活动:添加活动开启关闭的接口
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58
game-server/app/servers/activity/handler/activityHandler.ts
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58
game-server/app/servers/activity/handler/activityHandler.ts
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@@ -0,0 +1,58 @@
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import { Application, BackendSession } from 'pinus';
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import { resResult } from '../../../pubUtils/util';
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import { ACTIVITY_TYPE, FIRST_GIFT_STATE, STATUS } from '../../../consts';
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import { firstGiftActivity, getPlayerFirstGiftData } from '../../../services/firstGiftService';
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import { RoleModel } from '../../../db/Role';
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import { addReward, stringToRewardParam, useGiftPackage } from '../../../services/giftPackageService';
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import { ActivityFirstGiftModel } from '../../../db/ActivityFirstGift';
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import { signInActivity } from '../../../services/signInService';
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export default function (app: Application) {
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return new ActivityHandler(app);
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}
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export class ActivityHandler {
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constructor(private app: Application) {
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}
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/**
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* @description 活动是否开启总接口
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* @param {{ }} msg
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* @param {BackendSession} session
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* @memberof ActivityHandler
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*/
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async getAllOpenActivity(msg: {}, session: BackendSession) {
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const { } = msg;
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const roleId = session.get('roleId');
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const serverId = session.get('serverId');
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let playerActivityArray = [];
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//首冲礼包活动
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{
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let data = await firstGiftActivity(serverId, roleId);
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if (data) {
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playerActivityArray.push({
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type: ACTIVITY_TYPE.FIRST_GIFT,
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activityId: data.activityId,
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data,
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});
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}
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}
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//签到
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{
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let data = await signInActivity(serverId, roleId);
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if (data) {
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playerActivityArray.push({
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type: ACTIVITY_TYPE.SIGN_IN,
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activityId: data.activityId,
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data,
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});
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}
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}
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return resResult(STATUS.SUCCESS, { playerActivityArray });
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}
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}
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@@ -1,6 +1,6 @@
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import { Application, BackendSession } from 'pinus';
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import { resResult } from '../../../pubUtils/util';
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import { STATUS, SIGNIN_VIP_OPEN_LIMIT, ACTIVITY_TYPE, SERVER_OPEN_TIME } from '../../../consts';
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import { STATUS, SIGNIN_VIP_OPEN_LIMIT, ACTIVITY_TYPE, SERVER_OPEN_TIME, SIGNIN_OPEN, SIGNIN_CLOSE } from '../../../consts';
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import { canBuyVip, getPlayerSignInData, signInActivity } from '../../../services/signInService';
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import { addItems, createHeroes, handleCost } from '../../../services/rewardService';
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import { SignInItem } from '../../../domain/activityField/signInField';
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@@ -59,12 +59,12 @@ export class SignInHandler {
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const funcs: number[] = session.get('funcs');
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let todayIndex = moment(new Date()).date();
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if (todayIndex < 5 || todayIndex > 24) {//未开启
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if (todayIndex < SIGNIN_OPEN || todayIndex > SIGNIN_CLOSE) {//未开启
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return resResult(STATUS.ACTIVITY_CLOSED);
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}
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let openTime = SERVER_OPEN_TIME;
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let activityData = await signInActivity(ACTIVITY_TYPE.SIGN_IN, serverId, roleId);
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let activityData = await signInActivity(serverId, roleId);
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if (!activityData) {//未配置活动数据
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return resResult(STATUS.ACTIVITY_MISSING);
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}
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