diff --git a/shared/resource/jsons/dic_zyz_randomEffectPool.json b/shared/resource/jsons/dic_zyz_randomEffectPool.json index 1fa8f2cdb..9a2bd22b9 100644 --- a/shared/resource/jsons/dic_zyz_randomEffectPool.json +++ b/shared/resource/jsons/dic_zyz_randomEffectPool.json @@ -2569,8 +2569,8 @@ "type": 102, "gainValue": "1&0", "index": 2, - "Min": 3001, - "Max": 4000, + "Min": 1, + "Max": 4, "info": "生命百分比提高" }, { @@ -2578,8 +2578,8 @@ "type": 102, "gainValue": "1&0", "index": 2, - "Min": 2001, - "Max": 3000, + "Min": 1, + "Max": 3, "info": "生命百分比提高" }, { @@ -2587,8 +2587,8 @@ "type": 102, "gainValue": "1&0", "index": 2, - "Min": 1001, - "Max": 2000, + "Min": 1, + "Max": 2, "info": "生命百分比提高" }, { @@ -2596,8 +2596,8 @@ "type": 102, "gainValue": "1&0", "index": 2, - "Min": 100, - "Max": 1000, + "Min": 1, + "Max": 1, "info": "生命百分比提高" }, { @@ -2605,8 +2605,8 @@ "type": 102, "gainValue": "2&0", "index": 2, - "Min": 9001, - "Max": 10000, + "Min": 1, + "Max": 10, "info": "攻击百分比提高" }, { @@ -2614,8 +2614,8 @@ "type": 102, "gainValue": "2&0", "index": 2, - "Min": 8001, - "Max": 9000, + "Min": 1, + "Max": 9, "info": "攻击百分比提高" }, { @@ -2623,8 +2623,8 @@ "type": 102, "gainValue": "2&0", "index": 2, - "Min": 7001, - "Max": 8000, + "Min": 1, + "Max": 8, "info": "攻击百分比提高" }, { @@ -2632,8 +2632,8 @@ "type": 102, "gainValue": "2&0", "index": 2, - "Min": 6001, - "Max": 7000, + "Min": 1, + "Max": 7, "info": "攻击百分比提高" }, { @@ -2641,8 +2641,8 @@ "type": 102, "gainValue": "2&0", "index": 2, - "Min": 5001, - "Max": 6000, + "Min": 1, + "Max": 6, "info": "攻击百分比提高" }, { @@ -2650,8 +2650,8 @@ "type": 102, "gainValue": "2&0", "index": 2, - "Min": 4001, - "Max": 5000, + "Min": 1, + "Max": 5, "info": "攻击百分比提高" }, { @@ -2659,8 +2659,8 @@ "type": 102, "gainValue": "2&0", "index": 2, - "Min": 1000, - "Max": 4000, + "Min": 1, + "Max": 4, "info": "攻击百分比提高" }, { @@ -2668,8 +2668,8 @@ "type": 102, "gainValue": "4&0", "index": 2, - "Min": 9001, - "Max": 10000, + "Min": 1, + "Max": 10, "info": "物防百分比提高" }, { @@ -2677,8 +2677,8 @@ "type": 102, "gainValue": "4&0", "index": 2, - "Min": 8001, - "Max": 9000, + "Min": 1, + "Max": 9, "info": "物防百分比提高" }, { @@ -2686,8 +2686,8 @@ "type": 102, "gainValue": "4&0", "index": 2, - "Min": 7001, - "Max": 8000, + "Min": 1, + "Max": 8, "info": "物防百分比提高" }, { @@ -2695,8 +2695,8 @@ "type": 102, "gainValue": "4&0", "index": 2, - "Min": 6001, - "Max": 7000, + "Min": 1, + "Max": 7, "info": "物防百分比提高" }, { @@ -2704,8 +2704,8 @@ "type": 102, "gainValue": "4&0", "index": 2, - "Min": 5001, - "Max": 6000, + "Min": 1, + "Max": 6, "info": "物防百分比提高" }, { @@ -2713,8 +2713,8 @@ "type": 102, "gainValue": "4&0", "index": 2, - "Min": 4001, - "Max": 5000, + "Min": 1, + "Max": 5, "info": "物防百分比提高" }, { @@ -2722,8 +2722,8 @@ "type": 102, "gainValue": "4&0", "index": 2, - "Min": 1000, - "Max": 4000, + "Min": 1, + "Max": 4, "info": "物防百分比提高" }, { @@ -2731,8 +2731,8 @@ "type": 102, "gainValue": "5&0", "index": 2, - "Min": 9001, - "Max": 10000, + "Min": 1, + "Max": 10, "info": "法防百分比提高" }, { @@ -2740,8 +2740,8 @@ "type": 102, "gainValue": "5&0", "index": 2, - "Min": 8001, - "Max": 9000, + "Min": 1, + "Max": 9, "info": "法防百分比提高" }, { @@ -2749,8 +2749,8 @@ "type": 102, "gainValue": "5&0", "index": 2, - "Min": 7001, - "Max": 8000, + "Min": 1, + "Max": 8, "info": "法防百分比提高" }, { @@ -2758,8 +2758,8 @@ "type": 102, "gainValue": "5&0", "index": 2, - "Min": 6001, - "Max": 7000, + "Min": 1, + "Max": 7, "info": "法防百分比提高" }, { @@ -2767,8 +2767,8 @@ "type": 102, "gainValue": "5&0", "index": 2, - "Min": 5001, - "Max": 6000, + "Min": 1, + "Max": 6, "info": "法防百分比提高" }, { @@ -2776,8 +2776,8 @@ "type": 102, "gainValue": "5&0", "index": 2, - "Min": 4001, - "Max": 5000, + "Min": 1, + "Max": 5, "info": "法防百分比提高" }, { @@ -2785,8 +2785,8 @@ "type": 102, "gainValue": "5&0", "index": 2, - "Min": 1000, - "Max": 4000, + "Min": 1, + "Max": 4, "info": "法防百分比提高" }, { @@ -2794,8 +2794,8 @@ "type": 102, "gainValue": "9&0", "index": 2, - "Min": 13001, - "Max": 15000, + "Min": 1, + "Max": 15, "info": "命中百分比提高" }, { @@ -2803,8 +2803,8 @@ "type": 102, "gainValue": "9&0", "index": 2, - "Min": 11001, - "Max": 13000, + "Min": 1, + "Max": 13, "info": "命中百分比提高" }, { @@ -2812,8 +2812,8 @@ "type": 102, "gainValue": "9&0", "index": 2, - "Min": 9001, - "Max": 11000, + "Min": 1, + "Max": 11, "info": "命中百分比提高" }, { @@ -2821,8 +2821,8 @@ "type": 102, "gainValue": "9&0", "index": 2, - "Min": 7001, - "Max": 9000, + "Min": 1, + "Max": 9, "info": "命中百分比提高" }, { @@ -2830,8 +2830,8 @@ "type": 102, "gainValue": "9&0", "index": 2, - "Min": 5001, - "Max": 7000, + "Min": 1, + "Max": 7, "info": "命中百分比提高" }, { @@ -2839,8 +2839,8 @@ "type": 102, "gainValue": "9&0", "index": 2, - "Min": 3001, - "Max": 5000, + "Min": 1, + "Max": 5, "info": "命中百分比提高" }, { @@ -2848,8 +2848,8 @@ "type": 102, "gainValue": "9&0", "index": 2, - "Min": 1000, - "Max": 3000, + "Min": 1, + "Max": 3, "info": "命中百分比提高" }, { @@ -2857,8 +2857,8 @@ "type": 102, "gainValue": "11&0", "index": 2, - "Min": 9001, - "Max": 10000, + "Min": 1, + "Max": 10, "info": "格挡百分比提高" }, { @@ -2866,8 +2866,8 @@ "type": 102, "gainValue": "11&0", "index": 2, - "Min": 8001, - "Max": 9000, + "Min": 1, + "Max": 9, "info": "格挡百分比提高" }, { @@ -2875,8 +2875,8 @@ "type": 102, "gainValue": "11&0", "index": 2, - "Min": 7001, - "Max": 8000, + "Min": 1, + "Max": 8, "info": "格挡百分比提高" }, { @@ -2884,8 +2884,8 @@ "type": 102, "gainValue": "11&0", "index": 2, - "Min": 6001, - "Max": 7000, + "Min": 1, + "Max": 7, "info": "格挡百分比提高" }, { @@ -2893,8 +2893,8 @@ "type": 102, "gainValue": "11&0", "index": 2, - "Min": 5001, - "Max": 6000, + "Min": 1, + "Max": 6, "info": "格挡百分比提高" }, { @@ -2902,8 +2902,8 @@ "type": 102, "gainValue": "11&0", "index": 2, - "Min": 4001, - "Max": 5000, + "Min": 1, + "Max": 5, "info": "格挡百分比提高" }, { @@ -2911,8 +2911,8 @@ "type": 102, "gainValue": "11&0", "index": 2, - "Min": 1000, - "Max": 4000, + "Min": 1, + "Max": 4, "info": "格挡百分比提高" }, { @@ -2920,8 +2920,8 @@ "type": 102, "gainValue": "10&0", "index": 2, - "Min": 13001, - "Max": 15000, + "Min": 1, + "Max": 15, "info": "暴击百分比提高" }, { @@ -2929,8 +2929,8 @@ "type": 102, "gainValue": "10&0", "index": 2, - "Min": 11001, - "Max": 13000, + "Min": 1, + "Max": 13, "info": "暴击百分比提高" }, { @@ -2938,8 +2938,8 @@ "type": 102, "gainValue": "10&0", "index": 2, - "Min": 9001, - "Max": 11000, + "Min": 1, + "Max": 11, "info": "暴击百分比提高" }, { @@ -2947,8 +2947,8 @@ "type": 102, "gainValue": "10&0", "index": 2, - "Min": 7001, - "Max": 9000, + "Min": 1, + "Max": 9, "info": "暴击百分比提高" }, { @@ -2956,8 +2956,8 @@ "type": 102, "gainValue": "10&0", "index": 2, - "Min": 5001, - "Max": 7000, + "Min": 1, + "Max": 7, "info": "暴击百分比提高" }, { @@ -2965,8 +2965,8 @@ "type": 102, "gainValue": "10&0", "index": 2, - "Min": 3001, - "Max": 5000, + "Min": 1, + "Max": 5, "info": "暴击百分比提高" }, { @@ -2974,8 +2974,8 @@ "type": 102, "gainValue": "10&0", "index": 2, - "Min": 1000, - "Max": 3000, + "Min": 1, + "Max": 3, "info": "暴击百分比提高" }, { @@ -2983,8 +2983,8 @@ "type": 102, "gainValue": "12&0", "index": 2, - "Min": 9001, - "Max": 10000, + "Min": 1, + "Max": 10, "info": "抗暴百分比提高" }, { @@ -2992,8 +2992,8 @@ "type": 102, "gainValue": "12&0", "index": 2, - "Min": 8001, - "Max": 9000, + "Min": 1, + "Max": 9, "info": "抗暴百分比提高" }, { @@ -3001,8 +3001,8 @@ "type": 102, "gainValue": "12&0", "index": 2, - "Min": 7001, - "Max": 8000, + "Min": 1, + "Max": 8, "info": "抗暴百分比提高" }, { @@ -3010,8 +3010,8 @@ "type": 102, "gainValue": "12&0", "index": 2, - "Min": 6001, - "Max": 7000, + "Min": 1, + "Max": 7, "info": "抗暴百分比提高" }, { @@ -3019,8 +3019,8 @@ "type": 102, "gainValue": "12&0", "index": 2, - "Min": 5001, - "Max": 6000, + "Min": 1, + "Max": 6, "info": "抗暴百分比提高" }, { @@ -3028,8 +3028,8 @@ "type": 102, "gainValue": "12&0", "index": 2, - "Min": 4001, - "Max": 5000, + "Min": 1, + "Max": 5, "info": "抗暴百分比提高" }, { @@ -3037,8 +3037,8 @@ "type": 102, "gainValue": "12&0", "index": 2, - "Min": 1000, - "Max": 4000, + "Min": 1, + "Max": 4, "info": "抗暴百分比提高" }, { @@ -3046,8 +3046,8 @@ "type": 102, "gainValue": "18&0", "index": 2, - "Min": 13001, - "Max": 15000, + "Min": 1, + "Max": 15, "info": "暴伤百分比提高" }, { @@ -3055,8 +3055,8 @@ "type": 102, "gainValue": "18&1", "index": 2, - "Min": 11001, - "Max": 13000, + "Min": 1, + "Max": 14, "info": "暴伤百分比提高" }, { @@ -3064,8 +3064,8 @@ "type": 102, "gainValue": "18&2", "index": 2, - "Min": 9001, - "Max": 11000, + "Min": 1, + "Max": 13, "info": "暴伤百分比提高" }, { @@ -3073,8 +3073,8 @@ "type": 102, "gainValue": "18&3", "index": 2, - "Min": 7001, - "Max": 9000, + "Min": 1, + "Max": 12, "info": "暴伤百分比提高" }, { @@ -3082,8 +3082,8 @@ "type": 102, "gainValue": "18&4", "index": 2, - "Min": 5001, - "Max": 7000, + "Min": 1, + "Max": 11, "info": "暴伤百分比提高" }, { @@ -3091,8 +3091,8 @@ "type": 102, "gainValue": "18&5", "index": 2, - "Min": 3001, - "Max": 5000, + "Min": 1, + "Max": 10, "info": "暴伤百分比提高" }, { @@ -3100,8 +3100,8 @@ "type": 102, "gainValue": "18&6", "index": 2, - "Min": 1000, - "Max": 3000, + "Min": 1, + "Max": 9, "info": "暴伤百分比提高" }, { @@ -3109,8 +3109,8 @@ "type": 102, "gainValue": "19&0", "index": 2, - "Min": 14001, - "Max": 16000, + "Min": 1, + "Max": 16, "info": "物伤百分比提高" }, { @@ -3118,8 +3118,8 @@ "type": 102, "gainValue": "19&0", "index": 2, - "Min": 12001, - "Max": 14000, + "Min": 1, + "Max": 14, "info": "物伤百分比提高" }, { @@ -3127,8 +3127,8 @@ "type": 102, "gainValue": "19&0", "index": 2, - "Min": 10001, - "Max": 12000, + "Min": 1, + "Max": 12, "info": "物伤百分比提高" }, { @@ -3136,8 +3136,8 @@ "type": 102, "gainValue": "19&0", "index": 2, - "Min": 8001, - "Max": 10000, + "Min": 1, + "Max": 10, "info": "物伤百分比提高" }, { @@ -3145,8 +3145,8 @@ "type": 102, "gainValue": "19&0", "index": 2, - "Min": 6001, - "Max": 8000, + "Min": 1, + "Max": 8, "info": "物伤百分比提高" }, { @@ -3154,8 +3154,8 @@ "type": 102, "gainValue": "19&0", "index": 2, - "Min": 4001, - "Max": 6000, + "Min": 1, + "Max": 6, "info": "物伤百分比提高" }, { @@ -3163,8 +3163,8 @@ "type": 102, "gainValue": "19&0", "index": 2, - "Min": 1000, - "Max": 4000, + "Min": 1, + "Max": 4, "info": "物伤百分比提高" }, { @@ -3172,8 +3172,8 @@ "type": 102, "gainValue": "20&0", "index": 2, - "Min": 14001, - "Max": 16000, + "Min": 1, + "Max": 16, "info": "法伤百分比提高" }, { @@ -3181,8 +3181,8 @@ "type": 102, "gainValue": "20&0", "index": 2, - "Min": 12001, - "Max": 14000, + "Min": 1, + "Max": 14, "info": "法伤百分比提高" }, { @@ -3190,8 +3190,8 @@ "type": 102, "gainValue": "20&0", "index": 2, - "Min": 10001, - "Max": 12000, + "Min": 1, + "Max": 12, "info": "法伤百分比提高" }, { @@ -3199,8 +3199,8 @@ "type": 102, "gainValue": "20&0", "index": 2, - "Min": 8001, - "Max": 10000, + "Min": 1, + "Max": 10, "info": "法伤百分比提高" }, { @@ -3208,8 +3208,8 @@ "type": 102, "gainValue": "20&0", "index": 2, - "Min": 6001, - "Max": 8000, + "Min": 1, + "Max": 8, "info": "法伤百分比提高" }, { @@ -3217,8 +3217,8 @@ "type": 102, "gainValue": "20&0", "index": 2, - "Min": 4001, - "Max": 6000, + "Min": 1, + "Max": 6, "info": "法伤百分比提高" }, { @@ -3226,8 +3226,8 @@ "type": 102, "gainValue": "20&0", "index": 2, - "Min": 1000, - "Max": 4000, + "Min": 1, + "Max": 4, "info": "法伤百分比提高" }, { @@ -3235,8 +3235,8 @@ "type": 102, "gainValue": "21&0", "index": 2, - "Min": 14001, - "Max": 16000, + "Min": 1, + "Max": 16, "info": "物免百分比提高" }, { @@ -3244,8 +3244,8 @@ "type": 102, "gainValue": "21&0", "index": 2, - "Min": 12001, - "Max": 14000, + "Min": 1, + "Max": 14, "info": "物免百分比提高" }, { @@ -3253,8 +3253,8 @@ "type": 102, "gainValue": "21&0", "index": 2, - "Min": 10001, - "Max": 12000, + "Min": 1, + "Max": 12, "info": "物免百分比提高" }, { @@ -3262,8 +3262,8 @@ "type": 102, "gainValue": "21&0", "index": 2, - "Min": 8001, - "Max": 10000, + "Min": 1, + "Max": 10, "info": "物免百分比提高" }, { @@ -3271,8 +3271,8 @@ "type": 102, "gainValue": "21&0", "index": 2, - "Min": 6001, - "Max": 8000, + "Min": 1, + "Max": 8, "info": "物免百分比提高" }, { @@ -3280,8 +3280,8 @@ "type": 102, "gainValue": "21&0", "index": 2, - "Min": 4001, - "Max": 6000, + "Min": 1, + "Max": 6, "info": "物免百分比提高" }, { @@ -3289,8 +3289,8 @@ "type": 102, "gainValue": "21&0", "index": 2, - "Min": 1000, - "Max": 4000, + "Min": 1, + "Max": 4, "info": "物免百分比提高" }, { @@ -3298,8 +3298,8 @@ "type": 102, "gainValue": "22&0", "index": 2, - "Min": 14001, - "Max": 16000, + "Min": 1, + "Max": 16, "info": "法免百分比提高" }, { @@ -3307,8 +3307,8 @@ "type": 102, "gainValue": "22&0", "index": 2, - "Min": 12001, - "Max": 14000, + "Min": 1, + "Max": 14, "info": "法免百分比提高" }, { @@ -3316,8 +3316,8 @@ "type": 102, "gainValue": "22&0", "index": 2, - "Min": 10001, - "Max": 12000, + "Min": 1, + "Max": 12, "info": "法免百分比提高" }, { @@ -3325,8 +3325,8 @@ "type": 102, "gainValue": "22&0", "index": 2, - "Min": 8001, - "Max": 10000, + "Min": 1, + "Max": 10, "info": "法免百分比提高" }, { @@ -3334,8 +3334,8 @@ "type": 102, "gainValue": "22&0", "index": 2, - "Min": 6001, - "Max": 8000, + "Min": 1, + "Max": 8, "info": "法免百分比提高" }, { @@ -3343,8 +3343,8 @@ "type": 102, "gainValue": "22&0", "index": 2, - "Min": 4001, - "Max": 6000, + "Min": 1, + "Max": 6, "info": "法免百分比提高" }, { @@ -3352,8 +3352,8 @@ "type": 102, "gainValue": "22&0", "index": 2, - "Min": 1000, - "Max": 4000, + "Min": 1, + "Max": 4, "info": "法免百分比提高" }, { @@ -3361,8 +3361,8 @@ "type": 102, "gainValue": "23&0", "index": 2, - "Min": 13001, - "Max": 15000, + "Min": 1, + "Max": 15, "info": "反击伤害百分比提高" }, { @@ -3370,8 +3370,8 @@ "type": 102, "gainValue": "23&0", "index": 2, - "Min": 11001, - "Max": 13000, + "Min": 1, + "Max": 14, "info": "反击伤害百分比提高" }, { @@ -3379,8 +3379,8 @@ "type": 102, "gainValue": "23&0", "index": 2, - "Min": 9001, - "Max": 11000, + "Min": 1, + "Max": 13, "info": "反击伤害百分比提高" }, { @@ -3388,8 +3388,8 @@ "type": 102, "gainValue": "23&0", "index": 2, - "Min": 7001, - "Max": 9000, + "Min": 1, + "Max": 12, "info": "反击伤害百分比提高" }, { @@ -3397,8 +3397,8 @@ "type": 102, "gainValue": "23&0", "index": 2, - "Min": 5001, - "Max": 7000, + "Min": 1, + "Max": 11, "info": "反击伤害百分比提高" }, { @@ -3406,8 +3406,8 @@ "type": 102, "gainValue": "23&0", "index": 2, - "Min": 3001, - "Max": 5000, + "Min": 1, + "Max": 10, "info": "反击伤害百分比提高" }, { @@ -3415,8 +3415,8 @@ "type": 102, "gainValue": "23&0", "index": 2, - "Min": 1000, - "Max": 3000, + "Min": 1, + "Max": 9, "info": "反击伤害百分比提高" } ] \ No newline at end of file