import { Application, BackendSession } from 'pinus'; import { resResult } from '../../../pubUtils/util'; import { FIRST_GIFT_STATE, STATUS } from '../../../consts'; import { firstGiftActivity, getPlayerFirstGiftData } from '../../../services/firstGiftService'; import { RoleModel } from '../../../db/Role'; import { addReward, stringToRewardParam, useGiftPackage } from '../../../services/giftPackageService'; import { ActivityFirstGiftModel } from '../../../db/ActivityFirstGift'; export default function (app: Application) { return new FirstGiftHandler(app); } export class FirstGiftHandler { constructor(private app: Application) { } /************************首充礼包****************************/ /** * @description 获取首充礼包数据 * @param {{ }} msg * @param {BackendSession} session * @memberof FirstGiftHandler */ async getFirstGiftActivity(msg: {}, session: BackendSession) { const { } = msg; const roleId = session.get('roleId'); const serverId = session.get('serverId'); let playerData = await firstGiftActivity(serverId, roleId); if (!playerData) { return resResult(STATUS.ACTIVITY_MISSING); } let { totalPay } = await RoleModel.findByRoleId(roleId); if (totalPay > 0) {//奖励开启 } return resResult(STATUS.SUCCESS, { playerData }); } /** * @description 领取礼包奖励 * @param {{ activityId: number, index: number}} msg * @param {BackendSession} session * @memberof FirstGiftHandler */ async getFirstGiftReward(msg: { activityId: number, index: number }, session: BackendSession) { const { activityId, index } = msg; const roleId = session.get('roleId'); const serverId = session.get('serverId'); const sid = session.get('sid'); const roleName = session.get('roleName'); const funcs: number[] = session.get('funcs'); let playerData = await getPlayerFirstGiftData(activityId, serverId, roleId); if (!playerData) { return resResult(STATUS.ACTIVITY_MISSING); } if (playerData.state === FIRST_GIFT_STATE.NOT_OPEN) { return resResult(STATUS.ACTIVITY_FIRST_GIFT_NOT_OPEN); } else if (playerData.state === FIRST_GIFT_STATE.CLOSED) { return resResult(STATUS.ACTIVITY_FIRST_GIFT_END); } let item = playerData.findFirstGiftItem(index); if (item.isReceive) { return resResult(STATUS.ACTIVITY_REWARDED); } let rewardArray = stringToRewardParam(item.reward) let result = await addReward(roleId, roleName, sid, serverId, funcs, rewardArray); await ActivityFirstGiftModel.addRecord(activityId, roleId, index); return resResult(STATUS.SUCCESS, Object.assign(result, {})); } }