活动:寻宝骑兵活动接口

This commit is contained in:
qiaoxin
2021-05-25 21:38:23 +08:00
parent bd78b30cee
commit ebeb22f630
9 changed files with 538 additions and 6 deletions

View File

@@ -7,6 +7,7 @@ import { addReward, stringToRewardParam, useGiftPackage } from '../../../service
import { ActivityFirstGiftModel } from '../../../db/ActivityFirstGift';
import { signInActivity, signInVIPActivity } from '../../../services/signInService';
import { growthFundActivity } from '../../../services/growthFundService';
import { newPlayerLimitPackageActivity } from '../../../services/limitPackageService';
export default function (app: Application) {
return new ActivityHandler(app);
@@ -129,7 +130,17 @@ export class ActivityHandler {
});
}
}
//新手限定RMB购买礼包
{
let data = await newPlayerLimitPackageActivity(serverId, roleId);
if (data) {
playerActivityArray.push({
type: ACTIVITY_TYPE.NEW_PLAYER_LIMIT_PACKAGE,
activityId: data.activityId,
data,
});
}
}
return resResult(STATUS.SUCCESS, { playerActivityArray });
}

View File

@@ -0,0 +1,58 @@
import { Application, BackendSession } from 'pinus';
import { resResult } from '../../../pubUtils/util';
import { STATUS, ACTIVITY_RESOURCES_TYPE, ACTIVITY_TYPE } from '../../../consts';
import { getPlayerTreasureHuntData, getTreasureHuntData } from '../../../services/treasureHuntService';
export default function (app: Application) {
return new TreasureHuntHandler(app);
}
export class TreasureHuntHandler {
constructor(private app: Application) {
}
/************************寻宝骑兵活动****************************/
/**
* @description 获取寻宝骑兵活动的数据
* @param {BackendSession} session
* @memberof TreasureHuntHandler
*/
async getTreasureHuntActivity(msg: { activityId: number }, session: BackendSession) {
const { activityId } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
let { huntActivityId, huntBeginTime, huntEndTime, huntRoundIndex, activityData } = await getTreasureHuntData(serverId);
if (!activityData) {
return resResult(STATUS.ACTIVITY_MISSING, {});
}
let playerData = await getPlayerTreasureHuntData(activityId, serverId, roleId, huntRoundIndex, huntBeginTime, huntEndTime);
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
return resResult(STATUS.SUCCESS, playerData);
}
/**
* @description 寻宝骑兵购买每日商店中的商品
* @param {BackendSession} session
* @memberof TreasureHuntHandler
*/
async buyGoods(msg: { activityId: number }, session: BackendSession) {
const { activityId } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
let { huntActivityId, huntBeginTime, huntEndTime, huntRoundIndex, activityData } = await getTreasureHuntData(serverId);
if (!activityData) {
return resResult(STATUS.ACTIVITY_MISSING, {});
}
if (activityId !== huntActivityId) {
return resResult(STATUS.ACTIVITY_MISSING, {});
}
let playerData = await getPlayerTreasureHuntData(activityId, serverId, roleId, huntRoundIndex, huntBeginTime, huntEndTime,);
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
return resResult(STATUS.SUCCESS, playerData);
}
}