import BaseModel from './BaseModel'; import { index, getModelForClass, prop, DocumentType, Ref, mongoose } from '@typegoose/typegoose'; import Role, { } from './Role'; import { Defense, Attack, LineupCe, OppPlayer, HeroScore, } from '../domain/battleField/pvp'; import { CounterModel } from './Counter'; import { COUNTER } from '../consts'; import { PVP } from '../pubUtils/dicParam'; @index({ roleId: 1 }) export default class PvpDefense extends BaseModel { @prop({ required: true }) roleId: string; // 角色 id @prop({ required: true }) roleName: string; // 角色名称 @prop({ ref: 'Role', type: mongoose.Schema.Types.ObjectId }) role: Ref; @prop({ required: true, default: null, _id: false }) defense: Defense; @prop({ required: true, default: null, _id: false }) attack: Attack; @prop({ required: true, type: () => LineupCe, default: [], _id: false }) lineupCe: LineupCe[]; @prop({ required: true, type: () => OppPlayer, default: [], _id: false }) oppPlayers: OppPlayer[]; @prop({ required: true, type: () => HeroScore, default: [], _id: false }) heroScores: HeroScore[]; @prop({ required: true, default: 0 }) score: number; @prop({ required: true, default: 0 }) hisScore: number; //历史最高积分 @prop({ required: true, default: 0 }) winStreakNum: number; //连胜次数 @prop({ required: true, default: () => { return new Date() } }) refDaily: Date; // 每日刷新,控制refOppCnt和setAttackCnt @prop({ required: true, default: 0 }) refOppCnt: number; // 刷新对手总次数,消耗可根据消耗表算出 @prop({ required: true, default: 0 }) setAttackCnt: number; // 设置挑战阵容次数 @prop({ required: true, default: 0 }) challengeCnt: number; // 可挑战次数,每2小时回复一次 @prop({ required: true, default: 0 }) challengeRefTime: number; // 上一次刷新的时间 @prop({ required: true, type: Number, default: [] }) receivedBox: Array; @prop({ required: true, default: 0 }) seasonNum: number; @prop({ required: true, default: true }) isFirstEntry: boolean; public static async findByRoleId(roleId: string, getters = false) { const result: PvpDefenseType = await PvpDefenseModel.findOne({ roleId }).lean({ getters}); return result; } public static async findByScale(roleId: string, min: number, max: number) { const result: PvpDefenseType[] = await PvpDefenseModel.find({ roleId: { $ne: roleId }, defCe: { $lte: max, $gte: min } }) .populate('role', 'head frame spine heads frames spines topLineupCe roleId roleName lv globalCeAttr') .populate('heroes.hero') .sort({ updatedAt: -1 }).limit(100).lean({ getters: true, virtuals: true }); return result; } public static async createPvpDefense(params: pvpUpdateInter) { let seasonNum = await CounterModel.getCounter(COUNTER.PVP_SEASON_NUM); const doc = new PvpDefenseModel(); const update = Object.assign(doc.toJSON(), params, { seasonNum, challengeCnt: PVP.PVP_CHALLENGE_COUNTS }); const defense: PvpDefenseType = await PvpDefenseModel.findOneAndUpdate({ roleId: params.roleId }, update, { upsert: true, new: true }) .populate('role') .lean(); return defense; } public static async addHeroToDefense(roleId: string, heroInfo: any, defCe: number, lean = true) { const defense: PvpDefenseType = await PvpDefenseModel.findOneAndUpdate({ roleId: roleId }, { $inc: { defCe }, $push: { heroes: heroInfo } }, { upsert: true, new: true }).lean(lean); return defense; } public static async removeHeroFromDefense(roleId: string, hid: number, defCe: number, lean = true) { const defense: PvpDefenseType = await PvpDefenseModel.findOneAndUpdate({ roleId: roleId }, { $inc: { defCe: -1 * defCe }, $pull: { heroes: { actorId: hid } } }, { upsert: true, new: true }).lean(lean); return defense; } public static async updateCe(roleId: string, hid: number, defCe: number, lean = true) { const rec: PvpDefenseType = await PvpDefenseModel.findOneAndUpdate({ roleId, 'heroes.actorId': hid }, { $inc: { defCe } }).lean(lean); return rec } public static async deleteAccount(roleId: string) { let result = await PvpDefenseModel.deleteMany({ roleId }); return result; } public static async findByRoleIdIncludeAll(roleId: string) { const result: PvpDefenseType = await PvpDefenseModel.findOne({ roleId }) .populate('role', 'head frame spine topLineupCe roleId roleName lv globalCeAttr') .populate('heroes.hero') .populate('oppPlayers.oppDef', 'oppRoleId pos roleName head frame spine heads frames spines rankLv title lv pLv defCe heroes').lean({ getters: true, virtuals: true }); return result; } public static async findByTeamLv(seasonNum: number, min: number, max: number) { const result: PvpDefenseType[] = await PvpDefenseModel.find({ seasonNum, 'defense.pLv': { $gte: min, $lte: max } }) .populate('role', '_id head frame spine heads frames spines topLineupCe roleId roleName lv globalCeAttr') .populate('heroes.hero') .populate('oppPlayers.oppDef', 'oppRoleId pos roleName head frame spine heads frames spines rankLv pLv title lv defCe heroes') .lean({ getters: true, virtuals: true }); return result; } public static async updateInfoAndInclude(roleId: string, update: pvpUpdateInter) { delete update._id; let result: PvpDefenseType = await PvpDefenseModel.findOneAndUpdate({roleId}, {$set:update}, {new: true}) .populate('role', 'head frame spine heads frames spines topLineupCe roleId roleName lv') .populate('oppPlayers.oppDef', 'oppRoleId pos roleName head frame spine heads frames spines rankLv pLv title lv defCe heroes').lean({ getters: true, virtuals: true }); return result; } public static async updateInfo(roleId: string, update: pvpUpdateInter, lean = true) { let result: PvpDefenseType = await PvpDefenseModel.findOneAndUpdate({roleId}, {$set:update}, {new: true}).lean(lean); return result; } public static async getPvpDef(limit: number, page: number, lean = true) { let result: Array = await PvpDefenseModel.find().sort({ score: -1 }).limit(limit).skip((page) * limit).lean(lean); return result; } public static async getRank(seasonNum: number, page = 1, limit = 1000) { let sortBy = { score: -1, updatedAt: 1 }; const ranks: PvpDefenseType[] = await PvpDefenseModel.find({seasonNum}).select('roleId role score updatedAt') .populate('role', 'roleId roleName head frame spine heads frames spines title lv vLv') .sort(sortBy).limit(limit).skip((page - 1) * limit).lean({ getters: true, virtuals: true }); return ranks; } public static async resetScores(roleId: string, newSeasonNum: number, newScore: number, newHeroScores: HeroScore[]) { let result: PvpDefenseType = await PvpDefenseModel.findOneAndUpdate({roleId}, {$set: { seasonNum: newSeasonNum, score: newScore, heroScores: newHeroScores, challengeCnt: PVP.PVP_CHALLENGE_COUNTS, challengeRefTime: 0, winStreakNum: 0 }}, {new: true}).lean(); return result; } public static async deleteHero(roleId: string, hid: number) { let result:PvpDefenseType = await PvpDefenseModel.findOneAndUpdate({roleId}, {$pull:{heroes: {actorId:hid}}}, {new: true}).lean(); return result; } } export const PvpDefenseModel = getModelForClass(PvpDefense); export interface PvpDefenseType extends Pick, keyof PvpDefense> { }; export type pvpUpdateInter = Partial;