弹出礼包:装备精炼计算方式修改
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@@ -310,7 +310,7 @@ export class EquipHandler {
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// console.log('### incEquipStarSum', incEquipStarSum)
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let { curRole } = await calculateCeWithHero(HERO_SYSTEM_TYPE.EQUIP_STAR, roleId, serverId, sid, hid, update, { ePlaceId, skinId: hero.skinId, roleIncUpdate: { equipStarSum: incEquipStarSum } });
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await checkTaskInEquipStarUp(serverId, roleId, sid, oldEplace, newEplace, ePlaceId, hid, isUpStar, curRole.equipStarSum, count, hero.skinId);
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checkTaskInEquipStarUp(serverId, roleId, sid, oldEplace, newEplace, ePlaceId, hid, isUpStar, count, hero.skinId);
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pushEquipStarMax(roleId, roleName, serverId, hid, newEquip, isUpStar);
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const curHero = {
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@@ -14,6 +14,7 @@ import { getRandEelm, getRandSingleEelm } from '../../pubUtils/util';
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import { getAllOnlineRoles } from '../redisService';
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import { GachaResultIndb } from '../../domain/activityField/gachaField';
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import { gameData } from '../../pubUtils/data';
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import { ActivityPopUpShopRecModel } from '../../db/ActivityPopUpShopRec';
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/**
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* 玩家活动数据
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@@ -98,8 +99,15 @@ export async function checkPopUpConditions(serverId: number, roleId: string, con
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if( !pkg.checkPackageCanPush(conditionType)) { // 筛选推送
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continue;
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}
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let effectTimes = await pkg.getEffectTime();
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if(conditionType == POP_UP_SHOP_CONDITION_TYPE.EQUIP_STAR) {
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let result = await ActivityPopUpShopRecModel.addRecord(serverId, activityId, roleId, pkg.id, effectTimes.effectBeginTime, effectTimes.effectEndTime, conditionType, param.equipStar);
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param.equipStarSum = result.num;
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}
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let items = pkg.getItemsByCondition(param);
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if(items.length > 0) {
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let map = new Map<string, PopShopItem[]>();
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for(let item of items) {
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if(!map.has(item.param)) {
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@@ -108,7 +116,6 @@ export async function checkPopUpConditions(serverId: number, roleId: string, con
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map.get(item.param).push(item);
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}
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for(let [_, items] of map) {
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let effectTimes = await pkg.getEffectTime();
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let popUpShopRec = await ActivityPopUpShopModel.createRecord({
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serverId, activityId, roleId, id: pkg.id,
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...effectTimes,
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@@ -120,12 +127,12 @@ export async function checkPopUpConditions(serverId: number, roleId: string, con
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}
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}
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}
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console.log('##### 5', pushItems.length)
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// console.log('##### 5', pushItems.length)
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if(pushItems.length > 0) {
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pushData.push({ activityId, activityType, param: { popUpShopItems: pushItems } });
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}
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}
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console.log('##### 6', pushData.length)
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// console.log('##### 6', pushData.length)
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return await pushActivities(pushData, roleId, sid);
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}
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@@ -20,6 +20,7 @@ import { checkPopUpCondition, checkPopUpConditionInCreateHero, checkPopUpConditi
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import { sendMessageToUserWithSuc } from '../pushService';
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import { getGoldId } from '../role/rewardService';
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import { GachaResultIndb } from '../../domain/activityField/gachaField';
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import { ActivityPopUpShopRecModel } from '../../db/ActivityPopUpShopRec';
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export async function checkTaskWithRoles(serverId: number, roleId: string, sid: string, taskType: TASK_TYPE, roles: RoleType[]) {
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for (let role of roles) {
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@@ -269,7 +270,7 @@ export async function checkTaskInPutStone(serverId: number, roleId: string, sid:
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await task.saveAndPush(sid);
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}
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export async function checkTaskInEquipStarUp(serverId: number, roleId: string, sid: string, oldEplace: EPlace[], newEplace: EPlace[], ePlaceId: number, hid: number, isUpStar: boolean, equipStarSum: number, count: number, skinId: number) {
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export async function checkTaskInEquipStarUp(serverId: number, roleId: string, sid: string, oldEplace: EPlace[], newEplace: EPlace[], ePlaceId: number, hid: number, isUpStar: boolean, count: number, skinId: number) {
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let task = new CheckTask(serverId, roleId);
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if(isUpStar) {
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let { oldEquip, newEquip } = getEquipById(oldEplace, newEplace, ePlaceId);
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@@ -280,7 +281,7 @@ export async function checkTaskInEquipStarUp(serverId: number, roleId: string, s
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task.setParam(TASK_TYPE.EQUIP_STAR_UP_CNT_SUM, { count });
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await task.saveAndPush(sid);
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if(isUpStar) {
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checkPopUpCondition(serverId, roleId, POP_UP_SHOP_CONDITION_TYPE.EQUIP_STAR, { equipStar: equipStarSum }, sid);
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checkPopUpCondition(serverId, roleId, POP_UP_SHOP_CONDITION_TYPE.EQUIP_STAR, { equipStar: count }, sid);
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}
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}
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