✨ feat(战场): 保存战阵连携顺序

This commit is contained in:
luying
2023-08-01 17:20:21 +08:00
parent 07bce370aa
commit f0ab9b0aeb
14 changed files with 102 additions and 33 deletions
+13 -1
View File
@@ -43,6 +43,13 @@ export class DefenseHero extends DefenseHeroInSaveData {
}
export class Combo {
@prop({ required: true })
groupId: number;
@prop({ required: true, type: Number })
levelList: number[];
}
// 防守阵容
export class Defense {
@prop({ required: true })
@@ -55,8 +62,10 @@ export class Defense {
score: number; // 防守阵容的总军功
@prop({ required: true })
pLv: number; // 防守阵容的等级
@prop({ required: true, type: () => Combo, _id: false })
combo: Combo[]; // 防守阵容的等级
constructor(heroes: DefenseHero[], scores: number[], warId: number, buff: number) {
constructor(heroes: DefenseHero[], scores: number[], warId: number, buff: number, combo: Combo[]) {
this.heroes = heroes;
this.score = scores.reduce((pre, cur) => pre + cur, 0);
let {pLv, score} = getPlvAndScore(scores);
@@ -64,6 +73,7 @@ export class Defense {
this.score = score;
this.warId = warId;
this.buff = buff;
this.combo = combo;
}
}
@@ -176,6 +186,7 @@ export class DefenseLineupReturn {
score: number;
pLv: number;
ce: number;
combo: Combo[];
constructor(defense: Defense, defenseCe: number) {
this.warId = defense.warId;
@@ -184,6 +195,7 @@ export class DefenseLineupReturn {
this.score = defense.score;
this.pLv = defense.pLv;
this.ce = defenseCe;
this.combo = defense.combo;
}
}