "zhangren_beidong1_qianniaowanhua", "isShow": 1, "condition": "&", @@ -31946,7 +33338,7 @@ { "id": 4501331, "name": "千鸟万化3", - "info": "若本回合没有主动攻击,行动结束时,火凤附体\n攻击时,若与目标中间有障碍,冰凰附体\n攻击时,若与目标中间没有障碍,雷鸟附体\n物攻强度+10", + "info": "若本回合没有主动攻击,行动结束时,火凤附体\r\n攻击时,若与目标中间有障碍,冰凰附体\r\n攻击时,若与目标中间没有障碍,雷鸟附体\r\n物攻强度+10", "img": "zhangren_beidong1_qianniaowanhua", "isShow": 1, "condition": "&", @@ -32114,7 +33506,7 @@ { "id": 4501421, "name": "强弓劲弩2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "gongbing_beidong2_qianggongjingnu", "isShow": 1, "condition": "&", @@ -32138,7 +33530,7 @@ { "id": 4501511, "name": "绚羽飞华", - "info": "火凤附体中,回合开始时获得200点怒气\n若自身处于冰凰附体,物攻强度+80\n若自身处于雷鸟附体,暴击伤害+100%", + "info": "火凤附体中,回合开始时获得200点怒气\r\n若自身处于冰凰附体,物攻强度+80\r\n若自身处于雷鸟附体,暴击伤害+100%", "img": "zhangren_beidong3_xuanyufeihua", "isShow": 1, "condition": "602&0&1&2|402&1|601&1|802&", @@ -32234,7 +33626,7 @@ { "id": 4501611, "name": "天命玄鸟", - "info": "火凤附体:回合开始时,为友军提供50怒气\n冰凰附体:友军物攻强度和策攻强度+20\n雷鸟附体:友军暴击+10", + "info": "火凤附体:回合开始时,为友军提供50怒气\r\n冰凰附体:友军物攻强度和策攻强度+20\r\n雷鸟附体:友军暴击+10", "img": "zhangren_jiban_tianmingxuanniao", "isShow": 1, "condition": "&", @@ -32522,7 +33914,7 @@ { "id": 4601421, "name": "救死扶伤2", - "info": "治疗效果+20%\n物攻抗性+20、策攻抗性+20", + "info": "治疗效果+20%\r\n物攻抗性+20、策攻抗性+20", "img": "yisheng_beidong2_jiusifushang", "isShow": 1, "condition": "&", @@ -32714,7 +34106,7 @@ { "id": 4701321, "name": "黄天当立2", - "info": "攻击时,若目标怒气值低于700,策攻强度+20\n自身每拥有100点怒气,暴击+1,最多20", + "info": "攻击时,若目标怒气值低于700,策攻强度+20\r\n自身每拥有100点怒气,暴击+1,最多20", "img": "zhangjiao_beidong1_huangtiandangli", "isShow": 1, "condition": "&", @@ -32762,7 +34154,7 @@ { "id": 4701331, "name": "黄天当立3", - "info": "攻击时,若目标怒气值低于700,策攻强度+20\n自身每拥有100点怒气,暴击+3,最多60", + "info": "攻击时,若目标怒气值低于700,策攻强度+20\r\n自身每拥有100点怒气,暴击+3,最多60", "img": "zhangjiao_beidong1_huangtiandangli", "isShow": 1, "condition": "&", @@ -32834,7 +34226,7 @@ { "id": 4701421, "name": "运筹帷幄2", - "info": "策攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "策攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "ceshi_beidong2_yunchouweiwo", "isShow": 1, "condition": "&", @@ -33146,7 +34538,7 @@ { "id": 4901321, "name": "百战不殆2", - "info": "触发格挡时,自身获得1层%d4901311%d\n自身每拥有1层%d4901311%d,行动结束时,恢复自身最大生命值5%的生命值", + "info": "触发格挡时,自身获得1层%d4901311%d\r\n自身每拥有1层%d4901311%d,行动结束时,恢复自身最大生命值5%的生命值", "img": "gaoshun_beidong1_baizhanbudai", "isShow": 1, "condition": "&", @@ -33194,7 +34586,7 @@ { "id": 4901331, "name": "百战不殆3", - "info": "触发格挡时,自身获得2层%d4901311%d\n自身每拥有1层%d4901311%d,行动结束时,恢复自身最大生命值5%的生命值", + "info": "触发格挡时,自身获得2层%d4901311%d\r\n自身每拥有1层%d4901311%d,行动结束时,恢复自身最大生命值5%的生命值", "img": "gaoshun_beidong1_baizhanbudai", "isShow": 1, "condition": "&", @@ -33266,7 +34658,7 @@ { "id": 4901411, "name": "固若金汤1", - "info": "物攻抗性+20、策攻抗性+20\n格挡+10", + "info": "物攻抗性+20、策攻抗性+20\r\n格挡+10", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -33290,7 +34682,7 @@ { "id": 4901421, "name": "固若金汤2", - "info": "物攻抗性+40、策攻抗性+40\n格挡+20", + "info": "物攻抗性+40、策攻抗性+40\r\n格挡+20", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -33434,7 +34826,7 @@ { "id": 5001321, "name": "重箭抛射2", - "info": "物攻强度+20\n主动攻击时,若与目标中间有障碍,暴击+10", + "info": "物攻强度+20\r\n主动攻击时,若与目标中间有障碍,暴击+10", "img": "jvyi_beidong1_zhongjianpaoshe", "isShow": 1, "condition": "&", @@ -33482,7 +34874,7 @@ { "id": 5001331, "name": "重箭抛射3", - "info": "物攻强度+20\n主动攻击时,若与目标中间有障碍,暴击+20", + "info": "物攻强度+20\r\n主动攻击时,若与目标中间有障碍,暴击+20", "img": "jvyi_beidong1_zhongjianpaoshe", "isShow": 1, "condition": "&", @@ -33554,7 +34946,7 @@ { "id": 5001421, "name": "强弓劲弩2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "gongbing_beidong2_qianggongjingnu", "isShow": 1, "condition": "&", @@ -33698,7 +35090,7 @@ { "id": 5101311, "name": "晏安鸩毒1", - "info": "使用技能治疗时,施加%d11%d\n使用技能治疗%d11%d友军时,治疗效果+20%", + "info": "使用技能治疗时,施加%d11%d\r\n使用技能治疗%d11%d友军时,治疗效果+20%", "img": "liru_beidong1_yananzhendu", "isShow": 1, "condition": "&", @@ -33746,7 +35138,7 @@ { "id": 5101321, "name": "晏安鸩毒2", - "info": "使用技能治疗%d11%d友军时,治疗效果+40%\n使用技能治疗时,施加%d11%d", + "info": "使用技能治疗%d11%d友军时,治疗效果+40%\r\n使用技能治疗时,施加%d11%d", "img": "liru_beidong1_yananzhendu", "isShow": 1, "condition": "&", @@ -33818,7 +35210,7 @@ { "id": 5101331, "name": "晏安鸩毒3", - "info": "使用技能治疗%d11%d友军时,治疗效果+60%\n使用技能治疗时,施加%d11%d", + "info": "使用技能治疗%d11%d友军时,治疗效果+60%\r\n使用技能治疗时,施加%d11%d", "img": "liru_beidong1_yananzhendu", "isShow": 1, "condition": "&", @@ -33890,7 +35282,7 @@ { "id": 5101421, "name": "救死扶伤2", - "info": "治疗效果+20%\n物攻抗性+20、策攻抗性+20", + "info": "治疗效果+20%\r\n物攻抗性+20、策攻抗性+20", "img": "yisheng_beidong2_jiusifushang", "isShow": 1, "condition": "&", @@ -33986,7 +35378,7 @@ { "id": 5201321, "name": "潜影迷踪2", - "info": "怒气技额外25%的物理伤害\n物攻强度+20", + "info": "怒气技额外25%的物理伤害\r\n物攻强度+20", "img": "pangwu_beidong1_qianyingmizong", "isShow": 1, "condition": "&", @@ -34034,7 +35426,7 @@ { "id": 5201331, "name": "潜影迷踪3", - "info": "怒气技额外50%的物理伤害\n物攻强度+20", + "info": "怒气技额外50%的物理伤害\r\n物攻强度+20", "img": "pangwu_beidong1_qianyingmizong", "isShow": 1, "condition": "&", @@ -34106,7 +35498,7 @@ { "id": 5201421, "name": "江湖豪侠2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "youxia_beidong2_jianghuhaoxia", "isShow": 1, "condition": "&", @@ -34250,7 +35642,7 @@ { "id": 5301121, "name": "明鬼墨击2", - "info": "对指定敌人发动3次物理伤害\n70%的概率施加1个随机减益状态", + "info": "对指定敌人发动3次物理伤害\r\n70%的概率施加1个随机减益状态", "img": 1, "isShow": 0, "condition": "&", @@ -34418,7 +35810,7 @@ { "id": 5301421, "name": "江湖豪侠2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "youxia_beidong2_jianghuhaoxia", "isShow": 1, "condition": "&", @@ -34610,7 +36002,7 @@ { "id": 5401411, "name": "锋锐无当1", - "info": "物攻强度+20\n攻击时无视目标5%的物防", + "info": "物攻强度+20\r\n攻击时无视目标5%的物防", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -34682,7 +36074,7 @@ { "id": 5401421, "name": "锋锐无当2", - "info": "物攻强度+20\n攻击时无视目标10%的物防\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n攻击时无视目标10%的物防\r\n物攻抗性+20、策攻抗性+20", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -34706,7 +36098,7 @@ { "id": 5401422, "name": "锋锐无当2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": 1, "isShow": 0, "condition": "&", @@ -34898,7 +36290,7 @@ { "id": 5501421, "name": "冲锋陷阵2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "qibing_beidong2_chongfengxianzhen", "isShow": 1, "condition": "&", @@ -34970,7 +36362,7 @@ { "id": 5601111, "name": "媚影霓裳1", - "info": "施加随机减益状态\n对具有%d3801211%d的敌军额外造成25%的物理伤害", + "info": "施加随机减益状态\r\n对具有%d3801211%d的敌军额外造成25%的物理伤害", "img": 1, "isShow": 0, "condition": "&", @@ -35018,7 +36410,7 @@ { "id": 5601121, "name": "媚影霓裳2", - "info": "施加随机减益状态\n对具有%d3801211%d的敌军额外造成50%的物理伤害", + "info": "施加随机减益状态\r\n对具有%d3801211%d的敌军额外造成50%的物理伤害", "img": 1, "isShow": 0, "condition": "&", @@ -35138,7 +36530,7 @@ { "id": 5601311, "name": "红颜祸水1", - "info": "物攻强度+15\n攻击时,若目标是男性,暴击+15,暴击伤害+15%", + "info": "物攻强度+15\r\n攻击时,若目标是男性,暴击+15,暴击伤害+15%", "img": "diaochan_beidong1_hongyanhuoshui", "isShow": 1, "condition": "&", @@ -35210,7 +36602,7 @@ { "id": 5601321, "name": "红颜祸水2", - "info": "物攻强度+30\n攻击时,若目标是男性,暴击+25,暴击伤害+25%", + "info": "物攻强度+30\r\n攻击时,若目标是男性,暴击+25,暴击伤害+25%", "img": "diaochan_beidong1_hongyanhuoshui", "isShow": 1, "condition": "&", @@ -35282,7 +36674,7 @@ { "id": 5601331, "name": "红颜祸水3", - "info": "物攻强度+50\n攻击时,若目标是男性,暴击+50,暴击伤害+50%", + "info": "物攻强度+50\r\n攻击时,若目标是男性,暴击+50,暴击伤害+50%", "img": "diaochan_beidong1_hongyanhuoshui", "isShow": 1, "condition": "&", @@ -35378,7 +36770,7 @@ { "id": 5601421, "name": "江湖豪侠2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "youxia_beidong2_jianghuhaoxia", "isShow": 1, "condition": "&", @@ -35450,7 +36842,7 @@ { "id": 5602311, "name": "真·红颜祸水1", - "info": "物攻强度+15,暴击+15,暴击伤害+15%\n受到男性攻击时,物攻抗性+10", + "info": "物攻强度+15,暴击+15,暴击伤害+15%\r\n受到男性攻击时,物攻抗性+10", "img": "diaochan_beidong1_hongyanhuoshui", "isShow": 1, "condition": "&", @@ -35522,7 +36914,7 @@ { "id": 5602321, "name": "真·红颜祸水2", - "info": "物攻强度+30,暴击+25,暴击伤害+25%\n受到男性攻击时,物攻抗性+20", + "info": "物攻强度+30,暴击+25,暴击伤害+25%\r\n受到男性攻击时,物攻抗性+20", "img": "diaochan_beidong1_hongyanhuoshui", "isShow": 1, "condition": "&", @@ -35594,7 +36986,7 @@ { "id": 5602331, "name": "真·红颜祸水3", - "info": "物攻强度+50,暴击+50,暴击伤害+50%\n受到男性攻击时,物攻抗性+20,策攻抗性+10", + "info": "物攻强度+50,暴击+50,暴击伤害+50%\r\n受到男性攻击时,物攻抗性+20,策攻抗性+10", "img": "diaochan_beidong1_hongyanhuoshui", "isShow": 1, "condition": "&", @@ -35666,7 +37058,7 @@ { "id": 5602511, "name": "真·颠倒众生", - "info": "主动攻击时,若目标拥有至少2个减益状态,对其施加随机控制状态\n主动攻击时,若目标拥有【同心印】,自身获得200点怒气,并恢复自身10%的生命值", + "info": "主动攻击时,若目标拥有至少2个减益状态,对其施加随机控制状态\r\n主动攻击时,若目标拥有【同心印】,自身获得200点怒气,并恢复自身10%的生命值", "img": "diaochan_beidong3_diandaozhongsheng", "isShow": 1, "condition": "&", @@ -35882,7 +37274,7 @@ { "id": 6201321, "name": "金戈掣制2", - "info": "攻击时,对主目标施加%d911%d\n攻击时,对非主目标施加%d2011%d", + "info": "攻击时,对主目标施加%d911%d\r\n攻击时,对非主目标施加%d2011%d", "img": "panzhang_beidong1_jingechezhi", "isShow": 1, "condition": "713&1&1", @@ -35930,7 +37322,7 @@ { "id": 6201331, "name": "金戈掣制2", - "info": "攻击时,对主目标施加%d912%d\n攻击时,对非主目标施加%d2012%d", + "info": "攻击时,对主目标施加%d912%d\r\n攻击时,对非主目标施加%d2012%d", "img": "panzhang_beidong1_jingechezhi", "isShow": 1, "condition": "713&1&1", @@ -36002,7 +37394,7 @@ { "id": 6201411, "name": "锋锐无当1", - "info": "物攻强度+20\n攻击时无视目标5%的物防", + "info": "物攻强度+20\r\n攻击时无视目标5%的物防", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -36074,7 +37466,7 @@ { "id": 6201421, "name": "锋锐无当2", - "info": "物攻强度+20\n攻击时无视目标10%的物防\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n攻击时无视目标10%的物防\r\n物攻抗性+20、策攻抗性+20", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -36098,7 +37490,7 @@ { "id": 6201422, "name": "锋锐无当2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": 1, "isShow": 0, "condition": "&", @@ -36242,7 +37634,7 @@ { "id": 6301321, "name": "烈马前驱2", - "info": "移动至少3格时,主动攻击时施加2层%d10%d\n移动至少5格时,主动攻击时%d10%d敌军时,暴击+10", + "info": "移动至少3格时,主动攻击时施加2层%d10%d\r\n移动至少5格时,主动攻击时%d10%d敌军时,暴击+10", "img": "lingtong_beidong1_liemaqianqu", "isShow": 1, "condition": "709&2&1|602&0&1&2", @@ -36290,7 +37682,7 @@ { "id": 6301331, "name": "烈马前驱3", - "info": "移动至少3格时,主动攻击时施加2层%d10%d\n移动至少5格时,主动攻击时%d10%d敌军时,暴击+20", + "info": "移动至少3格时,主动攻击时施加2层%d10%d\r\n移动至少5格时,主动攻击时%d10%d敌军时,暴击+20", "img": "lingtong_beidong1_liemaqianqu", "isShow": 1, "condition": "709&2&1|602&0&1&2", @@ -36362,7 +37754,7 @@ { "id": 6301421, "name": "冲锋陷阵2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "qibing_beidong2_chongfengxianzhen", "isShow": 1, "condition": "&", @@ -36506,7 +37898,7 @@ { "id": 6401321, "name": "老当益壮2", - "info": "攻击%d10%d敌军时,物攻强度+10\n主动攻击敌军时,施加1层%d10%d", + "info": "攻击%d10%d敌军时,物攻强度+10\r\n主动攻击敌军时,施加1层%d10%d", "img": "huanggai_beidong1_laodangyizhuang", "isShow": 1, "condition": "&", @@ -36554,7 +37946,7 @@ { "id": 6401331, "name": "老当益壮3", - "info": "攻击%d10%d敌军时,物攻强度+10\n主动攻击敌军时,施加1层%d10%d\n生命值低于30%时,反击额外施加3层%d10%d", + "info": "攻击%d10%d敌军时,物攻强度+10\r\n主动攻击敌军时,施加1层%d10%d\r\n生命值低于30%时,反击额外施加3层%d10%d", "img": "huanggai_beidong1_laodangyizhuang", "isShow": 1, "condition": "&", @@ -36626,7 +38018,7 @@ { "id": 6401421, "name": "江湖豪侠2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "youxia_beidong2_jianghuhaoxia", "isShow": 1, "condition": "&", @@ -36674,7 +38066,7 @@ { "id": 6401611, "name": "苦肉迷敌", - "info": "我方武将的物攻抗性-10\n主动攻击时50%概率施加额外%d10%d", + "info": "我方武将的物攻抗性-10\r\n主动攻击时50%概率施加额外%d10%d", "img": "huanggai_jiban_kuroumidi", "isShow": 1, "condition": "&", @@ -37034,7 +38426,7 @@ { "id": 6501421, "name": "救死扶伤2", - "info": "治疗效果+20%\n物攻抗性+20、策攻抗性+20", + "info": "治疗效果+20%\r\n物攻抗性+20、策攻抗性+20", "img": "yisheng_beidong2_jiusifushang", "isShow": 1, "condition": "&", @@ -37178,7 +38570,7 @@ { "id": 6601111, "name": 0, - "info": "对指定敌军造成140%的物理伤害\n吸血+25%", + "info": "对指定敌军造成140%的物理伤害\r\n吸血+25%", "img": 1, "isShow": 0, "condition": "&", @@ -37202,7 +38594,7 @@ { "id": 6601121, "name": 0, - "info": "对指定敌军造成170%的物理伤害\n吸血+50%", + "info": "对指定敌军造成170%的物理伤害\r\n吸血+50%", "img": 1, "isShow": 0, "condition": "&", @@ -37226,7 +38618,7 @@ { "id": 6601211, "name": 0, - "info": "对指定敌军造成120%的物理伤害\n将目标击退1格", + "info": "对指定敌军造成120%的物理伤害\r\n将目标击退1格", "img": 1, "isShow": 0, "condition": "&", @@ -37250,7 +38642,7 @@ { "id": 6601221, "name": 0, - "info": "对指定敌军造成140%的物理伤害\n将目标击退2格", + "info": "对指定敌军造成140%的物理伤害\r\n将目标击退2格", "img": 1, "isShow": 0, "condition": "&", @@ -37298,7 +38690,7 @@ { "id": 6601321, "name": "奔烈飞雄2", - "info": "攻击前,每移动1格,主动攻击时获得8层%d6600011%d\n行动结束时,本回合每移动过1格,获得3层%d6600011%d", + "info": "攻击前,每移动1格,主动攻击时获得8层%d6600011%d\r\n行动结束时,本回合每移动过1格,获得3层%d6600011%d", "img": "machao_beidong1_benliefeixiong", "isShow": 1, "condition": "&", @@ -37370,7 +38762,7 @@ { "id": 6601331, "name": "奔烈飞雄3", - "info": "攻击前,每移动1格,主动攻击时获得12层%d6600011%d\n行动结束时,本回合每移动过1格,获得3层%d6600011%d\n每回合开始时,获得10层%d6600011%d", + "info": "攻击前,每移动1格,主动攻击时获得12层%d6600011%d\r\n行动结束时,本回合每移动过1格,获得3层%d6600011%d\r\n每回合开始时,获得10层%d6600011%d", "img": "machao_beidong1_benliefeixiong", "isShow": 1, "condition": "&", @@ -37466,7 +38858,7 @@ { "id": 6601421, "name": "冲锋陷阵2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "qibing_beidong2_chongfengxianzhen", "isShow": 1, "condition": "&", @@ -37490,7 +38882,7 @@ { "id": 6601511, "name": "凉州大马", - "info": "攻击前,每移动1格,主动攻击时物攻强度+10,最多50\n主动攻击时,获得%d6600051%d", + "info": "攻击前,每移动1格,主动攻击时物攻强度+10,最多50\r\n主动攻击时,获得%d6600051%d", "img": "machao_beidong3_liangzhongdama", "isShow": 1, "condition": "&", @@ -37634,7 +39026,7 @@ { "id": 6602321, "name": "真·奔烈飞雄2", - "info": "攻击前,每移动1格,主动攻击时获得8层%d6600011%d\n行动结束时,本回合每移动过1格,获得4层%d6600011%d", + "info": "攻击前,每移动1格,主动攻击时获得8层%d6600011%d\r\n行动结束时,本回合每移动过1格,获得4层%d6600011%d", "img": "machao_beidong1_benliefeixiong", "isShow": 1, "condition": "&", @@ -37706,7 +39098,7 @@ { "id": 6602331, "name": "真·奔烈飞雄3", - "info": "攻击前,每移动1格,主动攻击时获得12层%d6600011%d\n行动结束时,本回合每移动过1格,获得4层%d6600011%d\n每回合开始时,获得20层%d6600011%d", + "info": "攻击前,每移动1格,主动攻击时获得12层%d6600011%d\r\n行动结束时,本回合每移动过1格,获得4层%d6600011%d\r\n每回合开始时,获得20层%d6600011%d", "img": "machao_beidong1_benliefeixiong", "isShow": 1, "condition": "&", @@ -37778,7 +39170,7 @@ { "id": 6602511, "name": "真·凉州大马", - "info": "攻击前,每移动1格,主动攻击时物攻强度+10,最多50\n主动攻击时,获得%d6602051%d", + "info": "攻击前,每移动1格,主动攻击时物攻强度+10,最多50\r\n主动攻击时,获得%d6602051%d", "img": "machao_beidong3_liangzhongdama", "isShow": 1, "condition": "&", @@ -38066,7 +39458,7 @@ { "id": 6701111, "name": "灵狼化身1", - "info": "自身获得5层%d6701011%d\n释放后可再次发动攻击", + "info": "自身获得5层%d6701011%d\r\n释放后可再次发动攻击", "img": 1, "isShow": 0, "condition": "&", @@ -38138,7 +39530,7 @@ { "id": 6701121, "name": "灵狼化身2", - "info": "自身获得5层%d6701012%d\n释放后可再次发动攻击", + "info": "自身获得5层%d6701012%d\r\n释放后可再次发动攻击", "img": 1, "isShow": 0, "condition": "&", @@ -38258,7 +39650,7 @@ { "id": 6701311, "name": "贪狼追猎1", - "info": "自身移动力+1\n我方及友方武将主动攻击或反击敌军时,施加%d6701311%d", + "info": "自身移动力+1\r\n我方及友方武将主动攻击或反击敌军时,施加%d6701311%d", "img": "aliya_beidong1_tanlangzhuilie", "isShow": 1, "condition": "&", @@ -38354,7 +39746,7 @@ { "id": 6701321, "name": "贪狼追猎2", - "info": "自身移动力+1\n我方及友方武将主动攻击或反击敌军时,施加%d6701311%d\n我方及友方武将对敌军发动主动攻击且目标为主目标时,阿丽雅有50%几率对其释放一次【狼祸】\n\n与目标之间每有1个格子,释放【狼祸】时策攻强度-5,最多-50\n\n【狼祸】:\n对指定敌军造成100%的策略伤害", + "info": "自身移动力+1\r\n我方及友方武将主动攻击或反击敌军时,施加%d6701311%d\r\n我方及友方武将对敌军发动主动攻击且目标为主目标时,阿丽雅有50%几率对其释放一次【狼祸】\r\n\r\n与目标之间每有1个格子,释放【狼祸】时策攻强度-5,最多-50\r\n\r\n【狼祸】:\r\n对指定敌军造成100%的策略伤害", "img": "aliya_beidong1_tanlangzhuilie", "isShow": 1, "condition": "&", @@ -38450,7 +39842,7 @@ { "id": 6701331, "name": "贪狼追猎3", - "info": "战斗开始时,对所有敌军施加%d814%d\n自身移动力+1\n我方及友方武将主动攻击或反击敌军时,施加%d6701311%d\n我方及友方武将对敌军发动主动攻击且目标为主目标时,阿丽雅对其释放一次【狼祸】\n\n与目标之间每有1个格子,释放【狼祸】时策攻强度-5,最多-50\n触发狼祸时,获得50点怒气\n\n【狼祸】:\n对指定敌军造成100%的策略伤害", + "info": "战斗开始时,对所有敌军施加%d814%d\r\n自身移动力+1\r\n我方及友方武将主动攻击或反击敌军时,施加%d6701311%d\r\n我方及友方武将对敌军发动主动攻击且目标为主目标时,阿丽雅对其释放一次【狼祸】\r\n\r\n与目标之间每有1个格子,释放【狼祸】时策攻强度-5,最多-50\r\n触发狼祸时,获得50点怒气\r\n\r\n【狼祸】:\r\n对指定敌军造成100%的策略伤害", "img": "aliya_beidong1_tanlangzhuilie", "isShow": 1, "condition": "&", @@ -38570,7 +39962,7 @@ { "id": 6701421, "name": "运筹帷幄2", - "info": "策攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "策攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "ceshi_beidong2_yunchouweiwo", "isShow": 1, "condition": "&", @@ -38618,7 +40010,7 @@ { "id": 6701611, "name": "天狼北啸", - "info": "战斗开始时,自身获得%d6701611%d\n战斗开始时,若自身怒气技等级为1级,获得3层%d6701011%d\n战斗开始时,若自身怒气技等级为2级,获得3层%d6701012%d", + "info": "战斗开始时,自身获得%d6701611%d\r\n战斗开始时,若自身怒气技等级为1级,获得3层%d6701011%d\r\n战斗开始时,若自身怒气技等级为2级,获得3层%d6701012%d", "img": "aliya_jiban_tianlangbeixiao", "isShow": 1, "condition": "&", @@ -38714,7 +40106,7 @@ { "id": 6702311, "name": "真·贪狼追猎1", - "info": "自身移动力+1\n我方及友方武将主动攻击或反击敌军时,施加%d6701311%d", + "info": "自身移动力+1\r\n我方及友方武将主动攻击或反击敌军时,施加%d6701311%d", "img": "aliya_beidong1_tanlangzhuilie", "isShow": 1, "condition": "&", @@ -38738,7 +40130,7 @@ { "id": 6702321, "name": "真·贪狼追猎2", - "info": "自身移动力+1\n我方及友方武将主动攻击或反击敌军时,施加%d6701311%d\n我方及友方武将对敌军发动主动攻击且目标为主目标时,阿丽雅有50%几率对其释放一次【狼祸】\n\n与目标之间每有1个格子,释放【狼祸】时策攻强度-5,最多-15\n自身拥有%d6701011%d或%d6701012%d时,释放【狼祸】时,策攻强度+10\n\n【狼祸】:\n对指定敌军造成100%的策略伤害", + "info": "自身移动力+1\r\n我方及友方武将主动攻击或反击敌军时,施加%d6701311%d\r\n我方及友方武将对敌军发动主动攻击且目标为主目标时,阿丽雅有50%几率对其释放一次【狼祸】\r\n\r\n与目标之间每有1个格子,释放【狼祸】时策攻强度-5,最多-15\r\n自身拥有%d6701011%d或%d6701012%d时,释放【狼祸】时,策攻强度+10\r\n\r\n【狼祸】:\r\n对指定敌军造成100%的策略伤害", "img": "aliya_beidong1_tanlangzhuilie", "isShow": 1, "condition": "&", @@ -38882,7 +40274,7 @@ { "id": 6702331, "name": "真·贪狼追猎3", - "info": "战斗开始时,对所有敌军施加%d814%d\n自身移动力+1\n我方及友方武将主动攻击或反击敌军时,施加%d6701311%d\n我方及友方武将对敌军发动主动攻击且目标为主目标时,阿丽雅对其释放一次【狼祸】\n\n与目标之间每有1个格子,释放【狼祸】时策攻强度-5,最多-15\n触发狼祸时,获得50点怒气\n自身拥有%d6701011%d或%d6701012%d时,释放【狼祸】时,策攻强度+20\n\n【狼祸】:\n对指定敌军造成100%的策略伤害", + "info": "战斗开始时,对所有敌军施加%d814%d\r\n自身移动力+1\r\n我方及友方武将主动攻击或反击敌军时,施加%d6701311%d\r\n我方及友方武将对敌军发动主动攻击且目标为主目标时,阿丽雅对其释放一次【狼祸】\r\n\r\n与目标之间每有1个格子,释放【狼祸】时策攻强度-5,最多-15\r\n触发狼祸时,获得50点怒气\r\n自身拥有%d6701011%d或%d6701012%d时,释放【狼祸】时,策攻强度+20\r\n\r\n【狼祸】:\r\n对指定敌军造成100%的策略伤害", "img": "aliya_beidong1_tanlangzhuilie", "isShow": 1, "condition": "&", @@ -38978,7 +40370,7 @@ { "id": 6702611, "name": "真·天狼北啸", - "info": "战斗开始时,自身获得%d6702611%d\n战斗开始时,若自身怒气技等级为1级,获得5层%d6701011%d\n战斗开始时,若自身怒气技等级为2级,获得5层%d6701012%d", + "info": "战斗开始时,自身获得%d6702611%d\r\n战斗开始时,若自身怒气技等级为1级,获得5层%d6701011%d\r\n战斗开始时,若自身怒气技等级为2级,获得5层%d6701012%d", "img": "aliya_jiban_tianlangbeixiao", "isShow": 1, "condition": "&", @@ -39071,850 +40463,10 @@ "rangeUi": 0, "passiveType": 0 }, - { - "id": 6901011, - "name": 0, - "info": "移动到攻击目标的另一侧,若另一侧无法移动,则返回原位", - "img": 1, - "isShow": 0, - "condition": "602&7", - "aim": 0, - "percent": 100, - "node": 9, - "type": 422, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6901012, - "name": 0, - "info": "施加%d13%d", - "img": 1, - "isShow": 0, - "condition": "602&7", - "aim": 1, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "13&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6901111, - "name": 0, - "info": "自身获得3层%d6901111%d", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 116, - "gainvalue": "3&6901111", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6901112, - "name": 0, - "info": "每拥有一层%d6901311%d,额外造成20%物理伤害", - "img": 1, - "isShow": 0, - "condition": "307&1&1&6901311", - "aim": 0, - "percent": 100, - "node": 7, - "type": 214, - "gainvalue": "20&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6901121, - "name": 0, - "info": "自身获得5层%d6901111%d", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 116, - "gainvalue": "5&6901111", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6901122, - "name": 0, - "info": "每拥有一层%d6901311%d,额外造成30%物理伤害", - "img": 1, - "isShow": 0, - "condition": "307&1&1&6901311", - "aim": 0, - "percent": 100, - "node": 7, - "type": 214, - "gainvalue": "30&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6901211, - "name": 0, - "info": "移动到攻击目标的另一侧,若另一侧无法移动,则返回原位", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 422, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6901311, - "name": "凌剑·争彼1", - "info": "在友军主动攻击自身两格内的敌军后,消耗1层%d6901111%d对该敌军释放【凌剑·追锋】\n\n【凌剑·追锋】:对指定敌军造成100%的物理伤害,并施加%d13%d\n战斗后移动到自身当前位置,以目标为中心的中心对称位置,若无法移动,则返回原位", - "img": "wangyue_beidong1", - "isShow": 1, - "condition": "601&1|605&2|506&0|613&1|300&1&6901111", - "aim": 1, - "percent": 100, - "node": 14, - "type": 601, - "gainvalue": "690131&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "2&2012&1", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6901312, - "name": 0, - "info": "清除1层%d6901111%d", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 137, - "gainvalue": "1&6901111", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6901321, - "name": "凌剑·争彼2", - "info": "在友军主动攻击自身两格内的敌军后,消耗1层%d6901111%d对该敌军释放【凌剑·追锋】\n若【凌剑·追锋】暴击,则不消耗%d6901111%d\n\n【凌剑·追锋】:对指定敌军造成100%的物理伤害,并施加%d13%d\n战斗后移动到自身当前位置,以目标为中心的中心对称位置,若无法移动,则返回原位", - "img": "wangyue_beidong1", - "isShow": 1, - "condition": "601&1|605&2|506&0|613&1|300&1&6901111", - "aim": 1, - "percent": 100, - "node": 14, - "type": 601, - "gainvalue": "690132&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "2&2012&1", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "wangyue_beidong1", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6901322, - "name": 0, - "info": "清除1层%d6901111%d", - "img": 1, - "isShow": 0, - "condition": "711&0", - "aim": 0, - "percent": 100, - "node": 7, - "type": 137, - "gainvalue": "1&6901111", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6901323, - "name": 0, - "info": "清除1层%d6901111%d", - "img": 1, - "isShow": 0, - "condition": "711&1", - "aim": 0, - "percent": 100, - "node": 7, - "type": 137, - "gainvalue": "1&6901111", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6901331, - "name": "凌剑·争彼3", - "info": "在友军主动攻击自身两格内的敌军后,消耗1层%d6901111%d对该敌军释放【凌剑·追锋】\n若【连携1】暴击,则不消耗%d6901111%d,且获得1层%d6901311%d\n连携攻击的暴击伤害+25%\n\n【凌剑·追锋】:对指定敌军造成100%的物理伤害,并施加%d13%d\n战斗后移动到自身当前位置,以目标为中心的中心对称位置,若无法移动,则返回原位", - "img": "wangyue_beidong1", - "isShow": 1, - "condition": "601&1|605&2|506&0|613&1|300&1&6901111", - "aim": 1, - "percent": 100, - "node": 14, - "type": 601, - "gainvalue": "690133&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "2&2012&1", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "wangyue_beidong1", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6901332, - "name": 0, - "info": "若【凌剑·追锋】暴击,则不消耗%d6901111%d,且获得1层%d6901311%d", - "img": 1, - "isShow": 0, - "condition": "711&2", - "aim": 0, - "percent": 100, - "node": 7, - "type": 116, - "gainvalue": "1&6901311", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6901333, - "name": 0, - "info": "连携攻击暴击伤害+25%", - "img": 1, - "isShow": 0, - "condition": "602&7", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "18&25&25", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6901411, - "name": "江湖豪侠1", - "info": "物攻强度+20", - "img": "youxia_beidong2_jianghuhaoxia", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "19&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6901421, - "name": "江湖豪侠2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", - "img": "youxia_beidong2_jianghuhaoxia", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "19&20&20&20&20&20&22&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6901511, - "name": "凌剑·墨守", - "info": "受到敌军普攻时,交换攻守状态,随后获得1层%d6901311%d", - "img": "wangyue_beidong3", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 4, - "type": 700, - "gainvalue": "6901512&0&6901513", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6901512, - "name": 0, - "info": "受到敌军普攻时,交换攻守状态", - "img": 1, - "isShow": 0, - "condition": "602&0", - "aim": 1, - "percent": 100, - "node": 4, - "type": 600, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "wangyue_beidong3", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6901513, - "name": 0, - "info": "获得1层%d6901311%d", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 4, - "type": 116, - "gainvalue": "1&6901311", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6901514, - "name": 0, - "info": "连携攻击时暴击+10", - "img": 1, - "isShow": 0, - "condition": "602&7", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "10&10&30", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6901611, - "name": "九侠墨首", - "info": "战斗开始时,获得3层%d6901111%d\n连携攻击的暴击+50,必定破格", - "img": "wangyue_jiban", - "isShow": 1, - "condition": "602&7", - "aim": 0, - "percent": 100, - "node": 1, - "type": 999, - "gainvalue": "6901612&6901613", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 1 - }, - { - "id": 6901612, - "name": 0, - "info": "战斗开始时,获得3层%d6901111%d", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 1, - "type": 116, - "gainvalue": "3&6901111", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "wangyue_jiban", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6901613, - "name": 0, - "info": "连携攻击的暴击+50,必定破格", - "img": 1, - "isShow": 0, - "condition": "602&7", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "10&50&50&9&999&999", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "wangyue_jiban", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 1 - }, - { - "id": 6902311, - "name": "真·凌剑·争彼1", - "info": "在友军主动攻击自身三格内的敌军后,消耗1层%d6901111%d对该敌军释放【真·凌剑·追锋】\n\n【真·凌剑·追锋】:对指定敌军造成100%的物理伤害,并施加%d13%d\n战斗后移动到自身当前位置,以目标为中心的中心对称位置,若无法移动,则返回原位", - "img": "wangyue_beidong1", - "isShow": 1, - "condition": "601&1|605&2|506&0|613&1|300&1&6901111", - "aim": 1, - "percent": 100, - "node": 14, - "type": 601, - "gainvalue": "690231&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "2&2024&1", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6902312, - "name": 0, - "info": "清除1层%d6901111%d", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 137, - "gainvalue": "1&6901111", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6902321, - "name": "真·凌剑·争彼2", - "info": "在友军主动攻击自身三格内的敌军后,消耗1层%d6901111%d对该敌军释放【真·凌剑·追锋】\n若【真·凌剑·追锋】暴击,则不消耗%d6901111%d\n连携攻击的暴击伤害+25%\n\n【真·凌剑·追锋】:对指定敌军造成100%的物理伤害,并施加%d13%d\n战斗后移动到自身当前位置,以目标为中心的中心对称位置,若无法移动,则返回原位", - "img": "wangyue_beidong1", - "isShow": 1, - "condition": "601&1|605&2|506&0|613&1|300&1&6901111", - "aim": 1, - "percent": 100, - "node": 14, - "type": 601, - "gainvalue": "690232&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "2&2024&1", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "wangyue_beidong1", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6902322, - "name": 0, - "info": "清除1层%d6901111%d", - "img": 1, - "isShow": 0, - "condition": "711&0", - "aim": 0, - "percent": 100, - "node": 7, - "type": 137, - "gainvalue": "1&6901111", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6902323, - "name": 0, - "info": "清除1层%d6901111%d", - "img": 1, - "isShow": 0, - "condition": "711&1", - "aim": 0, - "percent": 100, - "node": 7, - "type": 137, - "gainvalue": "1&6901111", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6902324, - "name": 0, - "info": "连携攻击暴击伤害+25%", - "img": 1, - "isShow": 0, - "condition": "602&7", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "18&25&25", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6902331, - "name": "真·凌剑·争彼3", - "info": "在友军主动攻击自身三格内的敌军后,消耗1层%d6901111%d对该敌军释放【真·凌剑·追锋】\n若【真·凌剑·追锋】暴击,则不消耗%d6901111%d,且获得1层%d6901311%d\n连携攻击的暴击伤害+50%\n\n【真·凌剑·追锋】:对指定敌军造成100%的物理伤害,并施加%d13%d\n战斗后移动到自身当前位置,以目标为中心的中心对称位置,若无法移动,则返回原位", - "img": "wangyue_beidong1", - "isShow": 1, - "condition": "601&1|605&2|506&0|613&1|300&1&6901111", - "aim": 1, - "percent": 100, - "node": 14, - "type": 601, - "gainvalue": "690233&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "2&2024&1", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "wangyue_beidong1", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6902332, - "name": 0, - "info": "若【真·凌剑·追锋】暴击,则不消耗%d6901111%d,且获得1层%d6901311%d", - "img": 1, - "isShow": 0, - "condition": "711&2", - "aim": 0, - "percent": 100, - "node": 7, - "type": 116, - "gainvalue": "1&6901311", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6902333, - "name": 0, - "info": "连携攻击暴击伤害+50%", - "img": 1, - "isShow": 0, - "condition": "602&7", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "18&50&50", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6902511, - "name": "真·凌剑·墨守", - "info": "受到敌方普通攻击时,逆转攻守状态,并获得1层%d6901311%d\n每拥有1层%d6901311%d,获得5点暴击", - "img": "wangyue_beidong3", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 999, - "gainvalue": "6901512&6901513&6902512", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "wangyue_zhenbeidong3", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, - { - "id": 6902512, - "name": 0, - "info": "每拥有1层%d6901311%d,获得5点暴击", - "img": 1, - "isShow": 0, - "condition": "307&1&1&6901311", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "10&5&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, - "seidNameImage": "&", - "passivespineName": "&", - "rangeUi": 0, - "passiveType": 0 - }, { "id": 101101111, "name": "固若金汤1", - "info": "物攻抗性+20、策攻抗性+20\n格挡+10", + "info": "物攻抗性+20、策攻抗性+20\r\n格挡+10", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -39938,7 +40490,7 @@ { "id": 101101121, "name": "固若金汤2", - "info": "物攻抗性+40、策攻抗性+40\n格挡+20", + "info": "物攻抗性+40、策攻抗性+40\r\n格挡+20", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -39962,7 +40514,7 @@ { "id": 101201111, "name": "锋锐无当1", - "info": "物攻强度+20\n攻击时无视目标5%的物防", + "info": "物攻强度+20\r\n攻击时无视目标5%的物防", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -40034,7 +40586,7 @@ { "id": 101201121, "name": "锋锐无当2", - "info": "物攻强度+20\n攻击时无视目标10%的物防\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n攻击时无视目标10%的物防\r\n物攻抗性+20、策攻抗性+20", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -40058,7 +40610,7 @@ { "id": 101201122, "name": "锋锐无当2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": 1, "isShow": 0, "condition": "&", @@ -40130,7 +40682,7 @@ { "id": 101301121, "name": "冲锋陷阵2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "qibing_beidong2_chongfengxianzhen", "isShow": 1, "condition": "&", @@ -40178,7 +40730,7 @@ { "id": 101401121, "name": "强弓劲弩2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "gongbing_beidong2_qianggongjingnu", "isShow": 1, "condition": "&", @@ -40226,7 +40778,7 @@ { "id": 101501121, "name": "江湖豪侠2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "youxia_beidong2_jianghuhaoxia", "isShow": 1, "condition": "&", @@ -40274,7 +40826,7 @@ { "id": 101601121, "name": "运筹帷幄2", - "info": "策攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "策攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "ceshi_beidong2_yunchouweiwo", "isShow": 1, "condition": "&", @@ -40322,7 +40874,7 @@ { "id": 101701121, "name": "救死扶伤2", - "info": "治疗效果+20%\n物攻抗性+20、策攻抗性+20", + "info": "治疗效果+20%\r\n物攻抗性+20、策攻抗性+20", "img": "yisheng_beidong2_jiusifushang", "isShow": 1, "condition": "&", @@ -40970,7 +41522,7 @@ { "id": 113101111, "name": "千里冰封", - "info": "借用白狼神的力量,召唤暴风寒霜覆盖整片战场\n对所有敌军造成20%最大生命值的真实伤害\n施加3层%d61101%d", + "info": "借用白狼神的力量,召唤暴风寒霜覆盖整片战场\r\n对所有敌军造成20%最大生命值的真实伤害\r\n施加3层%d61101%d", "img": "aliya_qianlibingfeng", "isShow": 1, "condition": "&", @@ -41138,7 +41690,7 @@ { "id": 113301111, "name": "霜狼爆炸", - "info": "死亡后体内积蓄的冰霜力量产生霜爆\n对范围内敌军造成10%生命上限的伤害\n施加2层%d61101%d", + "info": "死亡后体内积蓄的冰霜力量产生霜爆\r\n对范围内敌军造成10%生命上限的伤害\r\n施加2层%d61101%d", "img": "shuanglang_binglangshuangbao", "isShow": 1, "condition": "&", @@ -41834,7 +42386,7 @@ { "id": 117301321, "name": "凉州文英2", - "info": "使用技能治疗时,若自身没有增益状态,则自身获得1个增益状态\n使用技能治疗时,自身每拥有1个增益状态,治疗效果+5%,最多25%", + "info": "使用技能治疗时,若自身没有增益状态,则自身获得1个增益状态\r\n使用技能治疗时,自身每拥有1个增益状态,治疗效果+5%,最多25%", "img": "liubei_beidong1_shuhanzhihu", "isShow": 1, "condition": "&", @@ -41858,7 +42410,7 @@ { "id": 117301331, "name": "凉州文英3", - "info": "使用技能治疗时,若自身没有增益状态,则自身获得1个增益状态\n使用技能治疗时,自身每拥有1个增益状态,治疗效果+10%,最多50%", + "info": "使用技能治疗时,若自身没有增益状态,则自身获得1个增益状态\r\n使用技能治疗时,自身每拥有1个增益状态,治疗效果+10%,最多50%", "img": "liubei_beidong1_shuhanzhihu", "isShow": 1, "condition": "&", @@ -41882,7 +42434,7 @@ { "id": 117301511, "name": "西凉智士", - "info": "自身移动力+1\n范围内友军,回合开始时获得1个随机增益状态", + "info": "自身移动力+1\r\n范围内友军,回合开始时获得1个随机增益状态", "img": "liubei_beidong3_weixianweide", "isShow": 1, "condition": "&", @@ -42122,7 +42674,7 @@ { "id": 120501311, "name": "风伯之力", - "info": "主动攻击时,对目标所在格子施加状态%d120500311%d\n攻击时,对处于拥有%d120500314%d的格子中的敌军造成2倍的伤害\n攻击时,对处于拥有%d120500311%d的格子中的敌军造成1.5倍的伤害\n攻击时,对处于拥有%d120500312%d的格子中的敌军造成0.5倍的伤害", + "info": "主动攻击时,对目标所在格子施加状态%d120500311%d\r\n攻击时,对处于拥有%d120500314%d的格子中的敌军造成2倍的伤害\r\n攻击时,对处于拥有%d120500311%d的格子中的敌军造成1.5倍的伤害\r\n攻击时,对处于拥有%d120500312%d的格子中的敌军造成0.5倍的伤害", "img": "jingmanwushifeng_beidong1_fengbozhili", "isShow": 1, "condition": "&", @@ -42554,7 +43106,7 @@ { "id": 120601311, "name": "蚩尤之力", - "info": "主动攻击时,对目标所在格子施加状态%d120500312%d\n攻击时,对处于拥有%d120500313%d的格子中的敌军造成2倍的伤害\n攻击时,对处于拥有%d120500312%d的格子中的敌军造成1.5倍的伤害\n攻击时,对处于拥有%d120500311%d的格子中的敌军造成0.5倍的伤害", + "info": "主动攻击时,对目标所在格子施加状态%d120500312%d\r\n攻击时,对处于拥有%d120500313%d的格子中的敌军造成2倍的伤害\r\n攻击时,对处于拥有%d120500312%d的格子中的敌军造成1.5倍的伤害\r\n攻击时,对处于拥有%d120500311%d的格子中的敌军造成0.5倍的伤害", "img": "jingmanwushilei_beidong1_hanbazhili", "isShow": 1, "condition": "&", @@ -42698,7 +43250,7 @@ { "id": 120701311, "name": "雨师之力", - "info": "主动攻击时,对目标所在格子施加状态%d120500313%d\n攻击时,对处于拥有%d120500312%d的格子中的敌军造成2倍的伤害\n攻击时,对处于拥有%d120500313%d的格子中的敌军造成1.5倍的伤害\n攻击时,对处于拥有%d120500314%d的格子中的敌军造成0.5倍的伤害", + "info": "主动攻击时,对目标所在格子施加状态%d120500313%d\r\n攻击时,对处于拥有%d120500312%d的格子中的敌军造成2倍的伤害\r\n攻击时,对处于拥有%d120500313%d的格子中的敌军造成1.5倍的伤害\r\n攻击时,对处于拥有%d120500314%d的格子中的敌军造成0.5倍的伤害", "img": "jingmanwushishui_beidong1_yushizhili", "isShow": 1, "condition": "&", @@ -42842,7 +43394,7 @@ { "id": 120801311, "name": "旱魃之力", - "info": "主动攻击时,对目标所在格子施加状态%d120500314%d\n攻击时,对处于拥有%d120500311%d的格子中的敌军造成2倍的伤害\n攻击时,对处于拥有%d120500314%d的格子中的敌军造成1.5倍的伤害\n攻击时,对处于拥有%d120500313%d的格子中的敌军造成0.5倍的伤害", + "info": "主动攻击时,对目标所在格子施加状态%d120500314%d\r\n攻击时,对处于拥有%d120500311%d的格子中的敌军造成2倍的伤害\r\n攻击时,对处于拥有%d120500314%d的格子中的敌军造成1.5倍的伤害\r\n攻击时,对处于拥有%d120500313%d的格子中的敌军造成0.5倍的伤害", "img": "jingmanwushihuo_beidong1_chiyouzhili", "isShow": 1, "condition": "&", @@ -42986,7 +43538,7 @@ { "id": 120901311, "name": "应龙之力", - "info": "主动攻击时,若自身拥有%d120900311%d,对其所处格子施加%d120500311%d\n主动攻击时,若自身拥有%d120900312%d,对其所处格子施加%d120500312%d\n主动攻击时,若自身拥有%d120900313%d,对其所处格子施加%d120500313%d\n主动攻击时,若自身拥有%d120900314%d,对其所处格子施加%d120500314%d", + "info": "主动攻击时,若自身拥有%d120900311%d,对其所处格子施加%d120500311%d\r\n主动攻击时,若自身拥有%d120900312%d,对其所处格子施加%d120500312%d\r\n主动攻击时,若自身拥有%d120900313%d,对其所处格子施加%d120500313%d\r\n主动攻击时,若自身拥有%d120900314%d,对其所处格子施加%d120500314%d", "img": "shamoke_beidong1_yinglongzhili", "isShow": 1, "condition": "&", @@ -43202,7 +43754,7 @@ { "id": 120901411, "name": "属性转化", - "info": "战斗开始时,随机获得%d120900311%d %d120900312%d %d120900313%d %d120900314%d中的一种\n行动结束时,重新随机%d120900311%d %d120900312%d %d120900313%d %d120900314%d中的一种", + "info": "战斗开始时,随机获得%d120900311%d %d120900312%d %d120900313%d %d120900314%d中的一种\r\n行动结束时,重新随机%d120900311%d %d120900312%d %d120900313%d %d120900314%d中的一种", "img": "shamoke_beidong1_shuxingzhuanhua", "isShow": 1, "condition": "&", @@ -43274,7 +43826,7 @@ { "id": 120901511, "name": "元素光环", - "info": "我方武将拥有%d120900311%d时,攻击处于%d120500311%d格子上的武将时,对其相邻的格子施加%d120500311%d\n我方武将拥有%d120900312%d时,攻击处于%d120500312%d格子上的武将时,对其相邻的格子施加%d120500312%d\n我方武将拥有%d120900313%d时,攻击处于%d120500313%d格子上的武将时,对其相邻的格子施加%d120500313%d\n我方武将拥有%d120900314%d时,攻击处于%d120500314%d格子上的武将时,对其相邻的格子施加%d120500314%d", + "info": "我方武将拥有%d120900311%d时,攻击处于%d120500311%d格子上的武将时,对其相邻的格子施加%d120500311%d\r\n我方武将拥有%d120900312%d时,攻击处于%d120500312%d格子上的武将时,对其相邻的格子施加%d120500312%d\r\n我方武将拥有%d120900313%d时,攻击处于%d120500313%d格子上的武将时,对其相邻的格子施加%d120500313%d\r\n我方武将拥有%d120900314%d时,攻击处于%d120500314%d格子上的武将时,对其相邻的格子施加%d120500314%d", "img": "shamoke_beidong1_yuansuguanghuan", "isShow": 1, "condition": "&", @@ -43370,7 +43922,7 @@ { "id": 121001111, "name": "元素吸收", - "info": "恢复攻击力300%生命值\n清除范围内格子的%d120500311%d %d120500312%d %d120500313%d %d120500314%d,每清除1个状态恢复自身30%攻击力的生命值", + "info": "恢复攻击力300%生命值\r\n清除范围内格子的%d120500311%d %d120500312%d %d120500313%d %d120500314%d,每清除1个状态恢复自身30%攻击力的生命值", "img": 1, "isShow": 1, "condition": "&", @@ -43610,7 +44162,7 @@ { "id": 121201311, "name": "四方巫祝", - "info": "骨吉利在行动结束时,会随机从%d121200311%d %d121200312%d %d121200313%d %d121200314%d中获得1至4种\n骨吉利在回合开始时,对所有处在拥有%d120500311%d %d120500312%d %d120500313%d %d120500314%d的格子中的敌军造成一次75%的策略伤害\n骨吉利拥有同属性的【四方巫祝】状态,在【四方巫祝】与【元素充盈】相同的情况下,额外造成75%的伤害\n每额外拥有1个【四方巫祝】状态,额外对敌军造成150%的伤害,造成此次伤害后清除所有的【四方巫祝】状态", + "info": "骨吉利在行动结束时,会随机从%d121200311%d %d121200312%d %d121200313%d %d121200314%d中获得1至4种\r\n骨吉利在回合开始时,对所有处在拥有%d120500311%d %d120500312%d %d120500313%d %d120500314%d的格子中的敌军造成一次75%的策略伤害\r\n骨吉利拥有同属性的【四方巫祝】状态,在【四方巫祝】与【元素充盈】相同的情况下,额外造成75%的伤害\r\n每额外拥有1个【四方巫祝】状态,额外对敌军造成150%的伤害,造成此次伤害后清除所有的【四方巫祝】状态", "img": "gujili_beidong1_sifangwuzhu", "isShow": 1, "condition": "&", @@ -43946,7 +44498,7 @@ { "id": 121201411, "name": "真·应龙之力", - "info": "主动攻击时,对目标所在格子随机施加%d120500311%d %d120500312%d %d120500313%d %d120500314%d状态中的一种\n主动攻击时,若目标所处格子中已存在%d120500311%d %d120500312%d %d120500313%d %d120500314%d状态,则会使该状态向十字方向扩散1格", + "info": "主动攻击时,对目标所在格子随机施加%d120500311%d %d120500312%d %d120500313%d %d120500314%d状态中的一种\r\n主动攻击时,若目标所处格子中已存在%d120500311%d %d120500312%d %d120500313%d %d120500314%d状态,则会使该状态向十字方向扩散1格", "img": "gujili_beidong1_zhenyinglongzhili", "isShow": 1, "condition": "&", @@ -45290,7 +45842,7 @@ { "id": 202401211, "name": "寂灭魔斩", - "info": "对指定敌军造成500%的物理伤害\n击退2格\n施加状态%d202101211%d", + "info": "对指定敌军造成500%的物理伤害\r\n击退2格\r\n施加状态%d202101211%d", "img": 1, "isShow": 0, "condition": "&", @@ -45458,7 +46010,7 @@ { "id": 203101111, "name": "巨牙天突", - "info": "对指定敌军造成140威力的物理伤害\n若攻击方向2格内有敌军,则对其造成500%的物理伤害", + "info": "对指定敌军造成140威力的物理伤害\r\n若攻击方向2格内有敌军,则对其造成500%的物理伤害", "img": 1, "isShow": 0, "condition": "601&0", @@ -45506,7 +46058,7 @@ { "id": 203201111, "name": 0, - "info": "对距离最远的目标施放\n移动到目标最近的格子", + "info": "对距离最远的目标施放\r\n移动到目标最近的格子", "img": 1, "isShow": 0, "condition": "&", @@ -45602,7 +46154,7 @@ { "id": 203401111, "name": "冲虎怒刺", - "info": "对距离最远的目标施放\n对其造成220%的物理伤害\n每距离1格,物理增伤+5\n攻击后移动到目标最近的格子", + "info": "对距离最远的目标施放\r\n对其造成220%的物理伤害\r\n每距离1格,物理增伤+5\r\n攻击后移动到目标最近的格子", "img": 1, "isShow": 0, "condition": "&", @@ -46130,7 +46682,7 @@ { "id": 205401311, "name": "保命1", - "info": "行动结束时,若3格范围内有%d205101113%d,清除1个治疗锦囊\n若清除成功,恢复郭嘉10%的最大生命值", + "info": "行动结束时,若3格范围内有%d205101113%d,清除1个治疗锦囊\r\n若清除成功,恢复郭嘉10%的最大生命值", "img": "shuyuanshibing_beidong_baoming", "isShow": 1, "condition": "&", @@ -46346,7 +46898,7 @@ { "id": 215401311, "name": "保命2", - "info": "行动结束时,若3格范围内有任意锦囊,随机清除1个锦囊\n若清除成功,恢复自身和郭嘉10%的最大生命值", + "info": "行动结束时,若3格范围内有任意锦囊,随机清除1个锦囊\r\n若清除成功,恢复自身和郭嘉10%的最大生命值", "img": "shuyuanshibing_beidong_baoming", "isShow": 1, "condition": "&", @@ -46826,7 +47378,7 @@ { "id": 207101411, "name": "凭恃1", - "info": "若自身生命值高于50%\n回合开始时,若赵范距离自身至多3格,获得1层%d207101111%d\n回合开始时,若赵范距离自身至少4格,失去1层%d207101111%d", + "info": "若自身生命值高于50%\r\n回合开始时,若赵范距离自身至多3格,获得1层%d207101111%d\r\n回合开始时,若赵范距离自身至少4格,失去1层%d207101111%d", "img": "fanshi_beidong1", "isShow": 1, "condition": "&", @@ -46850,7 +47402,7 @@ { "id": 207101412, "name": 0, - "info": "若自身生命值高于50%\n回合开始时,若赵范距离自身至多3格,获得1层%d207101111%d", + "info": "若自身生命值高于50%\r\n回合开始时,若赵范距离自身至多3格,获得1层%d207101111%d", "img": 1, "isShow": 0, "condition": "205&1&50|404&2025&2072|404&998&2072", @@ -46874,7 +47426,7 @@ { "id": 207101413, "name": 0, - "info": "若自身生命值高于50%\n回合开始时,若赵范距离自身至少4格,失去1层%d207101111%d", + "info": "若自身生命值高于50%\r\n回合开始时,若赵范距离自身至少4格,失去1层%d207101111%d", "img": 1, "isShow": 0, "condition": "205&1&50|405&2025&2072|404&998&2072", @@ -46898,7 +47450,7 @@ { "id": 207101511, "name": "疼惜1", - "info": "若自身生命值低于50%\n回合开始时,若赵范距离自身至少4格,获得1层%d207101111%d\n回合开始时,若赵范距离自身至多3格,失去1层%d207101111%d", + "info": "若自身生命值低于50%\r\n回合开始时,若赵范距离自身至少4格,获得1层%d207101111%d\r\n回合开始时,若赵范距离自身至多3格,失去1层%d207101111%d", "img": "fanshi_beidong2", "isShow": 1, "condition": "&", @@ -46922,7 +47474,7 @@ { "id": 207101512, "name": 0, - "info": "若自身生命值低于50%\n回合开始时,若赵范距离自身至少4格,获得1层%d207101111%d", + "info": "若自身生命值低于50%\r\n回合开始时,若赵范距离自身至少4格,获得1层%d207101111%d", "img": 1, "isShow": 0, "condition": "205&3&50|405&2025&2072|404&998&2072", @@ -46946,7 +47498,7 @@ { "id": 207101513, "name": 0, - "info": "若自身生命值低于50%\n回合开始时,若赵范距离自身至多3格,失去1层%d207101111%d", + "info": "若自身生命值低于50%\r\n回合开始时,若赵范距离自身至多3格,失去1层%d207101111%d", "img": 1, "isShow": 0, "condition": "205&3&50|404&2025&2072|404&998&2072", @@ -46970,7 +47522,7 @@ { "id": 207201411, "name": "心安1", - "info": "若自身生命值高于50%\n回合开始时,若樊氏距离自身至多3格,获得1层%d207201111%d\n回合开始时,若樊氏距离自身至少4格,失去1层%d207201111%d", + "info": "若自身生命值高于50%\r\n回合开始时,若樊氏距离自身至多3格,获得1层%d207201111%d\r\n回合开始时,若樊氏距离自身至少4格,失去1层%d207201111%d", "img": "zhaofan_beidong1", "isShow": 1, "condition": "&", @@ -46994,7 +47546,7 @@ { "id": 207201412, "name": 0, - "info": "若自身生命值高于50%\n回合开始时,若樊氏距离自身至多3格,获得1层%d207201111%d", + "info": "若自身生命值高于50%\r\n回合开始时,若樊氏距离自身至多3格,获得1层%d207201111%d", "img": 1, "isShow": 0, "condition": "205&1&50|404&2025&2071|404&998&2071", @@ -47018,7 +47570,7 @@ { "id": 207201413, "name": 0, - "info": "若自身生命值高于50%\n回合开始时,若樊氏距离自身至少4格,失去1层%d207201111%d", + "info": "若自身生命值高于50%\r\n回合开始时,若樊氏距离自身至少4格,失去1层%d207201111%d", "img": 1, "isShow": 0, "condition": "205&1&50|405&2025&2071|404&998&2071", @@ -47042,7 +47594,7 @@ { "id": 207201511, "name": "倚仗1", - "info": "若自身生命值低于50%\n回合开始时,若樊氏距离自身至少4格,获得1层%d207201111%d\n回合开始时,若樊氏距离自身至多3格,失去1层%d207201111%d", + "info": "若自身生命值低于50%\r\n回合开始时,若樊氏距离自身至少4格,获得1层%d207201111%d\r\n回合开始时,若樊氏距离自身至多3格,失去1层%d207201111%d", "img": "zhaofan_beidong2", "isShow": 1, "condition": "&", @@ -47066,7 +47618,7 @@ { "id": 207201512, "name": 0, - "info": "若自身生命值低于50%\n回合开始时,若樊氏距离自身至少4格,获得1层%d207201111%d", + "info": "若自身生命值低于50%\r\n回合开始时,若樊氏距离自身至少4格,获得1层%d207201111%d", "img": 1, "isShow": 0, "condition": "205&3&50|405&2025&2071|404&998&2071", @@ -47090,7 +47642,7 @@ { "id": 207201513, "name": 0, - "info": "若自身生命值低于50%\n回合开始时,若樊氏距离自身至多3格,失去1层%d207201111%d", + "info": "若自身生命值低于50%\r\n回合开始时,若樊氏距离自身至多3格,失去1层%d207201111%d", "img": 1, "isShow": 0, "condition": "205&3&50|404&2025&2071|404&998&2071", @@ -47114,7 +47666,7 @@ { "id": 207301411, "name": "凭恃2", - "info": "若自身生命值高于50%\n回合开始时,若赵范距离自身至多5格,获得1层%d207101111%d\n回合开始时,若赵范距离自身至少6格,失去1层%d207101111%d", + "info": "若自身生命值高于50%\r\n回合开始时,若赵范距离自身至多5格,获得1层%d207101111%d\r\n回合开始时,若赵范距离自身至少6格,失去1层%d207101111%d", "img": "fanshi_beidong1", "isShow": 1, "condition": "&", @@ -47138,7 +47690,7 @@ { "id": 207301412, "name": 0, - "info": "若自身生命值高于50%\n回合开始时,若赵范距离自身至多5格,获得1层%d207101111%d", + "info": "若自身生命值高于50%\r\n回合开始时,若赵范距离自身至多5格,获得1层%d207101111%d", "img": 1, "isShow": 0, "condition": "205&1&50|404&2061&2074|404&998&2074", @@ -47162,7 +47714,7 @@ { "id": 207301413, "name": 0, - "info": "若自身生命值高于50%\n回合开始时,若赵范距离自身至少6格,失去1层%d207101111%d", + "info": "若自身生命值高于50%\r\n回合开始时,若赵范距离自身至少6格,失去1层%d207101111%d", "img": 1, "isShow": 0, "condition": "205&1&50|405&2061&2074|404&998&2074", @@ -47186,7 +47738,7 @@ { "id": 207301511, "name": "疼惜2", - "info": "若自身生命值低于50%\n回合开始时,若赵范距离自身至少6格,获得1层%d207101111%d\n回合开始时,若赵范距离自身至多5格,失去1层%d207101111%d", + "info": "若自身生命值低于50%\r\n回合开始时,若赵范距离自身至少6格,获得1层%d207101111%d\r\n回合开始时,若赵范距离自身至多5格,失去1层%d207101111%d", "img": "fanshi_beidong2", "isShow": 1, "condition": "&", @@ -47210,7 +47762,7 @@ { "id": 207301512, "name": 0, - "info": "若自身生命值低于50%\n回合开始时,若赵范距离自身至少6格,获得1层%d207101111%d", + "info": "若自身生命值低于50%\r\n回合开始时,若赵范距离自身至少6格,获得1层%d207101111%d", "img": 1, "isShow": 0, "condition": "205&3&50|405&2061&2074|404&998&2074", @@ -47234,7 +47786,7 @@ { "id": 207301513, "name": 0, - "info": "若自身生命值低于50%\n回合开始时,若赵范距离自身至多5格,失去1层%d207101111%d", + "info": "若自身生命值低于50%\r\n回合开始时,若赵范距离自身至多5格,失去1层%d207101111%d", "img": 1, "isShow": 0, "condition": "205&3&50|404&2061&2074|404&998&2074", @@ -47258,7 +47810,7 @@ { "id": 207401411, "name": "心安2", - "info": "若自身生命值高于50%\n回合开始时,若樊氏距离自身至多5格,获得1层%d207201111%d\n回合开始时,若樊氏距离自身至少6格,失去1层%d207201111%d", + "info": "若自身生命值高于50%\r\n回合开始时,若樊氏距离自身至多5格,获得1层%d207201111%d\r\n回合开始时,若樊氏距离自身至少6格,失去1层%d207201111%d", "img": "zhaofan_beidong1", "isShow": 1, "condition": "&", @@ -47282,7 +47834,7 @@ { "id": 207401412, "name": 0, - "info": "若自身生命值高于50%\n回合开始时,若樊氏距离自身至多5格,获得1层%d207201111%d", + "info": "若自身生命值高于50%\r\n回合开始时,若樊氏距离自身至多5格,获得1层%d207201111%d", "img": 1, "isShow": 0, "condition": "205&1&50|404&2061&2073|404&998&2073", @@ -47306,7 +47858,7 @@ { "id": 207401413, "name": 0, - "info": "若自身生命值高于50%\n回合开始时,若樊氏距离自身至少6格,失去1层%d207201111%d", + "info": "若自身生命值高于50%\r\n回合开始时,若樊氏距离自身至少6格,失去1层%d207201111%d", "img": 1, "isShow": 0, "condition": "205&1&50|405&2061&2073|404&998&2073", @@ -47330,7 +47882,7 @@ { "id": 207401511, "name": "倚仗2", - "info": "若自身生命值低于50%\n回合开始时,若樊氏距离自身至少6格,获得1层%d207201111%d\n回合开始时,若樊氏距离自身至多5格,失去1层%d207201111%d", + "info": "若自身生命值低于50%\r\n回合开始时,若樊氏距离自身至少6格,获得1层%d207201111%d\r\n回合开始时,若樊氏距离自身至多5格,失去1层%d207201111%d", "img": "zhaofan_beidong2", "isShow": 1, "condition": "&", @@ -47354,7 +47906,7 @@ { "id": 207401512, "name": 0, - "info": "若自身生命值低于50%\n回合开始时,若樊氏距离自身至少6格,获得1层%d207201111%d", + "info": "若自身生命值低于50%\r\n回合开始时,若樊氏距离自身至少6格,获得1层%d207201111%d", "img": 1, "isShow": 0, "condition": "205&3&50|405&2061&2073|404&998&2073", @@ -47378,7 +47930,7 @@ { "id": 207401513, "name": 0, - "info": "若自身生命值低于50%\n回合开始时,若樊氏距离自身至多5格,失去1层%d207201111%d", + "info": "若自身生命值低于50%\r\n回合开始时,若樊氏距离自身至多5格,失去1层%d207201111%d", "img": 1, "isShow": 0, "condition": "205&3&50|404&2061&2073|404&998&2073", @@ -47402,7 +47954,7 @@ { "id": 207501412, "name": "凭恃3", - "info": "若自身生命值高于50%\n回合开始时,若赵范距离自身至多5格,获得1层%d207101111%d", + "info": "若自身生命值高于50%\r\n回合开始时,若赵范距离自身至多5格,获得1层%d207101111%d", "img": "fanshi_beidong1", "isShow": 1, "condition": "205&1&50|404&2061&2076|404&998&2076", @@ -47426,7 +47978,7 @@ { "id": 207501512, "name": "疼惜3", - "info": "若自身生命值低于50%\n回合开始时,若赵范距离自身至少6格,获得1层%d207101111%d", + "info": "若自身生命值低于50%\r\n回合开始时,若赵范距离自身至少6格,获得1层%d207101111%d", "img": "fanshi_beidong2", "isShow": 1, "condition": "205&3&50|405&2061&2076|404&998&2076", @@ -47450,7 +48002,7 @@ { "id": 207601412, "name": "心安3", - "info": "若自身生命值高于50%\n回合开始时,若樊氏距离自身至多5格,获得1层%d207201111%d", + "info": "若自身生命值高于50%\r\n回合开始时,若樊氏距离自身至多5格,获得1层%d207201111%d", "img": "zhaofan_beidong1", "isShow": 1, "condition": "205&1&50|404&2061&2075|404&998&2075", @@ -47474,7 +48026,7 @@ { "id": 207601512, "name": "倚仗3", - "info": "若自身生命值低于50%\n回合开始时,若樊氏距离自身至少6格,获得1层%d207201111%d", + "info": "若自身生命值低于50%\r\n回合开始时,若樊氏距离自身至少6格,获得1层%d207201111%d", "img": "zhaofan_beidong2", "isShow": 1, "condition": "205&3&50|405&2061&2075|404&998&2075", @@ -47546,7 +48098,7 @@ { "id": 208101411, "name": "江东之火1", - "info": "主动攻击时,对目标所在格子施加状态%d120500314%d\n攻击时,若目标所处格子中有%d120500313%d,该次伤害系数减半", + "info": "主动攻击时,对目标所在格子施加状态%d120500314%d\r\n攻击时,若目标所处格子中有%d120500313%d,该次伤害系数减半", "img": "chengpu_beidong1_jiangdongzhihuo", "isShow": 1, "condition": "&", @@ -47618,7 +48170,7 @@ { "id": 208401411, "name": "江东之火2", - "info": "主动攻击时,对目标所在格子施加状态%d120500314%d\n主动攻击处于拥有%d120500313%d格子中的敌军时,本次伤害减半\n主动攻击时处于拥有%d120500314%d格子中的敌军时,使陆逊获得100点怒气值", + "info": "主动攻击时,对目标所在格子施加状态%d120500314%d\r\n主动攻击处于拥有%d120500313%d格子中的敌军时,本次伤害减半\r\n主动攻击时处于拥有%d120500314%d格子中的敌军时,使陆逊获得100点怒气值", "img": "chengpu_beidong1_jiangdongzhihuo", "isShow": 1, "condition": "&", @@ -47690,7 +48242,7 @@ { "id": 208401414, "name": "江东之火2", - "info": "主动攻击时,对目标所在格子施加状态%d120500314%d\n主动攻击处于拥有%d120500313%d格子中的敌军时,本次伤害减半\n主动攻击时处于拥有%d120500314%d格子中的敌军时,使陆逊获得100点怒气值", + "info": "主动攻击时,对目标所在格子施加状态%d120500314%d\r\n主动攻击处于拥有%d120500313%d格子中的敌军时,本次伤害减半\r\n主动攻击时处于拥有%d120500314%d格子中的敌军时,使陆逊获得100点怒气值", "img": "chengpu_beidong1_jiangdongzhihuo", "isShow": 1, "condition": "&", @@ -47762,7 +48314,7 @@ { "id": 208301011, "name": "雨师之护", - "info": "主动攻击时,对目标所处格子施加%d120500313%d\n主动攻击时,若目标所处格子中有%d120500314%d,则清除%d120500314%d\n攻击时,若目标所处格子中有%d120500314%d,该次伤害系数减半\n主动攻击时,若目标所处格子中有%d120500313%d,使雨师祭司获得25点怒气值\n行动结束时,对自身所处的格子施加%d120500313%d", + "info": "主动攻击时,对目标所处格子施加%d120500313%d\r\n主动攻击时,若目标所处格子中有%d120500314%d,则清除%d120500314%d\r\n攻击时,若目标所处格子中有%d120500314%d,该次伤害系数减半\r\n主动攻击时,若目标所处格子中有%d120500313%d,使雨师祭司获得25点怒气值\r\n行动结束时,对自身所处的格子施加%d120500313%d", "img": 1, "isShow": 0, "condition": "&", @@ -48170,7 +48722,7 @@ { "id": 310101411, "name": 0, - "info": "物攻强度和策攻强度+3\n物攻抗性和策攻抗性-1", + "info": "物攻强度和策攻强度+3\r\n物攻抗性和策攻抗性-1", "img": 1, "isShow": 0, "condition": "&", @@ -48338,7 +48890,7 @@ { "id": 310101511, "name": 0, - "info": "物攻强度和策攻强度+3\n物攻抗性和策攻抗性-1", + "info": "物攻强度和策攻强度+3\r\n物攻抗性和策攻抗性-1", "img": 1, "isShow": 0, "condition": "&", @@ -48506,7 +49058,7 @@ { "id": 320101111, "name": "鬼魅惊惶", - "info": "行动开始时,对范围内敌军施加1层%d320101111%d\n%d320101111%d达到3层,转化为%d25%d", + "info": "行动开始时,对范围内敌军施加1层%d320101111%d\r\n%d320101111%d达到3层,转化为%d25%d", "img": "tangji_beidong1_guimeijinghuang", "isShow": 1, "condition": "&", @@ -48554,7 +49106,7 @@ { "id": 320101211, "name": "踏幽而至", - "info": "对距离最远的敌军造成400%的策略伤害\n若目标拥有惊慌,则额外造成200%的策略伤害\n战斗后施加1层%d320101111%d", + "info": "对距离最远的敌军造成400%的策略伤害\r\n若目标拥有惊慌,则额外造成200%的策略伤害\r\n战斗后施加1层%d320101111%d", "img": 1, "isShow": 0, "condition": "&", @@ -48674,7 +49226,7 @@ { "id": 320301311, "name": "磨刀霍霍", - "info": "当场上每存在1个持有%d320401111%d标记的敌军\n物攻强度、策攻强度、物攻抗性、策攻抗性+5", + "info": "当场上每存在1个持有%d320401111%d标记的敌军\r\n物攻强度、策攻强度、物攻抗性、策攻抗性+5", "img": "hejin_beidong1_modaohuohuo", "isShow": 1, "condition": "400&998&320401111&0", @@ -48698,7 +49250,7 @@ { "id": 320401111, "name": "我为刀俎", - "info": "行动开始时,对范围内敌军施加1层%d320401111%d\n若%d320401111%d达到2层,转化为%d23%d", + "info": "行动开始时,对范围内敌军施加1层%d320401111%d\r\n若%d320401111%d达到2层,转化为%d23%d", "img": "huanggongjinweigui_beidong1_woweidaozu", "isShow": 1, "condition": "&", @@ -48746,7 +49298,7 @@ { "id": 320401211, "name": "汝为鱼肉", - "info": "本回合每移动1格,损失1%生命值\n每损失1%的生命,物攻强度+2%", + "info": "本回合每移动1格,损失1%生命值\r\n每损失1%的生命,物攻强度+2%", "img": "huanggongjinweigui_beidong2_ruweiyurou", "isShow": 1, "condition": "&", @@ -48914,7 +49466,7 @@ { "id": 320501115, "name": "花葬吾身", - "info": "每存在一个宫女亡魂,策攻抗性+5\n每存在一个皇宫禁卫鬼侍,物攻抗性+5\n每存在一个白色彼岸花,策攻抗性-5\n每存在一个红色彼岸花,物攻抗性-5", + "info": "每存在一个宫女亡魂,策攻抗性+5\r\n每存在一个皇宫禁卫鬼侍,物攻抗性+5\r\n每存在一个白色彼岸花,策攻抗性-5\r\n每存在一个红色彼岸花,物攻抗性-5", "img": "hetaihou_beidong1_huazangwushen", "isShow": 1, "condition": "&", @@ -49010,7 +49562,7 @@ { "id": 320501124, "name": "魂归黄泉", - "info": "战斗开始时,对随机4名敌军施加%d320501413%d\n范围内敌军死亡时,若是物理职业,则化为红色彼岸花\n范围内敌军死亡时,若是策略职业,则化为白色彼岸花", + "info": "战斗开始时,对随机4名敌军施加%d320501413%d\r\n范围内敌军死亡时,若是物理职业,则化为红色彼岸花\r\n范围内敌军死亡时,若是策略职业,则化为白色彼岸花", "img": "hetaihou_beidong2_hunguihuangquan", "isShow": 1, "condition": "&", @@ -49322,7 +49874,7 @@ { "id": 320801131, "name": "阴泉润滋", - "info": "行动结束时,获得1层%d320501417%d\n行动开始时,尝试清除范围内的%d320501414%d,若清除成功,则获得3层%d320501417%d\n当%d320501417%d层数达到3层时,复生", + "info": "行动结束时,获得1层%d320501417%d\r\n行动开始时,尝试清除范围内的%d320501414%d,若清除成功,则获得3层%d320501417%d\r\n当%d320501417%d层数达到3层时,复生", "img": "bianhua_beidong3_yinquanrunzhi", "isShow": 1, "condition": "&", @@ -49490,7 +50042,7 @@ { "id": 320801151, "name": "彼岸花藤蔓", - "info": "在何后释放【巨藤绞杀】后,释放【绞杀】\n\n【绞杀】:\n对范围内敌军造成150%的物理伤害\n将敌军向自身拉取1格\n施加【定身】", + "info": "在何后释放【巨藤绞杀】后,释放【绞杀】\r\n\r\n【绞杀】:\r\n对范围内敌军造成150%的物理伤害\r\n将敌军向自身拉取1格\r\n施加【定身】", "img": "hetaihou_skill2_jutengjiaosha", "isShow": 0, "condition": "300&1&320501415", @@ -50234,7 +50786,7 @@ { "id": 330801111, "name": "攻击指示", - "info": "取不同的两名敌军分别施加%d330801111%d\n和%d330801112%d", + "info": "取不同的两名敌军分别施加%d330801111%d\r\n和%d330801112%d", "img": 1, "isShow": 0, "condition": "&", @@ -51098,7 +51650,7 @@ { "id": 340401111, "name": 0, - "info": "对指定敌军造成180%的物理伤害\n瞬移到目标最近的格子处\n优先对拥有%d340101211%d的敌军释放\n\n狼灵祝福:\n若目标有%d340101211%d则额外造成320%的物理伤害", + "info": "对指定敌军造成180%的物理伤害\r\n瞬移到目标最近的格子处\r\n优先对拥有%d340101211%d的敌军释放\r\n\r\n狼灵祝福:\r\n若目标有%d340101211%d则额外造成320%的物理伤害", "img": 1, "isShow": 0, "condition": "&", @@ -51266,7 +51818,7 @@ { "id": 340401211, "name": 0, - "info": "对指定范围的敌军造成80%的策略伤害\n\n狼灵祝福:\n对受到伤害的目标施加%d340101211%d", + "info": "对指定范围的敌军造成80%的策略伤害\r\n\r\n狼灵祝福:\r\n对受到伤害的目标施加%d340101211%d", "img": 1, "isShow": 0, "condition": "303&340901311|601&1", @@ -51290,7 +51842,7 @@ { "id": 340701211, "name": 0, - "info": "对随机3名敌军造成100%的物理伤害\n并对其所在位置施加%d340701212%d", + "info": "对随机3名敌军造成100%的物理伤害\r\n并对其所在位置施加%d340701212%d", "img": 1, "isShow": 0, "condition": "&", @@ -51386,7 +51938,7 @@ { "id": 340701311, "name": 0, - "info": "对随机3名敌军造成100%的物理伤害\n并对其所在位置施加%d340701312%d", + "info": "对随机3名敌军造成100%的物理伤害\r\n并对其所在位置施加%d340701312%d", "img": 1, "isShow": 0, "condition": "&", @@ -51866,7 +52418,7 @@ { "id": 350401411, "name": "龙脉庇佑", - "info": "受到致命伤害时不会死亡,但不可行动且失去对周边区域的控制\n回合开始时恢复20%生命值\n当场上所有陈兰同时进入%d350401411%d时,一起死亡", + "info": "受到致命伤害时不会死亡,但不可行动且失去对周边区域的控制\r\n回合开始时恢复20%生命值\r\n当场上所有陈兰同时进入%d350401411%d时,一起死亡", "img": "qianghua_2", "isShow": 1, "condition": "&", @@ -52682,7 +53234,7 @@ { "id": 360201311, "name": "墨艺-钢牙", - "info": "技能攻击后,对目标施加%d2012%d和%d2212%d\n死亡后,其他机关兽获得此被动 ", + "info": "技能攻击后,对目标施加%d2012%d和%d2212%d\r\n死亡后,其他机关兽获得此被动 ", "img": "xianhuang_beidong1_moyigangya", "isShow": 1, "condition": "&", @@ -52778,7 +53330,7 @@ { "id": 360401311, "name": "墨艺-铁蹄", - "info": "技能攻击后,对目标施加%d25%d\n死亡后,其他机关兽获得此被动", + "info": "技能攻击后,对目标施加%d25%d\r\n死亡后,其他机关兽获得此被动", "img": "fuzhu_beidong1_moyitieti", "isShow": 1, "condition": "&", @@ -54098,7 +54650,7 @@ { "id": 370301111, "name": "熊怒气技", - "info": "击退敌军4格\n若击退被阻挡,额外造成300%的物理伤害并施加%d25%d", + "info": "击退敌军4格\r\n若击退被阻挡,额外造成300%的物理伤害并施加%d25%d", "img": 1, "isShow": 0, "condition": "&", @@ -54317,11 +54869,11 @@ "info": "死亡时,对自身及相邻的格子施加%d370501311%d", "img": "zhizhu_beidong1_zhuwangbaodan", "isShow": 1, - "condition": "&", + "condition": "605&2", "aim": 0, "percent": 100, "node": 12, - "type": 125, + "type": 122, "gainvalue": "2005&370501311", "times_turn": 0, "times_battle": 0, @@ -54341,7 +54893,7 @@ "info": "施加【定身】", "img": 1, "isShow": 0, - "condition": "605&1", + "condition": "605&2", "aim": 0, "percent": 100, "node": 15, @@ -54506,7 +55058,7 @@ { "id": 370601211, "name": "瘟疫层数检测", - "info": "若目标%d370601411%d层数大于2,则在目标周围生成1只小蜘蛛\n若目标%d370601411%d层数大于4,则对目标施加%d26%d", + "info": "若目标%d370601411%d层数大于2,则在目标周围生成1只小蜘蛛\r\n若目标%d370601411%d层数大于4,则对目标施加%d26%d", "img": 1, "isShow": 0, "condition": "&", @@ -54578,7 +55130,7 @@ { "id": 370601311, "name": 0, - "info": "施加1层%d370601411%d\n场中每有1个%d370501311%d额外造成10%的策略伤害\n清除场上所有的%d370501311%d", + "info": "施加1层%d370601411%d\r\n场中每有1个%d370501311%d额外造成10%的策略伤害\r\n清除场上所有的%d370501311%d", "img": 1, "isShow": 0, "condition": "&", @@ -54629,7 +55181,7 @@ "info": "场中每有1个%d370501311%d额外造成10%的策略伤害", "img": 1, "isShow": 0, - "condition": "418&1&998&370601411", + "condition": "418&1&998&370501311", "aim": 0, "percent": 100, "node": 7, @@ -54698,7 +55250,7 @@ { "id": 380101111, "name": "断魂血咒1", - "info": "对目标敌军造成500%的策略伤害\n目标所处的格子若有%d120500311%d %d120500312%d %d120500313%d %d120500314%d状态,则地图中每有一块相同属性的格子,额外造成20%的策略伤害", + "info": "对目标敌军造成500%的策略伤害\r\n目标所处的格子若有%d120500311%d %d120500312%d %d120500313%d %d120500314%d状态,则地图中每有一块相同属性的格子,额外造成20%的策略伤害", "img": 1, "isShow": 0, "condition": "&", @@ -54818,7 +55370,7 @@ { "id": 380101121, "name": "断魂血咒2", - "info": "对目标敌军造成500%的策略伤害\n目标所处的地面若有%d120500311%d %d120500312%d %d120500313%d %d120500314%d状态,则地图中每有一块相同属性的格子,额外造成20%的策略伤害\n,无视目标2%的策防", + "info": "对目标敌军造成500%的策略伤害\r\n目标所处的地面若有%d120500311%d %d120500312%d %d120500313%d %d120500314%d状态,则地图中每有一块相同属性的格子,额外造成20%的策略伤害\r\n,无视目标2%的策防", "img": 1, "isShow": 0, "condition": "&", @@ -54938,7 +55490,7 @@ { "id": 380101211, "name": "四方巫祝·逆", - "info": "对范围内的敌军造成200%的策略伤害\n对效果范围内1至10个格子,随机施加%d120500311%d %d120500312%d %d120500313%d %d120500314%d", + "info": "对范围内的敌军造成200%的策略伤害\r\n对效果范围内1至10个格子,随机施加%d120500311%d %d120500312%d %d120500313%d %d120500314%d", "img": 1, "isShow": 0, "condition": "&", @@ -54962,7 +55514,7 @@ { "id": 380101311, "name": "真·属性转化", - "info": "主动攻击后,随机获得%d380100311%d %d380100312%d %d380100313%d %d380100314%d中的1至4个\n\n根据自己当前属性获得对应的增益:\n狂风:地图中每有一个拥有%d120500311%d的格子,物攻抗性和策攻抗性+10\n惊雷:地图中每有一个拥有%d120500312%d的格子,暴击+10\n凝冰:回合开始时,地图中每有一个拥有%d120500313%d的格子,自身恢复3%最大生命值\n厉火:地图中每有一个拥有%d120500314%d的格子,策攻强度+10", + "info": "主动攻击后,随机获得%d380100311%d %d380100312%d %d380100313%d %d380100314%d中的1至4个\r\n\r\n根据自己当前属性获得对应的增益:\r\n狂风:地图中每有一个拥有%d120500311%d的格子,物攻抗性和策攻抗性+10\r\n惊雷:地图中每有一个拥有%d120500312%d的格子,暴击+10\r\n凝冰:回合开始时,地图中每有一个拥有%d120500313%d的格子,自身恢复3%最大生命值\r\n厉火:地图中每有一个拥有%d120500314%d的格子,策攻强度+10", "img": "yinglongshaonv_beidong1_zhenshuxingzhuanhua", "isShow": 1, "condition": "&", @@ -55202,7 +55754,7 @@ { "id": 380101411, "name": "极·应龙之力", - "info": "主动攻击时,对目标所在格子随机施加%d120500311%d %d120500312%d %d120500313%d %d120500314%d状态中的一种\n\n攻击时,若格子中已有%d120500311%d %d120500312%d %d120500313%d %d120500314%d,则会对相邻的格子随机施加上述状态的一种,每个格子独立随机", + "info": "主动攻击时,对目标所在格子随机施加%d120500311%d %d120500312%d %d120500313%d %d120500314%d状态中的一种\r\n\r\n攻击时,若格子中已有%d120500311%d %d120500312%d %d120500313%d %d120500314%d,则会对相邻的格子随机施加上述状态的一种,每个格子独立随机", "img": "yinglongshaonv_beidong1_jiyinglongzhili", "isShow": 1, "condition": "&", @@ -56306,7 +56858,7 @@ { "id": 380601311, "name": "假仙", - "info": "血量降低到一定比例时,更换阶段\n受到致命伤害时不会死亡", + "info": "血量降低到一定比例时,更换阶段\r\n受到致命伤害时不会死亡", "img": "zhoucang_beidong2", "isShow": 0, "condition": "&", @@ -57098,7 +57650,7 @@ { "id": 500000003, "name": 0, - "info": "物攻强度和策攻强度+3\n物攻抗性和策攻抗性-3", + "info": "物攻强度和策攻强度+3\r\n物攻抗性和策攻抗性-3", "img": 1, "isShow": 0, "condition": "&", @@ -57218,7 +57770,7 @@ { "id": 500000011, "name": 0, - "info": "物攻强度和策攻强度+3\n物攻抗性和策攻抗性-3", + "info": "物攻强度和策攻强度+3\r\n物攻抗性和策攻抗性-3", "img": 1, "isShow": 0, "condition": "&", @@ -57338,7 +57890,7 @@ { "id": 500000021, "name": 0, - "info": "物攻强度和策攻强度+3\n物攻抗性和策攻抗性-3", + "info": "物攻强度和策攻强度+3\r\n物攻抗性和策攻抗性-3", "img": 1, "isShow": 0, "condition": "&", @@ -57626,7 +58178,7 @@ { "id": 520101311, "name": "花葬吾身", - "info": "每存在一个宫女亡魂,物攻抗性和策攻抗性+20\n每存在一个白色彼岸花,物攻抗性和策攻抗性-20", + "info": "每存在一个宫女亡魂,物攻抗性和策攻抗性+20\r\n每存在一个白色彼岸花,物攻抗性和策攻抗性-20", "img": "hetaihou_beidong1_huazangwushen", "isShow": 1, "condition": "&", @@ -57698,7 +58250,7 @@ { "id": 520201411, "name": "花葬吾身", - "info": "每存在一个皇宫禁卫鬼侍,物攻抗性和策攻抗性+20\n每存在一个红色彼岸花,物攻抗性和策攻抗性-20", + "info": "每存在一个皇宫禁卫鬼侍,物攻抗性和策攻抗性+20\r\n每存在一个红色彼岸花,物攻抗性和策攻抗性-20", "img": "hetaihou_beidong1_huazangwushen", "isShow": 1, "condition": "&", @@ -57770,7 +58322,7 @@ { "id": 520301311, "name": 0, - "info": "每存在一个宫女亡魂,策攻抗性+20\n每存在一个皇宫禁卫鬼侍,物攻抗性+20\n每存在一个白色彼岸花,策攻抗性-20\n每存在一个红色彼岸花,物攻抗性-20", + "info": "每存在一个宫女亡魂,策攻抗性+20\r\n每存在一个皇宫禁卫鬼侍,物攻抗性+20\r\n每存在一个白色彼岸花,策攻抗性-20\r\n每存在一个红色彼岸花,物攻抗性-20", "img": "hetaihou_beidong1_huazangwushen", "isShow": 1, "condition": "&", @@ -59738,7 +60290,7 @@ { "id": 570401211, "name": "瘟疫层数检测", - "info": "若目标%d570401411%d层数大于2,则在目标周围生成1只小蜘蛛\n若目标%d570401411%d层数大于4,则对目标施加%d26%d", + "info": "若目标%d570401411%d层数大于2,则在目标周围生成1只小蜘蛛\r\n若目标%d570401411%d层数大于4,则对目标施加%d26%d", "img": 1, "isShow": 0, "condition": "&", @@ -59810,7 +60362,7 @@ { "id": 570401311, "name": 0, - "info": "施加1层%d570401411%d\n场中每有1个%d370501311%d额外造成10%的策略伤害\n清除场上所有的%d370501311%d", + "info": "施加1层%d570401411%d\r\n场中每有1个%d370501311%d额外造成10%的策略伤害\r\n清除场上所有的%d370501311%d", "img": 1, "isShow": 0, "condition": "&", @@ -60410,7 +60962,7 @@ { "id": 1010201011, "name": "护卫", - "info": "范围内友军受到攻击时,代替该友军进行战斗\n每回合最多生效2次\n使光环覆盖范围内的友军,不受敌方武将优先攻击的影响\n效果会被【高级护卫】覆盖", + "info": "范围内友军受到攻击时,代替该友军进行战斗\r\n每回合最多生效2次\r\n使光环覆盖范围内的友军,不受敌方武将优先攻击的影响\r\n效果会被【高级护卫】覆盖", "img": "bubing_tianfu_huwei", "isShow": 1, "condition": "&", @@ -60434,7 +60986,7 @@ { "id": 1010202011, "name": "筑城", - "info": "范围内友军物攻抗性+5、策攻抗性+5\n效果会被【高级筑城】覆盖", + "info": "范围内友军物攻抗性+5、策攻抗性+5\r\n效果会被【高级筑城】覆盖", "img": "bubing_tianfu_zhucheng", "isShow": 1, "condition": "&", @@ -60458,7 +61010,7 @@ { "id": 1010203011, "name": "同袍", - "info": "范围内友军受到主动攻击时,伤害的20%转移给自身\n效果会被【高级同袍】覆盖", + "info": "范围内友军受到主动攻击时,伤害的20%转移给自身\r\n效果会被【高级同袍】覆盖", "img": "bubing_tianfu_tongpao", "isShow": 1, "condition": "605&1|602&0&1&2|613&1", @@ -60698,7 +61250,7 @@ { "id": 1010801011, "name": "高级护卫", - "info": "范围内友军受到攻击时,代替该友军进行战斗\n使光环覆盖范围内的友军,不受敌方武将优先攻击的影响", + "info": "范围内友军受到攻击时,代替该友军进行战斗\r\n使光环覆盖范围内的友军,不受敌方武将优先攻击的影响", "img": "bubing_tianfu_huwei", "isShow": 1, "condition": "&", @@ -60770,7 +61322,7 @@ { "id": 1020101011, "name": "刺击", - "info": "普通攻击时可对指定敌军及其身后1格的敌军造成75%的物理伤害\n仅能指定相邻敌军为目标", + "info": "普通攻击时可对指定敌军及其身后1格的敌军造成75%的物理伤害\r\n仅能指定相邻敌军为目标", "img": "pugong_ciji", "isShow": 0, "condition": "&", @@ -60794,7 +61346,7 @@ { "id": 1020201011, "name": "破盾", - "info": "使范围内敌军格挡-10\n效果会被【高级破盾】覆盖", + "info": "使范围内敌军格挡-10\r\n效果会被【高级破盾】覆盖", "img": "qiangbing_tianfu_podun", "isShow": 1, "condition": "&", @@ -60818,7 +61370,7 @@ { "id": 1020202011, "name": "破阵", - "info": "使范围内敌军物攻抗性-10\n效果会被【高级破阵】覆盖", + "info": "使范围内敌军物攻抗性-10\r\n效果会被【高级破阵】覆盖", "img": "qiangbing_tianfu_pozhen", "isShow": 1, "condition": "&", @@ -60842,7 +61394,7 @@ { "id": 1020203011, "name": "破甲", - "info": "使范围内敌军抗暴-5\n效果会被【高级破甲】覆盖", + "info": "使范围内敌军抗暴-5\r\n效果会被【高级破甲】覆盖", "img": "qiangbing_tianfu_pojia", "isShow": 1, "condition": "&", @@ -61274,7 +61826,7 @@ { "id": 1030602011, "name": "策马", - "info": "若本回合主动移动至少3格,主动攻击时额外获得25点怒气\n若本回合主动移动至少5格,主动攻击时额外获得75点怒气", + "info": "若本回合主动移动至少3格,主动攻击时额外获得25点怒气\r\n若本回合主动移动至少5格,主动攻击时额外获得75点怒气", "img": "nuqi_2", "isShow": 1, "condition": "&", @@ -61442,7 +61994,7 @@ { "id": 1040101011, "name": "飞射", - "info": "普通攻击可对距离2格的指定敌军造成100%的物理伤害\n无法指定相邻敌军作为目标", + "info": "普通攻击可对距离2格的指定敌军造成100%的物理伤害\r\n无法指定相邻敌军作为目标", "img": "pugong_feishe", "isShow": 0, "condition": "&", @@ -61514,7 +62066,7 @@ { "id": 1040203011, "name": "劲弩", - "info": "普攻额外造成10%的物理伤害\n\n多段攻击技能仅第一段伤害有效", + "info": "普攻额外造成10%的物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "gongbing_tianfu_jingnu", "isShow": 1, "condition": "602&0", @@ -61538,7 +62090,7 @@ { "id": 1040401011, "name": "弩击", - "info": "主动攻击时,若与目标之间无障碍,额外造成10%物理伤害\n\n多段攻击技能仅第一段伤害有效", + "info": "主动攻击时,若与目标之间无障碍,额外造成10%物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "gongbing_tianfu_nuji", "isShow": 1, "condition": "801&|602&0&1&2", @@ -61562,7 +62114,7 @@ { "id": 1040402011, "name": "抛射", - "info": "主动攻击时,若与目标之间有障碍,额外造成10%物理伤害\n\n多段攻击技能仅第一段伤害有效", + "info": "主动攻击时,若与目标之间有障碍,额外造成10%物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "gongbing_tianfu_paoshe", "isShow": 1, "condition": "803&|602&0&1&2", @@ -61586,7 +62138,7 @@ { "id": 1040403011, "name": "远矢", - "info": "主动攻击时,若与目标之间至少2格,额外造成10%物理伤害\n\n多段攻击技能仅第一段伤害有效", + "info": "主动攻击时,若与目标之间至少2格,额外造成10%物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "gongbing_tianfu_yuanshi", "isShow": 1, "condition": "804&1|602&0&1&2", @@ -61706,7 +62258,7 @@ { "id": 1040802011, "name": "高级短刃", - "info": "可以对相邻敌军发动反击\n反击伤害+50%", + "info": "可以对相邻敌军发动反击\r\n反击伤害+50%", "img": "gongbing_tianfu_duanren", "isShow": 1, "condition": "&", @@ -61754,7 +62306,7 @@ { "id": 1040803011, "name": "高级劲弩", - "info": "普攻额外造成20%的物理伤害\n\n多段攻击技能仅第一段伤害有效", + "info": "普攻额外造成20%的物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "gongbing_tianfu_jingnu", "isShow": 1, "condition": "&", @@ -61802,7 +62354,7 @@ { "id": 1050201011, "name": "轻身", - "info": "怒气技的攻击范围扩大\n攻击后移动到目标最近的格子上", + "info": "怒气技的攻击范围扩大\r\n攻击后移动到目标最近的格子上", "img": "youxia_tianfu_qingshen", "isShow": 1, "condition": "602&1", @@ -61946,7 +62498,7 @@ { "id": 1050402011, "name": "短打", - "info": "主动攻击远程职业时,额外造成10%的物理伤害\n\n多段攻击技能仅第一段伤害有效", + "info": "主动攻击远程职业时,额外造成10%的物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "youxia_tianfu_duanda", "isShow": 1, "condition": "606&2&4&6&7|602&0&1&2", @@ -62066,7 +62618,7 @@ { "id": 1050801011, "name": "高级轻身", - "info": "怒气技的攻击范围扩大\n攻击后移动到目标最近的格子上", + "info": "怒气技的攻击范围扩大\r\n攻击后移动到目标最近的格子上", "img": "youxia_tianfu_qingshen", "isShow": 1, "condition": "602&1", @@ -62210,7 +62762,7 @@ { "id": 1060201011, "name": "杀阵", - "info": "范围内我军的物攻强度+5、策攻强度+5\n效果会被【高级杀阵】覆盖", + "info": "范围内我军的物攻强度+5、策攻强度+5\r\n效果会被【高级杀阵】覆盖", "img": "ceshi_tianfu_shazhen", "isShow": 1, "condition": "&", @@ -62234,7 +62786,7 @@ { "id": 1060202011, "name": "少智", - "info": "范围内敌军的策攻抗性-5\n效果会被【高级少智】覆盖", + "info": "范围内敌军的策攻抗性-5\r\n效果会被【高级少智】覆盖", "img": "ceshi_tianfu_shaozhi", "isShow": 1, "condition": "&", @@ -62258,7 +62810,7 @@ { "id": 1060203011, "name": "御阵", - "info": "范围内我军的策攻抗性+5\n效果会被【高级御阵】覆盖", + "info": "范围内我军的策攻抗性+5\r\n效果会被【高级御阵】覆盖", "img": "ceshi_tianfu_yuzhen", "isShow": 1, "condition": "&", @@ -62282,7 +62834,7 @@ { "id": 1060401011, "name": "保身", - "info": "与友军相邻时,额外造成10%的策略伤害\n\n多段攻击技能仅第一段伤害有效", + "info": "与友军相邻时,额外造成10%的策略伤害\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "ceshi_tianfu_baoshen", "isShow": 1, "condition": "407&2004&1", @@ -62306,7 +62858,7 @@ { "id": 1060402011, "name": "筹算", - "info": "命中至少2名敌军时,额外造成10%的策略伤害\n\n多段攻击技能仅第一段伤害有效", + "info": "命中至少2名敌军时,额外造成10%的策略伤害\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "ceshi_tianfu_chousuan", "isShow": 1, "condition": "713&1&1", @@ -62402,13 +62954,13 @@ { "id": 1060603011, "name": "审时", - "info": "主动攻击时,若自身处于危险范围外,每命中1名敌军,获得50点怒气", + "info": "回合开始时,若自身处于危险范围外,获得50点怒气", "img": "nuqi_2", "isShow": 1, - "condition": "500&0|602&0&1&2", + "condition": "500&0", "aim": 0, "percent": 100, - "node": 7, + "node": 2, "type": 220, "gainvalue": "29&50", "times_turn": 0, @@ -62498,7 +63050,7 @@ { "id": 1070101011, "name": "医术", - "info": "普通攻击可对2格范围内的指定敌军造成70%的策略伤害\n同时恢复2格范围内生命值最低的友军自身攻击30%的生命值", + "info": "普通攻击可对2格范围内的指定敌军造成50%的策略伤害\r\n同时恢复2格范围内生命值最低的友军自身攻击100%的生命值", "img": "pugong_yishu", "isShow": 0, "condition": "&", @@ -62522,7 +63074,7 @@ { "id": 1070201011, "name": "金针", - "info": "普通攻击额外造成20%的策略伤害\n多段攻击技能仅第一段伤害有效", + "info": "普通攻击额外造成20%的策略伤害\r\n多段攻击技能仅第一段伤害有效", "img": "yisheng_tianfu_jinzhen", "isShow": 1, "condition": "602&0", @@ -62567,6 +63119,54 @@ "rangeUi": 2013, "passiveType": 2 }, + { + "id": 1070203011, + "name": "凝华", + "info": " 若以待机结束行动,为2格范围内,生命值最低的友军施加%d1070203011%d", + "img": "yisheng_tianfu_jijiu", + "isShow": 1, + "condition": "704&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 108, + "gainvalue": "1&2013&1&1070203011&106&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "yisheng_jijiu", + "passivespineName": "tianfu", + "rangeUi": 2013, + "passiveType": 2 + }, + { + "id": 1070203012, + "name": 0, + "info": "抵挡施加者100%攻击的伤害", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 308, + "gainvalue": "3&100", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, { "id": 1070401011, "name": "救死", @@ -62639,6 +63239,30 @@ "rangeUi": 0, "passiveType": 2 }, + { + "id": 1070404011, + "name": "培元", + "info": "使用技能治疗时,施加%d2502%d", + "img": "yisheng_tianfu_yangsheng", + "isShow": 1, + "condition": "602&1&2", + "aim": 1, + "percent": 100, + "node": 13, + "type": 100, + "gainvalue": "2502&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "yisheng_yangsheng", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 2 + }, { "id": 1070601011, "name": "大医", @@ -62714,7 +63338,7 @@ { "id": 1070801011, "name": "高级金针", - "info": "普通攻击额外造成50%的策略伤害\n多段攻击技能仅第一段伤害有效", + "info": "普通攻击额外造成50%的策略伤害\r\n多段攻击技能仅第一段伤害有效", "img": "yisheng_tianfu_jinzhen", "isShow": 1, "condition": "602&0", @@ -62783,6 +63407,54 @@ "rangeUi": 2013, "passiveType": 2 }, + { + "id": 1070803011, + "name": "高级凝华", + "info": "若以待机结束行动,为2格范围内,生命值最低的友军施加%d1070803011%d", + "img": "yisheng_tianfu_jijiu", + "isShow": 1, + "condition": "704&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 108, + "gainvalue": "1&2013&1&1070803011&106&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "yisheng_jijiu", + "passivespineName": "tianfu", + "rangeUi": 2013, + "passiveType": 2 + }, + { + "id": 1070803012, + "name": 0, + "info": "抵挡施加者120%攻击的伤害", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 308, + "gainvalue": "3&100", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, { "id": 2010101011, "name": "步兵词条2主属性", @@ -63050,7 +63722,7 @@ { "id": 2010302011, "name": "雄刀裂甲", - "info": "回合技伤害提高30%\n\n多段攻击技能仅第一段伤害有效", + "info": "回合技伤害提高30%\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "qianghua_2", "isShow": 1, "condition": "602&2", @@ -63314,7 +63986,7 @@ { "id": 2020201011, "name": "长蛇之势", - "info": "若攻击时只命中1个目标,额外造成25%的物理伤害\n\n多段攻击技能仅第一段伤害有效", + "info": "若攻击时只命中1个目标,额外造成25%的物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "qianghua_2", "isShow": 1, "condition": "713&2&1", @@ -63338,7 +64010,7 @@ { "id": 2020301011, "name": "断魂穿心", - "info": "怒气技额外造成15%的物理伤害\n\n多段攻击技能仅第一段伤害有效", + "info": "怒气技额外造成15%的物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "qianghua_2", "isShow": 1, "condition": "602&1", @@ -63650,7 +64322,7 @@ { "id": 2030301011, "name": "铁马奔腾", - "info": "本回合移动至少3格,怒气技额外造成20%的物理伤害\n\n多段攻击技能仅第一段伤害有效", + "info": "本回合移动至少3格,怒气技额外造成20%的物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "qianghua_2", "isShow": 1, "condition": "709&2&1|602&1", @@ -63962,7 +64634,7 @@ { "id": 2040301011, "name": "千钧利箭", - "info": "攻击非相邻敌军,怒气技额外造成20%的物理伤害\n\n多段攻击技能仅第一段伤害有效", + "info": "攻击非相邻敌军,怒气技额外造成20%的物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "qianghua_2", "isShow": 1, "condition": "804&1|602&1", @@ -64274,7 +64946,7 @@ { "id": 2050301011, "name": "博浪一击", - "info": "攻击远程职业时,怒气技额外造成20%的物理伤害\n\n多段攻击技能仅第一段伤害有效", + "info": "攻击远程职业时,怒气技额外造成20%的物理伤害\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "qianghua_2", "isShow": 1, "condition": "606&2&4&6&7|602&1", @@ -64301,7 +64973,7 @@ "info": "攻击时施加%d13%d", "img": "qianghua_2", "isShow": 1, - "condition": "&", + "condition": "605&2", "aim": 1, "percent": 100, "node": 7, @@ -64586,7 +65258,7 @@ { "id": 2060301011, "name": "以奇胜兵", - "info": "攻击非相邻敌军,怒气技额外造成20%的策略伤害\n\n多段攻击技能仅第一段伤害有效", + "info": "攻击非相邻敌军,怒气技额外造成20%的策略伤害\r\n\r\n多段攻击技能仅第一段伤害有效", "img": "qianghua_2", "isShow": 1, "condition": "804&1|602&1", @@ -68424,15 +69096,471 @@ "passiveType": 0 }, { - "id": 3011101311, + "id": 3000000011, + "name": "儒家圣物", + "info": "我方所有武将获得效果\r\n怒气获取效率+50%\r\n怒气技攻击时物攻强度和策攻强度+50\r\n怒气上限+1000", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "3000000012&3000000013&3000000014", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3000000012, "name": 0, - "info": "自身释放怒气技每命中1名敌军,自身获得%d3011101311%d", - "img": "ru_beidong1", - "isShow": 1, + "info": "怒气获取率+50%", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "30&50&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3000000013, + "name": 0, + "info": "攻击强度+50", + "img": 1, + "isShow": 0, "condition": "602&1", "aim": 0, "percent": 100, - "node": 13, + "node": 7, + "type": 200, + "gainvalue": "19&50&50&21&50&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3000000014, + "name": 0, + "info": "怒气上限+1000", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 220, + "gainvalue": "17&1000&1000", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3000000021, + "name": "阴阳家圣物", + "info": "战斗开始时,若我方拥有未持有属性状态的武将,则根据该武将的职业给予属性状态\r\n物理职业:%d3021100002%d\r\n策略职业:%d3021100001%d\r\n\r\n场上每拥有一个%d3021100001%d,我方武将的策攻强度+3\r\n场上每拥有一个%d3021100002%d,我方武将的物攻强度+3\r\n\r\n回合开始时,持有%d3021100001%d或%d3021100002%d的我方武将会对所处位置施加对应的属性状态", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 999, + "gainvalue": "3000000022&3000000023&3000000024&3000000025&3000000026&3000000027", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3000000022, + "name": 0, + "info": "给予物理职业阳属性", + "img": 1, + "isShow": 0, + "condition": "317&11|606&1&1&2&3&4&5", + "aim": 0, + "percent": 100, + "node": 1, + "type": 100, + "gainvalue": "3021100002&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3000000023, + "name": 0, + "info": "给予策略职业阴属性", + "img": 1, + "isShow": 0, + "condition": "317&11|606&1&6&7", + "aim": 0, + "percent": 100, + "node": 1, + "type": 100, + "gainvalue": "3021100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3000000024, + "name": 0, + "info": "场上的阳加属性", + "img": 1, + "isShow": 0, + "condition": "418&1&999&3021100012", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&3&999", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3000000025, + "name": 0, + "info": "场上的阴加属性", + "img": 1, + "isShow": 0, + "condition": "418&1&999&3021100011", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "21&3&999", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3000000026, + "name": 0, + "info": "持有阳施加地形", + "img": 1, + "isShow": 0, + "condition": "300&1&3021100002", + "aim": 1, + "percent": 100, + "node": 2, + "type": 128, + "gainvalue": "1&1&1&3021100012", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3000000027, + "name": 0, + "info": "持有阴施加地形", + "img": 1, + "isShow": 0, + "condition": "300&1&3021100001", + "aim": 1, + "percent": 100, + "node": 2, + "type": 128, + "gainvalue": "1&1&1&3021100011", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3000000031, + "name": "兵家圣物", + "info": "战斗开始时获得5层%d3031100001%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 116, + "gainvalue": "5&3031100001", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3000000041, + "name": "道家圣物", + "info": "战斗开始时获得1层%d3041100002%d,持有%d3041100002%d时,物攻强度和策攻强度+50", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 999, + "gainvalue": "3000000042&3000000043", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3000000042, + "name": 0, + "info": "开局获得buff", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 100, + "gainvalue": "3041100002&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3000000043, + "name": 0, + "info": "攻击强度+50", + "img": 1, + "isShow": 0, + "condition": "300&1&3041100002", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&50&50&21&50&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3000000051, + "name": "法家圣物", + "info": "战斗开始时获得3层%d3061100011%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 116, + "gainvalue": "3&3061100011", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3000000061, + "name": "纵横家圣物", + "info": "战斗开始时获得1层%d3071100001%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 100, + "gainvalue": "3071100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3000000071, + "name": "墨家圣物", + "info": "自身行动结束时获得1层%d3091100001%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 100, + "gainvalue": "3091100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3000000081, + "name": "医家圣物", + "info": "主动攻击敌军时施加1层%d3101100001%d", + "img": 1, + "isShow": 0, + "condition": "602&0&1&2&4|604&0&3|605&2", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "3101100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3011101311, + "name": "智珠在握1", + "info": "回合开始时,自身每拥有500点怒气,自身获得1层%d3011101311%d", + "img": "ru_beidong1", + "isShow": 1, + "condition": "204&500", + "aim": 0, + "percent": 100, + "node": 2, "type": 100, "gainvalue": "3011101311&", "times_turn": 0, @@ -68473,7 +69601,7 @@ }, { "id": 3011102311, - "name": 0, + "name": "以义灭身1", "info": "怒气技必定暴击", "img": "ru_beidong1", "isShow": 1, @@ -68497,7 +69625,7 @@ }, { "id": 3011103311, - "name": 0, + "name": "仁者无敌1", "info": "自身释放怒气技时,物攻强度和策攻强度+200", "img": "ru_beidong1", "isShow": 1, @@ -68521,7 +69649,7 @@ }, { "id": 3011104311, - "name": 0, + "name": "勇者不惧1", "info": "自身释放怒气技时,所有我方武将获得%d1302%d", "img": "ru_beidong1", "isShow": 1, @@ -68545,11 +69673,11 @@ }, { "id": 3011201311, - "name": 0, - "info": "自身释放怒气技每命中1名敌军,自身获得%d3011201311%d", + "name": "智珠在握2", + "info": "回合开始时,自身每拥有500点怒气,自身获得1层%d3011201311%d", "img": "ru_beidong1", "isShow": 1, - "condition": "602&1", + "condition": "204&500", "aim": 0, "percent": 100, "node": 13, @@ -68593,7 +69721,7 @@ }, { "id": 3011202311, - "name": 0, + "name": "以义灭身2", "info": "主动技能必定暴击", "img": "ru_beidong1", "isShow": 1, @@ -68617,7 +69745,7 @@ }, { "id": 3011203311, - "name": 0, + "name": "仁者无敌2", "info": "自身释放怒气技时,物攻强度和策攻强度+260", "img": "ru_beidong1", "isShow": 1, @@ -68641,7 +69769,7 @@ }, { "id": 3011204311, - "name": 0, + "name": "勇者不惧2", "info": "自身释放怒气技时,所有我方武将获得%d1304%d", "img": "ru_beidong1", "isShow": 1, @@ -68665,8 +69793,8 @@ }, { "id": 3012101311, - "name": 0, - "info": "自身怒气获取效率+50%", + "name": "积德累仁1", + "info": "自身怒气获取效率+80%", "img": "ru_beidong2", "isShow": 1, "condition": "&", @@ -68674,7 +69802,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "30&50&50", + "gainvalue": "30&80&80", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -68689,8 +69817,8 @@ }, { "id": 3012102311, - "name": 0, - "info": "场上每有一名友军,使我方所有武将释放怒气技时的物攻强度和策攻强度+5", + "name": "见仁见智1", + "info": "场上每有一名友军,使我方所有武将释放怒气技时的物攻强度和策攻强度+10", "img": "ru_beidong2", "isShow": 1, "condition": "400&999&0&1|602&1", @@ -68698,14 +69826,14 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "19&5&30&21&5&30", + "gainvalue": "19&10&60&21&10&60", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "1&999&0", - "haloGroup": 3012102311, - "haloLevel": 1, + "rangeSeid": "2&999&0", + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -68713,14 +69841,14 @@ }, { "id": 3012103311, - "name": 0, + "name": "杀身成仁1", "info": "击杀敌军时,我方所有武将获得300点怒气", "img": "ru_beidong2", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, - "node": 12, + "node": 11, "type": 211, "gainvalue": "1&999&1&300", "times_turn": 0, @@ -68737,8 +69865,8 @@ }, { "id": 3012104311, - "name": 0, - "info": "每有一个友军在场,自身释放怒气技时的物攻强度和策攻强度+10", + "name": "万众一心1", + "info": "每有一个友军(包含自身)在场,自身释放怒气技时的物攻强度和策攻强度+20", "img": "ru_beidong2", "isShow": 1, "condition": "400&999&0&1|602&1", @@ -68746,7 +69874,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "19&10&60&21&10&60", + "gainvalue": "19&20&120&21&20&120", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -68761,7 +69889,7 @@ }, { "id": 3012105311, - "name": 0, + "name": "仁者不忧1", "info": "自身释放怒气技时,暴击+30", "img": "ru_beidong2", "isShow": 1, @@ -68785,7 +69913,7 @@ }, { "id": 3012106311, - "name": 0, + "name": "见贤思齐1", "info": "我方武将在释放怒气技时,物攻强度和策攻强度+20", "img": "ru_beidong2", "isShow": 1, @@ -68800,8 +69928,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3012106311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -68809,8 +69937,8 @@ }, { "id": 3012201311, - "name": 0, - "info": "自身怒气获取效率+65%", + "name": "积德累仁2", + "info": "自身怒气获取效率+100%", "img": "ru_beidong2", "isShow": 1, "condition": "&", @@ -68818,7 +69946,7 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "30&65&65", + "gainvalue": "30&100&100", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -68833,8 +69961,8 @@ }, { "id": 3012202311, - "name": 0, - "info": "场上每有一名友军,使我方所有武将释放怒气技时的物攻强度和策攻强度+7", + "name": "见仁见智2", + "info": "场上每有一名友军,使我方所有武将释放怒气技时的物攻强度和策攻强度+13", "img": "ru_beidong2", "isShow": 1, "condition": "400&999&0&1|602&1", @@ -68842,14 +69970,14 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "19&7&42&21&7&42", + "gainvalue": "19&13&75&21&13&75", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "1&999&0", - "haloGroup": 3012102311, - "haloLevel": 1, + "rangeSeid": "2&999&0", + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -68857,14 +69985,14 @@ }, { "id": 3012203311, - "name": 0, + "name": "杀身成仁2", "info": "击杀敌军时,我方所有武将获得400点怒气", "img": "ru_beidong2", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, - "node": 12, + "node": 11, "type": 211, "gainvalue": "1&999&1&400", "times_turn": 0, @@ -68881,8 +70009,8 @@ }, { "id": 3012204311, - "name": 0, - "info": "每有一个友军在场,自身释放怒气技时的物攻强度和策攻强度+13", + "name": "万众一心2", + "info": "每有一个友军(包含自身)在场,自身释放怒气技时的物攻强度和策攻强度+25", "img": "ru_beidong2", "isShow": 1, "condition": "400&999&0&1|602&1", @@ -68890,7 +70018,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "19&13&75&21&13&75", + "gainvalue": "19&25&150&21&25&150", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -68905,7 +70033,7 @@ }, { "id": 3012205311, - "name": 0, + "name": "仁者不忧2", "info": "自身释放怒气技时,暴击+40", "img": "ru_beidong2", "isShow": 1, @@ -68929,7 +70057,7 @@ }, { "id": 3012206311, - "name": 0, + "name": "见贤思齐2", "info": "我方武将在释放怒气技时,物攻强度和策攻强度+26", "img": "ru_beidong2", "isShow": 1, @@ -68944,8 +70072,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3012106311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -68953,8 +70081,8 @@ }, { "id": 3013101311, - "name": 0, - "info": "我方武将怒气获取效率+20%", + "name": "王道兴国1", + "info": "我方武将怒气获取效率+30%", "img": "ru_beidong3", "isShow": 1, "condition": "&", @@ -68962,14 +70090,14 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "30&20&20", + "gainvalue": "30&30&30", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3013101311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -68977,8 +70105,8 @@ }, { "id": 3013102311, - "name": 0, - "info": "使范围内我方武将的物攻强度和策攻强度+10", + "name": "以直报怨1", + "info": "使3格范围内我方武将的物攻强度和策攻强度+10", "img": "ru_beidong3", "isShow": 1, "condition": "&", @@ -68992,8 +70120,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&2025&0", - "haloGroup": 3013102311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 2025, @@ -69001,8 +70129,8 @@ }, { "id": 3013103311, - "name": 0, - "info": "使范围内敌军的物攻抗性和策攻抗性-10", + "name": "以文乱法1", + "info": "使3格范围内敌军的物攻抗性和策攻抗性-10", "img": "ru_beidong3", "isShow": 1, "condition": "&", @@ -69016,8 +70144,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&2025&1", - "haloGroup": 3013013311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 2025, @@ -69025,7 +70153,7 @@ }, { "id": 3013104311, - "name": 0, + "name": "法外施仁1", "info": "普攻额外获得75点怒气", "img": "ru_beidong3", "isShow": 1, @@ -69049,7 +70177,7 @@ }, { "id": 3013105311, - "name": 0, + "name": "当仁不让1", "info": "战斗开始时,自身获得500点怒气", "img": "ru_beidong3", "isShow": 1, @@ -69073,7 +70201,7 @@ }, { "id": 3013106311, - "name": 0, + "name": "智者不惑1", "info": "回合技的冷却时间-1", "img": "ru_beidong3", "isShow": 1, @@ -69097,7 +70225,7 @@ }, { "id": 3013107311, - "name": 0, + "name": "有教无类1", "info": "自身主动攻击命中敌军时,所有我方武将获得100点怒气", "img": "ru_beidong3", "isShow": 1, @@ -69121,7 +70249,7 @@ }, { "id": 3013108311, - "name": 0, + "name": "鸿儒硕学1", "info": "回合开始时,使所有我方武将获得50点怒气", "img": "ru_beidong3", "isShow": 1, @@ -69145,8 +70273,8 @@ }, { "id": 3013201311, - "name": 0, - "info": "我方武将怒气获取效率+25%", + "name": "王道兴国2", + "info": "我方武将怒气获取效率+40%", "img": "ru_beidong3", "isShow": 1, "condition": "&", @@ -69154,14 +70282,14 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "30&25&25", + "gainvalue": "30&40&40", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3013101311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -69169,8 +70297,8 @@ }, { "id": 3013202311, - "name": 0, - "info": "使范围内我方武将的物攻强度和策攻强度+13", + "name": "以直报怨2", + "info": "使3格范围内我方武将的物攻强度和策攻强度+13", "img": "ru_beidong3", "isShow": 1, "condition": "&", @@ -69184,8 +70312,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&2025&0", - "haloGroup": 3013102311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 2025, @@ -69193,8 +70321,8 @@ }, { "id": 3013203311, - "name": 0, - "info": "使范围内敌军的物攻抗性和策攻抗性-13", + "name": "以文乱法2", + "info": "使3格范围内敌军的物攻抗性和策攻抗性-13", "img": "ru_beidong3", "isShow": 1, "condition": "&", @@ -69208,8 +70336,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&2025&1", - "haloGroup": 3013013311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 2025, @@ -69217,7 +70345,7 @@ }, { "id": 3013204311, - "name": 0, + "name": "法外施仁2", "info": "普攻额外获得100点怒气", "img": "ru_beidong3", "isShow": 1, @@ -69241,7 +70369,7 @@ }, { "id": 3013205311, - "name": 0, + "name": "当仁不让2", "info": "战斗开始时,自身获得650点怒气", "img": "ru_beidong3", "isShow": 1, @@ -69265,7 +70393,7 @@ }, { "id": 3013206311, - "name": 0, + "name": "智者不惑2", "info": "回合技的冷却时间-2", "img": "ru_beidong3", "isShow": 1, @@ -69289,7 +70417,7 @@ }, { "id": 3013207311, - "name": 0, + "name": "有教无类2", "info": "自身主动攻击命中敌军时,所有我方武将获得130点怒气", "img": "ru_beidong3", "isShow": 1, @@ -69313,7 +70441,7 @@ }, { "id": 3013208311, - "name": 0, + "name": "鸿儒硕学2", "info": "回合开始时,使所有我方武将获得65点怒气", "img": "ru_beidong3", "isShow": 1, @@ -69362,7 +70490,7 @@ { "id": 3014102111, "name": 0, - "info": "自身获得%d2004%d\n范围内友军获得%d1301%d", + "info": "自身获得%d2004%d\r\n范围内友军获得%d1301%d", "img": 1, "isShow": 0, "condition": "&", @@ -69575,13 +70703,2413 @@ "rangeUi": 0, "passiveType": 0 }, + { + "id": 3021100001, + "name": 0, + "info": "自身策攻强度+20", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "21&20&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3021100002, + "name": 0, + "info": "自身物攻强度+20", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&20&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3021101311, + "name": "顺天应时1", + "info": "地图上每有1个与自身属性相同的格子,自身物攻强度、策攻强度+5,最多50", + "img": "yinyang_beidong1", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "3021101312&3021101313", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3021101312, + "name": 0, + "info": "阴属性统计", + "img": 1, + "isShow": 0, + "condition": "418&1&999&3021100011|300&1&3021100001", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&5&50&21&5&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3021101313, + "name": 0, + "info": "阳属性统计", + "img": 1, + "isShow": 0, + "condition": "418&1&999&3021100012|300&1&3021100002", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&5&50&21&5&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3021102311, + "name": "天人合一1", + "info": "我方拥有属性状态的武将,每有一个与其拥有同名属性状态的武将,物攻强度、策攻强度额外+10", + "img": "yinyang_beidong1", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "3021102312&3021102313", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3021102312, + "name": 0, + "info": "阴属性统计", + "img": 1, + "isShow": 0, + "condition": "400&998&3021100001&1|300&1&3021100001", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&10&50&21&10&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3021102313, + "name": 0, + "info": "阳属性统计", + "img": 1, + "isShow": 0, + "condition": "400&998&3021100002&1|300&1&3021100002", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&10&50&21&10&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3021103311, + "name": "调和阴阳1", + "info": "我方场上同时存在%d3021100001%d%d3021100002%d属性武将时,我方所有武将物攻强度、策攻强度+60", + "img": "yinyang_beidong1", + 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3023107313, + "name": 0, + "info": "主动攻击阳格子加暴击", + "img": 1, + "isShow": 0, + "condition": "604&3|605&2|602&0&1&2|321&2&3021100012", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "10&30&30", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3023108311, + "name": "烛照灭敌1", + "info": "战斗开始时,自身获得%d3021100002%d\r\n主动攻击位于%d3021100011%d格子上的敌军时暴击+30", + "img": "yinyang_beidong3", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 999, + "gainvalue": "3023108312&3023108313", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3023108312, + "name": 0, + "info": "战斗开始给【阳】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 100, + "gainvalue": "3021100002&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3023108313, + "name": 0, + "info": "主动攻击阴格子加暴击", + "img": 1, + "isShow": 0, + "condition": "604&3|605&2|602&0&1&2|321&2&3021100011", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "10&30&30", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3023201311, + "name": "阴盛阳衰2", + "info": "战斗开始时,对自身周围两格随机附加6个%d3021100011%d", + "img": "yinyang_beidong3", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 1, + "type": 128, + "gainvalue": "2013&6&6&3021100011", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3023202311, + "name": "重阳轻阴2", + "info": "战斗开始时,对自身周围两格随机附加6个%d3021100012%d", + "img": "yinyang_beidong3", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 1, + "type": 128, + "gainvalue": "2013&6&6&3021100012", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3023203311, + "name": "散阴克敌2", + "info": "回合开始时,对随机四名敌军脚下施加%d3021100011%d", + "img": "yinyang_beidong3", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 2, + "type": 601, + "gainvalue": "302320331&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3023203312, + "name": 0, + "info": "施加【阴】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 106, + "gainvalue": "3021100011&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3023203313, + "name": 0, + "info": "改变选敌逻辑", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 5, + "type": 201, + "gainvalue": "101&4", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3023204311, + "name": "布阳化军2", + "info": "回合开始时,对随机四名敌军脚下施加%d3021100012%d", + "img": "yinyang_beidong3", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 2, + "type": 601, + "gainvalue": "302320431&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3023204312, + "name": 0, + "info": "施加【阳】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 106, + "gainvalue": "3021100012&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3023204313, + "name": 0, + "info": "改变选敌逻辑", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 5, + "type": 201, + "gainvalue": "101&4", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3023205311, + "name": "太阴入命2", + "info": "战斗开始时,自身获得%d3021100001%d\r\n主动攻击位于%d3021100012%d格子上的敌军额外造成100%伤害", + "img": "yinyang_beidong3", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 999, + "gainvalue": "3023205312&3023205313", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3023205312, + "name": 0, + "info": "战斗开始给【阴】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 100, + "gainvalue": "3021100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3023205313, + "name": 0, + "info": "主动攻击阳格子加伤害", + "img": 1, + "isShow": 0, + "condition": "604&3|605&2|602&0&1&2|321&2&3021100012", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "100&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3023206311, + "name": "玄阳融体2", + "info": "战斗开始时,自身获得%d3021100002%d\r\n主动攻击位于%d3021100011%d格子上的敌军额外造成100%伤害", + "img": "yinyang_beidong3", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 999, + "gainvalue": "3023206312&3023206313", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3023206312, + "name": 0, + "info": "战斗开始给【阳】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 100, + "gainvalue": "3021100002&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3023206313, + "name": 0, + "info": "主动攻击阴格子加伤害", + "img": 1, + "isShow": 0, + "condition": "604&3|605&2|602&0&1&2|321&2&3021100011", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "100&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3023207311, + "name": "幽荧逐寇2", + "info": "战斗开始时,自身获得%d3021100001%d\r\n主动攻击位于%d3021100012%d格子上的敌军时暴击+40", + "img": "yinyang_beidong3", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 999, + "gainvalue": "3023207312&3023207313", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3023207312, + "name": 0, + "info": "战斗开始给【阴】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 100, + "gainvalue": "3021100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3023207313, + "name": 0, + "info": "主动攻击阳格子加暴击", + "img": 1, + "isShow": 0, + "condition": "604&3|605&2|602&0&1&2|321&2&3021100012", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "10&40&40", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3023208311, + "name": "烛照灭敌2", + "info": "战斗开始时,自身获得%d3021100002%d\r\n主动攻击位于%d3021100011%d格子上的敌军时暴击+40", + "img": "yinyang_beidong3", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 999, + "gainvalue": "3023208312&3023208313", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3023208312, + "name": 0, + "info": "战斗开始给【阳】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 100, + "gainvalue": "3021100002&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3023208313, + "name": 0, + "info": "主动攻击阴格子加暴击", + "img": 1, + "isShow": 0, + "condition": "604&3|605&2|602&0&1&2|321&2&3021100011", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "10&40&40", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3024101111, + "name": 0, + "info": "若自身持有【阳】,则额外造成100%的伤害", + "img": 1, + "isShow": 0, + "condition": "300&1&3021100002", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "100&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3024102111, + "name": 0, + "info": "若自身持有【阴】,则额外造成100%的伤害", + "img": 1, + "isShow": 0, + "condition": "300&1&3021100001", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "100&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3024103111, + "name": 0, + "info": "若自身持有【阳】,则以目标中心向周围四格施加【阳】", + "img": 1, + "isShow": 0, + "condition": "300&1&3021100002", + "aim": 1, + "percent": 100, + "node": 7, + "type": 122, + "gainvalue": "2004&3021100012", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3024103112, + "name": 0, + "info": "若自身持有【阴】,则以目标中心向周围四格施加【阴】", + "img": 1, + "isShow": 0, + "condition": "300&1&3021100001", + "aim": 1, + "percent": 100, + "node": 7, + "type": 122, + "gainvalue": "2004&3021100011", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3025101211, + "name": 0, + "info": "若自身持有【阳】,则额外造成50%的伤害", + "img": 1, + "isShow": 0, + "condition": "300&1&3021100002", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "50&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3025102211, + "name": 0, + "info": "若自身持有【阴】,则额外造成50%的伤害", + "img": 1, + "isShow": 0, + "condition": "300&1&3021100001", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "50&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3025103211, + "name": 0, + "info": "若自身持有【阳】,则对目标范围格子施加【阳】", + "img": 1, + "isShow": 0, + "condition": "300&1&3021100002", + "aim": 1, + "percent": 100, + "node": 7, + "type": 125, + "gainvalue": "2005&3021100012", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3025103212, + "name": 0, + "info": "若自身持有【阴】,则对目标范围格子施加【阴】", + "img": 1, + "isShow": 0, + "condition": "300&1&3021100001", + "aim": 1, + "percent": 100, + "node": 7, + "type": 125, + "gainvalue": "2005&3021100011", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, { "id": 3031100001, "name": 0, "info": "先攻", "img": 1, "isShow": 0, - "condition": "602&0|402&1", + "condition": "602&0|402&1|601&1", "aim": 1, "percent": 100, "node": 4, @@ -69594,7 +73122,7 @@ "rangeSeid": "&", "haloGroup": 0, "haloLevel": 0, - "seidNameImage": "taishici_moshouwuju", + "seidNameImage": "bingjia_xiangong", "passivespineName": "&", "rangeUi": 0, "passiveType": 0 @@ -69649,7 +73177,7 @@ }, { "id": 3031101311, - "name": 0, + "name": "出奇制胜1", "info": "自身每拥有1层%d3031100001%d,【先攻】的暴击伤害+10%", "img": "bing_beidong1", "isShow": 1, @@ -69673,11 +73201,11 @@ }, { "id": 3031102311, - "name": 0, + "name": "犁庭扫穴1", "info": "我方武将拥有至少10层%d3031100001%d时,发动【先攻】时必定暴击", "img": "bing_beidong1", "isShow": 1, - "condition": "306&1&1&9&3031100001|602&5", + "condition": "312&1&3031100001&1&9|602&5", "aim": 0, "percent": 100, "node": 7, @@ -69697,8 +73225,8 @@ }, { "id": 3031103311, - "name": 0, - "info": "我方武将在释放【先攻】时,每有1层%d3031100001%d,造成5%的物理伤害", + "name": "所向披靡1", + "info": "我方武将在释放【先攻】时,每有1层%d3031100001%d,额外造成5%的物理伤害", "img": "bing_beidong1", "isShow": 1, "condition": "307&1&1&3031100001|602&5", @@ -69711,7 +73239,7 @@ "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", + "rangeSeid": "1&999&0", "haloGroup": 0, "haloLevel": 0, "seidNameImage": "bingjia_beidong", @@ -69721,7 +73249,7 @@ }, { "id": 3031104311, - "name": 0, + "name": "龙战玄黄1", "info": "自身释放【先攻】时,额外造成100%的物理伤害", "img": "bing_beidong1", "isShow": 1, @@ -69745,7 +73273,7 @@ }, { "id": 3031201311, - "name": 0, + "name": "出奇制胜2", "info": "自身每拥有1层%d3031100001%d,【先攻】的暴击伤害+13%", "img": "bing_beidong1", "isShow": 1, @@ -69769,11 +73297,11 @@ }, { "id": 3031202311, - "name": 0, + "name": "犁庭扫穴2", "info": "我方武将拥有至少7层%d3031100001%d时,发动【先攻】时必定暴击", "img": "bing_beidong1", "isShow": 1, - "condition": "306&1&1&6&3031100001|602&5", + "condition": "312&1&3031100001&1&6|602&5", "aim": 0, "percent": 100, "node": 7, @@ -69793,8 +73321,8 @@ }, { "id": 3031203311, - "name": 0, - "info": "我方武将在释放【先攻】时,每有1层%d3031100001%d,造成7%的物理伤害", + "name": "所向披靡2", + "info": "我方武将在释放【先攻】时,每有1层%d3031100001%d,额外造成7%的物理伤害", "img": "bing_beidong1", "isShow": 1, "condition": "307&1&1&3031100001|602&5", @@ -69807,7 +73335,7 @@ "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", + "rangeSeid": "1&999&0", "haloGroup": 0, "haloLevel": 0, "seidNameImage": "bingjia_beidong", @@ -69817,7 +73345,7 @@ }, { "id": 3031204311, - "name": 0, + "name": "龙战玄黄2", "info": "自身释放【先攻】时,额外造成130%的物理伤害", "img": "bing_beidong1", "isShow": 1, @@ -69841,7 +73369,7 @@ }, { "id": 3032101311, - "name": 0, + "name": "兵不厌诈1", "info": "我方武将释放【先攻】时,使受击者的怒气减少200", "img": "bing_beidong2", "isShow": 1, @@ -69865,7 +73393,7 @@ }, { "id": 3032102311, - "name": 0, + "name": "奋勇争先1", "info": "我方武将每回合开始时,获得1层%d3031100001%d", "img": "bing_beidong2", "isShow": 1, @@ -69880,8 +73408,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3032102311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "bingjia_beidong", "passivespineName": "&", "rangeUi": 0, @@ -69889,7 +73417,7 @@ }, { "id": 3032103311, - "name": 0, + "name": "就粮于敌1", "info": "击杀敌军时,使我方武将获得2层%d3031100001%d", "img": "bing_beidong2", "isShow": 1, @@ -69961,7 +73489,7 @@ }, { "id": 3032104311, - "name": 0, + "name": "振奋人心1", "info": "自身释放【先攻】时,使我方武将获得100点怒气", "img": "bing_beidong2", "isShow": 1, @@ -69985,7 +73513,7 @@ }, { "id": 3032105311, - "name": 0, + "name": "兵无常形1", "info": "普攻范围+1", "img": "bing_beidong2", "isShow": 1, @@ -70009,7 +73537,7 @@ }, { "id": 3032106311, - "name": 0, + "name": "以战养战1", "info": "自身击杀敌军时,获得3层%d3031100001%d", "img": "bing_beidong2", "isShow": 1, @@ -70033,7 +73561,7 @@ }, { "id": 3032201311, - "name": 0, + "name": "兵不厌诈2", "info": "我方武将释放【先攻】时,使受击者的怒气减少250", "img": "bing_beidong2", "isShow": 1, @@ -70057,7 +73585,7 @@ }, { "id": 3032202311, - "name": 0, + "name": "奋勇争先2", "info": "我方武将每回合开始时,获得2层%d3031100001%d", "img": "bing_beidong2", "isShow": 1, @@ -70072,8 +73600,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3032102311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "bingjia_beidong", "passivespineName": "&", "rangeUi": 0, @@ -70081,7 +73609,7 @@ }, { "id": 3032203311, - "name": 0, + "name": "就粮于敌2", "info": "击杀敌军时,使我方武将获得3层%d3031100001%d", "img": "bing_beidong2", "isShow": 1, @@ -70177,7 +73705,7 @@ }, { "id": 3032204311, - "name": 0, + "name": "振奋人心2", "info": "自身释放【先攻】时,使我方武将获得130点怒气", "img": "bing_beidong2", "isShow": 1, @@ -70201,8 +73729,8 @@ }, { "id": 3032205311, - "name": 0, - "info": "普通攻击的攻击范围+1\n反击的攻击范围+1", + "name": "兵无常形2", + "info": "普通攻击的攻击范围+1\r\n反击的攻击范围+1", "img": "bing_beidong2", "isShow": 1, "condition": "&", @@ -70257,8 +73785,8 @@ "aim": 0, "percent": 100, "node": 16, - "type": 609, - "gainvalue": "1024&", + "type": 617, + "gainvalue": "3&1", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -70273,7 +73801,7 @@ }, { "id": 3032206311, - "name": 0, + "name": "以战养战2", "info": "自身击杀敌军时,获得4层%d3031100001%d", "img": "bing_beidong2", "isShow": 1, @@ -70297,7 +73825,7 @@ }, { "id": 3033101311, - "name": 0, + "name": "穷兵黩武1", "info": "自身发动【先攻】时,使随机1名友军获得%d3031100001%d", "img": "bing_beidong3", "isShow": 1, @@ -70321,7 +73849,7 @@ }, { "id": 3033102311, - "name": 0, + "name": "一鼓作气1", "info": "我方武将释放【先攻】时,暴击伤害+30%", "img": "bing_beidong3", "isShow": 1, @@ -70336,8 +73864,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3033102311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "bingjia_beidong", "passivespineName": "&", "rangeUi": 0, @@ -70345,7 +73873,7 @@ }, { "id": 3033103311, - "name": 0, + "name": "势如破竹1", "info": "使用怒气技时,使我方武将获得1层%d3031100001%d", "img": "bing_beidong3", "isShow": 1, @@ -70369,7 +73897,7 @@ }, { "id": 3033104311, - "name": 0, + "name": "壮志凌云1", "info": "自身释放【先攻】时,自身获得100点怒气", "img": "bing_beidong3", "isShow": 1, @@ -70393,7 +73921,7 @@ }, { "id": 3033105311, - "name": 0, + "name": "短兵相接1", "info": "我方武将在释放【先攻】时,物攻强度+30", "img": "bing_beidong3", "isShow": 1, @@ -70408,8 +73936,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3033105311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "bingjia_beidong", "passivespineName": "&", "rangeUi": 0, @@ -70417,7 +73945,7 @@ }, { "id": 3033106311, - "name": 0, + "name": "气吞山河1", "info": "我方武将在释放【先攻】时,额外造成50%的物理伤害", "img": "bing_beidong3", "isShow": 1, @@ -70432,8 +73960,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3033106311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "bingjia_beidong", "passivespineName": "&", "rangeUi": 0, @@ -70441,7 +73969,7 @@ }, { "id": 3033107311, - "name": 0, + "name": "枕戈寝甲1", "info": "我方武将击杀敌军时,击杀者获得1层%d3031100001%d", "img": "bing_beidong3", "isShow": 1, @@ -70456,8 +73984,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3033107311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "bingjia_beidong", "passivespineName": "&", "rangeUi": 0, @@ -70465,7 +73993,7 @@ }, { "id": 3033108311, - "name": 0, + "name": "以逸待劳1", "info": "回合开始时,自身获得1层%d3031100001%d", "img": "bing_beidong3", "isShow": 1, @@ -70489,7 +74017,7 @@ }, { "id": 3033201311, - "name": 0, + "name": "穷兵黩武2", "info": "自身发动【先攻】时,使随机2名友军获得%d3031100001%d", "img": "bing_beidong3", "isShow": 1, @@ -70513,7 +74041,7 @@ }, { "id": 3033202311, - "name": 0, + "name": "一鼓作气2", "info": "我方武将释放【先攻】时,暴击伤害+40%", "img": "bing_beidong3", "isShow": 1, @@ -70528,8 +74056,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3033102311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "bingjia_beidong", "passivespineName": "&", "rangeUi": 0, @@ -70537,7 +74065,7 @@ }, { "id": 3033203311, - "name": 0, + "name": "势如破竹2", "info": "使用怒气技和回合技时,使我方武将获得1层%d3031100001%d", "img": "bing_beidong3", "isShow": 1, @@ -70561,7 +74089,7 @@ }, { "id": 3033204311, - "name": 0, + "name": "壮志凌云2", "info": "自身释放【先攻】时,自身获得130点怒气", "img": "bing_beidong3", "isShow": 1, @@ -70585,7 +74113,7 @@ }, { "id": 3033205311, - "name": 0, + "name": "短兵相接2", "info": "我方武将在释放【先攻】时,物攻强度+40", "img": "bing_beidong3", "isShow": 1, @@ -70600,8 +74128,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3033105311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "bingjia_beidong", "passivespineName": "&", "rangeUi": 0, @@ -70609,7 +74137,7 @@ }, { "id": 3033206311, - "name": 0, + "name": "气吞山河2", "info": "我方武将在释放【先攻】时,额外造成65%的物理伤害", "img": "bing_beidong3", "isShow": 1, @@ -70624,8 +74152,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3033106311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "bingjia_beidong", "passivespineName": "&", "rangeUi": 0, @@ -70633,7 +74161,7 @@ }, { "id": 3033207311, - "name": 0, + "name": "枕戈寝甲2", "info": "我方武将击杀敌军时,击杀者获得2层%d3031100001%d", "img": "bing_beidong3", "isShow": 1, @@ -70648,8 +74176,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3033107311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "bingjia_beidong", "passivespineName": "&", "rangeUi": 0, @@ -70657,7 +74185,7 @@ }, { "id": 3033208311, - "name": 0, + "name": "以逸待劳2", "info": "回合开始时,自身获得2层%d3031100001%d", "img": "bing_beidong3", "isShow": 1, @@ -70682,7 +74210,7 @@ { "id": 3034101111, "name": 0, - "info": "攻击后瞬移到目标最近的格子\n自身获得3层%d3031100001%d", + "info": "随后移动到目标附近\r\n自身每拥有1层%d3031100001%d,本次攻击额外造成100%的物理伤害\r\n若本次攻击击杀敌军,自身获得3层%d3031100001%d", "img": 1, "isShow": 0, "condition": "&", @@ -70690,7 +74218,7 @@ "percent": 100, "node": 1, "type": 999, - "gainvalue": "3034101112&3034101113", + "gainvalue": "3034101112&3034101113&3034101114", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -70734,7 +74262,7 @@ "img": 1, "isShow": 0, "condition": "&", - "aim": 1, + "aim": 0, "percent": 100, "node": 7, "type": 116, @@ -70751,10 +74279,34 @@ "rangeUi": 0, "passiveType": 0 }, + { + "id": 3034101114, + "name": 0, + "info": "自身每拥有1层%d3031100001%d,本次攻击额外造成100%的物理伤害", + "img": 1, + "isShow": 0, + "condition": "307&1&1&3031100001", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "100&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, { "id": 3034102111, "name": 0, - "info": "自身获得【物抗+】\n降低范围内敌军200点怒气", + "info": "自身获得%d2004%d\r\n降低范围内敌军200点怒气", "img": 1, "isShow": 0, "condition": "&", @@ -70778,7 +74330,7 @@ { "id": 3034102112, "name": 0, - "info": "自身获得【物抗+】", + "info": "自身获得%d2004%d", "img": 1, "isShow": 0, "condition": "&", @@ -70874,7 +74426,7 @@ { "id": 3035102211, "name": 0, - "info": "施加【封技】", + "info": "施加%d21%d", "img": 1, "isShow": 0, "condition": "&", @@ -70993,7 +74545,7 @@ }, { "id": 3041101311, - "name": 0, + "name": "清静无为1", "info": "攻击前每移动一格,获得10层%d3041100001%d", "img": "dao_beidong1", "isShow": 1, @@ -71017,7 +74569,7 @@ }, { "id": 3041102311, - "name": 0, + "name": "天地不仁1", "info": "我方武将在攻击前,每移动1格,攻击时额外造成30%的物理伤害", "img": "dao_beidong1", "isShow": 1, @@ -71032,8 +74584,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3041101311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -71041,11 +74593,11 @@ }, { "id": 3041103311, - "name": 0, - "info": "我方武将在主动攻击前至少移动5格,则本次攻击暴击伤害+100%", + "name": "步罡踏斗1", + "info": "我方武将在主动攻击前至少移动4格,则本次攻击暴击伤害+100%", "img": "dao_beidong1", "isShow": 1, - "condition": "709&4&1", + "condition": "709&3&1", "aim": 0, "percent": 100, "node": 7, @@ -71056,8 +74608,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3041102311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -71065,7 +74617,7 @@ }, { "id": 3041104311, - "name": 0, + "name": "内圣外王1", "info": "自身拥有%d3041100002%d时,释放技能时必定暴击", "img": "dao_beidong1", "isShow": 1, @@ -71089,7 +74641,7 @@ }, { "id": 3041201311, - "name": 0, + "name": "清静无为2", "info": "攻击前每移动一格,获得12层%d3041100001%d", "img": "dao_beidong1", "isShow": 1, @@ -71113,7 +74665,7 @@ }, { "id": 3041202311, - "name": 0, + "name": "天地不仁2", "info": "我方武将在攻击前,每移动1格,攻击时额外造成40%的物理伤害", "img": "dao_beidong1", "isShow": 1, @@ -71128,8 +74680,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3041101311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -71137,11 +74689,11 @@ }, { "id": 3041203311, - "name": 0, - "info": "我方武将在主动攻击前至少移动5格,则本次攻击暴击伤害+130%", + "name": "步罡踏斗2", + "info": "我方武将在主动攻击前至少移动3格,则本次攻击暴击伤害+130%", "img": "dao_beidong1", "isShow": 1, - "condition": "709&4&1", + "condition": "709&2&1", "aim": 0, "percent": 100, "node": 7, @@ -71152,8 +74704,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3041102311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -71161,7 +74713,7 @@ }, { "id": 3041204311, - "name": 0, + "name": "内圣外王2", "info": "自身拥有%d3041100002%d时,主动攻击时必定暴击", "img": "dao_beidong1", "isShow": 1, @@ -71185,7 +74737,7 @@ }, { "id": 3042101311, - "name": 0, + "name": "知足常乐1", "info": "我方拥有%d3041100002%d的武将,物攻强度+100", "img": "dao_beidong2", "isShow": 1, @@ -71200,8 +74752,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3041104311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -71209,7 +74761,7 @@ }, { "id": 3042102311, - "name": 0, + "name": "缩地成寸1", "info": "我方武将攻击前每移动1格,物攻强度+20", "img": "dao_beidong2", "isShow": 1, @@ -71224,8 +74776,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3042101311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -71233,7 +74785,7 @@ }, { "id": 3042103311, - "name": 0, + "name": "大器晚成1", "info": "行动结束时,本回合每移动1格获得5层%d3041100001%d", "img": "dao_beidong2", "isShow": 1, @@ -71257,7 +74809,7 @@ }, { "id": 3042104311, - "name": 0, + "name": "洗心换骨1", "info": "击杀敌军时,自身获得30层%d3041100001%d", "img": "dao_beidong2", "isShow": 1, @@ -71281,7 +74833,7 @@ }, { "id": 3042105311, - "name": 0, + "name": "绝圣弃智1", "info": "我方武将在主动攻击前每移动1格,本次攻击暴击伤害+10%", "img": "dao_beidong2", "isShow": 1, @@ -71296,8 +74848,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3042104311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -71305,7 +74857,7 @@ }, { "id": 3042106311, - "name": 0, + "name": "安步当车1", "info": "攻击前每移动一格,恢复自身1%的最大生命值", "img": "dao_beidong2", "isShow": 1, @@ -71329,7 +74881,7 @@ }, { "id": 3042201311, - "name": 0, + "name": "知足常乐2", "info": "我方拥有%d3041100002%d的武将,物攻强度+120", "img": "dao_beidong2", "isShow": 1, @@ -71344,8 +74896,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3041104311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -71353,7 +74905,7 @@ }, { "id": 3042202311, - "name": 0, + "name": "缩地成寸2", "info": "我方武将攻击前每移动1格,物攻强度+25", "img": "dao_beidong2", "isShow": 1, @@ -71368,8 +74920,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3042101311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -71377,7 +74929,7 @@ }, { "id": 3042203311, - "name": 0, + "name": "大器晚成2", "info": "行动结束时,本回合每移动1格获得6层%d3041100001%d", "img": "dao_beidong2", "isShow": 1, @@ -71401,7 +74953,7 @@ }, { "id": 3042204311, - "name": 0, + "name": "洗心换骨2", "info": "击杀敌军时,自身获得40层%d3041100001%d", "img": "dao_beidong2", "isShow": 1, @@ -71425,7 +74977,7 @@ }, { "id": 3042205311, - "name": 0, + "name": "绝圣弃智2", "info": "我方武将在主动攻击前每移动1格,本次攻击暴击伤害+13%", "img": "dao_beidong2", "isShow": 1, @@ -71440,8 +74992,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3042104311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -71449,7 +75001,7 @@ }, { "id": 3042206311, - "name": 0, + "name": "安步当车2", "info": "攻击前每移动一格,恢复自身2%的最大生命值", "img": "dao_beidong2", "isShow": 1, @@ -71473,8 +75025,8 @@ }, { "id": 3043101311, - "name": 0, - "info": "主动攻击后可再移动2格", + "name": "凭虚御风1", + "info": "我方武将主动攻击后可再移动2格,同类效果取最高值", "img": "dao_beidong3", "isShow": 1, "condition": "602&0&1&2", @@ -71487,9 +75039,9 @@ "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, + "rangeSeid": "1&999&0", + "haloGroup": 3043101311, + "haloLevel": 1, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -71497,7 +75049,7 @@ }, { "id": 3043102311, - "name": 0, + "name": "罡风烈行1", "info": "若本回合主动移动至少3格,主动攻击时额外获得100点怒气", "img": "dao_beidong3", "isShow": 1, @@ -71521,8 +75073,8 @@ }, { "id": 3043103311, - "name": 0, - "info": "击杀敌军后,可再移动3格", + "name": "功成身退1", + "info": "我方武将击杀敌军后,可再移动3格,同类效果取最高值", "img": "dao_beidong3", "isShow": 1, "condition": "605&2", @@ -71535,9 +75087,9 @@ "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, + "rangeSeid": "1&999&0", + "haloGroup": 3043103311, + "haloLevel": 1, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -71545,7 +75097,7 @@ }, { "id": 3043104311, - "name": 0, + "name": "自知之明1", "info": "回合开始时,获得20层%d3041100001%d", "img": "dao_beidong3", "isShow": 1, @@ -71569,14 +75121,14 @@ }, { "id": 3043105311, - "name": 0, + "name": "无中生有1", "info": "战斗开始时,自身获得1层%d3041100002%d", "img": "dao_beidong3", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, - "node": 2, + "node": 1, "type": 100, "gainvalue": "3041100002&", "times_turn": 0, @@ -71593,7 +75145,7 @@ }, { "id": 3043106311, - "name": 0, + "name": "吐故纳新1", "info": "回合开始时,我方武将获得10层%d3041100001%d", "img": "dao_beidong3", "isShow": 1, @@ -71608,8 +75160,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3043106311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -71617,11 +75169,11 @@ }, { "id": 3043107311, - "name": 0, + "name": "慎始如终1", "info": "我方武将移动后发动主动攻击时,物攻强度+50", "img": "dao_beidong3", "isShow": 1, - "condition": "709&1&0", + "condition": "709&0&1", "aim": 0, "percent": 100, "node": 7, @@ -71632,8 +75184,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3043107311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -71641,7 +75193,7 @@ }, { "id": 3043108311, - "name": 0, + "name": "羽衣蹁跹1", "info": "我方武将每有1层%d3041100001%d,物攻强度+1", "img": "dao_beidong3", "isShow": 1, @@ -71656,8 +75208,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3043108311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -71665,8 +75217,8 @@ }, { "id": 3043201311, - "name": 0, - "info": "主动攻击后可再移动3格", + "name": "凭虚御风2", + "info": "我方武将主动攻击后可再移动3格,同类效果取最高值", "img": "dao_beidong3", "isShow": 1, "condition": "602&0&1&2", @@ -71679,9 +75231,9 @@ "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, + "rangeSeid": "1&999&0", + "haloGroup": 3043101311, + "haloLevel": 2, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -71689,7 +75241,7 @@ }, { "id": 3043202311, - "name": 0, + "name": "罡风烈行2", "info": "若本回合主动移动至少3格,主动攻击时额外获得150点怒气", "img": "dao_beidong3", "isShow": 1, @@ -71713,8 +75265,8 @@ }, { "id": 3043203311, - "name": 0, - "info": "击杀敌军后,可再移动5格", + "name": "功成身退2", + "info": "我方武将击杀敌军后,可再移动5格,同类效果取最高值", "img": "dao_beidong3", "isShow": 1, "condition": "605&2", @@ -71727,9 +75279,9 @@ "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", - "haloGroup": 0, - "haloLevel": 0, + "rangeSeid": "1&999&0", + "haloGroup": 3043103311, + "haloLevel": 2, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -71737,7 +75289,7 @@ }, { "id": 3043204311, - "name": 0, + "name": "自知之明2", "info": "回合开始时,获得25层%d3041100001%d", "img": "dao_beidong3", "isShow": 1, @@ -71761,14 +75313,14 @@ }, { "id": 3043205311, - "name": 0, + "name": "无中生有2", "info": "战斗开始时,自身获得2层%d3041100002%d", "img": "dao_beidong3", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, - "node": 2, + "node": 1, "type": 116, "gainvalue": "2&3041100002", "times_turn": 0, @@ -71785,7 +75337,7 @@ }, { "id": 3043206311, - "name": 0, + "name": "吐故纳新2", "info": "回合开始时,我方武将获得15层%d3041100001%d", "img": "dao_beidong3", "isShow": 1, @@ -71800,8 +75352,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3043106311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -71809,11 +75361,11 @@ }, { "id": 3043207311, - "name": 0, + "name": "慎始如终2", "info": "我方武将移动后发动主动攻击时,物攻强度+65", "img": "dao_beidong3", "isShow": 1, - "condition": "709&1&0", + "condition": "709&0&1", "aim": 0, "percent": 100, "node": 7, @@ -71824,8 +75376,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3043107311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -71833,7 +75385,7 @@ }, { "id": 3043208311, - "name": 0, + "name": "羽衣蹁跹2", "info": "我方武将每有1层%d3041100001%d,物攻强度+2", "img": "dao_beidong3", "isShow": 1, @@ -71848,8 +75400,8 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "1&999&0", - "haloGroup": 3043108311, - "haloLevel": 1, + "haloGroup": 0, + "haloLevel": 0, "seidNameImage": "&", "passivespineName": "&", "rangeUi": 0, @@ -71882,7 +75434,7 @@ { "id": 3044102111, "name": 0, - "info": "自身获得%d2004%d\n范围内友军获得%d801%d", + "info": "自身获得%d2004%d\r\n范围内友军获得%d801%d", "img": 1, "isShow": 0, "condition": "&", @@ -72047,13 +75599,1333 @@ "rangeUi": 0, "passiveType": 0 }, + { + "id": 3061100001, + "name": 0, + "info": "行动结束时损失自身最大生命值的1%", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 212, + "gainvalue": "2&1&-1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3061100011, + "name": 0, + "info": "对场上所有拥有%d3061100001%d的敌军造成30%的策略伤害", + "img": 1, + "isShow": 0, + "condition": "413&998&0&3061100001&1&0", + "aim": 0, + "percent": 100, + "node": 2, + "type": 601, + "gainvalue": "306110001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3061100012, + "name": 0, + "info": "清除1层%d3061100011%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 137, + "gainvalue": "1&3061100011", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3061100013, + "name": 0, + "info": "打%d3061100001%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 5, + "type": 201, + "gainvalue": "105&3061100001", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3061101311, + "name": "威凌六国1", + "info": "战斗开始时,对随机6名敌军施加1层%d3061100001%d", + "img": "fa_beidong1", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 107, + "gainvalue": "998&0&3061100001&101&6", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3061102311, + "name": "霸道独尊1", + "info": "敌方在自身1格范围内行动结束时,对其施加1层%d3061100001%d", + "img": "fa_beidong1", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 116, + "gainvalue": "1&3061100001", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2004&1", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2004, + "passiveType": 0 + }, + { + "id": 3061103311, + "name": "生杀夺予1", + "info": "自身主动击杀拥有%d3061100001%d状态的敌军时,对其1格范围内敌军施加与其%d3061100001%d层数相同的%d3061100001%d", + "img": "fa_beidong1", + "isShow": 1, + "condition": "319&1&1&3061100001", + "aim": 1, + "percent": 100, + "node": 11, + "type": 108, + "gainvalue": "2&2004&1&3061100001", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3061104311, + "name": "愚民之术1", + "info": "我方武将攻击带有%d3061100001%d的敌军时,有10%的概率施加%d25%d", + "img": "fa_beidong1", + "isShow": 1, + "condition": "300&2&3061100001", + "aim": 1, + "percent": 10, + "node": 7, + "type": 100, + "gainvalue": "25&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&0", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3061201311, + "name": "威凌六国2", + "info": "战斗开始时,对随机8名敌军施加1层%d3061100001%d", + "img": "fa_beidong1", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 107, + "gainvalue": "998&0&3061100001&101&8", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3061202311, + "name": "霸道独尊2", + "info": 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"seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3063201311, + "name": "虽寡必歼2", + "info": "回合开始时,对随机2名敌军施加%d3061100001%d", + "img": "fa_beidong3", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 108, + "gainvalue": "1&999&0&3061100001&101&2", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3063202311, + "name": "虽远必诛2", + "info": "战斗开始时,对距离自身最远的4名敌军施加%d3061100001%d", + "img": "fa_beidong3", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 108, + "gainvalue": "1&999&0&3061100001&109&4", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3063203311, + "name": "连坐禁锢2", + "info": "行动结束时,对场上所有拥有%d3061100001%d的敌军施加%d812%d", + "img": "fa_beidong3", + "isShow": 1, + "condition": "413&998&0&3061100001&1&0", + "aim": 0, + "percent": 100, + "node": 15, + "type": 108, + "gainvalue": "1&999&0&812&105&3061100001", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3063204311, + "name": "兴王定霸2", + "info": "回合开始时,使我方武将获得2层%d3061100011%d", + "img": "fa_beidong3", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 999, + "gainvalue": "3063204312&3063204313", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3063204312, + "name": 0, + "info": "回合开始时,使我方武将获得1层%d3061100011%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 108, + "gainvalue": "1&999&1&3061100011", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3063204313, + "name": 0, + "info": "回合开始时,使我方武将获得1层%d3061100011%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 108, + "gainvalue": "1&999&1&3061100011", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3063205311, + "name": "郡县治民2", + "info": "我方武将主动攻击敌军时,施加2层%d3061100001%d", + "img": "fa_beidong3", + "isShow": 1, + "condition": "605&2|604&0|602&0&1&2", + "aim": 1, + "percent": 100, + "node": 7, + "type": 116, + "gainvalue": "2&3061100001", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&0", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3063206311, + "name": "一轨同风2", + "info": "战斗开始时,使我方武将获得2层%d3061100011%d", + "img": "fa_beidong3", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 999, + "gainvalue": "3063106312&3063106313", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3063206312, + "name": 0, + "info": "战斗开始时,使我方武将获得1层%d3061100011%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 108, + "gainvalue": "1&999&1&3061100011", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3063206313, + "name": 0, + "info": "战斗开始时,使我方武将获得1层%d3061100011%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 108, + "gainvalue": "1&999&1&3061100011", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3063206314, + "name": 0, + "info": "战斗开始时,使我方武将获得1层%d3061100011%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 108, + "gainvalue": "1&999&1&3061100011", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3063207311, + "name": "驰道兴兵2", + "info": "回合开始时,自身获得3层%d3061100011%d", + "img": "fa_beidong3", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 116, + "gainvalue": "3&3061100011", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3063208311, + "name": "王于兴师2", + "info": "战斗开始时,自身获得7层%d3061100011%d", + "img": "fa_beidong3", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 116, + "gainvalue": "7&3061100011", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3064101111, + "name": 0, + "info": "对指定敌军造成170%的物理伤害\r\n自身获得3层%d3061100011%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 116, + "gainvalue": "3&3061100011", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3064102111, + "name": 0, + "info": "自身获得%d2004%d\r\n范围内敌军获得%d811%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "30&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3064102112, + "name": 0, + "info": "自身获得%d2004%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "2004&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3064102113, + "name": 0, + "info": "范围内敌军获得%d811%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "811&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3064103111, + "name": 0, + "info": "治疗指定友军自身攻击220%的生命值\r\n使指定友军获得3层%d3061100011%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 116, + "gainvalue": "3&3061100011", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3065101211, + "name": 0, + "info": "对指定敌军造成140%的物理伤害\r\n自身获得1层%d3061100011%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "3061100011&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3065102211, + "name": 0, + "info": "对指定敌军造成140%的物理伤害\r\n施加%d25%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "25&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3065103211, + "name": 0, + "info": "治疗范围内友军自身攻击60%的生命值\r\n使范围内友军获得%d3061100011%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "3061100011&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, { "id": 3071100001, "name": 0, "info": "对指定敌军造成100%的物理伤害", "img": 1, "isShow": 0, - "condition": "402&1|601&1|605&2|506&0|613&1|606&1&1&2&3&4&5", + "condition": "601&1|605&2|506&0|613&1|606&1&1&2&3&4&5", "aim": 1, "percent": 100, "node": 14, @@ -72063,7 +76935,7 @@ "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "4&998&1", + "rangeSeid": "4&2024&1", "haloGroup": 0, "haloLevel": 0, "seidNameImage": "&", @@ -72077,7 +76949,7 @@ "info": "对指定敌军造成100%的策略伤害", "img": 1, "isShow": 0, - "condition": "402&1|601&1|605&2|506&0|613&1|606&1&6&7", + "condition": "601&1|605&2|506&0|613&1|606&1&6&7", "aim": 1, "percent": 100, "node": 14, @@ -72087,7 +76959,7 @@ "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "4&998&1", + "rangeSeid": "4&2024&1", "haloGroup": 0, "haloLevel": 0, "seidNameImage": "&", @@ -72119,6 +76991,30 @@ "rangeUi": 0, "passiveType": 0 }, + { + "id": 3071100004, + "name": 0, + "info": "对目标施加1层%d3071100011%d", + "img": 1, + "isShow": 0, + "condition": "602&7", + "aim": 1, + "percent": 100, + "node": 9, + "type": 100, + "gainvalue": "3071100011&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, { "id": 3071100011, "name": 0, @@ -72169,8 +77065,8 @@ }, { "id": 3071101311, - "name": 0, - "info": "我方武将使用【连携攻击】击杀敌军时,使所有我方武将获得1层%d3071100001%d", + "name": "朝秦暮楚1", + "info": "我方武将使用【凌弱】击杀敌军时,使所有我方武将获得1层%d3071100001%d", "img": "zongheng_beidong1", "isShow": 1, "condition": "602&7", @@ -72193,16 +77089,16 @@ }, { "id": 3071102311, - "name": 0, - "info": "自身击杀敌军时,获得3层%d3071100001%d", + "name": "远交近攻1", + "info": "我方武将释放【凌弱】时,每有一名相邻敌军,物攻强度和策攻强度+50", "img": "zongheng_beidong1", "isShow": 1, - "condition": "&", + "condition": "602&7|400&2004&0&0", "aim": 0, "percent": 100, - "node": 11, - "type": 116, - "gainvalue": "3&3071100001", + "node": 7, + "type": 200, + "gainvalue": "19&50&999&21&50&999", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -72217,7 +77113,7 @@ }, { "id": 3071103311, - "name": 0, + "name": "威行千里1", "info": "回合开始时,使我方武将获得%d3071100001%d", "img": "zongheng_beidong1", "isShow": 1, @@ -72241,8 +77137,8 @@ }, { "id": 3071104311, - "name": 0, - "info": "我方武将释放【连携攻击】时,若发生暴击,释放者获得%d3071100001%d", + "name": "捭阖纵横1", + "info": "我方武将释放【凌弱】时,若发生暴击,释放者获得%d3071100001%d", "img": "zongheng_beidong1", "isShow": 1, "condition": "711&2|602&7", @@ -72264,9 +77160,153 @@ "passiveType": 0 }, { - "id": 3072101311, + "id": 3071201311, + "name": "朝秦暮楚2", + "info": "我方武将击杀敌军时,使所有我方武将获得1层%d3071100001%d", + "img": "zongheng_beidong1", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 11, + "type": 107, + "gainvalue": "999&1&3071100001", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&0", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "zongheng_beidong", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3071202311, + "name": "远交近攻2", + "info": "我方武将释放【凌弱】时,每有一名相邻敌军,物攻强度和策攻强度+65", + "img": "zongheng_beidong1", + "isShow": 1, + "condition": "602&7|400&2004&0&0", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "19&65&999&21&65&999", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "zongheng_beidong", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3071203311, + "name": "威行千里2", + "info": "回合开始时,使我方武将获得2层%d3071100001%d", + "img": "zongheng_beidong1", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 999, + "gainvalue": "3071203312&3071203313", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3071203312, "name": 0, - "info": "我方武将释放【连携攻击】时,物攻强度+50", + "info": "回合开始时,使我方武将获得%d3071100001%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 108, + "gainvalue": "1&999&1&3071100001", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3071203313, + "name": 0, + "info": "回合开始时,使我方武将获得%d3071100001%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 108, + "gainvalue": "1&999&1&3071100001", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3071204311, + "name": "捭阖纵横2", + "info": "我方武将主动攻击和【凌弱】时,若发生暴击,释放者获得%d3071100001%d", + "img": "zongheng_beidong1", + "isShow": 1, + "condition": "711&2|602&0&1&2&7", + "aim": 0, + "percent": 100, + "node": 9, + "type": 100, + "gainvalue": "3071100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&0", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "zongheng_beidong", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3072101311, + "name": "上决浮云1", + "info": "我方武将释放【凌弱】时,物攻强度和策攻强度+50", "img": "zongheng_beidong2", "isShow": 1, "condition": "602&7", @@ -72274,7 +77314,7 @@ "percent": 100, "node": 7, "type": 200, - "gainvalue": "19&50&50", + "gainvalue": "19&50&50&21&50&50", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -72289,11 +77329,11 @@ }, { "id": 3072102311, - "name": 0, - "info": "我方武将释放【连携攻击】时,目标每有1层%d3071100011%d,暴击+20", + "name": "因乱灭国1", + "info": "我方武将释放【凌弱】时,目标每有1层%d3071100011%d,暴击+20", "img": "zongheng_beidong2", "isShow": 1, - "condition": "300&2&3071100011", + "condition": "307&2&1&3071100011|602&7", "aim": 0, "percent": 100, "node": 7, @@ -72313,11 +77353,11 @@ }, { "id": 3072103311, - "name": 0, - "info": "自身使用【连携攻击】时,若目标拥有%d3071100011%d,额外造成100%的伤害", + "name": "折冲樽俎1", + "info": "自身使用【凌弱】时,若目标拥有%d3071100011%d,额外造成100%的伤害", "img": "zongheng_beidong2", "isShow": 1, - "condition": "602&7", + "condition": "300&2&3071100011|602&7", "aim": 0, "percent": 100, "node": 7, @@ -72337,11 +77377,11 @@ }, { "id": 3072104311, - "name": 0, - "info": "自身每拥有1层%d3071100001%d,释放【连携攻击】时,暴击伤害+25%,最多100%", + "name": "暴秦之威1", + "info": "自身每拥有1层%d3071100001%d,释放【凌弱】时,暴击伤害+25%,最多100%", "img": "zongheng_beidong2", "isShow": 1, - "condition": "300&1&3071100001|602&7", + "condition": "307&1&1&3071100001|602&7", "aim": 0, "percent": 100, "node": 7, @@ -72361,7 +77401,7 @@ }, { "id": 3072105311, - "name": 0, + "name": "长驱直入1", "info": "我方拥有%d3071100001%d的武将,物攻强度和策攻强度+25", "img": "zongheng_beidong2", "isShow": 1, @@ -72385,8 +77425,8 @@ }, { "id": 3072106311, - "name": 0, - "info": "自身释放%d3071100001%d时,使我方所有武将获得100怒气", + "name": "雨露均沾1", + "info": "自身释放【凌弱】时,使我方所有武将获得100怒气", "img": "zongheng_beidong2", "isShow": 1, "condition": "602&7", @@ -72407,16 +77447,160 @@ "rangeUi": 0, "passiveType": 0 }, + { + "id": 3072201311, + "name": "上决浮云2", + "info": "我方武将释放【凌弱】时,物攻强度和策攻强度+65", + "img": "zongheng_beidong2", + "isShow": 1, + "condition": "602&7", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "19&65&65&21&65&65", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&0", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "zongheng_beidong", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3072202311, + "name": "因乱灭国2", + "info": "我方武将释放【凌弱】时,目标每有1层%d3071100011%d,暴击+25", + "img": "zongheng_beidong2", + "isShow": 1, + "condition": "307&2&1&3071100011|602&7", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "10&25&125", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&0", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3072203311, + "name": "折冲樽俎2", + "info": "自身使用【凌弱】时,若目标拥有%d3071100011%d,额外造成130%的伤害", + "img": "zongheng_beidong2", + "isShow": 1, + "condition": "300&2&3071100011|602&7", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "130&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "zongheng_beidong", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3072204311, + "name": "暴秦之威2", + "info": "自身每拥有1层%d3071100001%d,释放【凌弱】时,暴击伤害+30%,最多120%", + "img": "zongheng_beidong2", + "isShow": 1, + "condition": "307&1&1&3071100001|602&7", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "18&30&120", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "zongheng_beidong", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3072205311, + "name": "长驱直入2", + "info": "我方拥有%d3071100001%d的武将,物攻强度和策攻强度+30", + "img": "zongheng_beidong2", + "isShow": 1, + "condition": "300&1&3071100001", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&30&30&21&30&30", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&0", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "zongheng_beidong", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3072206311, + "name": "雨露均沾2", + "info": "自身释放【凌弱】时,使我方所有武将获得130怒气", + "img": "zongheng_beidong2", + "isShow": 1, + "condition": "602&7", + "aim": 0, + "percent": 100, + "node": 7, + "type": 211, + "gainvalue": "1&999&1&130", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "zongheng_beidong", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, { "id": 3073101311, - "name": 0, - "info": "我方武将使用【连携攻击】时,对目标施加%d3071100011%d", + "name": "趁虚而入1", + "info": "我方武将使用【凌弱】时,对目标额外施加1层%d3071100011%d", "img": "zongheng_beidong3", "isShow": 1, "condition": "602&7", "aim": 1, "percent": 100, - "node": 7, + "node": 9, "type": 100, "gainvalue": "3071100011&", "times_turn": 0, @@ -72433,7 +77617,7 @@ }, { "id": 3073102311, - "name": 0, + "name": "所在国重1", "info": "回合开始时,自身获得%d3071100001%d", "img": "zongheng_beidong3", "isShow": 1, @@ -72457,8 +77641,8 @@ }, { "id": 3073103311, - "name": 0, - "info": "自身释放【连携攻击】时,自身获得100点怒气", + "name": "以弱侍强1", + "info": "自身释放【凌弱】时,自身获得100点怒气", "img": "zongheng_beidong3", "isShow": 1, "condition": "602&7", @@ -72481,7 +77665,7 @@ }, { "id": 3073104311, - "name": 0, + "name": "狐假虎威1", "info": "自身主动攻击时,获得1层%d3071100001%d", "img": "zongheng_beidong3", "isShow": 1, @@ -72505,7 +77689,7 @@ }, { "id": 3073105311, - "name": 0, + "name": "长袖善舞1", "info": "自身释放怒气技时,所有我方武将获得1层%d3071100001%d", "img": "zongheng_beidong3", "isShow": 1, @@ -72529,7 +77713,7 @@ }, { "id": 3073106311, - "name": 0, + "name": "本经阴符1", "info": "释放连携攻击时,自身恢复2%的生命值", "img": "zongheng_beidong3", "isShow": 1, @@ -72553,11 +77737,11 @@ }, { "id": 3073107311, - "name": 0, + "name": "战不旋踵1", "info": "自身主动攻击敌军时,施加2层%d3071100011%d", "img": "zongheng_beidong3", "isShow": 1, - "condition": "602&0&1&2", + "condition": "602&0&1&2|604&0|605&2", "aim": 1, "percent": 100, "node": 7, @@ -72577,7 +77761,7 @@ }, { "id": 3073108311, - "name": 0, + "name": "八面玲珑1", "info": "战斗开始时,自身获得3层%d3071100001%d", "img": "zongheng_beidong3", "isShow": 1, @@ -72599,6 +77783,198 @@ "rangeUi": 0, "passiveType": 0 }, + { + "id": 3073201311, + "name": "趁虚而入2", + "info": "我方武将使用【凌弱】时,对目标额外施加1层%d3071100011%d", + "img": "zongheng_beidong3", + "isShow": 1, + "condition": "602&7", + "aim": 1, + "percent": 100, + "node": 9, + "type": 116, + "gainvalue": "2&3071100011", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&0", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3073202311, + "name": "所在国重2", + "info": "回合开始时,自身获得2层%d3071100001%d", + "img": "zongheng_beidong3", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 116, + "gainvalue": "2&3071100001", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3073203311, + "name": "以弱侍强2", + "info": "自身释放【凌弱】时,自身获得130点怒气", + "img": "zongheng_beidong3", + "isShow": 1, + "condition": "602&7", + "aim": 0, + "percent": 100, + "node": 7, + "type": 220, + "gainvalue": "29&130&130", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3073204311, + "name": "狐假虎威2", + "info": "自身主动攻击时,获得2层%d3071100001%d", + "img": "zongheng_beidong3", + "isShow": 1, + "condition": "602&0&1&2", + "aim": 0, + "percent": 100, + "node": 7, + "type": 116, + "gainvalue": "2&3071100001", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3073205311, + "name": "长袖善舞2", + "info": "自身释放怒气技和回合技时,所有我方武将获得1层%d3071100001%d", + "img": "zongheng_beidong3", + "isShow": 1, + "condition": "602&1&2", + "aim": 0, + "percent": 100, + "node": 7, + "type": 108, + "gainvalue": "1&999&1&3071100001", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3073206311, + "name": "本经阴符2", + "info": "释放连携攻击时,自身恢复3%的生命值", + "img": "zongheng_beidong3", + "isShow": 1, + "condition": "602&7", + "aim": 0, + "percent": 100, + "node": 7, + "type": 300, + "gainvalue": "6&3&100", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "zongheng_beidong", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3073207311, + "name": "战不旋踵2", + "info": "自身主动攻击敌军时,施加3层%d3071100011%d", + "img": "zongheng_beidong3", + "isShow": 1, + "condition": "602&0&1&2|604&0|605&2", + "aim": 1, + "percent": 100, + "node": 7, + "type": 116, + "gainvalue": "3&3071100011", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3073208311, + "name": "八面玲珑2", + "info": "战斗开始时,自身获得4层%d3071100001%d", + "img": "zongheng_beidong3", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 116, + "gainvalue": "4&3071100001", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "zongheng_beidong", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, { "id": 3074101111, "name": 0, @@ -72626,7 +78002,7 @@ { "id": 3074102111, "name": 0, - "info": "自身获得%d2004%d\n范围内敌军获得%d3071100011%d", + "info": "自身获得%d2004%d\r\n范围内敌军获得%d3071100011%d", "img": 1, "isShow": 0, "condition": "&", @@ -72778,7 +78154,2503 @@ "percent": 100, "node": 7, "type": 100, - "gainvalue": "3071100011&", + "gainvalue": "3071100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3091100001, + "name": 0, + "info": "自身回合开始时,释放【墨攻】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 601, + "gainvalue": "309000001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3091100002, + "name": 0, + "info": "清除%d3091100001%d", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 115, + "gainvalue": "3091100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3091101311, + "name": "墨巧天工1", + "info": "我方武将释放【墨攻】时,每拥有1层%d3091100001%d,额外造成15%的物理伤害", + "img": "mo_beidong1", + "isShow": 1, + "condition": "307&1&1&3091100001|614&309000001", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "15&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&0", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "mojia_beidong", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3091102311, + "name": "惠泽天下1", + "info": "我方武将若拥有至少10层%d3091100001%d,使【墨攻】的效果范围+1", + "img": "mo_beidong1", + "isShow": 1, + "condition": "312&1&3091100001&1&9", + "aim": 0, + "percent": 100, + "node": 16, + "type": 618, + "gainvalue": "5&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&0", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "mojia_beidong", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3091103311, + "name": "墨突不黔1", + "info": "行动结束时,2格范围内每有1名敌军,自身获得1层%d3091100001%d", + "img": "mo_beidong1", + "isShow": 1, + "condition": "400&2012&0&0", + "aim": 0, + "percent": 100, + "node": 15, + "type": 100, + "gainvalue": "3091100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3091104311, + "name": "墨侠先义1", + "info": "释放【墨攻】时,若自身拥有10层%d3091100001%d,暴击伤害+150%", + "img": "mo_beidong1", + "isShow": 1, + "condition": "312&1&3091100001&2&10|614&309000001", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "18&150&150", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3091201311, + "name": "墨巧天工2", + "info": "我方武将释放【墨攻】时,每拥有1层%d3091100001%d,额外造成20%的物理伤害", + "img": "mo_beidong1", + "isShow": 1, + "condition": "307&1&1&3091100001|614&309000001", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "20&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&0", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "mojia_beidong", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3091202311, + "name": "惠泽天下2", + "info": "我方武将若拥有至少7层%d3091100001%d,使【墨攻】的效果范围+1", + "img": "mo_beidong1", + "isShow": 1, + "condition": "312&1&3091100001&1&6", + "aim": 0, + "percent": 100, + "node": 16, + "type": 618, + "gainvalue": "5&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&0", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "mojia_beidong", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3091203311, + "name": "墨突不黔2", + "info": "行动结束时,3格范围内每有1名敌军,自身获得1层%d3091100001%d", + "img": "mo_beidong1", + "isShow": 1, + "condition": "400&2024&0&0", + "aim": 0, + "percent": 100, + "node": 15, + "type": 100, + "gainvalue": "3091100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3091204311, + "name": "墨侠先义2", + "info": "释放【墨攻】时,若自身拥有8层%d3091100001%d,暴击伤害+150%", + "img": "mo_beidong1", + "isShow": 1, + "condition": "312&1&3091100001&1&7|614&309000001", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "18&150&150", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3092101311, + "name": "不动如山1", + "info": "我方武将受到敌方攻击时,受击武将获得1层%d3091100001%d", + "img": "mo_beidong2", + "isShow": 1, + "condition": "602&0&1&2&3", + "aim": 0, + "percent": 100, + "node": 8, + "type": 100, + "gainvalue": "3091100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&0", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "mojia_beidong", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3092102311, + "name": "墨守成规1", + "info": "3格范围内友军受到攻击时,代替该友军进行战斗\r\n使光环覆盖范围内的友军,不受敌方武将优先攻击的影响", + "img": "mo_beidong2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 38, + "type": 905, + "gainvalue": "&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2024&0", + "haloGroup": 3092102311, + "haloLevel": 2, + "seidNameImage": "bubing_huwei", + "passivespineName": "&", + "rangeUi": 2024, + "passiveType": 0 + }, + { + "id": 3092103311, + "name": "天志明道1", + "info": "回合开始时,获得1层%d3091100001%d", + "img": "mo_beidong2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 100, + "gainvalue": "3091100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3092104311, + "name": "非命定攻1", + "info": "使【墨攻】必定暴击,但自身不会再发动反击", + "img": "mo_beidong2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "3092104312&3092104313", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3092104312, + "name": 0, + "info": "使【墨攻】必定暴击", + "img": 1, + "isShow": 0, + "condition": "614&309000001", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "10&999&999", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3092104313, + "name": 0, + "info": "自身不会再发动反击", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 10, + "type": 605, + "gainvalue": "102&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3092105311, + "name": "列德尚贤1", + "info": "行动结束时,将自身拥有的%d3091100001%d转移给1名相邻我方武将", + "img": "mo_beidong2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 700, + "gainvalue": "3092105313&0&3092105312", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3092105312, + "name": 0, + "info": "清除自身", + "img": 1, + "isShow": 0, + "condition": "400&2004&0&1", + "aim": 0, + "percent": 100, + "node": 15, + "type": 115, + "gainvalue": "3091100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3092105313, + "name": 0, + "info": "加给队友", + "img": 1, + "isShow": 0, + "condition": "400&2004&0&1|307&1&1&3091100001", + "aim": 0, + "percent": 100, + "node": 15, + "type": 108, + "gainvalue": "1&2004&1&3091100001&101&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3092106311, + "name": "节用明思1", + "info": "行动结束时,自身当前生命值至少有生命值上限的70%,自身获得2层%d3091100001%d", + "img": "mo_beidong2", + "isShow": 1, + "condition": "203&1&1&70", + "aim": 0, + "percent": 100, + "node": 15, + "type": 100, + "gainvalue": "3091100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3092201311, + "name": "不动如山2", + "info": "我方武将受到敌方攻击时,受击武将获得2层%d3091100001%d", + "img": "mo_beidong2", + "isShow": 1, + "condition": "602&0&1&2&3", + "aim": 0, + "percent": 100, + "node": 8, + "type": 116, + "gainvalue": "2&3091100001", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&0", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "mojia_beidong", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3092202311, + "name": "墨守成规2", + "info": "4格范围内友军受到攻击时,代替该友军进行战斗\r\n使光环覆盖范围内的友军,不受敌方武将优先攻击的影响", + "img": "mo_beidong2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 38, + "type": 905, + "gainvalue": "&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2040&0", + "haloGroup": 3092102311, + "haloLevel": 2, + "seidNameImage": "bubing_huwei", + "passivespineName": "&", + "rangeUi": 2024, + "passiveType": 0 + }, + { + "id": 3092203311, + "name": "天志明道2", + "info": "回合开始时,获得2层%d3091100001%d", + "img": "mo_beidong2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 116, + "gainvalue": "2&3091100001", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3092204311, + "name": "非命定攻2", + "info": "使【墨攻】必定暴击,但自身不会再发动反击,【墨攻】暴击伤害+20%", + "img": "mo_beidong2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "3092204312&3092204313&3092204314", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3092204312, + "name": 0, + "info": "使【墨攻】必定暴击,但自身不会再发动反击", + "img": 1, + "isShow": 0, + "condition": "614&309000001", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "10&999&999", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3092204313, + "name": 0, + "info": "【墨攻】暴击伤害+20%", + "img": 1, + "isShow": 0, + "condition": "614&309000001", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "18&20&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3092204314, + "name": 0, + "info": "自身不会再发动反击", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 10, + "type": 605, + "gainvalue": "102&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3092205311, + "name": "列德尚贤2", + "info": "行动结束时,将自身拥有的%d3091100001%d转移给2名相邻我方武将", + "img": "mo_beidong2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 700, + "gainvalue": "3092205313&0&3092205312", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3092205312, + "name": 0, + "info": "清除自身", + "img": 1, + "isShow": 0, + "condition": "400&2004&0&1", + "aim": 0, + "percent": 100, + "node": 15, + "type": 115, + "gainvalue": "3091100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3092205313, + "name": 0, + "info": "加给队友", + "img": 1, + "isShow": 0, + "condition": "400&2004&0&1|307&1&1&3091100001", + "aim": 0, + "percent": 100, + "node": 15, + "type": 108, + "gainvalue": "1&2004&1&3091100001&101&2", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3092206311, + "name": "节用明思2", + "info": "行动结束时,自身当前生命值至少有生命值上限的50%,自身获得2层%d3091100001%d", + "img": "mo_beidong2", + "isShow": 1, + "condition": "203&1&1&50", + "aim": 0, + "percent": 100, + "node": 15, + "type": 100, + "gainvalue": "3091100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3093101311, + "name": "救守便急1", + "info": "自身受到敌方主动攻击时,获得1层%d3091100001%d", + "img": "mo_beidong3", + "isShow": 1, + "condition": "602&0&1&2", + "aim": 0, + "percent": 100, + "node": 8, + "type": 100, + "gainvalue": "3091100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3093102311, + "name": "坚甲利兵1", + "info": "我方武将释放【墨攻】时的物攻强度+30", + "img": "mo_beidong3", + "isShow": 1, + "condition": "614&309000001", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "19&30&30", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&0", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3093103311, + "name": "奇器利军1", + "info": "自身释放【墨攻】时的物攻强度+70", + "img": "mo_beidong3", + "isShow": 1, + "condition": "614&309000001", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "19&70&70", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3093104311, + "name": "尽诛不义1", + "info": "我方武将每拥有1层%d3091100001%d,物攻强度+10", + "img": "mo_beidong3", + "isShow": 1, + "condition": "307&1&1&3091100001", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&10&100", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&0", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3093105311, + "name": "顺天而动1", + "info": "主动攻击时,自身获得%d3091100001%d", + "img": "mo_beidong3", + "isShow": 1, + "condition": "602&0&1&2", + "aim": 0, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "3091100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3093106311, + "name": "机变拒敌1", + "info": "反击击杀敌军时,获得2层%d3091100001%d", + "img": "mo_beidong3", + "isShow": 1, + "condition": "602&3", + "aim": 0, + "percent": 100, + "node": 11, + "type": 116, + "gainvalue": "2&3091100001", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3093107311, + "name": "明鬼正念1", + "info": "释放【墨攻】时,吸血+10%", + "img": "mo_beidong3", + "isShow": 1, + "condition": "614&309000001", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "16&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3093108311, + "name": "世之显学1", + "info": "我方拥有%d3091100001%d的武将物攻抗性和策攻抗性+20", + "img": "mo_beidong3", + "isShow": 1, + "condition": "300&1&3091100001", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&20&20&22&20&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&0", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3093201311, + "name": "救守便急2", + "info": "自身受到敌方攻击时,获得1层%d3091100001%d", + "img": "mo_beidong3", + "isShow": 1, + "condition": "602&0&1&2&3", + "aim": 0, + "percent": 100, + "node": 8, + "type": 100, + "gainvalue": "3091100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3093202311, + "name": "坚甲利兵2", + "info": "我方武将释放【墨攻】时的物攻强度+40", + "img": "mo_beidong3", + "isShow": 1, + "condition": "614&309000001", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "19&40&40", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&0", + "haloGroup": 0, + "haloLevel": 0, + 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"times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3102106311, + "name": "人命危浅1", + "info": "我方生命值高于70%的武将,主动攻击时施加1层%d3101100001%d", + "img": "yi_beidong2", + "isShow": 1, + "condition": "205&1&70|602&0&1&2|605&2", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "3101100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&0", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3102201311, + "name": "雕心雁爪2", + "info": "我方武将攻击时,对敌军施加1层%d3101100001%d", + "img": "yi_beidong2", + "isShow": 1, + "condition": "605&2|604&0&3", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "3101100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&0", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3102202311, + "name": "人莫予毒2", + "info": "我方击杀敌军时,将该敌军的%d3101100001%d状态复制给周围2格范围内的其他敌军", + "img": "yi_beidong2", + "isShow": 1, + "condition": "300&2&3101100001", + "aim": 0, + "percent": 100, + "node": 12, + "type": 130, + "gainvalue": "3101100001&1&2012", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&1", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3102203311, + "name": "何其毒也2", + "info": "自身发动怒气技攻击时,将目标拥有的%d3101100001%d复制给其周围1圈的敌军", + "img": "yi_beidong2", + "isShow": 1, + "condition": "602&1|300&2&3101100001", + "aim": 1, + "percent": 100, + "node": 7, + "type": 130, + "gainvalue": "3101100001&1&1008", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3102204311, + "name": "狼猛蜂毒2", + "info": "我方武将释放怒气技时,使目标的%d3101100001%d伤害触发2次", + "img": "yi_beidong2", + "isShow": 1, + "condition": "602&1|605&2|604&0&3", + "aim": 1, + "percent": 100, + "node": 7, + "type": 142, + "gainvalue": "2&3101100001", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3102205311, + "name": "安忍残贼2", + "info": "攻击%d3101100001%d敌军时,攻击+40%", + "img": "yi_beidong2", + "isShow": 1, + "condition": "300&2&3101100001", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "2&40&40", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3102206311, + "name": "人命危浅2", + "info": "我方生命值高于50%的武将,主动攻击时施加1层%d3101100001%d", + "img": "yi_beidong2", + "isShow": 1, + "condition": "205&1&50|602&0&1&2|605&2", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "3101100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&0", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3103101311, + "name": "救人所急1", + "info": "若以待机结束行动,为2格范围内,生命值最低的友军恢复自身攻击100%的生命值", + "img": "yi_beidong3", + "isShow": 1, + "condition": "704&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 303, + "gainvalue": "1&2013&1&3&100&106&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3103102311, + "name": "百治百效1", + "info": "若以待机结束行动,为2格范围内,所有友军恢复自身攻击40%的生命值", + "img": "yi_beidong3", + "isShow": 1, + "condition": "704&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 303, + "gainvalue": "1&2013&1&3&40", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3103103311, + "name": "不药而愈1", + "info": "治疗效果+40%", + "img": "yi_beidong3", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "23&40&40", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3103104311, + "name": "医时救弊1", + "info": "击杀%d3101100001%d敌军时,自身获得200点怒气并恢复20%的生命值", + "img": "yi_beidong3", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 11, + "type": 999, + "gainvalue": "3103104312&3103104313", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3103104312, + "name": 0, + "info": "获得200点怒气", + "img": 1, + "isShow": 0, + "condition": "300&2&3101100001", + "aim": 0, + "percent": 100, + "node": 11, + "type": 220, + "gainvalue": "29&200&200", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3103104313, + "name": 0, + "info": "恢复20%的生命值", + "img": 1, + "isShow": 0, + "condition": "300&2&3101100001", + "aim": 0, + "percent": 100, + "node": 11, + "type": 300, + "gainvalue": "6&20&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3103105311, + "name": "六脉调和1", + "info": "自身生命值高于70%时,攻击+30%", + "img": "yi_beidong3", + "isShow": 1, + "condition": "205&1&70", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "2&30&30", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3103106311, + "name": "无可救药1", + "info": "自身主动攻击时,对敌军施加1层%d3101100001%d", + "img": "yi_beidong3", + "isShow": 1, + "condition": "602&0&1&2|605&2", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "3101100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3103107311, + "name": "一针见血1", + "info": "我方武将攻击%d3101100001%d敌军时,吸血+30%", + "img": "yi_beidong3", + "isShow": 1, + "condition": "300&2&3101100001", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "16&30&30", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&0", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3103108311, + "name": "标本兼治1", + "info": "释放主动技能治疗生命值低于30%的友军时,自身获得100点怒气", + "img": "yi_beidong3", + "isShow": 1, + "condition": "203&2&3&30|600&3|605&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 220, + "gainvalue": "29&100&100", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3103201311, + "name": "救人所急2", + "info": "若以待机结束行动,为2格范围内,生命值最低的友军恢复自身攻击120%的生命值", + "img": "yi_beidong3", + "isShow": 1, + "condition": "704&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 303, + "gainvalue": "1&2013&1&3&120&106&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3103202311, + "name": "百治百效2", + "info": "若以待机结束行动,为2格范围内,所有友军恢复自身攻击50%的生命值", + "img": "yi_beidong3", + "isShow": 1, + "condition": "704&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 303, + "gainvalue": "1&2013&1&3&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3103203311, + "name": "不药而愈2", + "info": "治疗效果+50%", + "img": "yi_beidong3", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "23&50&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3103204311, + "name": "医时救弊2", + "info": "击杀%d3101100001%d敌军时,自身获得250点怒气并恢复25%的生命值", + "img": "yi_beidong3", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 11, + "type": 999, + "gainvalue": "3103204312&3103204313", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3103204312, + "name": 0, + "info": "获得250点怒气", + "img": 1, + "isShow": 0, + "condition": "300&2&3101100001", + "aim": 0, + "percent": 100, + "node": 11, + "type": 220, + "gainvalue": "29&250&250", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3103204313, + "name": 0, + "info": "恢复25%的生命值", + "img": 1, + "isShow": 0, + "condition": "300&2&3101100001", + "aim": 0, + "percent": 100, + "node": 11, + "type": 300, + "gainvalue": "6&25&25", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3103205311, + "name": "六脉调和2", + "info": "自身生命值高于70%时,攻击+40%", + "img": "yi_beidong3", + "isShow": 1, + "condition": "205&1&70", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "2&40&40", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3103206311, + "name": "无可救药2", + "info": "自身攻击时,对敌军施加1层%d3101100001%d", + "img": "yi_beidong3", + "isShow": 1, + "condition": "602&0&1&2&3|605&2", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "3101100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3103207311, + "name": "一针见血2", + "info": "我方武将攻击%d3101100001%d敌军时,吸血+40%", + "img": "yi_beidong3", + "isShow": 1, + "condition": "300&2&3101100001", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "16&40&40", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&0", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3103208311, + "name": "标本兼治2", + "info": "释放主动技能治疗生命值低于30%的友军时,自身获得150点怒气", + "img": "yi_beidong3", + "isShow": 1, + "condition": "203&2&3&30|600&3|605&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 220, + "gainvalue": "29&150&150", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3104101111, + "name": 0, + "info": "使目标的%d3101100001%d伤害触发1次", + "img": 1, + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 142, + "gainvalue": "1&3101100001", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3104102111, + "name": 0, + "info": "自身获得%d2004%d\r\n范围内敌军获得%d1911%d", + "img": 1, + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "3104102112&3104102113", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3104102112, + "name": 0, + "info": "自身获得%d2004%d", + "img": 1, + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "2004&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3104102113, + "name": 0, + "info": "范围内敌军获得%d1911%d", + "img": 1, + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "1911&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3104103111, + "name": 0, + "info": "使指定友军获得500怒气", + "img": 1, + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 220, + "gainvalue": "29&500&500", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3105101211, + "name": 0, + "info": "施加%d3101100001%d", + "img": 1, + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "3101100001&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3105102211, + "name": 0, + "info": "施加%d25%d", + "img": 1, + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "25&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 3105103211, + "name": 0, + "info": "使范围内友军获得100点怒气", + "img": 1, + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 220, + "gainvalue": "29&100&100", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -72938,7 +80810,7 @@ { "id": 4121701331, "name": "百战无前3", - "info": "自身每拥有一个增益状态,自身物攻抗性和策攻抗性+3\n自身拥有至少5个增益状态时,自身格挡+20", + "info": "自身每拥有一个增益状态,自身物攻抗性和策攻抗性+3\r\n自身拥有至少5个增益状态时,自身格挡+20", "img": "buzhangfei_beidong1_baizhanwuqian", "isShow": 1, "condition": "&", @@ -72986,7 +80858,7 @@ { "id": 4121701411, "name": "固若金汤1", - "info": "物攻抗性+20、策攻抗性+20\n格挡+10", + "info": "物攻抗性+20、策攻抗性+20\r\n格挡+10", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -73010,7 +80882,7 @@ { "id": 4121701421, "name": "固若金汤2", - "info": "物攻抗性+40、策攻抗性+40\n格挡+20", + "info": "物攻抗性+40、策攻抗性+40\r\n格挡+20", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -73034,7 +80906,7 @@ { "id": 4121701511, "name": "悍勇奋战", - "info": "受到攻击时,自身获得2个随机增益状态\n若受击时触发护卫,则护卫对象也获得1个随机增益状态", + "info": "受到攻击时,自身获得2个随机增益状态\r\n若受击时触发护卫,则护卫对象也获得1个随机增益状态", "img": "buzhangfei_beidong3_hanyongfenzhan", "isShow": 1, "condition": "&", @@ -73106,7 +80978,7 @@ { "id": 4121701611, "name": "熊虎之将", - "info": "%d2%d\n我方武将物攻抗性和策攻抗性+10\n自身每拥有1个增益状态,我方武将物攻抗性和策攻抗性+5,最多20", + "info": "%d2%d\r\n我方武将物攻抗性和策攻抗性+10\r\n自身每拥有1个增益状态,我方武将物攻抗性和策攻抗性+5,最多20", "img": "buzhagnfei_jiban_xionghuzhijiang", "isShow": 1, "condition": "&", @@ -73178,7 +81050,7 @@ { "id": 4121702311, "name": "真·百战无前1", - "info": "自身每拥有一个增益状态,自身物攻抗性和策攻抗性+1\n自身拥有至少5个增益状态时,自身格挡+20", + "info": "自身每拥有一个增益状态,自身物攻抗性和策攻抗性+1\r\n自身拥有至少5个增益状态时,自身格挡+20", "img": "buzhangfei_beidong1_baizhanwuqian", "isShow": 1, "condition": "&", @@ -73250,7 +81122,7 @@ { "id": 4121702321, "name": "真·百战无前2", - "info": "自身每拥有一个增益状态,自身物攻抗性和策攻抗性+3\n自身拥有至少5个增益状态时,自身格挡+30", + "info": "自身每拥有一个增益状态,自身物攻抗性和策攻抗性+3\r\n自身拥有至少5个增益状态时,自身格挡+30", "img": "buzhangfei_beidong1_baizhanwuqian", "isShow": 1, "condition": "&", @@ -73322,7 +81194,7 @@ { "id": 4121702331, "name": "真·百战无前3", - "info": "自身每拥有一个增益状态,自身物攻抗性和策攻抗性+3\n自身拥有至少5个增益状态时,自身格挡+40", + "info": "自身每拥有一个增益状态,自身物攻抗性和策攻抗性+3\r\n自身拥有至少5个增益状态时,自身格挡+40", "img": "buzhangfei_beidong1_baizhanwuqian", "isShow": 1, "condition": "&", @@ -73370,7 +81242,7 @@ { "id": 4121702511, "name": "真·悍勇奋战", - "info": "受到攻击时,自身获得2个随机增益状态\n若受击时触发护卫,则护卫对象也获得1个随机增益状态\n行动结束时,我方武将每拥有1个增益状态,恢复自身1%的生命值,最多10%", + "info": "受到攻击时,自身获得2个随机增益状态\r\n若受击时触发护卫,则护卫对象也获得1个随机增益状态\r\n行动结束时,我方武将每拥有1个增益状态,恢复自身1%的生命值,最多10%", "img": "buzhangfei_beidong3_hanyongfenzhan", "isShow": 1, "condition": "&", @@ -73610,7 +81482,7 @@ { "id": 4120201421, "name": "冲锋陷阵2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "qibing_beidong2_chongfengxianzhen", "isShow": 1, "condition": "&", @@ -73922,7 +81794,7 @@ { "id": 4112201311, "name": "百步先机1", - "info": "回合开始时,随机对5格距离内的1名敌军施加%d4112201311%d\n主动攻击%d4112201311%d敌军时,暴击+15、物攻强度+15", + "info": "回合开始时,随机对5格距离内的1名敌军施加%d4112201311%d\r\n主动攻击%d4112201311%d敌军时,暴击+15、物攻强度+15", "img": "gongzhugeliang_beidong1_baibuxianji", "isShow": 1, "condition": "&", @@ -73994,7 +81866,7 @@ { "id": 4112201321, "name": "百步先机2", - "info": "回合开始时,随机对5格距离内的1名敌军施加%d4112201311%d\n主动攻击%d4112201311%d敌军时,暴击+30、物攻强度+30", + "info": "回合开始时,随机对5格距离内的1名敌军施加%d4112201311%d\r\n主动攻击%d4112201311%d敌军时,暴击+30、物攻强度+30", "img": "gongzhugeliang_beidong1_baibuxianji", "isShow": 1, "condition": "&", @@ -74042,7 +81914,7 @@ { "id": 4112201331, "name": "百步先机3", - "info": "回合开始时,随机对5格距离内的3名敌军施加%d4112201311%d\n主动攻击%d4112201311%d敌军时,暴击+30、物攻强度+30", + "info": "回合开始时,随机对5格距离内的3名敌军施加%d4112201311%d\r\n主动攻击%d4112201311%d敌军时,暴击+30、物攻强度+30", "img": "gongzhugeliang_beidong1_baibuxianji", "isShow": 1, "condition": "&", @@ -74114,7 +81986,7 @@ { "id": 4112201421, "name": "强弓劲弩2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "gongbing_beidong2_qianggongjingnu", "isShow": 1, "condition": "&", @@ -74162,7 +82034,7 @@ { "id": 4112201611, "name": "武英在握", - "info": "%d1%d我方武将主动攻击时,自身每有1个增益状态,随机获得以下状态之一,每种最多5层\n%d4112201612%d,%d4112201613%d,%d4112201614%d,%d4112201615%d,%d4112201616%d,%d4112201617%d", + "info": "%d1%d我方武将主动攻击时,自身每有1个增益状态,随机获得以下状态之一,每种最多5层\r\n%d4112201612%d,%d4112201613%d,%d4112201614%d,%d4112201615%d,%d4112201616%d,%d4112201617%d", "img": "gongzhugeliang_jiban_wuyingzaiwo", "isShow": 1, "condition": "602&0&1&2|304&1&1", @@ -74354,7 +82226,7 @@ { "id": 4112202611, "name": "真·武英在握", - "info": "%d1%d我方武将主动攻击时,自身每有1个增益状态,随机获得以下状态之一,每种最多5层\n%d4112201612%d,%d4112201613%d,%d4112201614%d,%d4112201615%d,%d4112201616%d,%d4112201617%d\n回合开始时,我方武将随机获得以上状态中的1个", + "info": "%d1%d我方武将主动攻击时,自身每有1个增益状态,随机获得以下状态之一,每种最多5层\r\n%d4112201612%d,%d4112201613%d,%d4112201614%d,%d4112201615%d,%d4112201616%d,%d4112201617%d\r\n回合开始时,我方武将随机获得以上状态中的1个", "img": "gongzhugeliang_jiban_wuyingzaiwo", "isShow": 1, "condition": "&", @@ -74522,7 +82394,7 @@ { "id": 4123501311, "name": "神焰灼灼1", - "info": "攻击敌军时,施加2层【燃烧】\n技能攻击时,物攻强度+10", + "info": "攻击敌军时,施加2层【燃烧】\r\n技能攻击时,物攻强度+10", "img": "taishiciqiang_beidong1_shenyanzhuozhuo", "isShow": 1, "condition": "&", @@ -74594,7 +82466,7 @@ { "id": 4123501321, "name": "神焰灼灼2", - "info": "攻击敌军时,施加2层【燃烧】\n技能攻击时,物攻强度+20", + "info": "攻击敌军时,施加2层【燃烧】\r\n技能攻击时,物攻强度+20", "img": "taishiciqiang_beidong1_shenyanzhuozhuo", "isShow": 1, "condition": "&", @@ -74642,7 +82514,7 @@ { "id": 4123501331, "name": "神焰灼灼3", - "info": "攻击敌军时,施加2层【燃烧】\n技能攻击时,物攻强度+30", + "info": "攻击敌军时,施加2层【燃烧】\r\n技能攻击时,物攻强度+30", "img": "taishiciqiang_beidong1_shenyanzhuozhuo", "isShow": 1, "condition": "&", @@ -74690,7 +82562,7 @@ { "id": 4123501411, "name": "锋锐无当1", - "info": "物攻强度+20\n攻击时无视目标5%的物防", + "info": "物攻强度+20\r\n攻击时无视目标5%的物防", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -74762,7 +82634,7 @@ { "id": 4123501421, "name": "锋锐无当2", - "info": "物攻强度+20\n攻击时无视目标10%的物防\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n攻击时无视目标10%的物防\r\n物攻抗性+20、策攻抗性+20", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -74786,7 +82658,7 @@ { "id": 4123501422, "name": "锋锐无当2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": 1, "isShow": 0, "condition": "&", @@ -74882,7 +82754,7 @@ { "id": 4123502311, "name": "真·神焰灼灼1", - "info": "攻击敌军时,施加2层【燃烧】\n物攻强度+20", + "info": "攻击敌军时,施加2层【燃烧】\r\n物攻强度+20", "img": "taishiciqiang_beidong1_shenyanzhuozhuo", "isShow": 1, "condition": "&", @@ -74954,7 +82826,7 @@ { "id": 4123502321, "name": "真·神焰灼灼2", - "info": "攻击敌军时,施加2层【燃烧】\n物攻强度+35", + "info": "攻击敌军时,施加2层【燃烧】\r\n物攻强度+35", "img": "taishiciqiang_beidong1_shenyanzhuozhuo", "isShow": 1, "condition": "&", @@ -75002,7 +82874,7 @@ { "id": 4123502331, "name": "真·神焰灼灼3", - "info": "攻击敌军时,施加2层【燃烧】\n物攻强度+50", + "info": "攻击敌军时,施加2层【燃烧】\r\n物攻强度+50", "img": "taishiciqiang_beidong1_shenyanzhuozhuo", "isShow": 1, "condition": "&", @@ -75050,7 +82922,7 @@ { "id": 4123502511, "name": "真·灵蕴神法", - "info": "回合结束时,自身每拥有100点怒气,恢复自身2%的生命值,最多20%\n自身每拥有100点怒气,格挡+2", + "info": "回合结束时,自身每拥有100点怒气,恢复自身2%的生命值,最多20%\r\n自身每拥有100点怒气,格挡+2", "img": "taishiciqiang_beidong3_lingyunshenfa", "isShow": 1, "condition": "&", @@ -75266,7 +83138,7 @@ { "id": 4114401311, "name": "赤兔雄风1", - "info": "回合开始时,获得1层%d4114401111%d\n行动结束时,若处于危险范围,获得1层%d4114401111%d", + "info": "回合开始时,获得1层%d4114401111%d\r\n行动结束时,若处于危险范围,获得1层%d4114401111%d", "img": "qilvbu_beidong1_chituxiongfeng", "isShow": 1, "condition": "&", @@ -75338,7 +83210,7 @@ { "id": 4114401321, "name": "赤兔雄风2", - "info": "回合开始时,获得1层%d4114401111%d\n行动结束时,若处于危险范围,获得1层%d4114401111%d\n本回合移动至少3格,主动攻击时,获得1层%d4114401111%d", + "info": "回合开始时,获得1层%d4114401111%d\r\n行动结束时,若处于危险范围,获得1层%d4114401111%d\r\n本回合移动至少3格,主动攻击时,获得1层%d4114401111%d", "img": "qilvbu_beidong1_chituxiongfeng", "isShow": 1, "condition": "&", @@ -75386,7 +83258,7 @@ { "id": 4114401331, "name": "赤兔雄风3", - "info": "回合开始时,获得1层%d4114401111%d\n行动结束时,若处于危险范围,获得1层%d4114401111%d\n本回合移动至少3格,主动攻击时,获得1层%d4114401111%d,若移动至少5格,则获得2层%d4114401111%d", + "info": "回合开始时,获得1层%d4114401111%d\r\n行动结束时,若处于危险范围,获得1层%d4114401111%d\r\n本回合移动至少3格,主动攻击时,获得1层%d4114401111%d,若移动至少5格,则获得2层%d4114401111%d", "img": "qilvbu_beidong1_chituxiongfeng", "isShow": 1, "condition": "&", @@ -75458,7 +83330,7 @@ { "id": 4114401421, "name": "冲锋陷阵2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "qibing_beidong2_chongfengxianzhen", "isShow": 1, "condition": "&", @@ -75530,7 +83402,7 @@ { "id": 4114402311, "name": "真·赤兔雄风1", - "info": "回合开始时,获得1层%d4114401111%d\n行动结束时,若处于危险范围,获得1层%d4114401111%d\n每拥有1层%d4114401111%d,物攻抗性+1", + "info": "回合开始时,获得1层%d4114401111%d\r\n行动结束时,若处于危险范围,获得1层%d4114401111%d\r\n每拥有1层%d4114401111%d,物攻抗性+1", "img": "qilvbu_beidong1_chituxiongfeng", "isShow": 1, "condition": "&", @@ -75626,7 +83498,7 @@ { "id": 4114402321, "name": "真·赤兔雄风2", - "info": "回合开始时,获得1层%d4114401111%d\n行动结束时,若处于危险范围,获得1层%d4114401111%d\n本回合移动至少3格,主动攻击时,获得1层%d4114401111%d\n每拥有1层%d4114401111%d,物攻抗性+1", + "info": "回合开始时,获得1层%d4114401111%d\r\n行动结束时,若处于危险范围,获得1层%d4114401111%d\r\n本回合移动至少3格,主动攻击时,获得1层%d4114401111%d\r\n每拥有1层%d4114401111%d,物攻抗性+1", "img": "qilvbu_beidong1_chituxiongfeng", "isShow": 1, "condition": "&", @@ -75674,7 +83546,7 @@ { "id": 4114402331, "name": "真·赤兔雄风3", - "info": "回合开始时,获得1层%d4114401111%d\n行动结束时,若处于危险范围,获得1层%d4114401111%d\n本回合移动至少3格,主动攻击时,获得1层%d4114401111%d,若移动至少5格,则获得2层%d4114401111%d\n每拥有1层%d4114401111%d,物攻抗性+1", + "info": "回合开始时,获得1层%d4114401111%d\r\n行动结束时,若处于危险范围,获得1层%d4114401111%d\r\n本回合移动至少3格,主动攻击时,获得1层%d4114401111%d,若移动至少5格,则获得2层%d4114401111%d\r\n每拥有1层%d4114401111%d,物攻抗性+1", "img": "qilvbu_beidong1_chituxiongfeng", "isShow": 1, "condition": "&", @@ -75722,7 +83594,7 @@ { "id": 4114402511, "name": "真·恃勇久战", - "info": "击杀敌军时,怒气+500\n每层战意使【神杀诛灭】额外造成10%的物理伤害", + "info": "击杀敌军时,怒气+500\r\n每层战意使【神杀诛灭】额外造成10%的物理伤害", "img": "qilvbu_beidong3_shiyongjiuzhan", "isShow": 1, "condition": "&", @@ -75791,6 +83663,438 @@ "rangeUi": 0, "passiveType": 0 }, + { + "id": 4124901111, + "name": 0, + "info": "自身获得1层%d4124901111%d,最多4层", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "4124901111&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4124901112, + "name": 0, + "info": "释放怒气技时,攻击强度+10", + "img": 1, + "isShow": 0, + "condition": "602&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "19&10&40", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4124901113, + "name": 0, + "info": "怒气获取效率+5%", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "30&5&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4124901121, + "name": 0, + "info": "自身获得2层%d4124901111%d,最多4层", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 116, + "gainvalue": "2&4124901111", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4124901211, + "name": 0, + "info": "击退1格", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 403, + "gainvalue": "1&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4124901221, + "name": 0, + "info": "击退1格", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 403, + "gainvalue": "1&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4124901311, + "name": "飞鹰走马1", + "info": "行动结束时,本回合内每移动1格,获得25点怒气", + "img": "qigaoshun_beidong1_feiyingzouma", + "isShow": 1, + "condition": "703&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 220, + "gainvalue": "29&25&500", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "qigaoshun_feiyingzouma", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4124901321, + "name": "飞鹰走马2", + "info": "行动结束时,本回合内每移动1格,获得50点怒气", + "img": "qigaoshun_beidong1_feiyingzouma", + "isShow": 1, + "condition": "703&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 220, + "gainvalue": "29&50&500", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "qigaoshun_feiyingzouma", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4124901331, + "name": "飞鹰走马3", + "info": "行动结束时,本回合内每移动1格,获得50点怒气\r\n若移动至少5格,额外获得100点怒气", + "img": "qigaoshun_beidong1_feiyingzouma", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 999, + "gainvalue": "4124901321&4124901332", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4124901332, + "name": 0, + "info": "若移动至少5格,额外获得100点怒气", + "img": 1, + "isShow": 0, + "condition": "709&4&1", + "aim": 0, + "percent": 100, + "node": 15, + "type": 220, + "gainvalue": "29&100&100", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "qigaoshun_feiyingzouma", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4124901411, + "name": "冲锋陷阵1", + "info": "物攻强度+20", + "img": "qibing_beidong2_chongfengxianzhen", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&20&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 1 + }, + { + "id": 4124901421, + "name": "冲锋陷阵2", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", + "img": "qibing_beidong2_chongfengxianzhen", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&20&20&20&20&20&22&20&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4124901511, + "name": "锐鹰进取", + "info": "行动结束时,若自身在危险范围内,恢复10%的生命值", + "img": "qigaoshun_beidong3_ruiyingjinqu", + "isShow": 1, + "condition": "500&1", + "aim": 0, + "percent": 100, + "node": 15, + "type": 300, + "gainvalue": "6&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "qigaoshun_ruiyingjinqu", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4124901611, + "name": "羽林骠骑", + "info": "场上每有一个与自身同势力的友方武将,物攻抗性+5,最多25\r\n场上每有一个与自身不同势力的友方武将,策攻抗性+5,最多25", + "img": "qigaoshun_jiban_yulinpiaoqi", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "4124901612&4124901613&4124901614&4124901615", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4124901612, + "name": 0, + "info": "场上每有一个与自身同势力的友方武将,物攻抗性+5", + "img": 1, + "isShow": 0, + "condition": "420&998&1&4", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&5&25", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4124901613, + "name": 0, + "info": "场上每有一个与自身不同势力的友方武将(魏),策攻抗性+5", + "img": 1, + "isShow": 0, + "condition": "420&998&1&1", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "22&5&25", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4124901614, + "name": 0, + "info": "场上每有一个与自身不同势力的友方武将(蜀),策攻抗性+5", + "img": 1, + "isShow": 0, + "condition": "420&998&1&2", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "22&5&25", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 4124901615, + "name": 0, + "info": "场上每有一个与自身不同势力的友方武将(吴),策攻抗性+5", + "img": 1, + "isShow": 0, + "condition": "420&998&1&3", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "22&5&25", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, { "id": 4125600011, "name": 0, @@ -75986,7 +84290,7 @@ { "id": 4125601321, "name": "镜影重重2", - "info": "主动攻击时,施加随机减益状态\n攻击有减益状态的敌军时,策攻强度+30", + "info": "主动攻击时,施加随机减益状态\r\n攻击有减益状态的敌军时,策攻强度+30", "img": "diaochance_beidong1_jingyingchongchong", "isShow": 1, "condition": "&", @@ -76034,7 +84338,7 @@ { "id": 4125601331, "name": "镜影重重3", - "info": "主动攻击时,施加随机减益状态\n攻击有减益状态的敌军时,策攻强度+30\n若目标有至少3个减益状态,暴击+30", + "info": "主动攻击时,施加随机减益状态\r\n攻击有减益状态的敌军时,策攻强度+30\r\n若目标有至少3个减益状态,暴击+30", "img": "diaochance_beidong1_jingyingchongchong", "isShow": 1, "condition": "&", @@ -76106,7 +84410,7 @@ { "id": 4125601421, "name": "运筹帷幄2", - "info": "策攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "策攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "ceshi_beidong2_yunchouweiwo", "isShow": 1, "condition": "&", @@ -76157,7 +84461,7 @@ "info": "我方武将主动攻击带有%d4125600011%d的敌军,且该敌军为主目标时,在战斗结束后对%d4125600011%d的生效范围内友军造成其攻击30%的真实伤害", "img": "diaochance_beidong3_humeihuoxin", "isShow": 1, - "condition": "605&2|300&2&4125600011|602&0&1&2|601&1", + "condition": "605&2|300&2&4125600011|602&0&1&2|601&1|604&3", "aim": 0, "percent": 100, "node": 14, @@ -76274,7 +84578,7 @@ { "id": 4125602321, "name": "真·镜影重重2", - "info": "主动攻击时,施加2个随机减益状态\n攻击有减益状态的敌军时,策攻强度+30\n攻击拥有%d4125600011%d的敌军时,暴击伤害+15%", + "info": "主动攻击时,施加2个随机减益状态\r\n攻击有减益状态的敌军时,策攻强度+30\r\n攻击拥有%d4125600011%d的敌军时,暴击伤害+15%", "img": "diaochance_beidong1_jingyingchongchong", "isShow": 1, "condition": "&", @@ -76346,7 +84650,7 @@ { "id": 4125602331, "name": "真·镜影重重3", - "info": "主动攻击时,施加2个随机减益状态\n攻击有减益状态的敌军时,策攻强度+30,暴击+30\n攻击拥有%d4125600011%d的敌军时,暴击伤害+30%", + "info": "主动攻击时,施加2个随机减益状态\r\n攻击有减益状态的敌军时,策攻强度+30,暴击+30\r\n攻击拥有%d4125600011%d的敌军时,暴击伤害+30%", "img": "diaochance_beidong1_jingyingchongchong", "isShow": 1, "condition": "&", @@ -76850,7 +85154,7 @@ { "id": 4110201411, "name": "锋锐无当1", - "info": "物攻强度+20\n攻击时无视目标5%的物防", + "info": "物攻强度+20\r\n攻击时无视目标5%的物防", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -76922,7 +85226,7 @@ { "id": 4110201421, "name": "锋锐无当2", - "info": "物攻强度+20\n攻击时无视目标10%的物防\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n攻击时无视目标10%的物防\r\n物攻抗性+20、策攻抗性+20", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -76946,7 +85250,7 @@ { "id": 4110201422, "name": "锋锐无当2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": 1, "isShow": 0, "condition": "&", @@ -77210,7 +85514,7 @@ { "id": 5100101411, "name": "煞气侵蚀", - "info": "物攻强度和策攻强度+3\n物攻抗性和策攻抗性-1", + "info": "物攻强度和策攻强度+3\r\n物攻抗性和策攻抗性-1", "img": 1, "isShow": 0, "condition": "&", @@ -77378,7 +85682,7 @@ { "id": 5100101511, "name": "煞气侵蚀", - "info": "物攻强度和策攻强度+3\n物攻抗性和策攻抗性-1", + "info": "物攻强度和策攻强度+3\r\n物攻抗性和策攻抗性-1", "img": 1, "isShow": 0, "condition": "&", @@ -78194,7 +86498,7 @@ { "id": 5400101111, "name": "攻击指示", - "info": "取不同的两名敌军分别施加%d5400101111%d\n和%d5400101112%d", + "info": "取不同的两名敌军分别施加%d5400101111%d\r\n和%d5400101112%d", "img": 1, "isShow": 0, "condition": "&", @@ -79226,7 +87530,7 @@ { "id": 5500101211, "name": 0, - "info": "对随机3名敌军造成100%的物理伤害\n并对其所在位置施加%d5500101212%d", + "info": "对随机3名敌军造成100%的物理伤害\r\n并对其所在位置施加%d5500101212%d", "img": 1, "isShow": 0, "condition": "&", @@ -79322,7 +87626,7 @@ { "id": 5500101311, "name": 0, - "info": "对随机3名敌军造成100%的物理伤害\n并对其所在位置施加%d5500101312%d", + "info": "对随机3名敌军造成100%的物理伤害\r\n并对其所在位置施加%d5500101312%d", "img": 1, "isShow": 0, "condition": "&", @@ -80474,7 +88778,7 @@ { "id": 5800101211, "name": "瘟疫层数检测", - "info": "若目标%d5800101411%d层数大于2,则在目标周围生成1只小蜘蛛\n若目标%d5800101411%d层数大于4,则对目标施加%d26%d", + "info": "若目标%d5800101411%d层数大于2,则在目标周围生成1只小蜘蛛\r\n若目标%d5800101411%d层数大于4,则对目标施加%d26%d", "img": 1, "isShow": 0, "condition": "&", @@ -80546,7 +88850,7 @@ { "id": 5800101311, "name": 0, - "info": "施加1层%d5800101411%d\n场中每有1个%d5800201311%d额外造成10%的策略伤害\n清除场上所有的%d5800201311%d", + "info": "施加1层%d5800101411%d\r\n场中每有1个%d5800201311%d额外造成10%的策略伤害\r\n清除场上所有的%d5800201311%d", "img": 1, "isShow": 0, "condition": "&", @@ -80597,7 +88901,7 @@ "info": "场中每有1个%d5800201311%d额外造成10%的策略伤害", "img": 1, "isShow": 0, - "condition": "418&1&998&5800101411", + "condition": "418&1&998&5800201311", "aim": 0, "percent": 100, "node": 7, @@ -80669,11 +88973,11 @@ "info": "死亡时,对范围内地面施加%d5800201311%d", "img": "zhizhu_beidong1_zhuwangbaodan", "isShow": 1, - "condition": "&", + "condition": "605&2", "aim": 0, "percent": 100, "node": 12, - "type": 125, + "type": 122, "gainvalue": "2005&5800201311", "times_turn": 0, "times_battle": 0, @@ -80693,7 +88997,7 @@ "info": "施加%d26%d", "img": 1, "isShow": 0, - "condition": "605&1", + "condition": "605&2", "aim": 0, "percent": 100, "node": 15, @@ -80834,7 +89138,7 @@ { "id": 630101711, "name": "幽冥之身", - "info": "回合开始时,若有手处于%d331001411%d状态,牺牲自身5%生命值并清除1层%d330801611%d,恢复其100%的生命值并解除%d331001411%d", + "info": "回合开始时,若有手处于%d331001411%d状态,牺牲自身10%生命值并清除1层%d330801611%d,恢复其100%的生命值并解除%d331001411%d", "img": "qianghua_2", "isShow": 1, "condition": "&", @@ -80866,7 +89170,7 @@ "percent": 100, "node": 2, "type": 300, - "gainvalue": "7&5", + "gainvalue": "7&10", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -80938,7 +89242,7 @@ "percent": 100, "node": 2, "type": 300, - "gainvalue": "7&5", + "gainvalue": "7&10", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -81358,5 +89662,77 @@ "passivespineName": "&", "rangeUi": 0, "passiveType": 0 + }, + { + "id": 660101111, + "name": "金钟禁锢", + "info": "消耗15%生命化为金钟罩将目标困住;3回合后击杀被困住的敌军;击破金钟罩可解救被困目标", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "660101112&660101113", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 660101112, + "name": "随机选人", + "info": "随机选择目标", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 5, + "type": 202, + "gainvalue": "101&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 + }, + { + "id": 660101113, + "name": "金钟罩", + "info": "3回合后击杀被困住的敌军;击破金钟罩可解救被困目标", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 37, + "type": 806, + "gainvalue": "6602&15&3", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "haloGroup": 0, + "haloLevel": 0, + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0, + "passiveType": 0 } ] \ No newline at end of file diff --git a/shared/resource/jsons/dic_zyz_shopList.json b/shared/resource/jsons/dic_zyz_shopList.json index d97361585..d3fb6b81d 100644 --- a/shared/resource/jsons/dic_zyz_shopList.json +++ b/shared/resource/jsons/dic_zyz_shopList.json @@ -65,8 +65,8 @@ }, { "shopid": 9, - "shopname": "英灵商店", - "shopicon": "shoptubiaozi_jianghun", + "shopname": "学宫商店", + "shopicon": "shoptubiaozi_jixiaxuegong", "typeid": "22&", "moneyid": "40020&", "openLimit": "53&" diff --git a/shared/resource/jsons/dic_zyz_shopType.json b/shared/resource/jsons/dic_zyz_shopType.json index b19243a15..ab5074721 100644 --- a/shared/resource/jsons/dic_zyz_shopType.json +++ b/shared/resource/jsons/dic_zyz_shopType.json @@ -170,7 +170,7 @@ { "id": 22, "typeid": 22, - "name": "英灵", + "name": "将灵", "shop": 9, "isLimit": 0, "openLimit": "53&" diff --git a/shared/resource/jsons/dic_zyz_soundEffect.json b/shared/resource/jsons/dic_zyz_soundEffect.json new file mode 100644 index 000000000..73603ee52 --- /dev/null +++ b/shared/resource/jsons/dic_zyz_soundEffect.json @@ -0,0 +1,12746 @@ +[ + { + "id": 1, + "spineName": "LH_aliya", + "AniName": "idle", + "soundType": 2, + "sound": "aliya_LHidle1&aliya_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 2, + "spineName": "LH_caocao", + "AniName": "idle", + "soundType": 2, + "sound": "caocao_LHidle1&caocao_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 3, + "spineName": "LH_xiahoudun", + "AniName": "idle", + "soundType": 2, + "sound": "xiahoudun_LHidle1&xiahoudun_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 4, + "spineName": "LH_zhangliao", + "AniName": "idle", + "soundType": 2, + "sound": "zhangliao_LHidle1&zhangliao_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 5, + "spineName": "LH_xiahouyuan", + "AniName": "idle", + "soundType": 2, + "sound": "xiahouyuan_LHidle1&xiahouyuan_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 6, + "spineName": "LH_zhenfu", + "AniName": "idle", + "soundType": 2, + "sound": "zhenfu_LHidle1&zhenfu_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 7, + "spineName": "LH_guojia", + "AniName": "idle", + "soundType": 2, + "sound": "guojia_LHidle1&guojia_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 8, + "spineName": "LH_dianwei", + "AniName": "idle", + "soundType": 2, + "sound": "dianwei_LHidle1&dianwei_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 9, + "spineName": "LH_pangde", + "AniName": "idle", + "soundType": 2, + "sound": "pangde_LHidle1&pangde_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 10, + "spineName": "LH_xuhuang", + "AniName": "idle", + "soundType": 2, + "sound": "xuhuang_LHidle1&xuhuang_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 11, + "spineName": "LH_caoren", + "AniName": "idle", + "soundType": 2, + "sound": "caoren_LHidle1&caoren_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 12, + "spineName": "LH_lidian", + "AniName": "idle", + "soundType": 2, + "sound": "lidian_LHidle1&lidian_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 13, + "spineName": "LH_caiyan", + "AniName": "idle", + "soundType": 2, + "sound": "caiyan_LHidle1&caiyan_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 14, + "spineName": "LH_jiaxu", + "AniName": "idle", + "soundType": 2, + "sound": "jiaxu_LHidle1&jiaxu_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 15, + "spineName": "LH_xuchu", + "AniName": "idle", + "soundType": 2, + "sound": "xuchu_LHidle1&xuchu_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 16, + "spineName": "LH_yuejin", + "AniName": "idle", + "soundType": 2, + "sound": "yuejin_LHidle1&yuejin_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 17, + "spineName": "LH_zhangfei", + "AniName": "idle", + "soundType": 2, + "sound": "zhangfei_LHidle1&zhangfei_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 18, + "spineName": "LH_guanyu", + "AniName": "idle", + "soundType": 2, + "sound": "guanyu_LHidle1&guanyu_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 19, + "spineName": "LH_zhaoyun", + "AniName": "idle", + "soundType": 2, + "sound": "zhaoyun_LHidle1&zhaoyun_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 20, + "spineName": "LH_liubei", + "AniName": "idle", + "soundType": 2, + "sound": "liubei_LHidle1&liubei_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 21, + "spineName": "LH_huangzhong", + "AniName": "idle", + "soundType": 2, + "sound": "huangzhong_LHidle1&huangzhong_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 22, + "spineName": "LH_zhugeliang", + "AniName": "idle", + "soundType": 2, + "sound": "zhugeliang_LHidle1&zhugeliang_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 23, + "spineName": "LH_weiyan", + "AniName": "idle", + "soundType": 2, + "sound": "weiyan_LHidle1&weiyan_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 24, + "spineName": "LH_chendao", + "AniName": "idle", + "soundType": 2, + "sound": "chendao_LHidle1&chendao_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 25, + "spineName": "LH_guanyinping", + "AniName": "idle", + "soundType": 2, + "sound": "guanyinping_LHidle1&guanyinping_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 26, + "spineName": "LH_mayunlu", + "AniName": "idle", + "soundType": 2, + "sound": "mayunlu_LHidle1&mayunlu_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 27, + "spineName": "LH_maliang", + "AniName": "idle", + "soundType": 2, + "sound": "maliang_LHidle1&maliang_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 28, + "spineName": "LH_wangping", + "AniName": "idle", + "soundType": 2, + "sound": "wangping_LHidle1&wangping_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 29, + "spineName": "LH_sunqian", + "AniName": "idle", + "soundType": 2, + "sound": "sunqian_LHidle1&sunqian_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 30, + "spineName": "LH_zhoutai", + "AniName": "idle", + "soundType": 2, + "sound": "zhoutai_LHidle1&zhoutai_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 31, + "spineName": "LH_sunce", + "AniName": "idle", + "soundType": 2, + "sound": "sunce_LHidle1&sunce_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 32, + "spineName": "LH_zhouyu", + "AniName": "idle", + "soundType": 2, + "sound": "zhouyu_LHidle1&zhouyu_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 33, + "spineName": "LH_taishici", + "AniName": "idle", + "soundType": 2, + "sound": "taishici_LHidle1&taishici_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 34, + "spineName": "LH_sunquan", + "AniName": "idle", + "soundType": 2, + "sound": "sunquan_LHidle1&sunquan_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 35, + "spineName": "LH_ganning", + "AniName": "idle", + "soundType": 2, + "sound": "ganning_LHidle1&ganning_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 36, + "spineName": "LH_sunshangxiang", + "AniName": "idle", + "soundType": 2, + "sound": "sunshangxiang_LHidle1&sunshangxiang_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 37, + "spineName": "LH_wuguotai", + "AniName": "idle", + "soundType": 2, + "sound": "wuguotai_LHidle1&wuguotai_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 38, + "spineName": "LH_xiaoqiao", + "AniName": "idle", + "soundType": 2, + "sound": "xiaoqiao_LHidle1&xiaoqiao_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 39, + "spineName": "LH_daqiao", + "AniName": "idle", + "soundType": 2, + "sound": "daqiao_LHidle1&daqiao_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 40, + "spineName": "LH_bulianshi", + "AniName": "idle", + "soundType": 2, + "sound": "bulianshi_LHidle1&bulianshi_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 41, + "spineName": "LH_lusu", + "AniName": "idle", + "soundType": 2, + "sound": "lusu_LHidle1&lusu_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 42, + "spineName": "LH_lvbu", + "AniName": "idle", + "soundType": 2, + "sound": "lvbu_LHidle1&lvbu_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 43, + "spineName": "LH_zhangren", + "AniName": "idle", + "soundType": 2, + "sound": "zhangren_LHidle1&zhangren_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 44, + "spineName": "LH_huatuo", + "AniName": "idle", + "soundType": 2, + "sound": "huatuo_LHidle1&huatuo_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 45, + "spineName": "LH_zhangjiao", + "AniName": "idle", + "soundType": 2, + "sound": "zhangjiao_LHidle1&zhangjiao_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 46, + "spineName": "LH_gaoshun", + "AniName": "idle", + "soundType": 2, + "sound": "gaoshun_LHidle1&gaoshun_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 47, + "spineName": "LH_juyi", + "AniName": "idle", + "soundType": 2, + "sound": "juyi_LHidle1&juyi_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 48, + "spineName": "LH_liru", + "AniName": "idle", + "soundType": 2, + "sound": "liru_LHidle1&liru_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 49, + "spineName": "LH_pangwu", + "AniName": "idle", + "soundType": 2, + "sound": "pangwu_LHidle1&pangwu_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 50, + "spineName": "LH_xiahouqingyi", + "AniName": "idle", + "soundType": 2, + "sound": "xiahouqingyi_LHidle1&xiahouqingyi_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 51, + "spineName": "LH_wenchou", + "AniName": "idle", + "soundType": 2, + "sound": "wenchou_LHidle1&wenchou_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 52, + "spineName": "LH_yanliang", + "AniName": "idle", + "soundType": 2, + "sound": "yanliang_LHidle1&yanliang_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 53, + "spineName": "LH_diaochan", + "AniName": "idle", + "soundType": 2, + "sound": "diaochan_LHidle1&diaochan_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 54, + "spineName": "LH_panzhang", + "AniName": "idle", + "soundType": 2, + "sound": "panzhang_LHidle1&panzhang_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 55, + "spineName": "LH_lingtong", + "AniName": "idle", + "soundType": 2, + "sound": "lingtong_LHidle1&lingtong_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 56, + "spineName": "LH_huanggai", + "AniName": "idle", + "soundType": 2, + "sound": "huanggai_LHidle1&huanggai_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 57, + "spineName": "LH_chengong", + "AniName": "idle", + "soundType": 2, + "sound": "chengong_LHidle1&chengong_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 58, + "spineName": "LH_machao", + "AniName": "idle", + "soundType": 2, + "sound": "machao_LHidle1&machao_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 59, + "spineName": "LH_zhangxingcai", + "AniName": "idle", + "soundType": 2, + "sound": "zhangxingcai_LHidle1&zhangxingcai_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 60, + "spineName": "LH_zhaoyun_qiangchurulong", + "AniName": "idle", + "soundType": 2, + "sound": "zhaoyun_qiangchurulong_LHidle1&zhaoyun_qiangchurulong_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 61, + "spineName": "LH_zhaoyun_yinqiangbaima", + "AniName": "idle", + "soundType": 2, + "sound": "zhaoyun_baimayinqiang_LHidle1&zhaoyun_baimayinqiang_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 62, + "spineName": "LH_zhaoyun_qiangjianheyi", + "AniName": "idle", + "soundType": 2, + "sound": "zhaoyun_qiangchurulong_LHidle1&zhaoyun_qiangchurulong_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 63, + "spineName": "LH_xiahouqingyi_lingbojianyi", + "AniName": "idle", + "soundType": 2, + "sound": "xiahouqingyi_lingbojianyi_LHidle1&xiahouqingyi_lingbojianyi_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 64, + "spineName": "LH_xiahouqingyi_tianxinmiaozhua", + "AniName": "idle", + "soundType": 2, + "sound": "xiahouqingyi_tianxinmaozhua_LHidle1&xiahouqingyi_tianxinmaozhua_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 65, + "spineName": "LH_xiaoqiao_quwuzhougu", + "AniName": "idle", + "soundType": 2, + "sound": "xiaoqiao_quwuzhougu_LHidle1&xiaoqiao_quwuzhougu_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 66, + "spineName": "LH_lvbu_wushuangfeijiang", + "AniName": "idle", + "soundType": 2, + "sound": "lvbu_wushuangfeijiang_LHidle1&lvbu_wushuangfeijiang_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 67, + "spineName": "LH_zhugeliang_liannuwuhou", + "AniName": "idle", + "soundType": 2, + "sound": "zhugeliang_liannuwuhou_LHidle1&zhugeliang_liannuwuhou_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 68, + "spineName": "LH_diaochan_nvchucheng", + "AniName": "idle", + "soundType": 2, + "sound": "diaochan_younvchucheng_LHidle1&diaochan_younvchucheng_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 69, + "spineName": "LH_zhangfei_haoyinhanle", + "AniName": "idle", + "soundType": 2, + "sound": "zhangfei_haoyinhanle_LHidle1&zhangfei_haoyinhanle_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 70, + "spineName": "LH_guanyu_zhanjiangshengyin", + "AniName": "idle", + "soundType": 2, + "sound": "guanyu_wenjiuzhanjiang_LHidle1&guanyu_wenjiuzhanjiang_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 71, + "spineName": "LH_zhouyu_qinsehexie", + "AniName": "idle", + "soundType": 2, + "sound": "zhouyu_qinsehexie_LHidle1&zhouyu_qinsehexie_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 72, + "spineName": "LH_xiaoqiao_quwuzhougu", + "AniName": "idle", + "soundType": 2, + "sound": "xiaoqiao_quwuzhougu_LHidle1&xiaoqiao_quwuzhougu_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 73, + "spineName": "LH_mayunlu_bingxinhanqiang", + "AniName": "idle", + "soundType": 2, + "sound": "mayunlu_bingxinhanqiang_LHidle1&mayunlu_bingxinhanqiang_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 74, + "spineName": "LH_daqiao_hongmeishengxue", + "AniName": "idle", + "soundType": 2, + "sound": "daqiao_hongmeishengxue_LHidle1&daqiao_hongmeishengxue_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 75, + "spineName": "LH_xiahouqingyi_zhongjiayingzi", + "AniName": "idle", + "soundType": 2, + "sound": "xiahouqingyi_zhongjiayingzi_LHidle1&xiahouqingyi_zhongjiayingzi_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 76, + "spineName": "LH_diaochan_gujianmeiying", + "AniName": "idle", + "soundType": 2, + "sound": "diaochan_gujianmeiying_LHidle1&diaochan_gujianmeiying_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 77, + "spineName": "LH_guojia_fuhuawanshi", + "AniName": "idle", + "soundType": 2, + "sound": "guojia_fuhuawanshi_LHidle1&guojia_fuhuawanshi_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 78, + "spineName": "LH_guanyinping_hunvjiaoxin", + "AniName": "idle", + "soundType": 2, + "sound": "guanyinping_hunvjiaoxin_LHidle1&guanyinping_hunvjiaoxin_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 79, + "spineName": "LH_xiahoudun_weizhizhushi", + "AniName": "idle", + "soundType": 2, + "sound": "xiahoudun_weizhizhushi_LHidle1&xiahoudun_weizhizhushi_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 80, + "spineName": "LH_caiyan_cainvxianqing", + "AniName": "idle", + "soundType": 2, + "sound": "caiyan_cainvxianqing_LHidle1&caiyan_cainvxianqing_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 81, + "spineName": "LH_caocao_duijiudangge", + "AniName": "idle", + "soundType": 2, + "sound": "caocao_duijiudangge_LHidle1&caocao_duijiudangge_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 82, + "spineName": "LH_dianwei_liehuojiuzhu", + "AniName": "idle", + "soundType": 2, + "sound": "dianwei_liehuojiuzhu_LHidle1&dianwei_liehuojiuzhu_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 83, + "spineName": "LH_pangwu_yuewutalang", + "AniName": "idle", + "soundType": 2, + "sound": "pangwu_yuewutalang_LHidle1&pangwu_yuewutalang_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 84, + "spineName": "LH_sunshangxiang_mulanhuaying", + "AniName": "idle", + "soundType": 2, + "sound": "sunshangxiang_mulanhuaying_LHidle1&sunshangxiang_mulanhuaying_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 85, + "spineName": "LH_xiahouqingyi_xiarifengqing", + "AniName": "idle", + "soundType": 2, + "sound": "xiahouqingyi_xiarifengqing_LHidle1&xiahouqingyi_xiarifengqing_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 86, + "spineName": "LH_zhangliao_fengxuejixing", + "AniName": "idle", + "soundType": 2, + "sound": "zhanglaio_fengxuejixing_LHidle1&zhangliao_fengxuejixing_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 87, + "spineName": "LH_liubei_hantonglongxing", + "AniName": "idle", + "soundType": 2, + "sound": "liubei_hantonglongxing_LHidle1&liubei_hantonglongxing_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 88, + "spineName": "LH_sunce_quejidou", + "AniName": "idle", + "soundType": 2, + "sound": "sunce_quejidou_LHidle1&sunce_quejidou_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 89, + "spineName": "LH_taishici_shentinghanzhan", + "AniName": "idle", + "soundType": 2, + "sound": "taishici_shentinghanzhan_LHidle1&taishici_shentinghanzhan_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 90, + "spineName": "LH_zhangfei_zhongrenpojun", + "AniName": "idle", + "soundType": 2, + "sound": "zhangfei_zhongrenpojun_LHidle1&zhangfei_zhongrenpojun_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 91, + "spineName": "LH_xiahouyuan_hubuguanyou", + "AniName": "idle", + "soundType": 2, + "sound": "xiahouyuan_hubuguanyou_LHidle1&xiahouyuan_hubuguanyou_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 92, + "spineName": "LH_huangzhong_jueyingshenshe", + "AniName": "idle", + "soundType": 2, + "sound": "huangzhong_jueyingshenshe_LHidle1&huangzhong_jueyingshenshe_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 93, + "spineName": "LH_ganning_yangfanqihang", + "AniName": "idle", + "soundType": 2, + "sound": "ganning_yangfanqihang_LHidle1&ganning_yangfanqihang_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 94, + "spineName": "LH_bulianshi_fenggaiguanting", + "AniName": "idle", + "soundType": 2, + "sound": "bulianshi_fenggaiguanting_LHidle1&bulianshi_fenggaiguanting_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 95, + "spineName": "LH_taishici_longweishenjiang", + "AniName": "idle", + "soundType": 2, + "sound": "taishici_longweishenjiang_LHidle1&taishici_longweishenjiang_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 96, + "spineName": "LH_diaochan_luoyuetianxiang", + "AniName": "idle", + "soundType": 2, + "sound": "diaochan_luoyuetianxiang_LHidle1&diaochan_luoyuetianxiang_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 97, + "spineName": "LH_shamokeSSR", + "AniName": "idle", + "soundType": 2, + "sound": "shamoke_LHidle1&shamoke_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 98, + "spineName": "LH_huatuo_yuanzheshanggou", + "AniName": "idle", + "soundType": 2, + "sound": "huatuo_yuanzheshanggou_LHidle1&huatuo_yuanzheshanggou_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 99, + "spineName": "LH_gaoshun_yulinruiying", + "AniName": "idle", + "soundType": 2, + "sound": "gaoshun_yulinruiying_LHidle1&gaoshun_yulinruiying_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 100, + "spineName": "LH_pangwu_hongfengcanren", + "AniName": "idle", + "soundType": 2, + "sound": "pangwu_hongfengjueyan_LHidle1&pangwu_hongfengjueyan_recruit", + "comment": "立绘点击音效", + "播放效果": "点击播放" + }, + { + "id": 101, + "spineName": "fx_ADhandboss_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "toushiche_hit", + "comment": "第三章bossAD手击中", + "播放效果": "出现播放" + }, + { + "id": 102, + "spineName": "APhandboss", + "AniName": "skill1", + "soundType": 1, + "sound": "boss_C3_APhandboss_skill1", + "comment": "第三章bossAP手技能", + "播放效果": "出现播放" + }, + { + "id": 103, + "spineName": "fx_APhandboss_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "magic_hit", + "comment": "第三章bossAP手技能击中", + "播放效果": "出现播放" + }, + { + "id": 104, + "spineName": "baierbing", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 105, + "spineName": "baierbing", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 106, + "spineName": "baierbing", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 107, + "spineName": "baierbing", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 108, + "spineName": "baierbing", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 109, + "spineName": "baimayicong", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 110, + "spineName": "baimayicong", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 111, + "spineName": "baimayicong", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 112, + "spineName": "baimayicong", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 113, + "spineName": "baimayicong", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 114, + "spineName": "H_baimayicong", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 115, + "spineName": "H_baimayicong", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 116, + "spineName": "H_baimayicong", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 117, + "spineName": "H_baimayicong", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 118, + "spineName": "H_baimayicong", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 119, + "spineName": "bing", + "AniName": "death", + "soundType": 1, + "sound": "boss_C6_bing_death", + "comment": "第六章boss小雕像死亡", + "播放效果": "出现播放" + }, + { + "id": 120, + "spineName": "bing", + "AniName": "hurt", + "soundType": 1, + "sound": "boss_C6_bing_hurt", + "comment": "第六章boss小雕像受击", + "播放效果": "出现播放" + }, + { + "id": 121, + "spineName": "bing", + "AniName": "show", + "soundType": 1, + "sound": "boss_C6_bing_show", + "comment": "第六章boss小雕像出现", + "播放效果": "出现播放" + }, + { + "id": 122, + "spineName": "binglang", + "AniName": "attack", + "soundType": 1, + "sound": "actor_lang_attack", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 123, + "spineName": "binglang", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 124, + "spineName": "binglang", + "AniName": "skill1", + "soundType": 1, + "sound": "actor_lang_skill1", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 125, + "spineName": "binglang", + "AniName": "skill2", + "soundType": 1, + "sound": "actor_lang_skill1", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 126, + "spineName": "binglang", + "AniName": "move", + "soundType": 1, + "sound": "move_wolf", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 127, + "spineName": "binglang", + "AniName": "explore", + "soundType": 1, + "sound": "actor_binglang_explore", + "comment": "冰狼爆炸音效", + "播放效果": "出现播放" + }, + { + "id": 128, + "spineName": "bingzhoulangqi", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 129, + "spineName": "bingzhoulangqi", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 130, + "spineName": "bingzhoulangqi", + "AniName": "move", + "soundType": 1, + "sound": "move_wolf", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 131, + "spineName": "budongmingwang", + "AniName": "skill1", + "soundType": 1, + "sound": "boss_C6_budongmingwang_skill1", + "comment": "第六章boss技能1", + "播放效果": "出现播放" + }, + { + "id": 132, + "spineName": "budongmingwang", + "AniName": "skill2", + "soundType": 1, + "sound": "boss_C6_budongmingwang_skill2", + "comment": "第六章boss技能2", + "播放效果": "出现播放" + }, + { + "id": 133, + "spineName": "budongmingwang", + "AniName": "skill3_2", + "soundType": 1, + "sound": "boss_C6_budongmingwang_skill3_2", + "comment": "第六章boss技能3", + "播放效果": "出现播放" + }, + { + "id": 134, + "spineName": "budongmingwang", + "AniName": "death", + "soundType": 1, + "sound": "boss_C6_budongmingwang_death", + "comment": "第六章boss技能4", + "播放效果": "出现播放" + }, + { + "id": 135, + "spineName": "fx_budongmingwang_hit", + "AniName": "skill2", + "soundType": 1, + "sound": "toushiche_hit", + "comment": "第六章boss技能2金钟落地", + "播放效果": "出现播放" + }, + { + "id": 136, + "spineName": "buff_miaozhun", + "AniName": "idle2", + "soundType": 1, + "sound": "magic_hit", + "comment": "第六章boss佛印爆炸", + "播放效果": "出现播放" + }, + { + "id": 137, + "spineName": "bulianshi", + "AniName": "idle", + "soundType": 3, + "sound": "bulianshi_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 138, + "spineName": "bulianshi", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 139, + "spineName": "bulianshi", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 140, + "spineName": "bulianshi", + "AniName": "skill1", + "soundType": 1, + "sound": "actor_bulianshi_attack", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 141, + "spineName": "bulianshi", + "AniName": "skill2", + "soundType": 1, + "sound": "actor_bulianshi_attack", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 142, + "spineName": "bulianshi", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 143, + "spineName": "fx_bulianshi_hit", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 144, + "spineName": "fx_bulianshi_hit", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 145, + "spineName": "bulianshi_fenggaiguanting", + "AniName": "idle", + "soundType": 3, + "sound": "bulianshi_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 146, + "spineName": "bulianshi_fenggaiguanting", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 147, + "spineName": "bulianshi_fenggaiguanting", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 148, + "spineName": "bulianshi_fenggaiguanting", + "AniName": "skill1", + "soundType": 1, + "sound": "actor_bulianshi_attack", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 149, + "spineName": "bulianshi_fenggaiguanting", + "AniName": "skill2", + "soundType": 1, + "sound": "actor_bulianshi_attack", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 150, + "spineName": "bulianshi_fenggaiguanting", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 151, + "spineName": "fx_bulianshi_fenggaiguanting_hit", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 152, + "spineName": "fx_bulianshi_fenggaiguanting_hit", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 153, + "spineName": "aliya", + "AniName": "idle", + "soundType": 3, + "sound": "aliya_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 154, + "spineName": "aliya", + "AniName": "attack", + "soundType": 1, + "sound": "whip_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 155, + "spineName": "aliya", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 156, + "spineName": "aliya", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 157, + "spineName": "aliya", + "AniName": "skill2", + "soundType": 1, + "sound": "actor_caocao_skill1", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 158, + "spineName": "aliya", + "AniName": "skill3", + "soundType": 1, + "sound": "whip_wave", + "comment": "S形象技能3音效", + "播放效果": "出现播放" + }, + { + "id": 159, + "spineName": "aliya", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 160, + "spineName": "fx_aliya_skill2_B", + "AniName": "skill2_B", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 161, + "spineName": "caiyan", + "AniName": "idle", + "soundType": 3, + "sound": "caiyan_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 162, + "spineName": "caiyan", + "AniName": "attack", + "soundType": 1, + "sound": "actor_caiyan_attack", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 163, + "spineName": "caiyan", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 164, + "spineName": "caiyan", + "AniName": "skill1", + "soundType": 1, + "sound": "actor_caiyan_attack", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 165, + "spineName": "caiyan", + "AniName": "skill2", + "soundType": 1, + "sound": "actor_caiyan_attack", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 166, + "spineName": "caiyan", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 167, + "spineName": "caiyan_cainvxianqing", + "AniName": "idle", + "soundType": 3, + "sound": "caiyan_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 168, + "spineName": "caiyan_cainvxianqing", + "AniName": "attack", + "soundType": 1, + "sound": "actor_caiyan_attack", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 169, + "spineName": "caiyan_cainvxianqing", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 170, + "spineName": "caiyan_cainvxianqing", + "AniName": "skill1", + "soundType": 1, + "sound": "actor_caiyan_attack", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 171, + "spineName": "caiyan_cainvxianqing", + "AniName": "skill2", + "soundType": 1, + "sound": "actor_caiyan_attack", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 172, + "spineName": "caiyan_cainvxianqing", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 173, + "spineName": "caocao", + "AniName": "idle", + "soundType": 3, + "sound": "caocao_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 174, + "spineName": "caocao", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 175, + "spineName": "caocao", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 176, + "spineName": "caocao", + "AniName": "skill1", + "soundType": 1, + "sound": "actor_caocao_skill1", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 177, + "spineName": "caocao", + "AniName": "skill2", + "soundType": 1, + "sound": "actor_caocao_skill2", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 178, + "spineName": "caocao", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 179, + "spineName": "caocao_duijiudangge", + "AniName": "idle", + "soundType": 3, + "sound": "caocao_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 180, + "spineName": "caocao_duijiudangge", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 181, + "spineName": "caocao_duijiudangge", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 182, + "spineName": "caocao_duijiudangge", + "AniName": "skill1", + "soundType": 1, + "sound": "actor_caocao_skill1", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 183, + "spineName": "caocao_duijiudangge", + "AniName": "skill2", + "soundType": 1, + "sound": "actor_caocao_skill2", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 184, + "spineName": "caocao_duijiudangge", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 185, + "spineName": "caoren", + "AniName": "idle", + "soundType": 3, + "sound": "caoren_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 186, + "spineName": "caoren", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 187, + "spineName": "caoren", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 188, + "spineName": "caoren", + "AniName": "skill1", + "soundType": 1, + "sound": "actor_caoren_skill1", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 189, + "spineName": "caoren", + "AniName": "skill2", + "soundType": 1, + "sound": "actor_caoren_skill2", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 190, + "spineName": "caoren", + "AniName": "move", + "soundType": 1, + "sound": "move_wolf", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 191, + "spineName": "fx_caoren_hit", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 192, + "spineName": "caosong", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 193, + "spineName": "caosong", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 194, + "spineName": "caosong", + "AniName": "skill1", + "soundType": 1, + "sound": "boss_C3_caosong_skill1", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 195, + "spineName": "caosong", + "AniName": "skill2", + "soundType": 1, + "sound": "boss_C3_caosong_skill2", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 196, + "spineName": "caosong", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 197, + "spineName": "fx_caosong_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "magic_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 198, + "spineName": "fx_caosong_skill2_B", + "AniName": "skill2_B", + "soundType": 1, + "sound": "magic_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 199, + "spineName": "chendao", + "AniName": "idle", + "soundType": 3, + "sound": "chendao_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 200, + "spineName": "chendao", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 201, + "spineName": "chendao", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 202, + "spineName": "chendao", + "AniName": "skill1", + "soundType": 1, + "sound": "actor_chendao_skill1", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 203, + "spineName": "chendao", + "AniName": "skill2", + "soundType": 1, + "sound": "actor_chendao_skill2", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 204, + "spineName": "chendao", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 205, + "spineName": "baierbing", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 206, + "spineName": "baierbing", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 207, + "spineName": "baierbing", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 208, + "spineName": "chenlan", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 209, + "spineName": "chenlan", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 210, + "spineName": "chenlan", + "AniName": "skill1", + "soundType": 1, + "sound": "boss_C5_chenlan_skill1", + "comment": "S形象技能1音效(未做到)", + "播放效果": "出现播放" + }, + { + "id": 211, + "spineName": "chenlan", + "AniName": "skill2", + "soundType": 1, + "sound": "boss_C5_chenlan_skill2", + "comment": "S形象技能2音效(未做到)", + "播放效果": "出现播放" + }, + { + "id": 212, + "spineName": "chenlan", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 213, + "spineName": "chengong", + "AniName": "idle", + "soundType": 3, + "sound": "chengong_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 214, + "spineName": "chengong", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 215, + "spineName": "chengong", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 216, + "spineName": "chengong", + "AniName": "skill1", + "soundType": 1, + "sound": "actor_chengong_skill1", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 217, + "spineName": "chengong", + "AniName": "skill2", + "soundType": 1, + "sound": "actor_chengong_skill2", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 218, + "spineName": "chengong", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 219, + "spineName": "dajishi", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 220, + "spineName": "dajishi", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 221, + "spineName": "dajishi", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 222, + "spineName": "dajishi", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 223, + "spineName": "dajishi", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 224, + "spineName": "danyangqingjin", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 225, + "spineName": "danyangqingjin", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 226, + "spineName": "danyangqingjin", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 227, + "spineName": "danyangqingjin", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 228, + "spineName": "danyangqingjin", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 229, + "spineName": "daobing", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 230, + "spineName": "daobing", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 231, + "spineName": "daobing", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 232, + "spineName": "daobing", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 233, + "spineName": "daobing", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 234, + "spineName": "H_daobing", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 235, + "spineName": "H_daobing", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 236, + "spineName": "H_daobing", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 237, + "spineName": "H_daobing", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 238, + "spineName": "H_daobing", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 239, + "spineName": "daqiao", + "AniName": "idle", + "soundType": 3, + "sound": "daqiao_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 240, + "spineName": "daqiao", + "AniName": "attack", + "soundType": 1, + "sound": "whip_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 241, + "spineName": "daqiao", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 242, + "spineName": "daqiao", + "AniName": "skill1", + "soundType": 1, + "sound": "whip_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 243, + "spineName": "daqiao", + "AniName": "skill2", + "soundType": 1, + "sound": "whip_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 244, + "spineName": "daqiao", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 245, + "spineName": "fx_daqiao_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "whip_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 246, + "spineName": "fx_daqiao_skill2_B", + "AniName": "skill2_B", + "soundType": 1, + "sound": "whip_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 247, + "spineName": "daqiao_hongmeishengxue", + "AniName": "attack", + "soundType": 1, + "sound": "whip_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 248, + "spineName": "daqiao_hongmeishengxue", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 249, + "spineName": "daqiao_hongmeishengxue", + "AniName": "skill1", + "soundType": 1, + "sound": "whip_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 250, + "spineName": "daqiao_hongmeishengxue", + "AniName": "skill2", + "soundType": 1, + "sound": "whip_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 251, + "spineName": "daqiao_hongmeishengxue", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 252, + "spineName": "fx_daqiao_hongmeishengxue_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "whip_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 253, + "spineName": "fx_daqiao_hongmeishengxue_skill2_B", + "AniName": "skill2_B", + "soundType": 1, + "sound": "whip_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 254, + "spineName": "dianwei", + "AniName": "idle", + "soundType": 3, + "sound": "dianwei_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 255, + "spineName": "dianwei", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 256, + "spineName": "dianwei", + "AniName": "attack_1", + "soundType": 1, + "sound": "actor_dianwei_attack_1", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 257, + "spineName": "dianwei", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 258, + "spineName": "dianwei", + "AniName": "skill1", + "soundType": 1, + "sound": "actor_dianwei_skill1", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 259, + "spineName": "dianwei", + "AniName": "skill2", + "soundType": 1, + "sound": "actor_dianwei_skill2", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 260, + "spineName": "dianwei", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 261, + "spineName": "dianwei_liehuojiuzhu", + "AniName": "idle", + "soundType": 3, + "sound": "dianwei_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 262, + "spineName": "dianwei_liehuojiuzhu", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 263, + "spineName": "dianwei_liehuojiuzhu", + "AniName": "attack_1", + "soundType": 1, + "sound": "actor_dianwei_attack_1", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 264, + "spineName": "dianwei_liehuojiuzhu", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 265, + "spineName": "dianwei_liehuojiuzhu", + "AniName": "skill1", + "soundType": 1, + "sound": "actor_dianwei_skill1", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 266, + "spineName": "dianwei_liehuojiuzhu", + "AniName": "skill2", + "soundType": 1, + "sound": "actor_dianwei_skill2", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 267, + "spineName": "dianwei_liehuojiuzhu", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 268, + "spineName": "diaochan", + "AniName": "idle", + "soundType": 3, + "sound": "diaochan_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 269, + "spineName": "diaochan", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 270, + "spineName": "diaochan", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 271, + "spineName": "diaochan", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 272, + "spineName": "diaochan", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 273, + "spineName": "diaochan", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 274, + "spineName": "fx_diaochan_hit", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 275, + "spineName": "diaochan_nvchucheng", + "AniName": "idle", + "soundType": 3, + "sound": "diaochan_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 276, + "spineName": "diaochan_nvchucheng", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 277, + "spineName": "diaochan_nvchucheng", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 278, + "spineName": "diaochan_nvchucheng", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 279, + "spineName": "diaochan_nvchucheng", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 280, + "spineName": "diaochan_nvchucheng", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 281, + "spineName": "fx_diaochan_nvchucheng_hit", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能1命中音效", + "播放效果": "出现播放" + }, + { + "id": 282, + "spineName": "fx_diaochan_nvchucheng_hit", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能2命中音效", + "播放效果": "出现播放" + }, + { + "id": 283, + "spineName": "diaochan_gujianmeiying", + "AniName": "idle", + "soundType": 3, + "sound": "diaochan_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 284, + "spineName": "diaochan_gujianmeiying", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 285, + "spineName": "diaochan_gujianmeiying", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 286, + "spineName": "diaochan_gujianmeiying", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 287, + "spineName": "diaochan_gujianmeiying", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 288, + "spineName": "diaochan_gujianmeiying", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 289, + "spineName": "fx_diaochan_gujianmeiying_skill", + "AniName": "skill", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能2命中音效", + "播放效果": "出现播放" + }, + { + "id": 290, + "spineName": "fx_diaochan_gujianmeiying_skill2_B", + "AniName": "skill2_B", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能2命中音效", + "播放效果": "出现播放" + }, + { + "id": 291, + "spineName": "diaochan_luoyuetianxiang", + "AniName": "idle", + "soundType": 3, + "sound": "diaochan_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 292, + "spineName": "diaochan_luoyuetianxiang", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 293, + "spineName": "diaochan_luoyuetianxiang", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 294, + "spineName": "diaochan_luoyuetianxiang", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 295, + "spineName": "diaochan_luoyuetianxiang", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 296, + "spineName": "diaochan_luoyuetianxiang", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 297, + "spineName": "fx_diaochan_luoyuetianxiang_hit", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能1命中音效", + "播放效果": "出现播放" + }, + { + "id": 298, + "spineName": "fx_diaochan_luoyuetianxiang_hit", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能2命中音效", + "播放效果": "出现播放" + }, + { + "id": 299, + "spineName": "dongdixiangboss", + "AniName": "skill1", + "soundType": 1, + "sound": "boss_C3_dongdixiangboss_skill1", + "comment": "第三章boss技能1", + "播放效果": "出现播放" + }, + { + "id": 300, + "spineName": "dongdixiangboss", + "AniName": "skill2", + "soundType": 1, + "sound": "boss_C3_dongdixiangboss_skill2", + "comment": "第三章boss技能2", + "播放效果": "出现播放" + }, + { + "id": 301, + "spineName": "dongdixiangboss", + "AniName": "skill3", + "soundType": 1, + "sound": "boss_C3_dongdixiangboss_skill3", + "comment": "第三章boss技能3", + "播放效果": "出现播放" + }, + { + "id": 302, + "spineName": "dongzhuo", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 303, + "spineName": "dongzhuo", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 304, + "spineName": "dongzhuo", + "AniName": "skill1", + "soundType": 1, + "sound": "actor_dongzhuo_skill1", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 305, + "spineName": "dongzhuo", + "AniName": "skill2", + "soundType": 1, + "sound": "actor_dongzhuo_skill2", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 306, + "spineName": "dongzhuo", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 307, + "spineName": "dongzhuoboss", + "AniName": "death", + "soundType": 0, + "sound": "boss_dongzhuoboss_death", + "comment": "boss董卓死亡", + "播放效果": "出现播放" + }, + { + "id": 308, + "spineName": "dongzhuoboss", + "AniName": "skill1", + "soundType": 0, + "sound": "boss_dongzhuoboss_skill1", + "comment": "boss董卓技能1", + "播放效果": "出现播放" + }, + { + "id": 309, + "spineName": "dongzhuoboss", + "AniName": "skill2_1_L", + "soundType": 0, + "sound": "magic_wave", + "comment": "boss董卓技能2_1", + "播放效果": "出现播放" + }, + { + "id": 310, + "spineName": "dongzhuoboss", + "AniName": "skill2_1_R", + "soundType": 0, + "sound": "magic_wave", + "comment": "boss董卓技能2_1", + "播放效果": "出现播放" + }, + { + "id": 311, + "spineName": "dongzhuoboss", + "AniName": "skill2_2_L", + "soundType": 0, + "sound": "long_blade_wave", + "comment": "boss董卓技能2_2", + "播放效果": "出现播放" + }, + { + "id": 312, + "spineName": "dongzhuoboss", + "AniName": "skill2_2_R", + "soundType": 0, + "sound": "long_blade_wave", + "comment": "boss董卓技能2_2", + "播放效果": "出现播放" + }, + { + "id": 313, + "spineName": "dongzhuoboss", + "AniName": "skill3_1", + "soundType": 0, + "sound": "boss_dongzhuoboss_skill3_1", + "comment": "boss董卓技能3_1", + "播放效果": "出现播放" + }, + { + "id": 314, + "spineName": "dongzhuoboss", + "AniName": "skill3_2", + "soundType": 0, + "sound": "boss_dongzhuoboss_skill3_2", + "comment": "boss董卓技能3_2", + "播放效果": "出现播放" + }, + { + "id": 315, + "spineName": "fx_dongzhuoboss_hit", + "AniName": "skill3_1", + "soundType": 0, + "sound": "blade_hit", + "comment": "boss董卓技能3_1击中", + "播放效果": "出现播放" + }, + { + "id": 316, + "spineName": "fx_dongzhuoboss_skill3_2_B", + "AniName": "skill3_2_B", + "soundType": 0, + "sound": "blade_hit", + "comment": "boss董卓技能3_2击中", + "播放效果": "出现播放" + }, + { + "id": 317, + "spineName": "door", + "AniName": "skill1", + "soundType": 0, + "sound": "actor_door_skill1", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 318, + "spineName": "door_red", + "AniName": "skill1", + "soundType": 0, + "sound": "actor_door_skill1", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 319, + "spineName": "fabingbaojian", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 320, + "spineName": "fabingbaojian", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 321, + "spineName": "fabingbaojian", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 322, + "spineName": "fabingbaojian", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 323, + "spineName": "fabingbaojian", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 324, + "spineName": "fabingfazhang", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 325, + "spineName": "fabingfazhang", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 326, + "spineName": "fabingfazhang", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 327, + "spineName": "fabingfazhang", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 328, + "spineName": "fabingfazhang", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 329, + "spineName": "fabingshanzi", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 330, + "spineName": "fabingshanzi", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 331, + "spineName": "fabingshanzi", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 332, + "spineName": "fabingshanzi", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 333, + "spineName": "fabingshanzi", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 334, + "spineName": "feixiongjun", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 335, + "spineName": "feixiongjun", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 336, + "spineName": "feixiongjun", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 337, + "spineName": "fengfashi", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 338, + "spineName": "fengfashi", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 339, + "spineName": "fengfashi", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 340, + "spineName": "fengfashi", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 341, + "spineName": "fengfashi", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 342, + "spineName": "funv", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 343, + "spineName": "funv", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 344, + "spineName": "fuzhu", + "AniName": "attack", + "soundType": 1, + "sound": "boss_C6_fuzhu_attack", + "comment": "第六章boss夫诸攻击音效", + "播放效果": "出现播放" + }, + { + "id": 345, + "spineName": "fuzhu", + "AniName": "skill1", + "soundType": 1, + "sound": "boss_C6_fuzhu_skill1", + "comment": "第六章boss夫诸技能音效", + "播放效果": "出现播放" + }, + { + "id": 346, + "spineName": "fuzhu", + "AniName": "skill2", + "soundType": 1, + "sound": "boss_C6_fuzhu_skill1", + "comment": "第六章boss夫诸技能音效", + "播放效果": "出现播放" + }, + { + "id": 347, + "spineName": "fuzhu", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 348, + "spineName": "fuzhu", + "AniName": "move", + "soundType": 1, + "sound": "move_wolf", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 349, + "spineName": "ganning", + "AniName": "idle", + "soundType": 3, + "sound": "ganning_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 350, + "spineName": "ganning", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 351, + "spineName": "ganning", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 352, + "spineName": "ganning", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 353, + "spineName": "ganning", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 354, + "spineName": "ganning", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 355, + "spineName": "fx_ganning_hit", + "AniName": "skill2_A", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能2击中音效A", + "播放效果": "出现播放" + }, + { + "id": 356, + "spineName": "fx_ganning_hit", + "AniName": "skill2_B", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能2击中音效B", + "播放效果": "出现播放" + }, + { + "id": 357, + "spineName": "ganning_yangfanqihang", + "AniName": "idle", + "soundType": 3, + "sound": "ganning_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 358, + "spineName": "ganning_yangfanqihang", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 359, + "spineName": "ganning_yangfanqihang", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 360, + "spineName": "ganning_yangfanqihang", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 361, + "spineName": "ganning_yangfanqihang", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 362, + "spineName": "ganning_yangfanqihang", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 363, + "spineName": "fx_ganning_yangfanqihang_hit", + "AniName": "skill2_A", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能2击中音效A", + "播放效果": "出现播放" + }, + { + "id": 364, + "spineName": "fx_ganning_yangfanqihang_hit", + "AniName": "skill2_B", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能2击中音效B", + "播放效果": "出现播放" + }, + { + "id": 365, + "spineName": "gaoshun", + "AniName": "idle", + "soundType": 3, + "sound": "gaoshun_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 366, + "spineName": "gaoshun", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 367, + "spineName": "gaoshun", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 368, + "spineName": "gaoshun", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 369, + "spineName": "gaoshun", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 370, + "spineName": "gaoshun", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 371, + "spineName": "gaoshun_yulinruiying", + "AniName": "idle", + "soundType": 3, + "sound": "gaoshun_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 372, + "spineName": "gaoshun_yulinruiying", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 373, + "spineName": "gaoshun_yulinruiying", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 374, + "spineName": "gaoshun_yulinruiying", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 375, + "spineName": "gaoshun_yulinruiying", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 376, + "spineName": "gaoshun_yulinruiying", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 377, + "spineName": "gongbing", + "AniName": "attack", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 378, + "spineName": "gongbing", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 379, + "spineName": "gongbing", + "AniName": "skill1", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 380, + "spineName": "gongbing", + "AniName": "skill2", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 381, + "spineName": "gongbing", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 382, + "spineName": "H_gongbing", + "AniName": "attack", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 383, + "spineName": "H_gongbing", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 384, + "spineName": "H_gongbing", + "AniName": "skill1", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 385, + "spineName": "H_gongbing", + "AniName": "skill2", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 386, + "spineName": "H_gongbing", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 387, + "spineName": "gongnvwanghun", + "AniName": "attack", + "soundType": 1, + "sound": "fist_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 388, + "spineName": "gongnvwanghun", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 389, + "spineName": "gongnvwanghun", + "AniName": "skill1", + "soundType": 1, + "sound": "fist_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 390, + "spineName": "gongnvwanghun", + "AniName": "skill2", + "soundType": 1, + "sound": "fist_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 391, + "spineName": "gongnvwanghun", + "AniName": "move", + "soundType": 1, + "sound": "boss_C2_gongnvwanghun_move", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 392, + "spineName": "gongsunzan", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 393, + "spineName": "gongsunzan", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 394, + "spineName": "gongsunzan", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 395, + "spineName": "gongsunzan", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 396, + "spineName": "gongsunzan", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 397, + "spineName": "guanhai", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 398, + "spineName": "guanhai", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 399, + "spineName": "guanhai", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 400, + "spineName": "guanhai", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 401, + "spineName": "guanhai", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 402, + "spineName": "guanhai", + "AniName": "zhaohuan", + "soundType": 1, + "sound": "buff", + "comment": "S形象召唤音效", + "播放效果": "出现播放" + }, + { + "id": 403, + "spineName": "fx_guanhai_skill2_B", + "AniName": "skill2_B", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 404, + "spineName": "zhaohuan", + "AniName": "zhaohuan", + "soundType": 1, + "sound": "buff", + "comment": "S形象召唤二段音效", + "播放效果": "出现播放" + }, + { + "id": 405, + "spineName": "guanhaifenshen", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 406, + "spineName": "guanhaifenshen", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 407, + "spineName": "guanhaifenshen", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 408, + "spineName": "guanhaifenshen", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 409, + "spineName": "guanhaifenshen", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 410, + "spineName": "guanhaifenshen", + "AniName": "zhaohuan", + "soundType": 1, + "sound": "buff", + "comment": "S形象召唤音效", + "播放效果": "出现播放" + }, + { + "id": 411, + "spineName": "fx_guanhaifenshen_skill2_B", + "AniName": "skill2_B", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 412, + "spineName": "zhaohuan", + "AniName": "zhaohuan", + "soundType": 1, + "sound": "buff", + "comment": "S形象召唤二段音效", + "播放效果": "出现播放" + }, + { + "id": 413, + "spineName": "guanyinping", + "AniName": "idle", + "soundType": 3, + "sound": "guanyinping_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 414, + "spineName": "guanyinping", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 415, + "spineName": "guanyinping", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 416, + "spineName": "guanyinping", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 417, + "spineName": "guanyinping", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 418, + "spineName": "guanyinping", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 419, + "spineName": "guanyinping_hunvjiaoxin", + "AniName": "idle", + "soundType": 3, + "sound": "guanyinping_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 420, + "spineName": "guanyinping_hunvjiaoxin", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 421, + "spineName": "guanyinping_hunvjiaoxin", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 422, + "spineName": "guanyinping_hunvjiaoxin", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 423, + "spineName": "guanyinping_hunvjiaoxin", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 424, + "spineName": "guanyinping_hunvjiaoxin", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 425, + "spineName": "guanyu", + "AniName": "idle", + "soundType": 3, + "sound": "guanyu_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 426, + "spineName": "guanyu", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 427, + "spineName": "guanyu", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 428, + "spineName": "guanyu", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 429, + "spineName": "guanyu", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 430, + "spineName": "guanyu", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 431, + "spineName": "guanyu_zhanjiangshengyin", + "AniName": "idle", + "soundType": 3, + "sound": "guanyu_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 432, + "spineName": "guanyu_zhanjiangshengyin", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 433, + "spineName": "guanyu_zhanjiangshengyin", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 434, + "spineName": "guanyu_zhanjiangshengyin", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 435, + "spineName": "guanyu_zhanjiangshengyin", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 436, + "spineName": "guanyu_zhanjiangshengyin", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 437, + "spineName": "guojia", + "AniName": "idle", + "soundType": 3, + "sound": "guojia_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 438, + "spineName": "guojia", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 439, + "spineName": "guojia", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 440, + "spineName": "guojia", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 441, + "spineName": "guojia", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 442, + "spineName": "guojia", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 443, + "spineName": "guojia_fuhuawanshi", + "AniName": "idle", + "soundType": 3, + "sound": "guojia_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 444, + "spineName": "guojia_fuhuawanshi", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 445, + "spineName": "guojia_fuhuawanshi", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 446, + "spineName": "guojia_fuhuawanshi", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 447, + "spineName": "guojia_fuhuawanshi", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 448, + "spineName": "guojia_fuhuawanshi", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 449, + "spineName": "hejin", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 450, + "spineName": "hejin", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 451, + "spineName": "hejin", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 452, + "spineName": "hejin", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 453, + "spineName": "hejin", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 454, + "spineName": "fx_hejin_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "blunt_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 455, + "spineName": "hengjiangyongshi", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 456, + "spineName": "hengjiangyongshi", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 457, + "spineName": "hengjiangyongshi", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 458, + "spineName": "hengjiangyongshi", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 459, + "spineName": "hengjiangyongshi", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 460, + "spineName": "huanggai", + "AniName": "idle", + "soundType": 3, + "sound": "huanggai_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 461, + "spineName": "huanggai", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 462, + "spineName": "huanggai", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 463, + "spineName": "huanggai", + "AniName": "skill1_1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 464, + "spineName": "huanggai", + "AniName": "skill1_2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 465, + "spineName": "huanggai", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 466, + "spineName": "huanggai", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 467, + "spineName": "huanggongjinweiguishi", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 468, + "spineName": "huanggongjinweiguishi", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 469, + "spineName": "huanggongjinweiguishi", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 470, + "spineName": "huanggongjinweiguishi", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 471, + "spineName": "huanggongjinweiguishi", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 472, + "spineName": "huangjindao", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 473, + "spineName": "huangjindao", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 474, + "spineName": "huangjindao", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 475, + "spineName": "huangjindao", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 476, + "spineName": "huangjindao", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 477, + "spineName": "huangjindaoshi", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 478, + "spineName": "huangjindaoshi", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 479, + "spineName": "huangjindaoshi", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 480, + "spineName": "huangjindaoshi", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 481, + "spineName": "huangjindaoshi", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 482, + "spineName": "huangjingong", + "AniName": "attack", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 483, + "spineName": "huangjingong", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 484, + "spineName": "huangjingong", + "AniName": "skill1", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 485, + "spineName": "huangjingong", + "AniName": "skill2", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 486, + "spineName": "huangjingong", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 487, + "spineName": "huangjinguizu", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 488, + "spineName": "huangjinguizu", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 489, + "spineName": "huangjinguizu", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 490, + "spineName": "huangjinguizu", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 491, + "spineName": "huangjinguizu", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 492, + "spineName": "huangjinlishi", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 493, + "spineName": "huangjinlishi", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 494, + "spineName": "huangjinlishi", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 495, + "spineName": "huangjinlishi", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 496, + "spineName": "huangjinlishi", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 497, + "spineName": "huangjinquanshi", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 498, + "spineName": "huangjinquanshi", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 499, + "spineName": "huangjinquanshi", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 500, + "spineName": "huangjinquanshi", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 501, + "spineName": "huangjinquanshi", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 502, + "spineName": "huangjinyanglei", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 503, + "spineName": "huangjinyanglei", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 504, + "spineName": "huangjinyanglei", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 505, + "spineName": "huangjinyanglei", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 506, + "spineName": "huangjinyanglei", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 507, + "spineName": "huangzhong", + "AniName": "idle", + "soundType": 3, + "sound": "huangzhong_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 508, + "spineName": "huangzhong", + "AniName": "attack", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 509, + "spineName": "huangzhong", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 510, + "spineName": "huangzhong", + "AniName": "skill1", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 511, + "spineName": "huangzhong", + "AniName": "skill2", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 512, + "spineName": "huangzhong", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 513, + "spineName": "fx_huangzhong_skill1_B", + "AniName": "skill1_B", + "soundType": 0, + "sound": "arrow_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 514, + "spineName": "fx_huangzhong_hit", + "AniName": "skill2", + "soundType": 0, + "sound": "arrow_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 515, + "spineName": "huangzhong_jueyingshenshe", + "AniName": "idle", + "soundType": 3, + "sound": "huangzhong_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 516, + "spineName": "huangzhong_jueyingshenshe", + "AniName": "attack", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 517, + "spineName": "huangzhong_jueyingshenshe", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 518, + "spineName": "huangzhong_jueyingshenshe", + "AniName": "skill1", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 519, + "spineName": "huangzhong_jueyingshenshe", + "AniName": "skill2", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 520, + "spineName": "huangzhong_jueyingshenshe", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 521, + "spineName": "fx_huangzhong_jueyingshenshe_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "arrow_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 522, + "spineName": "fx_huangzhong_jueyingshenshe_hit", + "AniName": "skill2", + "soundType": 1, + "sound": "arrow_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 523, + "spineName": "huatuo", + "AniName": "idle", + "soundType": 3, + "sound": "huatuo_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 524, + "spineName": "huatuo", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 525, + "spineName": "huatuo", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 526, + "spineName": "huatuo", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 527, + "spineName": "huatuo", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 528, + "spineName": "huatuo", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 529, + "spineName": "fx_huatuo_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "&", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 530, + "spineName": "huatuo_yuanzheshanggou", + "AniName": "idle", + "soundType": 3, + "sound": "huatuo_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 531, + "spineName": "huatuo_yuanzheshanggou", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 532, + "spineName": "huatuo_yuanzheshanggou", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 533, + "spineName": "huatuo_yuanzheshanggou", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 534, + "spineName": "huatuo_yuanzheshanggou", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 535, + "spineName": "huatuo_yuanzheshanggou", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 536, + "spineName": "fx_huatuo__yuanzheshanggou_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "&", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 537, + "spineName": "hubaoqi", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 538, + "spineName": "hubaoqi", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 539, + "spineName": "hubaoqi", + "AniName": "skill1", + "soundType": 1, + "sound": "&", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 540, + "spineName": "hubaoqi", + "AniName": "skill2", + "soundType": 1, + "sound": "&", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 541, + "spineName": "hubaoqi", + "AniName": "move", + "soundType": 1, + "sound": "move_wolf", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 542, + "spineName": "fx_hubaoqi_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 543, + "spineName": "huobabing", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 544, + "spineName": "huobabing", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 545, + "spineName": "huobabing", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 546, + "spineName": "jiangong", + "AniName": "attack", + "soundType": 1, + "sound": "whip_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 547, + "spineName": "jiangong", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 548, + "spineName": "jiangong", + "AniName": "skill1", + "soundType": 1, + "sound": "whip_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 549, + "spineName": "jiangong", + "AniName": "skill2", + "soundType": 1, + "sound": "whip_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 550, + "spineName": "jiangong", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 551, + "spineName": "jiaxu", + "AniName": "idle", + "soundType": 3, + "sound": "jiaxu_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 552, + "spineName": "jiaxu", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 553, + "spineName": "jiaxu", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 554, + "spineName": "jiaxu", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 555, + "spineName": "jiaxu", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 556, + "spineName": "jiaxu", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 557, + "spineName": "fx_jiaxu_hit", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 558, + "spineName": "fx_jiaxu_hit", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 559, + "spineName": "jiguankuileichui", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 560, + "spineName": "jiguankuileichui", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 561, + "spineName": "jiguankuileichui", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 562, + "spineName": "jiguankuileichui", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 563, + "spineName": "jiguankuileichui", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 564, + "spineName": "jiguankuileinu", + "AniName": "attack", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 565, + "spineName": "jiguankuileinu", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 566, + "spineName": "jiguankuileinu", + "AniName": "skill1", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 567, + "spineName": "jiguankuileinu", + "AniName": "skill2", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 568, + "spineName": "jiguankuileinu", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 569, + "spineName": "jingzhoushuishi", + "AniName": "attack", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 570, + "spineName": "jingzhoushuishi", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 571, + "spineName": "jingzhoushuishi", + "AniName": "skill1", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 572, + "spineName": "jingzhoushuishi", + "AniName": "skill2", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 573, + "spineName": "jingzhoushuishi", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 574, + "spineName": "juyi", + "AniName": "idle", + "soundType": 3, + "sound": "juyi_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 575, + "spineName": "juyi", + "AniName": "attack", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 576, + "spineName": "juyi", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 577, + "spineName": "juyi", + "AniName": "skill1", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 578, + "spineName": "juyi", + "AniName": "skill2", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 579, + "spineName": "juyi", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 580, + "spineName": "lang", + "AniName": "attack", + "soundType": 1, + "sound": "actor_lang_attack", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 581, + "spineName": "lang", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 582, + "spineName": "lang", + "AniName": "skill1", + "soundType": 1, + "sound": "actor_lang_skill1", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 583, + "spineName": "lang", + "AniName": "skill2", + "soundType": 1, + "sound": "actor_lang_skill1", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 584, + "spineName": "lang", + "AniName": "move", + "soundType": 1, + "sound": "move_wolf", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 585, + "spineName": "langwang", + "AniName": "attack", + "soundType": 1, + "sound": "actor_lang_attack", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 586, + "spineName": "langwang", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 587, + "spineName": "langwang", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 588, + "spineName": "langwang", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 589, + "spineName": "langwang", + "AniName": "skill3", + "soundType": 1, + "sound": "actor_langwang_skill3", + "comment": "S形象技能3音效", + "播放效果": "出现播放" + }, + { + "id": 590, + "spineName": "langwang", + "AniName": "move", + "soundType": 1, + "sound": "move_wolf", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 591, + "spineName": "lao", + "AniName": "death", + "soundType": 1, + "sound": "boss_C6_bing_death", + "comment": "第六章boss小雕像死亡", + "播放效果": "出现播放" + }, + { + "id": 592, + "spineName": "lao", + "AniName": "hurt", + "soundType": 1, + "sound": "boss_C6_bing_hurt", + "comment": "第六章boss小雕像受击", + "播放效果": "出现播放" + }, + { + "id": 593, + "spineName": "lao", + "AniName": "show", + "soundType": 1, + "sound": "boss_C6_bing_show", + "comment": "第六章boss小雕像出现", + "播放效果": "出现播放" + }, + { + "id": 594, + "spineName": "laoren", + "AniName": "attack", + "soundType": 1, + "sound": "fist_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 595, + "spineName": "laoren", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 596, + "spineName": "laoren", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 597, + "spineName": "leixu", + "AniName": "attack", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 598, + "spineName": "leixu", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 599, + "spineName": "leixu", + "AniName": "skill1", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 600, + "spineName": "leixu", + "AniName": "skill2", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 601, + "spineName": "leixu", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 602, + "spineName": "fx_leixu_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "arrow_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 603, + "spineName": "fx_leixu_skill2_B", + "AniName": "skill2_B", + "soundType": 1, + "sound": "arrow_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 604, + "spineName": "lidian", + "AniName": "idle", + "soundType": 3, + "sound": "lidian_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 605, + "spineName": "lidian", + "AniName": "attack", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 606, + "spineName": "lidian", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 607, + "spineName": "lidian", + "AniName": "skill1", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 608, + "spineName": "lidian", + "AniName": "skill2", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 609, + "spineName": "lidian", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 610, + "spineName": "fx_lidian_hit", + "AniName": "skill1", + "soundType": 1, + "sound": "arrow_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 611, + "spineName": "fx_lidian_hit", + "AniName": "skill2", + "soundType": 1, + "sound": "arrow_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 612, + "spineName": "lingtong", + "AniName": "idle", + "soundType": 3, + "sound": "lingtong_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 613, + "spineName": "lingtong", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 614, + "spineName": "lingtong", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 615, + "spineName": "lingtong", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 616, + "spineName": "lingtong", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 617, + "spineName": "lingtong", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 618, + "spineName": "liru", + "AniName": "idle", + "soundType": 3, + "sound": "liru_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 619, + "spineName": "liru", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 620, + "spineName": "liru", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 621, + "spineName": "liru", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 622, + "spineName": "liru", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 623, + "spineName": "liru", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 624, + "spineName": "liubei", + "AniName": "idle", + "soundType": 3, + "sound": "liubei_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 625, + "spineName": "liubei", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 626, + "spineName": "liubei", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 627, + "spineName": "liubei", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 628, + "spineName": "liubei", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 629, + "spineName": "liubei", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 630, + "spineName": "liubei_hantonglongxing", + "AniName": "idle", + "soundType": 3, + "sound": "liubei_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 631, + "spineName": "liubei_hantonglongxing", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 632, + "spineName": "liubei_hantonglongxing", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 633, + "spineName": "liubei_hantonglongxing", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 634, + "spineName": "liubei_hantonglongxing", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 635, + "spineName": "liubei_hantonglongxing", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 636, + "spineName": "fx_liubei_hit", + "AniName": "skill2", + "soundType": 1, + "sound": "&", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 637, + "spineName": "lusu", + "AniName": "idle", + "soundType": 3, + "sound": "lusu_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 638, + "spineName": "lusu", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 639, + "spineName": "lusu", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 640, + "spineName": "lusu", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 641, + "spineName": "lusu", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 642, + "spineName": "lusu", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 643, + "spineName": "fx_lusu_hit", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 644, + "spineName": "fx_lusu_skill2_B", + "AniName": "skill2_B", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 645, + "spineName": "lvbu", + "AniName": "idle", + "soundType": 3, + "sound": "lvbu_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 646, + "spineName": "lvbu", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 647, + "spineName": "lvbu", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 648, + "spineName": "lvbu", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 649, + "spineName": "lvbu", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 650, + "spineName": "lvbu", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 651, + "spineName": "fx_lvbu_hit", + "AniName": "skill1_1", + "soundType": 1, + "sound": "actor_lvbu_skill1_1_hit", + "comment": "S形象技能1击中音效1", + "播放效果": "出现播放" + }, + { + "id": 652, + "spineName": "fx_lvbu_hit", + "AniName": "skill1_2", + "soundType": 1, + "sound": "actor_lvbu_skill1_2_hit", + "comment": "S形象技能1击中音效2", + "播放效果": "出现播放" + }, + { + "id": 653, + "spineName": "fx_lvbu_hit", + "AniName": "skill1_3", + "soundType": 1, + "sound": "actor_lvbu_skill1_3_hit", + "comment": "S形象技能1击中音效3", + "播放效果": "出现播放" + }, + { + "id": 654, + "spineName": "fx_lvbu_hit", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 655, + "spineName": "lvbu_wushuangfeijiang", + "AniName": "idle", + "soundType": 3, + "sound": "lvbu_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 656, + "spineName": "lvbu_wushuangfeijiang", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 657, + "spineName": "lvbu_wushuangfeijiang", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 658, + "spineName": "lvbu_wushuangfeijiang", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 659, + "spineName": "lvbu_wushuangfeijiang", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 660, + "spineName": "lvbu_wushuangfeijiang", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 661, + "spineName": "machao", + "AniName": "idle", + "soundType": 3, + "sound": "machao_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 662, + "spineName": "machao", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 663, + "spineName": "machao", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 664, + "spineName": "machao", + "AniName": "skill1", + "soundType": 1, + "sound": "toushiche_hit", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 665, + "spineName": "machao", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 666, + "spineName": "machao", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 667, + "spineName": "maliang", + "AniName": "idle", + "soundType": 3, + "sound": "maliang_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 668, + "spineName": "maliang", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 669, + "spineName": "maliang", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 670, + "spineName": "maliang", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 671, + "spineName": "maliang", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 672, + "spineName": "maliang", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 673, + "spineName": "fx_maliang_hit", + "AniName": "skill2", + "soundType": 0, + "sound": "&", + "comment": "S形象技能2击中音效1", + "播放效果": "出现播放" + }, + { + "id": 674, + "spineName": "mayunlu", + "AniName": "idle", + "soundType": 3, + "sound": "mayunlu_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 675, + "spineName": "mayunlu", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 676, + "spineName": "mayunlu", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 677, + "spineName": "mayunlu", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 678, + "spineName": "mayunlu", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 679, + "spineName": "mayunlu", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 680, + "spineName": "mayunlu_bingxinhanqiang", + "AniName": "idle", + "soundType": 3, + "sound": "mayunlu_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 681, + "spineName": "mayunlu_bingxinhanqiang", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 682, + "spineName": "mayunlu_bingxinhanqiang", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 683, + "spineName": "mayunlu_bingxinhanqiang", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 684, + "spineName": "mayunlu_bingxinhanqiang", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 685, + "spineName": "mayunlu_bingxinhanqiang", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 686, + "spineName": "mayunlu_bingxinhanqiang", + "AniName": "passive3", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 687, + "spineName": "menghuoche", + "AniName": "attack", + "soundType": 1, + "sound": "actor_menghuoche_attack", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 688, + "spineName": "mohuadianwei", + "AniName": "idle", + "soundType": 3, + "sound": "mayunlu_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 689, + "spineName": "mohuadianwei", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 690, + "spineName": "mohuadianwei", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 691, + "spineName": "mohuadianwei", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 692, + "spineName": "mohuadianwei", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 693, + "spineName": "mohuadianwei", + "AniName": "skill3", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 694, + "spineName": "mohuadianwei", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 695, + "spineName": "fx_mohuadianwei_hit", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能1击中音效1", + "播放效果": "出现播放" + }, + { + "id": 696, + "spineName": "fx_mohuadianwei_skill2_B", + "AniName": "skill2_B", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 697, + "spineName": "mohualvbu", + "AniName": "idle", + "soundType": 3, + "sound": "lvbu_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 698, + "spineName": "mohualvbu", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 699, + "spineName": "mohualvbu", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 700, + "spineName": "mohualvbu", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 701, + "spineName": "mohualvbu", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 702, + "spineName": "mohualvbu", + "AniName": "skill3", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 703, + "spineName": "mohualvbu", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 704, + "spineName": "fx_mohualvbu_skill2_B", + "AniName": "skill2_B", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 705, + "spineName": "munaiyi", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_hit", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 706, + "spineName": "pangde", + "AniName": "idle", + "soundType": 3, + "sound": "pangde_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 707, + "spineName": "pangde", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 708, + "spineName": "pangde", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 709, + "spineName": "pangde", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 710, + "spineName": "pangde", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 711, + "spineName": "pangde", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 712, + "spineName": "pangwu", + "AniName": "idle", + "soundType": 3, + "sound": "pangwu_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 713, + "spineName": "pangwu", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 714, + "spineName": "pangwu", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 715, + "spineName": "pangwu", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 716, + "spineName": "pangwu", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 717, + "spineName": "pangwu", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 718, + "spineName": "fx_pangwu_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 719, + "spineName": "pangwu_yuewutalang", + "AniName": "idle", + "soundType": 3, + "sound": "pangwu_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 720, + "spineName": "pangwu_yuewutalang", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 721, + "spineName": "pangwu_yuewutalang", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 722, + "spineName": "pangwu_yuewutalang", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 723, + "spineName": "pangwu_yuewutalang", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 724, + "spineName": "pangwu_yuewutalang", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 725, + "spineName": "fx_pangwu_yuewutalang_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 726, + "spineName": "pangwu_hongfengcanren", + "AniName": "idle", + "soundType": 3, + "sound": "pangwu_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 727, + "spineName": "pangwu_hongfengcanren", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 728, + "spineName": "pangwu_hongfengcanren", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 729, + "spineName": "pangwu_hongfengcanren", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 730, + "spineName": "pangwu_hongfengcanren", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 731, + "spineName": "pangwu_yuewutalang", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 732, + "spineName": "fx_pangwu_hongfengcanren_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 733, + "spineName": "panzhang", + "AniName": "idle", + "soundType": 3, + "sound": "panzhang_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 734, + "spineName": "panzhang", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 735, + "spineName": "panzhang", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 736, + "spineName": "panzhang", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 737, + "spineName": "panzhang", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 738, + "spineName": "panzhang", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 739, + "spineName": "fx_panzhang_hit", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 740, + "spineName": "qiangbing", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 741, + "spineName": "qiangbing", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 742, + "spineName": "qiangbing", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 743, + "spineName": "qiangbing", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 744, + "spineName": "qiangbing", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 745, + "spineName": "qibing", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 746, + "spineName": "qibing", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 747, + "spineName": "qibing", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 748, + "spineName": "qibing", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 749, + "spineName": "qibing", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 750, + "spineName": "qiezei", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 751, + "spineName": "qiezei", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 752, + "spineName": "qingnian", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 753, + "spineName": "qingnian", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 754, + "spineName": "qingnian", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 755, + "spineName": "qingnian", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 756, + "spineName": "qingnian", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 757, + "spineName": "qiuliju", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 758, + "spineName": "qiuliju", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 759, + "spineName": "qiuliju", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 760, + "spineName": "qiuliju", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 761, + "spineName": "qiuliju", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 762, + "spineName": "quanbing", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 763, + "spineName": "quanbing", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 764, + "spineName": "quanbing", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 765, + "spineName": "quanbing", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 766, + "spineName": "quanbing", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 767, + "spineName": "sengren", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 768, + "spineName": "sengren", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 769, + "spineName": "sengren", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 770, + "spineName": "sengren", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 771, + "spineName": "sengren", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 772, + "spineName": "shangren", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 773, + "spineName": "shangren", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 774, + "spineName": "shangren", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 775, + "spineName": "shanzeidao", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 776, + "spineName": "shanzeidao", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 777, + "spineName": "shanzeidao", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 778, + "spineName": "shanzeidao", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 779, + "spineName": "shanzeidao", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 780, + "spineName": "shanzeigong", + "AniName": "attack", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 781, + "spineName": "shanzeigong", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 782, + "spineName": "shanzeigong", + "AniName": "skill1", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 783, + "spineName": "shanzeigong", + "AniName": "skill2", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 784, + "spineName": "shanzeigong", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 785, + "spineName": "shanzeiyaoshi", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 786, + "spineName": "shanzeiyaoshi", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 787, + "spineName": "shanzeiyaoshi", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 788, + "spineName": "shanzeiyaoshi", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 789, + "spineName": "shanzeiyaoshi", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 790, + "spineName": "shaobing", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 791, + "spineName": "shaobing", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 792, + "spineName": "shaobing", + "AniName": "skill1", + "soundType": 1, + "sound": "actor_shaobing_skill1", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 793, + "spineName": "shaobing", + "AniName": "attack2", + "soundType": 1, + "sound": "actor_shaobing_skill1", + "comment": "S形象敲锣音效", + "播放效果": "出现播放" + }, + { + "id": 794, + "spineName": "shaobing", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 795, + "spineName": "shaonianxiahouqingyi", + "AniName": "idle", + "soundType": 3, + "sound": "shaonianxiahouqingyi_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 796, + "spineName": "shaonianxiahouqingyi", + "AniName": "attack", + "soundType": 1, + "sound": "fist_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 797, + "spineName": "shaonianxiahouqingyi", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 798, + "spineName": "shaonianxiahouqingyi", + "AniName": "skill1", + "soundType": 1, + "sound": "fist_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 799, + "spineName": "shaonianxiahouqingyi", + "AniName": "skill2", + "soundType": 1, + "sound": "fist_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 800, + "spineName": "shaonianxiahouqingyi", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 801, + "spineName": "shaonianzhaoyun", + "AniName": "idle", + "soundType": 3, + "sound": "shaonianzhaoyun_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 802, + "spineName": "shaonianzhaoyun", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 803, + "spineName": "shaonianzhaoyun", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 804, + "spineName": "shaonianzhaoyun", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 805, + "spineName": "shaonianzhaoyun", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 806, + "spineName": "shaonianzhaoyun", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 807, + "spineName": "sheng", + "AniName": "death", + "soundType": 1, + "sound": "boss_C6_bing_death", + "comment": "第六章boss小雕像死亡", + "播放效果": "出现播放" + }, + { + "id": 808, + "spineName": "sheng", + "AniName": "hurt", + "soundType": 1, + "sound": "boss_C6_bing_hurt", + "comment": "第六章boss小雕像受击", + "播放效果": "出现播放" + }, + { + "id": 809, + "spineName": "sheng", + "AniName": "show", + "soundType": 1, + "sound": "boss_C6_bing_show", + "comment": "第六章boss小雕像出现", + "播放效果": "出现播放" + }, + { + "id": 810, + "spineName": "si", + "AniName": "death", + "soundType": 1, + "sound": "boss_C6_bing_death", + "comment": "第六章boss小雕像死亡", + "播放效果": "出现播放" + }, + { + "id": 811, + "spineName": "si", + "AniName": "hurt", + "soundType": 1, + "sound": "boss_C6_bing_hurt", + "comment": "第六章boss小雕像受击", + "播放效果": "出现播放" + }, + { + "id": 812, + "spineName": "si", + "AniName": "show", + "soundType": 1, + "sound": "boss_C6_bing_show", + "comment": "第六章boss小雕像出现", + "播放效果": "出现播放" + }, + { + "id": 813, + "spineName": "siniu", + "AniName": "attack", + "soundType": 1, + "sound": "boss_C6_siniu_attack", + "comment": "第六章boss牛攻击音效", + "播放效果": "出现播放" + }, + { + "id": 814, + "spineName": "siniu", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "第六章boss牛技能音效", + "播放效果": "出现播放" + }, + { + "id": 815, + "spineName": "siniu", + "AniName": "skill1", + "soundType": 1, + "sound": "boss_C6_siniu_skill1", + "comment": "第六章boss牛技能音效", + "播放效果": "出现播放" + }, + { + "id": 816, + "spineName": "siniu", + "AniName": "skill2", + "soundType": 1, + "sound": "boss_C6_siniu_skill1", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 817, + "spineName": "siniu", + "AniName": "move", + "soundType": 1, + "sound": "move_wolf", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 818, + "spineName": "fx_siniu_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "boss_C6_siniu_skill1_B", + "comment": "第六章boss牛技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 819, + "spineName": "SL_daobing", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 820, + "spineName": "SL_daobing", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 821, + "spineName": "SL_daobing", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 822, + "spineName": "SL_daobing", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 823, + "spineName": "SL_daobing", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 824, + "spineName": "SL_dasaman", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 825, + "spineName": "SL_dasaman", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 826, + "spineName": "SL_dasaman", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 827, + "spineName": "SL_dasaman", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 828, + "spineName": "SL_dasaman", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 829, + "spineName": "SL_fabing", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 830, + "spineName": "SL_fabing", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 831, + "spineName": "SL_fabing", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 832, + "spineName": "SL_fabing", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 833, + "spineName": "SL_fabing", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 834, + "spineName": "SL_gongbing", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 835, + "spineName": "SL_gongbing", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 836, + "spineName": "SL_gongbing", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 837, + "spineName": "SL_gongbing", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 838, + "spineName": "SL_gongbing", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 839, + "spineName": "SL_huangjindao", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 840, + "spineName": "SL_huangjindao", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 841, + "spineName": "SL_huangjindao", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 842, + "spineName": "SL_huangjindao", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 843, + "spineName": "SL_huangjindao", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 844, + "spineName": "SL_manzu", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 845, + "spineName": "SL_manzu", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 846, + "spineName": "SL_manzu", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 847, + "spineName": "SL_manzu", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 848, + "spineName": "SL_manzu", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 849, + "spineName": "SL_qiangbing", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 850, + "spineName": "SL_qiangbing", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 851, + "spineName": "SL_qiangbing", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 852, + "spineName": "SL_qiangbing", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 853, + "spineName": "SL_qiangbing", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 854, + "spineName": "SL_qibing", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 855, + "spineName": "SL_qibing", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 856, + "spineName": "SL_qibing", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 857, + "spineName": "SL_qibing", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 858, + "spineName": "SL_qibing", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 859, + "spineName": "SL_shanzei", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 860, + "spineName": "SL_shanzei", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 861, + "spineName": "SL_shanzei", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 862, + "spineName": "SL_shanzei", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 863, + "spineName": "SL_shanzei", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 864, + "spineName": "sunce", + "AniName": "idle", + "soundType": 3, + "sound": "sunce_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 865, + "spineName": "sunce", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 866, + "spineName": "sunce", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 867, + "spineName": "sunce", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 868, + "spineName": "sunce", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 869, + "spineName": "sunce", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 870, + "spineName": "fx_sunce_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 871, + "spineName": "sunce_quejidou", + "AniName": "idle", + "soundType": 3, + "sound": "sunce_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 872, + "spineName": "sunce_quejidou", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 873, + "spineName": "sunce_quejidou", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 874, + "spineName": "sunce_quejidou", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 875, + "spineName": "sunce_quejidou", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 876, + "spineName": "sunce_quejidou", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 877, + "spineName": "fx_sunce_quejidou_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 878, + "spineName": "sunqian", + "AniName": "idle", + "soundType": 3, + "sound": "sunqian_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 879, + "spineName": "sunqian", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 880, + "spineName": "sunqian", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 881, + "spineName": "sunqian", + "AniName": "skill1", + "soundType": 1, + "sound": "actor_sunqian_skill1", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 882, + "spineName": "sunqian", + "AniName": "skill2", + "soundType": 1, + "sound": "actor_sunqian_skill2", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 883, + "spineName": "sunqian", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 884, + "spineName": "sunquan", + "AniName": "idle", + "soundType": 3, + "sound": "sunquan_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 885, + "spineName": "sunquan", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 886, + "spineName": "sunquan", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 887, + "spineName": "sunquan", + "AniName": "skill1", + "soundType": 1, + "sound": "actor_sunquan_skill1", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 888, + "spineName": "sunquan", + "AniName": "skill2", + "soundType": 1, + "sound": "actor_sunquan_skill2", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 889, + "spineName": "sunquan", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 890, + "spineName": "sunshangxiang", + "AniName": "idle", + "soundType": 3, + "sound": "sunshangxiang_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 891, + "spineName": "sunshangxiang", + "AniName": "attack", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 892, + "spineName": "sunshangxiang", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 893, + "spineName": "sunshangxiang", + "AniName": "skill1", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 894, + "spineName": "sunshangxiang", + "AniName": "skill2", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 895, + "spineName": "sunshangxiang", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 896, + "spineName": "fx_sunshangxiang_hit", + "AniName": "skill2", + "soundType": 1, + "sound": "arrow_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 897, + "spineName": "sunshangxiang_mulanhuaying", + "AniName": "idle", + "soundType": 3, + "sound": "sunshangxiang_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 898, + "spineName": "sunshangxiang_mulanhuaying", + "AniName": "attack", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 899, + "spineName": "sunshangxiang_mulanhuaying", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 900, + "spineName": "sunshangxiang_mulanhuaying", + "AniName": "skill1", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 901, + "spineName": "sunshangxiang_mulanhuaying", + "AniName": "skill2", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 902, + "spineName": "sunshangxiang_mulanhuaying", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 903, + "spineName": "fx_sunshangxiang_mulanhuaying_hit", + "AniName": "skill2", + "soundType": 1, + "sound": "arrow_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 904, + "spineName": "taishici", + "AniName": "idle", + "soundType": 3, + "sound": "taishici_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 905, + "spineName": "taishici", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 906, + "spineName": "taishici", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 907, + "spineName": "taishici", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 908, + "spineName": "taishici", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 909, + "spineName": "taishici", + "AniName": "move", + "soundType": 1, + "sound": "&", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 910, + "spineName": "fx_taishici_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 911, + "spineName": "taishici_shentinghanzhan", + "AniName": "idle", + "soundType": 3, + "sound": "taishici_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 912, + "spineName": "taishici_shentinghanzhan", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 913, + "spineName": "taishici_shentinghanzhan", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 914, + "spineName": "taishici_shentinghanzhan", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 915, + "spineName": "taishici_shentinghanzhan", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 916, + "spineName": "taishici_shentinghanzhan", + "AniName": "move", + "soundType": 1, + "sound": "&", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 917, + "spineName": "fx_taishici_shentinghanzhan_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 918, + "spineName": "taishici_longweishenjiang", + "AniName": "idle", + "soundType": 3, + "sound": "taishici_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 919, + "spineName": "taishici_longweishenjiang", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 920, + "spineName": "taishici_longweishenjiang", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 921, + "spineName": "taishici_longweishenjiang", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 922, + "spineName": "taishici_longweishenjiang", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 923, + "spineName": "taishici_longweishenjiang", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 924, + "spineName": "fx_taishici_longweishenjiang_hit", + "AniName": "skill1", + "soundType": 0, + "sound": "long_blade_wave", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 925, + "spineName": "tangji", + "AniName": "attack", + "soundType": 1, + "sound": "fist_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 926, + "spineName": "tangji", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 927, + "spineName": "tangji", + "AniName": "skill1", + "soundType": 1, + "sound": "fist_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 928, + "spineName": "tangji", + "AniName": "skill2", + "soundType": 1, + "sound": "fist_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 929, + "spineName": "tangji", + "AniName": "move", + "soundType": 1, + "sound": "&", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 930, + "spineName": "fx_tangji_skill2_B", + "AniName": "skill2_B", + "soundType": 1, + "sound": "blunt_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 931, + "spineName": "taoqian", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 932, + "spineName": "taoqian", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 933, + "spineName": "taoqian", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 934, + "spineName": "tongyuan", + "AniName": "idle", + "soundType": 3, + "sound": "tongyuan_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 935, + "spineName": "tongyuan", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 936, + "spineName": "tongyuan", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 937, + "spineName": "tongyuan", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 938, + "spineName": "tongyuan", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 939, + "spineName": "tongyuan", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 940, + "spineName": "fx_tongyuan_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 941, + "spineName": "fx_tongyuan_skill2_B", + "AniName": "skill2_B", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 942, + "spineName": "toushiche", + "AniName": "attack", + "soundType": 1, + "sound": "actor_toushiche_attack", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 943, + "spineName": "toushiche", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 944, + "spineName": "toushiche", + "AniName": "move", + "soundType": 1, + "sound": "actor_toushiche_move", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 945, + "spineName": "wangcan", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 946, + "spineName": "wangcan", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 947, + "spineName": "wangcan", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 948, + "spineName": "wangcan", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 949, + "spineName": "wangcan", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 950, + "spineName": "wangcanhudun", + "AniName": "dead", + "soundType": 1, + "sound": "boss_C6_wangcanhudun_dead", + "comment": "王粲护盾爆炸音效", + "播放效果": "出现播放" + }, + { + "id": 951, + "spineName": "wangping", + "AniName": "idle", + "soundType": 3, + "sound": "wangping_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 952, + "spineName": "wangping", + "AniName": "attack", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 953, + "spineName": "wangping", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 954, + "spineName": "wangping", + "AniName": "skill1", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 955, + "spineName": "wangping", + "AniName": "skill2", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 956, + "spineName": "wangping", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 957, + "spineName": "wangyue", + "AniName": "idle", + "soundType": 3, + "sound": "&", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 958, + "spineName": "wangyue", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 959, + "spineName": "wangyue", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 960, + "spineName": "wangyue", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 961, + "spineName": "wangyue", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 962, + "spineName": "wangyue", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 963, + "spineName": "fx_wangyue_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 964, + "spineName": "fx_wangyue_skill2_B", + "AniName": "skill2_B", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 965, + "spineName": "weiyan", + "AniName": "idle", + "soundType": 3, + "sound": "weiyan_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 966, + "spineName": "weiyan", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 967, + "spineName": "weiyan", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 968, + "spineName": "weiyan", + "AniName": "skill1", + "soundType": 1, + "sound": "actor_weiyan_skill1", + "comment": "S形象技能1音效(5刀)", + "播放效果": "出现播放" + }, + { + "id": 969, + "spineName": "weiyan", + "AniName": "skill1_6", + "soundType": 1, + "sound": "actor_weiyan_skill1_6", + "comment": "S形象技能1音效(6刀)", + "播放效果": "出现播放" + }, + { + "id": 970, + "spineName": "weiyan", + "AniName": "skill1_7", + "soundType": 1, + "sound": "actor_weiyan_skill1_7", + "comment": "S形象技能1音效(7刀)", + "播放效果": "出现播放" + }, + { + "id": 971, + "spineName": "weiyan", + "AniName": "skill1_8", + "soundType": 1, + "sound": "actor_weiyan_skill1_8", + "comment": "S形象技能1音效(8刀)", + "播放效果": "出现播放" + }, + { + "id": 972, + "spineName": "weiyan", + "AniName": "skill1_9", + "soundType": 1, + "sound": "actor_weiyan_skill1_9", + "comment": "S形象技能1音效(9刀)", + "播放效果": "出现播放" + }, + { + "id": 973, + "spineName": "weiyan", + "AniName": "skill1_10", + "soundType": 1, + "sound": "actor_weiyan_skill1_10", + "comment": "S形象技能1音效(10刀)", + "播放效果": "出现播放" + }, + { + "id": 974, + "spineName": "weiyan", + "AniName": "skill2", + "soundType": 1, + "sound": "actor_weiyan_skill2", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 975, + "spineName": "weiyan", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 976, + "spineName": "wenchou", + "AniName": "idle", + "soundType": 3, + "sound": "wenchou_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 977, + "spineName": "wenchou", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 978, + "spineName": "wenchou", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 979, + "spineName": "wenchou", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 980, + "spineName": "wenchou", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 981, + "spineName": "wenchou", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 982, + "spineName": "wudangfeijun", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 983, + "spineName": "wudangfeijun", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 984, + "spineName": "wudangfeijun", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 985, + "spineName": "wudangfeijun", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 986, + "spineName": "wudangfeijun", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 987, + "spineName": "wuhuanbingxuesaman", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 988, + "spineName": "wuhuanbingxuesaman", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 989, + "spineName": "wuhuanbingxuesaman", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 990, + "spineName": "wuhuanbingxuesaman", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 991, + "spineName": "wuhuanbingxuesaman", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 992, + "spineName": "wuhuanqibing", + "AniName": "attack", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 993, + "spineName": "wuhuanqibing", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 994, + "spineName": "wuhuanqibing", + "AniName": "skill1", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 995, + "spineName": "wuhuanqibing", + "AniName": "skill2", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 996, + "spineName": "wuhuanqibing", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 997, + "spineName": "wuhuansaman", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 998, + "spineName": "wuhuansaman", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 999, + "spineName": "wuhuansaman", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1000, + "spineName": "wuhuansaman", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1001, + "spineName": "wuhuansaman", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1002, + "spineName": "wuhuanshizhe", + "AniName": "attack", + "soundType": 1, + "sound": "whip_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1003, + "spineName": "wuhuanshizhe", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1004, + "spineName": "wuhuanshizhe", + "AniName": "skill1", + "soundType": 1, + "sound": "whip_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1005, + "spineName": "wuhuanshizhe", + "AniName": "skill2", + "soundType": 1, + "sound": "whip_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1006, + "spineName": "wuhuanshizhe", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1007, + "spineName": "wuguotai", + "AniName": "idle", + "soundType": 3, + "sound": "wuguotai_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1008, + "spineName": "wuguotai", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1009, + "spineName": "wuguotai", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1010, + "spineName": "wuguotai", + "AniName": "skill1", + "soundType": 1, + "sound": "actor_chengong_skill2", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1011, + "spineName": "wuguotai", + "AniName": "skill2", + "soundType": 1, + "sound": "actor_chengong_skill2", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1012, + "spineName": "wuguotai", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1013, + "spineName": "fx_wuguotai_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1分段音效", + "播放效果": "出现播放" + }, + { + "id": 1014, + "spineName": "xiahoudun", + "AniName": "idle", + "soundType": 3, + "sound": "xiahoudun_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1015, + "spineName": "xiahoudun", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1016, + "spineName": "xiahoudun", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1017, + "spineName": "xiahoudun", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1018, + "spineName": "xiahoudun", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1019, + "spineName": "xiahoudun", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1020, + "spineName": "xiahoudun_weizhizhushi", + "AniName": "idle", + "soundType": 3, + "sound": "xiahoudun_weizhizhushi_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1021, + "spineName": "xiahoudun_weizhizhushi", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1022, + "spineName": "xiahoudun_weizhizhushi", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1023, + "spineName": "xiahoudun_weizhizhushi", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1024, + "spineName": "xiahoudun_weizhizhushi", + "AniName": "skill1_1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1025, + "spineName": "xiahoudun_weizhizhushi", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1026, + "spineName": "xiahouqingyi", + "AniName": "idle", + "soundType": 3, + "sound": "xiahouqingyi_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1027, + "spineName": "xiahouqingyi", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1028, + "spineName": "xiahouqingyi", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1029, + "spineName": "xiahouqingyi", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1030, + "spineName": "xiahouqingyi", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1031, + "spineName": "xiahouqingyi", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1032, + "spineName": "xiahouqingyi_tianxinmiaozhua", + "AniName": "idle", + "soundType": 3, + "sound": "xiahouqingyi_tianxinmaozhua_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1033, + "spineName": "xiahouqingyi_tianxinmiaozhua", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1034, + "spineName": "xiahouqingyi_tianxinmiaozhua", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1035, + "spineName": "xiahouqingyi_tianxinmiaozhua", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1036, + "spineName": "xiahouqingyi_tianxinmiaozhua", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1037, + "spineName": "xiahouqingyi_tianxinmiaozhua", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1038, + "spineName": "xiahouqingyii_zhongjiayingzi", + "AniName": "idle", + "soundType": 3, + "sound": "xiahouqingyi_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1039, + "spineName": "xiahouqingyii_zhongjiayingzi", + "AniName": "attack", + "soundType": 1, + "sound": "fist_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1040, + "spineName": "xiahouqingyii_zhongjiayingzi", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1041, + "spineName": "xiahouqingyii_zhongjiayingzi", + "AniName": "skill1", + "soundType": 1, + "sound": "fist_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1042, + "spineName": "xiahouqingyii_zhongjiayingzi", + "AniName": "skill2", + "soundType": 1, + "sound": "fist_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1043, + "spineName": "xiahouqingyii_zhongjiayingzi", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1044, + "spineName": "xiahouqingyi_lingbojianyi", + "AniName": "idle", + "soundType": 3, + "sound": "xiahouqingyi_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1045, + "spineName": "xiahouqingyi_lingbojianyi", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1046, + "spineName": "xiahouqingyi_lingbojianyi", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1047, + "spineName": "xiahouqingyi_lingbojianyi", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1048, + "spineName": "xiahouqingyi_lingbojianyi", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1049, + "spineName": "xiahouqingyi_lingbojianyi", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1050, + "spineName": "xiahouqingyi_xiarifengqing", + "AniName": "idle", + "soundType": 3, + "sound": "xiahouqingyi_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1051, + "spineName": "xiahouqingyi_xiarifengqing", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1052, + "spineName": "xiahouqingyi_xiarifengqing", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1053, + "spineName": "xiahouqingyi_xiarifengqing", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1054, + "spineName": "xiahouqingyi_xiarifengqing", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1055, + "spineName": "xiahouqingyi_xiarifengqing", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1056, + "spineName": "xiahouyuan", + "AniName": "idle", + "soundType": 3, + "sound": "xiahouyuan_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1057, + "spineName": "xiahouyuan", + "AniName": "attack", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1058, + "spineName": "xiahouyuan", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1059, + "spineName": "xiahouyuan", + "AniName": "skill1", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1060, + "spineName": "xiahouyuan", + "AniName": "skill2", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1061, + "spineName": "xiahouyuan", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1062, + "spineName": "fx_xiahouyuan_hit", + "AniName": "skill2", + "soundType": 0, + "sound": "actor_xiahouyuan_skill2_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 1063, + "spineName": "xiahouyuan_hubuguanyou", + "AniName": "idle", + "soundType": 3, + "sound": "xiahouyuan_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1064, + "spineName": "xiahouyuan_hubuguanyou", + "AniName": "attack", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1065, + "spineName": "xiahouyuan_hubuguanyou", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1066, + "spineName": "xiahouyuan_hubuguanyou", + "AniName": "skill1", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1067, + "spineName": "xiahouyuan_hubuguanyou", + "AniName": "skill2", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1068, + "spineName": "xiahouyuan_hubuguanyou", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1069, + "spineName": "fx_xiahouyuan_hubuguanyou_hit", + "AniName": "skill2", + "soundType": 1, + "sound": "actor_xiahouyuan_skill2_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 1070, + "spineName": "xiahouyuan512", + "AniName": "attack", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1071, + "spineName": "xiahouyuan512", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1072, + "spineName": "xiahouyuan512", + "AniName": "skill1", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1073, + "spineName": "xiahouyuan512", + "AniName": "skill2", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1074, + "spineName": "xiahouyuan512", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1075, + "spineName": "fx_xiahouyuan512_hit", + "AniName": "skill1", + "soundType": 0, + "sound": "actor_xiahouyuan512_skill1_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 1076, + "spineName": "xiandengsishi", + "AniName": "attack", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1077, + "spineName": "xiandengsishi", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1078, + "spineName": "xiandengsishi", + "AniName": "skill1", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1079, + "spineName": "xiandengsishi", + "AniName": "skill2", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1080, + "spineName": "xiandengsishi", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1081, + "spineName": "xianhuang", + "AniName": "attack", + "soundType": 1, + "sound": "boss_C6_xianhuang_attack", + "comment": "第六章boss虎攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1082, + "spineName": "xianhuang", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "第六章boss虎技能音效", + "播放效果": "出现播放" + }, + { + "id": 1083, + "spineName": "xianhuang", + "AniName": "skill1", + "soundType": 1, + "sound": "boss_C6_xianhuang_skill1", + "comment": "第六章boss虎技能音效", + "播放效果": "出现播放" + }, + { + "id": 1084, + "spineName": "xianhuang", + "AniName": "skill2", + "soundType": 1, + "sound": "boss_C6_xianhuang_skill1", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1085, + "spineName": "xianhuang", + "AniName": "move", + "soundType": 1, + "sound": "move_wolf", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1086, + "spineName": "xiaonvhai", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1087, + "spineName": "xiaonvhai", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1088, + "spineName": "xiaoqiao", + "AniName": "idle", + "soundType": 3, + "sound": "xiaoqiao_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1089, + "spineName": "xiaoqiao", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1090, + "spineName": "xiaoqiao", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1091, + "spineName": "xiaoqiao", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1092, + "spineName": "xiaoqiao", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1093, + "spineName": "xiaoqiao", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1094, + "spineName": "fx_xiaoqiao_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "&", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 1095, + "spineName": "fx_xiaoqiao_skill2_B", + "AniName": "skill2_B", + "soundType": 1, + "sound": "&", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 1096, + "spineName": "xiaoqiao_quwuzhougu", + "AniName": "idle", + "soundType": 3, + "sound": "xiaoqiao_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1097, + "spineName": "xiaoqiao_quwuzhougu", + "AniName": "attack", + "soundType": 1, + "sound": "actor_caiyan_attack", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1098, + "spineName": "xiaoqiao_quwuzhougu", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1099, + "spineName": "xiaoqiao_quwuzhougu", + "AniName": "skill1", + "soundType": 1, + "sound": "actor_caiyan_attack", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1100, + "spineName": "xiaoqiao_quwuzhougu", + "AniName": "skill2", + "soundType": 1, + "sound": "actor_caiyan_attack", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1101, + "spineName": "xiaoqiao_quwuzhougu", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1102, + "spineName": "xiliangbing", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1103, + "spineName": "xiliangbing", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1104, + "spineName": "xiliangbing", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1105, + "spineName": "xiliangbing", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1106, + "spineName": "xiliangbing", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1107, + "spineName": "xilianggongbing", + "AniName": "attack", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1108, + "spineName": "xilianggongbing", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1109, + "spineName": "xilianggongbing", + "AniName": "skill1", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1110, + "spineName": "xilianggongbing", + "AniName": "skill2", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1111, + "spineName": "xilianggongbing", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1112, + "spineName": "xiliangjiangling", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1113, + "spineName": "xiliangjiangling", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1114, + "spineName": "xiliangjiangling", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1115, + "spineName": "xiliangjiangling", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1116, + "spineName": "xiliangjiangling", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1117, + "spineName": "xiliangzhoushushi", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1118, + "spineName": "xiliangzhoushushi", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1119, + "spineName": "xiliangzhoushushi", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1120, + "spineName": "xiliangzhoushushi", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1121, + "spineName": "xiliangzhoushushi", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1122, + "spineName": "xiong", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1123, + "spineName": "xiong", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1124, + "spineName": "xiong", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1125, + "spineName": "xiong", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1126, + "spineName": "xiong", + "AniName": "move", + "soundType": 1, + "sound": "move_wolf", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1127, + "spineName": "xuchu", + "AniName": "idle", + "soundType": 3, + "sound": "xuchu_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1128, + "spineName": "xuchu", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1129, + "spineName": "xuchu", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1130, + "spineName": "xuchu", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1131, + "spineName": "xuchu", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1132, + "spineName": "xuchu", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1133, + "spineName": "xuerenxionglang", + "AniName": "attack", + "soundType": 1, + "sound": "actor_lang_attack", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1134, + "spineName": "xuerenxionglang", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1135, + "spineName": "xuerenxionglang", + "AniName": "skill1", + "soundType": 1, + "sound": "actor_lang_skill1", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1136, + "spineName": "xuerenxionglang", + "AniName": "skill2", + "soundType": 1, + "sound": "actor_lang_skill1", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1137, + "spineName": "xuerenxionglang", + "AniName": "move", + "soundType": 1, + "sound": "move_wolf", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1138, + "spineName": "xuhuang", + "AniName": "idle", + "soundType": 3, + "sound": "xuhuang_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1139, + "spineName": "xuhuang", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1140, + "spineName": "xuhuang", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1141, + "spineName": "xuhuang", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1142, + "spineName": "xuhuang", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1143, + "spineName": "xuhuang", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1144, + "spineName": "xushu", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1145, + "spineName": "xushu", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1146, + "spineName": "xushu", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1147, + "spineName": "xushu", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1148, + "spineName": "xushu", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1149, + "spineName": "yangang", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1150, + "spineName": "yangang", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1151, + "spineName": "yangang", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1152, + "spineName": "yangang", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1153, + "spineName": "yangang", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1154, + "spineName": "yanliang", + "AniName": "idle", + "soundType": 3, + "sound": "yanliang_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1155, + "spineName": "yanliang", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1156, + "spineName": "yanliang", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1157, + "spineName": "yanliang", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1158, + "spineName": "yanliang", + "AniName": "skill2", + "soundType": 1, + "sound": "&", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1159, + "spineName": "yanliang", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1160, + "spineName": "yanshi", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1161, + "spineName": "yanshi", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1162, + "spineName": "yanshi", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1163, + "spineName": "yanshi", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1164, + "spineName": "yanshi", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1165, + "spineName": "yinbingdao", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1166, + "spineName": "yinbingdao", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1167, + "spineName": "yinbingdao", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1168, + "spineName": "yinbingdao", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1169, + "spineName": "yinbingdao", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1170, + "spineName": "yincaoxingzhe", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1171, + "spineName": "yincaoxingzhe", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1172, + "spineName": "yincaoxingzhe", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1173, + "spineName": "yincaoxingzhe", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1174, + "spineName": "yincaoxingzhe", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1175, + "spineName": "yinzhu", + "AniName": "skill1", + "soundType": 1, + "sound": "actor_yinzhu_skill1", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1176, + "spineName": "yinzhu", + "AniName": "death", + "soundType": 1, + "sound": "actor_yinzhu_death", + "comment": "S形象死亡音效", + "播放效果": "出现播放" + }, + { + "id": 1177, + "spineName": "yuanshao", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1178, + "spineName": "yuanshao", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1179, + "spineName": "yuanshao", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1180, + "spineName": "yuanshao", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1181, + "spineName": "yuanshao", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1182, + "spineName": "yuejin", + "AniName": "idle", + "soundType": 3, + "sound": "yuejin_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1183, + "spineName": "yuejin", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1184, + "spineName": "yuejin", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1185, + "spineName": "yuejin", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1186, + "spineName": "yuejin", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1187, + "spineName": "yuejin", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1188, + "spineName": "zhangfei", + "AniName": "idle", + "soundType": 3, + "sound": "zhangfei_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1189, + "spineName": "zhangfei", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1190, + "spineName": "zhangfei", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1191, + "spineName": "zhangfei", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1192, + "spineName": "zhangfei", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1193, + "spineName": "zhangfei", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1194, + "spineName": "zhangfei_haoyinhanle", + "AniName": "idle", + "soundType": 3, + "sound": "zhangfei_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1195, + "spineName": "zhangfei_haoyinhanle", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1196, + "spineName": "zhangfei_haoyinhanle", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1197, + "spineName": "zhangfei_haoyinhanle", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1198, + "spineName": "zhangfei_haoyinhanle", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1199, + "spineName": "zhangfei_haoyinhanle", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1200, + "spineName": "zhangfei_zhongrenpojun", + "AniName": "idle", + "soundType": 3, + "sound": "zhangfei_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1201, + "spineName": "zhangfei_zhongrenpojun", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1202, + "spineName": "zhangfei_zhongrenpojun", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1203, + "spineName": "zhangfei_zhongrenpojun", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1204, + "spineName": "zhangfei_zhongrenpojun", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1205, + "spineName": "zhangfei_zhongrenpojun", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1206, + "spineName": "zhanghe", + "AniName": "attack", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1207, + "spineName": "zhanghe", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1208, + "spineName": "zhanghe", + "AniName": "skill1", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1209, + "spineName": "zhanghe", + "AniName": "skill2", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1210, + "spineName": "zhanghe", + "AniName": "move", + "soundType": 1, + "sound": "move_qibing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1211, + "spineName": "zhangjiao", + "AniName": "idle", + "soundType": 3, + "sound": "zhangjiao_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1212, + "spineName": "zhangjiao", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1213, + "spineName": "zhangjiao", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1214, + "spineName": "zhangjiao", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1215, + "spineName": "zhangjiao", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1216, + "spineName": "zhangjiao", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1217, + "spineName": "fx_zhangjiao_hit", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 1218, + "spineName": "fx_zhangjiao_hit", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 1219, + "spineName": "zhangjiaoboss", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "boss张角格挡", + "播放效果": "出现播放" + }, + { + "id": 1220, + "spineName": "zhangjiaoboss", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "boss张角技能1", + "播放效果": "出现播放" + }, + { + "id": 1221, + "spineName": "zhangjiaoboss", + "AniName": "skill2", + "soundType": 1, + "sound": "&", + "comment": "boss张角技能2", + "播放效果": "出现播放" + }, + { + "id": 1222, + "spineName": "zhangjiaoboss", + "AniName": "skill3", + "soundType": 1, + "sound": "&", + "comment": "boss张角技能3", + "播放效果": "出现播放" + }, + { + "id": 1223, + "spineName": "zhangjiaoboss", + "AniName": "death", + "soundType": 1, + "sound": "boss_C1_zhangjiaoboss_death", + "comment": "boss张角死亡", + "播放效果": "出现播放" + }, + { + "id": 1224, + "spineName": "fx_zhangjiaoboss_skill2_B", + "AniName": "skill2_B", + "soundType": 1, + "sound": "boss_C1_zhangjiaoboss_skill2_hit", + "comment": "boss张角技能2击中", + "播放效果": "出现播放" + }, + { + "id": 1225, + "spineName": "fx_zhangjiaoboss_skill2_B", + "AniName": "skill2_B_idle1", + "soundType": 1, + "sound": "boss_C1_zhangjiaoboss_skill2_hit", + "comment": "boss张角技能2击中2", + "播放效果": "出现播放" + }, + { + "id": 1226, + "spineName": "zhangliao", + "AniName": "idle", + "soundType": 3, + "sound": "zhangliao_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1227, + "spineName": "zhangliao", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1228, + "spineName": "zhangliao", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1229, + "spineName": "zhangliao", + "AniName": "skill1", + "soundType": 1, + "sound": "&", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1230, + "spineName": "zhangliao", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1231, + "spineName": "zhangliao", + "AniName": "move", + "soundType": 1, + "sound": "move_wolf", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1232, + "spineName": "zhangliao_fengxuejixing", + "AniName": "idle", + "soundType": 3, + "sound": "zhangliao_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1233, + "spineName": "zhangliao_fengxuejixing", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1234, + "spineName": "zhangliao_fengxuejixing", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1235, + "spineName": "zhangliao_fengxuejixing", + "AniName": "skill1", + "soundType": 1, + "sound": "&", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1236, + "spineName": "zhangliao_fengxuejixing", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1237, + "spineName": "zhangliao_fengxuejixing", + "AniName": "move", + "soundType": 1, + "sound": "move_wolf", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1238, + "spineName": "fx_zhangliao_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 1239, + "spineName": "zhangxingcai", + "AniName": "idle", + "soundType": 3, + "sound": "zhangxingcai_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1240, + "spineName": "zhangxingcai", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1241, + "spineName": "zhangxingcai", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1242, + "spineName": "zhangxingcai", + "AniName": "skill1", + "soundType": 1, + "sound": "actor_caocao_skill2", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1243, + "spineName": "zhangxingcai", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1244, + "spineName": "zhangxingcai", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1245, + "spineName": "fx_zhangxingcai_hit", + "AniName": "skill1", + "soundType": 1, + "sound": "&", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 1246, + "spineName": "fx_zhangxingcai_hit", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 1247, + "spineName": "zhangren", + "AniName": "idle", + "soundType": 3, + "sound": "zhangren_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1248, + "spineName": "zhangren", + "AniName": "attack", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1249, + "spineName": "zhangren", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1250, + "spineName": "zhangren", + "AniName": "skill1", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1251, + "spineName": "zhangren", + "AniName": "skill2", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1252, + "spineName": "zhangren", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1253, + "spineName": "fx_zhangren_skill1", + "AniName": "skill1_bing", + "soundType": 1, + "sound": "actor_zhangren_skill1_bing", + "comment": "S形象技能1音效冰", + "播放效果": "出现播放" + }, + { + "id": 1254, + "spineName": "fx_zhangren_skill1", + "AniName": "skill1_lei", + "soundType": 1, + "sound": "actor_zhangren_skill1_lei", + "comment": "S形象技能1音效雷", + "播放效果": "出现播放" + }, + { + "id": 1255, + "spineName": "fx_zhangren_skill1", + "AniName": "skill1_huo", + "soundType": 1, + "sound": "actor_zhangren_skill1_huo", + "comment": "S形象技能1音效火", + "播放效果": "出现播放" + }, + { + "id": 1256, + "spineName": "fx_zhangren_skill2", + "AniName": "skill2_bing", + "soundType": 1, + "sound": "actor_zhangren_skill2_bing", + "comment": "S形象技能2音效冰", + "播放效果": "出现播放" + }, + { + "id": 1257, + "spineName": "fx_zhangren_skill2", + "AniName": "skill2_lei", + "soundType": 1, + "sound": "actor_zhangren_skill2_lei", + "comment": "S形象技能2音效雷", + "播放效果": "出现播放" + }, + { + "id": 1258, + "spineName": "fx_zhangren_skill2", + "AniName": "skill2_huo", + "soundType": 1, + "sound": "actor_zhangren_skill2_huo", + "comment": "S形象技能2音效火", + "播放效果": "出现播放" + }, + { + "id": 1259, + "spineName": "zhaofan", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1260, + "spineName": "zhaofan", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1261, + "spineName": "zhaofan", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1262, + "spineName": "zhaofan", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1263, + "spineName": "zhaofan", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1264, + "spineName": "zhaoyun", + "AniName": "idle", + "soundType": 3, + "sound": "zhaoyun_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1265, + "spineName": "zhaoyun", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1266, + "spineName": "zhaoyun", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1267, + "spineName": "zhaoyun", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1268, + "spineName": "zhaoyun", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1269, + "spineName": "zhaoyun", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1270, + "spineName": "zhaoyun_qiangchurulong", + "AniName": "idle", + "soundType": 3, + "sound": "zhaoyun_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1271, + "spineName": "zhaoyun_qiangchurulong", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1272, + "spineName": "zhaoyun_qiangchurulong", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1273, + "spineName": "zhaoyun_qiangchurulong", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1274, + "spineName": "zhaoyun_qiangchurulong", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1275, + "spineName": "zhaoyun_qiangchurulong", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1276, + "spineName": "fx_zhaoyun_qiangchurulong_hit", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 1277, + "spineName": "zhaoyun_yinqiangbaima", + "AniName": "idle", + "soundType": 3, + "sound": "zhaoyun_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1278, + "spineName": "zhaoyun_yinqiangbaima", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1279, + "spineName": "zhaoyun_yinqiangbaima", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1280, + "spineName": "zhaoyun_yinqiangbaima", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1281, + "spineName": "zhaoyun_yinqiangbaima", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1282, + "spineName": "zhaoyun_yinqiangbaima", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1283, + "spineName": "zhaoyun_qiangjianheyi", + "AniName": "idle", + "soundType": 3, + "sound": "zhaoyun_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1284, + "spineName": "zhaoyun_qiangjianheyi", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1285, + "spineName": "zhaoyun_qiangjianheyi", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1286, + "spineName": "zhaoyun_qiangjianheyi", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1287, + "spineName": "zhaoyun_qiangjianheyi", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1288, + "spineName": "zhaoyun_qiangjianheyi", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1289, + "spineName": "zhoutai", + "AniName": "idle", + "soundType": 3, + "sound": "zhoutai_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1290, + "spineName": "zhoutai", + "AniName": "attack", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1291, + "spineName": "zhoutai", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1292, + "spineName": "zhoutai", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1293, + "spineName": "zhoutai", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1294, + "spineName": "zhoutai", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1295, + "spineName": "zhouyu", + "AniName": "idle", + "soundType": 3, + "sound": "zhouyu_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1296, + "spineName": "zhouyu", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1297, + "spineName": "zhouyu", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1298, + "spineName": "zhouyu", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1299, + "spineName": "zhouyu", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1300, + "spineName": "zhouyu", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1301, + "spineName": "zhouyu_qinsehexie", + "AniName": "idle", + "soundType": 3, + "sound": "zhouyu_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1302, + "spineName": "zhouyu_qinsehexie", + "AniName": "attack", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1303, + "spineName": "zhouyu_qinsehexie", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1304, + "spineName": "zhouyu_qinsehexie", + "AniName": "skill1", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1305, + "spineName": "zhouyu_qinsehexie", + "AniName": "skill2", + "soundType": 1, + "sound": "blade_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1306, + "spineName": "zhouyu_qinsehexie", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1307, + "spineName": "fx_zhouyu_hit", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 1308, + "spineName": "zhugeliang", + "AniName": "idle", + "soundType": 3, + "sound": "zhugeliang_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1309, + "spineName": "zhugeliang", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1310, + "spineName": "zhugeliang", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1311, + "spineName": "zhugeliang", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1312, + "spineName": "zhugeliang", + "AniName": "skill2", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1313, + "spineName": "zhugeliang", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1314, + "spineName": "fx_zhugeliang_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "magic_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 1315, + "spineName": "fx_zhugeliang_skill2_B", + "AniName": "skill2_B", + "soundType": 1, + "sound": "magic_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 1316, + "spineName": "zhugeliang_liannuwuhou", + "AniName": "idle", + "soundType": 3, + "sound": "zhugeliang_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1317, + "spineName": "zhugeliang_liannuwuhou", + "AniName": "attack", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1318, + "spineName": "zhugeliang_liannuwuhou", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1319, + "spineName": "zhugeliang_liannuwuhou", + "AniName": "skill1", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1320, + "spineName": "zhugeliang_liannuwuhou", + "AniName": "skill2", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1321, + "spineName": "zhugeliang_liannuwuhou", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1322, + "spineName": "fx_zhugeliang_liannuwuhou_skill1_B", + "AniName": "skill1_B", + "soundType": 1, + "sound": "zhugeliang_liannuwuhou_skill1_B", + "comment": "S形象技能1中击音效", + "播放效果": "出现播放" + }, + { + "id": 1323, + "spineName": "fx_zhugeliang_liannuwuhou_hit", + "AniName": "skill2", + "soundType": 0, + "sound": "magic_hit", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 1324, + "spineName": "fx_guwu", + "AniName": "idle", + "soundType": 1, + "sound": "inspire", + "comment": "演武台鼓舞", + "播放效果": "出现播放" + }, + { + "id": 1325, + "spineName": "baoshihecheng", + "AniName": "idle", + "soundType": 1, + "sound": "gem_compose", + "comment": "藏宝图合成", + "播放效果": "出现播放" + }, + { + "id": 1326, + "spineName": "baoshihecheng", + "AniName": "idle2", + "soundType": 1, + "sound": "gem_compose", + "comment": "藏宝图合成光束合成过程", + "播放效果": "出现播放" + }, + { + "id": 1327, + "spineName": "huihejieduan", + "AniName": "difangjieduan", + "soundType": 1, + "sound": "turn_begin", + "comment": "敌方回合", + "播放效果": "出现播放" + }, + { + "id": 1328, + "spineName": "huihejieduan", + "AniName": "wofangjieduan", + "soundType": 1, + "sound": "turn_begin", + "comment": "我方回合", + "播放效果": "出现播放" + }, + { + "id": 1329, + "spineName": "huihejieduan", + "AniName": "youfangjieduan", + "soundType": 1, + "sound": "turn_begin", + "comment": "右方回合", + "播放效果": "出现播放" + }, + { + "id": 1330, + "spineName": "juanxian", + "AniName": "idle", + "soundType": 1, + "sound": "get_coin", + "comment": "铜钱捐献掉铜钱", + "播放效果": "出现播放" + }, + { + "id": 1331, + "spineName": "juanxian", + "AniName": "idle2", + "soundType": 1, + "sound": "get_coin", + "comment": "元宝捐献掉元宝", + "播放效果": "出现播放" + }, + { + "id": 1332, + "spineName": "juanxian", + "AniName": "idle3", + "soundType": 1, + "sound": "get_coin", + "comment": "至尊捐献掉大量元宝", + "播放效果": "出现播放" + }, + { + "id": 1333, + "spineName": "gongxishengji", + "AniName": "open", + "soundType": 1, + "sound": "level_up", + "comment": "恭喜升级出现", + "播放效果": "出现播放" + }, + { + "id": 1334, + "spineName": "fx_dunqi_hit", + "AniName": "hit1", + "soundType": 1, + "sound": "blunt_hit", + "comment": "钝器受击动画", + "播放效果": "出现播放" + }, + { + "id": 1335, + "spineName": "fx_faqi_hit", + "AniName": "hit1", + "soundType": 1, + "sound": "magic_hit", + "comment": "法器受击动画", + "播放效果": "出现播放" + }, + { + "id": 1336, + "spineName": "fx_gong_hit", + "AniName": "hit1", + "soundType": 1, + "sound": "arrow_hit", + "comment": "弓箭受击动画", + "播放效果": "出现播放" + }, + { + "id": 1337, + "spineName": "fx_liqi_hit", + "AniName": "hit1", + "soundType": 1, + "sound": "blade_hit", + "comment": "利器受击动画", + "播放效果": "出现播放" + }, + { + "id": 1338, + "spineName": "fx_whip_hit", + "AniName": "hit1", + "soundType": 1, + "sound": "whip_hit", + "comment": "鞭子击中的动画", + "播放效果": "出现播放" + }, + { + "id": 1339, + "spineName": "fx_toushiche_hit", + "AniName": "hit1", + "soundType": 1, + "sound": "toushiche_hit", + "comment": "投石车击中的动画", + "播放效果": "出现播放" + }, + { + "id": 1340, + "spineName": "fx_aliya_hit", + "AniName": "skill3", + "soundType": 1, + "sound": "magic_hit", + "comment": "阿丽雅技能音效", + "播放效果": "出现播放" + }, + { + "id": 1341, + "spineName": "yaoqianshu", + "AniName": "hurt", + "soundType": 1, + "sound": "get_coin", + "comment": "摇钱树摇钱动画", + "播放效果": "出现播放" + }, + { + "id": 1342, + "spineName": "tubiao_tiaozhan", + "AniName": "open", + "soundType": 1, + "sound": "button_fight", + "comment": "点击挑战按钮后的动画", + "播放效果": "出现播放" + }, + { + "id": 1343, + "spineName": "duijue_qian", + "AniName": "idle", + "soundType": 1, + "sound": "PVP_fight", + "comment": "PVP对决开启动画", + "播放效果": "出现播放" + }, + { + "id": 1344, + "spineName": "fx_zhiyeshengjie", + "AniName": "fashi", + "soundType": 1, + "sound": "level_up", + "comment": "武将职业-游侠升阶动画", + "播放效果": "出现播放" + }, + { + "id": 1345, + "spineName": "fx_zhiyeshengjie", + "AniName": "gongbing", + "soundType": 1, + "sound": "level_up", + "comment": "武将职业-弓兵升阶动画", + "播放效果": "出现播放" + }, + { + "id": 1346, + "spineName": "fx_zhiyeshengjie", + "AniName": "moshi", + "soundType": 1, + "sound": "level_up", + "comment": "武将职业-策士升阶动画", + "播放效果": "出现播放" + }, + { + "id": 1347, + "spineName": "fx_zhiyeshengjie", + "AniName": "qiangbing", + "soundType": 1, + "sound": "level_up", + "comment": "武将职业-枪兵兵升阶动画", + "播放效果": "出现播放" + }, + { + "id": 1348, + "spineName": "fx_zhiyeshengjie", + "AniName": "qibing", + "soundType": 1, + "sound": "level_up", + "comment": "武将职业-骑兵升阶动画", + "播放效果": "出现播放" + }, + { + "id": 1349, + "spineName": "fx_zhiyeshengjie", + "AniName": "zhanshi", + "soundType": 1, + "sound": "level_up", + "comment": "武将职业-步兵升阶动画", + "播放效果": "出现播放" + }, + { + "id": 1350, + "spineName": "fx_zhiyeshengjie", + "AniName": "zhiliao", + "soundType": 1, + "sound": "level_up", + "comment": "武将职业-医者升阶动画", + "播放效果": "出现播放" + }, + { + "id": 1351, + "spineName": "fx_shengxing", + "AniName": "idle", + "soundType": 1, + "sound": "level_up", + "comment": "武将升星-升星动画", + "播放效果": "出现播放" + }, + { + "id": 1352, + "spineName": "zhangu", + "AniName": "idle2", + "soundType": 1, + "sound": "drum_fight", + "comment": "出兵战鼓出站", + "播放效果": "出现播放" + }, + { + "id": 1353, + "spineName": "zhaomu", + "AniName": "qiuxianruoke", + "soundType": 1, + "sound": "recuit", + "comment": "求贤若渴", + "播放效果": "出现播放" + }, + { + "id": 1354, + "spineName": "zhaomu", + "AniName": "wujiangzhaomu", + "soundType": 1, + "sound": "recuit", + "comment": "武将招募", + "播放效果": "出现播放" + }, + { + "id": 1355, + "spineName": "zhaomu", + "AniName": "youqingzhaomu", + "soundType": 1, + "sound": "recuit", + "comment": "友情招募", + "播放效果": "出现播放" + }, + { + "id": 1356, + "spineName": "dakong", + "AniName": "open", + "soundType": 1, + "sound": "eff_equip_dakong", + "comment": "装备打孔解锁", + "播放效果": "出现播放" + }, + { + "id": 1357, + "spineName": "fx_qianghua", + "AniName": "idle", + "soundType": 1, + "sound": "equip_lvl_up", + "comment": "装备强化", + "播放效果": "出现播放" + }, + { + "id": 1358, + "spineName": "xiangqian", + "AniName": "animation", + "soundType": 1, + "sound": "eff_equip_xiangqian", + "comment": "装备镶嵌", + "播放效果": "出现播放" + }, + { + "id": 1359, + "spineName": "buff_zengyi", + "AniName": "zengyi", + "soundType": 1, + "sound": "buff", + "comment": "通用buff特效", + "播放效果": "出现播放" + }, + { + "id": 1360, + "spineName": "buff_jianyi", + "AniName": "jianyi", + "soundType": 1, + "sound": "debuff", + "comment": "通用debuff特效", + "播放效果": "出现播放" + }, + { + "id": 1361, + "spineName": "buff_zhiliao", + "AniName": "zhiliao", + "soundType": 1, + "sound": "heal", + "comment": "通用治疗特效", + "播放效果": "出现播放" + }, + { + "id": 1362, + "spineName": "siwang", + "AniName": "animation", + "soundType": 1, + "sound": "dead", + "comment": "通用死亡特效", + "播放效果": "出现播放" + }, + { + "id": 1363, + "spineName": "guaishuaxin", + "AniName": "birth", + "soundType": 1, + "sound": "buff", + "comment": "通用刷新特效", + "播放效果": "出现播放" + }, + { + "id": 1364, + "spineName": "shuaxin", + "AniName": "shuaxin", + "soundType": 1, + "sound": "buff", + "comment": "通用刷新特效", + "播放效果": "出现播放" + }, + { + "id": 1365, + "spineName": "debuff_ranshao", + "AniName": "hurt", + "soundType": 1, + "sound": "burn", + "comment": "燃烧特效", + "播放效果": "出现播放" + }, + { + "id": 1366, + "spineName": "debuff_zhongdu", + "AniName": "hurt", + "soundType": 1, + "sound": "poision", + "comment": "中毒特效", + "播放效果": "出现播放" + }, + { + "id": 1367, + "spineName": "debuff_liuxue", + "AniName": "hurt", + "soundType": 1, + "sound": "burn", + "comment": "流血特效", + "播放效果": "出现播放" + }, + { + "id": 1368, + "spineName": "buff_qusan", + "AniName": "qusan", + "soundType": 1, + "sound": "purify", + "comment": "驱散特效", + "播放效果": "出现播放" + }, + { + "id": 1369, + "spineName": "zhandoujiesuan", + "AniName": "shengli", + "soundType": 1, + "sound": "battle_win", + "comment": "战斗通用胜利", + "播放效果": "出现播放" + }, + { + "id": 1370, + "spineName": "zhandoujiesuan", + "AniName": "shengli1", + "soundType": 1, + "sound": "battle_win_star1", + "comment": "一星胜利", + "播放效果": "出现播放" + }, + { + "id": 1371, + "spineName": "zhandoujiesuan", + "AniName": "shengli2", + "soundType": 1, + "sound": "battle_win_star2", + "comment": "二星胜利", + "播放效果": "出现播放" + }, + { + "id": 1372, + "spineName": "zhandoujiesuan", + "AniName": "shengli3", + "soundType": 1, + "sound": "battle_win_star3", + "comment": "三星胜利", + "播放效果": "出现播放" + }, + { + "id": 1373, + "spineName": "zhandoujiesuan", + "AniName": "shibai", + "soundType": 1, + "sound": "battle_lose", + "comment": "战斗通用胜失败", + "播放效果": "出现播放" + }, + { + "id": 1374, + "spineName": "huodewupin", + "AniName": "chuxian", + "soundType": 1, + "sound": "get_item", + "comment": "获得物品", + "播放效果": "出现播放" + }, + { + "id": 1375, + "spineName": "skeleton", + "AniName": "animation", + "soundType": 1, + "sound": "level_up", + "comment": "属性进阶刷新", + "播放效果": "出现播放" + }, + { + "id": 1376, + "spineName": "shengli", + "AniName": "open", + "soundType": 1, + "sound": "battle_win", + "comment": "寻宝胜利", + "播放效果": "出现播放" + }, + { + "id": 1377, + "spineName": "shibai", + "AniName": "open", + "soundType": 1, + "sound": "battle_lose", + "comment": "寻宝失败", + "播放效果": "出现播放" + }, + { + "id": 1378, + "spineName": "xingbiao", + "AniName": "open", + "soundType": 1, + "sound": "point_open", + "comment": "通用小点open音效", + "播放效果": "出现播放" + }, + { + "id": 1379, + "spineName": "shengxing_cefang", + "AniName": "open", + "soundType": 1, + "sound": "point_open", + "comment": "通用小点open音效", + "播放效果": "出现播放" + }, + { + "id": 1380, + "spineName": "shengxing_gongji", + "AniName": "open", + "soundType": 1, + "sound": "point_open", + "comment": "通用小点open音效", + "播放效果": "出现播放" + }, + { + "id": 1381, + "spineName": "shengxing_shengming", + "AniName": "open", + "soundType": 1, + "sound": "point_open", + "comment": "通用小点open音效", + "播放效果": "出现播放" + }, + { + "id": 1382, + "spineName": "shengxing_wufang", + "AniName": "open", + "soundType": 1, + "sound": "point_open", + "comment": "通用小点open音效", + "播放效果": "出现播放" + }, + { + "id": 1383, + "spineName": "xuzhangqiehuan", + "AniName": "animation", + "soundType": 4, + "sound": "bg_chapaterChange", + "comment": "序章结束动画", + "播放效果": "出现播放" + }, + { + "id": 1384, + "spineName": "zhangjieqiehuan", + "AniName": "animation1", + "soundType": 4, + "sound": "bg_chapaterChange", + "comment": "第一章结束动画", + "播放效果": "出现播放" + }, + { + "id": 1385, + "spineName": "zhangjieqiehuan", + "AniName": "animation2", + "soundType": 4, + "sound": "bg_chapaterChange", + "comment": "第二章结束动画", + "播放效果": "出现播放" + }, + { + "id": 1386, + "spineName": "zhangjieqiehuan", + "AniName": "animation3", + "soundType": 4, + "sound": "bg_chapaterChange", + "comment": "第三章结束动画", + "播放效果": "出现播放" + }, + { + "id": 1387, + "spineName": "zhangjieqiehuan", + "AniName": "animation4", + "soundType": 4, + "sound": "bg_chapaterChange", + "comment": "第四章结束动画", + "播放效果": "出现播放" + }, + { + "id": 1388, + "spineName": "zhangjieqiehuan", + "AniName": "animation5", + "soundType": 4, + "sound": "bg_chapaterChange", + "comment": "第五章结束动画", + "播放效果": "出现播放" + }, + { + "id": 1389, + "spineName": "zhangjieqiehuan", + "AniName": "animation6", + "soundType": 4, + "sound": "bg_chapaterChange", + "comment": "第六章结束动画", + "播放效果": "出现播放" + }, + { + "id": 1390, + "spineName": "zhangjieqiehuan", + "AniName": "animation7", + "soundType": 4, + "sound": "bg_chapaterChange", + "comment": "第七章结束动画", + "播放效果": "出现播放" + }, + { + "id": 1391, + "spineName": "kaijudonghua", + "AniName": "idle", + "soundType": 4, + "sound": "bg_startAni", + "comment": "开局动画", + "播放效果": "出现播放" + }, + { + "id": 1392, + "spineName": "tfs_jihuo", + "AniName": "animation", + "soundType": 1, + "sound": "point_open", + "comment": "通用小点open音效", + "播放效果": "出现播放" + }, + { + "id": 1393, + "spineName": "dot_zhuangbeishengpin", + "AniName": "fx_dianliang", + "soundType": 1, + "sound": "point_open", + "comment": "通用小点open音效", + "播放效果": "出现播放" + }, + { + "id": 1394, + "spineName": "dot_zhuangbeijinglian", + "AniName": "fx_dianliang", + "soundType": 1, + "sound": "point_open", + "comment": "通用小点open音效", + "播放效果": "出现播放" + }, + { + "id": 1395, + "spineName": "fx_zhuangbeishengpin", + "AniName": "animation", + "soundType": 1, + "sound": "equip_combine", + "comment": "装备升品", + "播放效果": "出现播放" + }, + { + "id": 1396, + "spineName": "fx_zhuangbeijinglian", + "AniName": "animation", + "soundType": 1, + "sound": "equip_combine", + "comment": "装备升品", + "播放效果": "出现播放" + }, + { + "id": 1397, + "spineName": "fx_zhuangbeihecheng", + "AniName": "animation", + "soundType": 1, + "sound": "equip_combine", + "comment": "装备升品", + "播放效果": "出现播放" + }, + { + "id": 1398, + "spineName": "fx_citiaoshuaxin", + "AniName": "animation", + "soundType": 1, + "sound": "jewels_reset", + "comment": "属性替换", + "播放效果": "出现播放" + }, + { + "id": 1399, + "spineName": "fx_juewei", + "AniName": "animation", + "soundType": 1, + "sound": "level_up", + "comment": "爵位晋升", + "播放效果": "出现播放" + }, + { + "id": 1400, + "spineName": "shamokeSSR", + "AniName": "idle", + "soundType": 3, + "sound": "shamoke_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1401, + "spineName": "shamokeSSR", + "AniName": "attack", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1402, + "spineName": "shamokeSSR", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1403, + "spineName": "shamokeSSR", + "AniName": "skill1", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1404, + "spineName": "shamokeSSR", + "AniName": "skill2", + "soundType": 1, + "sound": "bow_shoot", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1405, + "spineName": "shamokeSSR", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1406, + "spineName": "fx_shamokeSSR_hit", + "AniName": "skill1", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 1407, + "spineName": "fx_shamokeSSR_hit", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_wave", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 1408, + "spineName": "zhenfu", + "AniName": "idle", + "soundType": 3, + "sound": "zhenfu_Spineidle1", + "comment": "S形象点击音效", + "播放效果": "点击播放" + }, + { + "id": 1409, + "spineName": "zhenfu", + "AniName": "attack", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象攻击音效", + "播放效果": "出现播放" + }, + { + "id": 1410, + "spineName": "zhenfu", + "AniName": "block", + "soundType": 1, + "sound": "block", + "comment": "S形象格挡", + "播放效果": "出现播放" + }, + { + "id": 1411, + "spineName": "zhenfu", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能1音效", + "播放效果": "出现播放" + }, + { + "id": 1412, + "spineName": "zhenfu", + "AniName": "skill2", + "soundType": 1, + "sound": "long_blade_poke", + "comment": "S形象技能2音效", + "播放效果": "出现播放" + }, + { + "id": 1413, + "spineName": "zhenfu", + "AniName": "move", + "soundType": 1, + "sound": "move_bubing", + "comment": "S形象移动音效", + "播放效果": "出现播放" + }, + { + "id": 1414, + "spineName": "fx_lusu_hit", + "AniName": "skill1", + "soundType": 1, + "sound": "magic_hit", + "comment": "S形象技能1击中音效", + "播放效果": "出现播放" + }, + { + "id": 1415, + "spineName": "fx_lusu_skill2_B", + "AniName": "skill2_B", + "soundType": 1, + "sound": "magic_wave", + "comment": "S形象技能2击中音效", + "播放效果": "出现播放" + }, + { + "id": 1416, + "spineName": "JXXG_jiesuan", + "AniName": "idle", + "soundType": 1, + "sound": "get_item", + "comment": "稷下学宫获得奖励", + "播放效果": "出现播放" + } +] \ No newline at end of file diff --git a/shared/resource/jsons/dic_zyz_strings.json b/shared/resource/jsons/dic_zyz_strings.json index 2bc3bfa2d..76062fe6c 100644 --- a/shared/resource/jsons/dic_zyz_strings.json +++ b/shared/resource/jsons/dic_zyz_strings.json @@ -91,7 +91,7 @@ }, { "id": 19, - "string": "(1)军团捐献所,元宝贡献消耗的元宝减少50%\r\n(2)远征中玩家最强6人战力达到关卡推荐战力的1.1倍时可直接碾压过关\r\n(3)镇念塔中玩家可上阵的最强阵容战力达到关卡推荐战力时可直接碾压过关\r\n(4)镇念塔悬赏可一键悬赏\r\n(5)镇念塔探索挂机奖励增加20%\r\n(6)战场跳过功能立即开启\r\n(7)悔棋次数增加+17\r\n(8)巅峰演武可挑战次数上限+7\r\n(9)每日关卡免费次数+2\r\n(10)秘境免费次数+1", + "string": "(1)军团捐献所,元宝贡献消耗的元宝减少50%\r\n(2)远征中玩家最强6人战力达到关卡推荐战力的1.1倍时可直接碾压过关\r\n(3)镇念塔中玩家可上阵的最强阵容战力达到关卡推荐战力时可直接碾压过关\r\n(4)镇念塔探索可一键探索\r\n(5)镇念塔收集的挂机收益增加20%\r\n(6)战场跳过功能立即开启\r\n(7)悔棋次数增加+17\r\n(8)巅峰演武可挑战次数上限+7\r\n(9)每日关卡免费次数+2\r\n(10)秘境免费次数+1", "tip": "永久特权卡" }, { @@ -203,5 +203,40 @@ "id": 41, "string": "1、每日拥有1次免费叠糕次数。\r\n2、玩家点击屏幕钩爪松开糕点掉落,掉落后超出下层糕点的部分将被切除。\r\n3、每叠一层糕点获得积分,精准叠糕将会获得额外积分。", "tip": "叠戏·叠糕玩法说明" + }, + { + "id": 42, + "string": "1、每日拥有一次免费送礼次数。\r\n2、玩家点击月兔邻格将月饼送往指定的房屋内。\r\n3、玩家每局开始会有基础分,使用前一步功能会扣分。扣分不会超过基础分。", + "tip": "送戏·月礼玩法说明" + }, + { + "id": 43, + "string": "1、每日拥有一次免费击楼次数。\r\n2、玩家根据胡萝卜的移动轨迹点击屏幕来用胡萝卜消除楼层。并帮助月兔拿到月饼\r\n3、每消除一层楼层获得积分。\r\n4、如若没有完整消除楼层,会导致楼层偏斜,玩家需尝试让偏斜的楼层重新回位。如果回位失败,则游戏直接结束。", + "tip": "迎戏·击楼玩法说明" + }, + { + "id": 44, + "string": "1、花街寻物活动持续8天,每日可多次进行花街寻物,找到场景中所有四件物品可领取奖励。\r\n2、花街寻物有次数限制,次数用完仍没有找到对应的物品则本局失败。失败不消耗次数,且不算完成。\r\n3、每日完成一次花街寻物后,可通过点击向导来直接完成本局游戏。\r\n4、花街寻物的过程中点击返回将不扣减次数也不会获得奖励。", + "tip": "花街寻物玩法说明" + }, + { + "id": 45, + "string": "玩法机制\r\n稷下学宫为各百家传人设置了学宫试炼,通过试炼将会获得将灵、灵石等奖励可用于解封诸子列传。\r\n1、学宫试炼\r\n(1)学员根据各百家流派的特色,搭配各流派的特性,以通过学宫的试炼。\r\n2、学宫法阵\r\n(1)学宫法阵开启可提升学员在学宫试炼中的实力。\r\n(2)每次学宫试炼结算会根据试炼进度获得阵法符。使用阵法符可开启学宫法阵的阵法点,阵法点开启并达成对应条件会激活强力效果,助力学宫试炼。\r\n\r\n奖励规则\r\n1、首通奖励\r\n首次通关各流派当前难度的学宫试炼会获得奖励。\r\n2、每日奖励\r\n通关试炼可选择是否领取随机将灵奖励,每日最多领取3次。\r\n3、学分奖励\r\n(1)学宫试炼结算时,会根据试炼的进度及难度获得学分,累计至一定学分可领取对应进度奖励。学分进度及奖励周重置。\r\n(2)提升新的难度奖励时,新奖励将在下周重置后生效。\r\n4、图鉴奖励\r\n(1)图鉴收录了所有学宫试炼中的特性、圣物、传人技能和百家记闻。学宫试炼过程中玩家使用过的百家特性、百家圣物、传人技能和遭遇的百家记闻将解锁图鉴,解锁图鉴会获得对应奖励。", + "tip": "稷下学宫玩法说明" + }, + { + "id": 46, + "string": "1、学宫试炼结算时,会根据试炼的进度及难度获得学分,累计至一定学分可获得奖励。\r\n2、当通关高难度的试炼时,学分奖励也将提升(下周生效)。通关越高难度的试炼,奖励越丰厚。\r\n3、学分奖励和进度将在每周一的5点刷新重置。", + "tip": "学分奖励说明" + }, + { + "id": 47, + "string": "1、儒、道、墨、法、医、兵、阴阳、纵横8个百家流派分别设立了学宫试炼,每种试炼又分为5个难度。通关对应百家的试炼可获得对应百家的随机将灵奖励,试炼难度越高,获得的将灵品质越高\r\n2、进入试炼后初始会随机3个的普通学员,随后可自由选择本场试炼的百家流派(选择流派后该流派的特性出现概率将提升)\r\n3、每场试炼的地图由普通关卡、精英关卡、迷雾问号点、试炼挑战、试炼商店、休整关卡和boss关卡随机组合构成。\r\n4、试炼过程中将随机获得各流派特性,通过组合各流派的特性,搭配获得的随机圣物,快速提升学员实力通过试炼。", + "tip": "学宫试炼玩法说明" + }, + { + "id": 48, + "string": "1、学宫法阵用来提升学员在学宫试炼中的实力。\r\n2、每次学宫试炼结算时,会根据试炼的进度及难度获得阵法符,阵法符可开启学宫法阵。\r\n3、部分学宫法阵开启后可直接获得强力效果,部分法阵需要安排武将列阵,满足法阵的激活条件,可提升学宫试炼中的战斗加成。", + "tip": "法阵玩法说明" } ] \ No newline at end of file