import { STATUS } from './../../../consts/statusCode'; import { RoleModel, RoleType } from './../../../db/Role'; import { UserModel, UserType } from '../../../db/User'; import { GMUserModel } from '../../../db/GMUser'; import { Application, HandlerService, pinus, } from 'pinus'; import { FrontendSession } from 'pinus'; import { HeroModel } from './../../../db/Hero'; import { genCode, generateStr, resResult } from '../../../pubUtils/util'; import { COM_BTL_QUALITY, HERO_SELECT, DEBUG_MAGIC_WORD, REDIS_KEY, TASK_TYPE, ENTERY_ROLE_PICK, COUNTER, DEFAULT_LV, TA_USERSET_TYPE, LOG_TYPE, JEWEL_SELECT, ITEM_SELECT, SKIN_SELECT, PUSH_ROUTE } from '../../../consts'; // import { loginRefresh } from '../../../services/playerEventService'; import { nowSeconds, getZeroPoint } from '../../../pubUtils/timeUtil'; import { rmRoleFromQueue, roleLeave, getRoleOnlineInfo, roleLogin, getOnlineRoleByUserCode } from '../../../services/redisService'; import { addRoleToGuildChannel, addRoleToSysChannel, addRoleToWorldChannel, leaveGroupShopChannel, leaveGuildAuctionChannel, leaveGuildChannel, leaveGVGAreaChannel, leaveGVGAreaTeamChannel, leaveGVGCityTeamChannel, leaveSysChannel, leaveWorldAuctionChannel, leaveWorldChannel } from '../../../services/chatService'; import { reportOneOnline, savePlayTime } from '../../../services/authenticateService'; import { checkTaskInEntry, } from '../../../services/task/taskService'; import { pushData, kickUser, getModuleData, assignServer, leaveServer } from '../../../services/connectorService'; // import { setComBtlOnUserLeave } from '../../../services/comBattleService'; import Counter from '../../../db/Counter'; import { getExpByLv } from '../../../pubUtils/data'; import { reportCreateRoleEventToTa, reportTAEvent, reportTAUserSet } from '../../../services/sdkService'; import { saveLoginAndOutLog } from '../../../pubUtils/logUtil'; import { sendMessageToAllWithSuc, sendMessageToUserWithSuc } from '../../../services/pushService'; import { checkIsNewUser, getIpLocation } from '../../../services/roleService'; import { leaveRaceActivityToRemote } from '../../../services/guildActivity/guildActivityService'; import { leaveCity } from '../../../services/gvg/gvgBattleService'; import { autoCreateServerWhenRoleInit } from '../../../services/serverService'; import { getHiddenData } from '../../../services/memoryCache/hiddenData'; import { ServerlistModel } from '../../../db/Serverlist'; import { checkWhiteList } from '../../../pubUtils/sysUtil'; import { getAp } from '../../../services/actionPointService'; export default function (app: Application) { new HandlerService(app, {}); return new EntryHandler(app); } export class EntryHandler { constructor(private app: Application) { } /** * New client entry chat server. * * @param {Object} msg request message * @param {Object} session current session object */ async enter(msg: { token: string, serverId: number, version: string }, session: FrontendSession) { // console.log('****** entry before', Date.now()); let self = this; let serverId = msg.serverId; let user = await UserModel.findUserByToken(msg.token); if (!user) { console.log('user token not found'); return resResult(STATUS.TOKEN_ERR); } let ip = this.getIp(session); let isWhiteList = await checkWhiteList(pinus.app.get('env'), ip, user.uid); let ipLocation = await getIpLocation(ip); let role = await RoleModel.findByUidAndSetTime(user.uid, serverId, ip, ipLocation, null, true); if (!role) { return resResult(STATUS.ROLE_NOT_FOUND); } let onlineRoleId = isWhiteList? role.roleId: await getOnlineRoleByUserCode(user.userCode); if (!!onlineRoleId) { // 多地登陆踢下线 let connect = await getRoleOnlineInfo(onlineRoleId); if (connect.sid = self.app.getServerId()) { await kickUser(self.app, onlineRoleId); } else { await self.app.rpc.connector.connectorRemote.remoteLogin.toServer(connect.sid, onlineRoleId); } } let server = await ServerlistModel.findByServerId(serverId); if(!server) return resResult(STATUS.SERVER_NOT_FOUND); if(!isWhiteList) { // 白名单 if(server.openTime > nowSeconds()) { return resResult(STATUS.SERVER_IS_NOT_OPEN); } if(server.maintenance && server.maintenance.isOpen && server.maintenance.startTime <= nowSeconds() && server.maintenance.endTime >= nowSeconds()) { let isNewUser = await checkIsNewUser(msg.version, server.maintenance.version, user.uid, server.latestServerUniqId); console.log('#### isNewUser', isNewUser) if(isNewUser && server.id == server.latestServerUniqId) { user['isNewUser'] = true; } else { return resResult(STATUS.SERVER_MAINTENANCE, { curVersion: msg.version, minVersion: server.maintenance.version }) } } } let serverName = this.app.getServerId(); await roleLogin(role.roleId, user.userCode, serverName, role.createTime, role.serverId, role.lv, role.topLineupCe); // 保存在线用户 await this.addSession(user, role, msg.version, session); await reportCreateRoleEventToTa(role, ip); saveLoginAndOutLog(LOG_TYPE.LOGIN, session); addRoleToSysChannel(role.roleId, self.app.get('serverId'), role.serverId); addRoleToWorldChannel(role.roleId, self.app.get('serverId'), role.serverId); reportOneOnline(role.roleId, user.userCode, self.app.get('serverId'), true, user); // 任务 checkTaskInEntry(serverId, role.roleId, self.app.get('serverId'), role); if (role.hasGuild) { addRoleToGuildChannel(role.roleId, self.app.get('serverId'), role.guildCode); } let todayZeroPoint = getZeroPoint(); if(role.needCount) autoCreateServerWhenRoleInit(serverId); // console.log('****** entry after', Date.now()); return resResult(STATUS.SUCCESS, { roleId: role.roleId, todayZeroPoint }); } async getData(msg: { }, session: FrontendSession) { let ip = session.get('ip'); let roleId = session.get('roleId'); let role = await RoleModel.findByRoleId(roleId, '-_id', true, true); // 推送数据 pushData(role.hasInit, role, session); let todayZeroPoint = getZeroPoint(); return resResult(STATUS.SUCCESS, { todayZeroPoint }); } private getIp(session: FrontendSession) { return session.remoteAddress.ip.replace('::ffff:', ''); } async addSession(user: UserType, role: RoleType, version: string, session: FrontendSession) { const self = this; let ip = this.getIp(session); console.log('####### addSession', user['isNewUser']||false) await session.abind(role.roleId); session.set('userid', role.userInfo.uid); session.set('roleId', role.roleId); session.set('loginTime', nowSeconds()); session.set('roleName', role.roleName); session.set('eventStatus', role.eventStatus); session.set('blockType', role.blockType); session.set('sid', self.app.get('serverId')); session.set('serverId', role.serverId); session.set('guildCode', role.guildCode); session.set('ip', ip); session.set('vipStartTime', role.vipStartTime||0); session.set('channel', user.channelInfo?.platformAppid||'pc'); session.set('isNewUser', user['isNewUser']||false); session.set('version', version); session.push('userid', () => { }); session.push('sid', () => { }); session.push('roleId', () => { }); session.push('roleName', () => { }); session.push('eventStatus', () => { }); session.push('serverId', () => { }); session.push('loginTime', () => { }); session.push('guildCode', () => { }); session.push('blockType', () => { }); session.push('ip', () => { }); session.push('vipStartTime', () => { }); session.push('channel', () => { }); session.push('version', () => { }); session.push('isNewUser', () => { }); assignServer(role.roleId, session); // console.log('#####', role.serverId, role.guildCode) // console.log(role.guildCode) // session.push('rid', function (err) { // if (err) { // console.error('set rid for session service failed! error is : %j', err.stack); // } // }); session.on('closed', this.onUserLeave.bind(this)); } /** * 每天5点时的刷新数据. * * @param {Object} msg request message * @param {Object} session current session object */ async refresh(msg: {}, session: FrontendSession) { let self = this; let roleId = session.get('roleId'); let role = await RoleModel.findByRoleIdAndSetTime(roleId, '-_id', true); if (!role) { return resResult(STATUS.ROLE_NOT_FOUND); } let { serverId } = role; // 任务 checkTaskInEntry(serverId, role.roleId, self.app.get('serverId'), role); // 推送数据 pushData(role.hasInit, role, session, 'refresh'); let todayZeroPoint = getZeroPoint(); return resResult(STATUS.SUCCESS, { todayZeroPoint }); } async getHiddenData(msg: { }, session: FrontendSession) { let data = getHiddenData(); return resResult(STATUS.SUCCESS, data); } async comeBack(msg: { version: string }, session: FrontendSession) { let roleId = session.get('roleId'); let ip = session.get('ip'); let role = await RoleModel.findByRoleId(roleId, 'lv'); if(!role) return resResult(STATUS.ROLE_NOT_FOUND); let apJson = await getAp(roleId, ip, role.lv); return resResult(STATUS.SUCCESS, { apJson }); } /** * User log out handler * * @param {Object} app current application * @param {Object} session current session object * */ async onUserLeave(session: FrontendSession, reason: string) { if (!session || !session.uid) { return; } let roleId = session.get('roleId'); let sid = session.get('sid'); let serverId = session.get('serverId'); let loginTime = session.get('loginTime'); const guildCode = session.get('guildCode'); const teamCode: string = session.get('teamCode'); roleLeave(roleId).then(function (roleInfo) { if (roleInfo.isOnline) { savePlayTime(roleInfo.userCode); } }); leaveRaceActivityToRemote(serverId, guildCode, roleId); reportTAUserSet(TA_USERSET_TYPE.ADD, roleId, { total_play_time: nowSeconds() - loginTime }); rmRoleFromQueue(roleId, sid); // 删除redis中寻宝的匹配记录 let channelService = this.app.get('channelService'); let channel = channelService.getChannel(roleId, true); channel.leave(roleId, sid); try { await leaveSysChannel(roleId, sid, serverId); await leaveWorldChannel(roleId, sid, serverId); await leaveGuildChannel(roleId, sid, guildCode); await leaveGuildAuctionChannel(roleId, sid, guildCode); await leaveWorldAuctionChannel(roleId, sid, serverId); await leaveGroupShopChannel(roleId, sid); await leaveGVGAreaChannel(roleId, sid); await leaveGVGAreaTeamChannel(roleId, sid); await leaveGVGCityTeamChannel(roleId, sid); await leaveCity(true, roleId, serverId, guildCode); } catch(e) { console.error(e.stack); } RoleModel.updateRoleInfo(roleId, { quitTime: nowSeconds() }); // if(teamCode) { // 如果有寻宝中的队伍,那么等于战败 // setComBtlOnUserLeave(roleId, teamCode) // } saveLoginAndOutLog(LOG_TYPE.LOGINOUT, session); leaveServer(session); } /** * New client entry chat server. * * @param {Object} msg request message * @param {Object} session current session object */ async gmEnter(msg: { token: string }, session: FrontendSession) { let self = this; let user = await GMUserModel.getGmAccountByToken(msg.token); if (!user) { console.log('user token not found'); return resResult(STATUS.TOKEN_ERR); } if(!user.isEnable) { return resResult(STATUS.GM_NO_AUTHORITY_GET); } // console.log(self.app.get('serverId')); await session.abind(user.username); session.set('uid', user.uid); session.set('roleId', user.username); session.set('roleName', user.name); session.set('groupId', user.groupId); session.set('eventStatus', 0); session.set('sid', self.app.get('serverId')); session.push('uid', () => { }); session.push('sid', () => { }); session.push('roleId', () => { }); session.push('roleName', () => { }); session.push('groupId', () => { }); session.push('eventStatus', () => { }); // session.push('rid', function (err) { // if (err) { // console.error('set rid for session service failed! error is : %j', err.stack); // } // }); session.on('closed', this.onGmUserLeave.bind(this)); sendMessageToUserWithSuc(user.username, 'onGMENTER', {}, self.app.get('serverId')) // put user into channel return resResult(STATUS.SUCCESS, { env: this.app.get('env') }); } /** * User log out handler * * @param {Object} app current application * @param {Object} session current session object * */ async onGmUserLeave(session: FrontendSession, reason: string) { if (!session || !session.uid) { return; } } /** * ! 仅用于测试 * @description 测试接口,用于查询和返回 token * @param {{ tel: string, magicWord: string }} msg 要查询的手机号;需要验证的密码 * @param {FrontendSession} session * @returns * @memberof EntryHandler */ async debugQueryToken(msg: { tel: string, magicWord: string }, session: FrontendSession) { const { tel, magicWord } = msg; if (magicWord !== DEBUG_MAGIC_WORD) { return resResult(STATUS.TOKEN_ERR); } const token = await UserModel.findTokenByTel(tel); return resResult(STATUS.SUCCESS, { token }); } /** * ! 仅用于测试 * @description 测试接口,用于查询和返回 token * @param {{ seqId: string, magicWord: string }} msg 要查询的手机号;需要验证的密码 * @param {FrontendSession} session * @returns * @memberof EntryHandler */ async debugQueryTokenById(msg: { uid: number, magicWord: string }, session: FrontendSession) { const { uid, magicWord } = msg; console.log('debugQueryTokenById msg:', msg); if (magicWord !== DEBUG_MAGIC_WORD) { return resResult(STATUS.TOKEN_ERR); } const user = await UserModel.findTokenByUid(uid); console.log('debugQueryTokenById got user:', user); return resResult(STATUS.SUCCESS, { user }); } async debugGetRole(msg: { magicWord: string, type: string }, session: FrontendSession) { const { magicWord, type = 'role' } = msg; if (magicWord !== DEBUG_MAGIC_WORD) { return resResult(STATUS.TOKEN_ERR); } let roleId = session.get('roleId'); let role = await RoleModel.findByRoleId(roleId, '-_id', true, true); let module = await getModuleData(type, { role, session }); return resResult(STATUS.SUCCESS, { role: module }); } async debugQueryTokenByTel(msg: { tel: string, magicWord: string, serverId: number }, session: FrontendSession) { const { tel, magicWord, serverId } = msg; if (magicWord !== DEBUG_MAGIC_WORD) { return resResult(STATUS.TOKEN_ERR); } let token = await UserModel.findTokenByTel(tel); if(!token) { // 用户注册登录 token = generateStr(256); let {user} = await UserModel.createOrUpdate(false, tel, token, 'pc', ' ', pinus.app.get('env'), '', ''); const roleId = genCode(10); const code = genCode(6); const seqId = await Counter.getNewCounter(COUNTER.ROLE) || -1; await RoleModel.createRole(user.uid, serverId, { roleId, code, roleName: roleId, seqId, lv: DEFAULT_LV, exp: (getExpByLv(DEFAULT_LV - 1) || { sum: 0 }).sum || 0 }, ''); } console.log('debugQueryTokenByTel got user:', token); return resResult(STATUS.SUCCESS, { user: token }); } async debugPushRefToOnlineUsers(msg: { magicWord: string, todayZeroPoint: number }, session: FrontendSession) { const { magicWord, todayZeroPoint } = msg; console.log('debugQueryTokenById msg:', msg); if (magicWord !== DEBUG_MAGIC_WORD) { return resResult(STATUS.TOKEN_ERR); } await sendMessageToAllWithSuc(PUSH_ROUTE.REFRESH_TIME, { todayZeroPoint }); return resResult(STATUS.SUCCESS); } }