[ { "id": 1, "imgId": 2, "name": "砍一刀", "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 2, "strike_area": 2, "object": 0, "skill_class": 1, "effect": "1&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "大伤害技能", "skilNameImage": 0, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 2, "imgId": 2, "name": "无双画戟", "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 5, "strike_area": 2, "object": 0, "skill_class": 1, "effect": "3348&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "猛击地面造成200%的范围伤害,范围内人数越多总伤害越高,同时给目标添加封怒的以及物攻下降效果,命中的目标会降低少量怒气", "skilNameImage": 0, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 3, "imgId": 3, "name": "温侯斩", "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 1, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "3352&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对敌人连续攻击两次,每击造成200%的伤害", "skilNameImage": 3, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 4, "imgId": 4, "name": "长枪投射I", "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 2, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "3068&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skill_info": "远距离投射长枪,对目标造成200%的伤害,目标为策略职业时,伤害提升20%,并且给目标添加一个策略伤害加深降低10%的效果,持续4回合", "skilNameImage": 1, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 5, "imgId": 5, "name": "赦免I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "3072&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "回复自身10%生命值,并且自身的策略伤害减免上升20%,持续2回合", "skilNameImage": 4, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 6, "imgId": 6, "name": "连珠三箭 I", "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "3092&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对范围内的多个目标(最多3个)造成120%的伤害,被攻击目标有33%的概率获得一个减益效果,攻击时,物理伤害加深减少25%,持续4回合", "skilNameImage": 2, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 7, "imgId": 7, "name": "鼓舞 I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 2, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "3096&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "使我方指定目标获得幸运提升20%的效果,持续4回合", "skilNameImage": 1, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 8, "imgId": 8, "name": "猛毒迷雾I", "hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 2, "strike_area": 4, "object": 0, "skill_class": 1, "effect": "3108&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对范围内目标进行毒雾攻击,造成100%伤害,附加中毒效果,造成每回合25%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害,同时降低目标20%的敏捷,持续3回合", "skilNameImage": 3, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 9, "imgId": 9, "name": "投毒I", "hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 2, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "3112&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对目标下毒,造成150%伤害,附加中毒效果,造成每回合25%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害", "skilNameImage": 3, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 10, "imgId": 10, "name": "巨锤震击 I", "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "3116&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "造成200%物理伤害,并且击退1格,如果不能击退则这次攻击伤害加深提升20%", "skilNameImage": 5, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 11, "imgId": 11, "name": "虎痴 I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "3120&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "恢复自身10%攻击力的血量,并且给自身附加伤害减免10%,4回合内作用2次", "skilNameImage": 3, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 12, "imgId": 11, "name": "薤叶芸香", "hurt_formula": "ownAtk*1", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 4, "strike_area": 1, "object": 1, "skill_class": 1, "effect": "3364&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "不错的技能", "skilNameImage": 0, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 13, "imgId": 11, "name": "麻沸散", "hurt_formula": "ownAtk*1", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "3368&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "大伤害技能", "skilNameImage": 3, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 14, "imgId": 14, "name": "敌阵突破 I", "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "3084&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "向目标冲锋造成200%伤害,同时会生成自身攻击30%的护盾,持续4回合,冲锋会位移到目标的身后", "skilNameImage": 4, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 15, "imgId": 15, "name": "坚壁 I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 2, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "3088&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "使我方指定目标获得物理伤害减免提升20%,持续2回合", "skilNameImage": 2, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 16, "imgId": 16, "name": "回春", "hurt_formula": "ownAtk*0.6", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 5, "strike_area": 4, "object": 1, "skill_class": 1, "effect": "3316&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "垃圾技能", "skilNameImage": 0, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 17, "imgId": 17, "name": "反馈", "hurt_formula": "ownAtk*1", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "3320&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "极品技能", "skilNameImage": 3, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 18, "imgId": 18, "name": "狼王爪击", "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 7, "object": 0, "skill_class": 3, "effect": "&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对自身3格范围内的所有敌人造成120%的伤害", "skilNameImage": 6, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 19, "imgId": 19, "name": "召唤狼群", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 0, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 3, "effect": "4012&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "召唤2只狼", "skilNameImage": 7, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 20, "imgId": 4, "name": "长枪投射II", "hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 2, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "3069&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skill_info": "远距离投射长枪,对目标造成300%的伤害,目标为策略职业时,伤害提升30%,并且给目标添加一个策略伤害加深降低20%的效果,持续4回合", "skilNameImage": 1, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 21, "imgId": 5, "name": "赦免II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "3072&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "回复自身10%生命值,并且自身的策略伤害减免上升20%,持续2回合", "skilNameImage": 4, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 22, "imgId": 14, "name": "敌阵突破 II", "hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "3085&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "向目标冲锋造成300%伤害,同时会生成自身攻击30%的护盾,持续4回合,冲锋会位移到目标的身后", "skilNameImage": 4, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 23, "imgId": 15, "name": "坚壁 II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 2, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "3089&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "使我方指定目标获得物理伤害减免提升30%,持续2回合", "skilNameImage": 2, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 24, "imgId": 6, "name": "连珠三箭 II", "hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "3093&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对范围内的多个目标(最多3个)造成150%的伤害,被攻击目标有33%的概率获得一个减益效果,攻击时,物理伤害加深减少30%,持续4回合", "skilNameImage": 2, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 25, "imgId": 7, "name": "鼓舞 II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 2, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "3097&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "使我方指定目标获得幸运提升20%的效果,持续4回合", "skilNameImage": 1, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 26, "imgId": 8, "name": "猛毒迷雾II", "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 2, "strike_area": 4, "object": 0, "skill_class": 1, "effect": "3109&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对范围内目标进行毒雾攻击,造成120%伤害,附加中毒效果,造成每回合30%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害,同时降低目标20%的敏捷,持续3回合", "skilNameImage": 3, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 27, "imgId": 9, "name": "投毒II", "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 2, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "3113&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对目标下毒,造成180%伤害,附加中毒效果,造成每回合30%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害", "skilNameImage": 5, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 28, "imgId": 10, "name": "巨锤震击 II", "hurt_formula": " (ownAtk*2.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "3117&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "造成220%物理伤害,并且击退1格,如果不能击退则这次攻击伤害加深提升30%", "skilNameImage": 5, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 29, "imgId": 11, "name": "虎痴 II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "3121&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "恢复自身20%攻击力的血量,并且给自身附加伤害减免15%,4回合内作用2次", "skilNameImage": 5, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 5001, "imgId": 2, "name": "战龙无双I", "hurt_formula": " (ownAtk*2.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 5, "strike_area": 2, "object": 0, "skill_class": 1, "effect": "3348&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "猛击地面造成250%的范围伤害,范围内人数越多总伤害越高,同时给目标添加封怒的以及物攻下降效果,命中的目标会降低少量怒气", "skilNameImage": 0, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 5002, "imgId": 2, "name": "战龙无双II", "hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 5, "strike_area": 2, "object": 0, "skill_class": 1, "effect": "3348&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "猛击地面造成300%的范围伤害,范围内人数越多总伤害越高,同时给目标添加封怒的以及物攻下降效果,命中的目标会降低少量怒气", "skilNameImage": 0, "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 5003, "imgId": 3, "name": "降龙斩I", "hurt_formula": " (ownAtk*2.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 1, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "3352&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对敌人连续攻击两次,每击造成250%的伤害", "skilNameImage": 5, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 5004, "imgId": 3, "name": "降龙斩II", "hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 1, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "3352&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对敌人连续攻击两次,每击造成300%的伤害", "skilNameImage": 5, "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 30, "imgId": 10, "name": "七探盘龙枪I", "hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 5, "strike_area": 9, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "对自身四个方向的目标及其身后1个目标造成80%物攻伤害", "skilNameImage": "nu_qitanpanlongqiang", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 31, "imgId": 10, "name": "七探盘龙枪II", "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 5, "strike_area": 9, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "对自身四个方向的目标及其身后1个目标造成120%物攻伤害", "skilNameImage": "nu_qitanpanlongqiang", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 32, "imgId": 11, "name": "百鸟朝凤I", "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5001&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成160%物攻伤害,本次伤害10%转化为自身生命", "skilNameImage": "hui_bainiaochaofeng", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 33, "imgId": 11, "name": "百鸟朝凤II", "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5001&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成240%物攻伤害,本次伤害10%转化为自身生命", "skilNameImage": "hui_bainiaochaofeng", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 34, "imgId": 11, "name": "墨家拳I", "hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5018&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skill_info": "1格内,对一个指定敌军造成176%物攻伤害", "skilNameImage": "nu_mojiaquan", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 35, "imgId": 11, "name": "墨家拳II", "hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5018&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", "skill_info": "1格内,对一个指定敌军造成264%物攻伤害", "skilNameImage": "nu_mojiaquan", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 36, "imgId": 12, "name": "支援I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 12, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5010&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,为一个指定我军添加“支援”,其受到伤害时,夏侯轻衣会分担其30%伤害,持续1回合", "skilNameImage": "hui_zhiyuan", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 1, "lockOn": 0 }, { "id": 37, "imgId": 12, "name": "支援II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 12, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5011&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,为一个指定我军添加“支援”,其受到伤害时,夏侯轻衣会分担其30%伤害,持续2回合", "skilNameImage": "hui_zhiyuan", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 1, "lockOn": 0 }, { "id": 38, "imgId": 6, "name": "三箭齐发 I", "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5020&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对一个选中敌军及其3格内最多2个随机敌军造成88%的物理伤害", "skilNameImage": "nu_sanjianqifa", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 39, "imgId": 6, "name": "三箭齐发 II", "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5021&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对一个选中敌军及其3格内最多2个随机敌军造成132%的物理伤害", "skilNameImage": "nu_sanjianqifa", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 40, "imgId": 7, "name": "鼓舞 I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 10, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5022&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,为一个指定我军添加“鼓舞”,幸运提升10%,持续2回合", "skilNameImage": "hui_guwu", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 41, "imgId": 7, "name": "鼓舞 II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 10, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5023&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,为一个指定我军添加“鼓舞”,幸运提升20%,持续2回合", "skilNameImage": "hui_guwu", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 42, "imgId": 11, "name": "力劈I", "hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成176%物攻伤害", "skilNameImage": "nu_lipi", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 43, "imgId": 11, "name": "力劈II", "hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成264%物攻伤害", "skilNameImage": "nu_lipi", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 44, "imgId": 7, "name": "自愈I", "hurt_formula": "ownHpMax*0.2", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "治疗自身生命上限20%的生命", "skilNameImage": "hui_ziyu", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 45, "imgId": 7, "name": "自愈II", "hurt_formula": "ownHpMax*0.3", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "治疗自身生命上限30%的生命", "skilNameImage": "hui_ziyu", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 46, "imgId": 11, "name": "横扫I", "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 8, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军及其左右敌人造成88%物攻伤害", "skilNameImage": "nu_hengsao", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 47, "imgId": 11, "name": "横扫II", "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 8, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军及其左右敌人造成132%物攻伤害", "skilNameImage": "nu_hengsao", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 48, "imgId": 7, "name": "猛击I", "hurt_formula": " (ownAtk*1.41*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成141%的物攻伤害", "skilNameImage": "hui_mengji", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 49, "imgId": 7, "name": "猛击II", "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成240%的物攻伤害", "skilNameImage": "hui_mengji", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 50, "imgId": 11, "name": "胡笳十八拍I", "hurt_formula": " (ownAtk*0.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 5, "strike_area": 11, "object": 1, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "5格内,治疗所有我军32%策攻的生命", "skilNameImage": "nu_hujiashibapai", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 51, "imgId": 11, "name": "胡笳十八拍II", "hurt_formula": " (ownAtk*0.48*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 5, "strike_area": 11, "object": 1, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "5格内,治疗所有我军48%策攻的生命", "skilNameImage": "nu_hujiashibapai", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 52, "imgId": 7, "name": "奏乐I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 11, "object": 1, "skill_class": 2, "effect": "5050&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,为所有我军添加“奏乐”, 提高怒气回复速度10%, 持续2回合", "skilNameImage": "hui_zouyue", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 53, "imgId": 7, "name": "奏乐II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 11, "object": 1, "skill_class": 2, "effect": "5051&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,为所有我军添加“奏乐”, 提高怒气回复速度20%, 持续2回合", "skilNameImage": "hui_zouyue", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 54, "imgId": 10, "name": "墨杀I", "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 2, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军造成160%策攻伤害", "skilNameImage": "nu_mosha", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 55, "imgId": 10, "name": "墨杀II", "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 2, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军造成240%策攻伤害", "skilNameImage": "nu_mosha", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 56, "imgId": 11, "name": "泼墨I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 11, "object": 0, "skill_class": 2, "effect": "5060&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,为所有敌军添加\"墨毒\"。每回合造成自身10%策攻的策攻伤害。持续2回合", "skilNameImage": "hui_pomo", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 57, "imgId": 11, "name": "泼墨II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 11, "object": 0, "skill_class": 2, "effect": "5061&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,为所有敌军添加\"墨毒\"。每回合造成自身20%策攻的策攻伤害。持续2回合", "skilNameImage": "hui_pomo", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 58, "imgId": 10, "name": "飞刀I", "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 2, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军造成160%策攻伤害", "skilNameImage": "nu_feidao", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 59, "imgId": 10, "name": "飞刀II", "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 2, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军造成240%策攻伤害", "skilNameImage": "nu_feidao", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 60, "imgId": 12, "name": "剑心I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5070&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "为自身添加\"剑心\", 暴击伤害提升25% ,持续2回合", "skilNameImage": "hui_jianxin", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 61, "imgId": 12, "name": "剑心II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5071&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "为自身添加\"剑心\", 暴击伤害提升50% ,持续2回合", "skilNameImage": "hui_jianxin", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 62, "imgId": 7, "name": "先登怒射I", "hurt_formula": " (ownAtk*0.9*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 4, "strike_area": 10, "object": 0, "skill_class": 1, "effect": "5080&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军及其身后最多两个敌军造成90%物攻伤害,同时给被击中的目标添加“破甲”,降低物防10/20%,持续2回合", "skilNameImage": "nu_xiandengnushe", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 63, "imgId": 7, "name": "先登怒射II", "hurt_formula": " (ownAtk*1.35*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 4, "strike_area": 10, "object": 0, "skill_class": 1, "effect": "5081&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军及其身后最多两个敌军造成135%物攻伤害,同时给被击中的目标添加“破甲”,降低物防10/20%,持续2回合", "skilNameImage": "nu_xiandengnushe", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 64, "imgId": 11, "name": "旋转散射I", "hurt_formula": " (ownAtk*0.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 11, "object": 0, "skill_class": 2, "effect": "5082&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,对所有敌军造成58%物攻伤害,并给被击中的目标添加添加“流血”,每回合造成自身10%物攻的物攻伤害,持续2回合", "skilNameImage": "hui_xuanzhuansanshe", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 65, "imgId": 11, "name": "旋转散射II", "hurt_formula": " (ownAtk*0.86*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 11, "object": 0, "skill_class": 2, "effect": "5083&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,对所有敌军造成86%物攻伤害,并给被击中的目标添加添加“流血”,每回合造成自身20%物攻的物攻伤害,持续2回合", "skilNameImage": "hui_xuanzhuansanshe", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 66, "imgId": 12, "name": "雪兽突击I", "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5090&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军进行造成180%的物攻伤害,并将敌军击退1格。如成功击退敌军,马云禄获得“不让须眉”自身攻击力提升25% ,持续2回合", "skilNameImage": "nu_xueshoutuji", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 67, "imgId": 12, "name": "雪兽突击II", "hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5090&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军进行造成270%的物攻伤害,并将敌军击退1格。如成功击退敌军,马云禄获得“不让须眉”自身攻击力提升25% ,持续2回合", "skilNameImage": "nu_xueshoutuji", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 68, "imgId": 10, "name": "霜影刺I", "hurt_formula": " (ownAtk*0.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5091&5092&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军攻击4次,每次造成40%的物攻伤害,每次攻击有50%概率回复自身造成伤害20%的生命值。", "skilNameImage": "hui_shuangyingci", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 69, "imgId": 10, "name": "霜影刺II", "hurt_formula": " (ownAtk*0.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5091&5092&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军攻击4次,每次造成60%的物攻伤害,每次攻击有50%概率回复自身造成伤害20%的生命值。", "skilNameImage": "hui_shuangyingci", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 70, "imgId": 7, "name": "以毒攻毒I", "hurt_formula": " (ownAtk*0.72*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 5, "strike_area": 3, "object": 2, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对所有敌军造成伤害造成72%伤害,同时给所有我军添加“蛇药”,每回合回复自身5%策攻的生命,持续2回合", "skilNameImage": "nu_yidugongdu", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "5100&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 71, "imgId": 7, "name": "以毒攻毒II", "hurt_formula": " (ownAtk*1.08*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 5, "strike_area": 3, "object": 2, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对所有敌军造成伤害造成108%伤害,同时给所有我军添加“蛇药”,每回合回复自身10%策攻的生命,持续2回合", "skilNameImage": "nu_yidugongdu", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "5101&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 72, "imgId": 11, "name": "巨蛇毒液I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 2, "strike_area": 3, "object": 0, "skill_class": 2, "effect": "5102&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,为所有敌军添加“蛇毒”,每回合造成5%策攻的伤害,蛇毒最高可叠加5层,持续3回合", "skilNameImage": "hui_jusheduye", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 73, "imgId": 11, "name": "巨蛇毒液II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 2, "strike_area": 3, "object": 0, "skill_class": 2, "effect": "5103&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,为所有敌军添加“蛇毒”,每回合造成5%策攻的伤害,蛇毒最高可叠加10层,持续3回合", "skilNameImage": "hui_jusheduye", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 74, "imgId": 12, "name": "盾牌猛击I", "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5110&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "1格内,对一名指定敌军造成180%物功伤害,有25%概率使其“晕眩”1回合,“晕眩”时无法行动。", "skilNameImage": "nu_dunpaimengji", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 75, "imgId": 12, "name": "盾牌猛击II", "hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5111&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "1格内,对一名指定敌军造成270%物功伤害,有50%概率使其“晕眩”1回合,“晕眩”时无法行动。", "skilNameImage": "nu_dunpaimengji", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 76, "imgId": 10, "name": "盾中藏刀I", "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5112&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军及其左右敌人造成88%物攻伤害,并给其添加“缠足”,移动力-1,持续2回合,CD3回合", "skilNameImage": "hui_dunzhongcangdao", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 77, "imgId": 10, "name": "盾中藏刀II", "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5112&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军及其左右敌人造成132%物攻伤害,并给其添加“缠足”,移动力-1,持续2回合,CD3回合", "skilNameImage": "hui_dunzhongcangdao", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 78, "imgId": 7, "name": "大庇天下I", "hurt_formula": " (ownAtk*0.29*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 5, "strike_area": 2, "object": 1, "skill_class": 1, "effect": "5120&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "为3格内的我军恢复29%策攻伤害的生命,并添加\"回春\",每回合恢复自身5%策攻的生命,持续2回合", "skilNameImage": "nu_dabitianxia", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 79, "imgId": 7, "name": "大庇天下II", "hurt_formula": " (ownAtk*0.43*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 5, "strike_area": 2, "object": 1, "skill_class": 1, "effect": "5120&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "为3格内的我军恢复43%策攻伤害的生命,并添加\"回春\",每回合恢复自身5%策攻的生命,持续2回合", "skilNameImage": "nu_dabitianxia", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 80, "imgId": 10, "name": "遮风挡雨I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5121&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "为3格内一个指定的我军,随机驱散1个减益效果。", "skilNameImage": "hui_zhefengdangyu", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 81, "imgId": 10, "name": "遮风挡雨II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 3, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5122&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "为3格内一个指定的我军,随机驱散2个减益效果。", "skilNameImage": "hui_zhefengdangyu", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 82, "imgId": 11, "name": "必杀狙射I", "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 7, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5130&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军造成180%的物攻伤害,如果敌军生命小于20%,则必定暴击", "skilNameImage": "nu_bishajushe", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 83, "imgId": 11, "name": "必杀狙射II", "hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 7, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5130&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军造成270%的物攻伤害,如果敌军生命小于20%,则必定暴击", "skilNameImage": "nu_bishajushe", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 84, "imgId": 12, "name": "晕眩箭I", "hurt_formula": " (ownAtk*1.44*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 7, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5131&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军造成144%的物攻伤害并使其晕眩1回合", "skilNameImage": "hui_yunxuanjian", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 85, "imgId": 12, "name": "晕眩箭II", "hurt_formula": " (ownAtk*2.16*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 7, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5131&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定敌军造成216%的物攻伤害并使其晕眩1回合。", "skilNameImage": "hui_yunxuanjian", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 86, "imgId": 7, "name": "毒龙钻刺I", "hurt_formula": " (ownAtk*1.98*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 1, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5140&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成198%的物攻伤害,并给目标添加\"毒瘴1/2\"。每回合受到10/20%攻击的物攻伤害,且持续期间防御下降10%,持续2回合。", "skilNameImage": "nu_dulongzuanci", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 87, "imgId": 7, "name": "毒龙钻刺II", "hurt_formula": " (ownAtk*2.97*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 1, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "5141&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成297%的物攻伤害,并给目标添加\"毒瘴1/2\"。每回合受到10/20%攻击的物攻伤害,且持续期间防御下降20%,持续2回合。", "skilNameImage": "nu_dulongzuanci", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 88, "imgId": 10, "name": "枪出毒龙I", "hurt_formula": " (ownAtk*0.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 1, "strike_area": 2, "object": 0, "skill_class": 2, "effect": "5140&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对自身1格内(十字),对所有敌军造成58%的物攻伤害,并给他们添加\"毒瘴1\",持续2回合", "skilNameImage": "hui_qiangchudulong", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 89, "imgId": 10, "name": "枪出毒龙II", "hurt_formula": " (ownAtk*0.86*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 1, "strike_area": 2, "object": 0, "skill_class": 2, "effect": "5141&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "对自身1格内(十字),对所有敌军造成86%的物攻伤害,并给他们添加\"毒瘴2\",持续2回合", "skilNameImage": "hui_qiangchudulong", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 90, "imgId": 12, "name": "制衡I", "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": " (ownAtk*0.9*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "rage_cost": 100, "cd": 0, "attack_area": 1, "strike_area": 1, "object": 2, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定目标施放,如果目标是我军,恢复其90%策攻的生命,如果目标是敌军,对其造成180%的策攻伤害", "skilNameImage": "nu_zhiheng", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 91, "imgId": 12, "name": "制衡II", "hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": " (ownAtk*1.35*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "rage_cost": 100, "cd": 0, "attack_area": 1, "strike_area": 1, "object": 2, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", "skill_info": "3格内,对一个指定目标施放,如果目标是我军,恢复其135%策攻的生命,如果目标是敌军,对其造成270%的策攻伤害", "skilNameImage": "nu_zhiheng", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 92, "imgId": 11, "name": "庇护I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 10, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5150&5121&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,为一个指定我军添加“庇护”护盾,吸收自身策攻72%的伤害,同时驱散目标身上的1个减益状态", "skilNameImage": "hui_bihu", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 93, "imgId": 11, "name": "庇护II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 10, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5151&5121&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "5格内,为一个指定我军添加“庇护”护盾,吸收自身策攻108%的伤害,同时驱散目标身上的1个减益状态", "skilNameImage": "hui_bihu", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 94, "imgId": 11, "name": "力劈I", "hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成176%物攻伤害", "skilNameImage": "nu_lipi", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 95, "imgId": 11, "name": "力劈II", "hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军造成264%物攻伤害", "skilNameImage": "nu_lipi", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 96, "imgId": 7, "name": "锋芒I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5160&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "为自身添加\"锋芒\", 下一次攻击的伤害加深提升15%, 攻击后消失,持续2回合", "skilNameImage": "hui_fengmang", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 97, "imgId": 7, "name": "锋芒II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 1, "object": 1, "skill_class": 2, "effect": "5161&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "为自身添加\"锋芒\", 下一次攻击的伤害加深提升30%, 攻击后消失,持续2回合", "skilNameImage": "hui_fengmang", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 98, "imgId": 11, "name": "孙尚香测试", "hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对指定一个敌军造成180%物攻伤害,如果场上有敌军有“同心印”孙尚香则可以在任意地方对有“同心印”的目标释放怒气技,造成300%的物攻伤害,同时驱散目标的“同心印”", "skilNameImage": "nu_yijianqinxin", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 99, "imgId": 11, "name": "孙尚香测试", "hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 1, "object": 0, "skill_class": 1, "effect": "&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "3格内,对指定一个敌军造成270%物攻伤害,如果场上有敌军有“同心印”孙尚香则可以在任意地方对有“同心印”的目标释放怒气技,造成450%的物攻伤害,同时驱散目标的“同心印”", "skilNameImage": "nu_yijianqinxin", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 100, "imgId": 12, "name": "同心印I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 2, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5170&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "标记自身3格内的敌军目标,目标获得“同心印”永久debuff,“同心印”只能存在一个", "skilNameImage": "hui_tongxinyin", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 101, "imgId": 12, "name": "同心印II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 10, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5170&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "标记自身5格内的敌军目标,目标获得“同心印”永久debuff,“同心印”只能存在一个", "skilNameImage": "hui_tongxinyin", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 102, "imgId": 10, "name": "巨斧横击I", "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 8, "object": 0, "skill_class": 1, "effect": "5180&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军及其左右敌人造成88%物攻伤害,本次攻击暴击提升10%", "skilNameImage": "nu_jufuhengji", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 103, "imgId": 10, "name": "巨斧横击II", "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 8, "object": 0, "skill_class": 1, "effect": "5180&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军及其左右敌人造成132%物攻伤害,本次攻击暴击提升10%", "skilNameImage": "nu_jufuhengji", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 104, "imgId": 11, "name": "断援I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 2, "object": 4, "skill_class": 2, "effect": "5181&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "自身获得“固守\", 伤害减免提升10%,持续2回合,同时使自身周围8格范围内的所有敌军获得“缠足, 移动力-1,持续1回合", "skilNameImage": "hui_duanyuan", "skillSceneSpine": "&", "friendlyEffect": "5183&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 105, "imgId": 11, "name": "断援II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 5, "strike_area": 2, "object": 4, "skill_class": 2, "effect": "5181&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "自身获得“固守\", 伤害减免提升20%,持续2回合,同时使自身周围8格范围内的所有敌军获得“缠足, 移动力-1,持续1回合", "skilNameImage": "hui_duanyuan", "skillSceneSpine": "&", "friendlyEffect": "5182&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 106, "imgId": 7, "name": "勾刃横斩I", "hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 8, "object": 0, "skill_class": 1, "effect": "5202&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军及其左右两人横向三格敌人造成100%的物攻伤害,并给被攻击者添加“破盾”,格挡下降10%,持续2回合", "skilNameImage": "nu_gourenhengzhan", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 107, "imgId": 7, "name": "勾刃横斩II", "hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", "gain_formula": "&", "rage_cost": 100, "cd": 0, "attack_area": 3, "strike_area": 8, "object": 0, "skill_class": 1, "effect": "5203&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "1格内,对一个指定敌军及其左右两人横向三格敌人造成150%的物攻伤害,并给被攻击者添加“破盾”,格挡下降20%,持续2回合", "skilNameImage": "nu_gourenhengzhan", "skillSceneSpine": "nuqijidonghuablue", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 108, "imgId": 12, "name": "寻衅I", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 2, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5190&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "使1格内的一个指定敌军获得“怒目”,可攻击到\"怒目\"释放者时,只能以其作为攻击目标,持续3回合", "skilNameImage": "hui_xunxin", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 }, { "id": 109, "imgId": 12, "name": "寻衅II", "hurt_formula": 0, "gain_formula": "&", "rage_cost": 0, "cd": 3, "attack_area": 4, "strike_area": 1, "object": 0, "skill_class": 2, "effect": "5190&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skill_info": "使2格内的一个指定敌军获得“怒目”,可攻击到\"怒目\"释放者时,只能以其作为攻击目标,持续3回合", "skilNameImage": "hui_xunxin", "skillSceneSpine": "&", "friendlyEffect": "&", "cantCastSelf": 0, "lockOn": 0 } ]