活动:修改30天消耗点数的逻辑
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@@ -132,7 +132,7 @@ export class ThirtyDaysHandler {
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if (!thirtyDaysPointItemData) {
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return resResult(STATUS.ACTIVITY_DATA_ERROR);
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}
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if (playerData.totalPoint - playerData.consumePoint < thirtyDaysPointItemData.consumePoint) {//点数不足
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if (playerData.totalPoint < thirtyDaysPointItemData.consumePoint) {//点数不足
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return resResult(STATUS.ACTIVITY_NO_POINT);
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}
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if (thirtyDaysPointItemData.isReceive) {//已经领取过
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