diff --git a/game-server/app/servers/guild/handler/cityActivityHandler.ts b/game-server/app/servers/guild/handler/cityActivityHandler.ts index 973af3cae..4c19d5601 100644 --- a/game-server/app/servers/guild/handler/cityActivityHandler.ts +++ b/game-server/app/servers/guild/handler/cityActivityHandler.ts @@ -1,7 +1,7 @@ import { Application, ChannelService, BackendSession, pinus, HandlerService, } from "pinus"; import { GUILD_ACTIVITY_TYPE, STATUS, REDIS_KEY, CITY_STATUS, TASK_TYPE, ITEM_CHANGE_REASON, PUSH_ROUTE, GUILD_ACTIVITY_STATUS } from "../../../consts"; import { resResult } from "../../../pubUtils/util"; -import { getGuildActivityStatus, getCityActivityObj, getCityStatus as pubGetCityStatus, getCities, getCityActivityRank, sendSingleCityActEndMsg, getPreDayActiveData, declareCity, autoDeclareMyCity, getGAIndexInPinus, getDeclareIndex } from "../../../services/guildActivity/guildActivityService"; +import { getGuildActivityStatus, getCityActivityObj, getCityStatus as pubGetCityStatus, getCities, getCityActivityRank, sendSingleCityActEndMsg, declareCity, autoDeclareMyCity, getGAIndexInPinus, getDeclareIndex } from "../../../services/guildActivity/guildActivityService"; import { GuildActivityCityModel } from "../../../db/GuildActivityCity"; import { gameData } from "../../../pubUtils/data"; import { UserGuildActivityRecModel } from "../../../db/UserGuildActivityRec"; @@ -201,9 +201,6 @@ export class CityActivityHandler { // 任务 await checkTask(serverId, roleId, sid, TASK_TYPE.GUILD_ACTIVITY, { aid: this.aid }); - // 前一天中位数战力 - let medianCe = await getPreDayActiveData(serverId); - return resResult(STATUS.SUCCESS, { code, cityId, @@ -211,8 +208,7 @@ export class CityActivityHandler { ...statusResult, gateHp, maxHp, guildScore, - myScore: 0, - medianCe + myScore: 0 }); } diff --git a/game-server/app/services/guildActivity/guildActivityService.ts b/game-server/app/services/guildActivity/guildActivityService.ts index 0a9ca01da..6b9670c15 100644 --- a/game-server/app/services/guildActivity/guildActivityService.ts +++ b/game-server/app/services/guildActivity/guildActivityService.ts @@ -94,16 +94,6 @@ export async function setPreDayActiveData(servers: ServerlistType[]) { return servers; } - -/** - * 获得本服前一天活跃玩家中位数玩家的最强武将战力 - * @param serverId - */ -export async function getPreDayActiveData(serverId: number) { - let record = await ServerRecordModel.findTodayData(serverId); - return record; -} - /** * 根据当前时间判断军团活动倒计时 * @param id 军团活动id