军团活动:修复rpc调用以及其他问题
This commit is contained in:
@@ -123,6 +123,14 @@ app.configure('production|development|alpha|dev|isbn', 'gm', function () {
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init();//将gm后台数据加载到gate服
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});
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app.configure('production|development|alpha|dev|isbn', 'guild', function () {
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app.set('connectorConfig',
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{
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connector: pinus.connectors.hybridconnector,
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useProtobuf: true
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});
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});
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app.configure('production|development|alpha|dev|isbn', 'systimer', function () {
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app.set('connectorConfig',
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{
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@@ -176,6 +184,7 @@ app.configure('production|development|alpha|dev|isbn', function () {
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app.route('chat', routeUtil.chat);
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app.route('battle', routeUtil.battle);
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app.route('gm', routeUtil.gm);
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app.route('guild', routeUtil.guild);
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// filter configures
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app.filter(new pinus.filters.time());
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@@ -198,6 +207,7 @@ app.configure('production|development|alpha|dev|isbn', function () {
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});
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});
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app.configure('development', function () {
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// enable the system monitor modules
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app.enable('systemMonitor');
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@@ -27,6 +27,7 @@ export class GuildRemote {
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private GUILD_REC_ADD = 'onGuildRecAdd';
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private GUILD_ACT_RANK = 'onGuildGateRankUpdate'; // 军团活动排行榜
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private GUILD_GATE_ACT_HP = 'onGuildGateHpUpdate'; // 军团活动蛮夷入侵排行榜
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private GUILD_ACTIVITY_END = 'onGuildActivityEnd';
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/**
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* 封装,军团相关channel名: 'guild'+guildCode
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@@ -158,6 +159,14 @@ export class GuildRemote {
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this.pushMessage(guildCode, this.GUILD_REC_ADD, {type, params, createTime});
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}
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/**
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* 向军团推送城门血量
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* @param guildCode
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*/
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public pushGateHp(guildCode: string, msg: GuildGateRankParam) {
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this.pushMessage(guildCode, this.GUILD_GATE_ACT_HP, msg);
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}
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/**
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* 向军团推送排行榜名次
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* @param guildCode
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@@ -165,4 +174,13 @@ export class GuildRemote {
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public pushRank(guildCode: string, msg: GuildGateRankParam) {
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this.pushMessage(guildCode, this.GUILD_ACT_RANK, msg);
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}
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/**
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* @description 向军团推送结束活动
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* @param guildCode
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*/
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public async sendGuildActivityEnd(guildCode: string) {
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console.log("MSG END")
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this.pushMessage(guildCode, this.GUILD_ACTIVITY_END, {});
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}
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}
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@@ -1,5 +1,5 @@
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import { Application, BackendSession, ChannelService } from "pinus";
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import { setMedianCe, getMedianCe, getGuildActivityStatus, getRecordScore, getGuildActivityObj, getGuildActivityRank } from "../../../services/guildActivityService";
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import { Application, BackendSession, ChannelService, pinus } from "pinus";
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import { setMedianCe, getMedianCe, getGuildActivityStatus, getRecordScore, getGuildActivityObj, getGuildActivityRank, sendSingleGuildGateActEndMsg, sendGuildActEndMsg } from "../../../services/guildActivityService";
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import { resResult } from "../../../pubUtils/util";
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import { STATUS, GUILD_ACTIVITY_TYPE, GUILD_POINT_WAYS, ENEMIES_TYPE, GET_POINT_WAYS } from "../../../consts";
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import { GameModel } from "../../../db/Game";
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@@ -14,6 +14,8 @@ import { setRank, getGuildKeyName, getRankScore, getRank, getUnionRank } from ".
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import { REDIS_KEY } from "../../../consts";
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import { addActive } from "../../../services/guildService";
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import { gameData } from "../../../pubUtils/data";
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import { getGuildChannelSid } from "../../../services/chatService";
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import { guildActivityStart } from "../../../services/timeTaskService";
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export default function (app: Application) {
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return new GateActivityHandler(app);
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@@ -42,7 +44,7 @@ export class GateActivityHandler {
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if(!guildActivityRec) return resResult(STATUS.INTERNAL_ERR);
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let { code: sourceCode } = guildActivityRec;
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let myGuildActivityRec = await UserGuildActivityRecModel.getRecord(roleId, roleName, guildCode, serverId, sourceCode, [], this.aid);
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let myGuildActivityRec = await UserGuildActivityRecModel.getRecord(roleId, roleName, guildCode, serverId, sourceCode, this.aid);
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let { challengeCnt } = myGuildActivityRec;
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let ranks = await getGuildActivityRank(guildCode, serverId, roleId, roleName);
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@@ -64,8 +66,9 @@ export class GateActivityHandler {
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const serverId = session.get('serverId');
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const guildCode = session.get('guildCode');
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if(!guildCode) return resResult(STATUS.GUILD_AUTH_NOT_ENOUGH);
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let obj = getGuildActivityObj(this.aid);
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let gateHp = getGuildActivityObj(this.aid).getGateHpAndInc(guildCode);
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let gateHp = obj.getGateHpAndInc(guildCode);
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if(gateHp <= 0) return resResult(STATUS.GATE_HP_IS_ZERO);
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let statusResult = getGuildActivityStatus(this.aid);
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@@ -77,11 +80,15 @@ export class GateActivityHandler {
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if(!guildActivityRec) return resResult(STATUS.INTERNAL_ERR);
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let { code: sourceCode } = guildActivityRec;
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let myGuildActivityRec = await UserGuildActivityRecModel.getRecord(roleId, roleName, guildCode, serverId, sourceCode, heroes, this.aid);
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let myGuildActivityRec = await UserGuildActivityRecModel.getRecord(roleId, roleName, guildCode, serverId, sourceCode, this.aid);
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if(myGuildActivityRec.challengeCnt > 0) {
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return resResult(STATUS.CHALLENGE_CNT_NOT_ENOUGH);
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}
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await UserGuildActivityRecModel.incChallengeCnt(myGuildActivityRec.code, heroes);
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let { code, challengeCnt } = myGuildActivityRec;
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// 更新公会参与的玩家
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getGuildActivityObj(this.aid).pushMembers(guildCode, serverId, roleId);
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obj.pushMembers(guildCode, serverId, roleId);
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// 返回当前军团总军功
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let guildScore = await getRankScore(REDIS_KEY.GUILD_ACTIVITY, serverId, guildCode);
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@@ -108,21 +115,22 @@ export class GateActivityHandler {
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let serverId = session.get('serverId');
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let { code, record } = msg;
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let obj = getGuildActivityObj(this.aid);
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let statusResult = getGuildActivityStatus(this.aid);
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if(!statusResult) return resResult(STATUS.DIC_DATA_NOT_FOUND);
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// TODO 测试完成后去掉这条判断
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// if(!statusResult.isOpen) return resResult(STATUS.GUILD_ACTIVITY_NOT_OPEN);
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let gateHp = getGuildActivityObj(this.aid).getGateHpAndInc(guildCode);
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let gateHp = obj.getGateHpAndInc(guildCode);
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if(gateHp <= 0) return resResult(STATUS.GATE_HP_IS_ZERO);
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// 计算record内得分
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let memberRecord = getGuildActivityObj(this.aid).getMemberRecord(code, roleId);
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let memberRecord = obj.getMemberRecord(code, roleId);
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let scoreResult = getRecordScore(this.aid, record, memberRecord);
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if(!scoreResult) return resResult(STATUS.DIC_DATA_NOT_FOUND);
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let { score, newRecords, memberRecord: newMemberRecord } = scoreResult;
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getGuildActivityObj(this.aid).setMemberRecord(code, memberRecord);
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obj.setMemberRecord(code, newMemberRecord);
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// 更新redis数据
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let role = await RoleModel.findByRoleId(roleId);
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@@ -154,7 +162,8 @@ export class GateActivityHandler {
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let serverId = session.get('serverId');
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let { code, damage } = msg;
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let gateHp = getGuildActivityObj(this.aid).getGateHpAndInc(guildCode);
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let obj = getGuildActivityObj(this.aid);
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let gateHp = obj.getGateHpAndInc(guildCode);
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if(gateHp <= 0) return resResult(STATUS.GATE_HP_IS_ZERO);
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let statusResult = getGuildActivityStatus(this.aid);
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@@ -162,11 +171,14 @@ export class GateActivityHandler {
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// TODO 测试完成后去掉这条判断
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// if(!statusResult.isOpen) return resResult(STATUS.GUILD_ACTIVITY_NOT_OPEN);
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gateHp = getGuildActivityObj(this.aid).getGateHpAndInc(guildCode, -1 * damage);
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gateHp = obj.getGateHpAndInc(guildCode, -1 * damage);
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if(gateHp <= 0) {
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// TODO 推送 停止活动
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// 推送 停止活动并结算奖励
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await sendSingleGuildGateActEndMsg(guildCode, serverId);
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}
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// TODO 推送 城门血量
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// 推送 城门血量
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let chatSid = await getGuildChannelSid(guildCode);
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pinus.app.rpc.chat.guildRemote.pushGateHp.toServer(chatSid, guildCode, { gateHp });
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// 返回当前军团总军功
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let guildScore = await getRankScore(REDIS_KEY.GUILD_ACTIVITY, serverId, guildCode);
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@@ -189,6 +201,7 @@ export class GateActivityHandler {
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let serverId = session.get('serverId');
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let { code, isSuccess } = msg;
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let obj = getGuildActivityObj(this.aid);
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let statusResult = getGuildActivityStatus(this.aid);
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if(!statusResult) return resResult(STATUS.DIC_DATA_NOT_FOUND);
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@@ -217,7 +230,7 @@ export class GateActivityHandler {
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let role = await RoleModel.findByRoleId(roleId);
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let { lv, vLv, head, frame, spine, title } = role;
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let userParam = new RankParam(roleName, lv, vLv, head, frame, spine, title);
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await setRank(getGuildKeyName(REDIS_KEY.USER_GUILD_ACTIVITY, guildCode), serverId, guildCode, score, Date.now(), userParam);
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await setRank(getGuildKeyName(REDIS_KEY.USER_GUILD_ACTIVITY, guildCode), serverId, roleId, score, Date.now(), userParam);
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let guild = await GuildModel.findByCode(guildCode, serverId);
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let leader = <RoleType>guild.leader;
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@@ -230,9 +243,9 @@ export class GateActivityHandler {
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// 返回当前军团总军功
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let guildScore = await getRankScore(REDIS_KEY.GUILD_ACTIVITY, serverId, guildCode);
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let myScore = await getRankScore(getGuildKeyName(REDIS_KEY.USER_GUILD_ACTIVITY, guildCode), serverId, roleId, true);
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let gateHp = getGuildActivityObj(this.aid).getGateHpAndInc(guildCode);
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let gateHp = obj.getGateHpAndInc(guildCode);
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getGuildActivityObj(this.aid).delMemberRecord(code);
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obj.delMemberRecord(code);
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let info = {
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round,
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enemyCnt, littleBossCnt, bossCnt,
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@@ -261,7 +274,9 @@ export class GateActivityHandler {
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async debugGetPrivate(msg: { }, session: BackendSession) {
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let guildCode = session.get('guildCode');
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let res = getGuildActivityObj(this.aid).getObj(guildCode);
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console.log(guildCode);
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let serverId = session.get('serverId');
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let res = getGuildActivityObj(this.aid).getObj(guildCode, serverId);
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return resResult(STATUS.SUCCESS, res)
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}
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@@ -270,4 +285,24 @@ export class GateActivityHandler {
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let result = await setMedianCe();
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return resResult(STATUS.SUCCESS, {result});
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}
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async debugIncChallengeCnt(msg: { }, session: BackendSession) {
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let roleId = session.get('roleId');
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let res = await UserGuildActivityRecModel.updateInfoByRoleId(roleId, { challengeCnt: 0 });
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return resResult(STATUS.SUCCESS, { challengeCnt: res.challengeCnt });
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}
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async debugStartActivity(msg: { aid: number }, session: BackendSession) {
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let { aid } = msg;
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let dic = gameData.guildActivity.get(aid);
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await guildActivityStart(dic);
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return resResult(STATUS.SUCCESS);
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}
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async debugEndActivity(msg: { aid: number }, session: BackendSession) {
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let { aid } = msg;
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await sendGuildActEndMsg(aid);
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return resResult(STATUS.SUCCESS);
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}
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}
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+4
-4
@@ -17,14 +17,14 @@ export class GuildActivityRemote {
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/**
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* 从systimer服分发到guild各个服,发送排行榜数据
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*/
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public async sendRankToGuilds() {
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await sendAllGuildRanks();
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public async sendRankToGuilds(aid: number) {
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await sendAllGuildRanks(aid);
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}
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/**
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* 发送结束活动消息
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*/
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public async guildActivityEnd() {
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await sendGuildActEndMsg();
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public async guildActivityEnd(aid: number) {
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await sendGuildActEndMsg(aid);
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}
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}
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@@ -11,9 +11,12 @@ import { SystimerRemote } from './systimer/remote/systimerRemote';
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import { GuildRemote } from './chat/remote/guildRemote';
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import { GMRemote } from './gm/remote/gmRemote';
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import { RoleRemote } from './role/remote/roleRemote';
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import { GuildActivityRemote } from './guild/remote/guildActivitRemote';
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import { GuildActivityRemote } from './guild/remote/guildActivityRemote';
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declare global {
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interface UserRpc {
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guild: {
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guildActivityRemote: RemoterClass<FrontendSession, GuildActivityRemote>;
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},
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chat: {
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chatRemote: RemoterClass<FrontendSession, ChatRemote>;
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guildRemote: RemoterClass<FrontendSession, GuildRemote>;
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@@ -33,9 +36,6 @@ declare global {
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},
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role: {
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roleRemote: RemoterClass<FrontendSession, RoleRemote>;
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},
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guild: {
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guildActivityRemote: RemoterClass<FrontendSession, GuildActivityRemote>;
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}
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}
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}
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@@ -2,17 +2,22 @@ import { ServerlistModel } from "../db/Serverlist";
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import { RoleModel } from "../db/Role";
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import { reduceCe } from "../pubUtils/util";
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import { GUILDACTIVITY } from "../pubUtils/dicParam";
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import { gameData, getTodayGuildActivity } from "../pubUtils/data";
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import { gameData, getGuildAuctionRewards, getTodayGuildActivity } from "../pubUtils/data";
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import { getCurHourPoint, getCutDay, nowSeconds } from "../pubUtils/timeUtil";
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import { GUILD_ACTIVITY_STATUS, GET_POINT_WAYS, GUILD_ACTIVITY_TYPE, REDIS_KEY } from "../consts";
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import { Record } from "../db/UserGuildActivityRec";
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import { GUILD_ACTIVITY_STATUS, GET_POINT_WAYS, GUILD_ACTIVITY_TYPE, REDIS_KEY, AUCTION_SOURCE, MAIL_TYPE } from "../consts";
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import { Record, UserGuildActivityRecModel } from "../db/UserGuildActivityRec";
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import { GateMembersRec, GateActivityObject } from "../domain/battleField/guildActivity";
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import { DicGuildActivity } from "../pubUtils/dictionary/DicGuildActivity";
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import { getUnionRank, getRank, getGuildKeyName } from "./redisService";
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import { getUnionRank, getRank, getGuildKeyName, getMyUnionRank, getRankScore } from "./redisService";
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import { GuildModel } from "../db/Guild";
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import { SimpleGuildRankParam, SimpleRoleRankParam } from "../domain/rank";
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import { getGuildChannelSid, getWorldChannelSid } from "./chatChannelService";
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import { pinus } from "pinus";
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import { GuildActivityRecordModel } from "../db/GuildActivityRec";
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import { uniq } from 'underscore'
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import { genAuction } from "./auctionService";
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import { sendMail } from "./mailService";
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import { getHonourObject } from '../pubUtils/itemUtils';
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let gateActivityObj: GateActivityObject;
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export function getGuildActivityObj(aid: number) {
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@@ -177,25 +182,85 @@ export async function getGuildActivityRank(guildCode: string, serverId: number,
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/**
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* 对这个guild服内所有军团发排行榜信息
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* @param aid 活动类型
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*/
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export async function sendAllGuildRanks() {
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let obj = getGuildActivityObj(GUILD_ACTIVITY_TYPE.GATE_ACTIVITY);
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export async function sendAllGuildRanks(aid: number) {
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let obj = getGuildActivityObj(aid);
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let guilds = obj.getGuilds();
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for(let [ serverId, guildCodes ] of guilds) {
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// TODO 不需要每个军团都排序一次
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for(let guildCode of guildCodes) {
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let ranks = await getGuildActivityRank(guildCode, serverId);
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let chatSid = await getGuildChannelSid(guildCode);
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pinus.app.rpc.chat.guildRemote.pushRank.toServer(chatSid, ranks);
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pinus.app.rpc.chat.guildRemote.pushRank.toServer(chatSid, guildCode, ranks);
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}
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}
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}
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export async function sendGuildActEndMsg() {
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let obj = getGuildActivityObj(GUILD_ACTIVITY_TYPE.GATE_ACTIVITY);
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/**
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* 活动结束发送结束信号以及结算奖励
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* @param aid 活动类型
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*/
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export async function sendGuildActEndMsg(aid: number) {
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let obj = getGuildActivityObj(aid);
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let guilds = obj.getGuilds();
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for(let [ serverId ] of guilds) {
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for(let [ serverId, guildCodes ] of guilds) {
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let chatSid = await getWorldChannelSid(serverId);
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pinus.app.rpc.chat.chatRemote.sendGuildActivityEnd.toServer(chatSid, serverId);
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if(aid == GUILD_ACTIVITY_TYPE.GATE_ACTIVITY) {
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for(let guildCode of guildCodes) {
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await gateActivitySettleReward(guildCode, serverId);
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}
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}
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}
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}
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/**
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* 单个军团城门血条破了之后给他发奖励
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* @param guildCode
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*/
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export async function sendSingleGuildGateActEndMsg(guildCode: string, serverId: number) {
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let chatSid = await getGuildChannelSid(guildCode);
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pinus.app.rpc.chat.guildRemote.sendGuildActivityEnd.toServer(chatSid, guildCode);
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await gateActivitySettleReward(guildCode, serverId);
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}
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/**
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* 军团结算奖励
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* @param guildCode
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* @param serverId
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*/
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export async function gateActivitySettleReward(guildCode: string, serverId: number) {
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let obj = getGuildActivityObj(GUILD_ACTIVITY_TYPE.GATE_ACTIVITY);
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let { gateHp, members } = obj.getObj(guildCode, serverId);
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members = uniq(members);
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let rank = await getMyUnionRank(REDIS_KEY.GUILD_ACTIVITY, serverId, guildCode);
|
||||
let guildScore = await getRankScore(REDIS_KEY.GUILD_ACTIVITY, serverId, guildCode);
|
||||
|
||||
let rewards = getGuildAuctionRewards(GUILD_ACTIVITY_TYPE.GATE_ACTIVITY, rank);
|
||||
|
||||
let rec = await GuildActivityRecordModel.updateInfo(guildCode, {
|
||||
isSuccess: gateHp > 0,
|
||||
isCompleted: true,
|
||||
rank, score: guildScore, remainGateHp: gateHp,
|
||||
members, memberCnt: members.length,
|
||||
rewards
|
||||
});
|
||||
// 结算功勋等奖励
|
||||
let dic = gameData.guildActivity.get(GUILD_ACTIVITY_TYPE.GATE_ACTIVITY);
|
||||
let memberRankResult = await getRank(getGuildKeyName(REDIS_KEY.USER_GUILD_ACTIVITY, guildCode), serverId, '');
|
||||
for(let { rank, roleId, num: myScore } of memberRankResult.ranks) {
|
||||
let honour = dic.honour + myScore * GUILDACTIVITY.GATEACTIVITY_HONOUR_RATIO;
|
||||
let honourObj = getHonourObject(Math.floor(honour));
|
||||
await sendMail(MAIL_TYPE.GUILD_ACTIVITY_REWARD, roleId, '系统', [], [honourObj])
|
||||
|
||||
await UserGuildActivityRecModel.updateInfoByRoleId(roleId, { score: myScore, rank });
|
||||
}
|
||||
|
||||
// 加入拍卖行
|
||||
await genAuction(guildCode, AUCTION_SOURCE.GATE, rec.code, serverId, rewards);
|
||||
|
||||
obj.delGuildRecord(guildCode, serverId);
|
||||
}
|
||||
@@ -173,7 +173,7 @@ export async function setRank(key: string, serverId: number, myId: string, score
|
||||
if(!hasCurUser) {
|
||||
await redisUserInfoAdd(infoKey, myId, params);
|
||||
}
|
||||
return true;
|
||||
return newScore;
|
||||
}
|
||||
|
||||
// 获取排行榜
|
||||
|
||||
@@ -12,7 +12,7 @@ import { MAIL_TYPE, REDIS_KEY, ADULT_AGE, GUEST_MAX_TIME, ADDICTION_PREVENTION_C
|
||||
import { RankParam } from '../domain/rank';
|
||||
import { RoleModel } from '../db/Role';
|
||||
import { MailModel, MailType } from '../db/Mail';
|
||||
import { pinus } from 'pinus';
|
||||
import { pinus, Application } from 'pinus';
|
||||
import { indexOf } from 'underscore';
|
||||
import { PvpSeasonResultModel } from '../db/PvpSeasonResult';
|
||||
import { settleGuildWeekly } from './guildService';
|
||||
@@ -20,8 +20,9 @@ import { STATUS } from '../consts/statusCode';
|
||||
import { getMailContent, sendMail } from './mailService';
|
||||
import { reportOnline } from '../pubUtils/httpUtil';
|
||||
import User, { UserModel } from '../db/User';
|
||||
import { getGuildActivityByDic, getGuildActivityRank } from './guildActivityService';
|
||||
import { getGuildActivityByDic, getGuildActivityRank, setMedianCe } from './guildActivityService';
|
||||
import { sendUngotDividend, startGuildAuction, startWorldAuction, stopAuction } from './auctionService';
|
||||
import { DicGuildActivity } from '../pubUtils/dictionary/DicGuildActivity';
|
||||
const PER_SECOND = 1 * 1000;
|
||||
const PER_DAY = 24 * 60 * 60;
|
||||
const SETTLE_DIFF = 29 * 60;
|
||||
@@ -68,9 +69,14 @@ export async function init() {
|
||||
// 每5分钟汇报在线玩家在线情况
|
||||
scheduleJob('reportOnline', '0 0/5 * * * *', reportOnlineSchedule);
|
||||
|
||||
// 军团活动排行榜
|
||||
guildActivitySchedule();
|
||||
// 每天0点计算前一天活跃玩家中位数战力
|
||||
scheduleJob('setMedian', '0 0 5 * * ?', setMedianCe);
|
||||
|
||||
// 拍卖行刷新:拍卖阶段刷新,分红发放
|
||||
auctionSchedule();
|
||||
|
||||
}
|
||||
|
||||
function setPvpSeasonSchdule() {
|
||||
@@ -334,8 +340,9 @@ export async function reportOneOnline(roleId: string, userCode: string, sid: str
|
||||
* 军团活动,每晚8点开启
|
||||
*/
|
||||
async function guildActivitySchedule() {
|
||||
// 军团晚间活动,每天8点开始
|
||||
scheduleJob('guildActivityStart', '0 0 20 * * ?', guildActivityStart);
|
||||
/***********guildActivitySchedule***********/
|
||||
|
||||
scheduleJob('guildActivityStart', '0 0 20 * * ?', guildActivityStartSchedule);
|
||||
|
||||
let dicGuildActivity = getTodayGuildActivity();
|
||||
let statusResult = getGuildActivityByDic(dicGuildActivity);
|
||||
@@ -347,38 +354,44 @@ async function guildActivitySchedule() {
|
||||
if(dicGuildActivity.id == GUILD_ACTIVITY_TYPE.RACE_ACTIVITY) {
|
||||
seconds = 1;
|
||||
}
|
||||
guildActSecondsJobId = scheduleJob('guildActivitySeconds', seconds, guildActivitySeconds);
|
||||
guildActSecondsJobId = scheduleJob('guildActivitySeconds', `*/${seconds} * * * * *`, gateActivitySeconds);
|
||||
}
|
||||
|
||||
if(!guildActEndJobId) {
|
||||
guildActEndJobId = scheduleJob('guildActivityEnd', statusResult.time, guildActivityEnd);
|
||||
guildActEndJobId = scheduleJob('guildActivityEnd', statusResult.time, gateActivityEnd);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 开始军团活动
|
||||
export async function guildActivityStart() {
|
||||
// 军团晚间活动,每天8点开始
|
||||
async function guildActivityStartSchedule() {
|
||||
await guildActivityStart();
|
||||
}
|
||||
|
||||
let dicGuildActivity = getTodayGuildActivity();
|
||||
export async function guildActivityStart(dicGuildActivity?: DicGuildActivity) {
|
||||
console.log('***********开始军团晚间活动****')
|
||||
if(!dicGuildActivity) dicGuildActivity = getTodayGuildActivity();
|
||||
if(!dicGuildActivity) return;
|
||||
|
||||
|
||||
let seconds = 10; // 每10秒下发一次
|
||||
if(dicGuildActivity.id == GUILD_ACTIVITY_TYPE.RACE_ACTIVITY) {
|
||||
seconds = 1;
|
||||
if(dicGuildActivity.id == GUILD_ACTIVITY_TYPE.GATE_ACTIVITY) {
|
||||
guildActSecondsJobId = scheduleJob('guildActivitySeconds', '*/10 * * * * *', gateActivitySeconds);
|
||||
// 结束时间
|
||||
guildActEndJobId = scheduleJob('guildActivityEnd', dicGuildActivity.duringTime, gateActivityEnd);
|
||||
} else if (dicGuildActivity.id == GUILD_ACTIVITY_TYPE.CITY_ACTIVITY) {
|
||||
|
||||
} else if (dicGuildActivity.id == GUILD_ACTIVITY_TYPE.RACE_ACTIVITY) {
|
||||
|
||||
}
|
||||
guildActSecondsJobId = scheduleJob('guildActivitySeconds', seconds, guildActivitySeconds);
|
||||
// 结束时间
|
||||
guildActEndJobId = scheduleJob('guildActivityEnd', dicGuildActivity.duringTime, guildActivityEnd);
|
||||
}
|
||||
|
||||
// 蛮夷入侵
|
||||
// 结束军团活动
|
||||
export async function guildActivityEnd() {
|
||||
export async function gateActivityEnd() {
|
||||
|
||||
let servers = pinus.app.getServersByType('guild');
|
||||
console.log(servers);
|
||||
for(let { id } of servers) {
|
||||
await pinus.app.rpc.guild.guildActivityRemote.guildActivityEnd.toServer(id);
|
||||
await pinus.app.rpc.guild.guildActivityRemote.guildActivityEnd.toServer(id, GUILD_ACTIVITY_TYPE.GATE_ACTIVITY);
|
||||
}
|
||||
|
||||
if(guildActSecondsJobId) guildActSecondsJobId.cancel();
|
||||
@@ -386,11 +399,10 @@ export async function guildActivityEnd() {
|
||||
}
|
||||
|
||||
// 每10秒下发一次的任务
|
||||
export async function guildActivitySeconds() {
|
||||
export async function gateActivitySeconds() {
|
||||
let servers = pinus.app.getServersByType('guild');
|
||||
console.log(servers);
|
||||
for(let { id } of servers) {
|
||||
await pinus.app.rpc.guild.guildActivityRemote.sendRankToGuilds.toServer(id);
|
||||
await pinus.app.rpc.guild.guildActivityRemote.sendRankToGuilds.toServer(id, GUILD_ACTIVITY_TYPE.GATE_ACTIVITY);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -60,7 +60,10 @@ export function guild(session: Session, msg: any, app: Application, cb: (err: Er
|
||||
if (['guild.gateActivityHandler.checkBattle', // 军团活动蛮夷入侵路由,按军团路由
|
||||
'guild.gateActivityHandler.action',
|
||||
'guild.gateActivityHandler.hitGate',
|
||||
'guild.gateActivityHandler.battleEnd'
|
||||
'guild.gateActivityHandler.battleEnd',
|
||||
'guild.gateActivityHandler.debugGetPrivate',
|
||||
'guild.gateActivityHandler.debugStartActivity',
|
||||
'guild.gateActivityHandler.debugEndActivity'
|
||||
].indexOf(arg.route) !== -1) {
|
||||
rid = session.get('guildCode');
|
||||
}
|
||||
|
||||
@@ -45,8 +45,8 @@ module.exports = {
|
||||
{'id': 'systimer-server-1', 'host': '127.0.0.1', 'port': 6056, "args": " --inspect=9233"}
|
||||
],
|
||||
'guild': [
|
||||
{'id': 'guild-server-1', 'host': '127.0.0.1', 'port': 6057, "args": " --inspect=9238"},
|
||||
{'id': 'guild-server-2', 'host': '127.0.0.1', 'port': 6058, "args": " --inspect=9238"}
|
||||
{'id': 'guild-server-1', 'host': '127.0.0.1', 'port': 6057, "args": " --inspect=9239"},
|
||||
{'id': 'guild-server-2', 'host': '127.0.0.1', 'port': 6058, "args": " --inspect=9240"}
|
||||
]
|
||||
},
|
||||
'production': {
|
||||
@@ -81,8 +81,8 @@ module.exports = {
|
||||
{'id': 'systimer-server-1', 'host': '127.0.0.1', 'port': 6056}
|
||||
],
|
||||
'guild': [
|
||||
{'id': 'guild-server-1', 'host': '127.0.0.1', 'port': 6057, "args": " --inspect=9238"},
|
||||
{'id': 'guild-server-2', 'host': '127.0.0.1', 'port': 6058, "args": " --inspect=9238"}
|
||||
{'id': 'guild-server-1', 'host': '127.0.0.1', 'port': 6057, "args": " --inspect=9239"},
|
||||
{'id': 'guild-server-2', 'host': '127.0.0.1', 'port': 6058, "args": " --inspect=9240"}
|
||||
]
|
||||
},
|
||||
'alpha': {
|
||||
@@ -119,8 +119,8 @@ module.exports = {
|
||||
{'id': 'systimer-server-1', 'host': '127.0.0.1', 'port': 6056}
|
||||
],
|
||||
'guild': [
|
||||
{'id': 'guild-server-1', 'host': '127.0.0.1', 'port': 6057, "args": " --inspect=9238"},
|
||||
{'id': 'guild-server-2', 'host': '127.0.0.1', 'port': 6058, "args": " --inspect=9238"}
|
||||
{'id': 'guild-server-1', 'host': '127.0.0.1', 'port': 6057, "args": " --inspect=9239"},
|
||||
{'id': 'guild-server-2', 'host': '127.0.0.1', 'port': 6058, "args": " --inspect=9240"}
|
||||
]
|
||||
},
|
||||
'dev': {
|
||||
@@ -158,8 +158,8 @@ module.exports = {
|
||||
{'id': 'systimer-server-1', 'host': '127.0.0.1', 'port': 6056, "args": " --inspect=9233"}
|
||||
],
|
||||
'guild': [
|
||||
{'id': 'guild-server-1', 'host': '127.0.0.1', 'port': 6057, "args": " --inspect=9238"},
|
||||
{'id': 'guild-server-2', 'host': '127.0.0.1', 'port': 6058, "args": " --inspect=9238"}
|
||||
{'id': 'guild-server-1', 'host': '127.0.0.1', 'port': 6057, "args": " --inspect=9239"},
|
||||
{'id': 'guild-server-2', 'host': '127.0.0.1', 'port': 6058, "args": " --inspect=9240"}
|
||||
]
|
||||
},
|
||||
'isbn': {
|
||||
@@ -194,8 +194,8 @@ module.exports = {
|
||||
{'id': 'systimer-server-1', 'host': '127.0.0.1', 'port': 6056}
|
||||
],
|
||||
'guild': [
|
||||
{'id': 'guild-server-1', 'host': '127.0.0.1', 'port': 6057, "args": " --inspect=9238"},
|
||||
{'id': 'guild-server-2', 'host': '127.0.0.1', 'port': 6058, "args": " --inspect=9238"}
|
||||
{'id': 'guild-server-1', 'host': '127.0.0.1', 'port': 6057, "args": " --inspect=9239"},
|
||||
{'id': 'guild-server-2', 'host': '127.0.0.1', 'port': 6058, "args": " --inspect=9240"}
|
||||
]
|
||||
}
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user