import { Application, BackendSession, pinus } from 'pinus'; import { genCode, getRandSingleEelm, resResult } from '../../../pubUtils/util'; import { STATUS } from '../../../consts/statusCode'; import moment = require('moment'); import { CreateServerParam, UpdateRegionParams } from '../../../domain/backEndField/params'; import { RegionModel, RegionType } from '../../../db/Region'; import { gameData } from '../../../pubUtils/data'; import { Maintenance, ServerlistModel, ServerlistUpdate } from '../../../db/Serverlist'; import { nowSeconds } from '../../../pubUtils/timeUtil'; import { GM_MAIL_TYPE, MAIL_TIME_TYPE, REF_CIRCLE_MAIL_TIME } from '../../../consts'; import { SendMailFun } from '../../../services/mailService'; import { createNewServer, sendOpenServerMail } from '../../../services/gmService'; import { initAutoCreateServer, initMaintenance, stopMaintenance } from '../../../services/timeTaskService'; import { isNumber } from 'util'; import { MarqueeModel } from '../../../db/Marquee'; let timer: NodeJS.Timer; export default function (app: Application) { return new GmHandler(app); } export class GmHandler { constructor(private app: Application) { } // 保存大区配置 async saveRegionConf(msg: UpdateRegionParams, session: BackendSession) { let params = new UpdateRegionParams(msg); let uid = session.get('uid'); if(!params.checkParams()) return resResult(STATUS.WRONG_PARMS); let region: RegionType; if(params.id == 'new') { let update = params.getUpdateParam(); region = await RegionModel.createNewRegion(update, uid); } else { let oldRegion = await RegionModel.findRegionById(params.id); if(!oldRegion) return resResult(STATUS.WRONG_PARMS); let update = params.getUpdateParam(oldRegion); region = await RegionModel.updateRegion(params.id, update, uid); } await pinus.app.rpc.systimer.systimerRemote.initAutoCreateServer.broadcast(region); return resResult(STATUS.SUCCESS); } // 手动开服 async createNewServer(msg: CreateServerParam, session: BackendSession) { let params = new CreateServerParam(msg); let uid = session.get('uid'); if(!params.checkParams()) return resResult(STATUS.WRONG_PARMS); console.log('*******', params); let curRegion = await RegionModel.findRegionByEnv(params.env); if(!curRegion) return resResult(STATUS.WRONG_PARMS); let { latestServer = 0 } = curRegion; let dicServerName = gameData.serverNames.get(latestServer + 1); if(!dicServerName) return resResult(STATUS.DIC_DATA_NOT_FOUND); await createNewServer(curRegion, latestServer + 1, params, uid); return resResult(STATUS.SUCCESS); } // 开始维护 async startMaintenance(msg: { id: number, startTime: number, endTime: number, hasNotify: boolean }, session: BackendSession) { const { id, startTime, endTime, hasNotify } = msg; if(!id || !isNumber(startTime) || !isNumber(endTime)) return resResult(STATUS.WRONG_PARMS); if(endTime < nowSeconds()) return resResult(STATUS.WRONG_PARMS, '结束时间不能比现在早'); const uid = session.get('uid'); let newMaintenance: Maintenance = { batchCode: genCode(10), startTime, endTime, hasNotify, isOpen: true } let server = await ServerlistModel.updateByServerId(id, { maintenance: newMaintenance }); await pinus.app.rpc.systimer.systimerRemote.initMaintenance.broadcast([server]); return resResult(STATUS.SUCCESS,); } // 大区一起维护 async startRegionMaintenance(msg: { startTime: number, endTime: number, hasNotify: boolean }, session: BackendSession) { const { startTime, endTime, hasNotify } = msg; if(!isNumber(startTime) || !isNumber(endTime)) return resResult(STATUS.WRONG_PARMS); if(endTime < nowSeconds()) return resResult(STATUS.WRONG_PARMS, '结束时间不能比现在早'); const uid = session.get('uid'); let newMaintenance: Maintenance = { batchCode: genCode(10), startTime, endTime, hasNotify, isOpen: true } let servers = await ServerlistModel.findByEnv(this.app.get('env')); await ServerlistModel.updateByServerIds(servers.map(server => server.id), { maintenance: newMaintenance }); await pinus.app.rpc.systimer.systimerRemote.initMaintenance.broadcast(servers); return resResult(STATUS.SUCCESS,); } // 提前结束维护 async stopMaintenance(msg: { id: number }, session: BackendSession) { const { id } = msg; const uid = session.get('uid'); let server = await ServerlistModel.findByServerId(id); let maintenance = server.maintenance; if(maintenance) { // 更新serverlist上的status await ServerlistModel.updateByServerId(server.id, { 'maintenance.isOpen': false } as ServerlistUpdate); // console.log('&&&', server, server.id) await pinus.app.rpc.systimer.systimerRemote.stopMaintenance.broadcast(maintenance.batchCode, [server.id]); } return resResult(STATUS.SUCCESS,); } async sendMarquee(msg: { code: string }, session: BackendSession) { const { code } = msg; let marquee = await MarqueeModel.findByCode(code); if(!marquee) return resResult(STATUS.DB_DATA_NOT_FOUND); await MarqueeModel.updateData(code, { isEnable: true }); let result = await this.app.rpc.systimer.systimerRemote.setMarquee.broadcast(marquee); if (!result) return resResult(STATUS.GM_MARQUEE_ERR); return resResult(STATUS.SUCCESS); } async cancelMarquee(msg: { code: string }, session: BackendSession) { const { code } = msg; await MarqueeModel.updateData(code, { isEnable: false }); let result = await this.app.rpc.systimer.systimerRemote.cancelMarquee.broadcast(code); if (!result) return resResult(STATUS.GM_MARQUEE_CANCEL_ERR); return resResult(STATUS.SUCCESS); } }