diff --git a/game-server/app/services/guildTrainService.ts b/game-server/app/services/guildTrainService.ts index d24175dbc..2fcc0717b 100644 --- a/game-server/app/services/guildTrainService.ts +++ b/game-server/app/services/guildTrainService.ts @@ -197,7 +197,7 @@ export async function resetTrain(code: string, serverId: number) { await sendMessageToGuildWithSuc(code, PUSH_ROUTE.GUILD_TRAIN_RESET, {}); await GuildTrainModel.resetGuildTrain(code);//将开启的练兵场锁定 - await unlockTrain(code, 1);//开启练兵场1级 + await unlockTrain(code, guild.trainId);//开启练兵场1级 await UserGuildModel.resetTrainUserGuild(code);//重置玩家的挑战次数和购买挑战次数 return trainId } diff --git a/shared/pubUtils/dictionary/DicArmyTrainJuDian.ts b/shared/pubUtils/dictionary/DicArmyTrainJuDian.ts index 480354cae..de70a48ab 100644 --- a/shared/pubUtils/dictionary/DicArmyTrainJuDian.ts +++ b/shared/pubUtils/dictionary/DicArmyTrainJuDian.ts @@ -54,7 +54,7 @@ export function loadArmyTrainJuDian() { dicFirstGuildTrainIdOfLv.set(o.trainLv, o.id); } else { if(dicFirstGuildTrainIdOfLv.get(o.trainLv) > o.id) { - dicLastGuildTrainIdOfLv.set(o.trainLv, o.id); + dicFirstGuildTrainIdOfLv.set(o.trainLv, o.id); } } });