✨ feat(pvp): 巅峰演武战区化

This commit is contained in:
luying
2023-03-18 16:59:39 +08:00
parent da86251116
commit e52c7b5241
25 changed files with 341 additions and 191 deletions
+11 -19
View File
@@ -5,7 +5,7 @@ import { Defense, Attack, LineupCe, OppPlayer, HeroScore, } from '../domain/batt
import { PVP } from '../pubUtils/dicParam';
@index({ roleId: 1 })
@index({ score: 1 })
@index({ serverId: 1, score: 1 })
export default class PvpDefense extends BaseModel {
@prop({ required: true })
serverId: number; // 区 id
@@ -71,14 +71,6 @@ export default class PvpDefense extends BaseModel {
const result: PvpDefenseType = await PvpDefenseModel.findOne({ roleId }).lean({ getters});
return result;
}
public static async findByScale(roleId: string, min: number, max: number) {
const result: PvpDefenseType[] = await PvpDefenseModel.find({ roleId: { $ne: roleId }, defCe: { $lte: max, $gte: min } })
.populate('role', 'head frame spine heads frames spines topLineupCe roleId roleName lv globalCeAttr title')
.populate('heroes.hero')
.sort({ updatedAt: -1 }).limit(100).lean({ getters: true, virtuals: true });
return result;
}
public static async createPvpDefense(seasonNum: number, params: pvpUpdateInter) {
const doc = new PvpDefenseModel();
@@ -121,16 +113,16 @@ export default class PvpDefense extends BaseModel {
public static async findByRoleIdIncludeAll(roleId: string) {
const result: PvpDefenseType = await PvpDefenseModel.findOne({ roleId })
.populate('role', 'head frame spine heads frames spines topLineupCe roleId roleName lv globalCeAttr title')
.populate('role', 'serverId head frame spine heads frames spines topLineupCe roleId roleName lv globalCeAttr title')
.populate('heroes.hero')
.populate('oppPlayers.oppDef', 'oppRoleId pos roleName head frame spine heads frames spines rankLv title lv pLv defCe heroes warId buff')
.populate('oppBeforePlayers.oppDef', 'oppRoleId pos roleName head frame spine heads frames spines rankLv title lv pLv defCe heroes warId buff').lean({ getters: true, virtuals: true });
return result;
}
public static async findByTeamLv(seasonNum: number, min: number, max: number) {
const result: PvpDefenseType[] = await PvpDefenseModel.find({ seasonNum, hasDefense: true, 'defense.pLv': { $gte: min, $lte: max } })
.populate('role', '_id head frame spine heads frames spines topLineupCe roleId roleName lv globalCeAttr title')
public static async findByTeamLv(serverIds: number[], seasonNum: number, min: number, max: number) {
const result: PvpDefenseType[] = await PvpDefenseModel.find({ serverId: {$in: serverIds}, seasonNum, hasDefense: true, 'defense.pLv': { $gte: min, $lte: max } })
.populate('role', '_id serverId head frame spine heads frames spines topLineupCe roleId roleName lv globalCeAttr title')
.populate('heroes.hero')
.populate('oppPlayers.oppDef', 'oppRoleId pos roleName head frame spine heads frames spines rankLv pLv title lv defCe heroes warId buff')
.lean({ getters: true, virtuals: true });
@@ -141,14 +133,14 @@ export default class PvpDefense extends BaseModel {
const beforeData: PvpDefenseType[] = await PvpDefenseModel.find({
seasonNum, hasDefense: true, score: { $lt: score }
}).sort({ score: -1 }).limit(10)
.populate('role', '_id head frame spine heads frames spines topLineupCe roleId roleName lv globalCeAttr title')
.populate('role', '_id serverId head frame spine heads frames spines topLineupCe roleId roleName lv globalCeAttr title')
.populate('heroes.hero')
.populate('oppPlayers.oppDef', 'oppRoleId pos roleName head frame spine heads frames spines rankLv pLv title lv defCe heroes warId buff')
.lean({ getters: true, virtuals: true });
const afterData: PvpDefenseType[] = await PvpDefenseModel.find({
seasonNum, hasDefense: true, score: { $gt: score }
}).sort({ score: 1 }).limit(10)
.populate('role', '_id head frame spine heads frames spines topLineupCe roleId roleName lv globalCeAttr title')
.populate('role', '_id serverId head frame spine heads frames spines topLineupCe roleId roleName lv globalCeAttr title')
.populate('heroes.hero')
.populate('oppPlayers.oppDef', 'oppRoleId pos roleName head frame spine heads frames spines rankLv pLv title lv defCe heroes warId buff')
.lean({ getters: true, virtuals: true });
@@ -159,7 +151,7 @@ export default class PvpDefense extends BaseModel {
public static async updateInfoAndInclude(roleId: string, update: pvpUpdateInter) {
delete update._id;
let result: PvpDefenseType = await PvpDefenseModel.findOneAndUpdate({roleId}, {$set:update}, {new: true})
.populate('role', 'head frame spine heads frames spines topLineupCe roleId roleName lv title')
.populate('role', 'serverId head frame spine heads frames spines topLineupCe roleId roleName lv title')
.populate('oppPlayers.oppDef', 'oppRoleId pos roleName head frame spine heads frames spines rankLv pLv title lv defCe heroes warId buff').lean({ getters: true, virtuals: true });
return result;
}
@@ -173,10 +165,10 @@ export default class PvpDefense extends BaseModel {
return result;
}
public static async getRank(seasonNum: number, page = 1, limit = 1000) {
public static async getRank(serverIds: number[], seasonNum: number, page = 1, limit = 1000) {
let sortBy = { score: -1, updatedAt: 1 };
const ranks: PvpDefenseType[] = await PvpDefenseModel.find({rankSeasonNum: seasonNum, score: { $gt: 0 }}).select('roleId role score updatedAt')
.populate('role', 'roleId roleName head frame spine heads frames spines title lv vLv updatedAt serverId')
const ranks: PvpDefenseType[] = await PvpDefenseModel.find({ serverId: {$in: serverIds}, rankSeasonNum: seasonNum, score: { $gt: 0 }}).select('serverId roleId role score updatedAt')
.populate('role', 'serverId roleId roleName head frame spine heads frames spines title lv vLv updatedAt')
.sort(sortBy).limit(limit).skip((page - 1) * limit).lean({ getters: true, virtuals: true });
return ranks;
}