装备:分解
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@@ -11,7 +11,7 @@ import { addJewels, addBags, addSkin, addFigure, unlockFigure as pubUnlockFigure
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import { ItemInter, RewardInter, } from '../pubUtils/interface';
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import { gameData } from '../pubUtils/data';
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import { uniq } from 'underscore';
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import { HeroModel, HeroType, HeroUpdate } from '../db/Hero';
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import { EPlace, HeroModel, HeroType, HeroUpdate } from '../db/Hero';
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import { Figure } from '../domain/dbGeneral';
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import { Rank } from './rankService';
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import { checkActivityTask, checkTaskWithHero, pushActivityUpdate, pushTaskUpdate } from './taskService';
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@@ -28,6 +28,7 @@ import { getActivities } from './activity/activityService';
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import { reportTAEvent, reportTAUserSet } from './sdkService';
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import { saveCoinChangeLog, saveFigureInfoLog, saveGoldChangeLog, saveItemChangeLog } from '../pubUtils/logUtil';
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import { JewelModel, JewelType } from '../db/Jewel';
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import { updateEplaces } from './equipService';
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export class CheckMeterial {
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private roleId: string;
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@@ -138,12 +139,17 @@ export async function handleCost(roleId: string, sid: string, goods: Array<ItemI
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}
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}
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for(let [_hid, {hero, jewels} ] of heroMap) {
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// TODO 脱下天晶石
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// for(let equip of jewels) {
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// hero = await HeroModel.putOffJewel(roleId, hero.hid, equip.ePlaceId, equip._id);
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// }
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// await calPlayerCeAndSave(HERO_SYSTEM_TYPE.EQUIP, sid, roleId, hero, {}, args);
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// 脱下天晶石
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let update = new Map<number, Partial<EPlace>>();
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for(let jewel of jewels) {
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await JewelModel.putOnOrOff(jewel.id, 0, 0);
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let curEquip = hero.ePlace.find(cur => cur.jewel == jewel.id);
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if(!!curEquip) {
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update.set(curEquip.id, { jewel: 0 });
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}
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}
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let { newEplace } = updateEplaces(hero.ePlace, update);
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await calPlayerCeAndSave(HERO_SYSTEM_TYPE.EQUIP_STRENGTH, sid, roleId, hero, { ePlace: newEplace }, [...update.keys()]);
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}
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