// 新建大区的部分配置脚本 // ! servers 和 master 使用单独脚本半自动配置,不在此文件配置范围内 var fs = require('fs'); var path = require('path'); // 新大区 env var ENV = 'ch1'; // 新大区数据库配置 var MONGO_URL = 'mongodb://yjzDbOp:yjz2023ZyDB@dds-8vb6c08497bde7141.mongodb.zhangbei.rds.aliyuncs.com:3717,dds-8vb6c08497bde7142.mongodb.zhangbei.rds.aliyuncs.com:3717,dds-8vb6c08497bde7143.mongodb.zhangbei.rds.aliyuncs.com:3717,dds-8vb6c08497bde7144.mongodb.zhangbei.rds.aliyuncs.com:3717/zyz?replicaSet=mgset-516005505'; var SUB_MONGO_URL = 'mongodb://yjzDbOp:yjz2023ZyDB@dds-8vbc6a169e1dd6941.mongodb.zhangbei.rds.aliyuncs.com:3717,dds-8vbc6a169e1dd6942.mongodb.zhangbei.rds.aliyuncs.com:3717,dds-8vbc6a169e1dd6943.mongodb.zhangbei.rds.aliyuncs.com:3717,dds-8vbc6a169e1dd6944.mongodb.zhangbei.rds.aliyuncs.com:3717/zyz?replicaSet=mgset-516005504'; var GM_MONGO_URL = 'mongodb://yjzGmDbOp:yjz2023ZyGmDB@dds-8vbdf8c89bbdbd241.mongodb.zhangbei.rds.aliyuncs.com:3717,dds-8vbdf8c89bbdbd242.mongodb.zhangbei.rds.aliyuncs.com:3717,dds-8vbdf8c89bbdbd243.mongodb.zhangbei.rds.aliyuncs.com:3717,dds-8vbdf8c89bbdbd244.mongodb.zhangbei.rds.aliyuncs.com:3717/zyzgm?replicaSet=mgset-515829436'; // 新大区redis配置 var REDIS_URL = 'r-8vbqgdc3h9ac77fdvi.redis.zhangbei.rds.aliyuncs.com'; var REDIS_PASS = 'hWCJ$HDajm9SN&&Z'; var REDLOCK_URL = 'r-8vbiuvng869tbuynxn.redis.zhangbei.rds.aliyuncs.com'; var REDLOCK_PASS = 'hWCJ$HDajm9SN&&Z'; // 新大区game监控配置 var MONITOR_ID = 4; var MONITOR_SECRET = '20cdf62e8ab0f3a751e7a5f7a0abbd33'; var MONITOR_SERVER_URL = 'ws://172.16.4.147:9092'; // 新大区web监控配置 var WEB_MONITOR_ID = 5; var WEB_MONITOR_SECRET = '1c85221722efa1daec1097cd802ac939'; var WEB_MONITOR_SERVER_URL = 'ws://172.16.4.147:9092'; // 新大区gm监控配置 var GM_MONITOR_ID = 3; var GM_MONITOR_SECRET = 'bc33c837395b6dc272fd67f4cf38ef77'; var GM_MONITOR_SERVER_URL = 'ws://172.16.4.147:9092'; // game-server 数据库配置文件 var GAME_SERVER_DATABASE_FILE = '../game-server/config/database.ts'; // game-server master 配置文件 var GAME_SERVER_MASTER_FILE = '../game-server/config/master.ts'; // game-server app.ts var GAME_SERVER_APP_FILE = '../game-server/app.ts'; // game-server pm2Config.js var GAME_SERVER_PM2_FILE = '../game-server/pm2Config.js'; // game-server pm2DistributeConfig.js var GAME_SERVER_PM2_DISTRIBUTE_FILE = '../game-server/pm2DistributeConfig.js'; // game-server log4js 配置文件 var GAME_SERVER_LOG4JS_PATH = '../game-server/config/'; // game-server log4js 模板文件 var GAME_SERVER_LOG4JS_TEMPLATE_FILE = './log4jsTemplate.ts'; // easy-monitor 配置文件 var EASY_MONITOR_PATH = '../game-server/xtransitConfig/'; // easy-monitor 配置文件模板 var EASY_MONITOR_TEMPLATE_FILE = './easyMonitorTemplate.js'; // web-server 配置路径 var WEB_SERVER_PATH = '../web-server/config/'; // web-server 配置模板 var WEB_SERVER_TEMPLATE_FILE = './webServerTemplate.ts'; // gm-server 配置路径 var GM_SERVER_PATH = '../gm-server/config/'; // gm-server 配置模板 var GM_SERVER_TEMPLATE_FILE = './gmServerTemplate.ts'; // const masterData = require(GAME_SERVER_MASTER_FILE); var databaseData = require(GAME_SERVER_DATABASE_FILE); function updateDatabase() { databaseData[ENV] = { 'mongo': MONGO_URL, 'mongoSub': SUB_MONGO_URL, 'gmmongo': GM_MONGO_URL, 'redis': REDIS_URL, 'redispw': REDIS_PASS, 'redisLock': REDLOCK_URL, 'redisLockpw': REDLOCK_PASS }; fs.writeFileSync(path.join(__dirname, GAME_SERVER_DATABASE_FILE), "module.exports = " + JSON.stringify(databaseData, null, 4)); } function modFile(filePath, reg, content) { var fileContent = fs.readFileSync(filePath, 'utf-8'); fileContent = fileContent.replace(reg, content); fs.writeFileSync(filePath, fileContent); } function setupGameApp() { var reg = /(const ALL_ENVS = '.*)(?=';)/; modFile(path.join(__dirname, GAME_SERVER_APP_FILE), reg, "$1|" + ENV); } function setupPm2Config() { var reg = /(let onairEnvs = \[.*)(?=])/; modFile(path.join(__dirname, GAME_SERVER_PM2_FILE), reg, "$1, '" + ENV + "'"); modFile(path.join(__dirname, GAME_SERVER_PM2_DISTRIBUTE_FILE), reg, "$1, '" + ENV + "'"); } function setupLog4jsConfig() { var envPath = path.join(__dirname, GAME_SERVER_LOG4JS_PATH, ENV); // 创建目录 if (!fs.existsSync(envPath)) { fs.mkdirSync(envPath); } // 直接将模板文件复制到目标文件 fs.copyFileSync(path.join(__dirname, GAME_SERVER_LOG4JS_TEMPLATE_FILE), envPath + "/log4js.ts"); } function setupEasyMonitorConfig() { var configPath = path.join(__dirname, EASY_MONITOR_PATH, ENV + ".js"); // 直接将模板文件复制到目标文件 fs.copyFileSync(path.join(__dirname, EASY_MONITOR_TEMPLATE_FILE), configPath); // 修改配置文件 var serverUrlReg = /MONITOR_SERVER_URL/; modFile(configPath, serverUrlReg, "" + MONITOR_SERVER_URL); var secretReg = /MONITOR_SECRET/; modFile(configPath, secretReg, "" + MONITOR_SECRET); var idReg = /'MONITOR_ID'/; modFile(configPath, idReg, "" + MONITOR_ID); } function setupWebConfig() { var configPath = path.join(__dirname, WEB_SERVER_PATH, "config." + ENV + ".ts"); // 直接将模板文件复制到目标文件 fs.copyFileSync(path.join(__dirname, WEB_SERVER_TEMPLATE_FILE), configPath); // 修改配置文件 var serverUrlReg = /WEB_MONITOR_SERVER_URL/; modFile(configPath, serverUrlReg, "" + WEB_MONITOR_SERVER_URL); var secretReg = /WEB_MONITOR_SECRET/; modFile(configPath, secretReg, "" + WEB_MONITOR_SECRET); var idReg = /'WEB_MONITOR_ID'/; modFile(configPath, idReg, "" + WEB_MONITOR_ID); var mongoReg = /MONGO_URL/; modFile(configPath, mongoReg, "" + MONGO_URL); var gmMongoReg = /GM_MONGO_URL/; modFile(configPath, gmMongoReg, "" + GM_MONGO_URL); var redisReg = /REDIS_URL/; modFile(configPath, redisReg, "" + REDIS_URL); var redisPassReg = /REDIS_PASS/; modFile(configPath, redisPassReg, "" + REDIS_PASS); } function setupGmConfig() { var configPath = path.join(__dirname, GM_SERVER_PATH, "config." + ENV + ".ts"); // 直接将模板文件复制到目标文件 fs.copyFileSync(path.join(__dirname, GM_SERVER_TEMPLATE_FILE), configPath); // 修改配置文件 var serverUrlReg = /GM_MONITOR_SERVER_URL/; modFile(configPath, serverUrlReg, "" + GM_MONITOR_SERVER_URL); var secretReg = /GM_MONITOR_SECRET/; modFile(configPath, secretReg, "" + GM_MONITOR_SECRET); var idReg = /'GM_MONITOR_ID'/; modFile(configPath, idReg, "" + GM_MONITOR_ID); var mongoReg = /MONGO_URL/; modFile(configPath, mongoReg, "" + MONGO_URL); var gmMongoReg = /GM_MONGO_URL/; modFile(configPath, gmMongoReg, "" + GM_MONGO_URL); var redisReg = /REDIS_URL/; modFile(configPath, redisReg, "" + REDIS_URL); var redisPassReg = /REDIS_PASS/; modFile(configPath, redisPassReg, "" + REDIS_PASS); } // updateDatabase(); // setupGameApp(); // setupPm2Config(); // setupLog4jsConfig(); // setupEasyMonitorConfig(); // setupWebConfig(); // setupGmConfig();