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"round": 2, "times": 0, "cover": 1, "buffOrDebuff": 0, "gainvalue": "1&20", "dotOrHot": 0, "img": 19, "info": "可以抵消自身生命20%伤害的护盾", "showOnChar": "护盾", "tipImageName": "hudun", "spineName": "hudun", "actionPosition": 3, "rangeSeid": "0&", "uniqueness": 0, "coverShow": 0 }, { "buffId": 70, "type": 5, "name": "护盾(生命百分比)", "maxOlyNum": 0, "round": 2, "times": 0, "cover": 1, "buffOrDebuff": 0, "gainvalue": "1&30", "dotOrHot": 0, "img": 19, "info": "可以抵消自身生命30%伤害的护盾", "showOnChar": "护盾", "tipImageName": "hudun", "spineName": "hudun", "actionPosition": 3, "rangeSeid": "0&", "uniqueness": 0, "coverShow": 0 }, { "buffId": 71, "type": 31, "name": "物理伤害加深下降", "maxOlyNum": 0, "round": 4, "times": 0, "cover": 1, "buffOrDebuff": 1, "gainvalue": "30000&", "dotOrHot": 0, "img": 7, "info": "攻击时,物理伤害加深下降30%", "showOnChar": "增伤↓", "tipImageName": "&", "spineName": "&", "actionPosition": 0, "rangeSeid": "0&", "uniqueness": 0, "coverShow": 0 }, { "buffId": 72, "type": 22, "name": "幸运上升 ", "maxOlyNum": 0, 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"dotOrHot": 0, "img": 1, "info": "降低物防20%", "showOnChar": "降低物防↓", "tipImageName": "&", "spineName": "&", "actionPosition": 0, "rangeSeid": "0&", "uniqueness": 0, "coverShow": 0 }, { "buffId": 88, "type": 111, "name": "流血1", "maxOlyNum": 0, "round": 2, "times": 0, "cover": 1, "buffOrDebuff": 1, "gainvalue": "10&", "dotOrHot": 1, "img": 1, "info": "每回合造成10%物攻的伤害", "showOnChar": "持续伤害↑", "tipImageName": "liuxue", "spineName": "liuxue", "actionPosition": 1, "rangeSeid": "0&", "uniqueness": 0, "coverShow": 0 }, { "buffId": 89, "type": 111, "name": "流血2", "maxOlyNum": 0, "round": 2, "times": 0, "cover": 1, "buffOrDebuff": 1, "gainvalue": "20&", "dotOrHot": 1, "img": 1, "info": "每回合造成20%物攻的伤害", "showOnChar": "持续伤害↑", "tipImageName": "liuxue", "spineName": "liuxue", "actionPosition": 1, "rangeSeid": "0&", "uniqueness": 0, "coverShow": 0 }, { "buffId": 90, "type": 11, "name": "物攻提高", "maxOlyNum": 0, "round": 2, "times": 0, "cover": 1, "buffOrDebuff": 0, "gainvalue": "25&", "dotOrHot": 0, 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