import moment = require('moment'); import { ACTIVITY_TYPE, MAIL_TYPE, SERVER_OPEN_TIME, SIGNIN_VIP_OPEN_LIMIT, STATUS } from '@consts'; import { ActivityModelType } from '@db/Activity'; import { ActivitySignInModel, ActivitySignInModelType } from '@db/ActivitySignIn'; import { SignInData } from '@domain/activityField/signInField'; import { getRoleCreateTime, getServerCreateTime } from '../redisService'; import { getActivitiesByType, getActivityById } from './activityService'; import { RewardInter } from '@pubUtils/interface'; import { stringToRewardInter } from './giftPackageService'; import { sendMailByContent } from '../mailService'; /** * 获取活动数据 * * @param {number} type 普通、高级 ACTIVITY_TYPE * @param {number} serverId 区Id * @param {number} activityId 活动Id * @param {string} roleId 角色Id * */ export async function signInActivity(serverId: number, roleId: string) { let activityArray = await getActivitiesByType(serverId, ACTIVITY_TYPE.SIGN_IN); if (activityArray.length == 0) { return null; } let activityData = activityArray[0]; let createTime = await getRoleCreateTime(roleId); let serverTime = await getServerCreateTime(serverId); let playerData = new SignInData(activityData, createTime, serverTime); let curDate = moment(new Date()).valueOf(); if (curDate < playerData.beginTime || curDate > playerData.endTime) {//未开启 return null; } let playerRecords: ActivitySignInModelType = await ActivitySignInModel.findData(activityData.activityId, roleId, playerData.roundIndex); playerData.setPlayerRecords(playerRecords); return playerData; } /** * 获取活动数据 * * @param {number} type 普通、高级 ACTIVITY_TYPE * @param {number} serverId 区Id * @param {number} activityId 活动Id * @param {string} roleId 角色Id * */ export async function signInVIPActivity(serverId: number, roleId: string) { let activityArray = await getActivitiesByType(serverId, ACTIVITY_TYPE.SIGN_IN_VIP); if (activityArray.length == 0) { return null; } let activityData = activityArray[0]; let createTime = await getRoleCreateTime(roleId); let serverTime = await getServerCreateTime(serverId); let playerData = new SignInData(activityData, createTime, serverTime); let curDate = moment(new Date()).valueOf(); if (curDate < playerData.beginTime || curDate > playerData.endTime) {//未开启 return null; } let playerRecords: ActivitySignInModelType = await ActivitySignInModel.findData(activityData.activityId, roleId, playerData.roundIndex); playerData.setPlayerRecords(playerRecords); return playerData; } /** * 玩家活动数据 * * @param {number} serverId 区Id * @param {number} activityId 活动Id * @param {string} roleId 角色Id * */ export async function getPlayerSignInData(activityId: number, serverId: number, roleId: string) { let activityData = await getActivityById(activityId); if (activityData.type !== ACTIVITY_TYPE.SIGN_IN_VIP && activityData.type !== ACTIVITY_TYPE.SIGN_IN && activityData.type !== ACTIVITY_TYPE.NEW_PLAYER_SIGN_IN && activityData.type !== ACTIVITY_TYPE.COMMON_SIGN_IN) { return null; } let createTime = await getRoleCreateTime(roleId); let serverTime = await getServerCreateTime(serverId); let playerData = new SignInData(activityData, createTime, serverTime); let playerRecords: ActivitySignInModelType = await ActivitySignInModel.findData(activityId, roleId, playerData.roundIndex); playerData.setPlayerRecords(playerRecords); return playerData; } /** * 购买vip签到 * * @param {number} serverId 区Id * @param {number} activityId 活动Id * @param {string} roleId 角色Id * @param {string} productID 商品ID * */ export async function makeSignInVIP(roleId: string, roleName: string, sid: string, serverId: number, activityId: number, productID: string) { let activityData: ActivityModelType = await getActivityById(activityId); if (activityData.type !== ACTIVITY_TYPE.SIGN_IN_VIP && activityData.type !== ACTIVITY_TYPE.COMMON_SIGN_IN) { return STATUS.ACTIVITY_TYPE_ERROR; } let playerData = await getPlayerSignInData(activityId, serverId, roleId); if (!playerData || playerData.isVip) { return STATUS.ORDER_CANNOT_BUY; } await ActivitySignInModel.buyVIP(activityId, roleId, playerData.roundIndex); return { code: 0, data: Object.assign({}, { item: { isVip: true }, activityId: activityData.activityId }) } } //高级签到开启条件 export async function canBuyVip(lv: number) { //高级签到开启条件 let openTime = SERVER_OPEN_TIME; if (moment(openTime).valueOf() + 24 * 60 * 60 * 1000 * 8 > moment(new Date()).valueOf()) {//开服时间8天后才能开启vip签到 return false; } if (lv < SIGNIN_VIP_OPEN_LIMIT) {//玩家等级大于等于15级才能开启vip签到 return false } return true; } export async function checkSignInCanBuy(roleId: string, serverId: number, activityId: number, productID: string) { let playerData = await getPlayerSignInData(activityId, serverId, roleId); if (!playerData || playerData.isVip) { return false; } return true } // 补发签到邮件 export async function repairSignInMail(playerData: SignInData) { if(!playerData || playerData.productID == '&') return; let playerRecords = await ActivitySignInModel.findByActivity(playerData.activityId, 1); let hasRepaireRoleIds: string[] = [] for(let playerRecord of playerRecords) { if(playerRecord.hasRepair) continue; let notSendGoods: RewardInter[] = []; let records = playerRecord.records||[]; for(let item of playerData.list) { let curRec = records.find(rec => rec.dayIndex == item.dayIndex); if(!curRec) { notSendGoods.push(...stringToRewardInter(item.reward)); } } if(notSendGoods.length > 0) { await sendMailByContent(MAIL_TYPE.REPAIRE_SIGN_IN, playerRecord.roleId, { goods: notSendGoods }); hasRepaireRoleIds.push(playerRecord.roleId); } } await ActivitySignInModel.repairSignIn(playerData.activityId, hasRepaireRoleIds); }