diff --git a/shared/pubUtils/util.ts b/shared/pubUtils/util.ts index 9a04d2d08..21ba525e6 100644 --- a/shared/pubUtils/util.ts +++ b/shared/pubUtils/util.ts @@ -539,7 +539,7 @@ export function parseResStr(str: string) { export function parseNumberList(str: string) { let res = new Array(); if (!str) return res; - let arr = decodeArrayStr(str, '&'); + let arr = decodeArrayStr(`${str}`, '&'); for (let g of arr) { if (g === "") continue; res.push(parseFloat(g)); diff --git a/shared/resource/jsons/dic_zyz_se.json b/shared/resource/jsons/dic_zyz_se.json index 55eb7a796..d31b316d7 100644 --- a/shared/resource/jsons/dic_zyz_se.json +++ b/shared/resource/jsons/dic_zyz_se.json @@ -9242,7 +9242,7 @@ { "id": 101321, "name": "机变无方2", - "info": "每回合开始时,获得%d101311%d,最多3层\n自身拥有护盾状态时,策攻抗性+15", + "info": "每回合开始时,获得%d101311%d,最多3层\r\n自身拥有护盾状态时,策攻抗性+15", "img": "caocao_beidong1_jibianwufang", "isShow": 1, "condition": "&", @@ -9284,7 +9284,7 @@ { "id": 101331, "name": "机变无方3", - "info": "每回合开始时,获得%d101311%d,最多3层\n自身拥有护盾状态时,策攻抗性+30", + "info": "每回合开始时,获得%d101311%d,最多3层\r\n自身拥有护盾状态时,策攻抗性+30", "img": "caocao_beidong1_jibianwufang", "isShow": 1, "condition": "&", @@ -9347,7 +9347,7 @@ { "id": 101421, "name": "固若金汤2", - "info": "物攻抗性+20、策攻抗性+20\n格挡+20", + "info": "物攻抗性+20、策攻抗性+20\r\n格挡+20", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -9641,7 +9641,7 @@ { "id": 201331, "name": "反戈一击3", - "info": "受到物理攻击时反弹+30%\n反弹+20%", + "info": "受到物理攻击时反弹+30%\r\n反弹+20%", "img": "xiahoudun_beidong1_fangeyiji", "isShow": 1, "condition": "&", @@ -9704,7 +9704,7 @@ { "id": 201421, "name": "固若金汤2", - "info": "物攻抗性+20、策攻抗性+20\n格挡+20", + "info": "物攻抗性+20、策攻抗性+20\r\n格挡+20", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -9914,7 +9914,7 @@ { "id": 301321, "name": "贪狼之势2", - "info": "本回合移动至少3格,主动攻击时物攻强度+20\n本回合移动至少5格,[风影突袭]额外造成50%的物理伤害", + "info": "本回合移动至少3格,主动攻击时物攻强度+20\r\n本回合移动至少5格,[风影突袭]额外造成50%的物理伤害", "img": "zhangliao_beidong1_tanlangzhishi", "isShow": 1, "condition": "&", @@ -9956,7 +9956,7 @@ { "id": 301331, "name": "贪狼之势3", - "info": "本回合移动至少3格,主动攻击时物攻强度+20\n本回合移动至少5格,[风影突袭]额外造成100%的物理伤害", + "info": "本回合移动至少3格,主动攻击时物攻强度+20\r\n本回合移动至少5格,[风影突袭]额外造成100%的物理伤害", "img": "zhangliao_beidong1_tanlangzhishi", "isShow": 1, "condition": "&", @@ -10166,7 +10166,7 @@ { "id": 401311, "name": "飞骑弓射1", - "info": "自身生命值低与30%时,命中+20,移动力+1\n自身生命值低与30%时,主动攻击施加随机控制状态", + "info": "自身生命值低与30%时,命中+20,移动力+1\r\n自身生命值低与30%时,主动攻击施加随机控制状态", "img": "xiahouyuan_beidong1_feijigongshe", "isShow": 1, "condition": "&", @@ -10250,7 +10250,7 @@ { "id": 401321, "name": "飞骑弓射2", - "info": "自身生命值低与30%时,物攻强度+20、命中+20,移动力+1\n自身生命值低与30%时,主动攻击施加随机控制状态", + "info": "自身生命值低与30%时,物攻强度+20、命中+20,移动力+1\r\n自身生命值低与30%时,主动攻击施加随机控制状态", "img": "xiahouyuan_beidong1_feijigongshe", "isShow": 1, "condition": "&", @@ -10292,7 +10292,7 @@ { "id": 401331, "name": "飞骑弓射3", - "info": "自身生命值低与30%时,物攻强度+40、命中+20,移动力+1\n自身生命值低与30%时,主动攻击施加随机控制状态", + "info": "自身生命值低与30%时,物攻强度+40、命中+20,移动力+1\r\n自身生命值低与30%时,主动攻击施加随机控制状态", "img": "xiahouyuan_beidong1_feijigongshe", "isShow": 1, "condition": "&", @@ -10355,7 +10355,7 @@ { "id": 401421, "name": "强弓劲弩2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "gongbing_beidong2_qianggongjingnu", "isShow": 1, "condition": "&", @@ -10460,7 +10460,7 @@ { "id": 501111, "name": "十胜天机1", - "info": "若指定友军生命值高于30%,将当前生命值的80%转化为护盾存入%d501111%d\n该技能目标为地面", + "info": "若指定友军生命值高于30%,将当前生命值的80%转化为护盾存入%d501111%d\r\n该技能目标为地面", "img": 1, "isShow": 0, "condition": "&", @@ -10481,7 +10481,7 @@ { "id": 501121, "name": "十胜天机2", - "info": "若范围内友军生命值高于30%,将当前生命值的80%转化为护盾存入%d501111%d\n该技能目标为地面", + "info": "若范围内友军生命值高于30%,将当前生命值的80%转化为护盾存入%d501111%d\r\n该技能目标为地面", "img": 1, "isShow": 0, "condition": "&", @@ -10565,7 +10565,7 @@ { "id": 501321, "name": "逆命风流2", - "info": "主动攻击时施加%d51%d\n自身生命值低于30%时,策攻强度+20", + "info": "主动攻击时施加%d51%d\r\n自身生命值低于30%时,策攻强度+20", "img": "guojia_beidong1_nimingfengliu", "isShow": 1, "condition": "&", @@ -10607,7 +10607,7 @@ { "id": 501331, "name": "逆命风流3", - "info": "主动攻击时施加%d51%d\n自身生命值低于30%时,策攻强度+20\n攻击%d51%d的目标时,策攻强度+20", + "info": "主动攻击时施加%d51%d\r\n自身生命值低于30%时,策攻强度+20\r\n攻击%d51%d的目标时,策攻强度+20", "img": "guojia_beidong1_nimingfengliu", "isShow": 1, "condition": "&", @@ -10670,7 +10670,7 @@ { "id": 501421, "name": "运筹帷幄2", - "info": "策攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "策攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "ceshi_beidong2_yunchouweiwo", "isShow": 1, "condition": "&", @@ -11069,7 +11069,7 @@ { "id": 701421, "name": "江湖豪侠2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "youxia_beidong2_jianghuhaoxia", "isShow": 1, "condition": "&", @@ -11300,7 +11300,7 @@ { "id": 801321, "name": "逆流而上2", - "info": "格挡+10\n格挡后,恢复自身3%的生命值", + "info": "格挡+10\r\n格挡后,恢复自身3%的生命值", "img": "pangde_beidong1_niliuershang", "isShow": 1, "condition": "&", @@ -11342,7 +11342,7 @@ { "id": 801331, "name": "逆流而上3", - "info": "格挡+20\n格挡后,恢复自身5%的生命值", + "info": "格挡+20\r\n格挡后,恢复自身5%的生命值", "img": "pangde_beidong1_niliuershang", "isShow": 1, "condition": "&", @@ -11426,7 +11426,7 @@ { "id": 801421, "name": "固若金汤2", - "info": "物攻抗性+20、策攻抗性+20\n格挡+20", + "info": "物攻抗性+20、策攻抗性+20\r\n格挡+20", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -11615,7 +11615,7 @@ { "id": 1001421, "name": "锋锐无当2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -11741,7 +11741,7 @@ { "id": 1101321, "name": "猛虎下山2", - "info": "怒气技攻击时击退目标1格;\n若目标无法被击退,并对其造成额外25%的物理伤害", + "info": "怒气技攻击时击退目标1格;\r\n若目标无法被击退,并对其造成额外25%的物理伤害", "img": "caoren_beidong1_menghuxiashan", "isShow": 1, "condition": "&", @@ -11783,7 +11783,7 @@ { "id": 1101331, "name": "猛虎下山3", - "info": "怒气技攻击时击退目标1格;\n若目标无法被击退,并对其造成额外50%的物理伤害", + "info": "怒气技攻击时击退目标1格;\r\n若目标无法被击退,并对其造成额外50%的物理伤害", "img": "caoren_beidong1_menghuxiashan", "isShow": 1, "condition": "&", @@ -11972,7 +11972,7 @@ { "id": 1201321, "name": "长弓抛射2", - "info": "如果目标有减益状态,主动攻击和反击时额外施加1个减益状态\n目标每有1个减益状态,命中+10", + "info": "如果目标有减益状态,主动攻击和反击时额外施加1个减益状态\r\n目标每有1个减益状态,命中+10", "img": "lidian_beidong1_wenrutaishan", "isShow": 1, "condition": "&", @@ -12014,7 +12014,7 @@ { "id": 1201331, "name": "长弓抛射3", - "info": "如果目标有减益状态,主动攻击和反击时额外施加1个减益状态\n目标每有1个减益状态,命中+20", + "info": "如果目标有减益状态,主动攻击和反击时额外施加1个减益状态\r\n目标每有1个减益状态,命中+20", "img": "lidian_beidong1_wenrutaishan", "isShow": 1, "condition": "803&", @@ -12077,7 +12077,7 @@ { "id": 1201421, "name": "强弓劲弩2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "gongbing_beidong2_qianggongjingnu", "isShow": 1, "condition": "&", @@ -12161,7 +12161,7 @@ { "id": 1301321, "name": "杏林妙手2", - "info": "治疗效果+10\n使用技能治疗生命值低于30%的友军时,治疗效果+10", + "info": "治疗效果+10\r\n使用技能治疗生命值低于30%的友军时,治疗效果+10", "img": "caiyan_beidong1_xinlinmiaoshou", "isShow": 1, "condition": "&", @@ -12203,7 +12203,7 @@ { "id": 1301331, "name": "杏林妙手3", - "info": "治疗效果+10\n使用技能治疗生命值低于30%的友军时,治疗效果+20", + "info": "治疗效果+10\r\n使用技能治疗生命值低于30%的友军时,治疗效果+20", "img": "caiyan_beidong1_xinlinmiaoshou", "isShow": 1, "condition": "&", @@ -12266,7 +12266,7 @@ { "id": 1301421, "name": "救死扶伤2", - "info": "治疗效果+20\n物攻抗性+20、策攻抗性+20", + "info": "治疗效果+20\r\n物攻抗性+20、策攻抗性+20", "img": "yisheng_beidong2_jiusifushang", "isShow": 1, "condition": "&", @@ -12434,7 +12434,7 @@ { "id": 1401321, "name": "阴阳诡命2", - "info": "攻击%d11%d目标时,策攻强度+20\n受到%d11%d敌军攻击时,物攻抗性+20", + "info": "攻击%d11%d目标时,策攻强度+20\r\n受到%d11%d敌军攻击时,物攻抗性+20", "img": "jiaxu_beidong1_yinyangguiming", "isShow": 1, "condition": "&", @@ -12476,7 +12476,7 @@ { "id": 1401331, "name": "阴阳诡命3", - "info": "攻击%d11%d目标时,策攻强度+20\n受到%d11%d敌军攻击时,物攻抗性和策攻抗性+20", + "info": "攻击%d11%d目标时,策攻强度+20\r\n受到%d11%d敌军攻击时,物攻抗性和策攻抗性+20", "img": "jiaxu_beidong1_yinyangguiming", "isShow": 1, "condition": "&", @@ -12539,7 +12539,7 @@ { "id": 1401421, "name": "运筹帷幄2", - "info": "策攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "策攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "ceshi_beidong2_yunchouweiwo", "isShow": 1, "condition": "&", @@ -12770,7 +12770,7 @@ { "id": 1601321, "name": "不动如山2", - "info": "受到物理攻击时,格挡+10\n受到策略攻击时,反弹+10", + "info": "受到物理攻击时,格挡+10\r\n受到策略攻击时,反弹+10", "img": "yuejin_beidong1_budongrushan", "isShow": 1, "condition": "&", @@ -12812,7 +12812,7 @@ { "id": 1601331, "name": "不动如山3", - "info": "受到物理攻击时,格挡+10\n受到策略攻击时,反弹+20", + "info": "受到物理攻击时,格挡+10\r\n受到策略攻击时,反弹+20", "img": "yuejin_beidong1_budongrushan", "isShow": 1, "condition": "&", @@ -12875,7 +12875,7 @@ { "id": 1601421, "name": "固若金汤2", - "info": "物攻抗性+20、策攻抗性+20\n格挡+20", + "info": "物攻抗性+20、策攻抗性+20\r\n格挡+20", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -13190,7 +13190,7 @@ { "id": 1701421, "name": "锋锐无当2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -13358,7 +13358,7 @@ { "id": 1801321, "name": "纵横华夏2", - "info": "本回合移动至少3格且自身拥有至多2个增益状态时,主动攻击时,获得2个随机增益状态\n本回合移动至少3格且自身拥有至少3个增益状态时,主动攻击时,自身每个增益状态使怒气技额外造成40%的物理伤害,最多200%", + "info": "本回合移动至少3格且自身拥有至多2个增益状态时,主动攻击时,获得2个随机增益状态\r\n本回合移动至少3格且自身拥有至少3个增益状态时,主动攻击时,自身每个增益状态使怒气技额外造成40%的物理伤害,最多200%", "img": "guanyu_beidong1_zonghenghuaxia", "isShow": 1, "condition": "&", @@ -13400,7 +13400,7 @@ { "id": 1801331, "name": "纵横华夏3", - "info": "本回合移动至少3格且自身拥有至多2个增益状态时,主动攻击时,获得2个随机增益状态\n本回合移动至少3格且自身拥有至少3个增益状态时,主动攻击时,自身每个增益状态使怒气技额外造成40%的物理伤害,最多200%\n本回合移动至少5格且自身拥有5个以上增益状态,怒气技暴击伤害+50%", + "info": "本回合移动至少3格且自身拥有至多2个增益状态时,主动攻击时,获得2个随机增益状态\r\n本回合移动至少3格且自身拥有至少3个增益状态时,主动攻击时,自身每个增益状态使怒气技额外造成40%的物理伤害,最多200%\r\n本回合移动至少5格且自身拥有5个以上增益状态,怒气技暴击伤害+50%", "img": "guanyu_beidong1_zonghenghuaxia", "isShow": 1, "condition": "&", @@ -13484,7 +13484,7 @@ { "id": 1801511, "name": "插标卖首", - "info": "击杀敌军时,自身每拥有1个增益状态恢复50点怒气\n自身拥有的增益状态持续回合+2", + "info": "击杀敌军时,自身每拥有1个增益状态恢复50点怒气\r\n自身拥有的增益状态持续回合+2", "img": "guanyu_beidong3_chabiaomaishou", "isShow": 1, "condition": "&", @@ -13736,7 +13736,7 @@ { "id": 1901421, "name": "锋锐无当2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -13904,7 +13904,7 @@ { "id": 2001321, "name": "蜀汉之护2", - "info": "使用技能治疗时,若目标没有增益状态,则自身获得1个增益状态\n使用技能治疗时,自身每拥有1个增益状态,治疗效果+5,最多25", + "info": "使用技能治疗时,若目标没有增益状态,则自身获得1个增益状态\r\n使用技能治疗时,自身每拥有1个增益状态,治疗效果+5,最多25", "img": "liubei_beidong1_shuhanzhihu", "isShow": 1, "condition": "&", @@ -13946,7 +13946,7 @@ { "id": 2001331, "name": "蜀汉之护3", - "info": "使用技能治疗时,若目标没有增益状态,则自身获得1个增益状态\n使用技能治疗时,自身每拥有1个增益状态,治疗效果+10,最多50", + "info": "使用技能治疗时,若目标没有增益状态,则自身获得1个增益状态\r\n使用技能治疗时,自身每拥有1个增益状态,治疗效果+10,最多50", "img": "liubei_beidong1_shuhanzhihu", "isShow": 1, "condition": "&", @@ -14009,7 +14009,7 @@ { "id": 2001421, "name": "救死扶伤2", - "info": "治疗效果+20\n物攻抗性+20、策攻抗性+20", + "info": "治疗效果+20\r\n物攻抗性+20、策攻抗性+20", "img": "yisheng_beidong2_jiusifushang", "isShow": 1, "condition": "&", @@ -14177,7 +14177,7 @@ { "id": 2101321, "name": "百步穿杨2", - "info": "自身拥有增益状态时,命中+10\n自身每拥有1个增益状态,主动攻击时额外造成3%的物理伤害,最多30%", + "info": "自身拥有增益状态时,命中+10\r\n自身每拥有1个增益状态,主动攻击时额外造成3%的物理伤害,最多30%", "img": "huangzhong_beidong1_baibuchuanyang", "isShow": 1, "condition": "&", @@ -14219,7 +14219,7 @@ { "id": 2101331, "name": "百步穿杨3", - "info": "自身拥有1个增益状态时,命中+10\n自身每拥有1个增益状态,主动攻击时额外造成3%的物理伤害,最多30%\n自身拥有至少3个增益状态时,暴击+10", + "info": "自身拥有1个增益状态时,命中+10\r\n自身每拥有1个增益状态,主动攻击时额外造成3%的物理伤害,最多30%\r\n自身拥有至少3个增益状态时,暴击+10", "img": "huangzhong_beidong1_baibuchuanyang", "isShow": 1, "condition": "&", @@ -14282,7 +14282,7 @@ { "id": 2101421, "name": "强弓劲弩2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "gongbing_beidong2_qianggongjingnu", "isShow": 1, "condition": "&", @@ -14366,7 +14366,7 @@ { "id": 2101611, "name": "百发百中", - "info": "自身拥有的每个增益状态,为我方武将提供5点命中\n我方出战的弓兵必定命中", + "info": "自身拥有的每个增益状态,为我方武将提供5点命中\r\n我方出战的弓兵必定命中", "img": "huangzhong_jiban_baifabaizhong", "isShow": 0, "condition": "&", @@ -14618,7 +14618,7 @@ { "id": 2201321, "name": "晓贯百家2", - "info": "为全体友军提高5%的物攻强度、策攻强度\n战场中每有1个策士以外的不同职业的武将,依次提高物攻抗性、策攻抗性5%", + "info": "为全体友军提高5%的物攻强度、策攻强度\r\n战场中每有1个策士以外的不同职业的武将,依次提高物攻抗性、策攻抗性5%", "img": "zhugeliang_beidong1_guanxiaobaijia", "isShow": 1, "condition": "&", @@ -14723,7 +14723,7 @@ { "id": 2201331, "name": "晓贯百家3", - "info": "为全体友军提高5%的物攻强度、策攻强度\n战场中每有1个策士以外的不同职业的武将,依次提高物攻抗性、策攻抗性、暴击、暴击伤害5%", + "info": "为全体友军提高5%的物攻强度、策攻强度\r\n战场中每有1个策士以外的不同职业的武将,依次提高物攻抗性、策攻抗性、暴击、暴击伤害5%", "img": "zhugeliang_beidong1_guanxiaobaijia", "isShow": 1, "condition": "&", @@ -14849,7 +14849,7 @@ { "id": 2201421, "name": "运筹帷幄2", - "info": "策攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "策攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "ceshi_beidong2_yunchouweiwo", "isShow": 1, "condition": "&", @@ -15122,7 +15122,7 @@ { "id": 2401221, "name": "饮血绞杀2", - "info": "若自身没有增益状态,自身获得2个随机增益状态\n若自身有3个以上的增益状态,所有增益状态的持续回合+1", + "info": "若自身没有增益状态,自身获得2个随机增益状态\r\n若自身有3个以上的增益状态,所有增益状态的持续回合+1", "img": 1, "isShow": 0, "condition": "&", @@ -15206,7 +15206,7 @@ { "id": 2401311, "name": "子午奇谋1", - "info": "每次攻击,自身获得1层%d2401311%d\n每有3层%d2401311%d,转化为%d2401312%d", + "info": "每次攻击,自身获得1层%d2401311%d\r\n每有3层%d2401311%d,转化为%d2401312%d", "img": "weiyan_beidong1_ziwuqimou", "isShow": 1, "condition": "&", @@ -15227,7 +15227,7 @@ { "id": 2401321, "name": "子午奇谋2", - "info": "每次攻击,自身获得1层%d2401311%d,暴击时额外获得1层%d2401311%d\n每有3层%d2401311%d,转化为%d2401312%d", + "info": "每次攻击,自身获得1层%d2401311%d,暴击时额外获得1层%d2401311%d\r\n每有3层%d2401311%d,转化为%d2401312%d", "img": "weiyan_beidong1_ziwuqimou", "isShow": 1, "condition": "&", @@ -15269,7 +15269,7 @@ { "id": 2401331, "name": "子午奇谋3", - "info": "每次攻击,自身获得1层%d2401311%d,暴击时额外获得2层%d2401311%d\n每有3层%d2401311%d,转化为%d2401312%d", + "info": "每次攻击,自身获得1层%d2401311%d,暴击时额外获得2层%d2401311%d\r\n每有3层%d2401311%d,转化为%d2401312%d", "img": "weiyan_beidong1_ziwuqimou", "isShow": 1, "condition": "&", @@ -15332,7 +15332,7 @@ { "id": 2401421, "name": "江湖豪侠2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "youxia_beidong2_jianghuhaoxia", "isShow": 1, "condition": "&", @@ -15563,7 +15563,7 @@ { "id": 2501421, "name": "锋锐无当2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -15584,7 +15584,7 @@ { "id": 2501511, "name": "剧毒缠绕", - "info": "主动攻击时,如果目标没有%d11%d,施加3层%d11%d\n主动攻击时,如果目标有%d11%d,额外施加1层%d11%d", + "info": "主动攻击时,如果目标没有%d11%d,施加3层%d11%d\r\n主动攻击时,如果目标有%d11%d,额外施加1层%d11%d", "img": "chendao_beidong3_jvduchanrao", "isShow": 1, "condition": "300&2&11", @@ -15731,7 +15731,7 @@ { "id": 2601321, "name": "动如脱兔2", - "info": "受到主动攻击时,获得1个随机增益\n自身每拥有1个增益状态,物攻抗性+5", + "info": "受到主动攻击时,获得1个随机增益\r\n自身每拥有1个增益状态,物攻抗性+5", "img": "guanyinping_beidong1_dongrutuotu", "isShow": 1, "condition": "709&2&1|602&0&1&2", @@ -15773,7 +15773,7 @@ { "id": 2601331, "name": "动如脱兔3", - "info": "受到主动攻击时,获得1个随机增益\n自身每拥有1个增益状态,物攻抗性和策攻抗性+5", + "info": "受到主动攻击时,获得1个随机增益\r\n自身每拥有1个增益状态,物攻抗性和策攻抗性+5", "img": "guanyinping_beidong1_dongrutuotu", "isShow": 1, "condition": "709&2&1|602&0&1&2", @@ -16088,7 +16088,7 @@ { "id": 2701321, "name": "西凉巾帼2", - "info": "主动攻击敌军时,获得1个随机增益\n自身每拥有1个增益状态,物攻强度+3,最多10", + "info": "主动攻击敌军时,获得1个随机增益\r\n自身每拥有1个增益状态,物攻强度+3,最多10", "img": "mayunlu_beidong1_xiliangjinguo", "isShow": 1, "condition": "&", @@ -16130,7 +16130,7 @@ { "id": 2701331, "name": "西凉巾帼3", - "info": "主动攻击敌军时,获得1个随机增益\n自身每拥有1个增益状态,物攻强度+5,最多20", + "info": "主动攻击敌军时,获得1个随机增益\r\n自身每拥有1个增益状态,物攻强度+5,最多20", "img": "mayunlu_beidong1_xiliangjinguo", "isShow": 1, "condition": "&", @@ -16382,7 +16382,7 @@ { "id": 2801421, "name": "救死扶伤2", - "info": "治疗效果+20\n物攻抗性+20、策攻抗性+20", + "info": "治疗效果+20\r\n物攻抗性+20、策攻抗性+20", "img": "yisheng_beidong2_jiusifushang", "isShow": 1, "condition": "&", @@ -16403,7 +16403,7 @@ { "id": 2801511, "name": "青罗伞盖", - "info": "使用技能治疗时,对目标施加%d30%d\n若技能目标有%d30%d,施加1个随机增益状态", + "info": "使用技能治疗时,对目标施加%d30%d\r\n若技能目标有%d30%d,施加1个随机增益状态", "img": "maliang_beidong3_qingluosangai", "isShow": 1, "condition": "300&2&30|605&1|600&3", @@ -16571,7 +16571,7 @@ { "id": 3001321, "name": "翎箭雕弓2", - "info": "主动攻击时,施加%d13%d\n攻击流血目标时,随机获得1个增益状态", + "info": "主动攻击时,施加%d13%d\r\n攻击流血目标时,随机获得1个增益状态", "img": "wangping_beidong1_lingjiandiaogong", "isShow": 1, "condition": "&", @@ -16613,7 +16613,7 @@ { "id": 3001331, "name": "翎箭雕弓3", - "info": "主动攻击时,施加%d13%d\n攻击流血目标时,随机获得1个增益状态\n自身每拥有1个增益状态,攻击强度+5,最多20", + "info": "主动攻击时,施加%d13%d\r\n攻击流血目标时,随机获得1个增益状态\r\n自身每拥有1个增益状态,攻击强度+5,最多20", "img": "wangping_beidong1_lingjiandiaogong", "isShow": 1, "condition": "&", @@ -16676,7 +16676,7 @@ { "id": 3001421, "name": "强弓劲弩2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "gongbing_beidong2_qianggongjingnu", "isShow": 1, "condition": "&", @@ -16760,7 +16760,7 @@ { "id": 3101321, "name": "图谋赞画2", - "info": "主动攻击时,自身获得1个随机增益状态\n使用技能攻击时,对敌军施加1个随机减益状态", + "info": "主动攻击时,自身获得1个随机增益状态\r\n使用技能攻击时,对敌军施加1个随机减益状态", "img": "sunqian_beidong1_tumouzanhua", "isShow": 1, "condition": "&", @@ -16802,7 +16802,7 @@ { "id": 3101331, "name": "图谋赞画3", - "info": "主动攻击时,自身获得1个随机增益状态\n使用技能攻击时,对敌军施加2个随机减益状态", + "info": "主动攻击时,自身获得1个随机增益状态\r\n使用技能攻击时,对敌军施加2个随机减益状态", "img": "sunqian_beidong1_tumouzanhua", "isShow": 1, "condition": "&", @@ -16865,7 +16865,7 @@ { "id": 3101421, "name": "运筹帷幄2", - "info": "策攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "策攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "ceshi_beidong2_yunchouweiwo", "isShow": 1, "condition": "&", @@ -16928,7 +16928,7 @@ { "id": 3201111, "name": "金汤盾阵1", - "info": "自身获得%d2003%d\n对范围内有%d10%d的敌军施加%d1911%d", + "info": "自身获得%d2003%d\r\n对范围内有%d10%d的敌军施加%d1911%d", "img": 1, "isShow": 0, "condition": "&", @@ -16991,7 +16991,7 @@ { "id": 3201121, "name": "金汤盾阵2", - "info": "自身获得%d2004%d\n对范围内有%d10%d的敌军施加%d1912%d", + "info": "自身获得%d2004%d\r\n对范围内有%d10%d的敌军施加%d1912%d", "img": 1, "isShow": 0, "condition": "&", @@ -17180,7 +17180,7 @@ { "id": 3201421, "name": "固若金汤2", - "info": "物攻抗性+20、策攻抗性+20\n格挡+20", + "info": "物攻抗性+20、策攻抗性+20\r\n格挡+20", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -17201,7 +17201,7 @@ { "id": 3201511, "name": "烈刃炎盾", - "info": "受击时,若攻击者身上没有%d10%d,对其施加3层%d10%d\n受击时,若攻击者身上有%d10%d,对其施加1层%d10%d", + "info": "受击时,若攻击者身上没有%d10%d,对其施加3层%d10%d\r\n受击时,若攻击者身上有%d10%d,对其施加1层%d10%d", "img": "zhoutai_beidong3_lierenyandun", "isShow": 1, "condition": "&", @@ -17390,7 +17390,7 @@ { "id": 3301321, "name": "所向披靡2", - "info": "本回合移动至少3格,普攻或回合技攻击时,使目标身上的%d10%d层数翻倍\n本回合移动至少5格,目标每有1层%d10%d,怒气技额外造成15%的物理伤害", + "info": "本回合移动至少3格,普攻或回合技攻击时,使目标身上的%d10%d层数翻倍\r\n本回合移动至少5格,目标每有1层%d10%d,怒气技额外造成15%的物理伤害", "img": "sunce_beidong1_suoxiangpimi", "isShow": 1, "condition": "&", @@ -17432,7 +17432,7 @@ { "id": 3301331, "name": "所向披靡3", - "info": "本回合移动至少3格,普攻或回合技攻击时,使目标身上的%d10%d层数翻倍\n本回合移动至少5格,目标每有1层%d10%d,怒气技额外造成30%的物理伤害", + "info": "本回合移动至少3格,普攻或回合技攻击时,使目标身上的%d10%d层数翻倍\r\n本回合移动至少5格,目标每有1层%d10%d,怒气技额外造成30%的物理伤害", "img": "sunce_beidong1_suoxiangpimi", "isShow": 1, "condition": "&", @@ -17663,7 +17663,7 @@ { "id": 3401321, "name": "灰飞烟灭2", - "info": "攻击时,若目标没有%d10%d,施加%d10%d\n攻击时,目标每有2层%d10%d,额外施加1层%d10%d", + "info": "攻击时,若目标没有%d10%d,施加%d10%d\r\n攻击时,目标每有2层%d10%d,额外施加1层%d10%d", "img": "zhouyu_beidong1_huifeiyanmie", "isShow": 1, "condition": "&", @@ -17705,7 +17705,7 @@ { "id": 3401331, "name": "灰飞烟灭3", - "info": "攻击时,若目标没有%d10%d,施加%d10%d\n攻击时,目标每有2层%d10%d,额外施加1层%d10%d\n攻击有%d10%d的敌军时,策攻强度+20", + "info": "攻击时,若目标没有%d10%d,施加%d10%d\r\n攻击时,目标每有2层%d10%d,额外施加1层%d10%d\r\n攻击有%d10%d的敌军时,策攻强度+20", "img": "zhouyu_beidong1_huifeiyanmie", "isShow": 1, "condition": "&", @@ -17768,7 +17768,7 @@ { "id": 3401421, "name": "运筹帷幄2", - "info": "策攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "策攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "ceshi_beidong2_yunchouweiwo", "isShow": 1, "condition": "&", @@ -17978,7 +17978,7 @@ { "id": 3501321, "name": "入肉三分2", - "info": "回合开始时,自身获得1层%d3501111%d\n受到反击时,使攻击者获得等同于%d3501111%d层数的%d10%d", + "info": "回合开始时,自身获得1层%d3501111%d\r\n受到反击时,使攻击者获得等同于%d3501111%d层数的%d10%d", "img": "taishici_beidong1_rurousanfen", "isShow": 1, "condition": "&", @@ -18020,7 +18020,7 @@ { "id": 3501331, "name": "入肉三分3", - "info": "回合开始时,自身获得3层%d3501111%d\n受到反击时,使攻击者获得等同于%d3501111%d层数的%d10%d", + "info": "回合开始时,自身获得3层%d3501111%d\r\n受到反击时,使攻击者获得等同于%d3501111%d层数的%d10%d", "img": "taishici_beidong1_rurousanfen", "isShow": 1, "condition": "&", @@ -18083,7 +18083,7 @@ { "id": 3501421, "name": "江湖豪侠2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "youxia_beidong2_jianghuhaoxia", "isShow": 1, "condition": "&", @@ -18251,7 +18251,7 @@ { "id": 3601321, "name": "坐断东南2", - "info": "使用怒气技时,若自身没有护盾,则获得%d3601311%d\n拥有护盾状态时,格挡+10", + "info": "使用怒气技时,若自身没有护盾,则获得%d3601311%d\r\n拥有护盾状态时,格挡+10", "img": "sunquan_beidong1_zuoduandongnna", "isShow": 1, "condition": "709&3&3", @@ -18293,7 +18293,7 @@ { "id": 3601331, "name": "坐断东南3", - "info": "使用怒气技时,若自身没有护盾,则获得%d3601311%d\n拥有护盾状态时,格挡+20", + "info": "使用怒气技时,若自身没有护盾,则获得%d3601311%d\r\n拥有护盾状态时,格挡+20", "img": "sunquan_beidong1_zuoduandongnna", "isShow": 1, "condition": "709&3&3", @@ -18356,7 +18356,7 @@ { "id": 3601421, "name": "固若金汤2", - "info": "物攻抗性+20、策攻抗性+20\n格挡+20", + "info": "物攻抗性+20、策攻抗性+20\r\n格挡+20", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -18524,7 +18524,7 @@ { "id": 3701321, "name": "侵略如火2", - "info": "主动攻击时,若主目标有%d10%d,则对非主目标施加1层%d10%d\n主动攻击时,若主目标有%d10%d,则物攻强度+10", + "info": "主动攻击时,若主目标有%d10%d,则对非主目标施加1层%d10%d\r\n主动攻击时,若主目标有%d10%d,则物攻强度+10", "img": "ganning_beidong1_qinglueruhuo", "isShow": 1, "condition": "&", @@ -18566,7 +18566,7 @@ { "id": 3701331, "name": "侵略如火3", - "info": "主动攻击时,若主目标有%d10%d,则对非主目标施加1层%d10%d\n主动攻击时,若主目标有%d10%d,则物攻强度+10\n主动攻击时,若非目标有%d10%d,则暴击+5", + "info": "主动攻击时,若主目标有%d10%d,则对非主目标施加1层%d10%d\r\n主动攻击时,若主目标有%d10%d,则物攻强度+10\r\n主动攻击时,若非目标有%d10%d,则暴击+5", "img": "ganning_beidong1_qinglueruhuo", "isShow": 1, "condition": "&", @@ -18629,7 +18629,7 @@ { "id": 3701421, "name": "锋锐无当2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -18650,7 +18650,7 @@ { "id": 3701511, "name": "折冲御侮", - "info": "生命值高于50%时,反击%d10%d敌军时,反击伤害+20\n生命值低于50%时,反击%d10%d敌军时,吸血+10", + "info": "生命值高于50%时,反击%d10%d敌军时,反击伤害+20\r\n生命值低于50%时,反击%d10%d敌军时,吸血+10", "img": "ganning_beidong3_zhechongyuwu", "isShow": 1, "condition": "203&1&1&50", @@ -18755,7 +18755,7 @@ { "id": 3801321, "name": "永劫同心2", - "info": "主动攻击及反击时,对目标施加%d3801211%d\n场上每存在1个拥有%d3801211%d的敌军,物攻强度+3,最多15", + "info": "主动攻击及反击时,对目标施加%d3801211%d\r\n场上每存在1个拥有%d3801211%d的敌军,物攻强度+3,最多15", "img": "sunshangxiang_beidong1_yongjietongxin", "isShow": 1, "condition": "&", @@ -18797,7 +18797,7 @@ { "id": 3801331, "name": "永劫同心3", - "info": "主动攻击及反击时,对目标施加%d3801211%d\n场上每存在1个拥有%d3801211%d的敌军,物攻强度+5,最多30", + "info": "主动攻击及反击时,对目标施加%d3801211%d\r\n场上每存在1个拥有%d3801211%d的敌军,物攻强度+5,最多30", "img": "sunshangxiang_beidong1_yongjietongxin", "isShow": 1, "condition": "804&2", @@ -18860,7 +18860,7 @@ { "id": 3801421, "name": "强弓劲弩2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "gongbing_beidong2_qianggongjingnu", "isShow": 1, "condition": "&", @@ -18881,7 +18881,7 @@ { "id": 3801511, "name": "蚀骨铭心", - "info": "行动结束时,对场上所有带有%d3801211%d的敌军造成一次25%的物理伤害\n目标每有1层%d3801211%d额外造成25%的物理伤害", + "info": "行动结束时,对场上所有带有%d3801211%d的敌军造成一次25%的物理伤害\r\n目标每有1层%d3801211%d额外造成25%的物理伤害", "img": "sunshangxiang_beidong3_shigumingxin", "isShow": 1, "condition": "&", @@ -19070,7 +19070,7 @@ { "id": 4001311, "name": "花落归尘1", - "info": "使用技能治疗时\n治疗%d4001211%d目标时,治疗效果+10", + "info": "使用技能治疗时\r\n治疗%d4001211%d目标时,治疗效果+10", "img": "xiaoqiao_beidong1_hualuoguichen", "isShow": 1, "condition": "602&1&2|300&2&4001211", @@ -19091,7 +19091,7 @@ { "id": 4001321, "name": "花落归尘2", - "info": "使用技能治疗时\n治疗%d4001211%d目标时,治疗效果+10\n若目标生命值低于30%,施加%d4001211%d", + "info": "使用技能治疗时\r\n治疗%d4001211%d目标时,治疗效果+10\r\n若目标生命值低于30%,施加%d4001211%d", "img": "xiaoqiao_beidong1_hualuoguichen", "isShow": 1, "condition": "&", @@ -19133,7 +19133,7 @@ { "id": 4001331, "name": "花落归尘3", - "info": "使用技能治疗时\n治疗%d4001211%d目标时,治疗效果+20\n若目标生命值低于30%,施加%d4001211%d", + "info": "使用技能治疗时\r\n治疗%d4001211%d目标时,治疗效果+20\r\n若目标生命值低于30%,施加%d4001211%d", "img": "xiaoqiao_beidong1_hualuoguichen", "isShow": 1, "condition": "&", @@ -19196,7 +19196,7 @@ { "id": 4001421, "name": "救死扶伤2", - "info": "治疗效果+20\n物攻抗性+20、策攻抗性+20", + "info": "治疗效果+20\r\n物攻抗性+20、策攻抗性+20", "img": "yisheng_beidong2_jiusifushang", "isShow": 1, "condition": "&", @@ -19364,7 +19364,7 @@ { "id": 4101321, "name": "烂漫天香2", - "info": "攻击时,目标每拥有1个护盾状态,策攻强度+5,最多15\n攻击时,目标每拥有1个增益状态,暴击+2,最多10", + "info": "攻击时,目标每拥有1个护盾状态,策攻强度+5,最多15\r\n攻击时,目标每拥有1个增益状态,暴击+2,最多10", "img": "daqiao_beidong1_lanmantianxiang", "isShow": 1, "condition": "&", @@ -19406,7 +19406,7 @@ { "id": 4101331, "name": "烂漫天香3", - "info": "攻击时,目标每拥有1个护盾状态,策攻强度+10,最多30\n攻击时,目标每拥有1个增益状态,暴击+4,最多20", + "info": "攻击时,目标每拥有1个护盾状态,策攻强度+10,最多30\r\n攻击时,目标每拥有1个增益状态,暴击+4,最多20", "img": "daqiao_beidong1_lanmantianxiang", "isShow": 1, "condition": "&", @@ -19490,7 +19490,7 @@ { "id": 4101421, "name": "运筹帷幄2", - "info": "策攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "策攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "ceshi_beidong2_yunchouweiwo", "isShow": 1, "condition": "&", @@ -19637,7 +19637,7 @@ { "id": 4101611, "name": "蝶舞飞花", - "info": "自身怒气技效果范围+1\n我方女性武将攻击男性武将时,物攻强度和策攻强度+20", + "info": "自身怒气技效果范围+1\r\n我方女性武将攻击男性武将时,物攻强度和策攻强度+20", "img": "daqiao_jiban_diewufeihua", "isShow": 1, "condition": "&", @@ -19868,7 +19868,7 @@ { "id": 4401311, "name": "无双飞将1", - "info": "每次攻击敌军,自身获得1层%d4401311%d,最多20层\n自身免疫增益状态与减益状态", + "info": "每次攻击敌军,自身获得1层%d4401311%d,最多20层\r\n自身免疫增益状态与减益状态", "img": "lvbu_beidong1_wushuangfeijiang", "isShow": 0, "condition": "&", @@ -19952,7 +19952,7 @@ { "id": 4401321, "name": "无双飞将2", - "info": "每次攻击敌军,自身获得2层%d4401311%d,最多20层\n自身免疫增益状态与减益状态", + "info": "每次攻击敌军,自身获得2层%d4401311%d,最多20层\r\n自身免疫增益状态与减益状态", "img": "lvbu_beidong1_wushuangfeijiang", "isShow": 1, "condition": "&", @@ -19994,7 +19994,7 @@ { "id": 4401331, "name": "无双飞将3", - "info": "每次攻击敌军,自身获得2层%d4401311%d,最多20层\n击杀敌军时,自身获得1层%d4401321%d,最多5层\n自身免疫增益状态与减益状态", + "info": "每次攻击敌军,自身获得2层%d4401311%d,最多20层\r\n击杀敌军时,自身获得1层%d4401321%d,最多5层\r\n自身免疫增益状态与减益状态", "img": "lvbu_beidong1_wushuangfeijiang", "isShow": 1, "condition": "713&1&1", @@ -20078,7 +20078,7 @@ { "id": 4401421, "name": "锋锐无当2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -20393,7 +20393,7 @@ { "id": 4501311, "name": "千鸟万化1", - "info": "若本回合没有主动攻击,行动结束时,火凤附体\n攻击时,若与目标中间有障碍,冰凰附体", + "info": "若本回合没有主动攻击,行动结束时,火凤附体\r\n攻击时,若与目标中间有障碍,冰凰附体", "img": "zhangren_beidong1_qianniaowanhua", "isShow": 1, "condition": "&", @@ -20561,7 +20561,7 @@ { "id": 4501321, "name": "千鸟万化2", - "info": "若本回合没有主动攻击,行动结束时,火凤附体\n攻击时,若与目标中间有障碍,冰凰附体\n攻击时,若与目标中间没有障碍,雷鸟附体", + "info": "若本回合没有主动攻击,行动结束时,火凤附体\r\n攻击时,若与目标中间有障碍,冰凰附体\r\n攻击时,若与目标中间没有障碍,雷鸟附体", "img": "zhangren_beidong1_qianniaowanhua", "isShow": 1, "condition": "&", @@ -20687,7 +20687,7 @@ { "id": 4501331, "name": "千鸟万化3", - "info": "若本回合没有主动攻击,行动结束时,火凤附体\n攻击时,若与目标中间有障碍,冰凰附体\n攻击时,若与目标中间没有障碍,雷鸟附体\n物攻强度+10", + "info": "若本回合没有主动攻击,行动结束时,火凤附体\r\n攻击时,若与目标中间有障碍,冰凰附体\r\n攻击时,若与目标中间没有障碍,雷鸟附体\r\n物攻强度+10", "img": "zhangren_beidong1_qianniaowanhua", "isShow": 1, "condition": "&", @@ -20834,7 +20834,7 @@ { "id": 4501421, "name": "强弓劲弩2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "gongbing_beidong2_qianggongjingnu", "isShow": 1, "condition": "&", @@ -20855,7 +20855,7 @@ { "id": 4501511, "name": "绚羽飞华", - "info": "火凤附体中,回合开始时获得200点怒气\n攻击时,若自身处于冰凰附体,物攻强度+80\n攻击时,若自身处于雷鸟附体,暴击伤害+100%", + "info": "火凤附体中,回合开始时获得200点怒气\r\n攻击时,若自身处于冰凰附体,物攻强度+80\r\n攻击时,若自身处于雷鸟附体,暴击伤害+100%", "img": "zhangren_beidong3_xuanyufeihua", "isShow": 1, "condition": "602&0&1&2|402&1|601&1|802&", @@ -20939,7 +20939,7 @@ { "id": 4501611, "name": "天命玄鸟", - "info": "火凤附体:回合开始时,为友军提供50怒气\n冰凰附体:友军物攻强度和策攻强度+20\n雷鸟附体:友军暴击+10", + "info": "火凤附体:回合开始时,为友军提供50怒气\r\n冰凰附体:友军物攻强度和策攻强度+20\r\n雷鸟附体:友军暴击+10", "img": "zhangren_jiban_tianmingxuanniao", "isShow": 1, "condition": "&", @@ -21191,7 +21191,7 @@ { "id": 4601421, "name": "救死扶伤2", - "info": "治疗效果+20\n物攻抗性+20、策攻抗性+20", + "info": "治疗效果+20\r\n物攻抗性+20、策攻抗性+20", "img": "yisheng_beidong2_jiusifushang", "isShow": 1, "condition": "&", @@ -21359,7 +21359,7 @@ { "id": 4701321, "name": "黄天当立2", - "info": "攻击时,若目标怒气值低于700,策攻强度+20\n自身每拥有100点怒气,暴击+1,最多20", + "info": "攻击时,若目标怒气值低于700,策攻强度+20\r\n自身每拥有100点怒气,暴击+1,最多20", "img": "zhangjiao_beidong1_huangtiandangli", "isShow": 1, "condition": "&", @@ -21401,7 +21401,7 @@ { "id": 4701331, "name": "黄天当立3", - "info": "攻击时,若目标怒气值低于700,策攻强度+20\n自身每拥有100点怒气,暴击+3,最多60", + "info": "攻击时,若目标怒气值低于700,策攻强度+20\r\n自身每拥有100点怒气,暴击+3,最多60", "img": "zhangjiao_beidong1_huangtiandangli", "isShow": 1, "condition": "&", @@ -21464,7 +21464,7 @@ { "id": 4701421, "name": "运筹帷幄2", - "info": "策攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "策攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "ceshi_beidong2_yunchouweiwo", "isShow": 1, "condition": "&", @@ -21716,7 +21716,7 @@ { "id": 4901421, "name": "固若金汤2", - "info": "物攻抗性+20、策攻抗性+20\n格挡+20", + "info": "物攻抗性+20、策攻抗性+20\r\n格挡+20", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -21842,7 +21842,7 @@ { "id": 5001321, "name": "重箭抛射2", - "info": "攻击强度+20\n主动攻击时,若与目标中间有障碍,暴击+10", + "info": "攻击强度+20\r\n主动攻击时,若与目标中间有障碍,暴击+10", "img": "jvyi_beidong1_zhongjianpaoshe", "isShow": 1, "condition": "&", @@ -21884,7 +21884,7 @@ { "id": 5001331, "name": "重箭抛射3", - "info": "攻击强度+20\n主动攻击时,若与目标中间有障碍,暴击+20", + "info": "攻击强度+20\r\n主动攻击时,若与目标中间有障碍,暴击+20", "img": "jvyi_beidong1_zhongjianpaoshe", "isShow": 1, "condition": "&", @@ -21947,7 +21947,7 @@ { "id": 5001421, "name": "强弓劲弩2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "gongbing_beidong2_qianggongjingnu", "isShow": 1, "condition": "&", @@ -22094,7 +22094,7 @@ { "id": 5101321, "name": "晏安鸩毒2", - "info": "使用技能治疗%d11%d友军时,目标每有1层%d11%d,治疗效果+5\n使用技能治疗时,施加%d11%d", + "info": "使用技能治疗%d11%d友军时,目标每有1层%d11%d,治疗效果+5\r\n使用技能治疗时,施加%d11%d", "img": "liru_beidong1_yananzhendu", "isShow": 1, "condition": "&", @@ -22136,7 +22136,7 @@ { "id": 5101331, "name": "晏安鸩毒3", - "info": "使用技能治疗%d11%d友军时,目标每有1层%d11%d,治疗效果+10\n使用技能治疗时,施加%d11%d", + "info": "使用技能治疗%d11%d友军时,目标每有1层%d11%d,治疗效果+10\r\n使用技能治疗时,施加%d11%d", "img": "liru_beidong1_yananzhendu", "isShow": 1, "condition": "&", @@ -22199,7 +22199,7 @@ { "id": 5101421, "name": "救死扶伤2", - "info": "治疗效果+20\n物攻抗性+20、策攻抗性+20", + "info": "治疗效果+20\r\n物攻抗性+20、策攻抗性+20", "img": "yisheng_beidong2_jiusifushang", "isShow": 1, "condition": "&", @@ -22283,7 +22283,7 @@ { "id": 5201321, "name": "潜影迷踪2", - "info": "怒气技额外25%的物理伤害\n攻击强度+20", + "info": "怒气技额外25%的物理伤害\r\n攻击强度+20", "img": "pangwu_beidong1_qianyingmizong", "isShow": 1, "condition": "&", @@ -22325,7 +22325,7 @@ { "id": 5201331, "name": "潜影迷踪3", - "info": "怒气技额外50%的物理伤害\n攻击强度+20", + "info": "怒气技额外50%的物理伤害\r\n攻击强度+20", "img": "pangwu_beidong1_qianyingmizong", "isShow": 1, "condition": "&", @@ -22388,7 +22388,7 @@ { "id": 5201421, "name": "江湖豪侠2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "youxia_beidong2_jianghuhaoxia", "isShow": 1, "condition": "&", @@ -22514,7 +22514,7 @@ { "id": 5301121, "name": "明鬼墨击2", - "info": "对指定敌人发动3次物理伤害\n70%的概率施加1个随机减益状态", + "info": "对指定敌人发动3次物理伤害\r\n70%的概率施加1个随机减益状态", "img": 1, "isShow": 0, "condition": "&", @@ -22661,7 +22661,7 @@ { "id": 5301421, "name": "江湖豪侠2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "youxia_beidong2_jianghuhaoxia", "isShow": 1, "condition": "&", @@ -22808,7 +22808,7 @@ { "id": 5401421, "name": "锋锐无当2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -23039,7 +23039,7 @@ { "id": 5601121, "name": "媚影霓裳2", - "info": "若目标拥有任意减益状态,施加随机控制状态\n施加随机减益状态", + "info": "若目标拥有任意减益状态,施加随机控制状态\r\n施加随机减益状态", "img": 1, "isShow": 0, "condition": "&", @@ -23144,7 +23144,7 @@ { "id": 5601321, "name": "红颜祸水2", - "info": "若目标每有1个减益状态,暴击+20\n若目标有控制状态,暴击伤害+20%", + "info": "若目标每有1个减益状态,暴击+20\r\n若目标有控制状态,暴击伤害+20%", "img": "diaochan_beidong1_hongyanhuoshui", "isShow": 1, "condition": "&", @@ -23186,7 +23186,7 @@ { "id": 5601331, "name": "红颜祸水3", - "info": "若目标每有1个减益状态,暴击+20\n若目标有控制状态,暴击伤害+20%\n若目标同时有控制状态和减益状态,物攻强度+20", + "info": "若目标每有1个减益状态,暴击+20\r\n若目标有控制状态,暴击伤害+20%\r\n若目标同时有控制状态和减益状态,物攻强度+20", "img": "diaochan_beidong1_hongyanhuoshui", "isShow": 1, "condition": "&", @@ -23249,7 +23249,7 @@ { "id": 5601421, "name": "江湖豪侠2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "youxia_beidong2_jianghuhaoxia", "isShow": 1, "condition": "&", @@ -23270,7 +23270,7 @@ { "id": 5601511, "name": "颠倒众生", - "info": "主动攻击时,将目标随机增益状态变为随机减益状态\n若目标拥有控制状态,额外施加1个随机减益状态", + "info": "主动攻击时,将目标随机增益状态变为随机减益状态\r\n若目标拥有控制状态,额外施加1个随机减益状态", "img": "diaochan_beidong3_diandaozhongsheng", "isShow": 1, "condition": "&", @@ -23375,7 +23375,7 @@ { "id": 5601611, "name": "英雄气短", - "info": "我方出战的女性武将,暴击伤害+10%\n我方女将攻击男性武将时,暴击率+10%", + "info": "我方出战的女性武将,暴击伤害+10%\r\n我方女将攻击男性武将时,暴击率+10%", "img": "diaochan_jiban_yingxiongqiduan", "isShow": 1, "condition": "&", @@ -23543,7 +23543,7 @@ { "id": 6201321, "name": "金戈掣制2", - "info": "攻击时,对主目标施加%d911%d\n攻击时,对非主目标施加%d2011%d", + "info": "攻击时,对主目标施加%d911%d\r\n攻击时,对非主目标施加%d2011%d", "img": "panzhang_beidong1_jingechezhi", "isShow": 1, "condition": "713&1&1", @@ -23585,7 +23585,7 @@ { "id": 6201331, "name": "金戈掣制2", - "info": "攻击时,对主目标施加%d912%d\n攻击时,对非主目标施加%d2012%d", + "info": "攻击时,对主目标施加%d912%d\r\n攻击时,对非主目标施加%d2012%d", "img": "panzhang_beidong1_jingechezhi", "isShow": 1, "condition": "713&1&1", @@ -23669,7 +23669,7 @@ { "id": 6201421, "name": "锋锐无当2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -23774,7 +23774,7 @@ { "id": 6301321, "name": "烈马前驱2", - "info": "移动至少3格时,主动攻击时施加2层%d10%d\n移动至少5格时,主动攻击时%d10%d敌军时,暴击+10", + "info": "移动至少3格时,主动攻击时施加2层%d10%d\r\n移动至少5格时,主动攻击时%d10%d敌军时,暴击+10", "img": "lingtong_beidong1_liemaqianqu", "isShow": 1, "condition": "709&2&1|602&0&1&2", @@ -23816,7 +23816,7 @@ { "id": 6301331, "name": "烈马前驱3", - "info": "移动至少3格时,主动攻击时施加2层%d10%d\n移动至少5格时,主动攻击时%d10%d敌军时,暴击+20", + "info": "移动至少3格时,主动攻击时施加2层%d10%d\r\n移动至少5格时,主动攻击时%d10%d敌军时,暴击+20", "img": "lingtong_beidong1_liemaqianqu", "isShow": 1, "condition": "709&2&1|602&0&1&2", @@ -24005,7 +24005,7 @@ { "id": 6401321, "name": "老当益壮2", - "info": "攻击%d10%d敌军时,物攻强度+10\n主动攻击敌军时,施加1层%d10%d", + "info": "攻击%d10%d敌军时,物攻强度+10\r\n主动攻击敌军时,施加1层%d10%d", "img": "huanggai_beidong1_laodangyizhuang", "isShow": 1, "condition": "&", @@ -24047,7 +24047,7 @@ { "id": 6401331, "name": "老当益壮3", - "info": "攻击%d10%d敌军时,物攻强度+10\n主动攻击敌军时,施加1层%d10%d\n生命值低于30%时,反击额外施加3层%d10%d", + "info": "攻击%d10%d敌军时,物攻强度+10\r\n主动攻击敌军时,施加1层%d10%d\r\n生命值低于30%时,反击额外施加3层%d10%d", "img": "huanggai_beidong1_laodangyizhuang", "isShow": 1, "condition": "&", @@ -24110,7 +24110,7 @@ { "id": 6401421, "name": "江湖豪侠2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "youxia_beidong2_jianghuhaoxia", "isShow": 1, "condition": "&", @@ -24152,7 +24152,7 @@ { "id": 6401611, "name": "苦肉迷敌", - "info": "我方武将的物攻抗性-10\n主动攻击时50%概率施加额外%d10%d", + "info": "我方武将的物攻抗性-10\r\n主动攻击时50%概率施加额外%d10%d", "img": "huanggai_jiban_kuroumidi", "isShow": 1, "condition": "&", @@ -24236,7 +24236,7 @@ { "id": 101101112, "name": "固若金汤2", - "info": "物攻抗性+20、策攻抗性+20\n格挡+20", + "info": "物攻抗性+20、策攻抗性+20\r\n格挡+20", "img": "bubing_beidong2_guruojintang", "isShow": 1, "condition": "&", @@ -24278,7 +24278,7 @@ { "id": 101201112, "name": "锋锐无当2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", @@ -24362,7 +24362,7 @@ { "id": 101401112, "name": "强弓劲弩2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "gongbing_beidong2_qianggongjingnu", "isShow": 1, "condition": "&", @@ -24404,7 +24404,7 @@ { "id": 101501112, "name": "江湖豪侠2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "youxia_beidong2_jianghuhaoxia", "isShow": 1, "condition": "&", @@ -24446,7 +24446,7 @@ { "id": 101601112, "name": "运筹帷幄2", - "info": "策攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "策攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "ceshi_beidong2_yunchouweiwo", "isShow": 1, "condition": "&", @@ -24488,7 +24488,7 @@ { "id": 101701112, "name": "救死扶伤2", - "info": "治疗效果+20\n物攻抗性+20、策攻抗性+20", + "info": "治疗效果+20\r\n物攻抗性+20、策攻抗性+20", "img": "yisheng_beidong2_jiusifushang", "isShow": 1, "condition": "&", @@ -26798,7 +26798,7 @@ { "id": 202401211, "name": "寂灭魔斩", - "info": "对指定敌军造成220%的物理伤害并击退2格;施加状态【重伤】\n \n 【重伤】:不可行动,失去对周边格子的控制", + "info": "对指定敌军造成220%的物理伤害并击退2格;施加状态【重伤】\r\n \r\n 【重伤】:不可行动,失去对周边格子的控制", "img": 1, "isShow": 0, "condition": "&", @@ -26945,7 +26945,7 @@ { "id": 203101111, "name": "巨牙天突", - "info": "对指定敌军造成140威力的物理伤害\n若攻击方向2格内有敌军,则对其造成40%的物理伤害", + "info": "对指定敌军造成140威力的物理伤害\r\n若攻击方向2格内有敌军,则对其造成40%的物理伤害", "img": 1, "isShow": 0, "condition": "601&0", @@ -27533,7 +27533,7 @@ { "id": 205201111, "name": "力劈", - "info": "施加【怒目】\n \n 【怒目】:仅可攻击【嘲讽】目标", + "info": "施加【怒目】\r\n \r\n 【怒目】:仅可攻击【嘲讽】目标", "img": 1, "isShow": 0, "condition": "&", @@ -29465,7 +29465,7 @@ { "id": 320101111, "name": "鬼魅惊惶", - "info": "行动开始时,对范围内敌军施加1层【惊惶】\n\n【惊惶】:每层使攻击-5%;3层时转化为【眩晕(1回合)】\n【眩晕】:无法行动", + "info": "行动开始时,对范围内敌军施加1层【惊惶】\r\n\r\n【惊惶】:每层使攻击-5%;3层时转化为【眩晕(1回合)】\r\n【眩晕】:无法行动", "img": "tangji_beidong1_guimeijinghuang", "isShow": 1, "condition": "&", @@ -29507,7 +29507,7 @@ { "id": 320101211, "name": "踏幽而至", - "info": "对距离最远的敌军造成200%的策略伤害\n若目标拥有惊慌,则额外造成300%的策略伤害\n战斗后施加1层【惊惶(10回合)】", + "info": "对距离最远的敌军造成200%的策略伤害\r\n若目标拥有惊慌,则额外造成300%的策略伤害\r\n战斗后施加1层【惊惶(10回合)】", "img": 1, "isShow": 0, "condition": "&", @@ -29675,7 +29675,7 @@ { "id": 320401111, "name": "我为刀俎", - "info": "行动开始时,对范围内敌军施加1层【待宰(10回合)】\n\n【待宰】:每层使移动力-1;3层时转化为【禁疗】\n【禁疗】:无法回复生命", + "info": "行动开始时,对范围内敌军施加1层【待宰(10回合)】\r\n\r\n【待宰】:每层使移动力-1;3层时转化为【禁疗】\r\n【禁疗】:无法回复生命", "img": "huanggongjinweigui_beidong1_woweidaozu", "isShow": 1, "condition": "&", @@ -29717,7 +29717,7 @@ { "id": 320401211, "name": "汝为鱼肉", - "info": "本回合每移动1格,损失1%生命值\n每损失1%的生命,攻击+2%", + "info": "本回合每移动1格,损失1%生命值\r\n每损失1%的生命,攻击+2%", "img": 1, "isShow": 1, "condition": "&", @@ -29864,7 +29864,7 @@ { "id": 320501115, "name": "花葬吾身", - "info": "场上每存在一个宫女亡魂,策略免伤+5%,每存在一个皇宫禁卫鬼侍,物理免伤+5%;\n 场上每存在一个白色彼岸花,策略免伤-5%,每存在一个红色彼岸花,物理免伤-5%", + "info": "场上每存在一个宫女亡魂,策略免伤+5%,每存在一个皇宫禁卫鬼侍,物理免伤+5%;\r\n 场上每存在一个白色彼岸花,策略免伤-5%,每存在一个红色彼岸花,物理免伤-5%", "img": "hetaihou_beidong1_huazangwushen", "isShow": 1, "condition": "&", @@ -29948,7 +29948,7 @@ { "id": 320501124, "name": "魂归黄泉", - "info": "战斗开始时,对随机4名敌军施加【黄泉指引(永久)】\n范围内敌军死亡时,若是物理职业,则化为红色彼岸花\n范围内敌军死亡时,若是策略职业,则化为白色彼岸花\n\n【黄泉指引】:受到渴饮冥泉攻击时有附加效果", + "info": "战斗开始时,对随机4名敌军施加【黄泉指引(永久)】\r\n范围内敌军死亡时,若是物理职业,则化为红色彼岸花\r\n范围内敌军死亡时,若是策略职业,则化为白色彼岸花\r\n\r\n【黄泉指引】:受到渴饮冥泉攻击时有附加效果", "img": "hetaihou_beidong2_hunguihuangquan", "isShow": 1, "condition": "&", @@ -30179,7 +30179,7 @@ { "id": 320801131, "name": "阴泉润滋", - "info": "行动结束时,获得1层【滋润(永久)】\n行动开始时,尝试清除范围内的【黄泉积水】,若清除成功,则获得3层【滋润(永久)】\n当【滋润】层数达到3层时,复生", + "info": "行动结束时,获得1层【滋润(永久)】\r\n行动开始时,尝试清除范围内的【黄泉积水】,若清除成功,则获得3层【滋润(永久)】\r\n当【滋润】层数达到3层时,复生", "img": "bianhua_beidong3_yinquanrunzhi", "isShow": 1, "condition": "&", @@ -30326,7 +30326,7 @@ { "id": 320801151, "name": "彼岸花藤蔓", - "info": "在何后释放【巨藤绞杀】后,释放【绞杀】\n\n【绞杀】:\n对范围内敌军造成150%的物理伤害\n将敌军向自身拉取1格\n施加【定身】", + "info": "在何后释放【巨藤绞杀】后,释放【绞杀】\r\n\r\n【绞杀】:\r\n对范围内敌军造成150%的物理伤害\r\n将敌军向自身拉取1格\r\n施加【定身】", "img": "hetaihou_skill2_jutengjiaosha", "isShow": 0, "condition": "300&1&320501415", @@ -31523,7 +31523,7 @@ { "id": 340401111, "name": 0, - "info": "对指定敌军造成180%的物理伤害\n瞬移到目标最近的格子处\n优先对拥有【狼印】的敌军释放\n\n狼灵祝福:\n若目标有【狼印】则额外造成320%的物理伤害", + "info": "对指定敌军造成180%的物理伤害\r\n瞬移到目标最近的格子处\r\n优先对拥有【狼印】的敌军释放\r\n\r\n狼灵祝福:\r\n若目标有【狼印】则额外造成320%的物理伤害", "img": 1, "isShow": 0, "condition": "&", @@ -31670,7 +31670,7 @@ { "id": 340401211, "name": 0, - "info": "对指定范围的敌军造成80%的策略伤害\n\n狼灵祝福:\n对受到伤害的目标施加【狼印】\n\n【狼印】:被图吉视为主要目标", + "info": "对指定范围的敌军造成80%的策略伤害\r\n\r\n狼灵祝福:\r\n对受到伤害的目标施加【狼印】\r\n\r\n【狼印】:被图吉视为主要目标", "img": 1, "isShow": 0, "condition": "303&340901311|601&1", @@ -31691,7 +31691,7 @@ { "id": 340701211, "name": 0, - "info": "对随机3名敌军造成80%的物理伤害\n并对其所在位置施加【恶狼印记】\n不会以有【灵狼印记】的敌军为目标\n\n【恶狼印记】:回合开始时,对指定范围内敌军造成150%的真实伤害", + "info": "对随机3名敌军造成80%的物理伤害\r\n并对其所在位置施加【恶狼印记】\r\n不会以有【灵狼印记】的敌军为目标\r\n\r\n【恶狼印记】:回合开始时,对指定范围内敌军造成150%的真实伤害", "img": 1, "isShow": 0, "condition": "&", @@ -31775,7 +31775,7 @@ { "id": 340701311, "name": 0, - "info": "对随机3名敌军造成80%的物理伤害\n并对其所在位置施加【灵狼印记】\n不会以有【恶狼印记】的敌军为目标\n\n【灵狼印记】回合开始时,对指定范围内敌军造成150%的真实伤害", + "info": "对随机3名敌军造成80%的物理伤害\r\n并对其所在位置施加【灵狼印记】\r\n不会以有【恶狼印记】的敌军为目标\r\n\r\n【灵狼印记】回合开始时,对指定范围内敌军造成150%的真实伤害", "img": 1, "isShow": 0, "condition": "&", @@ -31859,7 +31859,7 @@ { "id": 340901311, "name": "狼灵诅咒", - "info": "被破坏时,对破坏者施加【狼灵诅咒】\n\n【狼灵诅咒】:攻击、物防、策防-5%;无法使用狼灵的力量", + "info": "被破坏时,对破坏者施加【狼灵诅咒】\r\n\r\n【狼灵诅咒】:攻击、物防、策防-5%;无法使用狼灵的力量", "img": "langtuteng_beidong1_langlingzuzhou", "isShow": 1, "condition": "&", @@ -32027,7 +32027,7 @@ { "id": 350401311, "name": "龙脉祝福", - "info": "每回合开始时,获得【龙脉祝福】\n【龙脉祝福】的效果在以下效果中随机1项\n物攻抗性-40,物攻强度+20\n物攻抗性+40,物攻强度-20\n策攻抗性-40,策攻强度+20\n策攻抗性+40,策攻强度-20\n物攻抗性、策攻抗性-20,物攻强度、策攻强度+10\n物攻抗性、策攻抗性+20,物攻强度、策攻强度-10", + "info": "每回合开始时,获得【龙脉祝福】\r\n【龙脉祝福】的效果在以下效果中随机1项\r\n物攻抗性-40,物攻强度+20\r\n物攻抗性+40,物攻强度-20\r\n策攻抗性-40,策攻强度+20\r\n策攻抗性+40,策攻强度-20\r\n物攻抗性、策攻抗性-20,物攻强度、策攻强度+10\r\n物攻抗性、策攻抗性+20,物攻强度、策攻强度-10", "img": "qianghua_2", "isShow": 1, "condition": "&", @@ -32174,7 +32174,7 @@ { "id": 350401411, "name": "龙脉庇佑", - "info": "受到致命伤害时不会死亡,但不可行动且失去对周边区域的控制\n回合开始时恢复20%生命值\n当场上所有陈兰同时被打入濒死状态时,才会死亡", + "info": "受到致命伤害时不会死亡,但不可行动且失去对周边区域的控制\r\n回合开始时恢复20%生命值\r\n当场上所有陈兰同时被打入濒死状态时,才会死亡", "img": "qianghua_2", "isShow": 1, "condition": "&", @@ -32867,7 +32867,7 @@ { "id": 360201311, "name": "墨艺-钢牙", - "info": "技能攻击后,对目标施加【破甲2(3回合)】;死亡后,其他机关兽获得此被动 \n \n 【破甲2】:物防-10%", + "info": "技能攻击后,对目标施加【破甲2(3回合)】;死亡后,其他机关兽获得此被动 \r\n \r\n 【破甲2】:物防-10%", "img": "xianhuang_beidong1_moyigangya", "isShow": 1, "condition": "&", @@ -33014,7 +33014,7 @@ { "id": 360301311, "name": "墨艺-火牛击", - "info": "技能攻击后,对目标施加【燃烧(3回合)】;死亡后,其他机关兽获得此被动\n \n %d10%d:行动结束时,损失1%的生命值", + "info": "技能攻击后,对目标施加【燃烧(3回合)】;死亡后,其他机关兽获得此被动\r\n \r\n %d10%d:行动结束时,损失1%的生命值", "img": "moyi_huoniuji", "isShow": 1, "condition": "&", @@ -33098,7 +33098,7 @@ { "id": 360401311, "name": "墨艺-铁蹄", - "info": "技能攻击后,对目标施加【眩晕(1回合)】;死亡后,其他机关兽获得此被动\n \n 【眩晕】:无法行动", + "info": "技能攻击后,对目标施加【眩晕(1回合)】;死亡后,其他机关兽获得此被动\r\n \r\n 【眩晕】:无法行动", "img": "fuzhu_beidong1_moyitieti", "isShow": 1, "condition": "&", @@ -34232,7 +34232,7 @@ { "id": 370301111, "name": "熊怒气技", - "info": "击退敌军4格\n若击退被阻挡,额外造成200%的物理伤害并施加【眩晕】", + "info": "击退敌军4格\r\n若击退被阻挡,额外造成200%的物理伤害并施加【眩晕】", "img": 1, "isShow": 0, "condition": "&", @@ -34324,7 +34324,7 @@ "percent": 100, "node": 7, "type": 214, - "gainvalue": 2, + "gainvalue": "200&", "times_turn": 0, "times_battle": 0, "cd": 0, @@ -34379,7 +34379,7 @@ { "id": 370301311, "name": "疫气扩散", - "info": "攻击时,施加【瘟疫(3回合)】\n\n【瘟疫】:\n行动结束时造成1%最大生命值的伤害\n行动结束时传递给周围1圈的友军", + "info": "攻击时,施加【瘟疫(3回合)】\r\n\r\n【瘟疫】:\r\n行动结束时造成1%最大生命值的伤害\r\n行动结束时传递给周围1圈的友军", "img": "wenyi_beidong1_yiqikuosan", "isShow": 1, "condition": "&", @@ -34589,7 +34589,7 @@ { "id": 370601211, "name": "瘟疫层数检测", - "info": "若目标【瘟疫】层数大于2,则在目标周围生成1只小蜘蛛\n若目标【瘟疫】层数大于4,则对目标施加【定身】", + "info": "若目标【瘟疫】层数大于2,则在目标周围生成1只小蜘蛛\r\n若目标【瘟疫】层数大于4,则对目标施加【定身】", "img": 1, "isShow": 0, "condition": "&", @@ -34652,7 +34652,7 @@ { "id": 370601311, "name": 0, - "info": "施加1层【瘟疫】\n场中每有1个【蛛网】额外造成10%的策略伤害\n清除场上所有的【蛛网】", + "info": "施加1层【瘟疫】\r\n场中每有1个【蛛网】额外造成10%的策略伤害\r\n清除场上所有的【蛛网】", "img": 1, "isShow": 0, "condition": "&", @@ -35513,7 +35513,7 @@ { "id": 1020101011, "name": "刺击", - "info": "普通攻击时可对指定敌军及其身后1格的敌军造成75%的物理伤害\n仅能指定相邻敌军为目标", + "info": "普通攻击时可对指定敌军及其身后1格的敌军造成75%的物理伤害\r\n仅能指定相邻敌军为目标", "img": "pugong_ciji", "isShow": 1, "condition": "&", @@ -35954,7 +35954,7 @@ { "id": 1030602011, "name": "策马", - "info": "若本回合主动移动至少3格,主动攻击时额外获得25点怒气\n若本回合主动移动至少5格,主动攻击时额外获得75点怒气", + "info": "若本回合主动移动至少3格,主动攻击时额外获得25点怒气\r\n若本回合主动移动至少5格,主动攻击时额外获得75点怒气", "img": "nuqi_2", "isShow": 1, "condition": "&", @@ -36101,7 +36101,7 @@ { "id": 1040101011, "name": "飞射", - "info": "普通攻击可对距离2格的指定敌军造成100%的物理伤害\n无法指定相邻敌军作为目标", + "info": "普通攻击可对距离2格的指定敌军造成100%的物理伤害\r\n无法指定相邻敌军作为目标", "img": "pugong_feishe", "isShow": 1, "condition": "&", @@ -36332,7 +36332,7 @@ { "id": 1040802011, "name": "高级短刃", - "info": "可以对相邻敌军发动反击\n反击伤害+50%", + "info": "可以对相邻敌军发动反击\r\n反击伤害+50%", "img": "gongbing_tianfu_duanren", "isShow": 1, "condition": "&", @@ -36416,7 +36416,7 @@ { "id": 1050201011, "name": "轻身", - "info": "怒气技的攻击范围扩大\n攻击后移动到目标最近的格子上", + "info": "怒气技的攻击范围扩大\r\n攻击后移动到目标最近的格子上", "img": "youxia_tianfu_qingshen", "isShow": 1, "condition": "&", @@ -36647,7 +36647,7 @@ { "id": 1050801011, "name": "高级轻身", - "info": "怒气技的攻击范围扩大\n攻击后移动到目标最近的格子上", + "info": "怒气技的攻击范围扩大\r\n攻击后移动到目标最近的格子上", "img": "youxia_tianfu_qingshen", "isShow": 1, "condition": "&", @@ -37025,7 +37025,7 @@ { "id": 1070101011, "name": "医术", - "info": "普通攻击可对2格范围内的指定敌军造成100%的策略伤害\n同时恢复2格范围内生命值最低的友军自身攻击20%的生命值", + "info": "普通攻击可对2格范围内的指定敌军造成100%的策略伤害\r\n同时恢复2格范围内生命值最低的友军自身攻击20%的生命值", "img": "pugong_yishu", "isShow": 1, "condition": "&", @@ -37676,7 +37676,7 @@ { "id": 4112001311, "name": "百步先机1", - "info": "回合开始时,随机对5格距离内的1名敌军施加%d4112001311%d\n主动攻击%d4112001311%d敌军时,暴击+15、物攻强度+15", + "info": "回合开始时,随机对5格距离内的1名敌军施加%d4112001311%d\r\n主动攻击%d4112001311%d敌军时,暴击+15、物攻强度+15", "img": "gongzhugeliang_beidong1_baibuxianji", "isShow": 1, "condition": "&", @@ -37739,7 +37739,7 @@ { "id": 4112001321, "name": "百步先机2", - "info": "回合开始时,随机对5格距离内的1名敌军施加%d4112001311%d\n主动攻击%d4112001311%d敌军时,暴击+30、物攻强度+30", + "info": "回合开始时,随机对5格距离内的1名敌军施加%d4112001311%d\r\n主动攻击%d4112001311%d敌军时,暴击+30、物攻强度+30", "img": "gongzhugeliang_beidong1_baibuxianji", "isShow": 1, "condition": "&", @@ -37781,7 +37781,7 @@ { "id": 4112001331, "name": "百步先机3", - "info": "回合开始时,随机对5格距离内的3名敌军施加%d4112001311%d\n主动攻击%d4112001311%d敌军时,暴击+30、物攻强度+30", + "info": "回合开始时,随机对5格距离内的3名敌军施加%d4112001311%d\r\n主动攻击%d4112001311%d敌军时,暴击+30、物攻强度+30", "img": "gongzhugeliang_beidong1_baibuxianji", "isShow": 1, "condition": "&", @@ -37844,7 +37844,7 @@ { "id": 4112001421, "name": "强弓劲弩2", - "info": "物攻强度+20\n物攻抗性+20、策攻抗性+20", + "info": "物攻强度+20\r\n物攻抗性+20、策攻抗性+20", "img": "gongbing_beidong2_qianggongjingnu", "isShow": 1, "condition": "&", @@ -37886,7 +37886,7 @@ { "id": 4112001611, "name": "武英在握", - "info": "我方武将主动攻击时,自身每有1个增益状态,随机获得以下状态之一,每种最多25层\n%d4112001612%d,%d4112001613%d,%d4112001614%d,%d4112001615%d,%d4112001616%d,%d4112001617%d", + "info": "我方武将主动攻击时,自身每有1个增益状态,随机获得以下状态之一,每种最多25层\r\n%d4112001612%d,%d4112001613%d,%d4112001614%d,%d4112001615%d,%d4112001616%d,%d4112001617%d", "img": "gongzhuge_jiban_wuyingzaiwo", "isShow": 1, "condition": "602&0&1&2|304&1&1", @@ -38159,7 +38159,7 @@ { "id": 4114401311, "name": "赤兔雄风1", - "info": "回合开始时,获得1层%d4114401111%d\n行动结束时,若处于危险范围,获得1层%d4114401111%d", + "info": "回合开始时,获得1层%d4114401111%d\r\n行动结束时,若处于危险范围,获得1层%d4114401111%d", "img": "qilvbu_beidong1_chituxiongfeng", "isShow": 1, "condition": "709&2&1", @@ -38222,7 +38222,7 @@ { "id": 4114401321, "name": "赤兔雄风2", - "info": "回合开始时,获得1层%d4114401111%d\n行动结束时,若处于危险范围,获得1层%d4114401111%d\n本回合移动至少3格,主动攻击时,获得1层%d4114401111%d", + "info": "回合开始时,获得1层%d4114401111%d\r\n行动结束时,若处于危险范围,获得1层%d4114401111%d\r\n本回合移动至少3格,主动攻击时,获得1层%d4114401111%d", "img": "qilvbu_beidong1_chituxiongfeng", "isShow": 1, "condition": "&", @@ -38264,7 +38264,7 @@ { "id": 4114401331, "name": "赤兔雄风3", - "info": "回合开始时,获得1层%d4114401111%d\n行动结束时,若处于危险范围,获得1层%d4114401111%d\n本回合移动至少3格,主动攻击时,获得1层%d4114401111%d,若移动至少5格,则获得2层%d4114401111%d", + "info": "回合开始时,获得1层%d4114401111%d\r\n行动结束时,若处于危险范围,获得1层%d4114401111%d\r\n本回合移动至少3格,主动攻击时,获得1层%d4114401111%d,若移动至少5格,则获得2层%d4114401111%d", "img": "qilvbu_beidong1_chituxiongfeng", "isShow": 1, "condition": "&",