寻宝:修复藏宝图不足bug
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@@ -264,7 +264,7 @@ export async function handleComBtlProgress(teamStatus: MemComBtlTeam, robotHurtT
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if (result && teamStatus.capId != 'robot') {
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if (result && teamStatus.capId != 'robot') {
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const { sid } = channel.getMember(teamStatus.capId);
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const { sid } = channel.getMember(teamStatus.capId);
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let res = await handleCost(teamStatus.capId, sid, [{ id: teamStatus.blueprtId, count: 1 }], ITEM_CHANGE_REASON.COM_BATTLE_USE_BLUEPRT);
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let res = await handleCost(teamStatus.capId, sid, [{ id: teamStatus.blueprtId, count: 1 }], ITEM_CHANGE_REASON.COM_BATTLE_USE_BLUEPRT);
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if (res === true) return resResult(STATUS.COM_BATTLE_BLUEPRT_NOT_ENOUGH);
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if (res === false) return resResult(STATUS.COM_BATTLE_BLUEPRT_NOT_ENOUGH);
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}
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}
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// // 为了背包显示,队长藏宝图在创建队伍的时候就扣掉了,如果输了,返还藏宝图
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// // 为了背包显示,队长藏宝图在创建队伍的时候就扣掉了,如果输了,返还藏宝图
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// if (!result && teamStatus.capId != 'robot') {
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// if (!result && teamStatus.capId != 'robot') {
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