import { Application, BackendSession, HandlerService } from 'pinus'; import { resResult } from '../../../pubUtils/util'; import { ITEM_CHANGE_REASON, STATUS } from '../../../consts'; import { getPlayerDailyChallengesData } from '../../../services/activity/dailyChallengesService'; import { DailyItem } from '../../../domain/activityField/dailyChallengesField'; import { addReward, stringToRewardParam } from '../../../services/activity/giftPackageService'; import { RewardParam } from '../../../domain/activityField/rewardField'; import { ActivityDailyChallengesModel } from '../../../db/ActivityDailyChallenges'; export default function (app: Application) { new HandlerService(app, {}); return new DailyChallengesHandler(app); } export class DailyChallengesHandler { constructor(private app: Application) { } /************************今日挑战****************************/ /** * @description 获取今日挑战活动数据 * @param {{ activityId: number}} msg * @param {BackendSession} session * @memberof DailyChallengesHandler */ async getDailyChallengesActivity(msg: { activityId: number }, session: BackendSession) { const { activityId } = msg; const roleId = session.get('roleId'); const serverId = session.get('serverId'); let playerData = await getPlayerDailyChallengesData(activityId, serverId, roleId) if (!playerData) return resResult(STATUS.ACTIVITY_MISSING); return resResult(STATUS.SUCCESS, playerData); } /** * @description 获取今日挑战的单个奖励 * @param {{ activityId: number, dayIndex: number, cellIndex: number, type: number}} msg * @param {BackendSession} session * @memberof DailyChallengesHandler */ async getDailyChallengeReward(msg: { activityId: number, dayIndex: number, cellIndex: number, type: number }, session: BackendSession) { const { activityId, dayIndex, cellIndex, type } = msg; const roleId = session.get('roleId'); const serverId = session.get('serverId'); const sid = session.get('sid'); const roleName = session.get('roleName'); let playerData = await getPlayerDailyChallengesData(activityId, serverId, roleId) if (!playerData) return resResult(STATUS.ACTIVITY_MISSING); let dailyItemData: DailyItem = playerData.findDailyChallengesItem(dayIndex, cellIndex, type); if (!dailyItemData) { return resResult(STATUS.ACTIVITY_DATA_ERROR); } if (!dailyItemData.isComplete()) {//未完成任务 return resResult(STATUS.ACTIVITY_TASK_UNCOMPLETED); } if (!dailyItemData.canReceive()) {//已经领取过 return resResult(STATUS.ACTIVITY_REWARDED); } await ActivityDailyChallengesModel.addCellRecord(serverId, activityId, roleId, dayIndex, cellIndex, 1); let rewardParamArr: Array = stringToRewardParam(dailyItemData.reward); let result = await addReward(roleId, roleName, sid, serverId, rewardParamArr, ITEM_CHANGE_REASON.DAILY_CHALLENGE_REWARD) dailyItemData.receiveRewardCount = 1; return resResult(STATUS.SUCCESS, Object.assign(result, { param: { activityId, dayIndex, cellIndex, type }, item: dailyItemData, })); } }