import BaseModel from './BaseModel'; import { index, getModelForClass, prop, DocumentType, modelOptions } from '@typegoose/typegoose'; import { COUNTER } from '../consts'; import { CounterModel } from './Counter'; class RandSe { @prop({ required: true }) id: number; // 随机属性位置id @prop({ required: true }) seid: number; // 随机属性池id @prop({ required: true }) rand: number; // 随机属性内需要随机的值 @prop({ required: true }) locked: boolean; // 洗炼是否锁定 } class Holes { @prop({ required: true }) id: number; // 孔的id @prop({ required: true }) isOpen: boolean; // 是否开孔 @prop({ required: true }) jewel: number; // 装备的宝石id } interface equipUpdate { hid?: number; quality?: number; wearLv?: number; _id?:number; holes?:Array } @index({ roleId: 1, hid: 1, id: 1 }) @index({ seqId: 1 }) @modelOptions({ schemaOptions: { id: false } }) export default class Equip extends BaseModel { @prop({ required: true }) roleId: string; // 角色 id @prop({ required: true }) roleName: string; // 角色名称 @prop({ required: true }) seqId: number; // 装备表自增 id @prop({ required: true }) id: number; // 装备 id @prop({ required: true }) name: string; // 装备名称 @prop({ required: false }) hid: number; // 装备此装备的武将 id @prop({ required: false, default: 1 }) count: number; // 装备数量 @prop({ required: true, default: 1 }) quality: number; // 品质 @prop({ required: true, default: 0 }) type: number; // 装备类型 @prop({ required: true, default: 1 }) wearLv: number; // 穿戴等级 @prop({ required: true, default: 0 }) suitId: number; // 套装id @prop({ required: true, default: 0 }) randRange: number; // 固定属性随机值 @prop({ required: false, type: RandSe, default: [] }) randSe: RandSe[]; // 强化随机属性 @prop({ required: true, type: Holes, default: [] }) holes: Holes[]; public static async findbyRole(roleId: string, lean = true) { const equips: EquipType[] = await EquipModel.find({ roleId }).lean(lean); return equips; } public static async createEquip(equipInfo: { roleId: string, roleName: string, id: number, seqId: number, type: number, name: string, lv?: number }, lean = true) { const doc = new EquipModel(); const update = Object.assign(doc.toJSON(), equipInfo); const equip: EquipType = await EquipModel.findOneAndUpdate({ seqId: equipInfo.seqId }, update, { upsert: true, new: true }).lean(lean); return equip; } public static async putOn(hid: number, equipId: string, lean = true) { const equip: EquipType = await EquipModel.findOneAndUpdate({ _id: equipId }, { hid }, { new: true }).lean(lean); return equip; } public static async deleteAccount(roleId: string) { let result = await EquipModel.deleteMany({ roleId }); return result; } public static async deleteEquips(ids: Array) { let result = await EquipModel.deleteMany({ seqId: { $in: ids } }); return result; } public static async getEquips(ids: Array) { let result = await EquipModel.find({ seqId: { $in: ids } }); return result; } public static async getEquip(seqId: number) { let equip: EquipType = await EquipModel.findOne({ seqId }); return equip; } public static async updateEquipInfo(seqId:number, equipUpdate: equipUpdate, lean = true) { delete equipUpdate._id; let result: EquipType = await EquipModel.findOneAndUpdate({seqId}, {$set: equipUpdate}).lean(lean); return result; } } export const EquipModel = getModelForClass(Equip); export interface EquipType extends Pick, keyof Equip> { id: number; };