feat(37需求): 修改返利逻辑

This commit is contained in:
luying
2023-04-07 17:57:15 +08:00
parent b84e89dff0
commit f0a5809104
10 changed files with 275 additions and 46 deletions

View File

@@ -0,0 +1,119 @@
import moment = require('moment');
import { ActivityModelType } from '../../db/Activity';
import { HistoryOrderModelType } from '../../db/HistoryOrder';
import { ActivityBase } from './activityField';
import { deltaDays } from '../../pubUtils/util';
import { UserType } from '../../db/User';
// 数据库
interface ItemDataInDb {
day: number; // 第几天
percent: number; // 百分比
unitReward: string; // 每1元充值金额对应的奖励
}
interface RebatesDataInDb {
rebates: ItemDataInDb[];
}
class ItemData {
day: number; // 第几天
percent: number; // 百分比10%在这里填10这天玩家可以领取的奖励就是 "充值金额*percent/100*unitReward"
rewards: string; // type&id&count 玩家可以领取的奖励
unitReward: string; // 单价
hasReceived: boolean = false; // 是否已经领取
constructor(item: ItemDataInDb) {
this.day = item.day;
this.percent = item.percent;
this.unitReward = item.unitReward;
}
public setRewards(totalPay: number) {
this.rewards = multiRewards(this.unitReward, totalPay * this.percent / 100);
}
public setHasReceive() {
this.hasReceived = true;
}
}
// 数据
export class RebateData extends ActivityBase {
originEndTime: number = 0;
rebates: ItemData[] = [];
totalPay: number = 0;
playerCreateTime: number = 0;
channelId: string;
constructor(activityData: ActivityModelType, createTime: number, serverTime: number) {
super(activityData, createTime, serverTime);
this.initData(activityData.data);
this.originEndTime = this.endTime;
this.playerCreateTime = createTime;
this.nextRefreshTime = moment('2100-01-01').valueOf();
this.endTime = moment('2100-01-01').valueOf();
this.todayIndex = deltaDays(moment(createTime).toDate(), new Date) + 1;
}
public initData(data: string) {
let dataObj: RebatesDataInDb = JSON.parse(data);
for(let item of (dataObj?.rebates||[])) this.rebates.push(new ItemData(item));
}
public setPlayerRecords(playerRecords: HistoryOrderModelType[], user: UserType) {
for(let record of playerRecords) {
this.totalPay += record.totalPay;
}
for(let rebate of this.rebates) {
rebate.setRewards(this.totalPay);
}
if(playerRecords.length > 0) {
let { receiveRecords = [] } = playerRecords[0];
for(let { day } of receiveRecords) {
let rebate = this.findRebateByDay(day);
if(rebate) rebate.setHasReceive();
}
}
this.channelId = user.channelId;
}
public findRebateByDay(day: number) {
return this.rebates.find(cur => cur.day == day);
}
private checkReceivedAll() {
return !this.rebates.find(cur => !cur.hasReceived);
}
public getShowResult() {
console.log('###', this.totalPay)
if(this.totalPay <= 0) return null;
console.log('###', this.checkReceivedAll())
if(this.checkReceivedAll()) return null;
console.log('###', this.originEndTime, this.playerCreateTime)
if(this.originEndTime < this.playerCreateTime) return null;
return {
...this.getBaseKeys(),
rebates: this.rebates,
originEndTime: this.originEndTime,
totalPay: this.totalPay,
}
}
}
function multiRewards(rewards: string, multi: number) {
let arr = rewards.split('|');
return arr.map(str => {
let [type, id, count] = str.split('&')||[];
if(type && id && count) {
let _count = Math.floor(parseInt(count) * multi);
if(isNaN(_count)) return null;
return `${type}&${id}&${_count}`;
}
}).filter(cur => cur).join('|');
}