import { Controller } from 'egg'; import { STATUS } from '@consts'; export default class UserController extends Controller { public async getuserlist() { const { ctx } = this; const { field, value } = ctx.request.body; ctx.body = await ctx.service.users.getuserlist(field, value); } public async createRole() { const { ctx } = this; const { uid, roleName, serverId } = ctx.request.body; ctx.body = await ctx.service.users.createRole(uid, serverId, roleName); } public async addAuth() { const { ctx } = this; const { uid, auth } = ctx.request.body; ctx.body = await ctx.service.users.addAuth(uid, auth); } public async fixSms() { const { ctx } = this; const { tel } = ctx.request.body; ctx.body = await ctx.service.users.fixSms(tel); } public async deleteRole() { const { ctx } = this; const { roleId } = ctx.request.body; ctx.body = await ctx.service.users.deleteRole(roleId); } public async getrolelist() { const { ctx } = this; const { field, value } = ctx.request.body; ctx.body = await ctx.service.users.getrolelist(field, value); } public async createRoleData() { const { ctx } = this; const { hid, hlv, eid, ecount, itemid, itemcount, count, lv, skinid, selectedRowKeys: uids, optType, ehid } = ctx.request.body; if(optType == 'hero') { ctx.body = await ctx.service.users.createHero(uids, hid, hlv); } else if(optType == 'equip') { ctx.body = await ctx.service.users.createEquip(uids, eid, ecount, ehid); } else if (optType == 'item') { ctx.body = await ctx.service.users.createItem(uids, itemid, itemcount); } else if (optType == 'gold') { ctx.body = await ctx.service.users.addGold(uids, count); } else if (optType == 'coin') { ctx.body = await ctx.service.users.addCoin(uids, count); } else if (optType == 'lv') { ctx.body = await ctx.service.users.levelUp(uids, lv); } else if (optType == 'skin') { ctx.body = await ctx.service.users.addSkins(uids, skinid); } else { ctx.body = ctx.service.utils.resResult(STATUS.WRONG_PARMS); } } public async getPveDefense() { const { ctx } = this; const { roleId } = ctx.request.body; ctx.body = await ctx.service.users.getPvpDefense(roleId); } public async getHeroList() { const { ctx } = this; const { field, value } = ctx.request.body; ctx.body = await ctx.service.users.getHeroList(field, value); } public async deleteHero() { const { ctx } = this; const { selectedRowKeys: roleIdAndHids } = ctx.request.body; ctx.body = await ctx.service.users.deleteHero(roleIdAndHids); } public async setHeroLv() { const { ctx } = this; const { selectedRowKeys: roleIdAndHids, lv } = ctx.request.body; ctx.body = await ctx.service.users.setHeroLv(roleIdAndHids, lv); } public async saveHeroToDefense() { const { ctx } = this; const { roleId, roleName, hid } = ctx.request.body; ctx.body = await ctx.service.users.saveHeroToDefense(roleId, roleName, hid); } public async removeHeroFromDefense() { const { ctx } = this; const { roleId, hid } = ctx.request.body; ctx.body = await ctx.service.users.removeHeroFromDefense(roleId, hid); } public async getEquipList() { const { ctx } = this; const { field, value } = ctx.request.body; ctx.body = await ctx.service.users.getEquipList(field, value); } public async getItemList() { const { ctx } = this; const { field, value } = ctx.request.body; ctx.body = await ctx.service.users.getItemList(field, value); } public async deleteEquip() { const { ctx } = this; const { selectedRowKeys: roleIdAndSeqIds } = ctx.request.body; ctx.body = await ctx.service.users.deleteEquip(roleIdAndSeqIds); } public async deleteItem() { const { ctx } = this; const { selectedRowKeys: roleIdAndIds } = ctx.request.body; ctx.body = await ctx.service.users.deleteItem(roleIdAndIds); } public async setItemCount() { const { ctx } = this; const { selectedRowKeys: roleIdAndIds, count } = ctx.request.body; ctx.body = await ctx.service.users.setItemCount(roleIdAndIds, count); } }