寻宝:抽象把玩家数据加入队伍的逻辑
This commit is contained in:
@@ -1,3 +1,4 @@
|
||||
import { MemComBtlTeam } from './../domain/battleField/ComBattleTeamField';
|
||||
import { ItemModel } from './../db/Item';
|
||||
import { IT_TYPE } from './../consts/consts';
|
||||
import { COM_BTL_QUALITY } from './../consts/constModules/itemConst';
|
||||
@@ -547,6 +548,13 @@ export function createComTeamData(teamCode: string, pub: boolean, blueprtId: num
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* @description 检查是否有足够的藏宝图,未结束的战斗也占用一张藏宝图
|
||||
* @export
|
||||
* @param {string} roleId
|
||||
* @param {number} blueprtId
|
||||
* @returns
|
||||
*/
|
||||
export async function hasEnoughBlueprt(roleId: string, blueprtId: number) {
|
||||
let blueprt = await ItemModel.findbyRoleAndGidAndCount(roleId, blueprtId, 1);
|
||||
if (!blueprt) return false;
|
||||
@@ -554,4 +562,32 @@ export async function hasEnoughBlueprt(roleId: string, blueprtId: number) {
|
||||
let teams = await ComBattleTeamModel.getTeamByCapAndStatus(roleId, COM_TEAM_STATUS.FIGHTING);
|
||||
if (teams && blueprt.count <= teams.length) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* @description 将玩家加入到队伍数据结构中,需将玩家信息做转化
|
||||
* @export
|
||||
* @param {MemComBtlTeam} comTeam 队伍数据结构
|
||||
* @param {RoleType} roleInfo 原始玩家信息
|
||||
* @param {boolean} isCap
|
||||
* @param {boolean} isFrd
|
||||
*/
|
||||
export async function addRoleToTeam(comTeam: MemComBtlTeam, roleInfo: RoleType, isCap: boolean, isFrd: boolean) {
|
||||
const { roleId, roleName, headHid = 19, sHid = 19, lv } = roleInfo;
|
||||
let { topFiveCe = 1000 } = roleInfo;
|
||||
topFiveCe = reduceCe(topFiveCe);
|
||||
const roleSt = new RoleStatus(roleId, roleName, isCap, isFrd, headHid, sHid, topFiveCe, lv);
|
||||
addRoleStToTeam(comTeam, roleSt);
|
||||
}
|
||||
|
||||
/**
|
||||
* @description 将玩家加入到队伍数据结构中
|
||||
* @export
|
||||
* @param {MemComBtlTeam} comTeam 队伍数据结构
|
||||
* @param {RoleStatus} roleSt 要加入的玩家数据
|
||||
*/
|
||||
export function addRoleStToTeam(comTeam: MemComBtlTeam, roleSt: RoleStatus) {
|
||||
const { roleStatus = [], roleIds = [] } = comTeam;
|
||||
comTeam.roleStatus = [roleSt, ...roleStatus];
|
||||
comTeam.roleIds = [roleSt.roleId, ...roleIds];
|
||||
}
|
||||
Reference in New Issue
Block a user