//武将养成系统分类 export const HERO_SYSTEM_TYPE = { INIT: 0, STAR: 1, LVUP: 2, COLORSTAR: 3, QUALITY: 4, TRAIN: 5, STAGEUP:6, SKIN:7, FAVOUR:8, CONNECT:9, EQUIP: 10, EQUIP_BASE: 11, RESTRENGTHEN: 12, JEWEL_ON: 13, JEWEL_OFF: 14, ADD_SKIN: 15, SCHOOL: 16, SCROLL: 17, TITLE:18, }; // 武将上限 export const HERO_GROW_MAX = { STAR: 6, COLORSTAR: 6, QUALITY: 3, EQUIP_STRENGTHEN: 100, EQUIP_REFINE: 15 } export const JOB_TYPE = { PHYSIC: 1, MAGIC: 2 } // 武将战力放大系数 export const HERO_CE_RATIO = 100;