/** * 体力系统 */ import { pinus } from 'pinus'; import { STATUS } from '../consts/statusCode'; import { resResult, reduceCe } from '../pubUtils/util'; import { calPlayerCeAndSave as pubCalPlayerCeAndSave, reCalAllHeroCe } from '../pubUtils/playerCe'; import { HeroType } from '../db/Hero'; import { defaultHeroes } from './pvpService'; //修改并下发战力 export async function calPlayerCeAndSave(sid: string, roleId: string, heros: Array, type?: number, args?: Array) { let {role, pushHeros, topFiveCe} = await pubCalPlayerCeAndSave(roleId, heros, type, args); //下发战力 let uids = [{ uid: roleId, sid }]; pinus.app.get('channelService').pushMessageByUids('onPlayerCeUpdate', resResult(STATUS.SUCCESS, { ce: reduceCe(role.ce) , heros: pushHeros, topFiveCe: reduceCe(topFiveCe) }), uids); defaultHeroes(role); return heros; } export async function calAllHeroCe(sid: string, roleId: string, type?:number, args?:Array) { let {ce, pushHeros, topFiveCe }= await reCalAllHeroCe(roleId, type, args); let uids = [{ uid: roleId, sid }]; pinus.app.get('channelService').pushMessageByUids('onPlayerCeUpdate', resResult(STATUS.SUCCESS, { ce: reduceCe(ce), heros: pushHeros, topFiveCe: reduceCe(topFiveCe) }), uids); return {ce: reduceCe(ce)}; }