[ { "id": 1, "imgId": "pugong", "name": "物理普攻", "skill_info": "对指定敌军造成100%的物理伤害", "attack_type": 1, "hurt_formula": 100, "hurt_attack_area": 11, "hurt_strike_area": 11, "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 0, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 2, "imgId": "pugong", "name": "策略普攻", "skill_info": "对指定敌军造成100%的策略伤害", "attack_type": 2, "hurt_formula": 100, "hurt_attack_area": 31, "hurt_strike_area": 11, "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 0, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 3, "imgId": "yishengpugong", "name": "医生普攻", "skill_info": "对指定敌军造成30%的策略伤害,对菱形2格内的1名友军造成25%攻击的治疗", "attack_type": 2, "hurt_formula": 30, "hurt_attack_area": 31, "hurt_strike_area": 11, "effect": "3&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 0, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 4, "imgId": "pugong", "name": "弓兵普攻", "skill_info": "对指定敌军造成100%的物理伤害", "attack_type": 1, "hurt_formula": 100, "hurt_attack_area": 21, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 0, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 9, "imgId": "pugong", "name": "全屏普攻", "skill_info": "对指定敌军造成100%的物理伤害", "attack_type": 1, "hurt_formula": 100, "hurt_attack_area": 998, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 0, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 11, "imgId": "&", "name": "物理反击", "skill_info": "对指定敌军造成50%的物理伤害", "attack_type": 11, "hurt_formula": 100, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 3, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 12, "imgId": "&", "name": "策略反击", "skill_info": "对指定敌军造成50%的策略伤害", "attack_type": 12, "hurt_formula": 100, "hurt_attack_area": 2012, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 3, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 13, "imgId": "&", "name": "医生反击", "skill_info": "对指定敌军造成30%的策略伤害", "attack_type": 12, "hurt_formula": 30, "hurt_attack_area": 2012, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 3, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 14, "imgId": "&", "name": "弓兵反击", "skill_info": "对指定敌军造成50%的物理伤害", "attack_type": 11, "hurt_formula": 100, "hurt_attack_area": 6008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 3, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 20, "imgId": "pugong", "name": "投石车攻击", "skill_info": "对指定敌军造成100%的物理伤害", "attack_type": 1, "hurt_formula": 100, "hurt_attack_area": 7072, "hurt_strike_area": 1009, "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 0, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 101, "imgId": "pugong", "name": "物理普攻", "skill_info": "对敌军造成100%的物理伤害", "attack_type": 1, "hurt_formula": 100, "hurt_attack_area": 10016, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 0, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 102, "imgId": "pugong", "name": "策略普攻", "skill_info": "对指定敌军造成100%的策略伤害", "attack_type": 2, "hurt_formula": 100, "hurt_attack_area": 10016, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 0, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 111, "imgId": "pugong", "name": "物理反击", "skill_info": "对指定敌军造成50%的物理伤害", "attack_type": 11, "hurt_formula": 100, "hurt_attack_area": 10016, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 0, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 112, "imgId": "pugong", "name": "策略反击", "skill_info": "对指定敌军造成50%的策略伤害", "attack_type": 12, "hurt_formula": 100, "hurt_attack_area": 10016, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 0, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 10111, "imgId": "caocao_nuqi_xinghancanlan", "name": "星汉灿烂1", "skill_info": "对范围内敌军造成62%的物理伤害;并有80%的概率对主目标附加【混乱(1回合)】\n\n【混乱】:优先行动;无法控制,随机行动和攻击", "attack_type": 1, "hurt_formula": 62, "hurt_attack_area": 2024, "hurt_strike_area": 2005, "effect": "101111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skilNameImage": "xinghancanlan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "caocao_skill1" }, { "id": 10112, "imgId": "caocao_nuqi_xinghancanlan", "name": "星汉灿烂2", "skill_info": "对范围内敌军造成70%的物理伤害;并对主目标附加【混乱(1回合)】\n\n【混乱】:优先行动;无法控制,随机行动和攻击", "attack_type": 1, "hurt_formula": 70, "hurt_attack_area": 2024, "hurt_strike_area": 2005, "effect": "101121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skilNameImage": "xinghancanlan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "caocao_skill1" }, { "id": 10121, "imgId": "caocao_huihe_xuxushishi", "name": "虚虚实实1", "skill_info": "对范围内敌军造成150%的物理伤害;对其附加【多病1(3回合)】\n\n【多病1】:接受治疗效果-5%", "attack_type": 1, "hurt_formula": 120, "hurt_attack_area": 2012, "hurt_strike_area": 1, "effect": "101211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "xuxushishi", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 10122, "imgId": "caocao_huihe_xuxushishi", "name": "虚虚实实2", "skill_info": "对范围内敌军造成140%的物理伤害;对其附加【多病2(3回合)】\n\n【多病2】:接受治疗效果-10%", "attack_type": 1, "hurt_formula": 140, "hurt_attack_area": 2012, "hurt_strike_area": 1, "effect": "101221&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "xuxushishi", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 20111, "imgId": "xiahoudun_nuqi_jimiepozhan", "name": "寂灭破斩1", "skill_info": "对指定敌军造成150%的物理伤害,若攻击方向1格内有敌军,则对其造成20%的物理伤害,并对所有攻击目标施加【破甲(3回合)】\n\n【破甲】:物防-5%", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 2004, "hurt_strike_area": 5003, "effect": "201111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "jimiepozhan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "xiahoudun_skill1" }, { "id": 20112, "imgId": "xiahoudun_nuqi_jimiepozhan", "name": "寂灭破斩2", "skill_info": "对指定敌军造成170%的物理伤害,若攻击方向1格内有敌军,则对其造成20%的物理伤害,并对所有攻击目标施加【破甲2(3回合)】\n\n【破甲2】:物防-10%", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 2004, "hurt_strike_area": 5003, "effect": "201121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "jimiepozhan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "xiahoudun_skill1" }, { "id": 20121, "imgId": "xiahoudun_huihe_bashidanjing", "name": "拨矢啖睛1", "skill_info": "自身获得【啖睛1(3回合)】、【强化挑衅(3回合)】\n\n【啖睛1】:反弹+15%\n【强化挑衅】:使被动技能【刚烈】的施法范围+1", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "201211&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "bashidanjing", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 20122, "imgId": "xiahoudun_huihe_bashidanjing", "name": "拨矢啖睛2", "skill_info": "自身获得【啖睛2(3回合)】、【强化挑衅(3回合)】\n\n【啖睛2】:反弹+25%\n【强化挑衅】:使被动技能【刚烈】的施法范围+1", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "201221&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "bashidanjing", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 30111, "imgId": "zhangliao_nuqi_qibingtujin", "name": "奇兵突进1", "skill_info": "对该敌军造成150%的物理伤害,攻击前偷取敌军1个增益状态,若未能成功偷取,则对其施加【鲁莽1(3回合)】\n\n【鲁莽1】:策防-5%", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "301111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skilNameImage": "qibingtujin", "skillSceneSpine": "wofang", "actionType": 0, "voice": "zhangliao_skill1" }, { "id": 30112, "imgId": "zhangliao_nuqi_qibingtujin", "name": "奇兵突进2", "skill_info": "对该敌军造成170%的物理伤害,攻击前偷取敌军2个增益状态,若未能成功偷取,则对其施加【鲁莽2(3回合)】\n\n【鲁莽2】:策防-10%", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "301121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skilNameImage": "qibingtujin", "skillSceneSpine": "wofang", "actionType": 0, "voice": "zhangliao_skill1" }, { "id": 30121, "imgId": "zhangliao_huihe_fengyingtuxi", "name": "风影突袭1", "skill_info": "对指定敌人造成120%的物理伤害,并对其施加【夺甲(3回合)】\n\n【夺甲】:物防下降5%,下降值转移给张辽", "attack_type": 1, "hurt_formula": 120, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "301211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "fengyingtuxi", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 30122, "imgId": "zhangliao_huihe_fengyingtuxi", "name": "风影突袭2", "skill_info": "对指定敌人造成140%的物理伤害,并对其施加【夺甲2(3回合)】\n\n【夺甲2】:物防下降10%,下降值转移给张辽", "attack_type": 1, "hurt_formula": 140, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "301221&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "fengyingtuxi", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 40111, "imgId": "xiahouyuan_nuqi_zhanxionghaojiao", "name": "战熊号角1", "skill_info": "召唤一只攻击为自身100%的熊协助作战;若熊已经在场,恢复其50%的生命,并使其获得【猛兽1(3回合)】;当夏侯渊受到攻击时,如果熊在场,则由熊承担全部伤害\n\n【猛兽1】:攻击+10%;暴击率+5%;物防+10%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "401111&", "alarm_type": 1, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "zhanxionghaojiao", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "xiahouyuan_skill1" }, { "id": 40112, "imgId": "xiahouyuan_nuqi_zhanxionghaojiao", "name": "战熊号角2", "skill_info": "召唤一只攻击为自身110%的熊协助作战;若熊已经在场,恢复其50%的生命,并使其获得【猛兽2(3回合)】;当夏侯渊受到攻击时,如果熊在场,则由熊承担全部伤害\n\n【猛兽2】:攻击+20%;暴击率+10%;物防+20%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "401121&", "alarm_type": 1, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "zhanxionghaojiao", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "xiahouyuan_skill1" }, { "id": 40121, "imgId": "xiahouyuan_huihe_feiyueshesha", "name": "飞跃射杀1", "skill_info": "对指定敌军造成120%的物理伤害;自身朝攻击反方向移动1格;获得【迅捷(3回合)】\n\n【迅捷】:移动力+1", "attack_type": 1, "hurt_formula": 120, "hurt_attack_area": 3008, "hurt_strike_area": 1, "effect": "401211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "skill2_B", "oppoSecondActionName": "&", "skilNameImage": "feiyueshesha", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 40122, "imgId": "xiahouyuan_huihe_feiyueshesha", "name": "飞跃射杀2", "skill_info": "对指定敌军造成140%的物理伤害;自身朝攻击反方向移动1格;获得【迅捷(3回合)】\n\n【迅捷】:移动力+1", "attack_type": 1, "hurt_formula": 140, "hurt_attack_area": 3008, "hurt_strike_area": 1, "effect": "401221&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "skill2_B", "oppoSecondActionName": "&", "skilNameImage": "feiyueshesha", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 50111, "imgId": "guojia_nuqi_shimianmaifu", "name": "十面埋伏1", "skill_info": "对指定范围内敌军造成150%的策略伤害,伤害由范围内所有敌军分摊承受;对范围内物防最高的1个敌军施加【破甲(3回合)】\n\n【破甲】:物防-5%", "attack_type": 2, "hurt_formula": 150, "hurt_attack_area": 2024, "hurt_strike_area": 2025, "effect": "501111&", "rage_cost": 100, "cd": 0, "object": 3, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "shimianmaifu", "skillSceneSpine": "wofang", "actionType": 0, "voice": "guojia_skill1" }, { "id": 50112, "imgId": "guojia_nuqi_shimianmaifu", "name": "十面埋伏2", "skill_info": "对指定范围内敌军造成170%的策略伤害,伤害由范围内所有敌军分摊承受;对范围内物防最高的1个敌军施加【破甲2(3回合)】\n\n【破甲2】:物防-10%", "attack_type": 2, "hurt_formula": 170, "hurt_attack_area": 2024, "hurt_strike_area": 2025, "effect": "501121&", "rage_cost": 100, "cd": 0, "object": 3, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "shimianmaifu", "skillSceneSpine": "wofang", "actionType": 0, "voice": "guojia_skill1" }, { "id": 50121, "imgId": "guojia_huihe_shishengtianji", "name": "十胜天机1", "skill_info": "消耗自身30%的生命;清除3格范围内其他友军1个减益状态;使自身获得【剑风1(3回合)】;使用技能后可再移动2格及攻击。\n\n【剑风1】:普攻射程+1", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "501211&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "shishengtianji", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 50122, "imgId": "guojia_huihe_shishengtianji", "name": "十胜天机2", "skill_info": "消耗自身30%的生命(最多降为1);清除3格范围内其他友军1个减益状态;使自身获得【剑风2(3回合)】;使用技能后可再移动2格及攻击。\n\n【剑风2】:普攻射程+2", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "501221&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "shishengtianji", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 50151, "imgId": "&", "name": "遗计", "skill_info": "&", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 999, "effect": "&", "rage_cost": 0, "cd": 0, "object": 1, "friendly_attack_type": 6, "gain_formula": 30, "friendlyEffect": "501512&", "alarm_type": 1, "skill_class": 6, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "&", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 70011, "imgId": "&", "name": "连击", "skill_info": "造成两次100%的物理伤害", "attack_type": 1, "hurt_formula": 200, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "700000&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 1, "skill_class": 0, "actionName": "attack_1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "&", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 70111, "imgId": "dianwei_nuqi_shuangtielieji", "name": "双铁烈击1", "skill_info": "对指定敌军造成150%的物理伤害;若对方反击,则追加一次反击", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "701111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "shuangtielieji", "skillSceneSpine": "wofang", "actionType": 0, "voice": "dianwei_skill1" }, { "id": 70112, "imgId": "dianwei_nuqi_shuangtielieji", "name": "双铁烈击2", "skill_info": "对指定敌军造成170%的物理伤害;若对方反击,则追加一次反击", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "701121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "shuangtielieji", "skillSceneSpine": "wofang", "actionType": 0, "voice": "dianwei_skill1" }, { "id": 70121, "imgId": "dianwei_huihe_guzhielai", "name": "古之恶来1", "skill_info": "自身获得【古之恶来1(3回合)】\n\n【古之恶来1】:格挡率+30%;普通攻击后连击", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "701211&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "guzhielai", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 70122, "imgId": "dianwei_huihe_guzhielai", "name": "古之恶来2", "skill_info": "自身获得【古之恶来2(3回合)】\n\n【古之恶来2】:格挡率+50%;普通攻击后连击", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "701221&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "guzhielai", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 70131, "imgId": "&", "name": "典韦反击1", "skill_info": "&", "attack_type": 11, "hurt_formula": 100, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 3, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "&", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 70132, "imgId": "&", "name": "典韦反击2", "skill_info": "&", "attack_type": 11, "hurt_formula": 100, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 3, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "&", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 70133, "imgId": "&", "name": "典韦反击3", "skill_info": "&", "attack_type": 11, "hurt_formula": 100, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 3, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "&", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 80111, "imgId": "pangde_nuqi_gourenhengzhan", "name": "勾刃横斩1", "skill_info": "对目标敌军造成150%的物理伤害;对其他目标造成35%的物理伤害;施加【破盾1(3回合)】\n\n【破盾1】:格挡率-5%", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 2004, "hurt_strike_area": 4002, "effect": "801111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "gourenhengzhan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "pangde_skill1" }, { "id": 80112, "imgId": "pangde_nuqi_gourenhengzhan", "name": "勾刃横斩2", "skill_info": "对目标敌军造成170%的物理伤害;对其他目标造成45%的物理伤害;施加【破盾2(3回合)】\n\n【破盾2】:格挡率-10%", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 2004, "hurt_strike_area": 4002, "effect": "801121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "gourenhengzhan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "pangde_skill1" }, { "id": 80121, "imgId": "pangde_huihe_xunxin", "name": "寻衅1", "skill_info": "自身获得【挑衅2(3回合)】和【嘲讽(3回合)】\n\n【挑衅2】:行动结束后,对2格范围内的随机2名敌军施加【怒目(3回合)】\n【嘲讽】:被【怒目】部队视为优先攻击目标", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "801211&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "xunxin", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 80122, "imgId": "pangde_huihe_xunxin", "name": "寻衅2", "skill_info": "自身获得【挑衅2(3回合)】和【嘲讽(3回合)】\n\n【强化挑衅2】:行动结束后,对3格范围内的随机2名敌军施加【怒目(3回合)】\n【嘲讽】:被【怒目】部队视为优先攻击目标", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "801221&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "xunxin", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 100111, "imgId": "xuhuang_nuqi_jufuhengji", "name": "巨斧横击1", "skill_info": "对目标敌军造成150%的物理伤害;对其他目标造成20%的物理伤害;该技能暴击率+5%", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 2004, "hurt_strike_area": 4003, "effect": "1001111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "jufuhengji", "skillSceneSpine": "wofang", "actionType": 0, "voice": "xuhuang_skill1" }, { "id": 100112, "imgId": "xuhuang_nuqi_jufuhengji", "name": "巨斧横击2", "skill_info": "对目标敌军造成170%的物理伤害;对其他目标造成20%的物理伤害;该技能暴击率+10%", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 2004, "hurt_strike_area": 4003, "effect": "1001121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "jufuhengji", "skillSceneSpine": "wofang", "actionType": 0, "voice": "xuhuang_skill1" }, { "id": 100121, "imgId": "xuhuang_huihe_duanyuan", "name": "断援1", "skill_info": "自身获得【固守1(3回合)】、【】;对自身1圈范围内敌军施加【残足1(3回合)】\n\n【固守1】:物理减伤+10%,策略减伤+10%\n【残足1】:移动力-1", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "1001211&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "duanyuan", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 100122, "imgId": "xuhuang_huihe_duanyuan", "name": "断援2", "skill_info": "自身获得【固守2(3回合)】;对自身1圈范围内敌军施加【残足1(3回合)】\n\n【固守2】:物理减伤+20%,策略减伤+20%\n【残足】:移动力-1", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "1001221&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "duanyuan", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 110111, "imgId": "caoren_nuqi_bamenjinsuo", "name": "八门金锁1", "skill_info": "对指定敌军造成150%的物理伤害,对其施加【封怒(1回合)】\n\n【封怒】:无法获得怒气", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "1101111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "bamenjinsuo", "skillSceneSpine": "wofang", "actionType": 0, "voice": "caoren_skill1" }, { "id": 110112, "imgId": "caoren_nuqi_bamenjinsuo", "name": "八门金锁2", "skill_info": "对指定敌军造成170%的物理伤害,对其施加【封怒(1回合)】\n\n\n【封怒】:无法获得怒气", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "1101121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "bamenjinsuo", "skillSceneSpine": "wofang", "actionType": 0, "voice": "caoren_skill1" }, { "id": 110121, "imgId": "caoren_huihe_wudangtiebi", "name": "无当铁壁1", "skill_info": "使范围内友军获得【绝武1(3回合)】,【识破1(3回合)】\n\n【绝武1】:物理减伤+5%\n【识破1】:策略减伤+5%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2025, "hurt_strike_area": 1, "effect": "1101211&", "rage_cost": 0, "cd": 3, "object": 1, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "1101211&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "wudangtiebi", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 110122, "imgId": "caoren_huihe_wudangtiebi", "name": "无当铁壁2", "skill_info": "使范围内友军获得【绝武2(3回合)】,【识破2(3回合)】\n\n【绝武2】:物理减伤+10%\n【识破2】:策略减伤+10%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2025, "hurt_strike_area": 1, "effect": "1101221&", "rage_cost": 0, "cd": 3, "object": 1, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "1101221&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "wudangtiebi", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 120111, "imgId": "lidian_nuqi_mieshasanshe", "name": "灭杀散射1", "skill_info": "对指定敌军及其3格范围内随机2名敌军造成60%的物理伤害", "attack_type": 1, "hurt_formula": 62, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "1201111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "sanjianqifa", "skillSceneSpine": "wofang", "actionType": 0, "voice": "lidian_skill1" }, { "id": 120112, "imgId": "lidian_nuqi_mieshasanshe", "name": "灭杀散射2", "skill_info": "对指定敌军及其3格范围内随机2名敌军造成66%的物理伤害", "attack_type": 1, "hurt_formula": 70, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "1201121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "sanjianqifa", "skillSceneSpine": "wofang", "actionType": 0, "voice": "lidian_skill1" }, { "id": 120121, "imgId": "lidian_huihe_guwu", "name": "鼓舞1", "skill_info": "使范围内友军获得【鹰眼1(3回合)】\n\n【鹰眼1】:命中+5%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2024, "hurt_strike_area": 2005, "effect": "&", "rage_cost": 0, "cd": 3, "object": 1, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "1201211&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "guwu", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 120122, "imgId": "lidian_huihe_guwu", "name": "鼓舞2", "skill_info": "使范围内友军获得【鹰眼2(3回合)】\n\n【鹰眼2】:命中+10%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2024, "hurt_strike_area": 2005, "effect": "&", "rage_cost": 0, "cd": 3, "object": 1, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "1201221&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "guwu", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 130111, "imgId": "caiyan_nuqi_hujiamingzou", "name": "胡笳鸣奏1", "skill_info": "恢复范围内友军自身25%攻击的生命,使范围内随机1名友军获得1个【随机增益(3回合)】", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2005, "hurt_strike_area": 2013, "effect": "&", "rage_cost": 100, "cd": 0, "object": 1, "friendly_attack_type": 3, "gain_formula": 25, "friendlyEffect": "1301111&", "alarm_type": 1, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "hujiamingzou", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "caiyan_skill1" }, { "id": 130112, "imgId": "caiyan_nuqi_hujiamingzou", "name": "胡笳鸣奏2", "skill_info": "恢复范围内友军自身28%攻击的生命,使范围内随机1名友军获得2个【随机增益(3回合)】", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2005, "hurt_strike_area": 2013, "effect": "&", "rage_cost": 100, "cd": 0, "object": 1, "friendly_attack_type": 3, "gain_formula": 28, "friendlyEffect": "1301121&", "alarm_type": 1, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "hujiamingzou", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "caiyan_skill1" }, { "id": 130121, "imgId": "caiyan_huihe_fuxinqingyun", "name": "抚心清韵1", "skill_info": "恢复指定友军自身80%攻击的生命,并清除1个【减益状态】", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2013, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 1, "friendly_attack_type": 3, "gain_formula": 60, "friendlyEffect": "1301211&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "fuxinqingyun", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 130122, "imgId": "caiyan_huihe_fuxinqingyun", "name": "抚心清韵2", "skill_info": "恢复指定友军自身100%攻击的生命,并清除1个【减益状态】", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2013, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 1, "friendly_attack_type": 3, "gain_formula": 70, "friendlyEffect": "1301221&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "fuxinqingyun", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 140111, "imgId": "jiaxu_nuqi_guiyindumou", "name": "诡阴毒谋1", "skill_info": "对范围内敌军造成50%策略伤害,并对其施加【中毒(3回合)】\n\n【中毒】:行动结束时,造成施加者攻击4%的真实伤害", "attack_type": 2, "hurt_formula": 50, "hurt_attack_area": 2024, "hurt_strike_area": 2013, "effect": "1401111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "guiyindumou", "skillSceneSpine": "wofang", "actionType": 0, "voice": "jiaxu_skill1" }, { "id": 140112, "imgId": "jiaxu_nuqi_guiyindumou", "name": "诡阴毒谋2", "skill_info": "对范围内敌军造成56%策略伤害,并对其施加【中毒(3回合)】\n\n【中毒】:行动结束时,造成施加者攻击4%的真实伤害", "attack_type": 2, "hurt_formula": 56, "hurt_attack_area": 2024, "hurt_strike_area": 2013, "effect": "1401121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "guiyindumou", "skillSceneSpine": "wofang", "actionType": 0, "voice": "jiaxu_skill1" }, { "id": 140121, "imgId": "jiaxu_huihe_dongchuanmiesha", "name": "洞穿灭杀1", "skill_info": "对指定敌军造成120%的策略伤害", "attack_type": 2, "hurt_formula": 120, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "dongchuanmiesha", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 140122, "imgId": "jiaxu_huihe_dongchuanmiesha", "name": "洞穿灭杀2", "skill_info": "对指定敌军造成140%的策略伤害", "attack_type": 2, "hurt_formula": 140, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "dongchuanmiesha", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 160111, "imgId": "yuejin_nuqi_bishalipi", "name": "必杀力劈1", "skill_info": "对指定敌军造成150%的物理伤害", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 2004, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "bishalipi", "skillSceneSpine": "wofang", "actionType": 0, "voice": "yuejin_skill1" }, { "id": 160112, "imgId": "yuejin_nuqi_bishalipi", "name": "必杀力劈2", "skill_info": "对指定敌军造成170%的物理伤害", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 2004, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "bishalipi", "skillSceneSpine": "wofang", "actionType": 0, "voice": "yuejin_skill1" }, { "id": 160121, "imgId": "yuejin_huihe_fengmangbilu", "name": "锋芒毕露1", "skill_info": "使自身获得【锋芒1(3回合)】\n\n【锋芒1】:下一次攻击物理增伤+20%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "1601211&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "fengmangbilu", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 160122, "imgId": "yuejin_huihe_fengmangbilu", "name": "锋芒毕露2", "skill_info": "使自身获得【锋芒2(3回合)】\n\n【锋芒2】:下一次攻击物理增伤+30%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "1601221&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "fengmangbilu", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 170111, "imgId": "zhangfei_nuqi_wanfumodi", "name": "万夫莫敌1", "skill_info": "对范围内敌军造成4次25%的物理伤害,并恢复自身造成总伤害15%的生命;对战前自身获得1个随机增益状态,持续2回合;", "attack_type": 1, "hurt_formula": 50, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "1701111&", "rage_cost": 100, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "wanfumodi", "skillSceneSpine": "wofang", "actionType": 0, "voice": "zhangfei_skill1" }, { "id": 170112, "imgId": "zhangfei_nuqi_wanfumodi", "name": "万夫莫敌2", "skill_info": "对范围内敌军造成4次28%的物理伤害,并恢复自身造成总伤害30%的生命;对战前自身获得1个随机增益状态,持续2回合;", "attack_type": 1, "hurt_formula": 56, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "1701121&", "rage_cost": 100, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "wanfumodi", "skillSceneSpine": "wofang", "actionType": 0, "voice": "zhangfei_skill1" }, { "id": 170121, "imgId": "zhangfei_huihe_changbanduanhe", "name": "长坂断喝1", "skill_info": "对范围内敌军造成50%的物理伤害,对其施加【胆裂1(3回合)】\n\n【胆裂1】:行动结束时怒气-5", "attack_type": 1, "hurt_formula": 50, "hurt_attack_area": 2004, "hurt_strike_area": 5004, "effect": "1701211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "skill2_B", "oppoSecondActionName": "&", "skilNameImage": "changbanduanhe", "skillSceneSpine": "&", "actionType": 1, "voice": "&" }, { "id": 170122, "imgId": "zhangfei_huihe_changbanduanhe", "name": "长坂断喝2", "skill_info": "对范围内敌军造成56%的物理伤害,对其施加【胆裂2(3回合)】\n\n【胆裂2】:行动结束时怒气-10", "attack_type": 1, "hurt_formula": 56, "hurt_attack_area": 2004, "hurt_strike_area": 5004, "effect": "1701221&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "skill2_B", "oppoSecondActionName": "&", "skilNameImage": "changbanduanhe", "skillSceneSpine": "&", "actionType": 1, "voice": "&" }, { "id": 180111, "imgId": "guanyu_nuqi_qinglongnuzhan", "name": "青龙怒斩1", "skill_info": "对指定敌人造成150%的伤害,并将敌军击退1格;本技能暴击伤害+30%", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "1801111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "qinglongnuzhan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "guanyu_skill1" }, { "id": 180112, "imgId": "guanyu_nuqi_qinglongnuzhan", "name": "青龙怒斩2", "skill_info": "对指定敌人造成170%的伤害,并将敌军击退1格;本技能暴击伤害+50%", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "1801121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "qinglongnuzhan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "guanyu_skill1" }, { "id": 180121, "imgId": "guanyu_huihe_liuyingshunzhan", "name": "流影瞬斩1", "skill_info": "对指定敌人造成120%的攻击伤害。对战后,可以原路返回最多3格,若击杀敌人,关羽恢复10%生命。", "attack_type": 1, "hurt_formula": 120, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "1801211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", "skilNameImage": "liuyingshunzhan", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 180122, "imgId": "guanyu_huihe_liuyingshunzhan", "name": "流影瞬斩2", "skill_info": "对指定敌人造成140%的攻击伤害。对战后,可以原路返回最多3格,若击杀敌人,关羽恢复10%生命。", "attack_type": 1, "hurt_formula": 140, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "1801221&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", "skilNameImage": "liuyingshunzhan", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 190111, "imgId": "zhaoyun_nuqi_bainiaochaofeng", "name": "百鸟朝凤1", "skill_info": "对指定敌军造成150%的物理伤害,并将该敌军击退2格", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 3008, "hurt_strike_area": 1, "effect": "1901111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "bainiaochaofeng", "skillSceneSpine": "wofang", "actionType": 0, "voice": "zhaoyun_skill1" }, { "id": 190112, "imgId": "zhaoyun_nuqi_bainiaochaofeng", "name": "百鸟朝凤2", "skill_info": "对指定敌军造成170%的物理伤害,并将该敌军击退2格", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 3008, "hurt_strike_area": 1, "effect": "1901121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "bainiaochaofeng", "skillSceneSpine": "wofang", "actionType": 0, "voice": "zhaoyun_skill1" }, { "id": 190121, "imgId": "zhaoyun_huihe_qitanpanlong", "name": "七探盘龙1", "skill_info": "对范围内敌军造成60%的物理伤害;行动结束时,自身有50的概率获得2个随机【增益状态】", "attack_type": 1, "hurt_formula": 60, "hurt_attack_area": 1, "hurt_strike_area": 3008, "effect": "1901211&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "qitanpanlong", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 190122, "imgId": "zhaoyun_huihe_qitanpanlong", "name": "七探盘龙2", "skill_info": "对范围内敌军造成70%的物理伤害;行动结束时,自身有75的概率获得2个随机【增益状态】", "attack_type": 1, "hurt_formula": 70, "hurt_attack_area": 1, "hurt_strike_area": 3008, "effect": "1901221&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "qitanpanlong", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 200111, "imgId": "liubei_nuqi_zhaolieyiyong", "name": "昭烈义勇1", "skill_info": "恢复范围内友军刘备46%攻击的生命,并增加(5-恢复目标距离)*4%的治疗效果;使范围内友军获得【锋锐1(3回合)】\n\n【锋锐1】:攻击+5%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 2025, "effect": 0, "rage_cost": 100, "cd": 0, "object": 1, "friendly_attack_type": 3, "gain_formula": 23, "friendlyEffect": "2001111&", "alarm_type": 1, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "zhaolieyiyong", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "liubei_skill1" }, { "id": 200112, "imgId": "liubei_nuqi_zhaolieyiyong", "name": "昭烈义勇2", "skill_info": "恢复范围内友军刘备56%攻击的生命,并增加(5-恢复目标距离)*4%的治疗效果;使范围内友军获得【锋锐2(3回合)】\n\n【锋锐2】:攻击+10%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 2025, "effect": 0, "rage_cost": 100, "cd": 0, "object": 1, "friendly_attack_type": 3, "gain_formula": 28, "friendlyEffect": "2001121&", "alarm_type": 1, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "zhaolieyiyong", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "liubei_skill1" }, { "id": 200121, "imgId": "liubei_huihe_yantianjianmang", "name": "炎天剑芒1", "skill_info": "对指定敌军造成120%伤害,并施加【疲惫(3回合)】\n\n【疲惫1】:物理增伤-5%", "attack_type": 1, "hurt_formula": 120, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "2001211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "yantianjianmang", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 200122, "imgId": "liubei_huihe_yantianjianmang", "name": "炎天剑芒2", "skill_info": "对指定敌军造成140%伤害,并施加【疲惫(3回合)】\n\n【疲惫2】:物理增伤-10%", "attack_type": 1, "hurt_formula": 140, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "2001221&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "yantianjianmang", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 210111, "imgId": "huangzhong_nuqi_yijianchuanxin", "name": "一箭穿心1", "skill_info": "对主目标造成150%的物理伤害,对攻击方向上2格内的敌人造成15%伤害,并对所有攻击目标施加【箭毒(3回合)】\n\n【箭毒】:每移动1格,损失1%的生命", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 2024, "hurt_strike_area": 5003, "effect": "2101111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "yijianchuanxin", "skillSceneSpine": "wofang", "actionType": 0, "voice": "huangzhong_skill1" }, { "id": 210112, "imgId": "huangzhong_nuqi_yijianchuanxin", "name": "一箭穿心2", "skill_info": "对主目标造成170%的物理伤害,对攻击方向上2格内的敌人造成15%伤害,并对所有攻击目标施加【箭毒(3回合)】\n\n【箭毒】:每移动1格,损失1%的生命", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 2024, "hurt_strike_area": 5003, "effect": "2101121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "yijianchuanxin", "skillSceneSpine": "wofang", "actionType": 0, "voice": "huangzhong_skill1" }, { "id": 210121, "imgId": "huangzhong_huihe_baibuchuanyang", "name": "百步穿杨1", "skill_info": "对指定敌军造成120%的物理攻击;若与目标之间没有阻碍地形或部队,物理增伤+20%", "attack_type": 1, "hurt_formula": 120, "hurt_attack_area": 3016, "hurt_strike_area": 1, "effect": "2101211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "baibuchuanyang", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 210122, "imgId": "huangzhong_huihe_baibuchuanyang", "name": "百步穿杨2", "skill_info": "对指定敌军造成140%的物理攻击;若与目标之间没有阻碍地形或部队,物理增伤+30%", "attack_type": 1, "hurt_formula": 140, "hurt_attack_area": 3016, "hurt_strike_area": 1, "effect": "2101221&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "baibuchuanyang", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 220111, "imgId": "zhugeliang_nuqi_qimenbazhen", "name": "奇门八阵1", "skill_info": "对范围内敌军造成50%的策略伤害,并在范围内的格子上生成【奇门八阵1(3回合)】;该技能可以格子为目标施放。\n\n【奇门八阵1】:友军行动结束后,有80%的概率随机获得一个随机【增益状态】,并恢复友军自身8%的生命", "attack_type": 2, "hurt_formula": 50, "hurt_attack_area": 2025, "hurt_strike_area": 2025, "effect": "2201111&", "rage_cost": 100, "cd": 0, "object": 3, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "2201111&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skilNameImage": "qimenbazhen", "skillSceneSpine": "wofang", "actionType": 0, "voice": "zhugeliang_skill1" }, { "id": 220112, "imgId": "zhugeliang_nuqi_qimenbazhen", "name": "奇门八阵2", "skill_info": "对范围内敌军造成56%的策略伤害,并在范围内的格子上生成【奇门八阵2(3回合)】;该技能可以格子为目标施放。\n\n【奇门八阵2】:友军行动结束后,有100%的概率随机获得一个随机【增益状态】,并恢复友军自身8%的生命", "attack_type": 2, "hurt_formula": 56, "hurt_attack_area": 2025, "hurt_strike_area": 2025, "effect": "2201121&", "rage_cost": 100, "cd": 0, "object": 3, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "2201121&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skilNameImage": "qimenbazhen", "skillSceneSpine": "wofang", "actionType": 0, "voice": "zhugeliang_skill1" }, { "id": 220121, "imgId": "zhugeliang_huihe_fengqiyunyong", "name": "风起云涌1", "skill_info": "对范围内生命百分比最低的5名敌军造成40%的策略伤害;对受到攻击的敌军施加【沮丧(3回合)】;该技能可以格子为目标施放。\n\n【沮丧】:无法获得增益状态", "attack_type": 2, "hurt_formula": 40, "hurt_attack_area": 2025, "hurt_strike_area": 2013, "effect": "2201211&", "rage_cost": 0, "cd": 3, "object": 3, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", "skilNameImage": "fengqiyunyong", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 220122, "imgId": "zhugeliang_huihe_fengqiyunyong", "name": "风起云涌2", "skill_info": "对范围内生命百分比最低的5名敌军造成46%的策略伤害;对受到攻击的敌军施加【沮丧(3回合)】。该技能可以格子为目标施放。\n\n【沮丧】:无法获得增益状态", "attack_type": 2, "hurt_formula": 46, "hurt_attack_area": 2025, "hurt_strike_area": 2013, "effect": "2201221&", "rage_cost": 0, "cd": 3, "object": 3, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", "skilNameImage": "fengqiyunyong", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 240111, "imgId": "weiyan_nuqi_yinyangxueci", "name": "阴阳血刺1", "skill_info": "对指定敌军造成5段30%的物理伤害,且目标身上每有一种毒类状态,追加1段攻击,最多5段", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "2401111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "yinyangxueci", "skillSceneSpine": "wofang", "actionType": 0, "voice": "weiyan_skill1" }, { "id": 240112, "imgId": "weiyan_nuqi_yinyangxueci", "name": "阴阳血刺2", "skill_info": "对指定敌军造成5段34%的物理伤害,且目标身上每有一种毒类状态,追加1段攻击,最多5段", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "2401121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "yinyangxueci", "skillSceneSpine": "wofang", "actionType": 0, "voice": "weiyan_skill1" }, { "id": 240121, "imgId": "weiyan_huihe_zishi", "name": "自恃", "skill_info": "对指定敌军造成120%的物理伤害,若攻击方向1格内有敌军,则对其造成20%的物理伤害,并对所有攻击目标施加【怒目(3回合)】;行动结束后,自身获得【识破1(3回合)】\n\n【识破1】:策略减伤+5%", "attack_type": 1, "hurt_formula": 120, "hurt_attack_area": 1008, "hurt_strike_area": 5002, "effect": "2401211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "zishi", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 240122, "imgId": "weiyan_huihe_zishi", "name": "自恃", "skill_info": "对指定敌军造成140%的物理伤害,若攻击方向1格内有敌军,则对其造成30%的物理伤害,并对所有攻击目标施加【怒目(3回合)】;行动结束后,自身获得【识破2(3回合)】\n\n【识破2】:策略减伤+10%", "attack_type": 1, "hurt_formula": 140, "hurt_attack_area": 1008, "hurt_strike_area": 5002, "effect": "2401221&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "zishi", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 250111, "imgId": "chendao_nuqi_dulongzuanci", "name": "毒龙钻刺1", "skill_info": "对指定敌军造成150%的物理伤害,并对其施加【中毒(3回合)】\n\n【中毒】:行动结束时,造成施加者攻击4%的真实伤害", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "2501111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "dulongzuanci", "skillSceneSpine": "wofang", "actionType": 0, "voice": "chendao_skill1" }, { "id": 250112, "imgId": "chendao_nuqi_dulongzuanci", "name": "毒龙钻刺2", "skill_info": "对指定敌军造成170%的物理伤害,并对其施加【中毒(3回合)】\n\n【中毒】:行动结束时,造成施加者攻击4%的真实伤害", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "2501121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "dulongzuanci", "skillSceneSpine": "wofang", "actionType": 0, "voice": "chendao_skill1" }, { "id": 250121, "imgId": "chendao_huihe_qiangchudulong", "name": "枪出毒龙1", "skill_info": "对范围内所有敌军造成50%的物理伤害并施加【怒目(3回合)】\n\n【怒目】:强制优先攻击带有【嘲讽】的敌军", "attack_type": 1, "hurt_formula": 50, "hurt_attack_area": 1, "hurt_strike_area": 2004, "effect": "2501211&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "qiangchudulong", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 250122, "imgId": "chendao_huihe_qiangchudulong", "name": "枪出毒龙2", "skill_info": "对范围内所有敌军造成56%的物理伤害并施加【怒目(3回合)】\n\n【怒目】:强制优先攻击带有【嘲讽】的敌军", "attack_type": 1, "hurt_formula": 56, "hurt_attack_area": 1, "hurt_strike_area": 2004, "effect": "2501221&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "qiangchudulong", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 260111, "imgId": "guanyinping_nuqi_longyuezhongzhan", "name": "龙月重斩1", "skill_info": "对指定敌军造成150%的物理伤害;对其施加【目眩1(3回合)】\n\n【目眩1】:命中率-5%", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "2601111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "longyuezhongzhan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "guanyinping_skill1" }, { "id": 260112, "imgId": "guanyinping_nuqi_longyuezhongzhan", "name": "龙月重斩2", "skill_info": "对指定敌军造成170%的物理伤害;对其施加【目眩2(3回合)】\n\n【目眩2】:命中率-10%", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "2601121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "longyuezhongzhan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "guanyinping_skill1" }, { "id": 260121, "imgId": "guanyinping_huihe_liuyuedaoying", "name": "流月刀影1", "skill_info": "对指定敌军造成120的物理伤害;对其施加【残足1(3回合)】\n\n【残足1】:移动力-1", "attack_type": 1, "hurt_formula": 120, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "2601211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "liuyuedaoying", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 260122, "imgId": "guanyinping_huihe_liuyuedaoying", "name": "流月刀影2", "skill_info": "对指定敌军造成140的物理伤害;对其施加【残足1(3回合)】\n\n【残足1】:移动力-1", "attack_type": 1, "hurt_formula": 140, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "2601221&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "liuyuedaoying", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 270111, "imgId": "mayunlu_nuqi_xueshoutuxi", "name": "雪兽突袭1", "skill_info": "对指定敌军造成150%的物理伤害,并将敌军击退1格,若击退成功,自身获得【锋锐1(3回合)】\n\n【锋锐1】:攻击+5%", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 2004, "hurt_strike_area": 1, "effect": "2701111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "xueshoutuji", "skillSceneSpine": "wofang", "actionType": 0, "voice": "mayunlu_skill1" }, { "id": 270112, "imgId": "mayunlu_nuqi_xueshoutuxi", "name": "雪兽突袭2", "skill_info": "对指定敌军造成170%的物理伤害,并将敌军击退1格,若击退成功,自身获得【锋锐2(3回合)】\n\n【锋锐2】:攻击+10%", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 2004, "hurt_strike_area": 1, "effect": "2701121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "xueshoutuji", "skillSceneSpine": "wofang", "actionType": 0, "voice": "mayunlu_skill1" }, { "id": 270121, "imgId": "mayunlu_huihe_shuangyinglianci", "name": "霜影连刺1", "skill_info": "对指定敌人造成4段30%的物理伤害,技能吸血+5%", "attack_type": 1, "hurt_formula": 120, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "2701211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "shuangyinglianci", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 270122, "imgId": "mayunlu_huihe_shuangyinglianci", "name": "霜影连刺2", "skill_info": "对指定敌人造成4段35%的物理伤害,技能吸血+5%", "attack_type": 1, "hurt_formula": 140, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "2701221&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "shuangyinglianci", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 280111, "imgId": "maliang_nuqi_dabitianxia", "name": "大庇天下1", "skill_info": "恢复范围内友军马良25%攻击的生命,并使随机1个友军获得【识破1(3回合)】\n\n【识破1】:策防+5%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2025, "hurt_strike_area": 2025, "effect": "&", "rage_cost": 100, "cd": 0, "object": 1, "friendly_attack_type": 3, "gain_formula": 25, "friendlyEffect": "2801111&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "dabitianxia", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "maliang_skill1" }, { "id": 280112, "imgId": "maliang_nuqi_dabitianxia", "name": "大庇天下2", "skill_info": "恢复范围内友军马良28%攻击的生命,并使随机1个友军获得【识破2(3回合)】\n\n【识破2】:策防+10%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2025, "hurt_strike_area": 2025, "effect": "&", "rage_cost": 100, "cd": 0, "object": 1, "friendly_attack_type": 3, "gain_formula": 28, "friendlyEffect": "2801121&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "dabitianxia", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "maliang_skill1" }, { "id": 280121, "imgId": "maliang_huihe_zhefengdangyu", "name": "遮风挡雨1", "skill_info": "恢复指定友军马良60%攻击的生命;使其获得【伞盖(3回合)】\n\n【伞盖】:免疫1次减益状态", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2025, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 1, "friendly_attack_type": 3, "gain_formula": 60, "friendlyEffect": "2801211&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "zhefengdangyu", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 280122, "imgId": "maliang_huihe_zhefengdangyu", "name": "遮风挡雨2", "skill_info": "恢复指定友军马良70%攻击的生命;使其获得【伞盖(3回合)】\n\n【伞盖】:免疫1次减益状态", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2025, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 1, "friendly_attack_type": 3, "gain_formula": 70, "friendlyEffect": "2801221&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "zhefengdangyu", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 300011, "imgId": "&", "name": "连攻", "skill_info": "二连击", "attack_type": 1, "hurt_formula": 200, "hurt_attack_area": 21, "hurt_strike_area": 11, "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 0, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "&", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 300111, "imgId": "wangping_nuqi_bishajushe", "name": "必杀狙射1", "skill_info": "对指定敌军造成150%的物理伤害;若敌军生命低于30%,对其攻击暴击率+50%", "attack_type": 1, "hurt_formula": 90, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "3001111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "bishajushe", "skillSceneSpine": "wofang", "actionType": 0, "voice": "wangping_skill1" }, { "id": 300112, "imgId": "wangping_nuqi_bishajushe", "name": "必杀狙射2", "skill_info": "对指定敌军造成170%的物理伤害;若敌军生命低于30%,对其攻击暴击率+50%", "attack_type": 1, "hurt_formula": 110, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "3001121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "bishajushe", "skillSceneSpine": "wofang", "actionType": 0, "voice": "wangping_skill1" }, { "id": 300121, "imgId": "wangping_huihe_xuanyunzhongjian", "name": "眩晕重箭1", "skill_info": "对指定敌军造成120%的物理伤害,对其施加【眩晕(1回合)】\n\n【眩晕】:无法行动", "attack_type": 1, "hurt_formula": 80, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "3001211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "xuanyunzhongjian", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 300122, "imgId": "wangping_huihe_xuanyunzhongjian", "name": "眩晕重箭2", "skill_info": "对指定敌军造成140%的物理伤害,对其施加【眩晕(1回合)】\n\n【眩晕】:无法行动", "attack_type": 1, "hurt_formula": 100, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "3001221&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "xuanyunzhongjian", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 310111, "imgId": "sunqian_nuqi_feihaomosha", "name": "飞毫墨杀1", "skill_info": "对指定敌军及1格范围内随机2名敌军造成50%的策略伤害;施加【炫目1(3回合)】、【破盾1(3回合)】\n\n【炫目1】:命中率-5%\n【破盾1】:格挡率-5%", "attack_type": 2, "hurt_formula": 50, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "3101111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "feihaomosha", "skillSceneSpine": "wofang", "actionType": 0, "voice": "sunqian_skill1" }, { "id": 310112, "imgId": "sunqian_nuqi_feihaomosha", "name": "飞毫墨杀2", "skill_info": "对指定敌军及1格范围内随机2名敌军造成56%的策略伤害;施加【炫目2(3回合)】、【破盾2(3回合)】\n\n【炫目2】:命中率-10%\n【破盾2】:格挡率-10%", "attack_type": 2, "hurt_formula": 56, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "3101121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "feihaomosha", "skillSceneSpine": "wofang", "actionType": 0, "voice": "sunqian_skill1" }, { "id": 310121, "imgId": "sunqian_huihe_pomo", "name": "泼墨1", "skill_info": "对指定敌军造成120%的策略伤害,并消除其1个【增益状态】", "attack_type": 2, "hurt_formula": 120, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "3101211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "pomo", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 310122, "imgId": "sunqian_huihe_pomo", "name": "泼墨2", "skill_info": "对指定敌军造成140%的策略伤害,并消除其1个【增益状态】", "attack_type": 2, "hurt_formula": 140, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "3101221&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "pomo", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 320111, "imgId": "zhoutai_nuqi_jintangdunzhen", "name": "金汤盾阵1", "skill_info": "对目标施加1层【燃烧(3回合)】;对指定敌军造成150%的物理伤害\n\n【燃烧】:行动结束时,损失1%的生命值", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "3201111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "jintangdunzhen", "skillSceneSpine": "wofang", "actionType": 0, "voice": "zhoutai_skill1" }, { "id": 320112, "imgId": "zhoutai_nuqi_jintangdunzhen", "name": "金汤盾阵2", "skill_info": "对目标施加1层【燃烧(3回合)】;对指定敌军造成170%的物理伤害\n\n【燃烧】:行动结束时,损失1%的生命值", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "3201121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "jintangdunzhen", "skillSceneSpine": "wofang", "actionType": 0, "voice": "zhoutai_skill1" }, { "id": 320121, "imgId": "zhoutai_huihe_yishouweigong", "name": "以守为攻1", "skill_info": "自身获得【奋战1(3回合)】、【强化挑衅(3回合)】\n\n【奋战1】:物理增伤+5%\n【强化挑衅】:使被动技能【叫阵】的施法范围+1", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "3201211&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "yishoudaigong", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 320122, "imgId": "zhoutai_huihe_yishouweigong", "name": "以守为攻2", "skill_info": "自身获得【奋战2(3回合)】、【强化挑衅(3回合)】\n\n【奋战2】:物理增伤+10%\n【强化挑衅】:使被动技能【叫阵】的施法范围+1", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "3201221&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "yishoudaigong", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 330111, "imgId": "sunce_nuqi_baqiangjueji", "name": "霸枪绝击1", "skill_info": "瞬移至范围内生命最低的敌军身边,对其造成150%的物理伤害,且敌人无法反击。如果目标生命低于50%,攻击+5%;", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 1, "hurt_strike_area": 2024, "effect": "3301111&", "rage_cost": 100, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "baqiangjueji", "skillSceneSpine": "wofang", "actionType": 0, "voice": "sunce_skill1" }, { "id": 330112, "imgId": "sunce_nuqi_baqiangjueji", "name": "霸枪绝击2", "skill_info": "瞬移至范围内生命最低的敌军身边,对其造成170%的物理伤害,且敌人无法反击。如果目标生命低于50%,攻击+10%;", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 1, "hurt_strike_area": 2024, "effect": "3301121&", "rage_cost": 100, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "baqiangjueji", "skillSceneSpine": "wofang", "actionType": 0, "voice": "sunce_skill1" }, { "id": 330121, "imgId": "sunce_huihe_mengruiguanshi", "name": "猛锐冠世1", "skill_info": "使自身获得【猛锐冠世1(3回合)】\n\n【猛锐冠世1】:策略减伤+15%;受到攻击后消除,消除时对携带者周围2格的敌军造成40%的物理伤害;不可驱散", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "3301211&", "alarm_type": 1, "skill_class": 2, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "mengruiguanshi", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 330122, "imgId": "sunce_huihe_mengruiguanshi", "name": "猛锐冠世2", "skill_info": "使自身获得【猛锐冠世1(3回合)】\n\n【猛锐冠世1】:策略减伤+25%;受到攻击后消除,消除时对携带者周围2格的敌军造成46%的物理伤害;不可驱散", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "3301221&", "alarm_type": 1, "skill_class": 2, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "mengruiguanshi", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 340111, "imgId": "zhouyu_nuqi_fenjintianxia", "name": "焚尽天下1", "skill_info": "对主目标造成150%的策略伤害;引爆范围内所有敌军的【燃烧】,使【燃烧】的伤害生效一次,并将其清除\n\n【燃烧】:行动结束时,损失1%的生命值", "attack_type": 2, "hurt_formula": 150, "hurt_attack_area": 2040, "hurt_strike_area": 1, "effect": "3401111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "fenjintianxia", "skillSceneSpine": "wofang", "actionType": 0, "voice": "zhouyu_skill1" }, { "id": 340112, "imgId": "zhouyu_nuqi_fenjintianxia", "name": "焚尽天下2", "skill_info": "对主目标造成170%的策略伤害;引爆范围内所有敌军的【燃烧】,使【燃烧】的伤害生效一次,并将其清除\n\n【燃烧】:行动结束时,损失1%的生命值", "attack_type": 2, "hurt_formula": 170, "hurt_attack_area": 2040, "hurt_strike_area": 1, "effect": "3401111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "fenjintianxia", "skillSceneSpine": "wofang", "actionType": 0, "voice": "zhouyu_skill1" }, { "id": 340121, "imgId": "zhouyu_huihe_zhidianjiangshan", "name": "指点江山1", "skill_info": "自身获得【指点江山1(3回合)】\n\n【指点江山1】:在下一次释放【焚尽天下】时,菱形3格范围内每有一个拥有【燃烧】的敌人,该技能的暴击率+10%,爆伤+5%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "3401211&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "zhidianjiangshan", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 340122, "imgId": "zhouyu_huihe_zhidianjiangshan", "name": "指点江山2", "skill_info": "自身获得【指点江山2(3回合)】\n\n【指点江山2】:在下一次释放【焚尽天下】时,菱形3格范围内每有一个拥有【燃烧】的敌人,该技能的暴击率+20%,爆伤+10%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "3401221&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "zhidianjiangshan", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 350111, "imgId": "taishici_nuqi_shentingnuji", "name": "神亭怒戟1", "skill_info": "使自身闪现到指定空地,将3格范围内的敌军吸引到身边,造成50%的物理伤害", "attack_type": 1, "hurt_formula": 50, "hurt_attack_area": 2024, "hurt_strike_area": 2024, "effect": "3501111&", "rage_cost": 100, "cd": 0, "object": 5, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skilNameImage": "shentingnuji", "skillSceneSpine": "wofang", "actionType": 0, "voice": "taishici_skill1" }, { "id": 350112, "imgId": "taishici_nuqi_shentingnuji", "name": "神亭怒戟2", "skill_info": "使自身闪现到指定空地,将3格范围内的敌军吸引到身边,造成56%的物理伤害", "attack_type": 1, "hurt_formula": 56, "hurt_attack_area": 2024, "hurt_strike_area": 2024, "effect": "3501111&", "rage_cost": 100, "cd": 0, "object": 5, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skilNameImage": "shentingnuji", "skillSceneSpine": "wofang", "actionType": 0, "voice": "taishici_skill1" }, { "id": 350121, "imgId": "taishici_huihe_qingfengpohong", "name": "青锋破虹1", "skill_info": "攻击前有80%的概率消除自身1个【减益状态】;对指定敌军造成120%的物理伤害;行动结束后,若2格范围内存在敌军,使自身获得【坚甲1(3回合)】\n\n【坚甲1】:物防+10%", "attack_type": 1, "hurt_formula": 120, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "3501211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "qingfengpohong", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 350122, "imgId": "taishici_huihe_qingfengpohong", "name": "青锋破虹2", "skill_info": "攻击前消除自身1个【减益状态】;对指定敌军造成140%的物理伤害;行动结束后,若2格范围内存在敌军,使自身获得【坚守2(3回合)】\n\n【坚守2】:物防+10%", "attack_type": 1, "hurt_formula": 140, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "3501221&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "qingfengpohong", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 360111, "imgId": "sunquan_nuqi_zuoduandongnan", "name": "坐断东南1", "skill_info": "对指定敌军造成150%的物理伤害,并对孙权2格范围内友军施加30%攻击的治疗", "attack_type": 1, "hurt_formula": 90, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "3601111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "zuoduandongnan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "sunquan_skill1" }, { "id": 360112, "imgId": "sunquan_nuqi_zuoduandongnan", "name": "坐断东南2", "skill_info": "对指定敌军造成170%的物理伤害,并对孙权2格范围内友军施加30%攻击的治疗", "attack_type": 1, "hurt_formula": 110, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "3601111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "zuoduandongnan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "sunquan_skill1" }, { "id": 360121, "imgId": "sunquan_huihe_wuwangzhihu", "name": "吴王之护1", "skill_info": "清除指定友军1个减益状态;并使其获得【护盾1(3回合)】\n\n【护盾1】:可抵消相当于120%最大生命的伤害", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2025, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 1, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "3601211&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "wuwangzhihu", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 360122, "imgId": "sunquan_huihe_wuwangzhihu", "name": "吴王之护2", "skill_info": "清除指定友军1个减益状态;并使其获得【护盾2(3回合)】\n\n【护盾2】:可抵消相当于130%最大生命的伤害", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2025, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 1, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "3601221&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "wuwangzhihu", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 370111, "imgId": "ganning_nuqi_langziyoushi", "name": "浪子游世1", "skill_info": "使自身获得【浪子1(3回合)】;释放技能后可再次行动\n\n【浪子1】:使用【侵略如火】攻击远程部队时,物理增伤+50%;对目标造成伤害后施加1层【燃烧(3回合)】\n【燃烧】:行动结束时,损失1%的生命值", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "3701111&", "alarm_type": 1, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "langziyoushi", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "ganning_skill1" }, { "id": 370112, "imgId": "ganning_nuqi_langziyoushi", "name": "浪子游世2", "skill_info": "使自身获得【浪子2(3回合)】;释放技能后可再次行动\n\n【浪子2】:使用【侵略如火】攻击远程部队时,物理增伤+100%;对目标造成伤害后施加1层【燃烧(3回合)】\n【燃烧】:行动结束时,损失1%的生命值", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "3701121&", "alarm_type": 1, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "langziyoushi", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "ganning_skill1" }, { "id": 370121, "imgId": "ganning_huihe_qinlueruhuo", "name": "侵掠如火1", "skill_info": "将指定敌军往甘丁身边拉直到被阻挡,并对其造成120%的物理伤害;行动结束后对其施加【缠足1(3回合)】\n\n【缠足1】:移动力-1", "attack_type": 1, "hurt_formula": 80, "hurt_attack_area": 3016, "hurt_strike_area": 1, "effect": "3701211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "qinlueruhuo", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 370122, "imgId": "ganning_huihe_qinlueruhuo", "name": "侵掠如火2", "skill_info": "将指定敌军往甘丁身边拉直到被阻挡,并对其造成140%的物理伤害;行动结束后对其施加【缠足1(3回合)】\n\n【缠足1】:移动力-1", "attack_type": 1, "hurt_formula": 100, "hurt_attack_area": 3016, "hurt_strike_area": 1, "effect": "3701221&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "qinlueruhuo", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 380111, "imgId": "sunshangxiang_nuqi_yijianqinxin", "name": "一箭侵心1", "skill_info": "对处于【同心印】状态的敌军造成150%的物理伤害,并消除【同心印】\n\n【同心印】:被【一箭侵心】锁定;不可驱散", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 998, "hurt_strike_area": 1, "effect": "3801111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "yijianqinxin", "skillSceneSpine": "wofang", "actionType": 0, "voice": "sunshangxiang_skill1" }, { "id": 380112, "imgId": "sunshangxiang_nuqi_yijianqinxin", "name": "一箭侵心2", "skill_info": "对处于【同心印】状态的敌军造成170%的物理伤害,并消除【同心印】\n\n【同心印】:被【一箭侵心】锁定;不可驱散", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 998, "hurt_strike_area": 1, "effect": "3801111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "yijianqinxin", "skillSceneSpine": "wofang", "actionType": 0, "voice": "sunshangxiang_skill1" }, { "id": 380121, "imgId": "sunshangxiang_huihe_tongxinyin", "name": "同心印1", "skill_info": "对指定敌军施加【同心印(永久)】,持续至战斗结束或再次使用【同心印】,自身获得【猛攻1】\n\n【猛攻1】:物理增伤+5%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "3801211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "tongxinyin", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 380122, "imgId": "sunshangxiang_huihe_tongxinyin", "name": "同心印2", "skill_info": "对指定敌军施加【同心印(永久)】,持续至战斗结束或再次使用【同心印】,自身获得【猛攻2】\n\n【猛攻2】:物理增伤+10%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "3801221&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "tongxinyin", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 400111, "imgId": "xiaoqiao_nuqi_dielianhua", "name": "蝶恋花1", "skill_info": "恢复范围内友军小乔25%攻击的生命,并使其获得【蝶恋花(3回合)】\n\n【蝶恋花】:行动结束时,恢复小乔攻击5%的生命", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2025, "hurt_strike_area": 2025, "effect": "&", "rage_cost": 100, "cd": 0, "object": 1, "friendly_attack_type": 3, "gain_formula": 25, "friendlyEffect": "4001111&", "alarm_type": 1, "skill_class": 1, "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skilNameImage": "dielianhua", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "xiaoqiao_skill1" }, { "id": 400112, "imgId": "xiaoqiao_nuqi_dielianhua", "name": "蝶恋花2", "skill_info": "恢复范围内友军小乔28%攻击的生命,并使其获得【蝶恋花(3回合)】\n\n【蝶恋花】:行动结束时,恢复小乔攻击5%的生命", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2025, "hurt_strike_area": 2025, "effect": "&", "rage_cost": 100, "cd": 0, "object": 1, "friendly_attack_type": 3, "gain_formula": 28, "friendlyEffect": "4001111&", "alarm_type": 1, "skill_class": 1, "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skilNameImage": "dielianhua", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "xiaoqiao_skill1" }, { "id": 400121, "imgId": "xiaoqiao_huihe_huawushunshan", "name": "花舞瞬闪1", "skill_info": "使指定友军转移到自身2格范围内的指定位置;恢复目标小乔攻击60%的生命", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2060, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 1, "friendly_attack_type": 3, "gain_formula": 60, "friendlyEffect": "4001211&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", "skilNameImage": "huawushunshan", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 400122, "imgId": "xiaoqiao_huihe_huawushunshan", "name": "花舞瞬闪2", "skill_info": "使指定友军转移到自身2格范围内的指定位置;恢复目标小乔攻击70%的生命", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2060, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 1, "friendly_attack_type": 3, "gain_formula": 70, "friendlyEffect": "4001221&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", "skilNameImage": "huawushunshan", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 410111, "imgId": "daqiao_nuqi_luanhuabianying", "name": "乱花鞭影1", "skill_info": "对范围内敌军造成62%的策略伤害;自身获得15点怒气", "attack_type": 2, "hurt_formula": 62, "hurt_attack_area": 2024, "hurt_strike_area": 2005, "effect": "4101111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "luanhuabianying", "skillSceneSpine": "wofang", "actionType": 0, "voice": "daqiao_skill1" }, { "id": 410112, "imgId": "daqiao_nuqi_luanhuabianying", "name": "乱花鞭影2", "skill_info": "对范围内敌军造成70%的策略伤害;自身获得25点怒气", "attack_type": 2, "hurt_formula": 70, "hurt_attack_area": 2024, "hurt_strike_area": 2005, "effect": "4101111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "luanhuabianying", "skillSceneSpine": "wofang", "actionType": 0, "voice": "daqiao_skill1" }, { "id": 410121, "imgId": "daqiao_huihe_luoyingroubian", "name": "落英柔鞭1", "skill_info": "对指定敌军造成120%的策略伤害,并对其施加【多病1(3回合)】\n\n【多病1】:接受治疗效果-5%", "attack_type": 2, "hurt_formula": 120, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "4101211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "luoyingroubian", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 410122, "imgId": "daqiao_huihe_luoyingroubian", "name": "落英柔鞭2", "skill_info": "对指定敌军造成140%的策略伤害,并对其施加【多病2(3回合)】\n\n【多病2】:接受治疗效果-10%", "attack_type": 2, "hurt_formula": 140, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "4101221&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "luoyingroubian", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 440111, "imgId": "lvbu_nuqi_fangtianluanwu", "name": "方天乱舞1", "skill_info": "对范围内敌军发动5次随机打击,第一次造成10%的物理伤害,从第二次起,每次提高10%的物理伤害;本技能攻击+5%,物理增伤+5%", "attack_type": 1, "hurt_formula": 10, "hurt_attack_area": 1, "hurt_strike_area": 2040, "effect": "4401111&", "rage_cost": 100, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "hit", "skilNameImage": "fangtianluanwu", "skillSceneSpine": "wofang", "actionType": 0, "voice": "lvbu_skill1" }, { "id": 440112, "imgId": "lvbu_nuqi_fangtianluanwu", "name": "方天乱舞2", "skill_info": "对范围内敌军发动5次随机打击,第一次造成14%的物理伤害,从第二次起,每次提高28%的物理伤害;本技能攻击+10%,物理增伤+10%", "attack_type": 1, "hurt_formula": 14, "hurt_attack_area": 1, "hurt_strike_area": 2040, "effect": "4401121&", "rage_cost": 100, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "hit", "skilNameImage": "fangtianluanwu", "skillSceneSpine": "wofang", "actionType": 0, "voice": "lvbu_skill1" }, { "id": 440121, "imgId": "lvbu_huihe_wenhousheji", "name": "温侯射戟1", "skill_info": "清除指定敌军1个【增益状态】,若没有可清除的【增益状态】,则对其施加【动摇1(3回合)】;对其造成120%的物理伤害\n\n【动摇1】:抗暴-5%", "attack_type": 1, "hurt_formula": 120, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "4401211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "wenhousheji", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 440122, "imgId": "lvbu_huihe_wenhousheji", "name": "温侯射戟2", "skill_info": "清除指定敌军2个【增益状态】,若没有可清除的【增益状态】,则对其施加【动摇2(3回合)】;对其造成140%的物理伤害\n\n【动摇2】:抗暴-10%", "attack_type": 1, "hurt_formula": 140, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "4401221&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "wenhousheji", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 450111, "imgId": "zhangren_nuqi_huofengmingdi", "name": "火凤鸣镝1", "skill_info": "对1格范围内敌军造成62%的物理伤害,并对所有攻击目标施加1层【燃烧(3回合)】\n\n【燃烧】:行动结束时,损失1%的生命值", "attack_type": 1, "hurt_formula": 62, "hurt_attack_area": 2024, "hurt_strike_area": 2005, "effect": "4501111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "huofengmingdi", "skillSceneSpine": "wofang", "actionType": 0, "voice": "zhangren_skill1" }, { "id": 450112, "imgId": "zhangren_nuqi_huofengmingdi", "name": "火凤鸣镝2", "skill_info": "对1格范围内敌军造成70%的物理伤害,并对所有攻击目标施加1层【燃烧(3回合)】\n\n【燃烧】:行动结束时,损失1%的生命值", "attack_type": 1, "hurt_formula": 70, "hurt_attack_area": 2024, "hurt_strike_area": 2005, "effect": "4501121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "huofengmingdi", "skillSceneSpine": "wofang", "actionType": 0, "voice": "zhangren_skill1" }, { "id": 450113, "imgId": "zhangren_nuqi_binghuangmingdi", "name": "冰凰鸣镝1", "skill_info": "对指定敌军造成150%的物理伤害,并对其施加【定身(1回合)】\n\n【定身】:无法移动", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "4501131&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_bing", "skilNameImage": "binghuangmingdi", "skillSceneSpine": "wofang", "actionType": 0, "voice": "zhangren_skill1" }, { "id": 450114, "imgId": "zhangren_nuqi_binghuangmingdi", "name": "冰凰鸣镝2", "skill_info": "对指定敌军造成170%的物理伤害,并对其施加【定身(1回合)】\n\n【定身】:无法移动", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "4501141&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_bing", "skilNameImage": "binghuangmingdi", "skillSceneSpine": "wofang", "actionType": 0, "voice": "zhangren_skill1" }, { "id": 450115, "imgId": "zhangren_nuqi_leiniaomingdi", "name": "雷鸟鸣镝1", "skill_info": "对指定敌军造成150%的物理伤害,并对其施加【封技(1回合)】\n\n【封技】:无法使用怒气技和回合技", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "4501151&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_lei", "skilNameImage": "leiniaomingdi", "skillSceneSpine": "wofang", "actionType": 0, "voice": "zhangren_skill1" }, { "id": 450116, "imgId": "zhangren_nuqi_leiniaomingdi", "name": "雷鸟鸣镝2", "skill_info": "对指定敌军造成170%的物理伤害,并对其施加【封技(1回合)】\n\n【封技】:无法使用怒气技和回合技", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "4501161&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_lei", "skilNameImage": "leiniaomingdi", "skillSceneSpine": "wofang", "actionType": 0, "voice": "zhangren_skill1" }, { "id": 450121, "imgId": "zhangren_huihe_qianniaowanhua", "name": "千鸟万化1", "skill_info": "恢复80点怒气,使用后可以剩余移动力再次行动", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "4501211&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "qianniaowanhua", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 450122, "imgId": "zhangren_huihe_qianniaowanhua", "name": "千鸟万化2", "skill_info": "恢复80点怒气,使用后可以剩余移动力再次行动", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "4501221&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "qianniaowanhua", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 460111, "imgId": "huatuo_nuqi_xuanhujishi", "name": "悬葫济世1", "skill_info": "恢复范围内友军自身25%攻击的生命;清除1个减益状态", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2025, "hurt_strike_area": 2025, "effect": "&", "rage_cost": 100, "cd": 0, "object": 1, "friendly_attack_type": 3, "gain_formula": 25, "friendlyEffect": "4601111&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skilNameImage": "xuanhujishi", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "huatuo_skill1" }, { "id": 460112, "imgId": "huatuo_nuqi_xuanhujishi", "name": "悬葫济世2", "skill_info": "恢复范围内友军自身28%攻击的生命;清除1个减益状态", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2025, "hurt_strike_area": 2025, "effect": "&", "rage_cost": 100, "cd": 0, "object": 1, "friendly_attack_type": 3, "gain_formula": 28, "friendlyEffect": "4601121&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skilNameImage": "xuanhujishi", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "huatuo_skill1" }, { "id": 460121, "imgId": "huatuo_huihe_xieyeyunxiang", "name": "薤叶芸香1", "skill_info": "恢复主目标华佗60%攻击的生命;使其2格范围内友军获得【血战1(3回合)】\n\n【血战1】:暴击率+5%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2025, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 1, "friendly_attack_type": 3, "gain_formula": 60, "friendlyEffect": "4601211&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "xieyeyunxiang", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 460122, "imgId": "huatuo_huihe_xieyeyunxiang", "name": "薤叶芸香2", "skill_info": "恢复主目标华佗70%攻击的生命;使其2格范围内友军获得【血战2(3回合)】\n\n【血战2】:暴击率+10%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2025, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 1, "friendly_attack_type": 3, "gain_formula": 70, "friendlyEffect": "4601221&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "xieyeyunxiang", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 470111, "imgId": "zhangjiao_nuqi_zixiaoshenlei", "name": "紫霄神雷1", "skill_info": "对范围内生命最高的5名敌军造成50%的伤害;该技能可以格子为目标施放。", "attack_type": 2, "hurt_formula": 23, "hurt_attack_area": 2024, "hurt_strike_area": 2025, "effect": "4701111&", "rage_cost": 100, "cd": 0, "object": 3, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "zixiaoshenlei", "skillSceneSpine": "wofang", "actionType": 0, "voice": "zhangjiao_skill1" }, { "id": 470112, "imgId": "zhangjiao_nuqi_zixiaoshenlei", "name": "紫霄神雷2", "skill_info": "对范围内生命最高的5名敌军造成56%的伤害;该技能可以格子为目标施放。", "attack_type": 2, "hurt_formula": 28, "hurt_attack_area": 2024, "hurt_strike_area": 2025, "effect": "4701121&", "rage_cost": 100, "cd": 0, "object": 3, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "zixiaoshenlei", "skillSceneSpine": "wofang", "actionType": 0, "voice": "zhangjiao_skill1" }, { "id": 470121, "imgId": "zhangjiao_huihe_shenweileishan", "name": "神威雷闪1", "skill_info": "对主目标造成60%的策略伤害,随后在2格范围内敌军间跳动2次,每次伤害降低30%,攻击有25%的概率施加【残足1(3回合)】、【炫目1(3回合)】\n\n【残足1】:移动力-1\n【炫目1】:命中率-5%", "attack_type": 2, "hurt_formula": 60, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "4701211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "shenweileishan", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 470122, "imgId": "zhangjiao_huihe_shenweileishan", "name": "神威雷闪2", "skill_info": "对主目标造成70%的策略伤害,并对2格范围内两名不同敌军造成2次伤害,每次伤害降低20%,攻击有25%的概率施加【残足2(3回合)】、【炫目2(3回合)】\n\n\n【残足1】:移动力-1\n【炫目1】:命中率-5%", "attack_type": 2, "hurt_formula": 70, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "4701221&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "shenweileishan", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 490111, "imgId": "gaoshun_nuqi_xunxizhanluan", "name": "迅析斩乱1", "skill_info": "对指定敌军造成150%的物理伤害;80%的概率对其施加【眩晕(1回合)】\n\n【眩晕】:无法行动", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "4901111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "xunxizhanluan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "gaoshun_skill1" }, { "id": 490112, "imgId": "gaoshun_nuqi_xunxizhanluan", "name": "迅析斩乱2", "skill_info": "对指定敌军造成170%的物理伤害;并对其施加【眩晕(1回合)】\n\n【眩晕】:无法行动", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "4901121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "xunxizhanluan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "gaoshun_skill1" }, { "id": 490121, "imgId": "gaoshun_huihe_xianzhenzhizhi", "name": "陷阵之志1", "skill_info": "使【破阵】的效果提升为:自身3格范围内的友军受到主动攻击后,使攻击者获得【怒目(3回合)】和【破盾】,(每回合3次),自身获得【包扎1(3回合)】和【复仇(3回合)】\n\n【包扎1】:接受治疗效果+5%\n【复仇】:反击时攻击+50%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "4901211&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "xianzhenzhizhi", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 490122, "imgId": "gaoshun_huihe_xianzhenzhizhi", "name": "陷阵之志2", "skill_info": "使【破阵】的效果提升为:自身3格范围内的友军受到主动攻击后,使攻击者获得“怒目”和【破盾】,(每回合3次),自身获得【包扎2(3回合)】和【复仇(3回合)】\n\n【包扎2】:接受治疗效果+10%\n【复仇】:反击时攻击+50%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "4901221&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "xianzhenzhizhi", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 500111, "imgId": "jvyi_nuqi_xiandengnushe", "name": "先登怒射1", "skill_info": "对指定敌军造成150%的物理伤害,对其余目标造成35%的物理伤害;施加【破甲1(3回合)】\n\n【破甲1】:物防-5%", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 3012, "hurt_strike_area": 5003, "effect": "5001111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "xiandengnushe", "skillSceneSpine": "wofang", "actionType": 0, "voice": "juyi_skill1" }, { "id": 500112, "imgId": "jvyi_nuqi_xiandengnushe", "name": "先登怒射2", "skill_info": "对指定敌军造成170%的物理伤害,对其余目标造成45%的物理伤害;施加【破甲2(3回合)】\n\n【破甲2】:物防-10%", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 3012, "hurt_strike_area": 5003, "effect": "5001121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "xiandengnushe", "skillSceneSpine": "wofang", "actionType": 0, "voice": "juyi_skill1" }, { "id": 500121, "imgId": "jvyi_huihe_xuanzhuansanshe", "name": "旋转散射1", "skill_info": "对范围内随机3名敌军造成50%的物理伤害;施加【动摇1(3回合)】\n\n【动摇1】:暴击率-5%", "attack_type": 1, "hurt_formula": 50, "hurt_attack_area": 1, "hurt_strike_area": 2024, "effect": "5001211&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "xuanzhuansanshe", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 500122, "imgId": "jvyi_huihe_xuanzhuansanshe", "name": "旋转散射2", "skill_info": "对范围内随机3名敌军造成56%的物理伤害;施加【动摇2(3回合)】\n\n【动摇2】:暴击率-10%", "attack_type": 1, "hurt_formula": 56, "hurt_attack_area": 1, "hurt_strike_area": 2024, "effect": "5001221&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "xuanzhuansanshe", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 510111, "imgId": "liru_nuqi_yidugongdu", "name": "以毒攻毒1", "skill_info": "对范围内敌军造成50%的策略伤害,恢复自身2格范围内友军自身20%攻击的生命", "attack_type": 2, "hurt_formula": 60, "hurt_attack_area": 2024, "hurt_strike_area": 2005, "effect": "5101111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "yidugongdu", "skillSceneSpine": "wofang", "actionType": 0, "voice": "liru_skill1" }, { "id": 510112, "imgId": "liru_nuqi_yidugongdu", "name": "以毒攻毒2", "skill_info": "对范围内敌军造成56%的策略伤害,恢复自身2格范围内友军自身20%攻击的生命", "attack_type": 2, "hurt_formula": 72, "hurt_attack_area": 2024, "hurt_strike_area": 2005, "effect": "5101121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "yidugongdu", "skillSceneSpine": "wofang", "actionType": 0, "voice": "liru_skill1" }, { "id": 510121, "imgId": "liru_huihe_qianshedushi", "name": "潜蛇毒噬1", "skill_info": "对指定敌军造成120%的策略伤害,并对其施加【蛇毒(3回合)】;恢复随机1名生命不满的友军李儒40%攻击的生命\n\n【蛇毒】:行动结束时,造成10%攻击的伤害,可堆叠5层", "attack_type": 2, "hurt_formula": 120, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "5101211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "qianshedushi", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 510122, "imgId": "liru_huihe_qianshedushi", "name": "潜蛇毒噬2", "skill_info": "对指定敌军造成140%的策略伤害,并对其施加【蛇毒(3回合)】;恢复随机1名生命不满的友军李儒60%攻击的生命\n\n【蛇毒】:行动结束时,造成10%攻击的伤害,可堆叠5层", "attack_type": 2, "hurt_formula": 140, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "5101221&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "qianshedushi", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 520111, "imgId": "pangwu_nuqi_miyingqianxi", "name": "秘影潜袭1", "skill_info": "闪现到指定敌军身边,对其造成150%的物理伤害", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "5201111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skilNameImage": "miyingqianxi", "skillSceneSpine": "wofang", "actionType": 0, "voice": "pangwu_skill1" }, { "id": 520112, "imgId": "pangwu_nuqi_miyingqianxi", "name": "秘影潜袭2", "skill_info": "闪现到指定敌军身边,对其造成170%的物理伤害", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "5201121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skilNameImage": "miyingqianxi", "skillSceneSpine": "wofang", "actionType": 0, "voice": "pangwu_skill1" }, { "id": 520121, "imgId": "pangwu_huihe_xushidaifa", "name": "蓄势待发1", "skill_info": "自身获得【突袭1(3回合)】;使菱形1格内的友军获得【强攻1(3回合)】\n\n【突袭1】:下一次释放秘影背袭时,攻击+10%\n【强攻1】:攻击+5%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "5201211&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "xushidaifa", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 520122, "imgId": "pangwu_huihe_xushidaifa", "name": "蓄势待发2", "skill_info": "自身获得【突袭2(3回合)】;使菱形1格内的友军获得【强攻2(3回合)】\n\n【突袭2】:下一次释放秘影背袭时,攻击+20%\n【强攻2】:攻击+10%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "5201221&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "xushidaifa", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 530111, "imgId": "xiahouqingyi_nuqi_mingguimoji", "name": "明鬼墨击1", "skill_info": "对指定敌人发动3次60%的物理伤害;每次有35%的概率施加1个随机减益状态;", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "5301111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "mingguimoji", "skillSceneSpine": "wofang", "actionType": 0, "voice": "xiahouqingyi_skill1" }, { "id": 530112, "imgId": "xiahouqingyi_nuqi_mingguimoji", "name": "明鬼墨击2", "skill_info": "对指定敌人发动3次68%的物理伤害;每次有35%的概率施加1个随机减益状态;", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "5301121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "mingguimoji", "skillSceneSpine": "wofang", "actionType": 0, "voice": "xiahouqingyi_skill1" }, { "id": 530121, "imgId": "xiahouqingyi_huihe_moshouweigong", "name": "墨守为攻1", "skill_info": "自身获得【墨守(3回合)】和【强化挑衅(3回合)】\n\n【强化挑衅】:使施加怒目的范围提高至3格\n【墨守】:战斗前,对敌人造成一次自身攻击10%的真实伤害;持续2回合", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "5301211&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "moshouweigong", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 530122, "imgId": "xiahouqingyi_huihe_moshouweigong", "name": "墨守为攻2", "skill_info": "自身获得【墨守(3回合)】和【强化挑衅(3回合)】\n\n【强化挑衅】:使施加怒目的范围提高至3格\n【墨守】:战斗前,对敌人造成一次自身攻击10%的真实伤害;持续2回合", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "5301221&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "moshouweigong", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 540111, "imgId": "wenchou_nuqi_hengsaotianxia", "name": "横扫天下1", "skill_info": "对范围内敌军造成150%的物理伤害", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 2004, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "hengsaotianxia", "skillSceneSpine": "wofang", "actionType": 0, "voice": "wenchou_skill1" }, { "id": 540112, "imgId": "wenchou_nuqi_hengsaotianxia", "name": "横扫天下2", "skill_info": "对范围内敌军造成170%的物理伤害", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 2004, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "hengsaotianxia", "skillSceneSpine": "wofang", "actionType": 0, "voice": "wenchou_skill1" }, { "id": 540121, "imgId": "wenchou_huihe_julimengji", "name": "巨力猛击1", "skill_info": "对指定敌军造成120%的物理伤害", "attack_type": 1, "hurt_formula": 120, "hurt_attack_area": 2004, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "julimengji", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 540122, "imgId": "wenchou_huihe_julimengji", "name": "巨力猛击2", "skill_info": "对指定敌军造成140%的物理伤害", "attack_type": 1, "hurt_formula": 140, "hurt_attack_area": 2004, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "julimengji", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 550111, "imgId": "yanliang_nuqi_wanjunlipi", "name": "万钧力劈1", "skill_info": "对指定敌军造成150%的物理伤害", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 2004, "hurt_strike_area": 1, "effect": "5501111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "wanjunlipi", "skillSceneSpine": "wofang", "actionType": 0, "voice": "yanliang_skill1" }, { "id": 550112, "imgId": "yanliang_nuqi_wanjunlipi", "name": "万钧力劈2", "skill_info": "对指定敌军造成170%的物理伤害", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 2004, "hurt_strike_area": 1, "effect": "5501121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "wanjunlipi", "skillSceneSpine": "wofang", "actionType": 0, "voice": "yanliang_skill1" }, { "id": 550121, "imgId": "yanliang_huihe_ziyu", "name": "自愈1", "skill_info": "恢复自身20%生命", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "5501211&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "ziyu", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 550122, "imgId": "yanliang_huihe_ziyu", "name": "自愈2", "skill_info": "恢复自身30%生命", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "5501221&", "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "ziyu", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 560111, "imgId": "diaochan_nuqi_meiyingnichang", "name": "媚影霓裳1", "skill_info": "对范围内生命最低的3名敌军造成60%的策略伤害,若目标带有【动摇】,则额外造成一次貂蝉攻击8%的真实伤害;对所有攻击目标施加【多病(3回合)】\n\n【多病】:接受治疗效果-5%\n【动摇】:抗暴下降%", "attack_type": 2, "hurt_formula": 60, "hurt_attack_area": 1, "hurt_strike_area": 2040, "effect": "5601111&", "rage_cost": 100, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "meiyingnichang", "skillSceneSpine": "wofang", "actionType": 0, "voice": "diaochan_skill1" }, { "id": 560112, "imgId": "diaochan_nuqi_meiyingnichang", "name": "媚影霓裳2", "skill_info": "对范围内生命最低的3名敌军造成72%的策略伤害,若目标带有【动摇】,则额外造成一次貂蝉攻击10%的真实伤害;对所有攻击目标施加【多病(3回合)】\n\n【多病】:接受治疗效果-10%\n【动摇】:抗暴下降%", "attack_type": 2, "hurt_formula": 72, "hurt_attack_area": 1, "hurt_strike_area": 2040, "effect": "5601121&", "rage_cost": 100, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "meiyingnichang", "skillSceneSpine": "wofang", "actionType": 0, "voice": "diaochan_skill1" }, { "id": 560121, "imgId": "diaochan_huihe_miyumeihuo", "name": "迷欲媚惑1", "skill_info": "对目标施加【魅惑(1回合)】\n【魅惑1】:由对方获得控制权,无法释放技能", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "5601211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "miyumeihuo", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 560122, "imgId": "diaochan_huihe_miyumeihuo", "name": "迷欲媚惑2", "skill_info": "对目标施加【魅惑(1回合)】\n【魅惑2】:由对方获得控制权,无法释放技能", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "5601221&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "miyumeihuo", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 570111, "imgId": "wangyue_nuqi_lingjianshizhan", "name": "凌剑式·斩", "skill_info": "对指定敌军发动5连击,基础伤害为36%的物理伤害,每次攻击提高14%;战斗结束时获得【坚盾1(3回合)】\n\n【坚盾1】:格挡率+5%", "attack_type": 1, "hurt_formula": 106, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "5701111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skilNameImage": "lingjianzhan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "wangyue_skill1" }, { "id": 570112, "imgId": "wangyue_nuqi_lingjianshizhan", "name": "凌剑式·斩", "skill_info": "对指定敌军发动5连击,基础伤害为44%的物理伤害,每次攻击提高14%;战斗结束时获得【坚盾2(3回合)】\n\n【坚盾2】:格挡率+10%", "attack_type": 1, "hurt_formula": 114, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "5701121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skilNameImage": "lingjianzhan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "wangyue_skill1" }, { "id": 570121, "imgId": "wangyue_huihe_lingjianshipo", "name": "凌剑式·破", "skill_info": "对指定敌军造成104%的物理伤害;若该敌军身后可移动,则移动至该格,随后对该敌军施加【破甲1(3回合)】\n\n【破甲1】:物防-5%,持续2回合", "attack_type": 1, "hurt_formula": 104, "hurt_attack_area": 2004, "hurt_strike_area": 1, "effect": "5701211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", "skilNameImage": "lingjianpo", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 570122, "imgId": "wangyue_huihe_lingjianshipo", "name": "凌剑式·破", "skill_info": "对指定敌军造成130%的物理伤害;若该敌军身后可移动,则移动至该格,随后对该敌军施加【破甲2(3回合)】\n\n【破甲2】:物防-10%,持续2回合", "attack_type": 1, "hurt_formula": 130, "hurt_attack_area": 2004, "hurt_strike_area": 1, "effect": "5701221&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", "skilNameImage": "lingjianpo", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 590111, "imgId": "tongyuan_nuqi_fengwujiutian", "name": "凤舞九天", "skill_info": "对目标造成180%伤害,将目标推开2格", "attack_type": 1, "hurt_formula": 200, "hurt_attack_area": 2004, "hurt_strike_area": 1, "effect": "5901111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skilNameImage": "fengwujiutian", "skillSceneSpine": "wofang", "actionType": 0, "voice": "tongyuan_skill1" }, { "id": 590112, "imgId": "tongyuan_nuqi_fengwujiutian", "name": "凤舞九天", "skill_info": "对目标造成220%伤害,将目标推开2格", "attack_type": 1, "hurt_formula": 250, "hurt_attack_area": 2004, "hurt_strike_area": 1, "effect": "5901121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skilNameImage": "fengwujiutian", "skillSceneSpine": "wofang", "actionType": 0, "voice": "tongyuan_skill1" }, { "id": 590121, "imgId": "tongyuan_huihe_xuanhuangjiangshi", "name": "玄凰降世", "skill_info": "对指定敌军造成160%的物理伤害;将其推开1格,若成功推开,则额外增加30%的物理伤害;若未能推开,对其施加【缴械1(3回合)】\n\n【缴械1】:攻击-5%", "attack_type": 1, "hurt_formula": 120, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "5901211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", "skilNameImage": "xuanhuangjiangshi", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 590122, "imgId": "tongyuan_huihe_xuanhuangjiangshi", "name": "玄凰降世", "skill_info": "对指定敌军造成200%的物理伤害;将其推开1格,若成功推开,则额外增加30%的物理伤害;若未能推开,对其施加【缴械2(3回合)】\n\n【缴械2】:攻击-10%", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "5901221&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", "skilNameImage": "xuanhuangjiangshi", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 600111, "imgId": "zhaoyun_nuqi_bainiaochaofeng", "name": "百鸟朝凤1", "skill_info": "对指定敌军造成150%的物理伤害,并将该敌军击退2格", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 3008, "hurt_strike_area": 1, "effect": "1901111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "bainiaochaofeng", "skillSceneSpine": "wofang", "actionType": 0, "voice": "shaonianzhaoyun_skill1" }, { "id": 600112, "imgId": "zhaoyun_nuqi_bainiaochaofeng", "name": "百鸟朝凤2", "skill_info": "对指定敌军造成170%的物理伤害,并将该敌军击退2格", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 3008, "hurt_strike_area": 1, "effect": "1901121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "bainiaochaofeng", "skillSceneSpine": "wofang", "actionType": 0, "voice": "shaonianzhaoyun_skill1" }, { "id": 600121, "imgId": "zhaoyun_huihe_qitanpanlong", "name": "七探盘龙1", "skill_info": "对范围内敌军造成60%的物理伤害;行动结束时,自身有50的概率获得2个随机【增益状态】", "attack_type": 1, "hurt_formula": 60, "hurt_attack_area": 1, "hurt_strike_area": 3008, "effect": "1901211&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "qitanpanlong", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 600122, "imgId": "zhaoyun_huihe_qitanpanlong", "name": "七探盘龙2", "skill_info": "对范围内敌军造成70%的物理伤害;行动结束时,自身有75的概率获得2个随机【增益状态】", "attack_type": 1, "hurt_formula": 70, "hurt_attack_area": 1, "hurt_strike_area": 3008, "effect": "1901221&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "qitanpanlong", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 610111, "imgId": "xiahouqingyi_nuqi_mingguimoji", "name": "明鬼墨击1", "skill_info": "对指定敌人造成3次150%的物理伤害", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "mingguimoji", "skillSceneSpine": "wofang", "actionType": 0, "voice": "shaonianxiahouqingyi_skill1" }, { "id": 610112, "imgId": "xiahouqingyi_nuqi_mingguimoji", "name": "明鬼墨击2", "skill_info": "对指定敌人发动3次170%的物理伤害", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "mingguimoji", "skillSceneSpine": "wofang", "actionType": 0, "voice": "shaonianxiahouqingyi_skill1" }, { "id": 610121, "imgId": "xiahouqingyi_huihe_moshouweigong", "name": "墨守为攻1", "skill_info": "自身获得【墨守(3回合)】和【强化挑衅(3回合)】\n\n【强化挑衅】:使施加怒目的范围提高至3格\n【墨守】:战斗前,对敌人造成一次自身攻击10%的真实伤害;持续2回合", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "5301211&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "moshouweigong", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 610122, "imgId": "xiahouqingyi_huihe_moshouweigong", "name": "墨守为攻2", "skill_info": "自身获得【墨守(3回合)】和【强化挑衅(3回合)】\n\n【强化挑衅】:使施加怒目的范围提高至3格\n【墨守】:战斗前,对敌人造成一次自身攻击10%的真实伤害;持续2回合", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "5301221&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "moshouweigong", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 620111, "imgId": "panzhang_nuqi_pohunuci", "name": "破虎怒刺1", "skill_info": "对指定敌军造成150%的物理伤害,若攻击方向1格内有敌军,则对其造成20%的物理伤害", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 2004, "hurt_strike_area": 5002, "effect": "6201111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "pohunuci", "skillSceneSpine": "wofang", "actionType": 1, "voice": "panzhang_skill1" }, { "id": 620112, "imgId": "panzhang_nuqi_pohunuci", "name": "破虎怒刺2", "skill_info": "对指定敌军造成170%的物理伤害,若攻击方向1格内有敌军,则对其造成20%的物理伤害", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 2004, "hurt_strike_area": 5002, "effect": "6201121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "pohunuci", "skillSceneSpine": "wofang", "actionType": 1, "voice": "panzhang_skill1" }, { "id": 620121, "imgId": "panzhang_huihe_yazibibao", "name": "睚眦必报1", "skill_info": "自身获得【复仇1(3回合)】\n\n【复仇1】:反击时攻击+25%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "6201211&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "yazibibao", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 620122, "imgId": "panzhang_huihe_yazibibao", "name": "睚眦必报2", "skill_info": "自身获得【复仇2(3回合)】\n\n【复仇2】:反击时攻击+50%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "6201221&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "yazibibao", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 630111, "imgId": "lintong_nuqi_yuxuebafang", "name": "浴血八方1", "skill_info": "对范围内敌军造成4次37%的物理伤害", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 2004, "hurt_strike_area": 1, "effect": "6301111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "yuxuebafang", "skillSceneSpine": "wofang", "actionType": 0, "voice": "lingtong_skill1" }, { "id": 630112, "imgId": "lintong_nuqi_yuxuebafang", "name": "浴血八方2", "skill_info": "对范围内敌军造成4次42%的物理伤害", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 2004, "hurt_strike_area": 1, "effect": "6301111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "yuxuebafang", "skillSceneSpine": "wofang", "actionType": 0, "voice": "lingtong_skill1" }, { "id": 630121, "imgId": "lintong_huihe_bailiechuanji", "name": "百裂穿击1", "skill_info": "对指定敌军造成120%的物理伤害;", "attack_type": 1, "hurt_formula": 120, "hurt_attack_area": 2004, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "bailiechuanji", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 630122, "imgId": "lintong_huihe_bailiechuanji", "name": "百裂穿击2", "skill_info": "对指定敌军造成140%的物理伤害;", "attack_type": 1, "hurt_formula": 140, "hurt_attack_area": 2004, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "bailiechuanji", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 640111, "imgId": "huanggai_nuqi_fenyonglianji", "name": "奋勇连击1", "skill_info": "对指定敌军造成150%的物理伤害,有40%的概率追加一次35%的物理伤害", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "6401111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1_1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "fenyonglianji", "skillSceneSpine": "wofang", "actionType": 0, "voice": "huanggai_skill1" }, { "id": 640112, "imgId": "huanggai_nuqi_fenyonglianji", "name": "奋勇连击2", "skill_info": "对指定敌军造成170%的物理伤害,有60%的概率追加一次45%的物理伤害", "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "6401121&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1_1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "fenyonglianji", "skillSceneSpine": "wofang", "actionType": 0, "voice": "huanggai_skill1" }, { "id": 640121, "imgId": "huanggai_huihe_kurouji", "name": "苦肉计1", "skill_info": "自身获得【苦肉1(3回合)】\n\n【苦肉1】:物理与策略减伤-15%;攻击加深+10%;暴击率+10%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "6401211&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "kurouji", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 640122, "imgId": "huanggai_huihe_kurouji", "name": "苦肉计2", "skill_info": "自身获得【苦肉2(3回合)】\n\n【苦肉2】:物理与策略减伤-10%;攻击加深+20%;暴击率+20%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "6401221&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "kurouji", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 10090121, "imgId": "nuci", "name": "义之所向", "skill_info": "对敌人进行攻击,并穿透伤害敌人身后。", "attack_type": 1, "hurt_formula": 130, "hurt_attack_area": 2004, "hurt_strike_area": 5002, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "nuci", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 11010111, "imgId": "bubing_nuqi_lipi", "name": "力劈1", "skill_info": "对指定目标造成180威力的物理伤害", "attack_type": 1, "hurt_formula": 180, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "lipi", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 11010112, "imgId": "bubing_nuqi_lipi", "name": "力劈2", "skill_info": "对指定目标造成220威力的物理伤害", "attack_type": 1, "hurt_formula": 220, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "lipi", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 11020111, "imgId": "qiangbing_nuqi_nuci", "name": "怒刺1", "skill_info": "对指定目标造成180威力的物理伤害", "attack_type": 1, "hurt_formula": 180, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "nuci", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 11020112, "imgId": "qiangbing_nuqi_nuci", "name": "怒刺2", "skill_info": "对指定目标造成220威力的物理伤害", "attack_type": 1, "hurt_formula": 220, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "nuci", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 11030111, "imgId": "qibing_nuqi_tuci", "name": "突刺1", "skill_info": "对指定目标造成180威力的物理伤害", "attack_type": 1, "hurt_formula": 180, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "tuci", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 11030112, "imgId": "qibing_nuqi_tuci", "name": "突刺2", "skill_info": "对指定目标造成220威力的物理伤害", "attack_type": 1, "hurt_formula": 220, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "tuci", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 11040111, "imgId": "gongbing_nuqi_feishe", "name": "飞射1", "skill_info": "对指定目标造成180威力的物理伤害", "attack_type": 1, "hurt_formula": 180, "hurt_attack_area": 6008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "feishe", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 11040112, "imgId": "gongbing_nuqi_feishe", "name": "飞射2", "skill_info": "对指定目标造成220威力的物理伤害", "attack_type": 1, "hurt_formula": 220, "hurt_attack_area": 6008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "feishe", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 11050111, "imgId": "youxia_nuqi_zhongquan", "name": "重拳1", "skill_info": "对指定目标造成180威力的物理伤害", "attack_type": 1, "hurt_formula": 180, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "zhongquan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 11050112, "imgId": "youxia_nuqi_zhongquan", "name": "重拳2", "skill_info": "对指定目标造成220威力的物理伤害", "attack_type": 1, "hurt_formula": 220, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "zhongquan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 11060111, "imgId": "ceshi_nuqi_xingji", "name": "星击1", "skill_info": "对指定目标造成180威力的策略伤害", "attack_type": 2, "hurt_formula": 180, "hurt_attack_area": 2012, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "xingji", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 11060112, "imgId": "ceshi_nuqi_xingji", "name": "星击2", "skill_info": "对指定目标造成220威力的策略伤害", "attack_type": 2, "hurt_formula": 220, "hurt_attack_area": 2012, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "xingji", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 11070111, "imgId": "yisheng_nuqi_chunhui", "name": "春晖1", "skill_info": "对指定目标造成180威力的治疗", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2012, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 1, "friendly_attack_type": 3, "gain_formula": 180, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "chunhui", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "&" }, { "id": 11070112, "imgId": "yisheng_nuqi_chunhui", "name": "春晖2", "skill_info": "对指定目标造成220威力的治疗", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2012, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 1, "friendly_attack_type": 3, "gain_formula": 220, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "chunhui", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "&" }, { "id": 11130111, "imgId": "&", "name": "猛火车爆炸", "skill_info": "猛火车爆炸", "attack_type": 1, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "111301111&", "rage_cost": 0, "cd": 0, "object": 3, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 0, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 11160111, "imgId": "yinzhu_yinqizhuanhua", "name": "阴气催化", "skill_info": "催动所有阴兵活动,并恢复伤势", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 998, "effect": "&", "rage_cost": 0, "cd": 0, "object": 1, "friendly_attack_type": 6, "gain_formula": 100, "friendlyEffect": "&", "alarm_type": 1, "skill_class": 4, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "&", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 16010111, "imgId": "dongzhuoboss_skill1", "name": "阴阳星陨", "skill_info": "对所有敌军造成6次15%的策略伤害;造成伤害时,有概率在目标身边召唤【阳气碎片】和【阴气碎片】", "attack_type": 2, "hurt_formula": 15, "hurt_attack_area": 1, "hurt_strike_area": 998, "effect": "160101111&", "rage_cost": 0, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": 0, "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 16010121, "imgId": "dongzhuoboss_skill2_1", "name": "怖食唾酸", "skill_info": "对指定范围的格子施加【胃液(4回合)】\n\n【胃液】:回合开始时,对武将施加【缠足1(3回合)】\n【缠足1】:移动力-1", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 12116, "effect": "160101211&", "rage_cost": 0, "cd": 0, "object": 3, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "160101211&", "alarm_type": 0, "skill_class": 4, "actionName": "skill2_1_L", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": 0, "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 16010131, "imgId": "dongzhuoboss_skill2_1", "name": "怖食唾酸", "skill_info": "对指定范围的格子施加【胃液(4回合)】\n\n【胃液】:回合开始时,对武将施加【缠足1(3回合)】\n【缠足1】:移动力-1", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 12216, "effect": "160101311&", "rage_cost": 0, "cd": 0, "object": 3, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "160101311&", "alarm_type": 0, "skill_class": 4, "actionName": "skill2_1_R", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": 0, "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 16010141, "imgId": "dongzhuoboss_skill2_2", "name": "邪舌舔弑", "skill_info": "吞食酸液范围内的所有目标", "attack_type": 7, "hurt_formula": 100, "hurt_attack_area": 1, "hurt_strike_area": 12116, "effect": "160101411&", "rage_cost": 0, "cd": 0, "object": 2, "friendly_attack_type": 7, "gain_formula": 100, "friendlyEffect": "160101411&", "alarm_type": 0, "skill_class": 4, "actionName": "skill2_2_L", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": 0, "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 16010151, "imgId": "dongzhuoboss_skill2_2", "name": "邪舌舔弑", "skill_info": "吞食酸液范围内的所有目标", "attack_type": 7, "hurt_formula": 100, "hurt_attack_area": 1, "hurt_strike_area": 12216, "effect": "160101411&", "rage_cost": 0, "cd": 0, "object": 2, "friendly_attack_type": 7, "gain_formula": 100, "friendlyEffect": "160101411&", "alarm_type": 0, "skill_class": 4, "actionName": "skill2_2_R", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": 0, "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 16010161, "imgId": "dongzhuoboss_skill3_1", "name": "盘中餐", "skill_info": "对随机敌军施加【盘中餐(3回合)】\n\n【盘中餐】:被【潜渊噬天】视为目标", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 998, "hurt_strike_area": 1, "effect": "160101611&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "skill3_1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": 0, "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 16010171, "imgId": "dongzhuoboss_skill3_2", "name": "潜渊噬天", "skill_info": "对敌军造成500%的物理伤害,该伤害可被分摊,且伤害不分敌我", "attack_type": 1, "hurt_formula": 500, "hurt_attack_area": 998, "hurt_strike_area": 10009, "effect": "160101711&", "rage_cost": 0, "cd": 0, "object": 6, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "skill3_2", "secondActionName": "skill3_2_B_2", "oppoSecondActionName": "skill3_2_B", "skilNameImage": 0, "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20110111, "imgId": "nulangwang_skill1_liezhuahengsao", "name": "烈爪横扫", "skill_info": "对指定敌军造成220%的物理伤害,随后施加【裂伤(3回合)】\n\n【裂伤】:行动结束时,造成狼神5%攻击的真实伤害", "attack_type": 1, "hurt_formula": 110, "hurt_attack_area": 2004, "hurt_strike_area": 4003, "effect": "201101111&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "liezhuahengsao", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20110121, "imgId": "nulangwang_skill2_beifengsaowei", "name": "北风扫尾", "skill_info": "对范围内敌军造成50%的物理伤害", "attack_type": 1, "hurt_formula": 50, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "&", "rage_cost": 0, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "beifengsaowei", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20110131, "imgId": "nulangwang_skill3_zhaohuanlangqun", "name": "呼唤狼群", "skill_info": "呼唤2只狼助战", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "201101311&", "alarm_type": 1, "skill_class": 4, "actionName": "skill3", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "huhuanlangqun", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "&" }, { "id": 20120111, "imgId": "nulang_nuqi_siyao", "name": "撕咬", "skill_info": "对指定敌军造成150%的物理伤害,随后施加【多病2(3回合)】\n\n【多病2】:受治疗加成-", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "201201111&", "rage_cost": 100, "cd": 0, "object": 1, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 1, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "siyao", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20210111, "imgId": "mohualvbu_skill3_mohunbaofa", "name": "魔魂爆发", "skill_info": "对范围内敌军造成60%的物理伤害", "attack_type": 1, "hurt_formula": 30, "hurt_attack_area": 1, "hurt_strike_area": 1024, "effect": "&", "rage_cost": 0, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "mohunbaofa", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20210121, "imgId": "mohualvbu_skill2_jimiemozhan", "name": "寂灭魔斩", "skill_info": "对指定敌军造成150%的物理伤害并击退2格;施加状态【重伤(3回合)】\n\n【重伤】:不可行动,失去对周边格子的控制", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "202101211&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", "skilNameImage": "jimiemozhan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20210131, "imgId": "mohualvbu_skill1_wushuangmojiang", "name": "无双魔将", "skill_info": "使所有友军获得【锋锐2(3回合)】\n\n【锋锐2】攻击+10%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 999, "effect": "&", "rage_cost": 0, "cd": 0, "object": 1, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "202101311&", "alarm_type": 0, "skill_class": 4, "actionName": "skill3", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "wushuangmojiang", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "&" }, { "id": 20310111, "imgId": "mohuadianwei_skill1_juyatianji", "name": "巨牙天突", "skill_info": "对指定敌军造成150%的物理伤害,若攻击方向3*3范围内有其他敌军,则对其造成20威力的物理伤害", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 2004, "hurt_strike_area": 8009, "effect": "203101111&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "juyatiantu", "skillSceneSpine": "wofang", "actionType": 1, "voice": "&" }, { "id": 20310121, "imgId": "mohuadianwei_skill2_geiwohuilai", "name": "给我回来", "skill_info": "对距离最远的目标释放,将其拉向自身方向;造成150%的物理伤害", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "203101211&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", "skilNameImage": "geiwohuilai", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20310131, "imgId": "mohuadianwei_skill3_elaixuanfeng", "name": "恶来旋风", "skill_info": "对范围内敌军造成50%的物理伤害", "attack_type": 1, "hurt_formula": 50, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "skill3", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "elaixuanfeng", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20320111, "imgId": "caoyingqibing_nuqi_chonghunvci", "name": "冲虎怒刺", "skill_info": "对距离最远的目标施放;对其造成150%的物理伤害,每距离1格,物理增伤+3%;移动到目标最近的格子", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "203201111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skilNameImage": "chonghunuci", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20410111, "imgId": "changjianguanshe", "name": "长箭贯射", "skill_info": "对指定敌军造成140威力的物理伤害,若攻击方向2格内有敌军,则对其造成40威力的物理伤害", "attack_type": 1, "hurt_formula": 110, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "204101111&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "changjianguanshe", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20410121, "imgId": "dangshuopi", "name": "荡槊劈", "skill_info": "对距离最远的目标释放,将其拉向自身方向;造成220威力的物理伤害", "attack_type": 1, "hurt_formula": 110, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "dangshuopi", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20410131, "imgId": "shuowuji", "name": "槊舞击", "skill_info": "对范围内敌军造成60威力的物理伤害", "attack_type": 1, "hurt_formula": 30, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "&", "rage_cost": 0, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "shuowuji", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20420111, "imgId": "qingqifeishe", "name": "轻骑飞射", "skill_info": "对指定目标造成220威力的物理伤害", "attack_type": 1, "hurt_formula": 110, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "qingqifeishe", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20510111, "imgId": "jinnangmiaoji", "name": "锦囊妙计", "skill_info": "在地图上的随机格子刷新5个【伤害锦囊】【治疗锦囊】【神秘锦囊】\n\n【伤害锦囊】:玩家武将行动结束时,对郭嘉造成150%攻击的真实伤害\n【治疗锦囊】:我方武将行动结束时,使郭嘉恢复150%攻击的生命值\n【神秘锦囊】:随机获得一项强力增益状态", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "205101111&", "rage_cost": 0, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "jinnangmiaoji", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "&" }, { "id": 20520111, "imgId": "bubing_nuqi_lipi", "name": "力劈", "skill_info": "对指定目标造成220威力的物理伤害", "attack_type": 1, "hurt_formula": 110, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "205201111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "lipi", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20530111, "imgId": "qiangbing_nuqi_nuci", "name": "怒刺", "skill_info": "对指定目标造成220威力的物理伤害", "attack_type": 1, "hurt_formula": 110, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "nuci", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20540111, "imgId": "gongbing_nuqi_feishe", "name": "飞射", "skill_info": "对范围内敌军造成60威力的物理伤害", "attack_type": 1, "hurt_formula": 30, "hurt_attack_area": 2024, "hurt_strike_area": 2024, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "feishe", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20550111, "imgId": "ceshi_nuqi_xingji", "name": "星击", "skill_info": "对指定目标造成220威力的策略伤害", "attack_type": 2, "hurt_formula": 110, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "xingji", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20560111, "imgId": "yisheng_nuqi_chunhui", "name": "春晖", "skill_info": "对指定目标造成220威力的治疗", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2064, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 1, "friendly_attack_type": 3, "gain_formula": 110, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "chunhui", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20610111, "imgId": "buzhen", "name": "布阵", "skill_info": "随机交换阵眼位置", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "306101111&", "rage_cost": 0, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "buzhen", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20610121, "imgId": "paibing", "name": "排兵", "skill_info": "随机交换武将位置", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "306101211&", "rage_cost": 0, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "paibing", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20620111, "imgId": "&", "name": "物理单体", "skill_info": "对指定目标造成220威力的物理伤害", "attack_type": 1, "hurt_formula": 110, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "&", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20630111, "imgId": "&", "name": "策略单体", "skill_info": "对指定目标造成220威力的策略伤害", "attack_type": 1, "hurt_formula": 110, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "&", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20640111, "imgId": "&", "name": "物理范围", "skill_info": "对范围内敌军造成60威力的物理伤害", "attack_type": 2, "hurt_formula": 30, "hurt_attack_area": 2024, "hurt_strike_area": 2024, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "&", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20650111, "imgId": "&", "name": "策略范围", "skill_info": "对范围内敌军造成60威力的策略伤害", "attack_type": 2, "hurt_formula": 30, "hurt_attack_area": 2024, "hurt_strike_area": 2024, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "&", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20710111, "imgId": "shebiankuangwu", "name": "蛇鞭狂舞", "skill_info": "对范围内目标造成40威力的策略伤害", "attack_type": 2, "hurt_formula": 40, "hurt_attack_area": 2024, "hurt_strike_area": 2005, "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "shebiankuangwu", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20710121, "imgId": "bianlingjinhuan", "name": "鞭凌尽欢", "skill_info": "对指定目标造成220威力的策略伤害", "attack_type": 2, "hurt_formula": 110, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "bianlingjinhuan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20710131, "imgId": "tengai", "name": "疼爱", "skill_info": "对指定目标造成220威力的治疗", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 0, "object": 1, "friendly_attack_type": 3, "gain_formula": 110, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "tengai", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20720111, "imgId": "jianwu", "name": "剑舞", "skill_info": "对指定目标造成220威力的物理伤害", "attack_type": 1, "hurt_formula": 110, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 3, "gain_formula": 110, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "jianwu", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 20730111, "imgId": "huchi", "name": "护持", "skill_info": "对樊氏施加一个抵挡300威力伤害的护盾", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "307301111&", "rage_cost": 100, "cd": 0, "object": 1, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "huchi", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "&" }, { "id": 20730121, "imgId": "jianwu", "name": "剑舞", "skill_info": "对指定目标造成220威力的物理伤害", "attack_type": 1, "hurt_formula": 110, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 3, "gain_formula": 110, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "jianwu", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 31010111, "imgId": "mohuazhangjiao_skill1_shaqikuanglei", "name": "煞气狂雷", "skill_info": "对范围内目标造成50%的策略伤害", "attack_type": 2, "hurt_formula": 50, "hurt_attack_area": 1, "hurt_strike_area": 998, "effect": "310101111&", "rage_cost": 0, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "skill3", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "shaqikuanglei", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 31010121, "imgId": "mohuazhangjiao_skill2_xueshaningbao", "name": "血煞凝爆", "skill_info": "对范围内目标造成150%的策略伤害", "attack_type": 2, "hurt_formula": 150, "hurt_attack_area": 998, "hurt_strike_area": 1, "effect": "310101211&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", "skilNameImage": "xueshaningbao", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 31010131, "imgId": "mohuazhangjiao_skill3_sizhuahengsao", "name": "死爪横扫", "skill_info": "对范围内目标造成50%的物理伤害", "attack_type": 1, "hurt_formula": 50, "hurt_attack_area": 1, "hurt_strike_area": 11010, "effect": "310101311&", "rage_cost": 0, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "sizhuahengsao", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 32010111, "imgId": "shihunzhendang", "name": "尸魂震荡", "skill_info": "对范围内目标造成60威力的策略伤害", "attack_type": 2, "hurt_formula": 30, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "&", "rage_cost": 100, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "shihunzhendang", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 32010121, "imgId": "gongnvlaixi", "name": "宫女来袭", "skill_info": "召唤两名宫女,随后对在场所有宫女施加1层【魂魄之躯】\n\n【魂魄之躯】:物理减伤+25%", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "gongnvlaixi", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 32030111, "imgId": "xuexingtusha", "name": "血腥屠杀", "skill_info": "不分敌我的对范围内攻击最高的单位释放120威力的范围物理伤害", "attack_type": 1, "hurt_formula": 60, "hurt_attack_area": 2004, "hurt_strike_area": 5003, "effect": "320301111&", "rage_cost": 100, "cd": 0, "object": 2, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "xuexingtusha", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 32030121, "imgId": "suiguzaisha", "name": "碎骨宰杀", "skill_info": "对【待宰】目标造成9999威力的物理伤害", "attack_type": 1, "hurt_formula": 9999, "hurt_attack_area": 2040, "hurt_strike_area": 1, "effect": "320301211&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "suiguzaisha", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 32050111, "imgId": "jinghunsnagdan", "name": "惊魂丧胆", "skill_info": "对场上所有单位造成80威力的策略伤害;若目标有【惊魂】,对其施加【定身】\n\n【定身】:无法移动,持续1回合", "attack_type": 2, "hurt_formula": 40, "hurt_attack_area": 1, "hurt_strike_area": 998, "effect": "320501111&", "rage_cost": 0, "cd": 0, "object": 2, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "jinghunsnagdan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 32050121, "imgId": "hujia", "name": "护驾", "skill_info": "召唤2名宫女,2名鬼兵,随后对在场所有宫女施加1层【魂魄之躯】", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "320501211&", "rage_cost": 0, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "hujia", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "&" }, { "id": 32050131, "imgId": "jinghunduopo", "name": "惊魂夺魄", "skill_info": "对范围内敌军造成140威力的策略伤害;若目标拥有【惊魂】,吸收其15点怒气", "attack_type": 2, "hurt_formula": 70, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "320501311&", "rage_cost": 0, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "jinghunduopo", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 33010111, "imgId": "youmingxuanzhan", "name": "幽冥玄斩", "skill_info": "对指定敌军造成220威力的物理伤害;穿透2格,并对穿透目标造成70威力的物理伤害", "attack_type": 1, "hurt_formula": 110, "hurt_attack_area": 3012, "hurt_strike_area": 5003, "effect": "330101111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "youmingxuanzhan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 33010121, "imgId": "zhendangzhongji", "name": "震荡重击", "skill_info": "对范围内敌军造成140威力的物理伤害", "attack_type": 1, "hurt_formula": 70, "hurt_attack_area": 2024, "hurt_strike_area": 2013, "effect": "&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "zhendangzhongji", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 33020111, "imgId": "hundunzhiti", "name": "混沌之体", "skill_info": "为管亥施加【混沌之体】", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "330201111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "hundunzhiti", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "&" }, { "id": 33030111, "imgId": "wuxianyoujian", "name": "无限幽箭", "skill_info": "对范围内敌军造成120威力的策略伤害;对范围内的格子施加【混沌】\n\n【混沌】:行动结束时,对敌方武将造成1%最大生命值的真实伤害", "attack_type": 2, "hurt_formula": 60, "hurt_attack_area": 2024, "hurt_strike_area": 2005, "effect": "330301111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "wuxianyoujian", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 33050111, "imgId": "youmingtuxi", "name": "幽冥吐息", "skill_info": "对指定目标造成220威力的策略伤害", "attack_type": 2, "hurt_formula": 110, "hurt_attack_area": 999, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "youmingtuxi", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 33050121, "imgId": "youmingdaji", "name": "幽冥打击", "skill_info": "在下次行动开始时,对指定范围内的敌军造成300威力的策略伤害", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 999, "hurt_strike_area": 1, "effect": "330501211&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "youmingdaji", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 33060111, "imgId": "zhongquanchuji", "name": "重拳出击", "skill_info": "对指定范围内敌军造成120威力的物理伤害", "attack_type": 1, "hurt_formula": 60, "hurt_attack_area": 999, "hurt_strike_area": 2005, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "zhongquanchuji", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 33060121, "imgId": "zhongquanchuji", "name": "重拳出击", "skill_info": "在下次行动开始时,对指定范围内的敌军造成300威力的物理伤害", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 999, "hurt_strike_area": 1, "effect": "330601211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "zhongquanchuji", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 34010111, "imgId": "wuzhou", "name": "巫咒", "skill_info": "对指定敌军造成220威力的策略伤害;施加【防御下降3】", "attack_type": 2, "hurt_formula": 110, "hurt_attack_area": 2024, "hurt_strike_area": 2005, "effect": "3103&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "wushu", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 34020111, "imgId": "zhongzhan", "name": "重斩", "skill_info": "对指定敌军造成220威力的物理伤害;击退1格;50%的概率施加【眩晕】", "attack_type": 1, "hurt_formula": 110, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "340201111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "zhongzhan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 34030111, "imgId": "huixuanzhan", "name": "回旋斩", "skill_info": "对范围内敌军造成100威力的物理伤害", "attack_type": 1, "hurt_formula": 50, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "&", "rage_cost": 0, "cd": 3, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "huixuanzhan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 34040111, "imgId": "sanglangliezhua", "name": "丧狼烈爪", "skill_info": "对最近的敌军造成220威力的物理伤害", "attack_type": 1, "hurt_formula": 110, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "340401111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "sanglangliezhua", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 34040121, "imgId": "yuedongzhuaji", "name": "跃动爪击", "skill_info": "对最远的敌军造成220威力的物理伤害;并对其周围方形1格的敌军造成60威力的物理伤害", "attack_type": 1, "hurt_formula": 110, "hurt_attack_area": 2024, "hurt_strike_area": 1009, "effect": "340401211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "yuedongzhuaji", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 34050111, "imgId": "wushu", "name": "巫术", "skill_info": "对范围内敌军造成100威力的策略伤害", "attack_type": 2, "hurt_formula": 50, "hurt_attack_area": 2024, "hurt_strike_area": 2005, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "wushu", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 34050121, "imgId": "qiuyuan", "name": "求援", "skill_info": "召唤2名萨满", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "340501211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "qiuyuan", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 34060111, "imgId": "wushu", "name": "巫术", "skill_info": "对指定目标造成220威力的策略伤害", "attack_type": 2, "hurt_formula": 110, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "wushu", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 34070111, "imgId": "beifengnuhao", "name": "北风怒号", "skill_info": "对所有敌军造成60威力的物理伤害;施加【攻击力下降】", "attack_type": 1, "hurt_formula": 30, "hurt_attack_area": 1, "hurt_strike_area": 998, "effect": "340701111&", "rage_cost": 0, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "beifengnuhao", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 34070121, "imgId": "tunshi", "name": "吞噬", "skill_info": "吞噬场上生命值最低的单位,受到相当于自身生命值10%的伤害后将其吐出,若3回合内没有造成足够的伤害,击杀该武将,自身获得1层【狼神降临】", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 998, "effect": "340701211&", "rage_cost": 0, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "tunshi", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 34070131, "imgId": "langshenjianglin", "name": "狼神降临", "skill_info": "对全体敌军造成9999威力的真实伤害", "attack_type": 4, "hurt_formula": 9999, "hurt_attack_area": 1, "hurt_strike_area": 999, "effect": "340701211&", "rage_cost": 0, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "tunshi", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 35010111, "imgId": "jingzhunsheji", "name": "精准射击", "skill_info": "对指定敌军造成220威力的物理伤害", "attack_type": 1, "hurt_formula": 110, "hurt_attack_area": 2064, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "jingzhunsheji", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 35010121, "imgId": "jianyu", "name": "箭雨", "skill_info": "在下次行动开始时,对指定范围内的敌军造成100威力的物理伤害", "attack_type": 1, "hurt_formula": 30, "hurt_attack_area": 2024, "hurt_strike_area": 2013, "effect": "&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "jianyu", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 35020111, "imgId": "zhongzhan", "name": "重斩", "skill_info": "对指定敌军造成220威力的物理伤害", "attack_type": 1, "hurt_formula": 110, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "zhongzhan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 35020121, "imgId": "touzhi", "name": "投掷", "skill_info": "对范围内敌军造成60威力的物理伤害", "attack_type": 1, "hurt_formula": 30, "hurt_attack_area": 2024, "hurt_strike_area": 2005, "effect": "&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "touzhi", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 35030111, "imgId": "shuaibeiweihao", "name": "摔杯为号", "skill_info": "召唤3名山贼协助战斗", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "350301111&", "rage_cost": 0, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "shuaibeiweihao", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "&" }, { "id": 35040111, "imgId": "danfa", "name": "单法", "skill_info": "对指定敌军造成220威力的策略伤害", "attack_type": 2, "hurt_formula": 110, "hurt_attack_area": 999, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "danfa", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 35040121, "imgId": "qunfa", "name": "群发", "skill_info": "对范围内敌军造成120威力的策略伤害", "attack_type": 2, "hurt_formula": 60, "hurt_attack_area": 999, "hurt_strike_area": 2005, "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "qunfa", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 35040131, "imgId": "linghunxishou", "name": "灵魂吸收", "skill_info": "吸收周围的灵魂力量,获得20层【袁术残魂】", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "350401311&", "rage_cost": 0, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "linghunxishou", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "&" }, { "id": 35060111, "imgId": "linghuntunshi", "name": "灵魂吞噬", "skill_info": "吞噬一名阳傀的其所有【神秘残魂】,并将其彻底杀死\n\n【神秘残魂】:造成的伤害+1%;受到的伤害+1%;使尸傀无法被彻底杀死", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 998, "hurt_strike_area": 1, "effect": "350601111&", "rage_cost": 100, "cd": 0, "object": 1, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "linghuntunshi", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 36010111, "imgId": "yanshi_nuqi_mofajiqiao", "name": "墨法·机巧", "skill_info": "对指定敌军造成100%的策略伤害;对全体友军造成100%攻击的治疗", "attack_type": 2, "hurt_formula": 100, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "360101111&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "mofajiqiao", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 36020111, "imgId": "xianhuang_nuqi_mojihuyao", "name": "墨技·虎咬", "skill_info": "对指定敌军造成150%的物理伤害", "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "mojihuyao", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 36030111, "imgId": "mojichongniu", "name": "墨技·冲牛", "skill_info": "移动到指定位置,对经过的格子及其两侧各1格造成120威力的策略伤害", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 3012, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "mojichongniu", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 36040111, "imgId": "fuzhu_nuqiji_mojiluyue", "name": "墨技·鹿跃", "skill_info": "对范围内敌军造成50%的物理伤害", "attack_type": 1, "hurt_formula": 50, "hurt_attack_area": 1, "hurt_strike_area": 1024, "effect": "&", "rage_cost": 100, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "mojiluyue", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 36050111, "imgId": "wangcan_nuqi_wenguoshifei", "name": "文过饰非", "skill_info": "对全体敌军造成100%的策略伤害", "attack_type": 2, "hurt_formula": 100, "hurt_attack_area": 1, "hurt_strike_area": 998, "effect": "&", "rage_cost": 100, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "wenguoshifei", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 36050121, "imgId": "wangcan_huihe_qiangciguibian", "name": "强辞诡辩", "skill_info": "对全体友军施加100%的护盾", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 998, "effect": "&", "rage_cost": 0, "cd": 3, "object": 2, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "360501211&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "qiangciguibian", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 36060111, "imgId": "bingjiaxuezi_nuqi_nupi", "name": "怒劈", "skill_info": "对范围内敌军造成100威力的物理伤害;施加【怒目(1回合)】\n\n【怒目】:强制优先攻击带有【嘲讽】的敌军", "attack_type": 1, "hurt_formula": 50, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "360601111&", "rage_cost": 100, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "nupi", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 36070111, "imgId": "daojiaxuezi_nuqi_fenghou", "name": "风凌", "skill_info": "对指定敌军造成220威力的策略伤害;施加【封技(1回合)】\n\n【封技】:无法使用怒气技和回合技", "attack_type": 2, "hurt_formula": 110, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "360701111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "fengling", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 36080111, "imgId": "fajiaxuezi_nuqi_zhongquan", "name": "重拳", "skill_info": "对指定敌军造成220威力的物理伤害;施加【眩晕(1回合)】\n\n【眩晕】:无法行动", "attack_type": 1, "hurt_formula": 110, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "360801111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "fenghou", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 36090111, "imgId": "rujiaxuezi_nuqi_fengling", "name": "封喉", "skill_info": "对范围内敌军造成60威力的策略伤害;施加【禁疗(1回合)】;对范围内友军造成60威力的治疗\n\n【禁疗】:受到的治疗效果为0", "attack_type": 2, "hurt_formula": 30, "hurt_attack_area": 2024, "hurt_strike_area": 2005, "effect": "360901111&", "rage_cost": 100, "cd": 0, "object": 0, "friendly_attack_type": 3, "gain_formula": 60, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "zhongquan", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 36100111, "imgId": "budongmingwang_skill1_jinzhongjingu", "name": "金钟禁锢", "skill_info": "化为金钟罩将目标困住;3回合后击杀被困住的敌军;击破金钟罩可解救被困目标", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 998, "hurt_strike_area": 1, "effect": "361001111&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", "skilNameImage": "jinzhongjingu", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 36100121, "imgId": "budongmingwang_skill2_wanfaxiangmo", "name": "万法降魔", "skill_info": "对全体敌军造成50%的策略伤害", "attack_type": 2, "hurt_formula": 50, "hurt_attack_area": 1, "hurt_strike_area": 998, "effect": "361001211&", "rage_cost": 0, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "skill3_2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "wanfaxiangmo", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 36100131, "imgId": "budongmingwang_skill3_wanfajiangzhu", "name": "万法降诸", "skill_info": "在下次行动开始时,对指定范围内的敌军造成50%的策略伤害", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 998, "hurt_strike_area": 998, "effect": "361001311&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skilNameImage": "wanfazhuxiang", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 36100141, "imgId": "budongmingwang_skill4_wanbankue", "name": "万般苦厄", "skill_info": "在指定位置召唤4尊佛像,佛像存在期间,自身无法被攻击", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 998, "effect": "361001411&", "rage_cost": 0, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "skill3_1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "zhaohuanhuashen", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 37010111, "imgId": "hengsaotianxia", "name": "横扫天下", "skill_info": "对范围内敌军造成100威力的物理伤害", "attack_type": 1, "hurt_formula": 50, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "&", "rage_cost": 100, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "wanbankue", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "&" }, { "id": 37010121, "imgId": "zhonggun", "name": "重棍", "skill_info": "对指定敌军造成220威力的物理伤害", "attack_type": 1, "hurt_formula": 50, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "zhonggun", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 37040111, "imgId": "danti", "name": "单体", "skill_info": "对指定敌军造成220威力的物理伤害", "attack_type": 1, "hurt_formula": 110, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 100, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "danti", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 37040121, "imgId": "qunti", "name": "群体", "skill_info": "对范围内敌军造成100威力的策略伤害", "attack_type": 2, "hurt_formula": 50, "hurt_attack_area": 2024, "hurt_strike_area": 2005, "effect": "&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 2, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "qunti", "skillSceneSpine": "&", "actionType": 0, "voice": "&" }, { "id": 37060111, "imgId": "qunti", "name": "群体", "skill_info": "对范围内敌军造成100威力的策略伤害", "attack_type": 2, "hurt_formula": 50, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "&", "rage_cost": 0, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "qunti", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 37060121, "imgId": "danti", "name": "单体", "skill_info": "对指定敌军造成220威力的物理伤害", "attack_type": 2, "hurt_formula": 110, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "danti", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 37060131, "imgId": "yanchigongji", "name": "延迟攻击", "skill_info": "在下次行动开始时,对指定范围内的敌军造成300威力的策略伤害", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "370601311&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "yanchigongji", "skillSceneSpine": "wofang", "actionType": 0, "voice": "&" }, { "id": 37070111, "imgId": "quntiqusan", "name": "群体驱散", "skill_info": "对全体友军造成100威力的治疗;清除1层【疫病】", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 998, "effect": "&", "rage_cost": 100, "cd": 0, "object": 4, "friendly_attack_type": 3, "gain_formula": 50, "friendlyEffect": "370701111&", "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "quntiqusan", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "&" }, { "id": 37070121, "imgId": "taohuayuan", "name": "桃花源", "skill_info": "对指定友军造成220威力的治疗;清除所有异常状态,对所在格子施加【桃花源】\n\n【桃花源】:行动结束时,恢复我方单位1%的生命值,并赋予状态【净化】;对敌方单位造成1%生命值的真实伤害。\n【净化】:免疫【疫病】;行动结束时,若所在格子有【瘴疫】,将其清除,并施加【桃花源】;持续2回合", "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 998, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, "object": 1, "friendly_attack_type": 3, "gain_formula": 110, "friendlyEffect": "370701121&", "alarm_type": 0, "skill_class": 2, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "taohuayuan", "skillSceneSpine": "wofangzhiliao", "actionType": 0, "voice": "&" } ]