import { ACTIVITY_TYPE } from '../../consts'; import { ActivityModel, ActivityModelType } from '../../db/Activity'; import { ActivityRechargeMoneyModel, ActivityRechargeMoneyModelType } from '../../db/ActivityRechargeMoney'; import { RechargeMoneyData } from '../../domain/activityField/rechargeMoneyField'; import moment = require('moment'); import { ServerlistModel } from '../../db/Serverlist'; import { RoleModel } from '../../db/Role'; import { getActivityById } from './activityService'; /** * 获取活动数据 * * @param {number} serverId 区Id * @param {number} type 活动类型 ACTIVITY_TYPE * @param {string} roleId 角色Id * */ export async function rechargeMoneyActivity(serverId: number, roleId: string) { let { activityGroupId } = await ServerlistModel.findByServerId(serverId); let activityArray: ActivityModelType[] = await ActivityModel.findOpenActivityByType(activityGroupId, ACTIVITY_TYPE.RECHARGE_MONEY, new Date()) let activityData = activityArray[0]; let playerRecord: ActivityRechargeMoneyModelType[] = await ActivityRechargeMoneyModel.findData(serverId, roleId); let { createTime } = await RoleModel.findByRoleId(roleId); let playerData = new RechargeMoneyData(activityData, createTime); playerData.setPlayerRecords(playerRecord); delete playerData.recordArray; return playerData; // let playerDataArray = []; // for (let activityData of activityArray) { // let playerData = await getPlayerRechargeMoneyData(activityData.activityId, serverId, roleId); // playerDataArray.push(playerData) // } // return playerDataArray } /** * 玩家活动数据 * * @param {number} serverId 区Id * @param {number} activityId 活动Id * @param {string} roleId 角色Id * */ export async function getPlayerRechargeMoneyData(activityId: number, serverId: number, roleId: string) { let activityData = await getActivityById(activityId); let playerRecord: ActivityRechargeMoneyModelType[] = await ActivityRechargeMoneyModel.findData(serverId, roleId); let { createTime } = await RoleModel.findByRoleId(roleId); let playerData = new RechargeMoneyData(activityData, createTime); playerData.setPlayerRecords(playerRecord); return playerData; } /** * 统计充值金额 * * @param {number} serverId 区Id * @param {string} roleId 角色Id * @param {string} RMB 金额 * */ export async function addRechargeMoney(roleId: string, serverId: number, RMB: number) { let beginTime = moment(new Date()).startOf('d').toDate(); let endTime = moment(new Date()).endOf('d').toDate(); await ActivityRechargeMoneyModel.addRMB(serverId, roleId, RMB, beginTime, endTime); }