✨ feat(百家争鸣):祈灵 更新至 eb9f941ae
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@@ -19,6 +19,8 @@ import { isHeroHidden } from "../../../services/dataService";
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import { GachaResultIndb } from "../../../domain/activityField/gachaField";
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import { CreateHeroParam } from "../../../domain/roleField/hero";
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import { ItemInter, RewardInter } from "../../../pubUtils/interface";
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import { getPlayerAuthorGachaData } from "../../../services/activity/authorGachaService";
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import { ActivityAuthorGachaRecModel, ActivityAuthorGachaRecModelType } from "../../../db/AuthorGachaRec";
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export default function (app: Application) {
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new HandlerService(app, {});
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@@ -113,6 +115,14 @@ export class GachaHandler {
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await UserGachaRecModel.createRec(roleId, gachaId, activityId, count, resultList);
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if(dicGacha.isTask) await checkTaskInGacha(serverId, roleId, sid, count, resultHeroes, resultList, false);
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//百家争鸣祈灵
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let playerData = await getPlayerAuthorGachaData(activityId, serverId, roleId);
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let dbAuthorGacha:ActivityAuthorGachaRecModelType;
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if (playerData) {
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dbAuthorGacha = await ActivityAuthorGachaRecModel.updateGachaCnt(serverId, activityId, playerData.roundIndex, roleId, gachaId, count);
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}
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return resResult(STATUS.SUCCESS, {
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gachaId, activityId,
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isFree: freeCount < newDicGacha.free.count, cost: newDicGacha.cost,
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@@ -120,7 +130,8 @@ export class GachaHandler {
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// heroes: resultHeroes,
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addHeros: heroes,
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result: resultList,
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remainFloor: getGachaRemainFloor(gachaId, floor)
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remainFloor: getGachaRemainFloor(gachaId, floor),
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authorGachaCnt:dbAuthorGacha?.gachaCnt||0,
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});
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}
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