活动:月卡权限

This commit is contained in:
luying
2022-03-09 19:47:20 +08:00
parent dafc77954b
commit f440ef2ebe
22 changed files with 295 additions and 220 deletions
@@ -36,13 +36,10 @@ export class DailyBattleHandler {
const curDaily = gameData.daily.find(cur => cur.dailyType == type);
if(!curDaily) return resResult(STATUS.DAILY_TYPE_NOT_FOUND);
let { timesPerDay, timesCanBuy } = curDaily;
let { buyCount = 0 } = await DailyRecordModel.refreshRecord(roleId, type);
let { vLv } = await RoleModel.findByRoleId(roleId);
if(vLv > 0) {
timesCanBuy += 0; // 暂留,用于处理vip等级增加最大购买次数
}
if(buyCount + count > timesCanBuy ) {
if(buyCount + count > curDaily.timesCanBuy ) {
return resResult(STATUS.DAILY_REFRESH_TIMES_LACK)
}
let buyCost = 0;
@@ -50,15 +47,15 @@ export class DailyBattleHandler {
let num = buyCount + i;
buyCost += getDailyBuyCountCost(num);
}
let {gold} = await RoleModel.findByRoleId(roleId);
if(buyCost > gold) {
let role = await RoleModel.findByRoleId(roleId);
if(buyCost > role.gold) {
return resResult(STATUS.DAILY_REFRESH_GOLD_LACK);
}
await handleCost(roleId, sid, [getGoldObject(buyCost)], ITEM_CHANGE_REASON.DAILY_BATTLE_BUY_CNT);
let newDailyRecord = await DailyRecordModel.increseBuyCount(roleId, type, count);
let checkDailyResult = await getDailyNum(newDailyRecord, timesPerDay, timesCanBuy);
let checkDailyResult = await getDailyNum(newDailyRecord, role);
return resResult(STATUS.SUCCESS, { type, ...checkDailyResult, buyCost});
}
@@ -9,6 +9,7 @@ import * as dicParam from '../../../pubUtils/dicParam';
import { DungeonFirstModel } from '../../../db/DungeonFirst';
import { DungeonResultParam } from '../../../domain/battleField/dungeon';
import { DEBUG_MAGIC_WORD, ITEM_CHANGE_REASON } from '../../../consts';
import { getVipDungeonCnt } from '../../../services/activity/monthlyTicketService';
export default function(app: Application) {
return new DungeonBattleHandler(app);
@@ -41,10 +42,6 @@ export class DungeonBattleHandler {
}
let timesCanBuy = dicParam.DUNGEON_CONST.DUNGEON_CONST_BUY;
let { vLv } = await RoleModel.findByRoleId(roleId);
if(vLv > 0) {
timesCanBuy += 0; // 暂留,用于处理vip等级增加最大购买次数
}
if(dungeonBuyCnt + count > timesCanBuy ) {
return resResult(STATUS.DUNGEON_REFRESH_TIMES_LACK)
}
@@ -60,10 +57,11 @@ export class DungeonBattleHandler {
await RoleModel.buyCnt(roleId, needRefresh, count, curTime);
let nextCostGold = getDungeonBuyCountCost(dungeonBuyCnt + count + 1);
let freeCount = getVipDungeonCnt(session.get('vipStartTime'));
return resResult(STATUS.SUCCESS, {
costGold: buyCost,
nextCostGold,
battleCount: dicParam.DUNGEON_CONST.DUNGEON_CONST_FREE + dungeonBuyCnt + count - dungeonCnt,
battleCount: freeCount + dungeonBuyCnt + count - dungeonCnt,
buyCount: dicParam.DUNGEON_CONST.DUNGEON_CONST_BUY - dungeonBuyCnt - count
});
}
@@ -52,7 +52,7 @@ export class PvpHandler {
let update: pvpUpdateInter = { };
let result = new PvpDataReturn(); // 返回对象
// 刷新次数
let refChallengeObj = refChallengeCnt(pvpDefense.challengeCnt, pvpDefense.challengeRefTime, seasonEndTime);
let refChallengeObj = await refChallengeCnt(pvpDefense.challengeCnt, pvpDefense.challengeRefTime, seasonEndTime, roleId, session.get('vipStartTime'));
if(refChallengeObj.hasChanged) {
update = { ...update, ...refChallengeObj }
}
@@ -161,7 +161,7 @@ export class PvpHandler {
// 检查挑战次数
let seasonNum: number = this.app.get('pvpSeasonNum');
let seasonEndTime: number = this.app.get('pvpSeasonEndTime');
let { challengeCnt, challengeRefTime } = refChallengeCnt(pvpDefense.challengeCnt, pvpDefense.challengeRefTime, seasonEndTime);
let { challengeCnt, challengeRefTime } = await refChallengeCnt(pvpDefense.challengeCnt, pvpDefense.challengeRefTime, seasonEndTime, session.get('vipStartTime'));
if (challengeCnt == 0) {
return resResult(STATUS.PVP_CHALLENGE_TIMES_NOT_ENOUGH);
}
@@ -194,7 +194,7 @@ export class PvpHandler {
update.oppPlayers = oppPlayers;
// 减少挑战次数
let refChallengeObj = refChallengeCnt(pvpDefense.challengeCnt, pvpDefense.challengeRefTime, seasonEndTime);
let refChallengeObj = await refChallengeCnt(pvpDefense.challengeCnt, pvpDefense.challengeRefTime, seasonEndTime, roleId, session.get('vipStartTime'));
refChallengeObj.challengeCnt--;
update = {...update, ...refChallengeObj};
@@ -363,7 +363,7 @@ export class PvpHandler {
let seasonNum: number = this.app.get('pvpSeasonNum');
let seasonEndTime: number = this.app.get('pvpSeasonEndTime');
let refChallengeObj = refChallengeCnt(pvpDefense.challengeCnt, pvpDefense.challengeRefTime, seasonEndTime);
let refChallengeObj = await refChallengeCnt(pvpDefense.challengeCnt, pvpDefense.challengeRefTime, seasonEndTime, roleId, session.get('vipStartTime'));
// 更新挑战阵容
let scores: number[] = [];
for(let { actorId } of heroes) {
@@ -400,7 +400,7 @@ export class PvpHandler {
if(!pvpDefense) return resResult(STATUS.PVP_NOT_OPEN);
// 刷新次数
let seasonEndTime: number = this.app.get('pvpSeasonEndTime');
let refChallengeObj = refChallengeCnt(pvpDefense.challengeCnt, pvpDefense.challengeRefTime, seasonEndTime);
let refChallengeObj = await refChallengeCnt(pvpDefense.challengeCnt, pvpDefense.challengeRefTime, seasonEndTime, roleId, session.get('vipStartTime'));
// 更新防守阵容
let scores: number[] = [], heroIdMap = new Map<number, string>(), hids: number[] = [];
for(let { actorId } of heroes) {
@@ -532,7 +532,7 @@ export class PvpHandler {
return resResult(STATUS.PVP_BOX_IS_GOT);
}
receivedBox.push(id);
let { challengeCnt, challengeRefTime } = refChallengeCnt(lastChallengeCnt, lastChallengeRefTime, seasonEndTime);
let { challengeCnt, challengeRefTime } = await refChallengeCnt(lastChallengeCnt, lastChallengeRefTime, seasonEndTime, roleId, session.get('vipStartTime'));
await PvpDefenseModel.updateInfo(roleId, { receivedBox, challengeCnt, challengeRefTime });
let result = await addItems(roleId, roleName, sid, pvpBox.reward, ITEM_CHANGE_REASON.PVP_BOX_REWARD);
// 任务
@@ -6,13 +6,14 @@ import { HangUpRecordModel } from './../../../db/HangUpRecord';
import { RoleModel } from './../../../db/Role';
import { TowerRecordModel } from './../../../db/TowerRecord';
import { Application, BackendSession } from 'pinus';
import { resResult, genCode } from '../../../pubUtils/util';
import { calcuHangUpReward, checkHangUpSpdUpCnt, refreshTasks, treatTask, getRemainTime, getTowerStatus, getHungupRewards, getTasks, checkTaskRewards, getTowerTaskCostGold, getHangSpdUpCostGold, getManyHangSpdUpCostGold, getTaskStatus } from '../../../services/battleService';
import { resResult, genCode, shouldRefresh } from '../../../pubUtils/util';
import { calcuHangUpReward, refreshTasks, treatTask, getRemainTime, getTowerStatus, getHungupRewards, getTasks, checkTaskRewards, getTowerTaskCostGold, getHangSpdUpCostGold, getManyHangSpdUpCostGold, getTaskStatus } from '../../../services/battleService';
import { addItems, handleCost } from '../../../services/rewardService';
import { checkBattleHeroes } from '../../../services/normalBattleService';
import { getGoldObject } from '../../../pubUtils/itemUtils';
import { gameData } from '../../../pubUtils/data';
import * as dicParam from '../../../pubUtils/dicParam';
import { isNumber } from 'underscore';
export default function(app: Application) {
return new TowerBattleHandler(app);
@@ -56,21 +57,23 @@ export class TowerBattleHandler {
async checkHangUpRewards(msg: {}, session: BackendSession) {
let roleId = session.get('roleId');
let result = await getHungupRewards(roleId);
if(result.status == -1) {
return result.resResult;
if(!result) {
return resResult(STATUS.TOWER_HANG_UP_NOT_START);
}
return resResult(STATUS.SUCCESS, result.data);
return resResult(STATUS.SUCCESS, result);
}
async recHangUpRewards(msg: {}, session: BackendSession) {
let roleId = session.get('roleId');
let roleName = session.get('roleName');
let sid = session.get('sid');
const result = await calcuHangUpReward(roleId);
if(result.status == -1) {
return result.resResult
let role = await RoleModel.findByRoleId(roleId);
const result = await calcuHangUpReward(role);
if(!result) {
return resResult(STATUS.TOWER_HANG_UP_NOT_START);
}
let { timeReward, endLv, endTime, deltaTime, needReceiveGoods } = result.data;
let { timeReward, endLv, endTime, deltaTime, needReceiveGoods } = result;
const goods = await addItems(roleId, roleName, sid, timeReward, ITEM_CHANGE_REASON.TOWER_HUNG_UP_REWARD);
await HangUpRecordModel.updateRec(roleId, roleName, endLv, endTime, needReceiveGoods);
@@ -82,19 +85,27 @@ export class TowerBattleHandler {
let roleId = session.get('roleId');
let roleName = session.get('roleName');
let sid = session.get('sid');
if (msg.speedUpCnt <= 0) {
let { speedUpCnt } = msg;
if (!isNumber(speedUpCnt) || speedUpCnt <= 0) {
return resResult(STATUS.WRONG_PARMS);
}
const curTime = new Date();
const calResult = await calcuHangUpReward(roleId, true, msg.speedUpCnt, curTime);
if(calResult.status == -1) {
return calResult.resResult;
}
let { timeReward, endLv, deltaTime, needReceiveGoods } = calResult.data;
let result = await checkHangUpSpdUpCnt(roleId, msg.speedUpCnt, curTime);
if(result.status == -1) return result.resResult;
let {data: {hangUpSpdUpCnt, gold}} = result;
let role = await RoleModel.findByRoleId(roleId);
let { hangUpSpdUpCnt, gold, lastSpdUpTime } = role;
if (shouldRefresh(lastSpdUpTime, curTime)) {
hangUpSpdUpCnt = 0;
}
if (speedUpCnt + hangUpSpdUpCnt > dicParam.TOWER_BOOST.TOWER_BOOSTTIME) {
return resResult(STATUS.TOWER_NOT_ENOUGH_HANG_UP_TIME)
}
const calResult = await calcuHangUpReward(role, true, msg.speedUpCnt, curTime);
if(!calResult) {
return resResult(STATUS.TOWER_HANG_UP_FAILED);
}
let { timeReward, endLv, deltaTime, needReceiveGoods } = calResult;
const costGold = getManyHangSpdUpCostGold(hangUpSpdUpCnt, msg.speedUpCnt);
if(costGold > gold) {