✨ feat(gvg): 玩家驻扎排行榜

This commit is contained in:
luying
2023-02-17 10:58:45 +08:00
parent 92191cbcca
commit fc2a86ad81
16 changed files with 190 additions and 61 deletions
+9 -6
View File
@@ -16,6 +16,9 @@ export default class GVGVestigeLock extends BaseModel {
@prop({ required: true })
groupId: number; // 战区id
@prop({ required: true })
serverType: number; // 1-单服 2-跨服
@prop({ required: true })
vestigeId: number; // 遗迹id
@@ -31,26 +34,26 @@ export default class GVGVestigeLock extends BaseModel {
@prop({ required: true })
defenseRoleId: string; // 防守玩家
public static async chooseOppLock(groupId: number, vestigeId: number, rank: number, configId: number, attackRoleId: string, defenseRoleId: string ) {
public static async chooseOppLock(groupId: number, serverType: number, vestigeId: number, rank: number, configId: number, attackRoleId: string, defenseRoleId: string ) {
let day = getZeroPoint();
await GVGVestigeLockModel.findOneAndUpdate({ day, groupId, vestigeId, rank }, { $setOnInsert: { configId, unlockTime: 0 } }, { upsert: true });
await GVGVestigeLockModel.findOneAndUpdate({ day, groupId, serverType, vestigeId, rank }, { $setOnInsert: { configId, unlockTime: 0 } }, { upsert: true });
let result: GVGVestigeLockType = await GVGVestigeLockModel.findOneAndUpdate({
day, groupId, vestigeId, rank, unlockTime: { $lt: Date.now() }
}, { $set: { unlockTime: Date.now() + GVG.GVG_VESTIGE_PREPARE_COUNTDOWN * 1000, attackRoleId, defenseRoleId } }, { new: true }).lean();
return result;
}
public static async checkBattleLock(groupId: number, vestigeId: number, rank: number, attackRoleId: string) {
public static async checkBattleLock(groupId: number, serverType: number, vestigeId: number, rank: number, attackRoleId: string) {
let day = getZeroPoint();
let result: GVGVestigeLockType = await GVGVestigeLockModel.findOneAndUpdate({
day, groupId, vestigeId, rank, attackRoleId, unlockTime: { $gt: Date.now() }
day, groupId, serverType, vestigeId, rank, attackRoleId, unlockTime: { $gt: Date.now() }
}, { $set: { unlockTime: Date.now() + GVG.GVG_VESTIGE_BATTLE_COUNTDOWN * 1000 } }, { new: true }).lean();
return result;
}
public static async releaseLock(groupId: number, vestigeId: number, rank: number) {
public static async releaseLock(groupId: number, serverType: number, vestigeId: number, rank: number) {
let day = getZeroPoint();
let result: GVGVestigeLockType = await GVGVestigeLockModel.findOneAndUpdate({ day, groupId, vestigeId, rank }, { $set: { unlockTime: 0 } }, { new: true }).lean();
let result: GVGVestigeLockType = await GVGVestigeLockModel.findOneAndUpdate({ day, groupId, serverType, vestigeId, rank }, { $set: { unlockTime: 0 } }, { new: true }).lean();
return result;
}
}