✨ feat(拍卖行): 拍卖行最后10s延长15s
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@@ -1,10 +1,10 @@
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import { DividendModel, DividendType } from './../../../db/Dividend';
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import { Application, BackendSession, ChannelService, HandlerService, pinus, } from "pinus";
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import { AUCTION_STAGE, DEBUG_MAGIC_WORD, STATUS, CURRENCY_BY_TYPE, CURRENCY_TYPE, DATA_NAME, LOT_STATUS, CHANNEL_PREFIX, MAIL_TYPE, ITEM_CHANGE_REASON, TA_EVENT, ROLE_RECEIVE_STATUS, PUSH_ROUTE } from "../../../consts";
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import { LotModel } from "../../../db/Lot";
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import { AUCTION_STAGE, DEBUG_MAGIC_WORD, STATUS, CURRENCY_BY_TYPE, CURRENCY_TYPE, DATA_NAME, LOT_STATUS, CHANNEL_PREFIX, MAIL_TYPE, ITEM_CHANGE_REASON, TA_EVENT, ROLE_RECEIVE_STATUS, PUSH_ROUTE, AUCTION_BID_EXTEND_TIME } from "../../../consts";
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import { LotModel, LotParam } from "../../../db/Lot";
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import { ItemReward } from "../../../domain/dbGeneral";
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import { genCode, resResult } from "../../../pubUtils/util";
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import { auctionStage, calculateDividend, genAuction, sendUngotDividend, startGuildAuction, startWorldAuction, stopAuction, todayGuildBegin, getBasePrice, debugAuctionLots, officialAuctionLots, auctionBidStatus, getMaxPrice, guildBidStatus, getAuction, pushAuctionOver, pushAuctionUpdate, checkAuctionStage, processDividendFormat, processSingleDividendFormat, tomorrowGuildBegin, processLotsFormat, processSingleLotFormat, getAuctionRewardByPoolId } from "../../../services/auctionService";
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import { auctionStage, calculateDividend, genAuction, sendUngotDividend, startGuildAuction, startWorldAuction, stopAuction, todayGuildBegin, getBasePrice, debugAuctionLots, officialAuctionLots, auctionBidStatus, getMaxPrice, guildBidStatus, getAuction, pushAuctionOver, pushAuctionUpdate, processDividendFormat, processSingleDividendFormat, tomorrowGuildBegin, processLotsFormat, processSingleLotFormat, getAuctionRewardByPoolId, getLotStatus, extendLotTime } from "../../../services/auctionService";
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import { addItems, getGoldObject, handleCost } from '../../../services/role/rewardService';
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import { getSimpleRoleInfo } from '../../../services/roleService';
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import { getRoleOnlineInfo } from '../../../services/redisService';
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@@ -76,12 +76,12 @@ export class AuctionHandler {
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return resResult(STATUS.AUCTION_GUILD_MEMBER_ONLY);
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}
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if(!await checkAuctionStage(auctionStage, magicWord)) {
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let { curBuyer, curPrice, prePrice, maxPrice, gid, count, bidRoles, watchingRoles, seq, begin, auctionStage: lotAuctionStage } = lot;
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if (auctionStage != lotAuctionStage) {
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res.releaseCallback();
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return resResult(STATUS.AUCITON_STAGE_ERR);
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}
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let { curBuyer, curPrice, prePrice, maxPrice, gid, count, bidRoles, watchingRoles, seq, begin } = lot;
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if (curBuyer === roleId && !max) {
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res.releaseCallback();
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return resResult(STATUS.LOT_OFFER_SERIAL);
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@@ -117,7 +117,11 @@ export class AuctionHandler {
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reportTAEvent(roleId, TA_EVENT.AUCTION_ITEM_GET, { item_name: dicGoods?.name, item_count: count, deel_price: newPrice }, ip);
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}
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bidRoles.push({ roleId, price: newPrice, time: new Date() });
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const newLot = await LotModel.updateLot({ code, curBuyer: roleId, curPrice: newPrice, auctionStage, prePrice: curPrice, bidRoles, status: max ? LOT_STATUS.MAX : (maxFlag ? LOT_STATUS.SOLD : LOT_STATUS.ING), watchingRoles: Array.from(new Set([...watchingRoles, roleId])), seq: 0 });
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let lotStatus = await getLotStatus(auctionStage, max, maxFlag)
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let update: LotParam = { code, curBuyer: roleId, curPrice: newPrice, auctionStage, prePrice: curPrice, bidRoles, status: lotStatus, watchingRoles: Array.from(new Set([...watchingRoles, roleId])), seq: 0 };
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if(lotStatus == LOT_STATUS.BIDDING) update.end = new Date(Date.now() + AUCTION_BID_EXTEND_TIME * 1000);
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const newLot = await LotModel.updateLot(update);
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await extendLotTime(newLot);
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if(seq <= LOTS_KEEP_TO_WORLD_CNT && seq > 0) await LotModel.updateOne({ begin, gid, count, status: LOT_STATUS.DEFAULT, serverId, seq: { $gt: LOTS_KEEP_TO_WORLD_CNT } }, { $set: { seq }});
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await pushAuctionOver(newLot); // 推送竞价超过标志
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res.releaseCallback();
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