商店:bug修复

This commit is contained in:
luying
2022-07-26 16:57:32 +08:00
parent e328717d84
commit edd0e5bb3e
3 changed files with 11 additions and 6 deletions
@@ -52,12 +52,12 @@ export class ShopHandler {
let sid = session.get('sid');
let serverId = session.get('serverId');
let { activityId, shopItemId, count } = msg;
let { activityId = 0, shopItemId, count } = msg;
if( count < 0) return resResult(STATUS.WRONG_PARMS);
let dicShopItem = await getShopDicById(activityId, shopItemId, roleId, serverId);
if(!dicShopItem) return STATUS.DIC_DATA_NOT_FOUND;
if(dicShopItem['productID']) return resResult(STATUS.CAN_NOT_PURCHASE);
if(dicShopItem['productID'] && dicShopItem['productID'] != '&') return resResult(STATUS.CAN_NOT_PURCHASE);
let userShop = await UserShopModel.findByRoleAndItem(roleId, activityId, dicShopItem);
+1 -1
View File
@@ -53,7 +53,7 @@ async function getShopListByData(shop: number, type: number, userShopRecs: UserS
export async function getShopDicById(activityId: number, itemId: number, roleId: string, serverId: number) {
if(activityId == 0) {
if(!activityId || activityId == 0) {
return gameData.shopItem.get(itemId);
} else {
let activityData = await getShopActivityById(roleId, serverId, activityId);