import BaseModel from "./BaseModel"; import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose'; import { GVGLeagueType } from "./GVGLeague"; class Player { @prop({ required: true }) leagueCode: string; @prop({ required: true }) roleId: string; @prop({ required: true }) teamCnt: number; } @index({ configId: 1, cityId: 1, groupKey: 1 }) // GVGCity 类,继承自 BaseModel export default class GVGCity extends BaseModel { @prop({ required: true, default: 1 }) configId: number; // config唯一id @prop({ required: true }) groupKey: string; // 战区 @prop({ required: true }) cityId: number; // 城池id @prop({ required: true, default: [], type: Player, _id: false }) players: Player[]; // 联军 @prop({ required: false }) hasGuard: boolean; // 是否有联军占领 @prop({ required: false }) guardLeague: string; // 占领的联军 @prop({ required: false }) guardLeagueName: string; // 占领的联军 @prop({ required: false }) guardLeagueIcon: number; // 占领的联军 @prop({ required: true, default: 0 }) userCnt: number; // 城池人数 // 通过 cityId 获取城市 public static async findByCityId(configId: number, groupKey: string, cityId: number) { const city: GVGCityType = await GVGCityModel.findOne({ configId, groupKey, cityId }).lean(); return city; } // 添加人数 public static async increasePlayer(configId: number, groupKey: string, cityId: number, roleId: string, leagueCode: string, teamCnt: number) { await GVGCityModel.findOneAndUpdate({ configId, groupKey, cityId }, { $setOnInsert: { userCnt: 0, players: [] } }, { upsert: true }).lean() const city: GVGCityType = await GVGCityModel.findOneAndUpdate({ configId, groupKey, cityId, userCnt: { $lt: 200 } }, { $inc: { userCnt: 1 }, $push: { players: { roleId, leagueCode, teamCnt } }}, { new: true }).lean(); return city; } // 减少人数 public static async decreasePlayerByCity(configId: number, groupKey: string, cityId: number, roleId: string) { const city: GVGCityType = await GVGCityModel.findOneAndUpdate({ configId, groupKey, cityId, 'players.roleId': roleId }, { $inc: { userCnt: -1 }, $pull: { players: { roleId } }}, { new: true }).lean(); return city; } public static async decreasePlayer(configId: number, groupKey: string, roleId: string) { const city: GVGCityType = await GVGCityModel.findOneAndUpdate({ configId, groupKey, 'players.roleId': roleId }, { $inc: { userCnt: -1 }, $pull: { players: { roleId } }}, { new: true }).lean(); return city; } // 添加人数 public static async increaseTeam(configId: number, groupKey: string, cityId: number, roleId: string) { const city: GVGCityType = await GVGCityModel.findOneAndUpdate({ configId, groupKey, cityId, 'players.roleId': roleId }, { $inc: { 'players.$.teamCnt': 1 }}, { new: true }).lean(); return city; } // 查询联军驻守情况 public static async findGuardCityByLeague(configId: number, leagueCode: string, select = '') { const cities: GVGCityType[] = await GVGCityModel.find({ configId, guardLeague: leagueCode, hasGuard: true }).select(select).lean(); return cities } // 查询联军驻守情况 public static async checkLeagueHasGuard(groupKey: string, leagueCode: string) { return await GVGCityModel.exists({ groupKey, guardLeague: leagueCode, hasGuard: true }); } // 查询联军驻守情况 public static async findGuardCity(configId: number, groupKey: string, select = '') { let cities: GVGCityType[] = await GVGCityModel.find({ configId: configId + 1, groupKey, hasGuard: true }).select(select).lean(); if(cities.length <= 0) cities = await GVGCityModel.find({ configId, groupKey }).select(select).lean(); return cities } // 查询有联军驻守的城池 public static async findAllGuardCities(configId: number) { const cities: GVGCityType[] = await GVGCityModel.find({ configId, hasGuard: true }).lean(); return cities } // 占领城池 public static async guardCity(configId: number, groupKey: string, cityId: number, league: GVGLeagueType) { const city: GVGCityType = await GVGCityModel.findOneAndUpdate({ configId: configId + 1, cityId, groupKey }, { $set: { hasGuard: true, guardLeague: league.leagueCode, guardLeagueName: league.name, guardLeagueIcon: league.icon }, $setOnInsert: { userCnt: 0, players: [] } }, { upsert: true, new: true }).lean(); return city; } public static async findByConfigAndGroup(configId: number, groupKey: string) { let cities: GVGCityType[] = await GVGCityModel.find({ configId: configId + 1, groupKey, hasGuard: true }).lean(); if(!cities || cities.length == 0) cities = await GVGCityModel.find({ configId, groupKey, hasGuard: true }).lean(); return cities } public static async findByConfig(configId: number) { const cities: GVGCityType[] = await GVGCityModel.find({ configId, hasGuard: true }).lean(); return cities } public static async updateLeagueInfo(leagueCode: string, leagueName: string, icon: number) { let updateInfo: GVGCityUpdate = {}; if(leagueName != undefined) updateInfo.guardLeagueName = leagueName; if(icon != undefined) updateInfo.guardLeagueIcon = icon; await GVGCityModel.updateMany({ guardLeague: leagueCode }, { $set: updateInfo }); } public static async leagueDismiss(configId: number, groupKey: string, leagueCode: string) { await GVGCityModel.updateMany({ configId, groupKey, guardLeague: leagueCode }, { $set: { hasGuard: false, guardLeague: '', guardLeagueIcon: 0, guardLeagueName: '' } }) } } export const GVGCityModel = getModelForClass(GVGCity); export interface GVGCityType extends Pick, keyof GVGCity> { id: number; }; export type GVGCityUpdate = Partial; // 将所有字段变成可选项