弹出礼包:装备精炼计算方式修改

This commit is contained in:
luying
2022-10-01 17:30:46 +08:00
parent 963456b1ba
commit ee9bd6174e
5 changed files with 62 additions and 7 deletions
@@ -310,7 +310,7 @@ export class EquipHandler {
// console.log('### incEquipStarSum', incEquipStarSum)
let { curRole } = await calculateCeWithHero(HERO_SYSTEM_TYPE.EQUIP_STAR, roleId, serverId, sid, hid, update, { ePlaceId, skinId: hero.skinId, roleIncUpdate: { equipStarSum: incEquipStarSum } });
await checkTaskInEquipStarUp(serverId, roleId, sid, oldEplace, newEplace, ePlaceId, hid, isUpStar, curRole.equipStarSum, count, hero.skinId);
checkTaskInEquipStarUp(serverId, roleId, sid, oldEplace, newEplace, ePlaceId, hid, isUpStar, count, hero.skinId);
pushEquipStarMax(roleId, roleName, serverId, hid, newEquip, isUpStar);
const curHero = {