diff --git a/shared/resource/jsons/dic_zyz_gk_daily.json b/shared/resource/jsons/dic_zyz_gk_daily.json index 0c3f7f0cb..6050c154c 100644 --- a/shared/resource/jsons/dic_zyz_gk_daily.json +++ b/shared/resource/jsons/dic_zyz_gk_daily.json @@ -2,1007 +2,1168 @@ { "war_id": 3001, "dispatchJsonId": 3001, - "bg_img_id": 9301, - "script_id": "S_3001", + "bg_img": 9301, + "mapid": 9301, + "script_id": "S_300001", "fixReward": "31001&20000", "conditionReward": "31002&20&0|31002&40&1", "warType": 4, "gk_name": "每日&护送商人", "kingExp": 0, - "lvLimted": 10, + "lvLimted": 13, "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\r\n2.消灭所有敌军", - "loseInfoInUI": "马车被抢\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军", + "loseInfoInUI": "马车被抢\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji1", "iconName": "菜鸟", "recommendedPower": 10000, "previousGk": 0, "dailyType": 1, - "needPrepare": 1 + "needPrepare": 1, + "HeroNum": "1&6", + "progress": "&", + "progressDesc": "&" }, { "war_id": 3002, "dispatchJsonId": 3002, - "bg_img_id": 9301, - "script_id": "S_3001", + "bg_img": 9301, + "mapid": 9301, + "script_id": "S_300001", "fixReward": "31001&24000", "conditionReward": "31002&20&0|31002&40&1", "warType": 4, "gk_name": "每日&护送商人", "kingExp": 0, - "lvLimted": 10, + "lvLimted": 24, "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\r\n2.消灭所有敌军", - "loseInfoInUI": "马车被抢\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军", + "loseInfoInUI": "马车被抢\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji2", "iconName": "新手", "recommendedPower": 11000, "previousGk": 3001, "dailyType": 1, - "needPrepare": 1 + "needPrepare": 1, + "HeroNum": "1&6", + "progress": "&", + "progressDesc": "&" }, { "war_id": 3003, "dispatchJsonId": 3003, - "bg_img_id": 9301, - 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"needPrepare": 1 + "needPrepare": 1, + "HeroNum": "1&6", + "progress": "&", + "progressDesc": "&" }, { "war_id": 3302, - "dispatchJsonId": 3302, - "bg_img_id": 9304, - "script_id": "S_3300", + "dispatchJsonId": 3303, + "bg_img": 9304, + "mapid": 9304, + "script_id": "S_330001", "fixReward": "17054&110", "conditionReward": "31002&20&0|31002&40&1", "warType": 4, "gk_name": "每日&矿场保卫战", "kingExp": 0, - "lvLimted": 10, + "lvLimted": 42, "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军", + "loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji3", "iconName": "轻松", "recommendedPower": 42753, "previousGk": 3301, "dailyType": 4, - "needPrepare": 1 + "needPrepare": 1, + "HeroNum": "1&6", + "progress": "&", + "progressDesc": "&" }, { "war_id": 3303, - "dispatchJsonId": 3303, - "bg_img_id": 9304, - "script_id": "S_3300", + "dispatchJsonId": 3304, + "bg_img": 9304, + "mapid": 9304, + "script_id": "S_330001", "fixReward": "17054&120", "conditionReward": "31002&20&0|31002&40&1", "warType": 4, "gk_name": "每日&矿场保卫战", "kingExp": 0, - "lvLimted": 10, + "lvLimted": 49, "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军", + "loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji4", "iconName": "普通", "recommendedPower": 43852, "previousGk": 3302, "dailyType": 4, - "needPrepare": 1 + "needPrepare": 1, + "HeroNum": "1&6", + "progress": "&", + "progressDesc": "&" }, { "war_id": 3304, - "dispatchJsonId": 3304, - "bg_img_id": 9304, - "script_id": "S_3300", + "dispatchJsonId": 3305, + "bg_img": 9304, + "mapid": 9304, + "script_id": "S_330001", "fixReward": "17054&130", "conditionReward": "31002&20&0|31002&40&1", "warType": 4, "gk_name": "每日&矿场保卫战", "kingExp": 0, - "lvLimted": 10, + "lvLimted": 54, "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军", + "loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji5", "iconName": "困难", "recommendedPower": 44125, "previousGk": 3303, "dailyType": 4, - "needPrepare": 1 + "needPrepare": 1, + "HeroNum": "1&6", + "progress": "&", + "progressDesc": "&" }, { "war_id": 3305, - "dispatchJsonId": 3305, - "bg_img_id": 9304, - "script_id": "S_3300", + "dispatchJsonId": 3306, + "bg_img": 9304, + "mapid": 9304, + "script_id": "S_330001", "fixReward": "17054&140", "conditionReward": "31002&20&0|31002&40&1", "warType": 4, "gk_name": "每日&矿场保卫战", "kingExp": 0, - "lvLimted": 10, + "lvLimted": 58, "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军", + "loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji5", "iconName": "冒险", "recommendedPower": 45385, "previousGk": 3304, "dailyType": 4, - "needPrepare": 1 + "needPrepare": 1, + "HeroNum": "1&6", + "progress": "&", + "progressDesc": "&" }, { "war_id": 3306, - "dispatchJsonId": 3306, - "bg_img_id": 9304, - "script_id": "S_3300", + "dispatchJsonId": 3307, + "bg_img": 9304, + "mapid": 9304, + "script_id": "S_330001", "fixReward": "17054&150", "conditionReward": "31002&20&0|31002&40&1", "warType": 4, "gk_name": "每日&矿场保卫战", "kingExp": 0, - "lvLimted": 10, + "lvLimted": 62, "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军", + "loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji6", "iconName": "达人", "recommendedPower": 46874, "previousGk": 3305, "dailyType": 4, - "needPrepare": 1 + "needPrepare": 1, + "HeroNum": "1&6", + "progress": "&", + "progressDesc": "&" }, { "war_id": 3307, - "dispatchJsonId": 3307, - "bg_img_id": 9304, - "script_id": "S_3300", + "dispatchJsonId": 3308, + "bg_img": 9304, + "mapid": 9304, + "script_id": "S_330001", "fixReward": "17054&160", "conditionReward": "31002&20&0|31002&40&1", "warType": 4, "gk_name": "每日&矿场保卫战", "kingExp": 0, - "lvLimted": 10, + "lvLimted": 66, "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军", + "loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji7", "iconName": "大师", "recommendedPower": 47786, "previousGk": 3306, "dailyType": 4, - "needPrepare": 1 + "needPrepare": 1, + "HeroNum": "1&6", + "progress": "&", + "progressDesc": "&" }, { "war_id": 3308, - "dispatchJsonId": 3308, - "bg_img_id": 9304, - "script_id": "S_3300", + "dispatchJsonId": 3309, + "bg_img": 9304, + "mapid": 9304, + "script_id": "S_330001", "fixReward": "17054&170", "conditionReward": "31002&20&0|31002&40&1", "warType": 4, "gk_name": "每日&矿场保卫战", "kingExp": 0, - "lvLimted": 10, + "lvLimted": 70, "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军", + "loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji8", "iconName": "地狱", "recommendedPower": 48279, "previousGk": 3307, "dailyType": 4, - "needPrepare": 1 + "needPrepare": 1, + "HeroNum": "1&6", + "progress": "&", + "progressDesc": "&" }, { "war_id": 3309, - "dispatchJsonId": 3309, - "bg_img_id": 9304, - "script_id": "S_3300", + "dispatchJsonId": 3310, + "bg_img": 9304, + "mapid": 9304, + "script_id": "S_330001", "fixReward": "17054&180", "conditionReward": "31002&20&0|31002&40&1", "warType": 4, "gk_name": "每日&矿场保卫战", "kingExp": 0, - "lvLimted": 10, + "lvLimted": 74, "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军", + "loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji9", "iconName": "修罗", "recommendedPower": 49521, "previousGk": 3308, "dailyType": 4, - "needPrepare": 1 + "needPrepare": 1, + "HeroNum": "1&6", + "progress": "&", + "progressDesc": "&" }, { "war_id": 0, "dispatchJsonId": 0, - "bg_img_id": 0, + "bg_img": 0, + "mapid": 0, "script_id": 0, "fixReward": 0, "conditionReward": 0, @@ -1022,6 +1183,9 @@ "recommendedPower": 0, "previousGk": " ", "dailyType": 0, - "needPrepare": 0 + "needPrepare": 0, + "HeroNum": 0, + "progress": 0, + "progressDesc": 0 } ] \ No newline at end of file diff --git a/shared/resource/jsons/dic_zyz_gk_dungeon.json b/shared/resource/jsons/dic_zyz_gk_dungeon.json index ac540bb52..67ef8af21 100644 --- a/shared/resource/jsons/dic_zyz_gk_dungeon.json +++ b/shared/resource/jsons/dic_zyz_gk_dungeon.json @@ -2,7 +2,8 @@ { "war_id": 5001, "dispatchJsonId": 5001, - "bg_img_id": 550, + "bg_img": 9101, + "mapid": 9101, "script_id": 0, "fixReward": "40007&100", "conditionReward": "31001&5000&0|31002&50&0|11002&8&0|31002&100&1", @@ -14,23 +15,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", "cost": 0, "recommendedPower": 19875, "previousGk": 110, - "lvLimted": 0, - "heroInUI": "2&1035", + "lvLimted": 8, + "heroInUI": "3&1035", "detailUIBg": "DD1_1", "iconName": "怒浪洞穴", - "iconInMap": "city&51", + "iconInMap": "spine&mj_nldx", "bossSkill": "18&19", "movePoint": 27, - "needPrepare": 1 + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5002, "dispatchJsonId": 5001, - "bg_img_id": 550, + "bg_img": 9101, + "mapid": 9101, "script_id": 0, "fixReward": "40007&200", "conditionReward": "31001&5000&0|31002&50&0|11002&8&0|31002&100&1", @@ -42,23 +45,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", "cost": 0, "recommendedPower": 19875, "previousGk": 5001, - "lvLimted": 0, - "heroInUI": "2&1035", + "lvLimted": 35, + "heroInUI": "3&1035", "detailUIBg": "DD1_1", "iconName": "怒浪洞穴", - "iconInMap": "city&51", + "iconInMap": "spine&mj_nldx", "bossSkill": "18&19", "movePoint": 27, - "needPrepare": 1 + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5003, "dispatchJsonId": 5001, - "bg_img_id": 550, + "bg_img": 9101, + "mapid": 9101, "script_id": 0, "fixReward": "40007&300", "conditionReward": "31001&5000&0|31002&50&0|11002&8&0|31002&100&1", @@ -70,23 +75,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", "cost": 0, "recommendedPower": 19875, "previousGk": 5002, - "lvLimted": 0, - "heroInUI": "2&1035", + "lvLimted": 47, + "heroInUI": "3&1035", "detailUIBg": "DD1_1", "iconName": "怒浪洞穴", - "iconInMap": "city&51", + "iconInMap": "spine&mj_nldx", "bossSkill": "18&19", "movePoint": 27, - "needPrepare": 1 + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5004, "dispatchJsonId": 5001, - "bg_img_id": 550, + "bg_img": 9101, + "mapid": 9101, "script_id": 0, "fixReward": "40007&400", "conditionReward": "31001&5000&0|31002&50&0|11002&8&0|31002&100&1", @@ -98,23 +105,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", "cost": 0, "recommendedPower": 19875, "previousGk": 5003, - "lvLimted": 0, - "heroInUI": "2&1035", + "lvLimted": 53, + "heroInUI": "3&1035", "detailUIBg": "DD1_1", "iconName": "怒浪洞穴", - "iconInMap": "city&51", + "iconInMap": "spine&mj_nldx", "bossSkill": "18&19", "movePoint": 27, - "needPrepare": 1 + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5005, "dispatchJsonId": 5001, - "bg_img_id": 550, + "bg_img": 9101, + "mapid": 9101, "script_id": 0, "fixReward": "40007&500", "conditionReward": "31001&5000&0|31002&50&0|11002&8&0|31002&100&1", @@ -126,23 +135,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", "cost": 0, "recommendedPower": 19875, "previousGk": 5004, - "lvLimted": 0, - "heroInUI": "2&1035", + "lvLimted": 59, + "heroInUI": "3&1035", "detailUIBg": "DD1_1", "iconName": "怒浪洞穴", - "iconInMap": "city&51", + "iconInMap": "spine&mj_nldx", "bossSkill": "18&19", "movePoint": 27, - "needPrepare": 1 + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5010, "dispatchJsonId": 5010, - "bg_img_id": 560, + "bg_img": 9102, + "mapid": 9102, "script_id": "S_5010", "fixReward": "40007&600", "conditionReward": "31001&6000&0|31002&50&0|11002&10&0|31002&100&1", @@ -154,23 +165,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在6回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在6回合内获得胜利", "cost": 0, "recommendedPower": 22684, "previousGk": 210, - "lvLimted": 0, - "heroInUI": "2&44", + "lvLimted": 20, + "heroInUI": "3&44", "detailUIBg": "1_1", "iconName": "虎牢关", - "iconInMap": "city&52", + "iconInMap": "spine&mj_hlg", "bossSkill": "249&251", "movePoint": 512, - "needPrepare": 1 + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5011, "dispatchJsonId": 5010, - "bg_img_id": 560, + "bg_img": 9102, + "mapid": 9102, "script_id": "S_5010", "fixReward": "40007&700", "conditionReward": "31001&6000&0|31002&50&0|11002&10&0|31002&100&1", @@ -182,23 +195,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在6回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在6回合内获得胜利", "cost": 0, "recommendedPower": 22684, "previousGk": 5010, - "lvLimted": 0, - "heroInUI": "2&44", + "lvLimted": 38, + "heroInUI": "3&44", "detailUIBg": "1_1", "iconName": "虎牢关", - "iconInMap": "city&52", + "iconInMap": "spine&mj_hlg", "bossSkill": "249&251", "movePoint": 512, - "needPrepare": 1 + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5012, "dispatchJsonId": 5010, - "bg_img_id": 560, + "bg_img": 9102, + "mapid": 9102, "script_id": "S_5010", "fixReward": "40007&800", "conditionReward": "31001&6000&0|31002&50&0|11002&10&0|31002&100&1", @@ -210,23 +225,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在6回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在6回合内获得胜利", "cost": 0, "recommendedPower": 22684, "previousGk": 5011, - "lvLimted": 0, - "heroInUI": "2&44", + "lvLimted": 49, + "heroInUI": "3&44", "detailUIBg": "1_1", "iconName": "虎牢关", - "iconInMap": "city&52", + "iconInMap": "spine&mj_hlg", "bossSkill": "249&251", "movePoint": 512, - "needPrepare": 1 + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5013, "dispatchJsonId": 5010, - "bg_img_id": 560, + "bg_img": 9102, + "mapid": 9102, "script_id": "S_5010", "fixReward": "40007&900", "conditionReward": "31001&6000&0|31002&50&0|11002&10&0|31002&100&1", @@ -238,23 +255,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在6回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在6回合内获得胜利", "cost": 0, "recommendedPower": 22684, "previousGk": 5012, - "lvLimted": 0, - "heroInUI": "2&44", + "lvLimted": 54, + "heroInUI": "3&44", "detailUIBg": "1_1", "iconName": "虎牢关", - "iconInMap": "city&52", + "iconInMap": "spine&mj_hlg", "bossSkill": "249&251", "movePoint": 512, - "needPrepare": 1 + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5014, "dispatchJsonId": 5010, - "bg_img_id": 560, + "bg_img": 9102, + "mapid": 9102, "script_id": "S_5010", "fixReward": "40007&1000", "conditionReward": "31001&6000&0|31002&50&0|11002&10&0|31002&100&1", @@ -266,23 +285,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在6回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在6回合内获得胜利", "cost": 0, "recommendedPower": 22684, "previousGk": 5013, - "lvLimted": 0, - "heroInUI": "2&44", + "lvLimted": 60, + "heroInUI": "3&44", "detailUIBg": "1_1", "iconName": "虎牢关", - "iconInMap": "city&52", + "iconInMap": "spine&mj_hlg", "bossSkill": "249&251", "movePoint": 512, - "needPrepare": 1 + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5020, "dispatchJsonId": 5020, - "bg_img_id": 570, + "bg_img": 9103, + "mapid": 9103, "script_id": "S_5020", "fixReward": "40007&1100", "conditionReward": "31001&7000&0|31002&50&0|11003&3&0|31002&100&1", @@ -294,23 +315,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在7回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在7回合内获得胜利", "cost": 0, "recommendedPower": 24963, "previousGk": 320, - "lvLimted": 1, - "heroInUI": "2&7", + "lvLimted": 45, + "heroInUI": "3&7", "detailUIBg": "1_1", "iconName": "徐州曹营", - "iconInMap": "city&53", + "iconInMap": "spine&mj_xzcy", "bossSkill": "43&65", "movePoint": 516, - "needPrepare": 1 + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5021, "dispatchJsonId": 5020, - "bg_img_id": 570, + "bg_img": 9103, + "mapid": 9103, "script_id": "S_5020", "fixReward": "40007&1200", "conditionReward": "31001&7000&0|31002&50&0|11003&3&0|31002&100&1", @@ -322,23 +345,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在7回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在7回合内获得胜利", "cost": 0, "recommendedPower": 24963, "previousGk": 5020, - "lvLimted": 1, - "heroInUI": "2&7", + "lvLimted": 51, + "heroInUI": "3&7", "detailUIBg": "1_1", "iconName": "徐州曹营", - "iconInMap": "city&53", + "iconInMap": "spine&mj_xzcy", "bossSkill": "43&65", "movePoint": 516, - "needPrepare": 1 + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5022, "dispatchJsonId": 5020, - "bg_img_id": 570, + "bg_img": 9103, + "mapid": 9103, "script_id": "S_5020", "fixReward": "40007&1300", "conditionReward": "31001&7000&0|31002&50&0|11003&3&0|31002&100&1", @@ -350,23 +375,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在7回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在7回合内获得胜利", "cost": 0, "recommendedPower": 24963, "previousGk": 5021, - "lvLimted": 1, - "heroInUI": "2&7", + "lvLimted": 58, + "heroInUI": "3&7", "detailUIBg": "1_1", "iconName": "徐州曹营", - "iconInMap": "city&53", + "iconInMap": "spine&mj_xzcy", "bossSkill": "43&65", "movePoint": 516, - "needPrepare": 1 + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5023, "dispatchJsonId": 5020, - "bg_img_id": 570, + "bg_img": 9103, + "mapid": 9103, "script_id": "S_5020", "fixReward": "40007&1400", "conditionReward": "31001&7000&0|31002&50&0|11003&3&0|31002&100&1", @@ -378,23 +405,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在7回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在7回合内获得胜利", "cost": 0, "recommendedPower": 24963, "previousGk": 5022, - "lvLimted": 1, - "heroInUI": "2&7", + "lvLimted": 67, + "heroInUI": "3&7", "detailUIBg": "1_1", "iconName": "徐州曹营", - "iconInMap": "city&53", + "iconInMap": "spine&mj_xzcy", "bossSkill": "43&65", "movePoint": 516, - "needPrepare": 1 + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5024, "dispatchJsonId": 5020, - "bg_img_id": 570, + "bg_img": 9103, + "mapid": 9103, "script_id": "S_5020", "fixReward": "40007&1500", "conditionReward": "31001&7000&0|31002&50&0|11003&3&0|31002&100&1", @@ -406,23 +435,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在7回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在7回合内获得胜利", "cost": 0, "recommendedPower": 24963, "previousGk": 5023, - "lvLimted": 1, - "heroInUI": "2&7", + "lvLimted": 82, + "heroInUI": "3&7", "detailUIBg": "1_1", "iconName": "徐州曹营", - "iconInMap": "city&53", + "iconInMap": "spine&mj_xzcy", "bossSkill": "43&65", "movePoint": 516, - "needPrepare": 1 + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5030, "dispatchJsonId": 5030, - "bg_img_id": 541, + "bg_img": 9104, + "mapid": 9104, "script_id": 0, "fixReward": "40007&1600", "conditionReward": "31001&8000&0|31002&50&0|11003&4&0|31002&100&1", @@ -434,23 +465,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在8回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在8回合内获得胜利", "cost": 0, "recommendedPower": 27853, "previousGk": 220, - "lvLimted": 0, - "heroInUI": "2&10", + "lvLimted": 50, + "heroInUI": "3&1051", "detailUIBg": "DD1_1", "iconName": "city", - "iconInMap": "city&54", + "iconInMap": "spine&mj_whbl", "bossSkill": "18&19", - "movePoint": 450, - "needPrepare": 1 + "movePoint": 518, + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5031, "dispatchJsonId": 5030, - "bg_img_id": 541, + "bg_img": 9104, + "mapid": 9104, "script_id": 0, "fixReward": "40007&1700", "conditionReward": "31001&8000&0|31002&50&0|11003&4&0|31002&100&1", @@ -462,23 +495,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在8回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在8回合内获得胜利", "cost": 0, "recommendedPower": 27853, "previousGk": 5030, - "lvLimted": 0, - "heroInUI": "2&10", + "lvLimted": 55, + "heroInUI": "3&1051", "detailUIBg": "DD1_1", "iconName": "city", - "iconInMap": "city&54", + "iconInMap": "spine&mj_whbl", "bossSkill": "18&19", - "movePoint": 450, - "needPrepare": 1 + "movePoint": 518, + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5032, "dispatchJsonId": 5030, - "bg_img_id": 541, + "bg_img": 9104, + "mapid": 9104, "script_id": 0, "fixReward": "40007&1800", "conditionReward": "31001&8000&0|31002&50&0|11003&4&0|31002&100&1", @@ -490,23 +525,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在8回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在8回合内获得胜利", "cost": 0, "recommendedPower": 27853, "previousGk": 5031, - "lvLimted": 0, - "heroInUI": "2&10", + "lvLimted": 64, + "heroInUI": "3&1051", "detailUIBg": "DD1_1", "iconName": "city", - "iconInMap": "city&54", + "iconInMap": "spine&mj_whbl", "bossSkill": "18&19", - "movePoint": 450, - "needPrepare": 1 + "movePoint": 518, + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5033, "dispatchJsonId": 5030, - "bg_img_id": 541, + "bg_img": 9104, + "mapid": 9104, "script_id": 0, "fixReward": "40007&1900", "conditionReward": "31001&8000&0|31002&50&0|11003&4&0|31002&100&1", @@ -518,23 +555,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在8回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在8回合内获得胜利", "cost": 0, "recommendedPower": 27853, "previousGk": 5032, - "lvLimted": 0, - "heroInUI": "2&10", + "lvLimted": 76, + "heroInUI": "3&1051", "detailUIBg": "DD1_1", "iconName": "city", - "iconInMap": "city&54", + "iconInMap": "spine&mj_whbl", "bossSkill": "18&19", - "movePoint": 450, - "needPrepare": 1 + "movePoint": 518, + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5034, "dispatchJsonId": 5030, - "bg_img_id": 541, + "bg_img": 9104, + "mapid": 9104, "script_id": 0, "fixReward": "40007&2000", "conditionReward": "31001&8000&0|31002&50&0|11003&4&0|31002&100&1", @@ -546,23 +585,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在8回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在8回合内获得胜利", "cost": 0, "recommendedPower": 27853, "previousGk": 5033, - "lvLimted": 0, - "heroInUI": "2&10", + "lvLimted": 91, + "heroInUI": "3&1051", "detailUIBg": "DD1_1", "iconName": "city", - "iconInMap": "city&54", + "iconInMap": "spine&mj_whbl", "bossSkill": "18&19", - "movePoint": 450, - "needPrepare": 1 + "movePoint": 518, + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5040, "dispatchJsonId": 5040, - "bg_img_id": 590, + "bg_img": 9105, + "mapid": 9105, "script_id": 0, "fixReward": "40007&2100", "conditionReward": "31001&9000&0|31002&50&0|11003&5&0|31002&100&1", @@ -574,23 +615,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在9回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在9回合内获得胜利", "cost": 0, "recommendedPower": 31335, "previousGk": 304, - "lvLimted": 0, - "heroInUI": "2&10", + "lvLimted": 57, + "heroInUI": "3&5", "detailUIBg": "dengeon1", "iconName": "city", - "iconInMap": "city&5", + "iconInMap": "spine&mj_ycsy", "bossSkill": "18&19", - "movePoint": 450, - "needPrepare": 1 + "movePoint": 520, + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5041, "dispatchJsonId": 5040, - "bg_img_id": 590, + "bg_img": 9105, + "mapid": 9105, "script_id": 0, "fixReward": "40007&2200", "conditionReward": "31001&9000&0|31002&50&0|11003&5&0|31002&100&1", @@ -602,23 +645,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在9回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在9回合内获得胜利", "cost": 0, "recommendedPower": 31335, "previousGk": 5040, - "lvLimted": 0, - "heroInUI": "2&10", + "lvLimted": 63, + "heroInUI": "3&5", "detailUIBg": "dengeon1", "iconName": "city", - "iconInMap": "city&5", + "iconInMap": "spine&mj_ycsy", "bossSkill": "18&19", - "movePoint": 450, - "needPrepare": 1 + "movePoint": 520, + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5042, "dispatchJsonId": 5040, - "bg_img_id": 590, + "bg_img": 9105, + "mapid": 9105, "script_id": 0, "fixReward": "40007&2300", "conditionReward": "31001&9000&0|31002&50&0|11003&5&0|31002&100&1", @@ -630,23 +675,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在9回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在9回合内获得胜利", "cost": 0, "recommendedPower": 31335, "previousGk": 5041, - "lvLimted": 0, - "heroInUI": "2&10", + "lvLimted": 69, + "heroInUI": "3&5", "detailUIBg": "dengeon1", "iconName": "city", - "iconInMap": "city&5", + "iconInMap": "spine&mj_ycsy", "bossSkill": "18&19", - "movePoint": 450, - "needPrepare": 1 + "movePoint": 520, + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5043, "dispatchJsonId": 5040, - "bg_img_id": 590, + "bg_img": 9105, + "mapid": 9105, "script_id": 0, "fixReward": "40007&2400", "conditionReward": "31001&9000&0|31002&50&0|11003&5&0|31002&100&1", @@ -658,23 +705,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在9回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在9回合内获得胜利", "cost": 0, "recommendedPower": 31335, "previousGk": 5042, - "lvLimted": 0, - "heroInUI": "2&10", + "lvLimted": 88, + "heroInUI": "3&5", "detailUIBg": "dengeon1", "iconName": "city", - "iconInMap": "city&5", + "iconInMap": "spine&mj_ycsy", "bossSkill": "18&19", - "movePoint": 450, - "needPrepare": 1 + "movePoint": 520, + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5044, "dispatchJsonId": 5040, - "bg_img_id": 590, + "bg_img": 9105, + "mapid": 9105, "script_id": 0, "fixReward": "40007&2500", "conditionReward": "31001&9000&0|31002&50&0|11003&5&0|31002&100&1", @@ -686,23 +735,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在9回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在9回合内获得胜利", "cost": 0, "recommendedPower": 31335, "previousGk": 5043, - "lvLimted": 0, - "heroInUI": "2&10", + "lvLimted": 100, + "heroInUI": "3&5", "detailUIBg": "dengeon1", "iconName": "city", - "iconInMap": "city&5", + "iconInMap": "spine&mj_ycsy", "bossSkill": "18&19", - "movePoint": 450, - "needPrepare": 1 + "movePoint": 520, + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5050, "dispatchJsonId": 5050, - "bg_img_id": 590, + "bg_img": 9106, + "mapid": 9106, "script_id": 0, "fixReward": "40007&2600", "conditionReward": "31001&10000&0|31002&50&0|11003&6&0|31002&100&1", @@ -714,23 +765,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在10回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在10回合内获得胜利", "cost": 0, "recommendedPower": 35698, "previousGk": 310, - "lvLimted": 1, - "heroInUI": "2&10", + "lvLimted": 61, + "heroInUI": "3&22", "detailUIBg": "dengeon1", "iconName": "city", - "iconInMap": "city&6", + "iconInMap": "spine&mj_wlg", "bossSkill": "18&19", - "movePoint": 450, - "needPrepare": 1 + "movePoint": 522, + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5051, "dispatchJsonId": 5050, - "bg_img_id": 590, + "bg_img": 9106, + "mapid": 9106, "script_id": 0, "fixReward": "40007&2700", "conditionReward": "31001&10000&0|31002&50&0|11003&6&0|31002&100&1", @@ -742,23 +795,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在10回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在10回合内获得胜利", "cost": 0, "recommendedPower": 35698, "previousGk": 5050, - "lvLimted": 1, - "heroInUI": "2&10", + "lvLimted": 65, + "heroInUI": "3&22", "detailUIBg": "dengeon1", "iconName": "city", - "iconInMap": "city&6", + "iconInMap": "spine&mj_wlg", "bossSkill": "18&19", - "movePoint": 450, - "needPrepare": 1 + "movePoint": 522, + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5052, "dispatchJsonId": 5050, - "bg_img_id": 590, + "bg_img": 9106, + "mapid": 9106, "script_id": 0, "fixReward": "40007&2800", "conditionReward": "31001&10000&0|31002&50&0|11003&6&0|31002&100&1", @@ -770,23 +825,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在10回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在10回合内获得胜利", "cost": 0, "recommendedPower": 35698, "previousGk": 5051, - "lvLimted": 1, - "heroInUI": "2&10", + "lvLimted": 79, + "heroInUI": "3&22", "detailUIBg": "dengeon1", "iconName": "city", - "iconInMap": "city&6", + "iconInMap": "spine&mj_wlg", "bossSkill": "18&19", - "movePoint": 450, - "needPrepare": 1 + "movePoint": 522, + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5053, "dispatchJsonId": 5050, - "bg_img_id": 590, + "bg_img": 9106, + "mapid": 9106, "script_id": 0, "fixReward": "40007&2900", "conditionReward": "31001&10000&0|31002&50&0|11003&6&0|31002&100&1", @@ -798,23 +855,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在10回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在10回合内获得胜利", "cost": 0, "recommendedPower": 35698, "previousGk": 5052, - "lvLimted": 1, - "heroInUI": "2&10", + "lvLimted": 94, + "heroInUI": "3&22", "detailUIBg": "dengeon1", "iconName": "city", - "iconInMap": "city&6", + "iconInMap": "spine&mj_wlg", "bossSkill": "18&19", - "movePoint": 450, - "needPrepare": 1 + "movePoint": 522, + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5054, "dispatchJsonId": 5050, - "bg_img_id": 590, + "bg_img": 9106, + "mapid": 9106, "script_id": 0, "fixReward": "40007&3000", "conditionReward": "31001&10000&0|31002&50&0|11003&6&0|31002&100&1", @@ -826,23 +885,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在10回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在10回合内获得胜利", "cost": 0, "recommendedPower": 35698, "previousGk": 5053, - "lvLimted": 1, - "heroInUI": "2&10", + "lvLimted": 100, + "heroInUI": "3&22", "detailUIBg": "dengeon1", "iconName": "city", - "iconInMap": "city&6", + "iconInMap": "spine&mj_wlg", "bossSkill": "18&19", - "movePoint": 450, - "needPrepare": 1 + "movePoint": 522, + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5060, "dispatchJsonId": 5060, - "bg_img_id": 590, + "bg_img": 9107, + "mapid": 9107, "script_id": 0, "fixReward": "40007&3100", "conditionReward": "31001&11000&0|31002&50&0|11003&7&0|31002&100&1", @@ -854,23 +915,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在11回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在11回合内获得胜利", "cost": 0, "recommendedPower": 45673, "previousGk": 320, - "lvLimted": 1, - "heroInUI": "2&10", + "lvLimted": 71, + "heroInUI": "3&1503", "detailUIBg": "dengeon1", "iconName": "city", - "iconInMap": "city&7", + "iconInMap": "spine&mj_fjz", "bossSkill": "18&19", - "movePoint": 450, - "needPrepare": 1 + "movePoint": 524, + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5061, "dispatchJsonId": 5060, - "bg_img_id": 590, + "bg_img": 9107, + "mapid": 9107, "script_id": 0, "fixReward": "40007&3200", "conditionReward": "31001&11000&0|31002&50&0|11003&7&0|31002&100&1", @@ -882,23 +945,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在11回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在11回合内获得胜利", "cost": 0, "recommendedPower": 45673, "previousGk": 5060, - "lvLimted": 1, - "heroInUI": "2&10", + "lvLimted": 73, + "heroInUI": "3&1503", "detailUIBg": "dengeon1", "iconName": "city", - "iconInMap": "city&7", + "iconInMap": "spine&mj_fjz", "bossSkill": "18&19", - "movePoint": 450, - "needPrepare": 1 + "movePoint": 524, + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5062, "dispatchJsonId": 5060, - "bg_img_id": 590, + "bg_img": 9107, + "mapid": 9107, "script_id": 0, "fixReward": "40007&3300", "conditionReward": "31001&11000&0|31002&50&0|11003&7&0|31002&100&1", @@ -910,23 +975,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在11回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在11回合内获得胜利", "cost": 0, "recommendedPower": 45673, "previousGk": 5061, - "lvLimted": 1, - "heroInUI": "2&10", + "lvLimted": 85, + "heroInUI": "3&1503", "detailUIBg": "dengeon1", "iconName": "city", - "iconInMap": "city&7", + "iconInMap": "spine&mj_fjz", "bossSkill": "18&19", - "movePoint": 450, - "needPrepare": 1 + "movePoint": 524, + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5063, "dispatchJsonId": 5060, - "bg_img_id": 590, + "bg_img": 9107, + "mapid": 9107, "script_id": 0, "fixReward": "40007&3400", "conditionReward": "31001&11000&0|31002&50&0|11003&7&0|31002&100&1", @@ -938,23 +1005,25 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在11回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在11回合内获得胜利", "cost": 0, "recommendedPower": 45673, "previousGk": 5062, - "lvLimted": 1, - "heroInUI": "2&10", + "lvLimted": 97, + "heroInUI": "3&1503", "detailUIBg": "dengeon1", "iconName": "city", - "iconInMap": "city&7", + "iconInMap": "spine&mj_fjz", "bossSkill": "18&19", - "movePoint": 450, - "needPrepare": 1 + "movePoint": 524, + "needPrepare": 1, + "HeroNum": "6&6" }, { "war_id": 5064, "dispatchJsonId": 5060, - "bg_img_id": 590, + "bg_img": 9107, + "mapid": 9107, "script_id": 0, "fixReward": "40007&3500", "conditionReward": "31001&11000&0|31002&50&0|11003&7&0|31002&100&1", @@ -966,17 +1035,18 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\r\n2.在11回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\n2.在11回合内获得胜利", "cost": 0, "recommendedPower": 45673, "previousGk": 5063, - "lvLimted": 1, - "heroInUI": "2&10", + "lvLimted": 100, + "heroInUI": "3&1503", "detailUIBg": "dengeon1", "iconName": "city", - "iconInMap": "city&7", + "iconInMap": "spine&mj_fjz", "bossSkill": "18&19", - "movePoint": 450, - "needPrepare": 1 + "movePoint": 524, + "needPrepare": 1, + "HeroNum": "6&6" } ] \ No newline at end of file